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		<title>Creating and rendering convolution surfaces - Versionsgeschichte</title>
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		<title>Gbachelier: Die Seite wurde neu angelegt: „== Reference == Jon McCormack and A. V. Sherstyuk: Creating and rendering convolution surfaces. 97/324, Department of Computer Science Technical Report…“</title>
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		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „== Reference == &lt;a href=&quot;/index.php?title=Jon_McCormack&quot; title=&quot;Jon McCormack&quot;&gt;Jon McCormack&lt;/a&gt; and A. V. Sherstyuk: &lt;a href=&quot;/index.php?title=Creating_and_rendering_convolution_surfaces&quot; title=&quot;Creating and rendering convolution surfaces&quot;&gt;Creating and rendering convolution surfaces&lt;/a&gt;. 97/324, Department of Computer Science Technical Report…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Reference ==&lt;br /&gt;
[[Jon McCormack]] and A. V. Sherstyuk: [[Creating and rendering convolution surfaces]]. 97/324, Department of Computer Science Technical Reports, Dept Computer Science, Monash University, Melbourne Australia, 1-15, 15pp. Technical report CS 97/324. &lt;br /&gt;
&lt;br /&gt;
== DOI ==&lt;br /&gt;
&lt;br /&gt;
== Abstract ==&lt;br /&gt;
Implicit surfaces obtained by convolution of multi-dimensional primitives with some potential function,&lt;br /&gt;
are a generalisation of popular implicit surface models: blobs, metaballs and soft objects. These models&lt;br /&gt;
di er in their choice of potential functions but agree upon the use of underlying modelling primitives,&lt;br /&gt;
namely, points. In this paper a method is described for modelling and rendering implicit surfaces built&lt;br /&gt;
upon an expanded set of skeletal primitives: points, line segments, polygons, arcs and planes. An algo-&lt;br /&gt;
rithm for ray-tracing the surfaces formed through convolution of any combination of these primitives&lt;br /&gt;
is also presented. The algorithm employs analytical methods only, which makes it computationally&lt;br /&gt;
e ective.&lt;br /&gt;
&lt;br /&gt;
== Extended Abstract ==&lt;br /&gt;
&lt;br /&gt;
== Bibtex == &lt;br /&gt;
&lt;br /&gt;
== Used References ==&lt;br /&gt;
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plicit Sweep Objects&amp;quot;, Computer Graphics Fo-&lt;br /&gt;
rum, Vol.15, No.3, pp. C165-74, 1996.&lt;br /&gt;
&lt;br /&gt;
6. Foley J. D., van Dam A., Feiner S. K. and&lt;br /&gt;
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&lt;br /&gt;
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ics Environments&amp;quot;, IEEE Computer Graphics&lt;br /&gt;
and Applications, Vol. 7, No. 11, Novem-&lt;br /&gt;
ber 1987, pp. 3-5. The SPD (Standard Pro-&lt;br /&gt;
cedural Databases) package is available at&lt;br /&gt;
ftp.princeton.edu:/pub/Graphics/SPD&lt;br /&gt;
&lt;br /&gt;
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section with Implicit Surfaces&amp;quot;, SIGGRAPH Pro-&lt;br /&gt;
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&lt;br /&gt;
9. Kincaid D. and Cheney W., Numerical Analysis:&lt;br /&gt;
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Brooks/Cole Publishing Company, 1991.&lt;br /&gt;
&lt;br /&gt;
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Implicit Surface Tilers&amp;quot;, IEEE Computer Graph-&lt;br /&gt;
ics and Applications, November 1993.&lt;br /&gt;
&lt;br /&gt;
11. Nishimura H., Ohno H., Kawata T., Shirakawa I.&lt;br /&gt;
and Omura K., \LINKS-1: A Parallel Pipelined&lt;br /&gt;
Multimicrocomputer System for Image Cre-&lt;br /&gt;
ation&amp;quot;, in Proceedings of the Tenth Interna-&lt;br /&gt;
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ACM SIGARCH Newsletter, Vol. 11, No. 3, 1983,&lt;br /&gt;
pp. 387-394.&lt;br /&gt;
&lt;br /&gt;
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Shirakawa I. and Omura K., \Object Modelling&lt;br /&gt;
by Distribution Function and a Method of Im-&lt;br /&gt;
age Generation&amp;quot;, The Transactions of the Insti-&lt;br /&gt;
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of Japan, 1985, Vol. J68-D, Part 4, pp. 718-725, in&lt;br /&gt;
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&lt;br /&gt;
13. Sherstyuk A., \Ray tracing implicit surfaces:&lt;br /&gt;
a generalized approach&amp;quot;, Technical Report No&lt;br /&gt;
96/290, Monash University, Department of Com-&lt;br /&gt;
puter Science, December 1996.&lt;br /&gt;
&lt;br /&gt;
14. Schwarze J., \Cubic and Quartic Roots&amp;quot;, Graph-&lt;br /&gt;
ics Gems (editor, Andrew S. Glassner), Academic&lt;br /&gt;
Press, Cambridge, MA, 1990, pp. 404-407.&lt;br /&gt;
&lt;br /&gt;
15. Wyvill G., McPheeters C. and Wyvill B., \Data&lt;br /&gt;
structure for soft objects&amp;quot;, The Visual Computer,&lt;br /&gt;
Vol. 2, pp. 227-234, 1986.&lt;br /&gt;
&lt;br /&gt;
16. Wyvill B. and Wyvill G., \Field Functions for&lt;br /&gt;
implicit surfaces&amp;quot;, The Visual Computer, Vol. 5,&lt;br /&gt;
pp. 75-82, 1989&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
=== Full Text === &lt;br /&gt;
http://www.csse.monash.edu.au/~jonmc/research/Papers/CONVOLUT.PDF&lt;br /&gt;
&lt;br /&gt;
[[intern file]]&lt;br /&gt;
&lt;br /&gt;
=== Sonstige Links ===&lt;/div&gt;</summary>
		<author><name>Gbachelier</name></author>	</entry>

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