Computational Creativity 2012 ICCC 2012: Unterschied zwischen den Versionen

Aus de_evolutionary_art_org
Wechseln zu: Navigation, Suche
(Table of contents)
(Table of contents)
 
(4 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 59: Zeile 59:
 
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]], 67-71. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
 
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]], 67-71. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
  
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
+
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]], 72-76. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
  
 
* John Charnley, Alison Pease, and [[Simon Colton]]: On the Notion of Framing in Computational Creativity. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/077-Charnley.pdf
 
* John Charnley, Alison Pease, and [[Simon Colton]]: On the Notion of Framing in Computational Creativity. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/077-Charnley.pdf
Zeile 103: Zeile 103:
 
* Stefan Rank, Steve Hoffmann, Hans-Georg Struck, Ulrike Spierling and Paolo Petta: Creativity in Configuring Affective Agents for Interactive Storytelling. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/165-Rank.pdf
 
* Stefan Rank, Steve Hoffmann, Hans-Georg Struck, Ulrike Spierling and Paolo Petta: Creativity in Configuring Affective Agents for Interactive Storytelling. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/165-Rank.pdf
  
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
+
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]], 170-174. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
  
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
+
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]], 175-179. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
  
  
Zeile 140: Zeile 140:
 
* Matjaz Jursic, Bojan Cestnik, Tanja Urbancic and Nada Lavrac: CrossBee: Cross-Context Bisociation Explorer. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/226-Jursic.pdf
 
* Matjaz Jursic, Bojan Cestnik, Tanja Urbancic and Nada Lavrac: CrossBee: Cross-Context Bisociation Explorer. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/226-Jursic.pdf
  
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
+
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]], 227. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
  
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
+
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]], 228. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
  
 
* Gael Abadin, Bipin Indurkhya and Juan C. Burguillo-Rial: SynAPP – An online web application for exploring creativity. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/229-Martinez.pdf
 
* Gael Abadin, Bipin Indurkhya and Juan C. Burguillo-Rial: SynAPP – An online web application for exploring creativity. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/229-Martinez.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]], 230. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
  
 
== Links ==
 
== Links ==

Aktuelle Version vom 13. November 2015, 14:47 Uhr

Reference

Mary Lou Maher, Kristian Hammond, Alison Pease, Rafael Pérez y Pérez, Dan Ventura and Geraint Wiggins (eds.): Third International Conference on Computational Creativity Computational Creativity 2012 ICCC 2012. Dublin, Ireland, May 2012.

DOI

Abstract

Extended Abstract

Reviews

Bibtex

@proceedings{
editor = {Mary Lou Maher, Kristian Hammond, Alison Pease, Rafael Pérez y Pérez, Dan Ventura and Geraint Wiggins},
booktitle = {Proceedings of the Third International Conference on Computational Creativity},
series = {ICCC2012},
year = {2012},
month = {May},
location = {Dublin, Ireland},
publisher = {International Association for Computational Creativity},
keywords = {computational, creativity},
}

Table of contents

Keynote Speaker


Session 1 Conceptual Blending Chair: Simon Colton


Session 2 Analogy Chair: Pablo Gervás


Session 3 Search Chair: Nick Montfort


'Session 4 Reflections Chair: Dan Ventura


Session 5 Generative Systems Chair: Graeme Ritchie


Session 6 Evaluation I Chair: Alison Pease


Session 7 Evaluation II Chair: Rafael Pérez y Pérez


Session 8 Computers Being Creative Chair: Kyle Jennings


Session 9 Cognition and Computation Chair: Tony Veale


Session 10 Creativity and Language Chair: Geraint A. Wiggins


Interactive Demonstrations

Links

Full Text

http://www.computationalcreativity.net/proceedings/ICCC-2012-Proceedings.pdf

intern file

Sonstige Links

http://computationalcreativity.net/iccc2012/the-conference-program/