Brian J. Ross: Unterschied zwischen den Versionen

Aus de_evolutionary_art_org
Wechseln zu: Navigation, Suche
(Wissenschaftliche Tätigkeit)
(1999)
 
(14 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 2: Zeile 2:
  
 
== Person ==
 
== Person ==
'''Brian J. Ross''' ist ein kanadischer Computerwissenschaftler, der u.a. in den Bereichen Evolutionary Computation, Genetic Programming Evolutionary Design, Evolutionary Art und Computational Aesthetics forscht. Er hat am [http://www.cosc.brocku.ca Department of Computer Science] an der [http://www.brocku.ca Brock University] eine Professur inne.  
+
'''Brian J. Ross''' ist ein kanadischer Computerwissenschaftler, der u.a. in den Bereichen Evolutionary Computation, Genetic Programming (auch unter GPU Verwendung), Evolutionary Design, Evolutionary Art, Computational Aesthetics und Multi-Objective Optimierung forscht. Er hat am [http://www.cosc.brocku.ca Department of Computer Science] an der [http://www.brocku.ca Brock University] eine Professur inne.  
  
  
Zeile 10: Zeile 10:
 
Im Breich Evolutionary Design, Computational Aesthetics und Computational Creativity hat Brian J. Ross die Evolution von Bildfiltern untersucht, wobei ein Ästhetikmaß entwickelt wurde, um gefällige Bildergebnisse zu erreichen. Diese Forschung wurde durch den Einbezug von Ideen aus dem Bereich Non-Photorealistic Rendering erweitert.  
 
Im Breich Evolutionary Design, Computational Aesthetics und Computational Creativity hat Brian J. Ross die Evolution von Bildfiltern untersucht, wobei ein Ästhetikmaß entwickelt wurde, um gefällige Bildergebnisse zu erreichen. Diese Forschung wurde durch den Einbezug von Ideen aus dem Bereich Non-Photorealistic Rendering erweitert.  
  
Ein weiterer Forschungsschwerpunkt ist das evolutionäre Design von 3D Modellen und deren Anwendung im Bereich Evolutionärer Architektur, Flurplanung, und 3D Modellevolution unter Verwendung von Ästhetikmaßen. Andere Ansätze verwenden Genetic Programming zur Evolution proceduraler Texturen für 3D Oberflächen und Vektorgrafiken.  
+
Ein weiterer Forschungsschwerpunkt ist das evolutionäre Design von 3D Modellen und deren Anwendung im Bereich Evolutionärer Architektur, Flurplanung, und 3D Modellevolution unter Verwendung von Ästhetikmaßen. Andere Ansätze verwenden Genetic Programming zur Evolution prozeduraler Texturen für 3D Oberflächen und Vektorgrafiken.  
  
 
Brian J. Ross hat seit dem Beginn der 1990er Jahre ein Prolog-basiertes GP System mit dem Namen DCTG-GP (Definite Clause Translation Grammar for Genetic Programming) entwickelt, das er für die unterschiedlichen Bereiche seiner Forschung einsetzt. DCTG-GP erlaubt es, die GP Sprachgrammatik, Semantik und Constraints in einer einheitlichen Art zu definieren und zu verwenden.  
 
Brian J. Ross hat seit dem Beginn der 1990er Jahre ein Prolog-basiertes GP System mit dem Namen DCTG-GP (Definite Clause Translation Grammar for Genetic Programming) entwickelt, das er für die unterschiedlichen Bereiche seiner Forschung einsetzt. DCTG-GP erlaubt es, die GP Sprachgrammatik, Semantik und Constraints in einer einheitlichen Art zu definieren und zu verwenden.  
Zeile 16: Zeile 16:
 
Weitere Forschungsbereiche umfasst die automatische Synthese von Bio-Netzwerken z.B. im Kontext der Modellierung von Protein-Netzwerken und deren Dynamik.  
 
Weitere Forschungsbereiche umfasst die automatische Synthese von Bio-Netzwerken z.B. im Kontext der Modellierung von Protein-Netzwerken und deren Dynamik.  
  
 
Another research area of interest is the automatic synthesis of bio-networks encoded in stochastic process algebra, as well as higher-level bio-network modeling languages such as logical gene gates and PIM. The goal is to automatically synthesize bio-networks that could generate given time-course data, for example, changing protein levels over time. This research needs to consider the evaluation of often noisy time-course data, which is best characterized by statistical analyses. The research also makes use of high-dimensional multi-objective strategies, as well as grammatical modeling of target languages for genetic programming.
 
 
 
 
Other topics of interest include multi-objective optimization, highly parallel genetic programming, and others.
 
  
 
== Künstlerische Tätigkeit ==
 
== Künstlerische Tätigkeit ==
Zeile 53: Zeile 47:
 
* [[Steven Bergen]], [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution]]. In: [[EvoMUSART 2012]], 11-22. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_2
 
* [[Steven Bergen]], [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution]]. In: [[EvoMUSART 2012]], 11-22. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_2
  
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4
+
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
  
 
[[Brian J. Ross]]: Evolutionary Learning and Stochastic Process Algebra. In: N.M. Seel (ed.): Encyclopedia of the Sciences of Learning, Springer, 2012.
 
[[Brian J. Ross]]: Evolutionary Learning and Stochastic Process Algebra. In: N.M. Seel (ed.): Encyclopedia of the Sciences of Learning, Springer, 2012.
Zeile 71: Zeile 65:
  
 
===2010===
 
===2010===
[[Steven Bergen]], [[Brian J. Ross]]: Evolutionary Art Using Summed Multi-Objective Ranks. In: R. Riolo, T. McConaghy, E. Vladislavleva (eds.): Genetic Programming Theory and Practice VIII, Springer, 2010, pp. 227-244.
+
* [[Steven Bergen]], [[Brian J. Ross]]: [[Evolutionary Art Using Summed Multi-objective Ranks]]. In: Genetic Programming - Theory and Practice VIII, pp. 227–244. Springer (May 2010) DOI: http://link.springer.com/chapter/10.1007%2F978-1-4419-7747-2_14 http://www.cosc.brocku.ca/~bross/JNeticTextures/paper_images/ Präsentation: http://www.cosc.brocku.ca/~bross/JNeticTextures/GPTP2010.pptx
  
 
[[Brian J. Ross]] and J. Imada: Using Multi-objective Genetic Programming to Synthesize Stochastic Processes. In: R. Riolo, U.-M. O'Reilly and T. McConaghy (eds.): Genetic Programming Theory and Practice VII, Springer, 2010, pp.159-175.
 
[[Brian J. Ross]] and J. Imada: Using Multi-objective Genetic Programming to Synthesize Stochastic Processes. In: R. Riolo, U.-M. O'Reilly and T. McConaghy (eds.): Genetic Programming Theory and Practice VII, Springer, 2010, pp.159-175.
 
[[Steven Bergen]], [[Brian J. Ross]]: Evolutionary Art using Summed Multi-Objective Ranks. Genetic Programming Theory and Practice Workshop, Ann Arbor, MI, May 2010.
 
  
 
===2008===
 
===2008===
Zeile 94: Zeile 86:
  
 
===2004===
 
===2004===
A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming]]. Computers and Graphics Journal, vol.28, n.4, 2004, pp.569-584. http://www.cosc.brocku.ca/~bross/research/gentropy_3d.pdf
+
* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming]]. Computers and Graphics Journal, vol.28, n.4, 2004, pp.569-584. DOI: http://dx.doi.org/10.1016/j.cag.2004.04.012 http://www.cosc.brocku.ca/~bross/research/gentropy_3d.pdf
  
[[Brian J. Ross]] and H. Zhu: [[Procedural Texture Evolution Using Multiobjective Optimization]]. New Generation Computing, vol. 22, n. 3, 2004, pp. 271-293. DOI: http://dx.doi.org/10.1007/BF03040964 http://www.cosc.brocku.ca/~bross/research/gentropy2.pdf
+
* [[Brian J. Ross]], Zhu, H. (2004). [[Procedural Texture Evolution Using Multiobjective Optimization]]. New Generation Computing, 22(3): 271–293. DOI: http://link.springer.com/article/10.1007%2FBF03040964 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.59.1006 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.1006&rep=rep1&type=pdf http://www.cosc.brocku.ca/~bross/research/gentropy2.pdf
  
 
===2003===
 
===2003===
 
* A. Hewgill and [[Brian J. Ross]]: [[The Evolution of 3D Procedural Textures]]. Proceedings GECCO-2003 Late-Breaking Papers, Chicago IL, pp. 146-147. http://www.cosc.brocku.ca/~bross/research/gen3d_LBP.pdf
 
* A. Hewgill and [[Brian J. Ross]]: [[The Evolution of 3D Procedural Textures]]. Proceedings GECCO-2003 Late-Breaking Papers, Chicago IL, pp. 146-147. http://www.cosc.brocku.ca/~bross/research/gen3d_LBP.pdf
  
* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming_TR | Procedural 3D Texture Synthesis Using Genetic Programming]]. Brock COSC TR CS-03-06, April 2003. http://www.cosc.brocku.ca/Department/Research/TR/cs0306.pdf   404 !!!!!!
+
* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming_TR | Procedural 3D Texture Synthesis Using Genetic Programming]]. Brock COSC TR CS-03-06, April 2003. http://www.cosc.brocku.ca/files/downloads/research/cs0306.pdf  
  
 
===2002===
 
===2002===
Zeile 108: Zeile 100:
 
* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_2002 | Hyperspectral Image Analysis Using Genetic Programming]]. W.B.Langdon et al.: GECCO 2002, CA, Morgan Kaufmann. 2002. pp. 1196-1203. http://www.cosc.brocku.ca/~bross/research/RWA008.pdf
 
* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_2002 | Hyperspectral Image Analysis Using Genetic Programming]]. W.B.Langdon et al.: GECCO 2002, CA, Morgan Kaufmann. 2002. pp. 1196-1203. http://www.cosc.brocku.ca/~bross/research/RWA008.pdf
  
* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_TR | Hyperspectral Image Analysis Using Genetic Programming]]. Brock COSC TR CS-02-12, May 2002. http://www.cosc.brocku.ca/Department/Research/TR/cs0212.pdf 404 !!!!!
+
* [[Brian J. Ross]]: [[Searching for Search Algorithms: Experiments in Meta-Search]]. Brock COSC TR CS-02-23, December 2002. http://www.cosc.brocku.ca/files/downloads/research/cs0223.pdf
  
* [[Brian J. Ross]] and H. Zhu: [[Procedural Texture Evolution Using Multiobjective Optimization_TR | Procedural Texture Evolution Using Multiobjective Optimization]]. Brock COSC TR CS-02-18, July 2002. http://www.cosc.brocku.ca/Department/Research/TR/cs0218.pdf 404 !!!!!
+
[[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: Hyperspectral Image Analysis Using Genetic Programming. Brock COSC TR CS-02-12, May 2002. http://www.cosc.brocku.ca/files/downloads/research/cs0212.pdf
  
* [[Brian J. Ross]]: [[Searching for Search Algorithms: Experiments in Meta-Search]]. Brock COSC TR CS-02-23, December 2002. http://www.cosc.brocku.ca/Department/Research/TR/cs0223.pdf 404 !!!!!
+
[[Brian J. Ross]] and H. Zhu: Procedural Texture Evolution Using Multiobjective Optimization. Brock COSC TR CS-02-18, July 2002. http://www.cosc.brocku.ca/files/downloads/research/cs0218.pdf
  
 
===2001===
 
===2001===
Zeile 121: Zeile 113:
 
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
 
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
  
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms_TR | An Examination of Lamarckian Genetic Algorithms]]. Brock COSC TR CS-01-01, July 2001. http://www.cosc.brocku.ca/Department/Research/TR/cs0101.pdf 404 !!!!
+
C. Wellock and [[Brian J. Ross]]: An Examination of Lamarckian Genetic Algorithms. Brock COSC TR CS-01-01, July 2001. http://www.cosc.brocku.ca/files/downloads/research/cs0101.pdf
  
 
===2000===
 
===2000===
* [[Brian J. Ross]]: [[Probabilistic Pattern Matching and the Genetic Programming of Stochastic Regular Expressions]]. Applied Intelligence, v. 13, n. 3, Nov/Dec 2000, pp.285-300. http://www.cosc.brocku.ca/~bross/research/apin1303.pdf
 
 
 
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
 
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
  
 
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
 
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
  
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming_TR | Edge Detection of Petrographic Images Using Genetic Programming]]. Brock COSC TR CS-00-01, January 2000. http://www.cosc.brocku.ca/Department/Research/TR/cs0001.ps 404 !!!!
+
A. Wiens and [[Brian J. Ross]]: Gentropy: Evolutionary 2D Texture Generation. Brock COSC TR CS-00-02, May 2000. http://www.cosc.brocku.ca/files/downloads/research/cs0002.ps
 +
 
 +
[[Brian J. Ross]]: [[Probabilistic Pattern Matching and the Genetic Programming of Stochastic Regular Expressions]]. Applied Intelligence, v. 13, n. 3, Nov/Dec 2000, pp.285-300. http://www.cosc.brocku.ca/~bross/research/apin1303.pdf
  
* A. Wiens and [[Brian J. Ross]]: [[Gentropy: Evolutionary 2D Texture Generation_TR | Gentropy: Evolutionary 2D Texture Generation]]. Brock COSC TR CS-00-02, May 2000. http://www.cosc.brocku.ca/Department/Research/TR/cs0002.ps 404 !!!!
+
[[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: Edge Detection of Petrographic Images Using Genetic Programming. Brock COSC TR CS-00-01, January 2000. http://www.cosc.brocku.ca/files/downloads/research/cs0001.ps 404 !!!!
  
 
===1999===
 
===1999===
 
* [[Brian J. Ross]]: [[A Lamarckian Evolution Strategy for Genetic Algorithms]]. In: L. Chambers (ed.): Practical Handbook of Genetic Algorithms (vol.3), CRC Press, 1999, pp. 1-16. http://www.cosc.brocku.ca/~bross/research/Lamarck.ps  
 
* [[Brian J. Ross]]: [[A Lamarckian Evolution Strategy for Genetic Algorithms]]. In: L. Chambers (ed.): Practical Handbook of Genetic Algorithms (vol.3), CRC Press, 1999, pp. 1-16. http://www.cosc.brocku.ca/~bross/research/Lamarck.ps  
  
* [[Brian J. Ross]]: Probabilistic Pattern Matching and the Evolution of Stochastic Regular Expressions. Brock COSC TR CS-99-01, May 1999. DOI: http://dx.doi.org/10.1023/A:1026524328760 http://www.cosc.brocku.ca/Department/Research/TR/cs9901.ps 404 !!!!
+
* [[Brian J. Ross]]: Probabilistic Pattern Matching and the Evolution of Stochastic Regular Expressions. Brock COSC TR CS-99-01, May 1999. DOI: http://dx.doi.org/10.1023/A:1026524328760 http://www.cosc.brocku.ca/files/downloads/research/cs9901.ps
  
* [[Brian J. Ross]]: Logic-based Genetic Programming with Definite Clause Translation Grammars. Brock COSC TR CS-99-02, June 1999. http://www.cosc.brocku.ca/Department/Research/TR/cs9902.ps 404 !!!!
+
[[Brian J. Ross]]: Logic-based Genetic Programming with Definite Clause Translation Grammars. Brock COSC TR CS-99-02, June 1999. http://www.cosc.brocku.ca/files/downloads/research/cs9902.ps  
  
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution_TR | The Effects of Randomly Sampled Training Data on Program Evolution]]. Brock COSC TR CS-99-03, November 1999. http://www.cosc.brocku.ca/Department/Research/TR/cs9903.ps 404 !!!!
+
[[Brian J. Ross]]: The Effects of Randomly Sampled Training Data on Program Evolution. Brock COSC TR CS-99-03, November 1999. http://www.cosc.brocku.ca/files/downloads/research/cs9903.ps
  
* [[Brian J. Ross]], F. Fueten, and D. Yashkir: [[Automatic Mineral Identification Using Genetic Programming_TR | Automatic Mineral Identification Using Genetic Programming]]. Brock COSC TR CS-99-04, December 1999. http://www.cosc.brocku.ca/Department/Research/TR/cs9904.ps 404 !!!!
+
[[Brian J. Ross]], F. Fueten, and D. Yashkir: Automatic Mineral Identification Using Genetic Programming. Brock COSC TR CS-99-04, December 1999. http://www.cosc.brocku.ca/files/downloads/research/cs9904.ps
  
 
[[Brian J. Ross]]: The Evolution of Concurrent Systems. In: L.C. Jain (ed.): Evolution of Engineering and Information Systems and Their Applications, CRC Press, 1999, pp. 31-64.
 
[[Brian J. Ross]]: The Evolution of Concurrent Systems. In: L.C. Jain (ed.): Evolution of Engineering and Information Systems and Their Applications, CRC Press, 1999, pp. 31-64.
Zeile 165: Zeile 157:
 
[[Brian J. Ross]]: A Process Algebra for Stochastic Music Composition. ICMC 1995, ICMC 1995, pp. 448-451. http://www.cosc.brocku.ca/~bross/research/icmc95.pdf
 
[[Brian J. Ross]]: A Process Algebra for Stochastic Music Composition. ICMC 1995, ICMC 1995, pp. 448-451. http://www.cosc.brocku.ca/~bross/research/icmc95.pdf
  
[[Brian J. Ross]]: A Process Algebra for Stochastic Music Composition. Brock COSC TR CS-95-02, February 1995. http://www.cosc.brocku.ca/Department/Research/TR/cs9502.ps 404 !!!!
+
[[Brian J. Ross]]: A Process Algebra for Stochastic Music Composition. Brock COSC TR CS-95-02, February 1995. http://www.cosc.brocku.ca/files/downloads/research/cs9502.ps
  
R. Pringle and [[Brian J. Ross]]: A Symbiosis of Animation and Music. Brock COSC TR CS-95-04, December 1995. http://www.cosc.brocku.ca/Department/Research/TR/cs9504.ps 404 !!!! http://www.cosc.brocku.ca/Department/Research/cs9504.zip addendum ZIP
+
R. Pringle and [[Brian J. Ross]]: A Symbiosis of Animation and Music. Brock COSC TR CS-95-04, December 1995. http://www.cosc.brocku.ca/files/downloads/research/cs9504.ps http://www.cosc.brocku.ca/Department/Research/cs9504.zip addendum ZIP
  
 
===1992===
 
===1992===
 
[[Brian J. Ross]]: An Algebraic Semantics of Prolog Control. PhD thesis, Dept. of Artificial Intelligence, U. of Edinburgh, 1992.
 
[[Brian J. Ross]]: An Algebraic Semantics of Prolog Control. PhD thesis, Dept. of Artificial Intelligence, U. of Edinburgh, 1992.
 
  
 
== Externe Links ==
 
== Externe Links ==

Aktuelle Version vom 16. Januar 2015, 20:40 Uhr

zurück zur Liste der Personen

Person

Brian J. Ross ist ein kanadischer Computerwissenschaftler, der u.a. in den Bereichen Evolutionary Computation, Genetic Programming (auch unter GPU Verwendung), Evolutionary Design, Evolutionary Art, Computational Aesthetics und Multi-Objective Optimierung forscht. Er hat am Department of Computer Science an der Brock University eine Professur inne.


Wissenschaftliche Tätigkeit

Die akademische Ausbildung von Brian J. Ross umfasst einen BCSc (Hon) am Department of Computer Science an der University of Manitoba (Winnipeg, Canada), einen MSc am Department of Computer Science (1988) an der University of British Columbia (Vancouver, Canada) und einen PhD am Department of Artificial Intelligence (1992) an der University of Edinburgh (Edinburgh, Scotland).

Im Breich Evolutionary Design, Computational Aesthetics und Computational Creativity hat Brian J. Ross die Evolution von Bildfiltern untersucht, wobei ein Ästhetikmaß entwickelt wurde, um gefällige Bildergebnisse zu erreichen. Diese Forschung wurde durch den Einbezug von Ideen aus dem Bereich Non-Photorealistic Rendering erweitert.

Ein weiterer Forschungsschwerpunkt ist das evolutionäre Design von 3D Modellen und deren Anwendung im Bereich Evolutionärer Architektur, Flurplanung, und 3D Modellevolution unter Verwendung von Ästhetikmaßen. Andere Ansätze verwenden Genetic Programming zur Evolution prozeduraler Texturen für 3D Oberflächen und Vektorgrafiken.

Brian J. Ross hat seit dem Beginn der 1990er Jahre ein Prolog-basiertes GP System mit dem Namen DCTG-GP (Definite Clause Translation Grammar for Genetic Programming) entwickelt, das er für die unterschiedlichen Bereiche seiner Forschung einsetzt. DCTG-GP erlaubt es, die GP Sprachgrammatik, Semantik und Constraints in einer einheitlichen Art zu definieren und zu verwenden.

Weitere Forschungsbereiche umfasst die automatische Synthese von Bio-Netzwerken z.B. im Kontext der Modellierung von Protein-Netzwerken und deren Dynamik.


Künstlerische Tätigkeit

Publikationen

2014

M. Maghoumi and Brian J. Ross: Feature Extraction Languages and Visual Pattern Recognition. IEEE SSCI 2014, Orlando, FL, Dec 2014.

M. Baniasadi and Brian J. Ross: Non-photorealistic rending using genetic programming. Winner of the GECCO 2014 Evolutionary Art, Design and Creativity Competition. Vancouver, BC, July 2014

2013

A. Harrington and Brian J. Ross: Generative Representations for Artificial Architecture and Passive Solar Performance. CEC 2013, Cancun, Mexico, June 2013.

2012

Brian J. Ross: Evolutionary Learning and Stochastic Process Algebra. In: N.M. Seel (ed.): Encyclopedia of the Sciences of Learning, Springer, 2012.

D. McCarney, S. Houghten, and Brian J. Ross: Evolutionary Approaches to the Generation of Optimal Error Correcting Codes. GECCO 2012, Philadelphia, PA, July 2012.

2011

J. Imada and Brian J. Ross: Evolutionary Synthesis of Stochastic Gene Network Models using Feature-based Search Spaces. New Generation Computing, v.29, n.4, Oct 2011, pp. 365-390.

2010

Brian J. Ross and J. Imada: Using Multi-objective Genetic Programming to Synthesize Stochastic Processes. In: R. Riolo, U.-M. O'Reilly and T. McConaghy (eds.): Genetic Programming Theory and Practice VII, Springer, 2010, pp.159-175.

2008

Craig Neufeld; Brian J. Ross; William Ralph: The Evolution of Artistic Filters. In: Juan Romero; Penousal Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. Springer, Berlin, 2007, S. 335-356. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_16

2007

Brian J. Ross and E. Zuviria: Evolving Dynamic Bayesian Networks using Multi-objective Genetic Algorithms. Applied Intelligence, v.26, n.1, Feb 2007, pp. 13-23. DOI: http://dx.doi.org/10.1007/s10489-006-0002-6

2006

C. Neufeld, Brian J. Ross and W. Ralph: The Evolution of Artistic Filters. (poster). Evolutionary Art competition, CEC 2006, Vancouver, BC, July 2006

2005

2004

2003

2002

Brian J. Ross, A.G. Gualtieri, F. Fueten, P. Budkewitsch: Hyperspectral Image Analysis Using Genetic Programming. Brock COSC TR CS-02-12, May 2002. http://www.cosc.brocku.ca/files/downloads/research/cs0212.pdf

Brian J. Ross and H. Zhu: Procedural Texture Evolution Using Multiobjective Optimization. Brock COSC TR CS-02-18, July 2002. http://www.cosc.brocku.ca/files/downloads/research/cs0218.pdf

2001

C. Wellock and Brian J. Ross: An Examination of Lamarckian Genetic Algorithms. Brock COSC TR CS-01-01, July 2001. http://www.cosc.brocku.ca/files/downloads/research/cs0101.pdf

2000

A. Wiens and Brian J. Ross: Gentropy: Evolutionary 2D Texture Generation. Brock COSC TR CS-00-02, May 2000. http://www.cosc.brocku.ca/files/downloads/research/cs0002.ps

Brian J. Ross: Probabilistic Pattern Matching and the Genetic Programming of Stochastic Regular Expressions. Applied Intelligence, v. 13, n. 3, Nov/Dec 2000, pp.285-300. http://www.cosc.brocku.ca/~bross/research/apin1303.pdf

Brian J. Ross, F. Fueten, and D.Y. Yashkir: Edge Detection of Petrographic Images Using Genetic Programming. Brock COSC TR CS-00-01, January 2000. http://www.cosc.brocku.ca/files/downloads/research/cs0001.ps 404 !!!!

1999

Brian J. Ross: Logic-based Genetic Programming with Definite Clause Translation Grammars. Brock COSC TR CS-99-02, June 1999. http://www.cosc.brocku.ca/files/downloads/research/cs9902.ps

Brian J. Ross: The Effects of Randomly Sampled Training Data on Program Evolution. Brock COSC TR CS-99-03, November 1999. http://www.cosc.brocku.ca/files/downloads/research/cs9903.ps

Brian J. Ross, F. Fueten, and D. Yashkir: Automatic Mineral Identification Using Genetic Programming. Brock COSC TR CS-99-04, December 1999. http://www.cosc.brocku.ca/files/downloads/research/cs9904.ps

Brian J. Ross: The Evolution of Concurrent Systems. In: L.C. Jain (ed.): Evolution of Engineering and Information Systems and Their Applications, CRC Press, 1999, pp. 31-64.

1998

Brian J. Ross: The Evolution of Concurrent Programs. Applied Intelligence, v.8, n.1, Jan 1998, pp. 21-32. DOI: http://dx.doi.org/10.1023/A:1008264413708 http://www.cosc.brocku.ca/~bross/research/apin801.pdf

1997

Brian J. Ross: Running Programs Backwards: the Logical Inversion of Imperative Computation. Formal Aspects of Computing Journal, vol. 9, 1997, pp. 331-348. http://www.cosc.brocku.ca/~bross/research/inversion.pdf

1996

S. Brooks and Brian J. Ross: Automated Composition from Computer Models of Biological Behavior. Leonardo Music Journal, Volume 6, 1996, pp. 27-31.

Robert Pringle and Brian J. Ross: A Symbiosis of Animation and Music. ICMC 1996, Hong Kong, Aug 1996, pp. 316-319.

1995

Brian J. Ross: MWSCCS: A Concurrent Stochastic Music Language. Second Brazilian Symposium on Computer Music, Canela, Brazil, July 1995. http://www.cosc.brocku.ca/~bross/research/BrazilSCM95.pdf

Brian J. Ross: PAC Learning of Interleaved Melodies. 1995 IJCAI Workshop on Music and Artificial Intelligence, August 1995, pp. 96-100. http://www.cosc.brocku.ca/~bross/research/ijcai95.ps

Brian J. Ross: A Process Algebra for Stochastic Music Composition. ICMC 1995, ICMC 1995, pp. 448-451. http://www.cosc.brocku.ca/~bross/research/icmc95.pdf

Brian J. Ross: A Process Algebra for Stochastic Music Composition. Brock COSC TR CS-95-02, February 1995. http://www.cosc.brocku.ca/files/downloads/research/cs9502.ps

R. Pringle and Brian J. Ross: A Symbiosis of Animation and Music. Brock COSC TR CS-95-04, December 1995. http://www.cosc.brocku.ca/files/downloads/research/cs9504.ps http://www.cosc.brocku.ca/Department/Research/cs9504.zip addendum ZIP

1992

Brian J. Ross: An Algebraic Semantics of Prolog Control. PhD thesis, Dept. of Artificial Intelligence, U. of Edinburgh, 1992.

Externe Links

http://www.cosc.brocku.ca/~bross/ homepage

bross ät brocku punkt ca


zurück zur Liste der Personen