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(Artikel in sonstigen Konferenzen und Workshops)
 
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== '''EvoMUSART Konferenzen und Workshops''' ==  
 
== '''EvoMUSART Konferenzen und Workshops''' ==  
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===[[EvoMUSART 2017]]===
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{{LitBook |Autor = [[João Correia]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[Antonios Liapis]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2017 | ISBN = 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online) | Seiten = 371 }}DOI: https://doi.org/10.1007/978-3-319-55750-2
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===[[EvoMUSART 2016]]===
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{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[João Correia]] (Herausgeber), [[Penousal Machado]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2016 | ISBN = 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online) | Seiten = 241 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4
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===[[EvoMUSART 2015]]===
 
===[[EvoMUSART 2015]]===
 
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
 
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
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=== Artikel in EvoMUSART Konferenzen und Workshops ===  
 
=== Artikel in EvoMUSART Konferenzen und Workshops ===  
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====[[EvoMUSART 2017]]====
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* [[Mohammad Majid al-Rifaie]], [[Anna Ursyn]], [[Robert Zimmer]], [[Mohammad Ali Javaheri Javid]]: [[On Symmetry, Aesthetics and Quantifying Symmetrical Complexity]]. In: [[EvoMUSART 2017]], 17-32. DOI: https://doi.org/10.1007/978-3-319-55750-2_2
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* [[Aidan Breen]], [[Colm O’Riordan]], [[Jerome Sheahan]]: [[Evolved Aesthetic Analogies to Improve Artistic Experience]]. In: [[EvoMUSART 2017]], 65-80. DOI: https://doi.org/10.1007/978-3-319-55750-2_5
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* [[Antonios Liapis]]: [[Mixed-Initiative Creative Drawing with webIconoscope]]. In: [[EvoMUSART 2017]], 144-159. DOI: https://doi.org/10.1007/978-3-319-55750-2_10
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* [[Nuno Lourenço]], [[Filipe Assunção]], [[Catarina Maçãs]], [[Penousal Machado]]: [[EvoFashion: Customising Fashion Through Evolution]]. In: [[EvoMUSART 2017]], 176-189. DOI: https://doi.org/10.1007/978-3-319-55750-2_12
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* [[Jon McCormack]]: [[Niche Constructing Drawing Robots]]. In: [[EvoMUSART 2017]], 201-216. DOI: https://doi.org/10.1007/978-3-319-55750-2_14
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* [[Manuel Muehlbauer]], [[Jane Burry]], [[Andy Song]]: [[Automated Shape Design by Grammatical Evolution]]. In: [[EvoMUSART 2017]], 217-229. DOI: https://doi.org/10.1007/978-3-319-55750-2_15
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* [[Aneta Neumann]], [[Bradley Alexander]], [[Frank Neumann]]: [[Evolutionary Image Transition Using Random Walks]]. In: [[EvoMUSART 2017]], 230-245. DOI: https://doi.org/10.1007/978-3-319-55750-2_16
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* [[Yasser S. Arenas Rebolledo]], [[Peter van der Putten]], [[Maarten H. Lamers]]: [[Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test]]. In: [[EvoMUSART 2017]], 262-274. DOI: https://doi.org/10.1007/978-3-319-55750-2_18
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* [[Nazanin Alsadat Tabatabaei Anaraki]]: [[Fashion Design Aid System with Application of Interactive Genetic Algorithms]]. In: [[EvoMUSART 2017]], 289-303. DOI: https://doi.org/10.1007/978-3-319-55750-2_20
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* [[Sam D. Verkoelen]], [[Maarten H. Lamers]], [[Peter van der Putten]]: [[Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines]]. In: [[EvoMUSART 2017]], 321-337. DOI: https://doi.org/10.1007/978-3-319-55750-2_22
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* [[Miri Weiss Cohen]], [[Leticia Cherchiglia]], [[Rachel Costa]]: [[Evolving Mondrian-Style Artworks]]. In: [[EvoMUSART 2017]], 338-353. DOI: https://doi.org/10.1007/978-3-319-55750-2_23
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====[[EvoMUSART 2016]]====
 
====[[EvoMUSART 2016]]====
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* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
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* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
 
* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
 
* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
 
  
 
* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
 
* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
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* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
  
* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45  
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* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
 
  
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
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=== Artikel in sonstigen Konferenzen und Workshops ===  
 
=== Artikel in sonstigen Konferenzen und Workshops ===  
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen, den Computational Creativity Konferenzen und den Briges Konferenzen
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Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen
  
====2015====
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====2017====
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* Adam Colestock: [[Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences]]. In: [[Bridges 2017]], Pages 139–146. http://archive.bridgesmathart.org/2017/bridges2017-139.pdf
  
* [[Filipe Assunção]], [[João Correia]], [[Pedro Martins]], [[Penousal Machado]]: [[Evolving Families of Shapes]]. In Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 25-31, 2015, 2015, pp. 4134-4135. http://ijcai.org/Proceedings/15/Papers/580.pdf http://cdv.dei.uc.pt/wp-content/uploads/2015/08/ijcai15c.pdf
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* Douglas Dunham and John Shier: [[New Kinds of Fractal Patterns]]. In: [[Bridges 2017]], Pages 111–116. http://archive.bridgesmathart.org/2017/bridges2017-111.pdf
  
* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
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* Frank A. Farris: [[Natural Color Symmetry]]. In: [[Bridges 2017]], Pages 131–138. http://archive.bridgesmathart.org/2017/bridges2017-131.pdf
  
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
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* Lena Gieseke, Paul Asente, Jingwan Lu, Martin Fuchs: [[Organized order in ornamentation]]. In: CAE '17. https://doi.org/10.1145/3092912.3092913 https://diglib.eg.org/bitstream/handle/10.2312/cae2017a04/a04-C01-gieseke.pdf
  
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
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* Craig S. Kaplan: [[Interwoven Islamic Geometric Patterns]]. In: [[Bridges 2017]], Pages 71–78. http://archive.bridgesmathart.org/2017/bridges2017-71.pdf
  
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
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* Eryk Kopczyński, Dorota Celińska and Marek Čtrnáct: [[HyperRogue: Playing with Hyperbolic Geometry]]. In: [[Bridges 2017]], Pages 9–16. http://archive.bridgesmathart.org/2017/bridges2017-9.pdf
  
* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
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* Xiao-Chang Liu, Ming-Ming Cheng, Yu-Kun Lai Paul L. Rosin: [[Depth-aware neural style transfer]]. In: NPAR '17. https://doi.org/10.1145/3092919.3092924 https://dl.acm.org/authorize?N32487
  
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
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* Taneli Luotoniemi: [[Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork]]. In: [[Bridges 2017]], Pages 17–24. http://archive.bridgesmathart.org/2017/bridges2017-17.pdf
  
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
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* Jacob Rus: [[Flowsnake Earth]]. In: [[Bridges 2017]], Pages 237–244. http://archive.bridgesmathart.org/2017/bridges2017-237.pdf
  
* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
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* Amir Semmo, Tobias Isenberg, Jürgen Döllner: [[Neural style transfer: a paradigm shift for image-based artistic rendering?]] In: NPAR '17. https://doi.org/10.1145/3092919.3092920 https://dl.acm.org/authorize?N32488
  
* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
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====2016====
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* Benoit Arbelot, Romain Vergne, Thomas Hurtut, and Joëlle Thollot: [[Automatic Texture Guided Color Transfer and Colorization]]. In: [[Computational Aesthetics 2016]] CAE'16, 21-32,  http://dx.doi.org/10.2312/exp.20161060  http://dl.acm.org/citation.cfm?id=2981328&CFID=558819604&CFTOKEN=68186175
  
* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
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* Leonid Berov and Kai-Uwe Kuhnberger: [[Visual Hallucination For Computational Creation]]. In: [[Computational Creativity 2016 ICCC 2016]], 107-114, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Visual-Hallucination-For-Computational-Creation.pdf
  
* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
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* Debarun Bhattacharjya: [[Preference Models for Creative Artifacts and Systems]]. In: [[Computational Creativity 2016 ICCC 2016]], 52-59, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Preference-Models-for-Creative-Artifacts-and-Systems.pdf
  
* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
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* John Charnley, Simon Colton, Maria Teresa Llano Rodriguez and Joseph Corneli: [[The FloWr Online Platform: Automated Programming and Computational Creativity as a Service]]. In: [[Computational Creativity 2016 ICCC 2016]], 363-370, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/The-FloWr-Online-Platform.pdf
  
* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
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* Joao Correia, Tiago Martins, Pedro Martins and Penousal Machado: [[X-Faces: The eXploit Is Out There]]. In: [[Computational Creativity 2016 ICCC 2016]], 164-171, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/X-Faces-The-eXploit-Is-Out-There.pdf
  
* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
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* Mark d’Inverno and Arthur Still: [[A History of Creativity for Future AI Research]]. In: [[Computational Creativity 2016 ICCC 2016]], 147-154, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/A-History-of-Creativity-for-Future-AI-Research.pdf
  
* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
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* Celso França, Luis Fabricio Wanderley Goes, Alvaro Amorim, Rodrigo Rocha and Alysson Ribeiro Da Silva-Regent: [[Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts]]. In: [[Computational Creativity 2016 ICCC 2016]], 68-75, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Regent-Dependent-Creativity.pdf
  
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
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* Brendan Galea, Ehsan Kia, Nicholas Aird, and Paul G. Kry: [[Stippling with Aerial Robots]]. In: [[Computational Aesthetics 2016]] CAE'16, 125-134 http://dx.doi.org/10.2312/exp.20161071 http://dl.acm.org/citation.cfm?id=2981342&CFID=558819604&CFTOKEN=68186175
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* Christian Guckelsberger, Christoph Salge, Rob Saunders and Simon Colton: [[Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation]]. In: [[Computational Creativity 2016 ICCC 2016]], 9-16, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Supportive-and-Antagonistic-Behaviour-in-Distributed-Computational-Creativity.pdf
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* Derrall Heath and Dan Ventura: [[Before A Computer Can Draw, It Must First Learn To See]]. In: [[Computational Creativity 2016 ICCC 2016]], 172-179, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Before-A-Computer-Can-Draw-It-Must-First-Learn-To-See.pdf
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* Akın Kazakci, Mehdi Cherti and Balazs Kegl: [[Digits that are not: Generating new types through deep neural nets]]. In: [[Computational Creativity 2016 ICCC 2016]], 188-195, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Digits-that-are-not.pdf
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* Joel Lehman, Sebastian Risi and Jeff Clune: [[Creative Generation of 3D Objects with Deep Learning and Innovation Engines]]. In: [[Computational Creativity 2016 ICCC 2016]], 180-187, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Creative-Generation-of-3D-Objects-with-Deep-Learning-and-Innovation-Engines.pdf
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* Simo Linkola, Tapio Takala and Hannu Toivonen: [[Novelty-Seeking Multi-Agent System]]. In: [[Computational Creativity 2016 ICCC 2016]], 1-8, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Novelty-Seeking-Multi-Agent-Systems.pdf
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* Alain Lioret: [[Quantum Art]]. In: [[Computational Aesthetics 2016]] CAE'16, 135-139. http://dx.doi.org/10.2312/exp.20161072 http://dl.acm.org/citation.cfm?id=2981343&CFID=558819604&CFTOKEN=68186175
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* Yiming Liu, Aseem Agarwala, Jingwan Lu, and Szymon Rusinkiewicz: [[Data-Driven Iconification]]. In: [[Computational Aesthetics 2016]] CAE'16, 113-124. http://dx.doi.org/10.2312/exp.20161070 http://dl.acm.org/citation.cfm?id=2981341&CFID=558819604&CFTOKEN=68186175
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* Pedro Martins, Senja Pollak, Tanja Urbancic and Amilcar Cardoso: [[Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?]] In: [[Computational Creativity 2016 ICCC 2016]], 346-353, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Optimality-Principles-in-Computational-Approaches-to-Conceptual-Blending.pdf
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* Graeme McCaig, Steve Dipaola and Liane Gabora: [[Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity]]. In: [[Computational Creativity 2016 ICCC 2016]], 156-163, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Deep-Convolutional-Networks-as-Models-of-Generalization-and-Blending.pdf
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* Santiago Montesdeoca, Hock-Soon Seah, and Hans-Martin Rall: [[Art-directed Watercolor Rendered Animation]]. In: [[Computational Aesthetics 2016]] CAE'16, 51-58. http://dx.doi.org/10.2312/exp.20161063 http://dl.acm.org/citation.cfm?id=2981332&CFID=558819604&CFTOKEN=68186175
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* David Mould and Paul L. Rosin: [[A Benchmark Image Set for Evaluating Stylization]]. In: [[Computational Aesthetics 2016]] CAE'16, 11-20, http://dx.doi.org/10.2312/exp.20161059 http://dl.acm.org/citation.cfm?id=2981327&CFID=558819604&CFTOKEN=68186175
 +
 
 +
* Huy Quoc Phan, Jingwan Lu, Paul Asente, Antoni B. Chan, and Hongbo Fu: [[Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration]]. In: [[Computational Aesthetics 2016]] CAE'16, 79-88. http://dx.doi.org/10.2312/exp.20161066 http://dl.acm.org/citation.cfm?id=2981336&CFID=558819604&CFTOKEN=68186175
 +
 
 +
* Senja Pollak, Biljana Mileva Boshkoska, Dragana Miljkovic, Geraint Wiggins and Nada Lavrac: [[Computational Creativity Conceptualisation Grounded on ICCC Papers]]. In: [[Computational Creativity 2016 ICCC 2016]], 123-130, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Conceptualisation-Grounded-on-ICCC-Papers.pdf
 +
 
 +
* Antoine Saillenfest, Jean-Louis Dessalles and Olivier Auber: [[Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator]]. In: [[Computational Creativity 2016 ICCC 2016]], 33-40, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Role-of-Simplicity-in-Creative-Behaviour.pdf
 +
 
 +
* Dan Ventura: [[Mere Generation: Essential Barometer or Dated Concept?]]. In: [[Computational Creativity 2016 ICCC 2016]], 17-24, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Mere-Generation.pdf
 +
 
 +
* Georgios N. Yannakakis and Antonios Liapis: [[Searching for Surprise]]. In: [[Computational Creativity 2016 ICCC 2016]], 25-32, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Searching-for-Surprise.pdf
 +
 
 +
* Martin Znidarsic, Amilcar Cardoso, Pablo Gervas, Pedro Martins, Raquel Hervas, Ana Alves, Hugo Oliveira, Ping Xiao, Simo Linkola, Hannu Toivonen, Janez Kranjc and Nada Lavrac: [[Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case]]. In: [[Computational Creativity 2016 ICCC 2016]], 371-378, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf
 +
 
 +
====2015====
 +
* [[Filipe Assunção]], [[João Correia]], [[Pedro Martins]], [[Penousal Machado]]: [[Evolving Families of Shapes]]. In Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 25-31, 2015, 2015, pp. 4134-4135. http://ijcai.org/Proceedings/15/Papers/580.pdf http://cdv.dei.uc.pt/wp-content/uploads/2015/08/ijcai15c.pdf
 +
 
 +
* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
 +
 
 +
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
 +
 
 +
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
 +
 
 +
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
 +
 
 +
* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
 +
 
 +
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
 +
 
 +
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
 +
 
 +
* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
 +
 
 +
* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
 +
 
 +
* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
 +
 
 +
* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
 +
 
 +
* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
 +
 
 +
* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
 +
 
 +
* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
 +
 
 +
* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
 +
 
 +
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
 +
 
 +
* Javaheri Javid, M.A., Blackwell, T., Zimmer, R., Al-Rifaie, M.M.: [[Spatial complexity measure for characterising cellular automata generated 2D patterns]]. In: Pereira, F., [[Penousal Machado]], Costa, E., Cardoso, A. (eds.) EPIA 2015. LNCS, vol. 9273, pp. 201–212. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-23485-4_21
 +
 
 +
* Javid, M.A.J., al-Rifaie, M.M., Zimmer, R.: [[An informational model for cellular automata aesthetic measure]]. In: AISB Symposium on Computational Creativity. University of Kent, Canterbury, UK (2015) https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/computationalCreativity/AISB-CC2015.pdf
 +
 
 +
* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
 +
 
 +
* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
 +
 
 +
* <span style="color:red;">*</span> Xin Lu, Zhe Lin, Xiaohui Shen, Radomir Mech, James Z Wang: [[Deep multi-patch aggregation network for image style, aesthetics, and quality estimation]]. The IEEE International Conference on Computer Vision (ICCV), 2015, pp. 990-998. http://www.cv-foundation.org/openaccess/content_iccv_2015/html/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.html http://www.cv-foundation.org/openaccess/content_iccv_2015/papers/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.pdf
 +
 
 +
* Kirk Martini: [[Multiobjective optimization of structure and visual qualities]]. In: Proceedings of the Symposium on Simulation for Architecture & Urban Design SimAUD '15, 182-188. http://dl.acm.org/citation.cfm?id=2873046&CFID=558819604&CFTOKEN=68186175 https://www.researchgate.net/publication/282953590_Multiobjective_optimization_of_structure_and_visual_qualities
 +
 
 +
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
 +
 
 +
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
 +
 
 +
* [[Penousal Machado]], [[Adriano Vinhas]], Correia, J.A., [[Anikó Ekárt]]: [[Evolving ambiguous images]]. In: Proceedings of the 24th International Conference on Artificial Intelligence, IJCAI 2015, pp. 2473–2479. AAAI Press (2015) http://ijcai.org/Proceedings/15/Papers/350.pdf
 +
 
 +
*  Nguyen, A., Yosinski, J., Clune, J.: [[Innovation engines: automated creativity and improved stochastic optimization via deep learning]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (2015) http://dx.doi.org/10.1145/2739480.2754703 http://www.evolvingai.org/files/InnovationEngine_gecco15.pdf
 +
 
 +
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
 +
 
 +
* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
 +
 
 +
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
 +
 
 +
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
 +
 
 +
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
 +
 
 +
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
 +
 
 +
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
 +
 
 +
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
 +
 
 +
====2014====
 +
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
 +
 
 +
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
 +
 
 +
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
 +
 
 +
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
 +
 
 +
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
 +
 
 +
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
 +
 
 +
* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
 +
 
 +
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
 +
 
 +
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
 +
 
 +
* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
 +
 
 +
* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)
 +
 
 +
* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
 +
 
 +
* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
 +
 
 +
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
  
* Javaheri Javid, M.A., Blackwell, T., Zimmer, R., Al-Rifaie, M.M.: [[Spatial complexity measure for characterising cellular automata generated 2D patterns]]. In: Pereira, F., [[Penousal Machado]], Costa, E., Cardoso, A. (eds.) EPIA 2015. LNCS, vol. 9273, pp. 201–212. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-23485-4_21
+
* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
  
* Javid, M.A.J., al-Rifaie, M.M., Zimmer, R.: [[An informational model for cellular automata aesthetic measure]]. In: AISB Symposium on Computational Creativity. University of Kent, Canterbury, UK (2015) https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/computationalCreativity/AISB-CC2015.pdf
+
* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
  
* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
+
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
  
* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
+
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
  
* Kirk Martini: [[Multiobjective optimization of structure and visual qualities]]. In: Proceedings of the Symposium on Simulation for Architecture & Urban Design SimAUD '15, 182-188. http://dl.acm.org/citation.cfm?id=2873046&CFID=558819604&CFTOKEN=68186175 https://www.researchgate.net/publication/282953590_Multiobjective_optimization_of_structure_and_visual_qualities
+
* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
  
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
+
* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
  
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
+
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
  
* [[Penousal Machado]], [[Adriano Vinhas]], Correia, J.A., [[Anikó Ekárt]]: [[Evolving ambiguous images]]. In: Proceedings of the 24th International Conference on Artificial Intelligence, IJCAI 2015, pp. 2473–2479. AAAI Press (2015) http://ijcai.org/Proceedings/15/Papers/350.pdf
+
* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
  
* Nguyen, A., Yosinski, J., Clune, J.: [[Innovation engines: automated creativity and improved stochastic optimization via deep learning]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (2015) http://dx.doi.org/10.1145/2739480.2754703 http://www.evolvingai.org/files/InnovationEngine_gecco15.pdf
+
* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
+
* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
  
* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
+
* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
  
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
+
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
  
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
+
* Vinee V. Kawade; Arti V. Bang: [[Content Based Image Retrieval using interactive genetic algorithm]]. 2014 Annual IEEE India Conference (INDICON), 1 - 6. http://dx.doi.org/10.1109/INDICON.2014.7030501
  
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
+
* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
  
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
+
* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
  
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
+
* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
  
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
====2014====
+
* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
 
  
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
+
* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
  
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
+
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
  
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
+
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
  
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
+
* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
  
* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
  
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
+
* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
  
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
+
* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
  
* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
+
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
  
* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)
+
* Yolanda Pérez-Pimentel; Ismael Osuna-Galan; Juan Villegas-Cortez; Carlos Avilés-Cruz: [[A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification]]. Artificial Intelligence (MICAI), 2014 13th Mexican International Conference on, 155 - 161. http://dx.doi.org/10.1109/MICAI.2014.30
  
* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
+
* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
  
* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
+
* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
  
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
+
* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
  
* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
+
* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
  
* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
+
* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
  
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
+
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
  
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
  
* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
  
* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
+
* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
  
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
+
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
  
* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
+
====2013====
 +
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
  
* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
+
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
 +
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
  
* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
+
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
  
* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
+
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
  
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
+
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
  
* Vinee V. Kawade; Arti V. Bang: [[Content Based Image Retrieval using interactive genetic algorithm]]. 2014 Annual IEEE India Conference (INDICON), 1 - 6. http://dx.doi.org/10.1109/INDICON.2014.7030501
+
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
  
* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
+
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
  
* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
+
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
  
* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
+
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
+
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
  
* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
+
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
+
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
  
* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014)  http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
+
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
  
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
+
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
  
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
+
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
  
* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
+
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
  
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
+
* Pablo García-Sánchez: [[A service oriented evolutionary architecture: applications and results]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1663-1666, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482747 http://geneura.ugr.es/~pgarcia/papers/2013/soahetero.pdf
  
* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
+
* Mario García-Valdez; Juan J. Merelo; Leonardo Trujillo; Francisco Fernández-de-Vega; José C. Romero; Alejandra Mancilla: [[EvoSpace-i: a framework for interactive evolutionary algorithms]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1301-1308, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482709
  
* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
+
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
  
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
+
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
  
* Yolanda Pérez-Pimentel; Ismael Osuna-Galan; Juan Villegas-Cortez; Carlos Avilés-Cruz: [[A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification]]. Artificial Intelligence (MICAI), 2014 13th Mexican International Conference on, 155 - 161. http://dx.doi.org/10.1109/MICAI.2014.30
+
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
  
* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
+
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
  
* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
+
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
  
* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
+
* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
  
* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
+
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
  
* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
+
* Nicholas Lambert; William Latham; Frederic Fol Leymarie: [[The emergence and growth of evolutionary art: 1980--1993]]]. SIGGRAPH '13 ACM SIGGRAPH 2013 Art Gallery, 367-375. http://dx.doi.org/10.1145/2503649.2503656
  
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
+
* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
  
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
+
* Liapis, Antonios, Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
  
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
+
* Liapis, Antonios, Yannakakis, G.N., Togelius, J.: [[Sentient sketchbook: computer-aided game level authoring]]. In: Proceedings of the 8th Conference on the Foundations of Digital Games, 2013, pp. 213-220 (2013)  http://antoniosliapis.com/papers/sentient_sketchbook.pdf
  
* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
+
* Liapis, A., Yannakakis, G., Togelius, J.: [[Enhancements to constrained novelty search: two-population novelty search for generating game content]]. In: Proceedings of Genetic and Evolutionary Computation Conference (2013) http://dx.doi.org/10.1145/2463372.2463416 http://julian.togelius.com/Liapis2013Enhancements.pdf
  
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
+
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
  
====2013====
+
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
 
  
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
+
* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
 
  
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
+
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
  
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
+
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
  
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
+
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
  
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
+
* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
  
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
+
* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
  
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
+
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
  
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
+
* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
  
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
+
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
  
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
+
* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
  
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
+
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
  
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
+
* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013 http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
  
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
+
* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
  
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
+
* B. Syam; J Sharon Rose Victor; Y. Srinivasa Rao: [[Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features]]. Automation, Computing, Communication, Control and Compressed Sensing (iMac4s), 2013 International Multi-Conference on, 704 - 711. http://dx.doi.org/10.1109/iMac4s.2013.6526499
  
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
+
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
  
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
+
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
  
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
+
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
  
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
+
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
  
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
+
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
  
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
+
* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
  
* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
+
* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
  
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
+
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
  
* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
+
====2012====
 +
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
  
* Liapis, Antonios, Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
+
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
  
* Liapis, Antonios, Yannakakis, G.N., Togelius, J.: [[Sentient sketchbook: computer-aided game level authoring]]. In: Proceedings of the 8th Conference on the Foundations of Digital Games, 2013, pp. 213-220 (2013)  http://antoniosliapis.com/papers/sentient_sketchbook.pdf
+
* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
  
* Liapis, A., Yannakakis, G., Togelius, J.: [[Enhancements to constrained novelty search: two-population novelty search for generating game content]]. In: Proceedings of Genetic and Evolutionary Computation Conference (2013) http://dx.doi.org/10.1145/2463372.2463416 http://julian.togelius.com/Liapis2013Enhancements.pdf
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* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
  
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
+
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
  
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
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* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
  
* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
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* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
  
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
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* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]].  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
  
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
+
* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
  
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
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* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
  
* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
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* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
  
* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
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* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
  
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
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* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
  
* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
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* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
  
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
+
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
  
* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
+
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
  
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
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* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
  
* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013  http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
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* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
  
* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
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* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
  
* B. Syam; J Sharon Rose Victor; Y. Srinivasa Rao: [[Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features]]. Automation, Computing, Communication, Control and Compressed Sensing (iMac4s), 2013 International Multi-Conference on, 704 - 711. http://dx.doi.org/10.1109/iMac4s.2013.6526499
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* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
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* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]].  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
  
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
+
* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
  
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
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* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
  
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
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* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
  
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
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* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
  
* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
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* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
  
* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
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* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
  
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
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* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
  
====2012====
+
* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
 
  
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
+
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
  
* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
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* Machado, P., Correia, J., Romero, J.: [[Improving face detection]]. In: Moraglio, A., Silva, S., Krawiec, K., Machado, P., Cotta, C. (eds.) EuroGP 2012. LNCS, vol. 7244, pp. 73–84. Springer, Heidelberg (2012) http://dx.doi.org/10.1007/978-3-642-29139-5_7 http://cdv.dei.uc.pt/wp-content/uploads/2014/03/mjc12.pdf
  
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
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* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
  
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
+
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
  
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
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* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
  
* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
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* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
  
* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
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* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
  
* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
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* Romaric Pighetti; Denis Pallez; Frédéric Precioso: [[Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM]]. Pattern Recognition (ICPR), 2012 21st International Conference on, 2849 - 2852. http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6460759
  
* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
+
* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
  
* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
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* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
  
* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
+
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
  
* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
+
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
  
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
+
* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
  
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
+
* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
  
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
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* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
  
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
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* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
  
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
+
* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
  
* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
+
* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
  
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
+
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf  
  
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
+
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
  
* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
+
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
  
* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
+
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
  
* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
+
====2011====
 +
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
+
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
  
* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
+
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
  
* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
+
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
  
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
+
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
  
* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
+
* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
  
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
+
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
  
* Machado, P., Correia, J., Romero, J.: [[Improving face detection]]. In: Moraglio, A., Silva, S., Krawiec, K., Machado, P., Cotta, C. (eds.) EuroGP 2012. LNCS, vol. 7244, pp. 73–84. Springer, Heidelberg (2012) http://dx.doi.org/10.1007/978-3-642-29139-5_7 http://cdv.dei.uc.pt/wp-content/uploads/2014/03/mjc12.pdf
+
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
  
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
+
* C. D. Ferreira, J. A. Santos, R. da S. Torres, M. A. Gonçalves, R. C. Rezende, and W. Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recogn. Lett., 32(1):27-37, jan 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015
  
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
+
* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
  
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
+
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
  
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
+
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
  
* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
+
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
  
* Romaric Pighetti; Denis Pallez; Frédéric Precioso: [[Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM]]. Pattern Recognition (ICPR), 2012 21st International Conference on, 2849 - 2852. http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6460759
+
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
  
* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
+
* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
  
* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
+
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
  
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
+
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
  
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
+
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
  
* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
+
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
  
* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
+
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
  
* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
+
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
  
* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
+
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
  
* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
+
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
  
* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
+
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
  
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf  
+
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
  
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
+
* Liapis, A., Yannakakis, G.N., Togelius, J.: Neuroevolutionary constrained optimization for content creation. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (2011) http://dx.doi.org/10.1109/CIG.2011.6031991 http://julian.togelius.com/Liapis2011Neuroevolutionary.pdf
  
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
+
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
  
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
+
* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
  
====2011====
+
* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
 
  
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
+
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
  
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
+
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
  
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
+
* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
  
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
+
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
  
* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
+
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf  
  
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
+
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
  
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
+
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
  
* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
+
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
  
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
+
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
  
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
+
* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
  
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
+
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
  
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
+
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
  
* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
+
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
  
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
+
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
  
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
+
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
  
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
+
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
+
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
  
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
+
* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
  
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
+
* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
  
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
+
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
  
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
+
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
  
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
+
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
  
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
+
* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
  
* Liapis, A., Yannakakis, G.N., Togelius, J.: Neuroevolutionary constrained optimization for content creation. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (2011) http://dx.doi.org/10.1109/CIG.2011.6031991 http://julian.togelius.com/Liapis2011Neuroevolutionary.pdf
+
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
  
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
+
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
  
* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
+
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
  
* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
+
====2010====
 +
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
  
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
+
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
  
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
+
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
  
* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
+
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
  
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
+
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
  
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf
+
* Mianshu Chen; Ping Fu; Yuan Sun; Hui Zhang: [[Image retrieval based on multi-feature similarity score fusion using genetic algorithm]]. Computer and Automation Engineering (ICCAE), 2010 The 2nd International Conference on , vol.2, pp.45-49, 26-28 Feb. 2010 http://dx.doi.org/10.1109/ICCAE.2010.5451373
  
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
+
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf 
  
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
+
* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
  
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
+
* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
+
* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
  
* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
+
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
  
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
+
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
  
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
+
* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
+
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
+
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
  
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
+
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
  
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
+
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
  
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
+
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
  
* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
+
* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
  
* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
+
* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
  
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
+
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
  
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
+
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
  
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
+
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
  
* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
+
* Howlett, A., Colton, S., Browne, C.: [[Evolving pixel shaders for the prototype video game subversion]]. In: Proceedings of the AI and Games Symposium (AISB 2010) (2010) http://ccg.doc.gold.ac.uk/papers/howlett_aisb10.pdf
  
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
+
* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59. http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
  
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
+
* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
  
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
+
* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
  
====2010====
+
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
 
  
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
+
* Anna Jordanous: [[A Fitness Function for Creativity in Jazz Improvisation and Beyond]]. In: [[Computational Creativity 2010 ICCC 2010]]. 223-227. http://computationalcreativity.net/iccc2010/papers/jordanous-1.pdf
  
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
+
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: [[Automated Landscape Painting in the Style of Bob Ross]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
+
* Kate Kinnear, [[Craig S. Kaplan]]: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
  
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
+
* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
  
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf
+
* Tobias Koetter, Kilian Thiel and Michael Berthold: [[Domain Bridging Associations Support Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 200-204. http://computationalcreativity.net/iccc2010/papers/kotter-thiel-berthold.pdf
  
* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
+
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
  
* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
+
* Anna Krzeczkowska, Jad El-Hage, [[Simon Colton]], Stephen Clark: [[Automated collage generation — with intent]]. In: [[Computational Creativity 2010 ICCC 2010]]. 36-40. http://computationalcreativity.net/iccc2010/papers/krzeczkowska-hage-colton-clark http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf  
  
* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
+
* Lehman, J., Stanley, K.O.: [[Revising the evolutionary computation abstraction: minimal criteria novelty search]]. In: Proceedings of the 12th Annual Conference on Genetic and Evolutionary Computation, pp. 103–110. ACM (2010) http://dx.doi.org/10.1145/1830483.1830503 http://eplex.cs.ucf.edu/papers/lehman_gecco10a.pdf
  
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
+
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]], 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
  
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
+
* [[Penousal Machado]], Henrique Nunes: [[A Step Towards the Evolution of Visual Languages]]. In: [[Computational Creativity 2010 ICCC 2010]]. 41-50. http://computationalcreativity.net/iccc2010/papers/machado-nunes-1.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mn10.pdf  
  
* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
+
* [[Penousal Machado]], Henrique Nunes: [[A Visual Language for Darwin]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 295. http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf
  
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
+
* [[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 http://archive.bridgesmathart.org/2010/bridges2010-19.html http://archive.bridgesmathart.org/2010/bridges2010-19.pdf
  
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
+
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
  
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
+
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
  
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
+
* Keith McGreggor, Maithilee Kunda, Ashok Goel: [[A Fractal Approach Towards Visual Analogy]]. In: [[Computational Creativity 2010 ICCC 2010]]. 65-74. http://computationalcreativity.net/iccc2010/papers/mcgreggor-kunda-goel.pdf
  
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
+
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
  
* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
+
* Alex McLean, Geraint Wiggins: [[Live Coding Towards Computational Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 175-179. http://computationalcreativity.net/iccc2010/papers/mclean-wiggins.pdf
  
* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
+
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
  
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
+
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
  
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
+
* Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, Rose Gamble: [[Measuring Creativity In Software Development]]. In: [[Computational Creativity 2010 ICCC 2010]]. 205-214. http://computationalcreativity.net/iccc2010/papers/nelson-et-al.pdf
  
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
+
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
  
* Howlett, A., Colton, S., Browne, C.: [[Evolving pixel shaders for the prototype video game subversion]]. In: Proceedings of the AI and Games Symposium (AISB 2010) (2010) http://ccg.doc.gold.ac.uk/papers/howlett_aisb10.pdf
+
* Lesley Northam, Joe Istead, [[Craig S. Kaplan]]: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
  
* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59. http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
+
* David Norton, Derrall Heath, Dan Ventura: [[Establishing Appreciation In a Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 26-35. http://computationalcreativity.net/iccc2010/papers/norton-heath-ventura.pdf http://axon.cs.byu.edu/papers/norton2010iccc.pdf  
  
* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
+
* Alison Pease, Markus Guhe, Alan Smaill: [[Some Aspects of Analogical Reasoning in Mathematical Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 60-64. http://computationalcreativity.net/iccc2010/papers/pease-guhe-smaill.pdf
  
* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
+
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf http://www.red3d.com/cwr/iec/
  
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
+
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
  
* Anna Jordanous: [[A Fitness Function for Creativity in Jazz Improvisation and Beyond]]. In: [[Computational Creativity 2010 ICCC 2010]]. 223-227. http://computationalcreativity.net/iccc2010/papers/jordanous-1.pdf
+
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010. http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
  
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: [[Automated Landscape Painting in the Style of Bob Ross]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
+
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
  
* Kate Kinnear, [[Craig S. Kaplan]]: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
+
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
  
* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
+
* [[Rob Saunders]], Petra Gemeinboeck, Adrian Lombard, Dan Bourke, Baki Kocaballi: [[Curious Whispers: An Embodied Artificial Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 100-109. http://computationalcreativity.net/iccc2010/papers/saunders-et-al.pdf
  
* Tobias Koetter, Kilian Thiel and Michael Berthold: [[Domain Bridging Associations Support Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 200-204. http://computationalcreativity.net/iccc2010/papers/kotter-thiel-berthold.pdf
+
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
  
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
+
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
  
* Anna Krzeczkowska, Jad El-Hage, [[Simon Colton]], Stephen Clark: [[Automated collage generation — with intent]]. In: [[Computational Creativity 2010 ICCC 2010]]. 36-40. http://computationalcreativity.net/iccc2010/papers/krzeczkowska-hage-colton-clark http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf  
+
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
  
* Lehman, J., Stanley, K.O.: [[Revising the evolutionary computation abstraction: minimal criteria novelty search]]. In: Proceedings of the 12th Annual Conference on Genetic and Evolutionary Computation, pp. 103–110. ACM (2010) http://dx.doi.org/10.1145/1830483.1830503 http://eplex.cs.ucf.edu/papers/lehman_gecco10a.pdf
+
* Nathan Sorenson, Philippe Pasquier: [[The Evolution of Fun: Automatic Level Design Through Challenge Modeling]]. In: [[Computational Creativity 2010 ICCC 2010]]. 258-267. http://computationalcreativity.net/iccc2010/papers/sorenson-pasquier.pdf
  
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]], 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
+
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
  
* [[Penousal Machado]], Henrique Nunes: [[A Step Towards the Evolution of Visual Languages]]. In: [[Computational Creativity 2010 ICCC 2010]]. 41-50. http://computationalcreativity.net/iccc2010/papers/machado-nunes-1.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mn10.pdf
+
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
  
* [[Penousal Machado]], Henrique Nunes: [[A Visual Language for Darwin]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 295. http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf
+
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
  
* [[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 http://archive.bridgesmathart.org/2010/bridges2010-19.html http://archive.bridgesmathart.org/2010/bridges2010-19.pdf
+
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
  
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
+
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010), DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
  
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
+
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
  
* Keith McGreggor, Maithilee Kunda, Ashok Goel: [[A Fractal Approach Towards Visual Analogy]]. In: [[Computational Creativity 2010 ICCC 2010]]. 65-74. http://computationalcreativity.net/iccc2010/papers/mcgreggor-kunda-goel.pdf
+
* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
  
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
+
====2009====
 +
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
  
* Alex McLean, Geraint Wiggins: [[Live Coding Towards Computational Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 175-179. http://computationalcreativity.net/iccc2010/papers/mclean-wiggins.pdf
+
* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
  
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
+
* Perry Barile, Vic Ciesielski, Marsha Berry, Karen Trist: [[Animated drawings rendered by genetic programming]]. In: GECCO '09 Proceedings of the 11th Annual conference on Genetic and evolutionary computation, 939-946. http://dx.doi.org/10.1145/1569901.1570030 http://www.cs.rmit.edu.au/~vc/papers/barile-gecco09.pdf
  
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
+
* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
  
* Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, Rose Gamble: [[Measuring Creativity In Software Development]]. In: [[Computational Creativity 2010 ICCC 2010]]. 205-214. http://computationalcreativity.net/iccc2010/papers/nelson-et-al.pdf
+
* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
  
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
+
* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
  
* Lesley Northam, Joe Istead, [[Craig S. Kaplan]]: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
+
* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf
  
* David Norton, Derrall Heath, Dan Ventura: [[Establishing Appreciation In a Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 26-35. http://computationalcreativity.net/iccc2010/papers/norton-heath-ventura.pdf http://axon.cs.byu.edu/papers/norton2010iccc.pdf  
+
* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
  
* Alison Pease, Markus Guhe, Alan Smaill: [[Some Aspects of Analogical Reasoning in Mathematical Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 60-64. http://computationalcreativity.net/iccc2010/papers/pease-guhe-smaill.pdf
+
* [[Oliver Bown]]: [[Against Individual Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2205 http://drops.dagstuhl.de/opus/volltexte/2009/2205/pdf/09291.BownOliver.Paper.2205.pdf
  
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf  http://www.red3d.com/cwr/iec/
+
* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
  
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
+
* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf  
  
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010.  http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
+
* Brown, David: [[Computational Artistic Creativity and its Evaluation]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2220 http://drops.dagstuhl.de/opus/volltexte/2009/2220/pdf/09291.BrownDavid.Paper.2220.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
+
* [[Paul Brown]]: [[Autonomy, Signature and Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2204 http://drops.dagstuhl.de/opus/volltexte/2009/2204/pdf/09291.BrownPaul.Paper.2204.pdf
  
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
+
* Cariani, Peter A.: [[Strategies for creating new informational primitives in minds and machines]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2192 http://drops.dagstuhl.de/opus/volltexte/2009/2192/pdf/09291.CarianiPeter.Paper.2192.pdf
  
* [[Rob Saunders]], Petra Gemeinboeck, Adrian Lombard, Dan Bourke, Baki Kocaballi: [[Curious Whispers: An Embodied Artificial Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 100-109. http://computationalcreativity.net/iccc2010/papers/saunders-et-al.pdf
+
* Cohen, Harold: [[The Art of Self-Assembly: the Self-Assemby of Art]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2202 http://drops.dagstuhl.de/opus/volltexte/2009/2202/pdf/09291.CohenHarold.Paper.2202.pdf
  
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
+
* [[Simon Colton]] and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292.  DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
  
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
+
* [[Simon Colton]]: [[Seven Catchy Phrases for Computational Creativity Research]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2194 http://drops.dagstuhl.de/opus/volltexte/2009/2194/pdf/09291.ColtonSimon.Paper.2194.pdf
  
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
+
* [[Palle Dahlstedt]]: [[Ideas and Tools in Material Space - an extended spatial model of creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2198 http://drops.dagstuhl.de/opus/volltexte/2009/2198/pdf/09291.DahlstedtPalle.Paper.2198.pdf
  
* Nathan Sorenson, Philippe Pasquier: [[The Evolution of Fun: Automatic Level Design Through Challenge Modeling]]. In: [[Computational Creativity 2010 ICCC 2010]]. 258-267. http://computationalcreativity.net/iccc2010/papers/sorenson-pasquier.pdf
+
* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
  
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
+
* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
  
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
+
* [[Alan Dorin]]; Korb, Kevin B.: [[Improbable Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2214 http://drops.dagstuhl.de/opus/volltexte/2009/2214/pdf/09291.DorinAlan.Other.2214.pdf
  
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
+
* [[Alan Dorin]], Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
  
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
+
* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
  
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
+
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
  
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
+
* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
  
* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
+
* [[Philip Galanter]]: [[Thoughts on Computational Creativity Position]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2193 http://philipgalanter.com/downloads/schloss%20dagstuhl%20position%20paper.pdf http://drops.dagstuhl.de/opus/volltexte/2009/2193/pdf/09291.GalanterPhilip.Paper.2193.pdf
  
====2009====
+
* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
 
  
* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
+
* [[Gary Greenfield]], [[Penousal Machado]]: [[Simulating artist and critic dynamics - an agent-based application of an evolutionary art system]]. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
  
* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
+
* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
+
* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
  
* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
+
* Harvey, Inman: [[In Praise of Evolution and Opacity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2196 http://drops.dagstuhl.de/opus/volltexte/2009/2196/pdf/09291.HarveyInman.Paper.2196.pdf
  
* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf  
+
* Hastings, E.J., Guha, R.K., Stanley, K.O.: [[Evolving content in the galactic arms race video game]]. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2009), pp. 241–248. IEEE (2009) http://dx.doi.org/10.1109/CIG.2009.5286468 http://eplex.cs.ucf.edu/papers/hastings_cig09.pdf
  
* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
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* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
  
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* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
  
* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
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* Jones, Daniel ; [[Oliver Bown]] ; [[Jon McCormack]] ; Pachet, Francois ; Young, Michael ; Berry, Rodney ; Asaf, Iris ; Porter, Benjamin: [[Stimulating creative flow through computational feedback]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2223 http://drops.dagstuhl.de/opus/volltexte/2009/2223/pdf/09291.JonesDaniel.Paper.2223.pdf
  
* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf  
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* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
* Brown, David: [[Computational Artistic Creativity and its Evaluation]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2220 http://drops.dagstuhl.de/opus/volltexte/2009/2220/pdf/09291.BrownDavid.Paper.2220.pdf
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* Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/083-089 http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/ChromaticFlash_CAe09.pdf
  
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* Kowaliw, T., [[Alan Dorin]], [[Jon McCormack]]: [[An empirical exploration of a definition of creative novelty for generative art]]. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
  
* Cariani, Peter A.: [[Strategies for creating new informational primitives in minds and machines]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2192 http://drops.dagstuhl.de/opus/volltexte/2009/2192/pdf/09291.CarianiPeter.Paper.2192.pdf
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* Taras Kowaliw and Wolfgang Banzhaf and Nawwaf Kharma and Simon Harding: [[Evolving Novel Image Features Using Genetic Programming-Based Image Transforms]]. 2009 IEEE Congress on Evolutionary Computation, pp. 2502-2507, IEEE Press, 18-21 May 2009. http://dx.doi.org/10.1109/CEC.2009.4983255
  
* Cohen, Harold: [[The Art of Self-Assembly: the Self-Assemby of Art]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2202 http://drops.dagstuhl.de/opus/volltexte/2009/2202/pdf/09291.CohenHarold.Paper.2202.pdf
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* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* [[Simon Colton]] and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292. DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
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* Piji Li and Jun Ma: [[Learning to rank for web image retrieval based on genetic programming]]. 2nd IEEE International Conference on Broadband Network Multimedia Technology, IC-BNMT '09, pp. 137-142, October 2009. http://dx.doi.org/10.1109/ICBNMT.2009.5348465
  
* [[Simon Colton]]: [[Seven Catchy Phrases for Computational Creativity Research]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2194 http://drops.dagstuhl.de/opus/volltexte/2009/2194/pdf/09291.ColtonSimon.Paper.2194.pdf
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* [[Matthew Lewis]]: [[Casually Evolving Creative Technology Systems]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2195 http://drops.dagstuhl.de/opus/volltexte/2009/2195/pdf/09291.LewisMatthew.Paper.2195.pdf
  
* [[Palle Dahlstedt]]: [[Ideas and Tools in Material Space - an extended spatial model of creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2198 http://drops.dagstuhl.de/opus/volltexte/2009/2198/pdf/09291.DahlstedtPalle.Paper.2198.pdf
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* [[Jon McCormack]]: [[Creative Ecosystems 2009]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2206 http://drops.dagstuhl.de/opus/volltexte/2009/2206/pdf/09291.McCormackJon.Paper.2206.pdf (c&p problems in References)
  
* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
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* McLean, Alex: [[Embodied creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2217 http://drops.dagstuhl.de/opus/volltexte/2009/2217/pdf/09291.McLeanAlex.Paper.2217.pdf
  
* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
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* McMullin, Barry: [[Artificial Life Meets Computational Creativity?]] http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2200 http://drops.dagstuhl.de/opus/volltexte/2009/2200/pdf/09291.McMullinBarry.Paper.2200.pdf
  
* [[Alan Dorin]]; Korb, Kevin B.: [[Improbable Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2214 http://drops.dagstuhl.de/opus/volltexte/2009/2214/pdf/09291.DorinAlan.Other.2214.pdf
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* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 http://ncra.ucd.ie/papers/GECCO2009Shapes.pdf https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
  
* [[Alan Dorin]], Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
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* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
  
* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
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* Porter, Benjamin: [[Simulating Morphogenesis]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2210 http://drops.dagstuhl.de/opus/volltexte/2009/2210/pdf/09291.PorterBenjamin.Paper.2210.pdf  
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
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* [[Rob Saunders]]: [[Artificial Creative Systems: Completing the Creative Cycle]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2213 http://drops.dagstuhl.de/opus/volltexte/2009/2213/pdf/09291.SaundersRob.Paper.2213.pdf
  
* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
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* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
  
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* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
  
* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
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* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
  
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* S.F. Silva, A.J.M. Traina, M.X. Ribeiro, J.E.S. Batista-Neto, C. Traina Jr.: [[Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms]]. 22nd IEEE International Symposium on Computer- Based Medical Systems, CBMS, 2009, pp. 1–8. http://dx.doi.org/10.1109/CBMS.2009.5255397
  
* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
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* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
  
* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
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* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
  
* Harvey, Inman: [[In Praise of Evolution and Opacity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2196 http://drops.dagstuhl.de/opus/volltexte/2009/2196/pdf/09291.HarveyInman.Paper.2196.pdf
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* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
  
* Hastings, E.J., Guha, R.K., Stanley, K.O.: [[Evolving content in the galactic arms race video game]]. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2009), pp. 241–248. IEEE (2009) http://dx.doi.org/10.1109/CIG.2009.5286468 http://eplex.cs.ucf.edu/papers/hastings_cig09.pdf
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* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
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* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
  
* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
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* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
  
* Jones, Daniel ; [[Oliver Bown]] ; [[Jon McCormack]] ; Pachet, Francois ; Young, Michael ; Berry, Rodney ; Asaf, Iris ; Porter, Benjamin: [[Stimulating creative flow through computational feedback]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2223 http://drops.dagstuhl.de/opus/volltexte/2009/2223/pdf/09291.JonesDaniel.Paper.2223.pdf
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* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
  
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
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* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
  
* Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/083-089 http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/ChromaticFlash_CAe09.pdf
+
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
 
 
* Kowaliw, T., [[Alan Dorin]], [[Jon McCormack]]: [[An empirical exploration of a definition of creative novelty for generative art]]. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
 
 
 
* Taras Kowaliw and Wolfgang Banzhaf and Nawwaf Kharma and Simon Harding: [[Evolving Novel Image Features Using Genetic Programming-Based Image Transforms]]. 2009 IEEE Congress on Evolutionary Computation, pp. 2502-2507, IEEE Press, 18-21 May 2009. http://dx.doi.org/10.1109/CEC.2009.4983255
 
 
 
* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 
 
 
* Piji Li and Jun Ma: [[Learning to rank for web image retrieval based on genetic programming]]. 2nd IEEE International Conference on Broadband Network Multimedia Technology, IC-BNMT '09, pp. 137-142, October 2009. http://dx.doi.org/10.1109/ICBNMT.2009.5348465
 
 
 
* [[Matthew Lewis]]: [[Casually Evolving Creative Technology Systems]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2195 http://drops.dagstuhl.de/opus/volltexte/2009/2195/pdf/09291.LewisMatthew.Paper.2195.pdf
 
 
 
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* McMullin, Barry: [[Artificial Life Meets Computational Creativity?]] http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2200 http://drops.dagstuhl.de/opus/volltexte/2009/2200/pdf/09291.McMullinBarry.Paper.2200.pdf
 
 
 
* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 http://ncra.ucd.ie/papers/GECCO2009Shapes.pdf https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
 
 
 
* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
 
 
 
* Porter, Benjamin: [[Simulating Morphogenesis]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2210 http://drops.dagstuhl.de/opus/volltexte/2009/2210/pdf/09291.PorterBenjamin.Paper.2210.pdf
 
 
 
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* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
 
 
 
* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
 
 
 
* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
 
 
 
* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
 
 
 
* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
 
 
 
* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
 
 
 
* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 
 
 
* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
 
 
 
* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
 
 
 
* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
 
 
 
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
 
 
 
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
 
  
 
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* Wijesinghe, G., Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]]: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
 
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====2007====
 
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* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
 
* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
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* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
 
* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
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* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Constrained novelty search: a study on game content generation]]. Evol. Comput. 23(1), 101–129 (2015) http://dx.doi.org/10.1162/EVCO_a_00123 http://antoniosliapis.com/papers/constrained_novelty_search.pdf
 
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Constrained novelty search: a study on game content generation]]. Evol. Comput. 23(1), 101–129 (2015) http://dx.doi.org/10.1162/EVCO_a_00123 http://antoniosliapis.com/papers/constrained_novelty_search.pdf
  
* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040
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* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/TMM15/lu.pdf
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* P. Machado, J. Romero, M. Nadal, A. Santos, J. Correia, and A. Carballal: [[Computerized measures of visual complexity]]. Acta Psychologica, vol. 160, iss. 1, pp. 43-57, 2015. http://dx.doi.org/10.1016/j.actpsy.2015.06.005 https://www.researchgate.net/publication/279954643_Computerized_measures_of_visual_complexity
  
 
====2014====
 
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* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
 
* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
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* S. Ganesh, K. Ramar, D. Manimegalai, and M. Sivakumar: [[Image retrieval using heuristic approach and genetic algorithm]]. Journal of Computational Information Systems, 8(4):1563-1571, 2012. http://www.jofcis.com/downloadpaper.aspx?id=1900&name=2012_8_4_1563_1571.pdf https://www.researchgate.net/publication/266416605_Image_Retrieval_Using_Heuristic_Approach_and_Genetic_Algorithm
  
 
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185  
 
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185  
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* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
 
* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
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* Baddeti Syam, Yerravarapu Srinivasa Rao: [[An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features]]. Int. J. of Signal and Imaging Systems Engineering, Vol. 5, No.1, pp. 18-28, 2012. http://dx.doi.org/10.1504/IJSISE.2012.046742 https://www.researchgate.net/publication/261885749_An_effective_similarity_measure_via_genetic_algorithm_for_Content-Based_Image_Retrieval_with_extensive_features
  
 
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
 
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
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* M. Arevalillo-Herrez, F. J. Ferri, and S. Moreno-Picot: [[Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval]]. Applied Soft Computing, 11(2):1782-1791, 2011. http://dx.doi.org/10.1016/j.asoc.2010.05.022
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* Margaret Boden: [[Anonymity and evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 5 Issue 2, August 2011, 2-8. http://dx.doi.org/10.1145/2020616.2020617
 
* Margaret Boden: [[Anonymity and evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 5 Issue 2, August 2011, 2-8. http://dx.doi.org/10.1145/2020616.2020617
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* Sergo Francisco da silva, et al.: [[Improving the ranking quality of medical image retrieval using a genetic feature selection method]]. Decision Support Systems, 51-4, 810 - 820, (2011), http://dx.doi.org/10.1016/j.dss.2011.01.015 https://www.academia.edu/22919045/Improving_the_ranking_quality_of_medical_image_retrieval_using_a_genetic_feature_selection_method
  
 
* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
 
* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
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* [[Michael O'Neill]], [[James McDermott]], John Mark Swafford, [[Jonathan Byrne]], [[Erik Hemberg]], Elizabeth Shotton, Ciaran McNally, [[Anthony Brabazon]], and [[Martin Hemberg]]: [[Evolutionary design using grammatical evolution and shape grammars: Designing a shelter]]. International Journal of Design Engineering, 2011. http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
 
* [[Michael O'Neill]], [[James McDermott]], John Mark Swafford, [[Jonathan Byrne]], [[Erik Hemberg]], Elizabeth Shotton, Ciaran McNally, [[Anthony Brabazon]], and [[Martin Hemberg]]: [[Evolutionary design using grammatical evolution and shape grammars: Designing a shelter]]. International Journal of Design Engineering, 2011. http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
  
* Nadal, M., Pearce, M.: The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
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* Nadal, M., Pearce, M.: [[The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field]]. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
  
 
* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
 
* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
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* Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI: http://dx.doi.org/10.1080/14626268.2010.483688
 
* Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI: http://dx.doi.org/10.1080/14626268.2010.483688
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* [[Steve DiPaola]], S, Riebe C, Enns J,: [[Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science]]. Leonardo, Vol 43, No 3, pp 145-151, 2010. http://dx.doi.org/10.1162/leon.2010.43.2.145 http://ivizlab.sfu.ca/papers/leonardo2009.pdf  
 
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* Ellen Dissanayake: [[The artification hypothesis and its relevance to cognitive science]], evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
 
* Ellen Dissanayake: [[The artification hypothesis and its relevance to cognitive science]], evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
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* Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
 
* Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
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* S. Harding and W. Banzhaf: [[Genetic programming on GPUs for image processing]]. International Journal of High Performance Systems Architecture, 1(4), pp. 231-240, 2008. http://dx.doi.org/10.1504/IJHPSA.2008.024207  
 
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* [[Michael O'Neill]], [[Anthony Brabazon]]: [[Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution]]. In: Evolutionary Computation, pp. 3788–3794 (June 2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631311  http://ncra.ucd.ie/logodesign.pdf
 
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* Asmatullah Chaudhry and Asifullah Khan and Asad Ali and Anwar M. Mirza: [[A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming]]. International Journal of Imaging Systems and Technology, 17(4), pp. 224-231, 2007. http://dx.doi.org/10.1002/ima.20105  
 
* Asmatullah Chaudhry and Asifullah Khan and Asad Ali and Anwar M. Mirza: [[A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming]]. International Journal of Imaging Systems and Technology, 17(4), pp. 224-231, 2007. http://dx.doi.org/10.1002/ima.20105  
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 +
* S. F. da Silva , M. A. Batista and C. A. Z. Barcelos: [[Adaptive image retrieval through the use of a genetic algorithm]]. Proc. 19th IEEE Int. Conf. Tools With Artif. Intell., pp. 557-564, 2007 http://dx.doi.org/10.1109/ICTAI.2007.142
  
 
* Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). [[Parallel approaches to composite production]]. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
 
* Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). [[Parallel approaches to composite production]]. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
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* O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
 
* O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
 +
 +
* M. Saadatmand-Tarzjan and H. Moghaddam: [[A novel evolutionary approach for optimizing content-based image indexing algorithms]]. Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on, 37(1):139-153, feb. 2007. http://dx.doi.org/10.1109/TSMCB.2006.880137 http://profdoc.um.ac.ir/pubs_files/p11030308.pdf
  
 
* Stanley, Kenneth O.: [[Compositional Pattern Producing Networks: A Novel Abstraction of Development]]. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
 
* Stanley, Kenneth O.: [[Compositional Pattern Producing Networks: A Novel Abstraction of Development]]. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
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* [[Jon McCormack]] (2006). [[New challenges for evolutionary music and art]]. In: Lanzi, P. L. (ed): SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) April 2006, pp. 5-11, ISSN 1931-8499. http://www.sigevolution.org/issues/SIGEVOlution0101.pdf
 
* [[Jon McCormack]] (2006). [[New challenges for evolutionary music and art]]. In: Lanzi, P. L. (ed): SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) April 2006, pp. 5-11, ISSN 1931-8499. http://www.sigevolution.org/issues/SIGEVOlution0101.pdf
 +
 +
* Ahmed A. A. Radwan, Bahgat A. Abdel Latef, Abdel Mgeid A. Ali, and Osman A. Sadek (2006): [[Using genetic algorithm to improve information retrieval systems]]. World Academy of Science and Engineering Technology, Vol. 17, No. 2, pp.6–13. http://waset.org/publications/8821/using-genetic-algorithm-to-improve-information-retrieval-systems
  
 
* Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
 
* Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
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====2003====
 
====2003====
 
* Dennis L. Chao and Stephanie Forrest: [[Information Immune Systems]]. Genetic Programming and Evolvable Machines, 4(4), pp. 311-331, December 2003. http://dx.doi.org/10.1023/A:1026139027539 https://www.cs.unm.edu/~forrest/publications/Information%20Immune%20Systems.pdf
 
* Dennis L. Chao and Stephanie Forrest: [[Information Immune Systems]]. Genetic Programming and Evolvable Machines, 4(4), pp. 311-331, December 2003. http://dx.doi.org/10.1023/A:1026139027539 https://www.cs.unm.edu/~forrest/publications/Information%20Immune%20Systems.pdf
 +
 +
* S. Cho, J. Lee: [[A human-oriented image retrieval system using interactive genetic algorithm]]. IEEE Transactions on System, Man and Cybernetics. Part A: Systems and Humans, 32 (3) (2002), pp. 452–458
 +
 +
* O. Cordón, E. Herrera-Viedma, C. López-Puljalte, M. Luque, C. Zarco: [[A review on the application of evolutionary computation to information retrieval]]. International Journal of Approximate Reasoning 34 (July 2003) 241–264. http://www.sciencedirect.com/science/article/pii/S0888613X0300094X/pdf?md5=2e8448344408ca7b2b924c1dd704a296&pid=1-s2.0-S0888613X0300094X-main.pdf
  
 
* Day, R.L., Laland, K.N., Odling-Smee, J.: [[Rethinking adaptation: the niche-construction perspective]]. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
 
* Day, R.L., Laland, K.N., Odling-Smee, J.: [[Rethinking adaptation: the niche-construction perspective]]. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
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* Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: [[Universal Aesthetic of Fractals]]. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
 
* Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: [[Universal Aesthetic of Fractals]]. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
 +
 +
* Z. Steji , Y. Takama and K. Hirota: [[Genetic algorithm-based relevance feedback for image retrieval using local similarity patterns]]. Inf. Process. Manage., vol. 39, no. 1, pp. 1-23, 2003 http://dx.doi.org/10.1016/S0306-4573(02)00024-9
  
 
* Thomas, Dale (2003). [[Aesthetic selection of morphogenetic art forms]]. Kybernetes: The International Journal of Systems & Cybernetics, 32: 144–155. http://www.emeraldinsight.com/doi/abs/10.1108/03684920310452373?journalCode=k http://scholarwiki.indiana.edu/wiki/index.php?title=Aesthetic_selection_of_morphogenetic_art_forms
 
* Thomas, Dale (2003). [[Aesthetic selection of morphogenetic art forms]]. Kybernetes: The International Journal of Systems & Cybernetics, 32: 144–155. http://www.emeraldinsight.com/doi/abs/10.1108/03684920310452373?journalCode=k http://scholarwiki.indiana.edu/wiki/index.php?title=Aesthetic_selection_of_morphogenetic_art_forms
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* Johnston, V.S., Hagel, R., Franklin, M., Fink, B., Grammer, K. (2001). [[Male facial attractiveness: evidence for hormone-mediated adaptive design]]. Evolution and Human Behavior, 22(4): 251–267. DOI: 10.1016/S1090-5138(01)00066-6 http://www.researchgate.net/profile/Karl_Grammer/publication/222673274_Male_facial_attractiveness_evidence_for_hormone-mediated_adaptive_design/links/0fcfd505d4cef7ba46000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 
* Johnston, V.S., Hagel, R., Franklin, M., Fink, B., Grammer, K. (2001). [[Male facial attractiveness: evidence for hormone-mediated adaptive design]]. Evolution and Human Behavior, 22(4): 251–267. DOI: 10.1016/S1090-5138(01)00066-6 http://www.researchgate.net/profile/Karl_Grammer/publication/222673274_Male_facial_attractiveness_evidence_for_hormone-mediated_adaptive_design/links/0fcfd505d4cef7ba46000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 +
 +
* Syuko Kato: [[An Image Retrieval Method Based on a Genetic Algorithm Controlled by User’s Mind]]. Journal of the Communications Research Laboratory, Vol.48, No.2, 2001. http://www.nict.go.jp/publication/shuppan/kihou-journal/journal-vol48no2/ippan2.pdf
  
 
* Jeffrey Koperski: [[Has Chaos Been Explained?]] In: Brit. J. Phil. Sci. 52 (2001), 683-700. http://www.svsu.edu/~koperski/HasChaosBeenExplained.pdf
 
* Jeffrey Koperski: [[Has Chaos Been Explained?]] In: Brit. J. Phil. Sci. 52 (2001), 683-700. http://www.svsu.edu/~koperski/HasChaosBeenExplained.pdf
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=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 
=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 +
 +
 +
 +
====2016====
 +
* Zhangyang Wang, Shiyu Chang, Florin Dolcos, Diane Beck, Ding Liu, and Thomas Huang: [[Brain-Inspired Deep Networks for Image Aesthetics Assessment]]. arXiv:1601.04155v2 [cs.CV] 15 Mar 2016 https://arxiv.org/pdf/1601.04155
  
 
====2015====
 
====2015====

Aktuelle Version vom 11. Dezember 2017, 21:39 Uhr

Verwende Artikel-Template zur Beschreibung von Artikel in Proceedings, Journals, sowie Technical Reports bzw. Buch-Template zur Beschreibung von Proceedings und Bücher


Inhaltsverzeichnis

Bücher

Computers and Creativity 2012

- Jon McCormack, Mark d’Inverno (Herausgeber): Computers and Creativity. 1 Aufl., Springer, Berlin, 2012, ISBN 978-3-642-31726-2, 430 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-31727-9

Design by Evolution: Advances in Evolutionary Design 2008

- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1

Metacreations: Art and Artificial Life 2004

- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten. http://mitpress.mit.edu/books/metacreation

Creative Evolutionary Systems 2001

- Peter J. Bentley, David W. Corne: Creative Evolutionary Systems. 1 Aufl., Academic Press Inc, Orlando, 2001, ISBN 978-1558606739, 576 Seiten. http://dl.acm.org/citation.cfm?id=510349&picked=prox&cfid=441144972&cftoken=22938962

Evolutionary Design by Computers 1999

- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.

Ars Electronica: Genetic Art - Artificial Life 1993

- Karl Gerbel, Peter Weibel (Herausgeber): Ars Electronica: Genetic Art - Artificial Life. 1 Aufl., PVS Verleger, Wien, 1993, ISBN 978-3901196072, 445 Seiten. http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=8745

Evolutionary Art and Computers 1992

- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, Orlando, 1992, ISBN 978-0124371859, 288 Seiten.


EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

João Correia (Herausgeber), Vic Ciesielski (Herausgeber), Antonios Liapis (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198). 1 Aufl., Springer, Berlin, 2017, ISBN 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online), 371 Seiten. DOI: https://doi.org/10.1007/978-3-319-55750-2

EvoMUSART 2016

Colin Johnson (Herausgeber), Vic Ciesielski (Herausgeber), João Correia (Herausgeber), Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596). 1 Aufl., Springer, Berlin, 2016, ISBN 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online), 241 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4

EvoMUSART 2015

Colin Johnson (Herausgeber), Adrian Carballal (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027). 1 Aufl., Springer, Berlin, 2015, ISBN 978-3-319-16497-7, 275 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4

EvoMUSART 2014

Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten. DOI: http://link.springer.com/10.1007/978-3-662-44335-4

EvoMUSART 2013

Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-36955-1

EvoMUSART 2012

Penousal Machado (Herausgeber), Juan Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-29142-5

EvoMUSART 2011

Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-20520-0

EvoMUSART 2010

Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-12242-2

EvoMUSART 2009

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-01129-0

EvoMUSART 2008

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-78761-7

EvoMUSART 2007

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-71805-5

EvoMUSART 2006

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten. DOI: http://link.springer.com/book/10.1007/11732242

EvoMUSART 2005

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten. DOI: http://link.springer.com/book/10.1007/b106856

EvoMUSART 2004

Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten. DOI: http://link.springer.com/book/10.1007/b96500

EvoMUSART 2003

Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten. DOI: http://link.springer.com/book/10.1007/3-540-36605-9

Artikel

Artikel in Büchern

McCormack & d’Inverno: Computers and Creativity 2012

Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008

Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

Bentley & Corne: Creative Evolutionary Systems 2001

Bentley: Evolutionary Design by Computers 1999

Artikel in EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

EvoMUSART 2016

EvoMUSART 2015

EvoMUSART 2014

EvoMUSART 2013

EvoMUSART 2012

EvoMUSART 2011

EvoMUSART 2010

EvoMUSART 2009

EvoMUSART 2008

EvoMUSART 2007

EvoMUSART 2006

EvoMUSART 2005

EvoMUSART 2004

EvoMUSART 2003

Artikel in sonstigen Konferenzen und Workshops

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen

2017

2016

2015

2014

2013

2012

2011

  • Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743

2010

2009

2008

2007

2006

2005

  • Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  • Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78

2004

  • Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  • Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  • Jeffrey Ventrella: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)

2003

  • Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).
  • Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  • Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073

2002

  • Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf

2001

  • Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada

2000

  • Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.

1999

  • Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  • Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  • Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  • Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  • Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  • Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289

1998

  • Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  • John Gero (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41

1997

  • Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  • Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
  • Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210

1996

  • P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
  • Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
  • Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
  • Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)

1995

  • Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
  • Jeffrey Ventrella: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)

1994

  • Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
  • Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
  • Jeffrey Ventrella: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)

1993

  • Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  • Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450

1992

  • Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
  • Stephen Todd; William Latham: Artificial life or surreal art?. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513

1991

  • Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421

1990

  • Karl Sims: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)

< 1990

  • Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155

Artikel in Zeitschriften

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen

2016

C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: Evolutionary art. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965

2015

2014

2013

2012

2011

2010

2009

  • Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
  • Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8

2008

  • Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024

2007

  • Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
  • Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)

2006

  • Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
  • Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
  • Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394

2005

  • Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
  • Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
  • Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik

2004

2003

  • Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594

2002

  • Gary Greenfield: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)

2001

  • Watanabe S (2001): Van Gogh, Chagall and pigeons. Animal Cognition 4:147–151

2000

1999

1998

1997

1996

  • Gell-Mann, M., & Lloyd, S. (1996). Information measures, effective complexity, and total information. Complexity, 2(1), 44-52.

1995

1994

  • Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246

1993

  • van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
  • A.E. Jacquin: Fractal Image Coding: a Review. Proc. of the IEEE, 81(10), 1993
  • Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)

1992

1991

1990

  • Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259

< 1990

  • Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
  • Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
  • Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.

Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen


2016

2015

  • Assunção, Filipe: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015

2014

2013

  • Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.

2012

  • Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)

2011

2010

  • Arnheim, R.: Towards a Psychology of Art, Collected Essays. University of California Press; 45th Anniversary Edition edition (August 13, 2010), ISBN-13: 978-0520266018
  • Boden, M.: Creativity and Art: Three Roads to Surprise. Oxford University Press (2010), ISBN-13: 978-0199590735
  • Koren, L.: Which “Aesthetics” Do You Mean?: Ten Definitions. Imperfect Publishing (2010), ISBN-13: 978-0981484617

2009

  • Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
  • Moradi, I., Scott, A., Gilmore, J., Murphy, C.: Glitch: Designing Imperfection. Mark Batty Publisher (2009), ISBN-13: 978-0979966668

2008

2007

  • Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
  • Colin Martindale: A Neural-Network Theory of Beauty. In: Martindale, C., Locher, P., Petrov, V.M. (eds.) Evolutionary and neurocognitive approaches to aesthetics, creativity, and the arts, pp. 181–194. Baywood Pub., Amityville (2007)
  • Nishio, K., et al.: Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In: Sanchez, E., Shibata, T., Zadeh, L.A. (eds.) Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives, vol. 7. World Scientific (1997). http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
  • Perris, M.: Evolving Ecologically Inspired Drawing Behaviours. MSc dissertation, Department of Informatics, University of Sussex (2007)

2006

  • von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
  • Pfeifer, R., Bongard, J. (2006). How the Body Shapes the Way We Think: A New View of Intelligence. MIT Press. Cambridge, MA
  • Rothlauf, F.: Representations for Genetic and Evolutionary Algorithms, 2nd edn. Physica-Verlag (2006)
  • Tufte, E.R. (2006). Beautiful Evidence. Graphics Press LLC. Cheshire, Connecticut

2005

  • Henriques, N.A.C.: MovieGene: A multimedia production system using evolutionary computation. Master’s thesis, Faculty of Sciences and Technology of the New University of Lisbon (2005)
  • Krokatsis, H., Walwin, J., Flint, J., Levin, J., O’Reilly, S.: You’ll Never Know - Drawing and Random Interference. Hayward Gallery, London (2005). ISBN-13: 978-1853322549

2004

  • Bird, J. (2004). Containing Reality: Epistemological Issues in Generative Art and Science. In: Impossible Nature: The Art of Jon McCormack. Australian Centre for the Moving Image, 40–53
  • Dahlstedt, P.: Sounds Unheard of: Evolutionary algorithms as creative tools for the contemporary composer. PhD thesis, Chalmers University of Technology (2004)
  • Janssen, P.H.T.: A Design Method and a Computational Architecture for Generating and Evolving Building Designs. School of Design, Hong Kong Polytechnic University. Degree of Doctor of Philosophy (2004)
  • Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
  • Yip, C.: Evolving Image Filters. Master’s thesis, Imperial College of Science, Technology, and Medicine (2004)
  • Yu, J. (2004). Evolutionary Design of 2D Fractals and 3D Plant Structures for Computer Graphics. Master’s thesis. Department of Computer Science, University of Calgary. http://hdl.handle.net/1880/42160

2003

  • Kumar, S., Peter J. Bentley: On Growth, Form and Computers. Academic Press, London (2003), ISBN-13: 978-0123909367.
  • Odling-Smee, J., Laland, K.N., Feldman, M.W.: Niche Construction: The Neglected Process in Evolution. Monographs in Population Biology. Princeton University Press, Princeton (2003), ISBN: 9780691044378.
  • Vu, P.: Historical Overview of Research on Attention. Sage Publications, Incorporated (2003).

2002

  • Dartnall, T., ed. (2002). Creativity, Cognition, and Knowledge: An Interaction. Praeger. Westport, Connecticut, ISBN-13: 978-0275976804
  • David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.
  • Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Partridge, D., Rowe, J. (2002). Creativity: A computational modeling approach. In Dartnall, T., ed.: Creativity, Cognition, and Knowledge: An Interaction. Praeger, 211–238
  • Perlin, K.: Noise, hypertexture, antialiasing, and gestures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Pickover, C.: Computers, Pattern, Chaos, and Beauty — Graphics From an Unseen World. Dover Publications (July 24, 2001), ISBN-13: 978-0486417097
  • Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.
  • Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
  • Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.

2001

  • Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.
  • May, R.M.: Stability and Complexity in Model Ecosystems. 2nd edn. Princeton University Press, Princeton (2001), ISBN-13: 978-0691088617.

2000

  • Lewin, R.: Complexity: Life at the Edge of Chaos. University of Chicago Press; 2nd edition, ISBN-13: 978-0226476551.

1999

  • Partridge, D., Rowe, J. (1999). Computers and Creativity. Intellect. Oxford, England, ISBN-13: 978-1871516517.
  • Tsui, E. (1999). Evolutionary Architecture: Nature as a Basis for Design. John Wiley, ISBN-13: 978-0471117261.

1998

  • Smith, P. (1998). Explaining Chaos. Cambridge University Press. New York, ISBN-13: 978-0521477475.
  • Sommerer, C., Mignonneau, L.: Art as a Living System. In Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998

1997

  • Michael A. Rosenman: The Generation of Form Using an Evolutionary Approach. In: Michalewicz, Z. (ed.) Evolutionary Algorithms in Engineering Applications, pp. 69–85. Springer, Heidelberg (1997)
  • Russell, J.A.: Reading emotion from and into faces: Resurrecting a dimensionalcontextual perspective. In: Russel, J.A., Fernández-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 295–320. Cambridge University Press, Cambridge (1997) DOI: http://dx.doi.org/10.1017/CBO9780511659911.015

1996

  • Epstein, J.M.: Growing Artificial Societies: social science from the bottom up. Brookings Institution, Washington (1996), ISBN-13: 978-0262550253.
  • Hargittai, I., Hargittai, M. (1996). Symmetry: A Unifying Concept. Shelter Publications. Bolinas, Calif. Berkeley,
  • Holland, J.H. (1998). Hidden Order: How Adaptation Builds Complexity. Addison Wesley Publishing Company, ISBN-13: 978-0201442304.

1995

1994

  • Boden, M.A. (1994). What is creativity? In Boden, M.A., ed.: Dimensions of Creativity. MIT Press. Cambridge, MA, 75–117, ISBN-13: 978-0262522199.
  • Casti, J.L.: Complexification: explaining a paradoxical world through the science of surprise. HarperCollins, New York (1994), ISBN-13: 978-0060168889.
  • Cohen, J., Stewart, I. (1994). The Collapse of Chaos: Discovering Simplicity in a Complex World. Viking. New York, ISBN-13: 978-0670849833.
  • Hobden, A. (1994). Genetic Algorithms for Graphics Textures. Technical Report EPCC-SS94-03. Edinburgh Parallel Computing Centre (EPCC)
  • Sapidis, N.S. (ed.): Designing Fair Curves and Surfaces: Shape Quality in Geometric Modeling and Computer-Aided Design. SIAM Activity Group on Geometric Design. Society for Industrial and Applied Mathematics (1994), ISBN-13: 978-0898713329. http://dl.acm.org/citation.cfm?id=527539
  • Thom, R.: Structural stability and morphogenesis: an outline of a general theory of models. Westview Press (January 21, 1994), ISBN-13: 978-0201406856.

1993

  • Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.

1992

  • Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)

1991

1990

  • Lotman, I.F.U.M.: Universe of the mind: a semiotic theory of culture. 1990, Bloomington: Indiana University Press, ISBN-13: 978-0253214058.

< 1990

  • Ventrella, J.: Creatures in the complex plane. IRIS Universe (1988)
  • Washburn, D.K., Crowe, D. (1988). Symmetries of Culture: Theory and Practice of Plane Pattern Analysis. University of Washington Press. Seattle, ISBN-13: 978-0295970844. (siehe auch: Crowe, D.: Symmetries of Culture. Proc. Bridges 2001. http://archive.bridgesmathart.org/2001/bridges2001-1.pdf)
  • Birren, F.: Principles of color: a review of past traditions and modern theories of color harmony. Schiffer Publishing (1987), ISBN-13: 978-0887401039.
  • Lord, E.A., Wilson, C.B.: The Mathematical Description of Shape and Form. Halsted Press (1984), ISBN-13: 978-0470200438.
  • Stiny, G., Gips, J.: Shape grammars and the generative specification of paintings and sculpture. In: Freiman, C.V. (ed.) Information Processing, vol. 71, pp. 1460–1465. North Holland Publishing Co., Amsterdam (1971)
  • Moles, A. A. (1966). Information theory and esthetic perception. Urbana,: University of Illinois Press.
  • Bense, M. (1965). Aesthetica; Einführung in die neue Aesthetik. Baden-Baden,: Agis-Verlag.
  • Zipf, George Kingsley: Human Behavior and the Principle of Least Effort: An Introduction to Human Ecology. Martino Fine Books (June 6, 2012), (Reprint from 1949), ISBN-13: 978-1614273127. http://csiss.org/classics/content/99
  • Graves, M.: Design Judgment Test. The Psychological Corporation, New York (1948)
  • Birkhoff, G.: Aesthetic Measure. Harvard University Press, Cambridge (1933)

Unknown date