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== Table of contents==
 
== Table of contents==
• Artemis Moroni, Jônatas Manzolli, Alaide Mammana: InstrumentAll: a Virtual Instrument. http://www.generativeart.com/on/cic/ga2001_PDF/moroni.pdf
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• Artemis Moroni, Jônatas Manzolli, Alaide Mammana: InstrumentAll: a Virtual Instrument. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/moroni.pdf
  
• Alexander Koutamanis: Information and termination. http://www.generativeart.com/on/cic/ga2001_PDF/koutamanis.pdf
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• Alexander Koutamanis: Information and termination. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/koutamanis.pdf
  
• Bernard Caillaud: Cellular automata and algorithmic visual creation. http://www.generativeart.com/on/cic/ga2001_PDF/caillaud.pdf
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• Bernard Caillaud: Cellular automata and algorithmic visual creation. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/caillaud.pdf
  
• Bob Mueller: Visic: a scoreable keyboard color music. http://www.generativeart.com/on/cic/ga2001_PDF/mueller.pdf
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• Bob Mueller: Visic: a scoreable keyboard color music. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/mueller.pdf
  
• Celestino Soddu: Generative natural flux. http://www.generativeart.com/on/cic/ga2001_PDF/sodduGA2001.pdf
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• Celestino Soddu: Generative natural flux. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/sodduGA2001.pdf
  
• Cristiano Ceccato: Integration: Master [Planner | Programmer | Builder. http://www.generativeart.com/on/cic/ga2001_PDF/ceccato.pdf
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• Cristiano Ceccato: Integration: Master [Planner | Programmer | Builder. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/ceccato.pdf
  
• Gregory Caicco: Cunning Crafts or Poetic Place-Making? Towards a Historiography of Generative Art. http://www.generativeart.com/on/cic/ga2001_PDF/caicco.pdf
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• Gregory Caicco: Cunning Crafts or Poetic Place-Making? Towards a Historiography of Generative Art. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/caicco.pdf
  
• Chak Chan Lewis: Defects Defined by Form Making Method for Improving Generative Design System. http://www.generativeart.com/on/cic/ga2001_PDF/lewis.pdf
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• Chak Chan Lewis: Defects Defined by Form Making Method for Improving Generative Design System. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/lewis.pdf
  
 
• Enrica Colabella: Performing evocations. no link
 
• Enrica Colabella: Performing evocations. no link
  
• Franco Torriani: Organic-inorganic. The body: the displaced interface. http://www.generativeart.com/on/cic/ga2001_PDF/torriani.pdf
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• Franco Torriani: Organic-inorganic. The body: the displaced interface. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/torriani.pdf
  
• Gabriel Maldonado: Sound and Graphics in CSoundAV. http://www.generativeart.com/on/cic/ga2001_PDF/maldonado.pdf
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• Gabriel Maldonado: Sound and Graphics in CSoundAV. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/maldonado.pdf
  
• Hans Dehlinger: Hitchhiking through a maze of transformations and filters with a bag of data. http://www.generativeart.com/on/cic/ga2001_PDF/dehlinger.pdf
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• Hans Dehlinger: Hitchhiking through a maze of transformations and filters with a bag of data. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/dehlinger.pdf
  
• Howard Riley: Drawing as transformation: From Primary Geometry to Secondary Geometry. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
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• Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
  
• K.H. Chan, John Frazer, Ming Xi Tang: Interactive Evolutionary Design in a Hierarchical Way. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
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• K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
  
• John Eacott: Morpheus - emergent music. http://www.generativeart.com/on/cic/ga2001_PDF/eacott.pdf
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• John Eacott: Morpheus - emergent music. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/eacott.pdf
  
• Jonathan Chapuis: ArtiE-Fract: Interactive Evolution of Fractals. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf
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• Jonathan Chapuis: [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf
  
• Martin Dupras: The Virtual Forest: Integrating VRML Worlds and Generative Music. http://www.generativeart.com/on/cic/ga2001_PDF/dupras.pdf
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• Martin Dupras: The Virtual Forest: Integrating VRML Worlds and Generative Music. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/dupras.pdf
  
• Mauro Annunziato: Learning and contamination in virtual worlds. http://www.generativeart.com/on/cic/ga2001_PDF/annunziato.pdf
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• Mauro Annunziato: Learning and contamination in virtual worlds. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/annunziato.pdf
  
• Michael Edward Edgerton: The Influence of Nonlinear Dynamics and Scaling of Multidimensional Parameter Spaces in Instrumental, Vocal and Electronic Composition. http://www.generativeart.com/on/cic/ga2001_PDF/edgerton.pdf
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• Michael Edward Edgerton: The Influence of Nonlinear Dynamics and Scaling of Multidimensional Parameter Spaces in Instrumental, Vocal and Electronic Composition. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/edgerton.pdf
  
• Mirjana Devetakovic Radojevic: Communicating Generic Process. Some Issues of Representation Related to Architectural Design. http://www.generativeart.com/on/cic/ga2001_PDF/devetakovic.pdf
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• Mirjana Devetakovic Radojevic: Communicating Generic Process. Some Issues of Representation Related to Architectural Design. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/devetakovic.pdf
  
• Nick Collins: Further Automatic Breakbeat Cutting Methods. http://www.generativeart.com/on/cic/ga2001_PDF/collins.pdf
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• Nick Collins: Further Automatic Breakbeat Cutting Methods. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/collins.pdf
  
• Pablo Miranda Carranza: Self-design and ontogenetic evolution. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
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• Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
  
• Paul S. Coates, Corinna Simon, Christian Derix: Dust, Plates & Blobs. http://www.generativeart.com/on/cic/ga2001_PDF/coates.pdf
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• Paul S. Coates, Corinna Simon, Christian Derix: Dust, Plates & Blobs. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/coates.pdf
  
• Penny Feuerstein http://www.generativeart.com/on/cic/ga2001_PDF/feuerstein.pdf
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• Penny Feuerstein: Art In The Digital Age: Using Computer As An Expressive Tool. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/feuerstein.pdf
  
• [[Philip Galanter]]: Foundations of Generative Art:Systems - a hybrid survey and studio class for graduate students. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
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• [[Philip Galanter]]: [[Foundations of Generative Art:Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
  
• Philip Van Loocke: Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
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• Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
  
• Riccardo Antonini: The darwinian structure of the design process. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
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• Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
  
• Singh S.K., Vatsa Mayank, Singh Richa: Face Recognizing Robot (An AI Approach). http://www.generativeart.com/on/cic/ga2001_PDF/singh.pdf
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• Singh S.K., Vatsa Mayank, Singh Richa: Face Recognizing Robot (An AI Approach). In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/singh.pdf
  
• Thomas Fischer, Christiane M. Herr: Teaching Generative Design. http://www.generativeart.com/on/cic/ga2001_PDF/fischer.pdf
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• Thomas Fischer, Christiane M. Herr: Teaching Generative Design. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/fischer.pdf
  
• Tomás García Salgado: Anamorphic perspective and Illusory Architecture. http://www.generativeart.com/on/cic/salgado/anamorphic.htm
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• Tomás García Salgado: Anamorphic perspective and Illusory Architecture. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/salgado/anamorphic.htm
  
• Volodymyr Riznyk: Perfect Distribution Phenomenon and the origin of the spacetime harmony. http://www.generativeart.com/on/cic/ga2001_PDF/riznyk.pdf
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• Volodymyr Riznyk: Perfect Distribution Phenomenon and the origin of the spacetime harmony. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riznyk.pdf
  
• Yoshiyuki Abe: Beyond tha math visualization. Geometrica and Stochastica. http://www.generativeart.com/on/cic/ga2001_PDF/y-abe.pdf
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• Yoshiyuki Abe: Beyond tha math visualization. Geometrica and Stochastica. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/y-abe.pdf
  
  

Version vom 24. Dezember 2014, 11:50 Uhr

Reference

DOI

Abstract

Extended Abstract

Reviews

Bibtex

Table of contents

• Artemis Moroni, Jônatas Manzolli, Alaide Mammana: InstrumentAll: a Virtual Instrument. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/moroni.pdf

• Alexander Koutamanis: Information and termination. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/koutamanis.pdf

• Bernard Caillaud: Cellular automata and algorithmic visual creation. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/caillaud.pdf

• Bob Mueller: Visic: a scoreable keyboard color music. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/mueller.pdf

• Celestino Soddu: Generative natural flux. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/sodduGA2001.pdf

• Cristiano Ceccato: Integration: Master [Planner | Programmer | Builder. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/ceccato.pdf

• Gregory Caicco: Cunning Crafts or Poetic Place-Making? Towards a Historiography of Generative Art. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/caicco.pdf

• Chak Chan Lewis: Defects Defined by Form Making Method for Improving Generative Design System. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/lewis.pdf

• Enrica Colabella: Performing evocations. no link

• Franco Torriani: Organic-inorganic. The body: the displaced interface. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/torriani.pdf

• Gabriel Maldonado: Sound and Graphics in CSoundAV. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/maldonado.pdf

• Hans Dehlinger: Hitchhiking through a maze of transformations and filters with a bag of data. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/dehlinger.pdf

• Howard Riley: Drawing as transformation: From Primary Geometry to Secondary Geometry. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf

• K.H. Chan, John Frazer, Ming Xi Tang: Interactive Evolutionary Design in a Hierarchical Way. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf

• John Eacott: Morpheus - emergent music. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/eacott.pdf

• Jonathan Chapuis: ArtiE-Fract: Interactive Evolution of Fractals. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf

• Martin Dupras: The Virtual Forest: Integrating VRML Worlds and Generative Music. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/dupras.pdf

• Mauro Annunziato: Learning and contamination in virtual worlds. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/annunziato.pdf

• Michael Edward Edgerton: The Influence of Nonlinear Dynamics and Scaling of Multidimensional Parameter Spaces in Instrumental, Vocal and Electronic Composition. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/edgerton.pdf

• Mirjana Devetakovic Radojevic: Communicating Generic Process. Some Issues of Representation Related to Architectural Design. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/devetakovic.pdf

• Nick Collins: Further Automatic Breakbeat Cutting Methods. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/collins.pdf

• Pablo Miranda Carranza: Self-design and ontogenetic evolution. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf

• Paul S. Coates, Corinna Simon, Christian Derix: Dust, Plates & Blobs. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/coates.pdf

• Penny Feuerstein: Art In The Digital Age: Using Computer As An Expressive Tool. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/feuerstein.pdf

Philip Galanter: Foundations of Generative Art:Systems - a hybrid survey and studio class for graduate students. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf

• Philip Van Loocke: Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf

• Riccardo Antonini: The darwinian structure of the design process. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf

• Singh S.K., Vatsa Mayank, Singh Richa: Face Recognizing Robot (An AI Approach). In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/singh.pdf

• Thomas Fischer, Christiane M. Herr: Teaching Generative Design. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/fischer.pdf

• Tomás García Salgado: Anamorphic perspective and Illusory Architecture. In: Generative Art 2001. http://www.generativeart.com/on/cic/salgado/anamorphic.htm

• Volodymyr Riznyk: Perfect Distribution Phenomenon and the origin of the spacetime harmony. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/riznyk.pdf

• Yoshiyuki Abe: Beyond tha math visualization. Geometrica and Stochastica. In: Generative Art 2001. http://www.generativeart.com/on/cic/ga2001_PDF/y-abe.pdf


Performances

Gabriel Maldonado, Enrica Colabella, Celestino Soddu, Maria Grazia Sarandrea, John Eacott, Jan Jacob Hofmann, Luca Tanzini, Michael Edward Edgerton and Rebekka Uhlig, Nick Collins, Rod Caballero


Posters, Artworks and Installations

Angelo Comino (http://www.generativeart.com/on/cic/ga2001_PDF/comino.pdf), Claudio Parrini, Furio Barzon & Carlo Costa, Francesco Martin, Greg Giannis, Juricic Bruno, Martin Schneider, Penny Feuerstein, Salvo Portuese, Soban Bogdan, Tim Barrass Daniel Young, Jonatas Manzolli, Massimo Fontana, Marianne Selsjord, Stanza, Martin Howse, Mark Goulthorpe, Roberta Buiani (http://www.generativeart.com/on/cic/ga2001_PDF/buiani.pdf), Rodrigo Caballero, Sergio Maltagliati, Simone Merli, Umberto Roncoroni (http://www.generativeart.com/on/cic/ga2001_PDF/roncoroni.pdf).


Links

Full Text

[extern file]

intern file

Sonstige Links

http://www.generativeart.com/on/cic/GA2001.htm