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		<title>Being Kasimir Malevich - Versionsgeschichte</title>
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		<title>Gbachelier: Die Seite wurde neu angelegt: „== Reference == Artemis Moroni: Being Kasimir Malevich. In: Generative Art 2003.   == DOI ==  == Abstract == Recently, evolutionary art systems have be…“</title>
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				<updated>2014-12-27T14:29:02Z</updated>
		
		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „== Reference == Artemis Moroni: &lt;a href=&quot;/index.php?title=Being_Kasimir_Malevich&quot; title=&quot;Being Kasimir Malevich&quot;&gt;Being Kasimir Malevich&lt;/a&gt;. In: &lt;a href=&quot;/index.php?title=Generative_Art_2003&quot; title=&quot;Generative Art 2003&quot;&gt;Generative Art 2003&lt;/a&gt;.   == DOI ==  == Abstract == Recently, evolutionary art systems have be…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Reference ==&lt;br /&gt;
Artemis Moroni: [[Being Kasimir Malevich]]. In: [[Generative Art 2003]]. &lt;br /&gt;
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== DOI ==&lt;br /&gt;
&lt;br /&gt;
== Abstract ==&lt;br /&gt;
Recently, evolutionary art systems have been suggested to simulate some kind of creativity in computers. Here, a reflection on computational creativity is presented, mentioning classic and historical aspects and showing results of evolutionary art systems. Strong and weak features of these kind of systems are approached.&lt;br /&gt;
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== Extended Abstract ==&lt;br /&gt;
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== Bibtex == &lt;br /&gt;
&lt;br /&gt;
== Used References ==&lt;br /&gt;
[1] Boden, M. “Creativity and artificial intelligence”, Elsevier Science: Artificial Intelligence 103 pp. 347 –  356, 1998.&lt;br /&gt;
&lt;br /&gt;
[2] Turing, A. M. “Computing Machinery and Intelligence”, Mind, Vol. 59, pp. 433 – 460, 1950.&lt;br /&gt;
&lt;br /&gt;
[3] Todd, P. M. &amp;amp; Werner, G. M. “Frankensteinian Methods for Evolutionary Music Composition” em Griffith, N. &amp;amp; Todd, P. M. (eds) Musical Networks: Parallel Distributed Perception and Performance, Cambridge: The MIT Press, 1999.&lt;br /&gt;
&lt;br /&gt;
[4] Sims, K. “Interactive Evolution of Equations for Procedural Models”, The Visual Computer, 9: 466 – 476, 1993.&lt;br /&gt;
&lt;br /&gt;
[5] Moroni, A., Von Zuben, F.J. &amp;amp; Manzolli, J., “ArTbitration: Human-Machine Interaction in Artistic Domains”, Leonardo, 35(2), pp. 185 – 188, 2002b.&lt;br /&gt;
&lt;br /&gt;
[6] Baluja, S., Pomerleau, D. &amp;amp; Jochem, T. “Towards automated artificial evolution for computer generated images”, Connection Science, 6(2 – 3), 325 – 354, 1994.&lt;br /&gt;
&lt;br /&gt;
[7] Gibson, P. M. &amp;amp; Byrne, J. A. “NEUROGEN, musical composition using genetic algorithms and cooperating neural networks”, London: Proceedings of the IEE Second International Conference on Artificial Neural Networks, pp. 309 – 313, 1991.&lt;br /&gt;
&lt;br /&gt;
[8] Malevich, K. http://www.ibiblio.org/wm/paint/auth/malevich/sup/malevich.black-square.jpg, 1913.&lt;br /&gt;
&lt;br /&gt;
[9] Bentley, P. &amp;amp; Corne, D. (eds.) Creative Evolutionary Systems. San Francisco: Morgan Kaufmann, 2002.&lt;br /&gt;
&lt;br /&gt;
[10] Dawkins, R. The Blind Watchmaker. London: Penguin Books, 1991.&lt;br /&gt;
&lt;br /&gt;
[11] Dartnall, T. (ed.) Artificial Intelligence and Creativity: an Interdisciplinary Approach. Dordrecht: Kluwer, 1994.&lt;br /&gt;
&lt;br /&gt;
[12] Boden, M. “Creativity and artificial intelligence”, Elsevier Science: Artificial Intelligence 103 pp. 347 –  356, 1998.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
=== Full Text === &lt;br /&gt;
http://www.generativeart.com/on/cic/papersGA2003/a30.htm&lt;br /&gt;
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[[intern file]]&lt;br /&gt;
&lt;br /&gt;
=== Sonstige Links ===&lt;/div&gt;</summary>
		<author><name>Gbachelier</name></author>	</entry>

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