Literatur zur Evolutionären Kunst: Unterschied zwischen den Versionen

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(2002)
(Artikel in EvoMUSART Konferenzen und Workshops)
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==== [[EvoMUSART 2013]] ====
 
==== [[EvoMUSART 2013]] ====
* [[Jon McCormack]]: [[Aesthetics, Art, Evolution]]. In: EvoMUSART 2013, 1-12. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_1 http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormackEvoMUSART2013.pdf
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* [[Jon McCormack]]: [[Aesthetics, Art, Evolution]]. In: [[EvoMUSART 2013]], 1-12. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_1 http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormackEvoMUSART2013.pdf
  
* [[Victor Ciesielski]], [[Perry Barile]], [[Karen Trist]]: [[Finding Image Features Associated with High Aesthetic Value by Machine Learning]]. In: EvoMUSART 2013, 47-58. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_5 http://www.cs.rmit.edu.au/~vc/papers/evomusart13.pdf
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* [[Victor Ciesielski]], [[Perry Barile]], [[Karen Trist]]: [[Finding Image Features Associated with High Aesthetic Value by Machine Learning]]. In: [[EvoMUSART 2013]], 47-58. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_5 http://www.cs.rmit.edu.au/~vc/papers/evomusart13.pdf
  
* [[Kate Reed]]: [[Aesthetic Measures for Evolutionary Vase Design]]. In: EvoMUSART 2013, 59-71. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_6
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* [[Kate Reed]]: [[Aesthetic Measures for Evolutionary Vase Design]]. In: [[EvoMUSART 2013]], 59-71. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_6
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], [[Rick Parent]]: [[Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution]]. In: EvoMUSART 2013, 72-84. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_7
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* [[Jonathan Eisenmann]], [[Matthew Lewis]], [[Rick Parent]]: [[Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution]]. In: [[EvoMUSART 2013]], 72-84. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_7
  
* [[Mohammad Majid al-Rifaie]], [[John Mark Bishop]]: [[Swarmic Sketches and Attention Mechanism]]. In: EvoMUSART 2013, 85-96. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_8
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* [[Mohammad Majid al-Rifaie]], [[John Mark Bishop]]: [[Swarmic Sketches and Attention Mechanism]]. In: [[EvoMUSART 2013]], 85-96. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_8
  
* [[Mohammad Majid al-Rifaie]], [[John Mark Bishop]]: [[Swarmic Paintings and Colour Attention]]. In: EvoMUSART 2013, 97-108. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_9
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* [[Mohammad Majid al-Rifaie]], [[John Mark Bishop]]: [[Swarmic Paintings and Colour Attention]]. In: [[EvoMUSART 2013]], 97-108. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_9
  
* [[Eelco den Heijer]]: [[Evolving Glitch Art]]. In: EvoMUSART 2013, 109-120. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_10 http://www.few.vu.nl/~eelco/publications/Eelco-den-Heijer-Evolving-Glitch-2013.pdf
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* [[Eelco den Heijer]]: [[Evolving Glitch Art]]. In: [[EvoMUSART 2013]], 109-120. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_10 http://www.few.vu.nl/~eelco/publications/Eelco-den-Heijer-Evolving-Glitch-2013.pdf
  
* [[Mario García Valdez]], [[Leonardo Trujillo]], [[Francisco Fernández de Vega]], [[Juan Julián Merelo Guervós]], [[Gustavo Olague]]: [[EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design]]. In: EvoMUSART 2013, 121-132. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_11  
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* [[Mario García Valdez]], [[Leonardo Trujillo]], [[Francisco Fernández de Vega]], [[Juan Julián Merelo Guervós]], [[Gustavo Olague]]: [[EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design]]. In: [[EvoMUSART 2013]], 121-132. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_11  
  
 
* [[João Correia]], [[Penousal Machado]], [[Juan Romero]], [[Adrián Carballal]]: [[Feature Selection and Novelty in Computational Aesthetics]]. In: [[EvoMUSART 2013]], 133-144. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_12 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13.pdf
 
* [[João Correia]], [[Penousal Machado]], [[Juan Romero]], [[Adrián Carballal]]: [[Feature Selection and Novelty in Computational Aesthetics]]. In: [[EvoMUSART 2013]], 133-144. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_12 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13.pdf
  
* [[Patrick Janssen]], [[Vignesh Kaushik]]: [[Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints]]. In: EvoMUSART 2013, 157-167. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_14
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* [[Patrick Janssen]], [[Vignesh Kaushik]]: [[Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints]]. In: [[EvoMUSART 2013]], 157-167. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_14
  
* [[Malik Nairat]], [[Palle Dahlstedt]], [[Mats G. Nordahl]]: [[Story Characterization Using Interactive Evolution in a Multi-Agent System]]. In: EvoMUSART 2013, 168-179. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_15
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* [[Malik Nairat]], [[Palle Dahlstedt]], [[Mats G. Nordahl]]: [[Story Characterization Using Interactive Evolution in a Multi-Agent System]]. In: [[EvoMUSART 2013]], 168-179. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_15
  
* [[Antonios Liapis]], [[Georgios N. Yannakakis]], [[Julian Togelius]]: [[Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining]]. In: EvoMUSART 2013, 180-191. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_16 http://yannakakis.net/wp-content/uploads/2013/08/SentientWorld.pdf
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* [[Antonios Liapis]], [[Georgios N. Yannakakis]], [[Julian Togelius]]: [[Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining]]. In: [[EvoMUSART 2013]], 180-191. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_16 http://yannakakis.net/wp-content/uploads/2013/08/SentientWorld.pdf
  
 
==== [[EvoMUSART 2012]] ====
 
==== [[EvoMUSART 2012]] ====
* [[Steven Bergen]], [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution]]. In: EvoMUSART 2012, 11-22. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_2
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* [[Steven Bergen]], [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution]]. In: [[EvoMUSART 2012]], 11-22. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_2
  
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Anthony Brabazon]], [[Michael O'Neill]]: [[A Local Search Interface for Interactive Evolutionary Architectural Design]]. In: EvoMUSART 2012, 23-34. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_3 http://ncra.ucd.ie/papers/localsearchinterface.pdf
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* [[Jonathan Byrne]], [[Erik Hemberg]], [[Anthony Brabazon]], [[Michael O'Neill]]: [[A Local Search Interface for Interactive Evolutionary Architectural Design]]. In: [[EvoMUSART 2012]], 23-34. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_3 http://ncra.ucd.ie/papers/localsearchinterface.pdf
  
* [[Simon Colton]]: [[Evolving a Library of Artistic Scene Descriptors]]. In: EvoMUSART 2012, 35-47. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_4 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.299.421&rep=rep1&type=pdf
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* [[Simon Colton]]: [[Evolving a Library of Artistic Scene Descriptors]]. In: [[EvoMUSART 2012]], 35-47. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_4 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.299.421&rep=rep1&type=pdf
  
* [[Eelco den Heijer]], [[A. E. Eiben]]: [[Evolving Pop Art Using Scalable Vector Graphics]]. In: EvoMUSART 2012, 48-59. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_5
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* [[Eelco den Heijer]], [[A. E. Eiben]]: [[Evolving Pop Art Using Scalable Vector Graphics]]. In: [[EvoMUSART 2012]], 48-59. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_5
  
* [[Eelco den Heijer]], [[A. E. Eiben]]: [[Maintaining Population Diversity in Evolutionary Art]]. In: EvoMUSART 2012, 60-71. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_6
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* [[Eelco den Heijer]], [[A. E. Eiben]]: [[Maintaining Population Diversity in Evolutionary Art]]. In: [[EvoMUSART 2012]], 60-71. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_6
  
* [[Gary Greenfield]]: [[A Platform for Evolving Controllers for Simulated Drawing Robots]]. In: EvoMUSART 2012, 108-116. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_10
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* [[Gary Greenfield]]: [[A Platform for Evolving Controllers for Simulated Drawing Robots]]. In: [[EvoMUSART 2012]], 108-116. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_10
  
* [[Gregory Hornby]], [[Josh Bongard]]: [[Learning Comparative User Models for Accelerating Human-Computer Collaborative Search]]. In: EvoMUSART 2012, 117-128. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.310.1679&rep=rep1&type=pdf
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* [[Gregory Hornby]], [[Josh Bongard]]: [[Learning Comparative User Models for Accelerating Human-Computer Collaborative Search]]. In: [[EvoMUSART 2012]], 117-128. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.310.1679&rep=rep1&type=pdf
  
* [[Colin G. Johnson]]: [[Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?]] In: EvoMUSART 2012, 129-140. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_12
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* [[Colin G. Johnson]]: [[Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?]] In: [[EvoMUSART 2012]], 129-140. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_12
  
* [[Yang Li]], [[Changjun Hu]], [[Ming Chen]], [[Jingyuan Hu]]: [[Investigating Aesthetic Features to Model Human Preference in Evolutionary Art]]. In: EvoMUSART 2012, 153-164. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_14
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* [[Yang Li]], [[Changjun Hu]], [[Ming Chen]], [[Jingyuan Hu]]: [[Investigating Aesthetic Features to Model Human Preference in Evolutionary Art]]. In: [[EvoMUSART 2012]], 153-164. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_14
  
* [[Penousal Machado]], [[João Correia]], [[Juan Romero]]: [[Expression-Based Evolution of Faces]]. In: EvoMUSART 2012, 187-198. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_17 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mjc12a.pdf
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* [[Penousal Machado]], [[João Correia]], [[Juan Romero]]: [[Expression-Based Evolution of Faces]]. In: [[EvoMUSART 2012]], 187-198. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_17 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mjc12a.pdf
  
* [[James McDermott]]: [[Graph Grammars as a Representation for Interactive Evolutionary 3D Design]]. In: EvoMUSART 2012, 199-210. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_18
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* [[James McDermott]]: [[Graph Grammars as a Representation for Interactive Evolutionary 3D Design]]. In: [[EvoMUSART 2012]], 199-210. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_18
  
 
==== [[EvoMUSART 2011]] ====  
 
==== [[EvoMUSART 2011]] ====  
* [[Jonathan Byrne | Byrne, Jonathan]]; [[Michael Fenton | Fenton, Michael]]; [[James McDermott | McDermott, James]]; [[James McDermott | McDermott, James]]; [[Michael O'Neill | O'Neill, Michael]]; [[Ciaran McNally | McNally, Ciaran]]; [[Elizabeth Shotton | Shotton, Elizabeth]]: [[Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design]]. In: EvoMUSART 2011, 204-213. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_21 http://ncra.ucd.ie/papers/multiDesign.pdf
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* [[Jonathan Byrne | Byrne, Jonathan]]; [[Michael Fenton | Fenton, Michael]]; [[James McDermott | McDermott, James]]; [[James McDermott | McDermott, James]]; [[Michael O'Neill | O'Neill, Michael]]; [[Ciaran McNally | McNally, Ciaran]]; [[Elizabeth Shotton | Shotton, Elizabeth]]: [[Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design]]. In: [[EvoMUSART 2011]], 204-213. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_21 http://ncra.ucd.ie/papers/multiDesign.pdf
  
* [[Simon Colton | Colton, Simon]]; [[Michael Cook | Cook, Michael]]; [[Azalea Raad | Raad, Azalea]]: [[Ludic Considerations of Tablet-Based Evo-Art]]. In: EvoMUSART 2011, 223-233. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_23 http://ccg.doc.gold.ac.uk/papers/colton_evomusart11.pdf
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* [[Simon Colton | Colton, Simon]]; [[Michael Cook | Cook, Michael]]; [[Azalea Raad | Raad, Azalea]]: [[Ludic Considerations of Tablet-Based Evo-Art]]. In: [[EvoMUSART 2011]], 223-233. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_23 http://ccg.doc.gold.ac.uk/papers/colton_evomusart11.pdf
  
* [[Eelco den Heijer | Heijer, Eelco den]]; [[A. E. Eiben | Eiben, A. E.]]: [[Evolving Art Using Multiple Aesthetic Measures]]. In: EvoMUSART 2011, 234-243. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_24 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-Using-Multiple-Aesthetic-Measures-2011.pdf
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* [[Eelco den Heijer | Heijer, Eelco den]]; [[A. E. Eiben | Eiben, A. E.]]: [[Evolving Art Using Multiple Aesthetic Measures]]. In: [[EvoMUSART 2011]], 234-243. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_24 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-Using-Multiple-Aesthetic-Measures-2011.pdf
  
* [[Tom De Smedt | Smedt, Tom De]]; [[Ludivine Lechat | Lechat, Ludivine]]; [[Walter Daelemans | Daelemans, Walter]]: [[Generative Art Inspired by Nature, Using NodeBox]]. In: EvoMUSART 2011, 264-273. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_27 http://www.clips.ua.ac.be/sites/default/files/desmedt-generative-art.pdf
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* [[Tom De Smedt | Smedt, Tom De]]; [[Ludivine Lechat | Lechat, Ludivine]]; [[Walter Daelemans | Daelemans, Walter]]: [[Generative Art Inspired by Nature, Using NodeBox]]. In: [[EvoMUSART 2011]], 264-273. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_27 http://www.clips.ua.ac.be/sites/default/files/desmedt-generative-art.pdf
  
* [[Anikó Ekárt | Ekárt, Anikó]]; [[Divya Sharma | Sharma, Divya]]; [[Stayko Chalakov | Chalakov, Stayko]]: [[Modelling Human Preference in Evolutionary Art]]. In: EvoMUSART 2011, 303-312. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_31 http://core.kmi.open.ac.uk/download/pdf/4896281.pdf
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* [[Anikó Ekárt | Ekárt, Anikó]]; [[Divya Sharma | Sharma, Divya]]; [[Stayko Chalakov | Chalakov, Stayko]]: [[Modelling Human Preference in Evolutionary Art]]. In: [[EvoMUSART 2011]], 303-312. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_31 http://core.kmi.open.ac.uk/download/pdf/4896281.pdf
  
* [[Robert W. J. Flack | Flack, Robert W. J.]]; [[Brian J. Ross | Ross, Brian J.]]: [[Evolution of Architectural Floor Plans]]. In: EvoMUSART 2011, 313-322. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_32
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* [[Robert W. J. Flack | Flack, Robert W. J.]]; [[Brian J. Ross | Ross, Brian J.]]: [[Evolution of Architectural Floor Plans]]. In: [[EvoMUSART 2011]], 313-322. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_32
  
* [[Liraz Mor | Mor, Liraz]]; [[Chao Liu | Liu, Chao]]; [[Sebastian Von Mammen | Von Mammen, Sebastian]]: [[Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture]]. In: EvoMUSART 2011, 364-373. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_37
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* [[Liraz Mor | Mor, Liraz]]; [[Chao Liu | Liu, Chao]]; [[Sebastian Von Mammen | Von Mammen, Sebastian]]: [[Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture]]. In: [[EvoMUSART 2011]], 364-373. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_37
  
* [[Miguel Nicolau | Nicolau, Miguel]]; [[Dan Costelloe | Costelloe, Dan]]: [[Using Grammatical Evolution to Parameterise Interactive 3D Image Generation]]. In: EvoMUSART 2011, 374-383. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_38 http://ncra.ucd.ie/papers/66250374.pdf
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* [[Miguel Nicolau | Nicolau, Miguel]]; [[Dan Costelloe | Costelloe, Dan]]: [[Using Grammatical Evolution to Parameterise Interactive 3D Image Generation]]. In: [[EvoMUSART 2011]], 374-383. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_38 http://ncra.ucd.ie/papers/66250374.pdf
  
* [[Craig Reynolds | Reynolds, Craig]]: [[Evolving Textures from High Level Descriptions: Gray with an Accent Color]]. In: EvoMUSART 2011, 384-393. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_39
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* [[Craig Reynolds | Reynolds, Craig]]: [[Evolving Textures from High Level Descriptions: Gray with an Accent Color]]. In: [[EvoMUSART 2011]], 384-393. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_39
  
* [[Juan Romero | Romero, Juan]]; [[Penousal Machado | Machado, Penousal]]; [[Adrian Carballal | Carballal, Adrian]]; [[Olga Osorio | Osorio, Olga]]: [[Aesthetic Classification and Sorting Based on Image Compression]]. In: EvoMUSART 2011, 394-403. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_40 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmco11.pdf
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* [[Juan Romero | Romero, Juan]]; [[Penousal Machado | Machado, Penousal]]; [[Adrian Carballal | Carballal, Adrian]]; [[Olga Osorio | Osorio, Olga]]: [[Aesthetic Classification and Sorting Based on Image Compression]]. In: [[EvoMUSART 2011]], 394-403. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_40 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmco11.pdf
  
* [[Paulo Urbano | Urbano, Paulo]]: [[The T. albipennis Sand Painting Artists]]. In: EvoMUSART 2011, 414-423. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_42
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* [[Paulo Urbano | Urbano, Paulo]]: [[The T. albipennis Sand Painting Artists]]. In: [[EvoMUSART 2011]], 414-423. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_42
  
* [[Eirini Vouliouri | Vouliouri, Eirini]]: [[Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation]]. In: EvoMUSART 2011, 424-433. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_43
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* [[Eirini Vouliouri | Vouliouri, Eirini]]: [[Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation]]. In: [[EvoMUSART 2011]], 424-433. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_43
  
 
==== [[EvoMUSART 2010]] ====  
 
==== [[EvoMUSART 2010]] ====  
* [[Jae C. Oh | Oh, Jae C.]].; [[Edward Zajec | Zajec, Edward]]: [[Evolving Artistic Styles through Visual Dialogues]]. In: EvoMUSART 2010, 261-270. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_27  
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* [[Jae C. Oh | Oh, Jae C.]].; [[Edward Zajec | Zajec, Edward]]: [[Evolving Artistic Styles through Visual Dialogues]]. In: [[EvoMUSART 2010]], 261-270. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_27  
  
* [[Penousal Machado | Machado, Penousal]]; [[Henrique Nunes | Nunes, Henrique]]; [[Juan Romero | Romero, Juan]]: [[Graph-Based Evolution of Visual Languages]]. In: EvoMUSART 2010, 271-280. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_28 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mnr10.pdf  
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* [[Penousal Machado | Machado, Penousal]]; [[Henrique Nunes | Nunes, Henrique]]; [[Juan Romero | Romero, Juan]]: [[Graph-Based Evolution of Visual Languages]]. In: [[EvoMUSART 2010]], 271-280. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_28 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mnr10.pdf  
  
* [[Shahrul Badariah Mat Sah | Sah, Shahrul Badariah Mat]]; [[Victor Ciesielski | Ciesielski, Victor]]; [[Daryl D’Souza | D’Souza, Daryl]]: [[Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections]]. In: EvoMUSART 2010, 281-290. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_29 http://www.cs.rmit.edu.au/~vc/papers/evomusart10.pdf
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* [[Shahrul Badariah Mat Sah | Sah, Shahrul Badariah Mat]]; [[Victor Ciesielski | Ciesielski, Victor]]; [[Daryl D’Souza | D’Souza, Daryl]]: [[Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections]]. In: [[EvoMUSART 2010]], 281-290. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_29 http://www.cs.rmit.edu.au/~vc/papers/evomusart10.pdf
  
* [[Gary Greenfield | Greenfield, Gary]]: [[Generative Art and Evolutionary Refinement]]. In: EvoMUSART 2010, 291-300. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_30  
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* [[Gary Greenfield | Greenfield, Gary]]: [[Generative Art and Evolutionary Refinement]]. In: [[EvoMUSART 2010]], 291-300. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_30  
  
* [[Yang Li | Li, Yang]]; [[Chang-Jun Hu | Hu, Chang-Jun]]: [[Aesthetic Learning in an Interactive Evolutionary Art System]]. In: EvoMUSART 2010, 301-310. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_31
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* [[Yang Li | Li, Yang]]; [[Chang-Jun Hu | Hu, Chang-Jun]]: [[Aesthetic Learning in an Interactive Evolutionary Art System]]. In: [[EvoMUSART 2010]], 301-310. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_31
  
* [[Eelco den Heijer | Heijer, Eelco den]]; [[A. E. Eiben | Eiben, A. E.]]: [[Comparing Aesthetic Measures for Evolutionary Art]]. In: EvoMUSART 2010, 311-320. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_32 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Comparing-aesthetic-Measures-for-Evolutionary-Art-2010.pdf
+
* [[Eelco den Heijer | Heijer, Eelco den]]; [[A. E. Eiben | Eiben, A. E.]]: [[Comparing Aesthetic Measures for Evolutionary Art]]. In: [[EvoMUSART 2010]], 311-320. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_32 http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Comparing-aesthetic-Measures-for-Evolutionary-Art-2010.pdf
  
* [[Philip Galanter | Galanter, Philip]]: [[The Problem with Evolutionary Art Is]]. In: EvoMUSART 2010, 321-330. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_33 http://philipgalanter.com/downloads/evostar2010%20-%20galanter%20-%20the%20problem%20with%20evo%20art.pdf
+
* [[Philip Galanter | Galanter, Philip]]: [[The Problem with Evolutionary Art Is]]. In: [[EvoMUSART 2010]], 321-330. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_33 http://philipgalanter.com/downloads/evostar2010%20-%20galanter%20-%20the%20problem%20with%20evo%20art.pdf
  
 
==== [[EvoMUSART 2009]] ====  
 
==== [[EvoMUSART 2009]] ====  
* [[Simon Colton | Colton, Simon]]; [[Pedro Torres | Torres, Pedro]]: [[Evolving Approximate Image Filters]]. In: EvoMUSART 2009, 467-477. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_53
+
* [[Simon Colton | Colton, Simon]]; [[Pedro Torres | Torres, Pedro]]: [[Evolving Approximate Image Filters]]. In: [[EvoMUSART 2009]], 467-477. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_53
  
 
* [[Palle Dahlstedt | Dahlstedt, Palle]]: [[On the Role of Temporary Storage in Interactive Evolution]]. In: EvoMUSART 2009, 478-487. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_54  
 
* [[Palle Dahlstedt | Dahlstedt, Palle]]: [[On the Role of Temporary Storage in Interactive Evolution]]. In: EvoMUSART 2009, 478-487. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_54  

Version vom 10. Januar 2015, 22:51 Uhr

Inhaltsverzeichnis

Bücher

Computers and Creativity 2012

- Jon McCormack, Mark d’Inverno (Herausgeber): Computers and Creativity. 1 Aufl., Springer, Berlin, 2012, ISBN 978-3-642-31726-2, 430 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-31727-9

Design by Evolution: Advances in Evolutionary Design 2008

- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1

Metacreations: Art and Artificial Life 2004

- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten. http://mitpress.mit.edu/books/metacreation

Creative Evolutionary Systems 2001

- Peter J. Bentley, David W. Corne: Creative Evolutionary Systems. 1 Aufl., Academic Press Inc, Orlando, 2001, ISBN 978-1558606739, 576 Seiten. http://dl.acm.org/citation.cfm?id=510349&picked=prox&cfid=441144972&cftoken=22938962

Evolutionary Design by Computers 1999

- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.

Ars Electronica: Genetic Art - Artificial Life 1993

- Karl Gerbel, Peter Weibel (Herausgeber): Ars Electronica: Genetic Art - Artificial Life. 1 Aufl., PVS Verleger, Wien, 1993, ISBN 978-3901196072, 445 Seiten. http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=8745

Evolutionary Art and Computers 1992

- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, Orlando, 1992, ISBN 978-0124371859, 288 Seiten.


EvoMUSART Konferenzen und Workshops

EvoMUSART 2014

Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten. DOI: http://link.springer.com/10.1007/978-3-662-44335-4

EvoMUSART 2013

Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-36955-1

EvoMUSART 2012

Penousal Machado (Herausgeber), Juan Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-29142-5

EvoMUSART 2011

Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-20520-0

EvoMUSART 2010

Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-12242-2

EvoMUSART 2009

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-01129-0

EvoMUSART 2008

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-78761-7

EvoMUSART 2007

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-71805-5

EvoMUSART 2006

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten. DOI: http://link.springer.com/book/10.1007/11732242

EvoMUSART 2005

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten. DOI: http://link.springer.com/book/10.1007/b106856

EvoMUSART 2004

Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten. DOI: http://link.springer.com/book/10.1007/b96500

EvoMUSART 2003

Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten. DOI: http://link.springer.com/book/10.1007/3-540-36605-9

Artikel

Artikel in Büchern

McCormack & d’Inverno: Computers and Creativity 2012

Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008

Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

Bentley & Corne: Creative Evolutionary Systems 2001

Bentley: Evolutionary Design by Computers 1999

  • Todd, Stephen; Latham, William: The Mutation and growth of Art by Computers. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 221-250
  • Rowbottom, Andrew: Evolutionary Art and form. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 261-278

Artikel in EvoMUSART Konferenzen und Workshops

EvoMUSART 2014

EvoMUSART 2013

EvoMUSART 2012

EvoMUSART 2011

EvoMUSART 2010

EvoMUSART 2009

EvoMUSART 2008

EvoMUSART 2007

EvoMUSART 2006

EvoMUSART 2005

EvoMUSART 2004

http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf

EvoMUSART 2003

Artikel in sonstigen Konferenzen und Workshops

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, GP-Bibliography, Comp Aesthetic-Konferenzen,

2014

2013

2012

2011

  • Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
  • Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088

2010

  • Gary Greenfield: On simulating drawing robots with straight line motion but curvilinear pen paths. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
  • László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
  • Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058

2009

  • Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032

2008

  • Wijesinghe, G., Mat Sah, S.B., Ciesielski, V.: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165

2007

  • Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
  • Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
  • Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166

2006

2005

  • Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  • Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78

2004

  • Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  • Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  • Ventrella, J.: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)

2003

  • Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).
  • Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  • Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073

2002

  • Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf

2001

  • Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada

2000

  • Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.

1999

  • Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  • Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  • Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  • Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  • Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  • Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
  • Takagi, H., Kishi, K.: On-line knowledge embedding for an interactive EC-based montage system. Third International Conference Knowledge-Based Intelligent Information Engineering Systems, 1999. pp. 280–283 (December 1999), http://dx.doi.org/10.1109/kes.1999.820178

1998

  • Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  • John Gero (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41

1997

  • Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  • Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
  • Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210

1996

  • P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
  • Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
  • Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
  • Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)

1995

  • Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
  • Ventrella, J.: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)

1994

  • Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
  • Sims, K.: Evolving 3D morphology and behavior. In: Proc. of Artificial Life IV (1994)
  • Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
  • Ventrella, J.: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)

1993

  • Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  • Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450

1992

  • Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324

1991

  • Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421
  • Todd S.; Latham W., 1992: Artificial life or surreal art?. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13,. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513

1990

  • Sims, K.: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)

< 1990

  • Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155

Artikel in Zeitschriften

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, GP-Bibliography

2014

2013

2012

2011

2010

  • Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI:10.1080/14626268.2010.483688

2009

  • Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
  • Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8

2008

  • Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024

2007

  • Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
  • Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)

2006

  • Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
  • Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
  • Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394

2005

  • Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
  • Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
  • Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik

2004

  • Greenfield, G.R. (2004). Automated recoloring of evolved designs using evolved palettes. Journal of Mathematics & Design, 4(1): 47–54 (zitiert in: Proceedings of ISAMA 2010: http://www.isama.org/hyperseeing/10/10b.pdf)

2003

  • Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594

2002

  • Greenfield, G.: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)

2001

  • Watanabe S (2001): Van Gogh, Chagall and pigeons. Animal Cognition 4:147–151

2000

1999

  • Sommerer, C., Mignonneau, L.: Art as a Living System: Interactive Computer Artworks. In: Leonardo, June 1999, Vol. 32, No. 3, Pages 165-173. DOI: 10.1162/002409499553190

1998

1997

1996

  • Gell-Mann, M., & Lloyd, S. (1996). Information measures, effective complexity, and total information. Complexity, 2(1), 44-52.

1995

1994

  • Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246

1993

  • van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
  • A.E. Jacquin: Fractal Image Coding: a Review. Proc. of the IEEE, 81(10), 1993
  • Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)

1992

1991

1990

  • Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259

< 1990

  • Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
  • Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
  • Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.

Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen

2014

2013

  • Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.

2012

  • Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)

2011

2010

  • Arnheim, R.: Towards a Psychology of Art, Collected Essays. University of California Press; 45th Anniversary Edition edition (August 13, 2010), ISBN-13: 978-0520266018
  • Boden, M.: Creativity and Art: Three Roads to Surprise. Oxford University Press (2010), ISBN-13: 978-0199590735
  • Koren, L.: Which “Aesthetics” Do You Mean?: Ten Definitions. Imperfect Publishing (2010), ISBN-13: 978-0981484617

2009

  • Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
  • Moradi, I., Scott, A., Gilmore, J., Murphy, C.: Glitch: Designing Imperfection. Mark Batty Publisher (2009), ISBN-13: 978-0979966668

2008

pp. 241-263. Amsterdam: Valiz. http://ellendissanayake.com/publications/pdf/EllenDissanayake_ArtsAfterDarwinWAS08.pdf

2007

  • Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
  • von Buelow, P.: Genetically Engineered Architecture - Design Exploration with Evolutionary Computation. VDM Verlag (2007), ISBN-13: 978-3836447218
  • Colin Martindale: A Neural-Network Theory of Beauty. In: Martindale, C., Locher, P., Petrov, V.M. (eds.) Evolutionary and neurocognitive approaches to aesthetics, creativity, and the arts, pp. 181–194. Baywood Pub., Amityville (2007)
  • Nishio, K., et al.: Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In: Sanchez, E., Shibata, T., Zadeh, L.A. (eds.) Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives, vol. 7. World Scientific (1997). http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
  • Perris, M.: Evolving Ecologically Inspired Drawing Behaviours. MSc dissertation, Department of Informatics, University of Sussex (2007)

2006

  • von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
  • Pfeifer, R., Bongard, J. (2006). How the Body Shapes the Way We Think: A New View of Intelligence. MIT Press. Cambridge, MA
  • Rothlauf, F.: Representations for Genetic and Evolutionary Algorithms, 2nd edn. Physica-Verlag (2006)
  • Tufte, E.R. (2006). Beautiful Evidence. Graphics Press LLC. Cheshire, Connecticut

2005

  • Henriques, N.A.C.: MovieGene: A multimedia production system using evolutionary computation. Master’s thesis, Faculty of Sciences and Technology of the New University of Lisbon (2005)
  • Krokatsis, H., Walwin, J., Flint, J., Levin, J., O’Reilly, S.: You’ll Never Know - Drawing and Random Interference. Hayward Gallery, London (2005). ISBN-13: 978-1853322549

2004

  • Bird, J. (2004). Containing Reality: Epistemological Issues in Generative Art and Science. In: Impossible Nature: The Art of Jon McCormack. Australian Centre for the Moving Image, 40–53
  • Dahlstedt, P.: Sounds Unheard of: Evolutionary algorithms as creative tools for the contemporary composer. PhD thesis, Chalmers University of Technology (2004)
  • Janssen, P.H.T.: A Design Method and a Computational Architecture for Generating and Evolving Building Designs. School of Design, Hong Kong Polytechnic University. Degree of Doctor of Philosophy (2004)
  • Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
  • Yip, C.: Evolving Image Filters. Master’s thesis, Imperial College of Science, Technology, and Medicine (2004)
  • Yu, J. (2004). Evolutionary Design of 2D Fractals and 3D Plant Structures for Computer Graphics. Master’s thesis. Department of Computer Science, University of Calgary. http://hdl.handle.net/1880/42160

2003

  • Kumar, S., Bentley, P.: On Growth, Form and Computers. Academic Press, London (2003), ISBN-13: 978-0123909367.
  • Odling-Smee, J., Laland, K.N., Feldman, M.W.: Niche Construction: The Neglected Process in Evolution. Monographs in Population Biology. Princeton University Press, Princeton (2003), ISBN: 9780691044378.
  • Vu, P.: Historical Overview of Research on Attention. Sage Publications, Incorporated (2003).

2002

  • Dartnall, T., ed. (2002). Creativity, Cognition, and Knowledge: An Interaction. Praeger. Westport, Connecticut, ISBN-13: 978-0275976804
  • David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.
  • Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Partridge, D., Rowe, J. (2002). Creativity: A computational modeling approach. In Dartnall, T., ed.: Creativity, Cognition, and Knowledge: An Interaction. Praeger, 211–238
  • Perlin, K.: Noise, hypertexture, antialiasing, and gestures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Pickover, C.: Computers, Pattern, Chaos, and Beauty — Graphics From an Unseen World. Dover Publications (July 24, 2001), ISBN-13: 978-0486417097
  • Staudek, T. (2002). Exact Aesthetics. Object and Scene to Message. PhD thesis. Faculty of Informatics, Masaryk University of Brno.
  • Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.
  • Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
  • Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.

2001

  • Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.
  • May, R.M.: Stability and Complexity in Model Ecosystems. 2nd edn. Princeton University Press, Princeton (2001), ISBN-13: 978-0691088617.

2000

  • Lewin, R.: Complexity: Life at the Edge of Chaos. University of Chicago Press; 2nd edition, ISBN-13: 978-0226476551.

1999

  • Partridge, D., Rowe, J. (1999). Computers and Creativity. Intellect. Oxford, England, ISBN-13: 978-1871516517.
  • Tsui, E. (1999). Evolutionary Architecture: Nature as a Basis for Design. John Wiley, ISBN-13: 978-0471117261.

1998

  • Smith, P. (1998). Explaining Chaos. Cambridge University Press. New York, ISBN-13: 978-0521477475.
  • Sommerer, C., Mignonneau, L.: Art as a Living System. In Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998

1997

  • Russell, J.A.: Reading emotion from and into faces: Resurrecting a dimensionalcontextual perspective. In: Russel, J.A., Fernández-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 295–320. Cambridge University Press, Cambridge (1997) DOI: http://dx.doi.org/10.1017/CBO9780511659911.015

1996

  • Epstein, J.M.: Growing Artificial Societies: social science from the bottom up. Brookings Institution, Washington (1996), ISBN-13: 978-0262550253.
  • Hargittai, I., Hargittai, M. (1996). Symmetry: A Unifying Concept. Shelter Publications. Bolinas, Calif. Berkeley,
  • Holland, J.H. (1998). Hidden Order: How Adaptation Builds Complexity. Addison Wesley Publishing Company, ISBN-13: 978-0201442304.

1995

1994

  • Boden, M.A. (1994). What is creativity? In Boden, M.A., ed.: Dimensions of Creativity. MIT Press. Cambridge, MA, 75–117, ISBN-13: 978-0262522199.
  • Casti, J.L.: Complexification: explaining a paradoxical world through the science of surprise. HarperCollins, New York (1994), ISBN-13: 978-0060168889.
  • Cohen, J., Stewart, I. (1994). The Collapse of Chaos: Discovering Simplicity in a Complex World. Viking. New York, ISBN-13: 978-0670849833.
  • Hobden, A. (1994). Genetic Algorithms for Graphics Textures. Technical Report EPCC-SS94-03. Edinburgh Parallel Computing Centre (EPCC)
  • Sapidis, N.S. (ed.): Designing Fair Curves and Surfaces: Shape Quality in Geometric Modeling and Computer-Aided Design. SIAM Activity Group on Geometric Design. Society for Industrial and Applied Mathematics (1994), ISBN-13: 978-0898713329. http://dl.acm.org/citation.cfm?id=527539
  • Thom, R.: Structural stability and morphogenesis: an outline of a general theory of models. Westview Press (January 21, 1994), ISBN-13: 978-0201406856.

1993

  • Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.

1992

  • Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)
  • Todd, S., Latham, W.: Artificial life or surreal art? In: Varela, F.J., Bourgine, P. (eds.) Toward a Practice of Autonomous Systems (A Bradford Book), pp. 504–513. MIT Press, Cambridge (1992).

1991

  • Todd, S., Latham, W.: Mutator: a subjective human interface for evolution of computer sculptures. Tech. rep. (1991)

1990

  • Lotman, I.F.U.M.: Universe of the mind: a semiotic theory of culture. 1990, Bloomington: Indiana University Press, ISBN-13: 978-0253214058.

< 1990

  • Ventrella, J.: Creatures in the complex plane. IRIS Universe (1988)
  • Washburn, D.K., Crowe, D. (1988). Symmetries of Culture: Theory and Practice of Plane Pattern Analysis. University of Washington Press. Seattle, ISBN-13: 978-0295970844. (siehe auch: Crowe, D.: Symmetries of Culture. Proc. Bridges 2001. http://archive.bridgesmathart.org/2001/bridges2001-1.pdf)
  • Birren, F.: Principles of color: a review of past traditions and modern theories of color harmony. Schiffer Publishing (1987), ISBN-13: 978-0887401039.
  • Lord, E.A., Wilson, C.B.: The Mathematical Description of Shape and Form. Halsted Press (1984), ISBN-13: 978-0470200438.
  • Stiny, G., Gips, J.: Shape grammars and the generative specification of paintings and sculpture. In: Freiman, C.V. (ed.) Information Processing, vol. 71, pp. 1460–1465. North Holland Publishing Co., Amsterdam (1971)
  • Moles, A. A. (1966). Information theory and esthetic perception. Urbana,: University of Illinois Press.
  • Bense, M. (1965). Aesthetica; Einführung in die neue Aesthetik. Baden-Baden,: Agis-Verlag.
  • Zipf, George Kingsley: Human Behavior and the Principle of Least Effort: An Introduction to Human Ecology. Martino Fine Books (June 6, 2012), (Reprint from 1949), ISBN-13: 978-1614273127. http://csiss.org/classics/content/99
  • Graves, M.: Design Judgment Test. The Psychological Corporation, New York (1948)
  • Birkhoff, G.: Aesthetic Measure. Harvard University Press, Cambridge (1933)

Unknown date