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== Bibtex ==  
 
== Bibtex ==  
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@incollection{
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year={2010},
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isbn={978-3-642-12241-5},
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booktitle={Applications of Evolutionary Computation},
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volume={6025},
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series={Lecture Notes in Computer Science},
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editor={Di Chio, Cecilia and Brabazon, Anthony and Di Caro, GianniA. and Ebner, Marc and Farooq, Muddassar and Fink, Andreas and Grahl, Jörn and Greenfield, Gary and Machado, Penousal and O’Neill, Michael and Tarantino, Ernesto and Urquhart, Neil},
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doi={10.1007/978-3-642-12242-2_27},
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title={Evolving Artistic Styles through Visual Dialogues},
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url={http://dx.doi.org/10.1007/978-3-642-12242-2_27 http://de.evo-art.org/index.php?title=Evolving_Artistic_Styles_through_Visual_Dialogues },
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publisher={Springer Berlin Heidelberg},
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author={Oh, JaeC. and Zajec, Edward},
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pages={261-270},
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language={English}
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}
  
 
== Used References ==
 
== Used References ==

Aktuelle Version vom 1. November 2015, 22:54 Uhr


Reference

Oh, Jae C..; Zajec, Edward: Evolving Artistic Styles through Visual Dialogues. In: EvoMUSART 2010, S. 261-270.

DOI

http://link.springer.com/10.1007/978-3-642-12242-2_27

Abstract

We describe an interactive art that can facilitate visual dialogues with a user and reveal the user’s compositional proclivity. The system invites the user for a visual dialogue, initially presenting two compositions in distinct styles. Then, the user “converses” with the system by responding. As the interactions continue, the user starts to experience a tendency evolving in the compositions–much the same way as in a dialogue between two people. Throughout the interactions, the evolutionary process brings out a certain sense of self-reflection to the user. The product of the dialogue is an experience in self-reflection in visual proclivity. I3 was exhibited to the public in two international art forums.

Extended Abstract

Bibtex

@incollection{
year={2010},
isbn={978-3-642-12241-5},
booktitle={Applications of Evolutionary Computation},
volume={6025},
series={Lecture Notes in Computer Science},
editor={Di Chio, Cecilia and Brabazon, Anthony and Di Caro, GianniA. and Ebner, Marc and Farooq, Muddassar and Fink, Andreas and Grahl, Jörn and Greenfield, Gary and Machado, Penousal and O’Neill, Michael and Tarantino, Ernesto and Urquhart, Neil},
doi={10.1007/978-3-642-12242-2_27},
title={Evolving Artistic Styles through Visual Dialogues},
url={http://dx.doi.org/10.1007/978-3-642-12242-2_27 http://de.evo-art.org/index.php?title=Evolving_Artistic_Styles_through_Visual_Dialogues },
publisher={Springer Berlin Heidelberg},
author={Oh, JaeC. and Zajec, Edward},
pages={261-270},
language={English}
}

Used References

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Collomosse, J.P., Hall, P.M.: Genetic paint: A search for salient paintings. In: Rothlauf, F., Branke, J., Cagnoni, S., Corne, D.W., Drechsler, R., Jin, Y., Machado, P., Marchiori, E., Romero, J., Smith, G.D., Squillero, G. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 437–447. Springer, Heidelberg (2005)

Gary, G.: On the origin of the term “computational aesthetics”. In: Neumann, L., Sbert, M., Gooch, B., Purgathofer, W. (eds.) Computational Aesthetics 2005, Eurographics Workshop on Computational Aesthetics in Graphics, Visualization, and Imaging, Aire-la-Ville, Switzerland, May 2005, pp. 9–12. Eurographics Association (2005)

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Todd, S.C., Latham, W.: Evolutionary Art and Computers. Academic Press, London (1992)

Jowett, B. (Translator): Plato: Meno. Digireads.com, Stilwell, KS (2006)

Wertheimer, M., King, D.: Max Wertheimer and Gestalt Theory. Transaction Publishers, Piscataway (2004)


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