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		<title>Gbachelier: Die Seite wurde neu angelegt: „ == Reference == Iman Moradi: Glitch Aesthetics. Thesis, School of Design Technology, Department of Architecture, The University of Huddersfield, January 27th …“</title>
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		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „ == Reference == Iman Moradi: Glitch Aesthetics. Thesis, School of Design Technology, Department of Architecture, The University of Huddersfield, January 27th …“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Reference ==&lt;br /&gt;
Iman Moradi: Glitch Aesthetics. Thesis, School of Design Technology, Department of Architecture, The University of Huddersfield, January 27th 2004. &lt;br /&gt;
&lt;br /&gt;
== DOI ==&lt;br /&gt;
&lt;br /&gt;
== Abstract ==&lt;br /&gt;
In music classification, the Glitch has been elevated to the prestigious status of&lt;br /&gt;
having its own genre. However, there have been very few discussions on the&lt;br /&gt;
practice of creating or capturing visual manifestations of Glitches in today’s&lt;br /&gt;
highly signal perfect media and pixel perfect computer interfaces. This seems&lt;br /&gt;
paradoxical in relation to earlier trends of discussing qualities of media and is&lt;br /&gt;
testament to the fact that we are becoming more silent as technology finds its&lt;br /&gt;
own voice.&lt;br /&gt;
&lt;br /&gt;
The underlying theme in this study, was to find out what it is that drives visual&lt;br /&gt;
glitch artists in their desire to create glitches and to seek an answer to the&lt;br /&gt;
question, can the glitch be an effective medium in the ‘pantheon of artforms?’1 -&lt;br /&gt;
“While Glitch Music has experienced a greater amount of exposure, other forms of&lt;br /&gt;
Glitch Art have remained more obscure. Some have not been conceptualised as art&lt;br /&gt;
at all” (Motherboard, 2002). This dissertation aims to address this void and its&lt;br /&gt;
surrounding issues.&lt;br /&gt;
&lt;br /&gt;
== Extended Abstract ==&lt;br /&gt;
&lt;br /&gt;
== Bibtex == &lt;br /&gt;
&lt;br /&gt;
== Used References ==&lt;br /&gt;
The American Heritage® Dictionary of the English Language (2000) Houghton Mifflin Company, Boston.&lt;br /&gt;
&lt;br /&gt;
Adorno, T. W. (1984) Aesthetic Theory, Routledge, London and New York.&lt;br /&gt;
&lt;br /&gt;
Briggs, J. (1994) Fractals &amp;quot;The Patterns of Chaos&amp;quot; Thames and Hudson Ltd, London.&lt;br /&gt;
&lt;br /&gt;
Cascone, K. (2000) Computer Music Journal, 12-18.&lt;br /&gt;
&lt;br /&gt;
Danto, A. C. (2002) The Nation.&lt;br /&gt;
&lt;br /&gt;
Darley, A. (2000) Visual Digital Culture: surface Play and the spectacle in new media genres. Routledge, London &amp;amp; New York.&lt;br /&gt;
&lt;br /&gt;
Douglas, M. (1966) Purity and Danger, Bauhaus.&lt;br /&gt;
&lt;br /&gt;
Eide, E. S. (2002) In Glitch Symposium Live Art.&lt;br /&gt;
&lt;br /&gt;
Fenwick, R. (2003) In Unified Systems.&lt;br /&gt;
&lt;br /&gt;
Fer, B. (1997) On abstract art, Yale University Press, New Haven and London.&lt;br /&gt;
&lt;br /&gt;
Finney, T. (2001) Freaky Trigger, UK.&lt;br /&gt;
&lt;br /&gt;
Fo.AM (2000), Vol. 2003 foam.&lt;br /&gt;
&lt;br /&gt;
Grieman, A. (1990) Hybrid Imagery: The fusion of Technology and graphic design, Architecture Design and Technology Press London, London.&lt;br /&gt;
&lt;br /&gt;
Harger, H. (2003) In Evolution 2003, Leeds.&lt;br /&gt;
&lt;br /&gt;
Kennedy, L. (2002) In Wired.&lt;br /&gt;
&lt;br /&gt;
Levinson, P. (1999) Digital McLuhan, Routledge, London and New York.&lt;br /&gt;
&lt;br /&gt;
Manovich, L. (2000) information and Form Review of Electrolobby.&lt;br /&gt;
&lt;br /&gt;
Moradi, I. (2003) In Live Art Magazine, Nottingham.&lt;br /&gt;
&lt;br /&gt;
Motherboard (2002) liveart.org.&lt;br /&gt;
&lt;br /&gt;
Nergaard, K. Glitch Report (2003).&lt;br /&gt;
&lt;br /&gt;
O&amp;#039;Connor, F. V. (October 1998 and February 1999), Vol. 2003.&lt;br /&gt;
&lt;br /&gt;
Palmer, F. (1972) Visual Awareness, B T Batsford Limited London.&lt;br /&gt;
&lt;br /&gt;
Pioch, N. (2002), Vol. 2003 http://www.ibiblio.org/wm/.&lt;br /&gt;
&lt;br /&gt;
Sangild, T. (2002) Datanom.&lt;br /&gt;
&lt;br /&gt;
Scott, T. (2001), Vol. 2003.&lt;br /&gt;
&lt;br /&gt;
Singh, S. The Code Book, (2001).&lt;br /&gt;
&lt;br /&gt;
Vanhanen, J. (2001).&lt;br /&gt;
&lt;br /&gt;
Veen, T. V. (2002) In University Art Association of Canada Calgary.&lt;br /&gt;
&lt;br /&gt;
Velásquez, L. V. (2000) La Revistade Investigacion Clinica, 52, 569-580.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
=== Full Text === &lt;br /&gt;
http://www.haraldpeterstrom.com/content/5.pdfs/Iman%20Moradi%20%E2%80%93%20Glitch%20Aesthetics.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[intern file]]&lt;br /&gt;
&lt;br /&gt;
=== Sonstige Links ===&lt;/div&gt;</summary>
		<author><name>Gbachelier</name></author>	</entry>

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