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		<title>Expressions, Assemblages and Grammars - Versionsgeschichte</title>
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		<title>Gbachelier: Die Seite wurde neu angelegt: „== Reference == Penousal Machado: Expressions, Assemblages and Grammars. In: Bridges 2010. Pages 19–26   == DOI ==  == Abstract == The use of bio…“</title>
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				<updated>2015-01-29T16:34:43Z</updated>
		
		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „== Reference == &lt;a href=&quot;/index.php?title=Penousal_Machado&quot; title=&quot;Penousal Machado&quot;&gt;Penousal Machado&lt;/a&gt;: &lt;a href=&quot;/index.php?title=Expressions,_Assemblages_and_Grammars&quot; title=&quot;Expressions, Assemblages and Grammars&quot;&gt;Expressions, Assemblages and Grammars&lt;/a&gt;. In: &lt;a href=&quot;/index.php?title=Bridges_2010&quot; title=&quot;Bridges 2010&quot;&gt;Bridges 2010&lt;/a&gt;. Pages 19–26   == DOI ==  == Abstract == The use of bio…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Reference ==&lt;br /&gt;
[[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 &lt;br /&gt;
&lt;br /&gt;
== DOI ==&lt;br /&gt;
&lt;br /&gt;
== Abstract ==&lt;br /&gt;
The use of bio-inspired computing offers a wide range of solutions and opportunities, both for scientists, who make&lt;br /&gt;
an effort to understand and model nature, and for artists, who use nature as a source of inspiration. The use of a&lt;br /&gt;
metaphor that is relevant for scientists and artists helps to bridge the gap between the scientific and artistic&lt;br /&gt;
communities, and fosters the collaboration and transfer of knowledge between the two domains. This paper presents&lt;br /&gt;
an overview of some of the Evolutionary Art projects I have been involved during the past thirteen years.&lt;br /&gt;
&lt;br /&gt;
== Extended Abstract ==&lt;br /&gt;
&lt;br /&gt;
== Bibtex == &lt;br /&gt;
&lt;br /&gt;
== Used References ==&lt;br /&gt;
[1] R. Dawkins, The Blind Watchmaker, Penguin Books, 1986.&lt;br /&gt;
&lt;br /&gt;
[2] K. Sims, Artificial Evolution for Computer Graphics, ACM Computer Graphics, 25(4): 319-328.&lt;br /&gt;
1991.&lt;br /&gt;
&lt;br /&gt;
[3] S.Todd and W. Latham, Evolutionary Art and Computers, Academic Press, 1992.&lt;br /&gt;
&lt;br /&gt;
[4] M. Lewis, Evolutionary Visual Art and Design, in The Art of Artificial Evolution: A Handbook on&lt;br /&gt;
Evolutionary Art and Music, Springer, pp. 3-37, 2007.&lt;br /&gt;
&lt;br /&gt;
[5] J. Koza, Genetic Programming: On the Programming of Computers by Means of Natural Selection.&lt;br /&gt;
Complex Adaptive Systems. The MIT Press. 1992.&lt;br /&gt;
&lt;br /&gt;
[6] P. Machado and A. Cardoso, All the Truth About NEvAr, Applied Intelligence, Special Issue on&lt;br /&gt;
Creative Systems, 16(2):101–19. 2002.&lt;br /&gt;
&lt;br /&gt;
[7] Yuval Fisher (Ed.), Fractal Image Compression: Theory and Application to Digital Images, Springer&lt;br /&gt;
Verlag, New York, 1995&lt;br /&gt;
&lt;br /&gt;
[8] P. Machado, A. Dias and A. Cardoso, Learning to Colour Greyscale Images, The Interdisciplinary&lt;br /&gt;
Journal of Artificial Intelligence and the Simulation of Behaviour – AISB Journal, 1(2): 209-219,&lt;br /&gt;
2002.&lt;br /&gt;
&lt;br /&gt;
[9] P. Machado, J. Romero, A. Santos, A. Cardoso, A. Pazos, On the Development of Evolutionary&lt;br /&gt;
Artificial Artists. Computers &amp;amp; Graphics 31(6): 818-826. 2007.&lt;br /&gt;
&lt;br /&gt;
[10] P. Machado, J. Romero, B. Manaris, Experiments in Computational Aesthetics, The Art of Artificial&lt;br /&gt;
Evolution: A Handbook on Evolutionary Art and Music, Springer, pp. 381-415, 2007.&lt;br /&gt;
&lt;br /&gt;
[11] P. Machado and F. Graca, Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects.&lt;br /&gt;
EvoWorkshops 2008: 453-462. 2008.&lt;br /&gt;
&lt;br /&gt;
[12] G. Stiny and J. Gips, Shape grammars and the generative specification of paintings and sculpture,&lt;br /&gt;
Information Processing 71, Amsterdam, North Holland Publishing Co. pp.1460-1465. 1971.&lt;br /&gt;
&lt;br /&gt;
[13] M.A. Boden, The Creative Mind: Myths and Mechanisms Basic Books, NewYork, 1990.&lt;br /&gt;
&lt;br /&gt;
[14] J. Horigan and M. Lentczner: Context Free, http://www.contextfreeart.org/, accessed in Jan. 2010.&lt;br /&gt;
&lt;br /&gt;
[15] C. Coyne., Context Free Design Grammar, http://www.chriscoyne.com/cfdg/, accessed in Jan. 2010.&lt;br /&gt;
&lt;br /&gt;
[16] P. Machado , H. Nunes, J. Romero, Graph-Based Evolution of Visual Languages, EvoApplications,&lt;br /&gt;
2010&lt;br /&gt;
&lt;br /&gt;
[17] S. Sagmeister, The power of time off. TED Talks, 2009.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
=== Full Text === &lt;br /&gt;
http://archive.bridgesmathart.org/2010/bridges2010-19.pdf&lt;br /&gt;
&lt;br /&gt;
[[intern file]]&lt;br /&gt;
&lt;br /&gt;
=== Sonstige Links ===&lt;br /&gt;
http://archive.bridgesmathart.org/2010/bridges2010-19.html&lt;/div&gt;</summary>
		<author><name>Gbachelier</name></author>	</entry>

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