Aesthetic Video Filter Evolution in an Interactive Real-Time Framework

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Reference

Lewis, Matthew: Aesthetic Video Filter Evolution in an Interactive Real-Time Framework. In: EvoMUSART 2004, S. 409-418.

DOI

http://link.springer.com/10.1007/978-3-540-24653-4_42

Abstract

A data-flow network-based interactive evolutionary design framework is presented which will provide a testbed for the development and exploration of a diverse range of visual artistic design spaces. The domain of real-time layered video filters is focused on as the primary example. The system supports both real-time video streams and prerecorded video. Issues of stylistic signature, GA vs. GP-based approaches, rapid tuning of fitness distributions, and desirable traits of generic evolutionary design systems are discussed.

Extended Abstract

Bibtex

@incollection{
year={2004},
isbn={978-3-540-21378-9},
booktitle={Applications of Evolutionary Computing},
volume={3005},
series={Lecture Notes in Computer Science},
editor={Raidl, GüntherR. and Cagnoni, Stefano and Branke, Jürgen and Corne, DavidWolfe and Drechsler, Rolf and Jin, Yaochu and Johnson, ColinG. and Machado, Penousal and Marchiori, Elena and Rothlauf, Franz and Smith, GeorgeD. and Squillero, Giovanni},
doi={10.1007/978-3-540-24653-4_42},
title={Aesthetic Video Filter Evolution in an Interactive Real-Time Framework},
url={http://dx.doi.org/10.1007/978-3-540-24653-4_42 http://de.evo-art.org/index.php?title=Aesthetic_Video_Filter_Evolution_in_an_Interactive_Real-Time_Framework },
publisher={Springer Berlin Heidelberg},
author={Lewis, Matthew},
pages={409-418},
language={English}
}

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http://accad.osu.edu/research/interactive_performance_htmls/video.pdf

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