How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis
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Reference
Hod Lipson: How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis. Late Breaking Papers at the 2004 Genetic and Evolutionary Computation Conference, 26 July 2004.
DOI
Abstract
This paper discusses the application of genetic programming to the synthesis of compound 2D kinematic mechanisms, and benchmarks the results against one of the classical kinematic challenges of 19th century mechanical de- sign. Considerations for selecting a representation for mechanism design are presented, and a number of human-competitive inventions are shown.
Extended Abstract
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Used References
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Links
Full Text
http://www.cs.bham.ac.uk/~wbl/biblio/gecco2004/LBP063.pdf
Sonstige Links
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.123.7519