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== '''EvoMUSART Konferenzen und Workshops''' ==  
 
== '''EvoMUSART Konferenzen und Workshops''' ==  
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===[[EvoMUSART 2017]]===
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{{LitBook |Autor = [[João Correia]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[Antonios Liapis]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2017 | ISBN = 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online) | Seiten = 371 }}DOI: https://doi.org/10.1007/978-3-319-55750-2
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===[[EvoMUSART 2016]]===
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{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[João Correia]] (Herausgeber), [[Penousal Machado]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2016 | ISBN = 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online) | Seiten = 241 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4
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===[[EvoMUSART 2015]]===
 
===[[EvoMUSART 2015]]===
 
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
 
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
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==== Bentley & Corne: [[Creative Evolutionary Systems]] 2001 ====
 
==== Bentley & Corne: [[Creative Evolutionary Systems]] 2001 ====
* [[Steven Rooke]]: [[Eons of genetically evolved algorithmic images]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365
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* [[Steven Rooke]]: [[Eons of genetically evolved algorithmic images]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365. http://dx.doi.org/10.1016/B978-155860673-9/50052-5
 
 
 
* [[Luigi Pagliarini]], [[Henrik Hautop Lund]]: [[Arts, robots, and evolution as a tool for creativity]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
 
* [[Luigi Pagliarini]], [[Henrik Hautop Lund]]: [[Arts, robots, and evolution as a tool for creativity]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
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=== Artikel in EvoMUSART Konferenzen und Workshops ===  
 
=== Artikel in EvoMUSART Konferenzen und Workshops ===  
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====[[EvoMUSART 2017]]====
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* [[Mohammad Majid al-Rifaie]], [[Anna Ursyn]], [[Robert Zimmer]], [[Mohammad Ali Javaheri Javid]]: [[On Symmetry, Aesthetics and Quantifying Symmetrical Complexity]]. In: [[EvoMUSART 2017]], 17-32. DOI: https://doi.org/10.1007/978-3-319-55750-2_2
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* [[Aidan Breen]], [[Colm O’Riordan]], [[Jerome Sheahan]]: [[Evolved Aesthetic Analogies to Improve Artistic Experience]]. In: [[EvoMUSART 2017]], 65-80. DOI: https://doi.org/10.1007/978-3-319-55750-2_5
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* [[Antonios Liapis]]: [[Mixed-Initiative Creative Drawing with webIconoscope]]. In: [[EvoMUSART 2017]], 144-159. DOI: https://doi.org/10.1007/978-3-319-55750-2_10
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* [[Nuno Lourenço]], [[Filipe Assunção]], [[Catarina Maçãs]], [[Penousal Machado]]: [[EvoFashion: Customising Fashion Through Evolution]]. In: [[EvoMUSART 2017]], 176-189. DOI: https://doi.org/10.1007/978-3-319-55750-2_12
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* [[Jon McCormack]]: [[Niche Constructing Drawing Robots]]. In: [[EvoMUSART 2017]], 201-216. DOI: https://doi.org/10.1007/978-3-319-55750-2_14
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* [[Manuel Muehlbauer]], [[Jane Burry]], [[Andy Song]]: [[Automated Shape Design by Grammatical Evolution]]. In: [[EvoMUSART 2017]], 217-229. DOI: https://doi.org/10.1007/978-3-319-55750-2_15
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* [[Aneta Neumann]], [[Bradley Alexander]], [[Frank Neumann]]: [[Evolutionary Image Transition Using Random Walks]]. In: [[EvoMUSART 2017]], 230-245. DOI: https://doi.org/10.1007/978-3-319-55750-2_16
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* [[Yasser S. Arenas Rebolledo]], [[Peter van der Putten]], [[Maarten H. Lamers]]: [[Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test]]. In: [[EvoMUSART 2017]], 262-274. DOI: https://doi.org/10.1007/978-3-319-55750-2_18
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* [[Nazanin Alsadat Tabatabaei Anaraki]]: [[Fashion Design Aid System with Application of Interactive Genetic Algorithms]]. In: [[EvoMUSART 2017]], 289-303. DOI: https://doi.org/10.1007/978-3-319-55750-2_20
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* [[Sam D. Verkoelen]], [[Maarten H. Lamers]], [[Peter van der Putten]]: [[Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines]]. In: [[EvoMUSART 2017]], 321-337. DOI: https://doi.org/10.1007/978-3-319-55750-2_22
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* [[Miri Weiss Cohen]], [[Leticia Cherchiglia]], [[Rachel Costa]]: [[Evolving Mondrian-Style Artworks]]. In: [[EvoMUSART 2017]], 338-353. DOI: https://doi.org/10.1007/978-3-319-55750-2_23
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====[[EvoMUSART 2016]]====
 
====[[EvoMUSART 2016]]====
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* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
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* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
 
* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
 
* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
 
  
 
* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
 
* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
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* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
  
* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45  
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* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
 
  
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
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=== Artikel in sonstigen Konferenzen und Workshops ===  
 
=== Artikel in sonstigen Konferenzen und Workshops ===  
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen, den Computational Creativity Konferenzen und den Briges Konferenzen
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Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen
  
====2015====
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====2017====
* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
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* Adam Colestock: [[Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences]]. In: [[Bridges 2017]], Pages 139–146. http://archive.bridgesmathart.org/2017/bridges2017-139.pdf
  
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
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* Douglas Dunham and John Shier: [[New Kinds of Fractal Patterns]]. In: [[Bridges 2017]], Pages 111–116. http://archive.bridgesmathart.org/2017/bridges2017-111.pdf
  
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
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* Frank A. Farris: [[Natural Color Symmetry]]. In: [[Bridges 2017]], Pages 131–138. http://archive.bridgesmathart.org/2017/bridges2017-131.pdf
  
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
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* Lena Gieseke, Paul Asente, Jingwan Lu, Martin Fuchs: [[Organized order in ornamentation]]. In: CAE '17. https://doi.org/10.1145/3092912.3092913 https://diglib.eg.org/bitstream/handle/10.2312/cae2017a04/a04-C01-gieseke.pdf
  
* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
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* Craig S. Kaplan: [[Interwoven Islamic Geometric Patterns]]. In: [[Bridges 2017]], Pages 71–78. http://archive.bridgesmathart.org/2017/bridges2017-71.pdf
  
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
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* Eryk Kopczyński, Dorota Celińska and Marek Čtrnáct: [[HyperRogue: Playing with Hyperbolic Geometry]]. In: [[Bridges 2017]], Pages 9–16. http://archive.bridgesmathart.org/2017/bridges2017-9.pdf
  
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
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* Xiao-Chang Liu, Ming-Ming Cheng, Yu-Kun Lai Paul L. Rosin: [[Depth-aware neural style transfer]]. In: NPAR '17. https://doi.org/10.1145/3092919.3092924 https://dl.acm.org/authorize?N32487
  
* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
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* Taneli Luotoniemi: [[Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork]]. In: [[Bridges 2017]], Pages 17–24. http://archive.bridgesmathart.org/2017/bridges2017-17.pdf
  
* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
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* Jacob Rus: [[Flowsnake Earth]]. In: [[Bridges 2017]], Pages 237–244. http://archive.bridgesmathart.org/2017/bridges2017-237.pdf
  
* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
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* Amir Semmo, Tobias Isenberg, Jürgen Döllner: [[Neural style transfer: a paradigm shift for image-based artistic rendering?]] In: NPAR '17. https://doi.org/10.1145/3092919.3092920 https://dl.acm.org/authorize?N32488
  
* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
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====2016====
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* Benoit Arbelot, Romain Vergne, Thomas Hurtut, and Joëlle Thollot: [[Automatic Texture Guided Color Transfer and Colorization]]. In: [[Computational Aesthetics 2016]] CAE'16, 21-32,  http://dx.doi.org/10.2312/exp.20161060  http://dl.acm.org/citation.cfm?id=2981328&CFID=558819604&CFTOKEN=68186175
  
* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
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* Leonid Berov and Kai-Uwe Kuhnberger: [[Visual Hallucination For Computational Creation]]. In: [[Computational Creativity 2016 ICCC 2016]], 107-114, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Visual-Hallucination-For-Computational-Creation.pdf
  
* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
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* Debarun Bhattacharjya: [[Preference Models for Creative Artifacts and Systems]]. In: [[Computational Creativity 2016 ICCC 2016]], 52-59, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Preference-Models-for-Creative-Artifacts-and-Systems.pdf
  
* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
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* John Charnley, Simon Colton, Maria Teresa Llano Rodriguez and Joseph Corneli: [[The FloWr Online Platform: Automated Programming and Computational Creativity as a Service]]. In: [[Computational Creativity 2016 ICCC 2016]], 363-370, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/The-FloWr-Online-Platform.pdf  
  
* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
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* Joao Correia, Tiago Martins, Pedro Martins and Penousal Machado: [[X-Faces: The eXploit Is Out There]]. In: [[Computational Creativity 2016 ICCC 2016]], 164-171, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/X-Faces-The-eXploit-Is-Out-There.pdf
  
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
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* Mark d’Inverno and Arthur Still: [[A History of Creativity for Future AI Research]]. In: [[Computational Creativity 2016 ICCC 2016]], 147-154, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/A-History-of-Creativity-for-Future-AI-Research.pdf
  
* Javaheri Javid, M.A., Blackwell, T., Zimmer, R., Al-Rifaie, M.M.: [[Spatial complexity measure for characterising cellular automata generated 2D patterns]]. In: Pereira, F., Machado, P., Costa, E., Cardoso, A. (eds.) EPIA 2015. LNCS, vol. 9273, pp. 201–212. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-23485-4_21
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* Celso França, Luis Fabricio Wanderley Goes, Alvaro Amorim, Rodrigo Rocha and Alysson Ribeiro Da Silva-Regent: [[Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts]]. In: [[Computational Creativity 2016 ICCC 2016]], 68-75, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Regent-Dependent-Creativity.pdf
  
* Javid, M.A.J., al-Rifaie, M.M., Zimmer, R.: [[An informational model for cellular automata aesthetic measure]]. In: AISB Symposium on Computational Creativity. University of Kent, Canterbury, UK (2015) https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/computationalCreativity/AISB-CC2015.pdf
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* Brendan Galea, Ehsan Kia, Nicholas Aird, and Paul G. Kry: [[Stippling with Aerial Robots]]. In: [[Computational Aesthetics 2016]] CAE'16, 125-134 http://dx.doi.org/10.2312/exp.20161071 http://dl.acm.org/citation.cfm?id=2981342&CFID=558819604&CFTOKEN=68186175
  
* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
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* Christian Guckelsberger, Christoph Salge, Rob Saunders and Simon Colton: [[Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation]]. In: [[Computational Creativity 2016 ICCC 2016]], 9-16, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Supportive-and-Antagonistic-Behaviour-in-Distributed-Computational-Creativity.pdf
  
* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
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* Derrall Heath and Dan Ventura: [[Before A Computer Can Draw, It Must First Learn To See]]. In: [[Computational Creativity 2016 ICCC 2016]], 172-179, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Before-A-Computer-Can-Draw-It-Must-First-Learn-To-See.pdf
  
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
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* Akın Kazakci, Mehdi Cherti and Balazs Kegl: [[Digits that are not: Generating new types through deep neural nets]]. In: [[Computational Creativity 2016 ICCC 2016]], 188-195, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Digits-that-are-not.pdf
  
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
+
* Joel Lehman, Sebastian Risi and Jeff Clune: [[Creative Generation of 3D Objects with Deep Learning and Innovation Engines]]. In: [[Computational Creativity 2016 ICCC 2016]], 180-187, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Creative-Generation-of-3D-Objects-with-Deep-Learning-and-Innovation-Engines.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
+
* Simo Linkola, Tapio Takala and Hannu Toivonen: [[Novelty-Seeking Multi-Agent System]]. In: [[Computational Creativity 2016 ICCC 2016]], 1-8, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Novelty-Seeking-Multi-Agent-Systems.pdf  
  
* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
+
* Alain Lioret: [[Quantum Art]]. In: [[Computational Aesthetics 2016]] CAE'16, 135-139. http://dx.doi.org/10.2312/exp.20161072 http://dl.acm.org/citation.cfm?id=2981343&CFID=558819604&CFTOKEN=68186175
  
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
+
* Yiming Liu, Aseem Agarwala, Jingwan Lu, and Szymon Rusinkiewicz: [[Data-Driven Iconification]]. In: [[Computational Aesthetics 2016]] CAE'16, 113-124. http://dx.doi.org/10.2312/exp.20161070 http://dl.acm.org/citation.cfm?id=2981341&CFID=558819604&CFTOKEN=68186175
  
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
+
* Pedro Martins, Senja Pollak, Tanja Urbancic and Amilcar Cardoso: [[Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?]] In: [[Computational Creativity 2016 ICCC 2016]], 346-353, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Optimality-Principles-in-Computational-Approaches-to-Conceptual-Blending.pdf
  
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
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* Graeme McCaig, Steve Dipaola and Liane Gabora: [[Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity]]. In: [[Computational Creativity 2016 ICCC 2016]], 156-163, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Deep-Convolutional-Networks-as-Models-of-Generalization-and-Blending.pdf
  
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
+
* Santiago Montesdeoca, Hock-Soon Seah, and Hans-Martin Rall: [[Art-directed Watercolor Rendered Animation]]. In: [[Computational Aesthetics 2016]] CAE'16, 51-58. http://dx.doi.org/10.2312/exp.20161063 http://dl.acm.org/citation.cfm?id=2981332&CFID=558819604&CFTOKEN=68186175
  
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
+
* David Mould and Paul L. Rosin: [[A Benchmark Image Set for Evaluating Stylization]]. In: [[Computational Aesthetics 2016]] CAE'16, 11-20, http://dx.doi.org/10.2312/exp.20161059 http://dl.acm.org/citation.cfm?id=2981327&CFID=558819604&CFTOKEN=68186175
  
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
+
* Huy Quoc Phan, Jingwan Lu, Paul Asente, Antoni B. Chan, and Hongbo Fu: [[Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration]]. In: [[Computational Aesthetics 2016]] CAE'16, 79-88. http://dx.doi.org/10.2312/exp.20161066 http://dl.acm.org/citation.cfm?id=2981336&CFID=558819604&CFTOKEN=68186175
  
====2014====
+
* Senja Pollak, Biljana Mileva Boshkoska, Dragana Miljkovic, Geraint Wiggins and Nada Lavrac: [[Computational Creativity Conceptualisation Grounded on ICCC Papers]]. In: [[Computational Creativity 2016 ICCC 2016]], 123-130, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Conceptualisation-Grounded-on-ICCC-Papers.pdf
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
 
  
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
+
* Antoine Saillenfest, Jean-Louis Dessalles and Olivier Auber: [[Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator]]. In: [[Computational Creativity 2016 ICCC 2016]], 33-40, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Role-of-Simplicity-in-Creative-Behaviour.pdf
  
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
+
* Dan Ventura: [[Mere Generation: Essential Barometer or Dated Concept?]]. In: [[Computational Creativity 2016 ICCC 2016]], 17-24, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Mere-Generation.pdf
  
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
+
* Georgios N. Yannakakis and Antonios Liapis: [[Searching for Surprise]]. In: [[Computational Creativity 2016 ICCC 2016]], 25-32, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Searching-for-Surprise.pdf  
  
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
+
* Martin Znidarsic, Amilcar Cardoso, Pablo Gervas, Pedro Martins, Raquel Hervas, Ana Alves, Hugo Oliveira, Ping Xiao, Simo Linkola, Hannu Toivonen, Janez Kranjc and Nada Lavrac: [[Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case]]. In: [[Computational Creativity 2016 ICCC 2016]], 371-378, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf
  
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
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====2015====
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* [[Filipe Assunção]], [[João Correia]], [[Pedro Martins]], [[Penousal Machado]]: [[Evolving Families of Shapes]]. In Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 25-31, 2015, 2015, pp. 4134-4135. http://ijcai.org/Proceedings/15/Papers/580.pdf http://cdv.dei.uc.pt/wp-content/uploads/2015/08/ijcai15c.pdf
  
* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
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* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
  
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
+
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
  
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
+
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
+
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)
+
* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
  
* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
+
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
  
* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
+
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
  
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
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* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
  
* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
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* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
  
* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
+
* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
  
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
+
* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
  
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
+
* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
  
* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
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* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
  
* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
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* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
  
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
+
* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
  
* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
+
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
  
* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
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* Javaheri Javid, M.A., Blackwell, T., Zimmer, R., Al-Rifaie, M.M.: [[Spatial complexity measure for characterising cellular automata generated 2D patterns]]. In: Pereira, F., [[Penousal Machado]], Costa, E., Cardoso, A. (eds.) EPIA 2015. LNCS, vol. 9273, pp. 201–212. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-23485-4_21
  
* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
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* Javid, M.A.J., al-Rifaie, M.M., Zimmer, R.: [[An informational model for cellular automata aesthetic measure]]. In: AISB Symposium on Computational Creativity. University of Kent, Canterbury, UK (2015) https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/computationalCreativity/AISB-CC2015.pdf
  
* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
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* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
  
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
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* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
  
* Vinee V. Kawade; Arti V. Bang: [[Content Based Image Retrieval using interactive genetic algorithm]]. 2014 Annual IEEE India Conference (INDICON), 1 - 6. http://dx.doi.org/10.1109/INDICON.2014.7030501
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* <span style="color:red;">*</span> Xin Lu, Zhe Lin, Xiaohui Shen, Radomir Mech, James Z Wang: [[Deep multi-patch aggregation network for image style, aesthetics, and quality estimation]]. The IEEE International Conference on Computer Vision (ICCV), 2015, pp. 990-998. http://www.cv-foundation.org/openaccess/content_iccv_2015/html/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.html http://www.cv-foundation.org/openaccess/content_iccv_2015/papers/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.pdf
  
* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
+
* Kirk Martini: [[Multiobjective optimization of structure and visual qualities]]. In: Proceedings of the Symposium on Simulation for Architecture & Urban Design SimAUD '15, 182-188. http://dl.acm.org/citation.cfm?id=2873046&CFID=558819604&CFTOKEN=68186175 https://www.researchgate.net/publication/282953590_Multiobjective_optimization_of_structure_and_visual_qualities
  
* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
+
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
  
* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
+
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
+
* [[Penousal Machado]], [[Adriano Vinhas]], Correia, J.A., [[Anikó Ekárt]]: [[Evolving ambiguous images]]. In: Proceedings of the 24th International Conference on Artificial Intelligence, IJCAI 2015, pp. 2473–2479. AAAI Press (2015) http://ijcai.org/Proceedings/15/Papers/350.pdf
  
* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
+
* Nguyen, A., Yosinski, J., Clune, J.: [[Innovation engines: automated creativity and improved stochastic optimization via deep learning]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (2015) http://dx.doi.org/10.1145/2739480.2754703 http://www.evolvingai.org/files/InnovationEngine_gecco15.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
  
* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014)  http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
+
* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
  
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
+
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
  
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
+
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
  
* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
+
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
+
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
  
* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
+
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
+
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
  
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
+
====2014====
 +
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
  
* Yolanda Pérez-Pimentel; Ismael Osuna-Galan; Juan Villegas-Cortez; Carlos Avilés-Cruz: [[A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification]]. Artificial Intelligence (MICAI), 2014 13th Mexican International Conference on, 155 - 161. http://dx.doi.org/10.1109/MICAI.2014.30
+
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
  
* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
+
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
  
* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
+
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
  
* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
+
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
  
* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
+
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
  
* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
+
* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
  
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
+
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
  
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
+
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
  
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
+
* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
  
* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
+
* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)
  
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
+
* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
  
====2013====
+
* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
 
  
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
+
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
 
  
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
+
* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
  
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
+
* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
  
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
+
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
  
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
+
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
  
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
+
* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
  
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
+
* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
  
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
+
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
  
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
+
* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
  
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
+
* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
  
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
+
* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
  
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
+
* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
  
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
+
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
  
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
+
* Vinee V. Kawade; Arti V. Bang: [[Content Based Image Retrieval using interactive genetic algorithm]]. 2014 Annual IEEE India Conference (INDICON), 1 - 6. http://dx.doi.org/10.1109/INDICON.2014.7030501
  
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
+
* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
  
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
+
* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
  
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
+
* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
  
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
+
* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
  
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
+
* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014)  http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
  
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
+
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
  
* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
+
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
  
* Liapis, A., Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
+
* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
  
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
  
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
+
* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
  
* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
+
* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
  
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
+
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
  
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
+
* Yolanda Pérez-Pimentel; Ismael Osuna-Galan; Juan Villegas-Cortez; Carlos Avilés-Cruz: [[A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification]]. Artificial Intelligence (MICAI), 2014 13th Mexican International Conference on, 155 - 161. http://dx.doi.org/10.1109/MICAI.2014.30
  
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
+
* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
  
* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
+
* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
  
* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
+
* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
  
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
+
* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
  
* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
+
* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
  
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
+
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
  
* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
  
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
  
* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013  http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
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* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
  
* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
+
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
  
* B. Syam; J Sharon Rose Victor; Y. Srinivasa Rao: [[Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features]]. Automation, Computing, Communication, Control and Compressed Sensing (iMac4s), 2013 International Multi-Conference on, 704 - 711. http://dx.doi.org/10.1109/iMac4s.2013.6526499
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====2013====
 +
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
+
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
 +
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
  
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
+
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
  
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
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* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
  
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
+
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
  
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
+
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
  
* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
+
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
  
* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
+
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
  
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
+
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
  
====2012====
+
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
 
  
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
+
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
  
* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
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* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
  
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
+
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
  
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
+
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
  
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
+
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
  
* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
+
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
  
* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
+
* Pablo García-Sánchez: [[A service oriented evolutionary architecture: applications and results]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1663-1666, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482747 http://geneura.ugr.es/~pgarcia/papers/2013/soahetero.pdf
  
* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
+
* Mario García-Valdez; Juan J. Merelo; Leonardo Trujillo; Francisco Fernández-de-Vega; José C. Romero; Alejandra Mancilla: [[EvoSpace-i: a framework for interactive evolutionary algorithms]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1301-1308, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482709
  
* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
+
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
  
* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
+
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
  
* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
+
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
  
* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
+
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
  
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
+
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
  
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
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* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
  
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
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* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
  
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
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* Nicholas Lambert; William Latham; Frederic Fol Leymarie: [[The emergence and growth of evolutionary art: 1980--1993]]]. SIGGRAPH '13 ACM SIGGRAPH 2013 Art Gallery, 367-375. http://dx.doi.org/10.1145/2503649.2503656
  
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
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* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
  
* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
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* Liapis, Antonios, Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
  
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
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* Liapis, Antonios, Yannakakis, G.N., Togelius, J.: [[Sentient sketchbook: computer-aided game level authoring]]. In: Proceedings of the 8th Conference on the Foundations of Digital Games, 2013, pp. 213-220 (2013)  http://antoniosliapis.com/papers/sentient_sketchbook.pdf
  
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
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* Liapis, A., Yannakakis, G., Togelius, J.: [[Enhancements to constrained novelty search: two-population novelty search for generating game content]]. In: Proceedings of Genetic and Evolutionary Computation Conference (2013) http://dx.doi.org/10.1145/2463372.2463416 http://julian.togelius.com/Liapis2013Enhancements.pdf
  
* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
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* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
  
* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
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* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
  
* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
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* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
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* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
  
* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
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* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
  
* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
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* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
  
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
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* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
  
* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
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* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
  
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
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* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
  
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
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* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
  
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
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* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
  
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
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* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
  
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
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* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
  
* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
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* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013  http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
  
* Romaric Pighetti; Denis Pallez; Frédéric Precioso: [[Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM]]. Pattern Recognition (ICPR), 2012 21st International Conference on, 2849 - 2852. http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6460759
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* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
  
* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
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* B. Syam; J Sharon Rose Victor; Y. Srinivasa Rao: [[Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features]]. Automation, Computing, Communication, Control and Compressed Sensing (iMac4s), 2013 International Multi-Conference on, 704 - 711. http://dx.doi.org/10.1109/iMac4s.2013.6526499
  
* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
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* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
  
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
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* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
  
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
+
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
  
* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
+
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
  
* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
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* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
  
* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
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* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
  
* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
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* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
  
* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
+
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
  
* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
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====2012====
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* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
  
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf
+
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
  
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
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* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
  
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]].  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
+
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
  
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
+
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
  
====2011====
+
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
 
  
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
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* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
  
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
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* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
  
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
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* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
  
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
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* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
  
* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
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* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
  
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
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* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
  
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
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* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
  
* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
+
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
  
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
+
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
  
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
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* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
  
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
+
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
  
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
+
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
  
* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
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* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
  
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
+
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
  
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
+
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
  
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
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* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
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* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
  
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
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* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
  
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
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* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
  
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
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* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
  
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
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* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
  
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
+
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
  
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
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* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
  
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
+
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
  
* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
+
* Machado, P., Correia, J., Romero, J.: [[Improving face detection]]. In: Moraglio, A., Silva, S., Krawiec, K., Machado, P., Cotta, C. (eds.) EuroGP 2012. LNCS, vol. 7244, pp. 73–84. Springer, Heidelberg (2012) http://dx.doi.org/10.1007/978-3-642-29139-5_7 http://cdv.dei.uc.pt/wp-content/uploads/2014/03/mjc12.pdf
  
* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
+
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
  
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
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* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
  
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
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* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
  
* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
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* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
  
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
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* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
  
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf
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* Romaric Pighetti; Denis Pallez; Frédéric Precioso: [[Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM]]. Pattern Recognition (ICPR), 2012 21st International Conference on, 2849 - 2852. http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6460759
  
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
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* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
  
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
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* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
  
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
+
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
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* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
  
* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
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* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
  
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
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* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
  
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
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* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
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* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
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* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]].  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
  
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
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* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
  
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
+
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf  
  
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
+
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
  
* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
+
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
  
* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
+
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
  
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
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====2011====
 +
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
  
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
+
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
  
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
+
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
  
* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
+
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
  
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
+
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
  
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
+
* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
  
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
+
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
  
====2010====
+
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
 
  
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
+
* C. D. Ferreira, J. A. Santos, R. da S. Torres, M. A. Gonçalves, R. C. Rezende, and W. Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recogn. Lett., 32(1):27-37, jan 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015
  
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
+
* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
  
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
+
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
  
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
+
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
  
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf
+
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
  
* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
+
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
  
* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
+
* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
  
* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
+
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
  
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
+
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
  
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
+
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
  
* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
+
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
  
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
+
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
  
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
+
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
  
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
+
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
  
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
+
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
  
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
+
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
  
* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
+
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
  
* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
+
* Liapis, A., Yannakakis, G.N., Togelius, J.: Neuroevolutionary constrained optimization for content creation. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (2011) http://dx.doi.org/10.1109/CIG.2011.6031991 http://julian.togelius.com/Liapis2011Neuroevolutionary.pdf
  
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
+
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
  
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
+
* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
  
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
+
* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
  
* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59.  http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
+
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
  
* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
+
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
  
* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
+
* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
  
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
+
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
  
* Anna Jordanous: [[A Fitness Function for Creativity in Jazz Improvisation and Beyond]]. In: [[Computational Creativity 2010 ICCC 2010]]. 223-227. http://computationalcreativity.net/iccc2010/papers/jordanous-1.pdf
+
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf  
  
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: [[Automated Landscape Painting in the Style of Bob Ross]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
+
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
  
* Kate Kinnear, [[Craig S. Kaplan]]: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
+
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
  
* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
+
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
  
* Tobias Koetter, Kilian Thiel and Michael Berthold: [[Domain Bridging Associations Support Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 200-204. http://computationalcreativity.net/iccc2010/papers/kotter-thiel-berthold.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
  
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
+
* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
  
* Anna Krzeczkowska, Jad El-Hage, [[Simon Colton]], Stephen Clark: [[Automated collage generation — with intent]]. In: [[Computational Creativity 2010 ICCC 2010]]. 36-40. http://computationalcreativity.net/iccc2010/papers/krzeczkowska-hage-colton-clark http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf
+
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
  
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]], 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
+
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
  
* [[Penousal Machado]], Henrique Nunes: [[A Step Towards the Evolution of Visual Languages]]. In: [[Computational Creativity 2010 ICCC 2010]]. 41-50. http://computationalcreativity.net/iccc2010/papers/machado-nunes-1.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mn10.pdf  
+
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
  
* [[Penousal Machado]], Henrique Nunes: [[A Visual Language for Darwin]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 295. http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf
+
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
  
* [[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 http://archive.bridgesmathart.org/2010/bridges2010-19.html http://archive.bridgesmathart.org/2010/bridges2010-19.pdf
+
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
  
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
+
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
  
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
+
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
  
* Keith McGreggor, Maithilee Kunda, Ashok Goel: [[A Fractal Approach Towards Visual Analogy]]. In: [[Computational Creativity 2010 ICCC 2010]]. 65-74. http://computationalcreativity.net/iccc2010/papers/mcgreggor-kunda-goel.pdf
+
* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
  
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
+
* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
  
* Alex McLean, Geraint Wiggins: [[Live Coding Towards Computational Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 175-179. http://computationalcreativity.net/iccc2010/papers/mclean-wiggins.pdf
+
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
  
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
+
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
  
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
+
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
  
* Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, Rose Gamble: [[Measuring Creativity In Software Development]]. In: [[Computational Creativity 2010 ICCC 2010]]. 205-214. http://computationalcreativity.net/iccc2010/papers/nelson-et-al.pdf
+
* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
  
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
+
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
  
* Lesley Northam, Joe Istead, [[Craig S. Kaplan]]: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
+
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
  
* David Norton, Derrall Heath, Dan Ventura: [[Establishing Appreciation In a Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 26-35. http://computationalcreativity.net/iccc2010/papers/norton-heath-ventura.pdf http://axon.cs.byu.edu/papers/norton2010iccc.pdf
+
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
  
* Alison Pease, Markus Guhe, Alan Smaill: [[Some Aspects of Analogical Reasoning in Mathematical Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 60-64. http://computationalcreativity.net/iccc2010/papers/pease-guhe-smaill.pdf
+
====2010====
 +
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
  
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf http://www.red3d.com/cwr/iec/
+
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
  
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
+
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
  
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010. http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
+
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
+
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
  
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
+
* Mianshu Chen; Ping Fu; Yuan Sun; Hui Zhang: [[Image retrieval based on multi-feature similarity score fusion using genetic algorithm]]. Computer and Automation Engineering (ICCAE), 2010 The 2nd International Conference on , vol.2, pp.45-49, 26-28 Feb. 2010 http://dx.doi.org/10.1109/ICCAE.2010.5451373
  
* [[Rob Saunders]], Petra Gemeinboeck, Adrian Lombard, Dan Bourke, Baki Kocaballi: [[Curious Whispers: An Embodied Artificial Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 100-109. http://computationalcreativity.net/iccc2010/papers/saunders-et-al.pdf
+
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf 
  
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
+
* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
  
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
+
* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
  
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
+
* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
  
* Nathan Sorenson, Philippe Pasquier: [[The Evolution of Fun: Automatic Level Design Through Challenge Modeling]]. In: [[Computational Creativity 2010 ICCC 2010]]. 258-267. http://computationalcreativity.net/iccc2010/papers/sorenson-pasquier.pdf
+
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
  
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
+
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
  
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
+
* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
  
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
+
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
  
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
+
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
  
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
+
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
  
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
+
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
  
* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
+
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
  
====2009====
+
* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
 
  
* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
+
* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
  
* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
+
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
+
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
  
* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
+
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
  
* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf  
+
* Howlett, A., Colton, S., Browne, C.: [[Evolving pixel shaders for the prototype video game subversion]]. In: Proceedings of the AI and Games Symposium (AISB 2010) (2010) http://ccg.doc.gold.ac.uk/papers/howlett_aisb10.pdf
  
* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
+
* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59.  http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
  
* [[Oliver Bown]]: [[Against Individual Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2205 http://drops.dagstuhl.de/opus/volltexte/2009/2205/pdf/09291.BownOliver.Paper.2205.pdf
+
* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
  
* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
+
* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
  
* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf  
+
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
  
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* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
  
* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
+
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
  
* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
+
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
  
* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
+
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
  
* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
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* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
  
* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
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====2009====
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* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
  
* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
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* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
  
* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* Perry Barile, Vic Ciesielski, Marsha Berry, Karen Trist: [[Animated drawings rendered by genetic programming]]. In: GECCO '09 Proceedings of the 11th Annual conference on Genetic and evolutionary computation, 939-946. http://dx.doi.org/10.1145/1569901.1570030 http://www.cs.rmit.edu.au/~vc/papers/barile-gecco09.pdf
  
* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
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* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
  
* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
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* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
  
* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
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* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
  
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
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* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf  
  
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
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* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
  
* [[Michael Young]]: [[Creative Computers, Improvisation and Intimacy]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2222 http://drops.dagstuhl.de/opus/volltexte/2009/2222/pdf/09291.YoungMichael.Paper.2222.pdf
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* [[Oliver Bown]]: [[Against Individual Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2205 http://drops.dagstuhl.de/opus/volltexte/2009/2205/pdf/09291.BownOliver.Paper.2205.pdf
  
* Xu Yibo: [[DESIGN ARCHITECTURE BY GENETIC ALGORITHM]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p43.pdf
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* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
  
====2008====
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* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf  
* Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/29.pdf
 
  
* Sven Banisch, Mateu Sbert: [[Fast Visualisation and Interactive Design of Deterministic Fractals]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/017-024 http://www.researchgate.net/profile/Sven_Banisch/publication/220795332_Fast_Visualisation_and_Interactive_Design_of_Deterministic_Fractals/links/53d620000cf2a7fbb2ea8996?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
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* Brown, David: [[Computational Artistic Creativity and its Evaluation]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2220 http://drops.dagstuhl.de/opus/volltexte/2009/2220/pdf/09291.BrownDavid.Paper.2220.pdf
  
* Perry Barile and [[Victor Ciesielski | Ciesielski, Victor]] and Karen Trist: [[Non-photorealistic Rendering Using Genetic Programming]]. Proceedings of the 7th International Conference on Simulated Evolution And Learning (SEAL '08), Lecture Notes in Computer Science, Vol. 5361, pp. 299-308, Springer, December 7-10 2008. http://dx.doi.org/10.1007/978-3-540-89694-4_31
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* [[Paul Brown]]: [[Autonomy, Signature and Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2204 http://drops.dagstuhl.de/opus/volltexte/2009/2204/pdf/09291.BrownPaul.Paper.2204.pdf
  
* Nadia Boukhelifa, David J. Duke: [[The Aesthetics of the Underworld]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/041-048 http://www.aviz.fr/~nb/publications/2008_Boukhelifa_AestheticsOfTheUnderworld.pdf
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* Cariani, Peter A.: [[Strategies for creating new informational primitives in minds and machines]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2192 http://drops.dagstuhl.de/opus/volltexte/2009/2192/pdf/09291.CarianiPeter.Paper.2192.pdf  
  
* [[Steve DiPaola]]: [[The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv]]. In: Proc. Electronic Visualisation and the Arts, 8 pages, London, 2008. http://ivizlab.sfu.ca/papers/eva2008.pdf
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* Cohen, Harold: [[The Art of Self-Assembly: the Self-Assemby of Art]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2202 http://drops.dagstuhl.de/opus/volltexte/2009/2202/pdf/09291.CohenHarold.Paper.2202.pdf
  
* Neil A. Dodgson: [[Regularity and Randomness in Bridget Riley's early Op Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/107-114 http://www.cl.cam.ac.uk/~nad10/pubs/cae08.pdf
+
* [[Simon Colton]] and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292. DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
  
* Marc Ebner: [[An Adaptive On-Line Evolutionary Visual System]]. Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, SASOW 2008, pp. 84-89, IEEE Press, 20-24 October 2008. http://dx.doi.org/10.1109/SASOW.2008.18
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* [[Simon Colton]]: [[Seven Catchy Phrases for Computational Creativity Research]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2194 http://drops.dagstuhl.de/opus/volltexte/2009/2194/pdf/09291.ColtonSimon.Paper.2194.pdf
  
* Katayoon Etemad, Faramarz F. Samavati, Przemyslaw Prusinkiewicz: [[Animating Persian Floral Patterns]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/025-032 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/animating.pdf
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* [[Palle Dahlstedt]]: [[Ideas and Tools in Material Space - an extended spatial model of creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2198 http://drops.dagstuhl.de/opus/volltexte/2009/2198/pdf/09291.DahlstedtPalle.Paper.2198.pdf
  
* Cristiano D. Ferreira and Ricardo da Silva Torres and Marcos Andre Goncalves and Weiguo Fan: [[Image Retrieval with Relevance Feedback based on Genetic Programming]]. XXIII Simpósio Brasileiro de Banco de Dados, pp. 120-134, SBC, 13-15 October 2008. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.5007 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.205.5007&rep=rep1&type=pdf
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* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
  
* Elodie Fourquet: [[Composition in Perspectives]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/009-016 http://www.cgl.uwaterloo.ca/~ecdfourq/composition/FourquetCAE2008.pdf
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* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
  
* Galanter, P.: [[What is Complexism? Generative Art and the Cultures of Science and the Humanities]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersga2008/13.pdf
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* [[Alan Dorin]]; Korb, Kevin B.: [[Improbable Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2214 http://drops.dagstuhl.de/opus/volltexte/2009/2214/pdf/09291.DorinAlan.Other.2214.pdf
  
* Gedeon, T.D.: [[Neural network for modeling esthetic selection]]. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
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* [[Alan Dorin]], Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
  
* Daniel M. Germán: [[Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/099-106 http://turingmachine.org/~dmg/papers/dmg2008_cae_negatives.pdf
+
* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
  
* Murat Germen: [[Inadvertent - Ars Accidentalis]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/001-008 http://research.sabanciuniv.edu/8829/1/ars_accidentalis_final_submission_murat-germen.pdf
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* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
  
* [[Fernando Graca]] and [[Penousal Machado]]: [[Evolving Assemblages of 3D Objects]]. In: New Creativity, The 11th Biennial Symposium on Arts and Technology, New London, USA, 2008. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm08b.pdf
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* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
  
* Harding, S.: [[Evolution of image filters on graphics processor units using Cartesian genetic programming]]. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
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* [[Philip Galanter]]: [[Thoughts on Computational Creativity Position]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2193 http://philipgalanter.com/downloads/schloss%20dagstuhl%20position%20paper.pdf http://drops.dagstuhl.de/opus/volltexte/2009/2193/pdf/09291.GalanterPhilip.Paper.2193.pdf
  
* Thomas Hurtut, Yann Gousseau, Farida Cheriet, Francis Schmitt: [[Pictorial Analysis of Line-drawings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 123-130 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/123-130 http://www.professeurs.polymtl.ca/thomas.hurtut/files/ca2008.pdf http://www.researchgate.net/profile/Farida_Cheriet/publication/220795316_Pictorial_Analysis_of_Line-drawings/links/0deec5314a6c3e06a1000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
  
* Gail Kenning: [[Exploring Evolutionary Possibilities for Digital Doilies]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/4.pdf
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* [[Gary Greenfield]], [[Penousal Machado]]: [[Simulating artist and critic dynamics - an agent-based application of an evolutionary art system]]. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
  
* Namrata Khemka and Scott Novakowski and Gerald Hushlak and Christian Jacob: [[Evolutionary design of dynamic SwarmScapes]]. GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation, pp. 827-834, ACM, 12-16 July 2008. DOI: http://dx.doi.org/10.1145/1389095.1389257 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2008/docs/p827.pdf
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* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
  
* Douglas Lanman, Ramesh Raskar, Gabriel Taubin: Modeling and Synthesis of Aperture Effects in Cameras. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/081-088 http://mesh.brown.edu/dlanman/research/CAe2008/Lanman-ApertureEffects.pdf
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* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
  
* Thomas Luft, Frank Kobs, Walter Zinser, Oliver Deussen: [[Watercolor Illustrations of CAD Data]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 57-63 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.cgmi.inf.uni-konstanz.de%2Fpublikationen%2F2008%2Fcadillustrations%2FLuft%2520et%2520al.%2520--%2520Watercolor%2520Illustrations%2520of%2520CAD%2520Data.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
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* Harvey, Inman: [[In Praise of Evolution and Opacity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2196 http://drops.dagstuhl.de/opus/volltexte/2009/2196/pdf/09291.HarveyInman.Paper.2196.pdf
  
* Luo, Y., Tang, X.: [[Photo and video quality evaluation: Focusing on the subject]]. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
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* Hastings, E.J., Guha, R.K., Stanley, K.O.: [[Evolving content in the galactic arms race video game]]. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2009), pp. 241–248. IEEE (2009) http://dx.doi.org/10.1109/CIG.2009.5286468 http://eplex.cs.ucf.edu/papers/hastings_cig09.pdf
  
* Stefan Maass, Jürgen Döllner: Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/033-040 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.hpi.uni-potsdam.de%2Ffileadmin%2Fhpi%2FFG_Doellner%2Fpublications%2F2008%2FMD08%2Fcae2008.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
+
* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
  
* von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
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* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
  
* Zainab Meraj, Brian Wyvill, Tobias Isenberg, Amy Ashurst Gooch, Richard Guy: Mimicking Hand-Drawn Pencil Lines. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/073-080 http://tobias.isenberg.cc/VideosAndDemos/Meraj2008MHD http://tobias.isenberg.cc/personal/papers/Meraj_2009_AMU.pdf
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* Jones, Daniel ; [[Oliver Bown]] ; [[Jon McCormack]] ; Pachet, Francois ; Young, Michael ; Berry, Rodney ; Asaf, Iris ; Porter, Benjamin: [[Stimulating creative flow through computational feedback]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2223 http://drops.dagstuhl.de/opus/volltexte/2009/2223/pdf/09291.JonesDaniel.Paper.2223.pdf
  
* Artemis Moroni, Rafael Bocaletto Maiolla and and Jônatas Manzolli: [[Masterpiece: Interactive Evolution in Visual Domain]]. In: [[Bridges 2008]]. Pages 409–412 http://archive.bridgesmathart.org/2008/bridges2008-409.html http://archive.bridgesmathart.org/2008/bridges2008-409.pdf
+
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
* László Neumann, Ramón Hegedüs, Gábor Horváth, Rafael García: Applications of High Precision Imaging Polarimetry. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/089-097 http://www.icrea.cat/Web/GetFile.asmx/Download?idFile=Vd19DvfUg8o%3D
+
* Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/083-089 http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/ChromaticFlash_CAe09.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Informational Dialogue with Van Gogh's Paintings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
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* Kowaliw, T., [[Alan Dorin]], [[Jon McCormack]]: [[An empirical exploration of a definition of creative novelty for generative art]]. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
  
* Rigau, J., Feixas, M., Sbert, M.: [[Informational Aesthetics Measures]]. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
+
* Taras Kowaliw and Wolfgang Banzhaf and Nawwaf Kharma and Simon Harding: [[Evolving Novel Image Features Using Genetic Programming-Based Image Transforms]]. 2009 IEEE Congress on Evolutionary Computation, pp. 2502-2507, IEEE Press, 18-21 May 2009. http://dx.doi.org/10.1109/CEC.2009.4983255
  
* Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]], D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., [[Victor Ciesielski | Ciesielski, Victor]], Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
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* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Jefersson Alex dos Santos and Cristiano Dalmaschio Ferreira and Ricardo da Silva Torres: [[A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems]]. XXI Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI '08, pp. 155-162, October 2008. http://dx.doi.org/10.1109/SIBGRAPI.2008.15
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* Piji Li and Jun Ma: [[Learning to rank for web image retrieval based on genetic programming]]. 2nd IEEE International Conference on Broadband Network Multimedia Technology, IC-BNMT '09, pp. 137-142, October 2009. http://dx.doi.org/10.1109/ICBNMT.2009.5348465
  
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
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* [[Matthew Lewis]]: [[Casually Evolving Creative Technology Systems]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2195 http://drops.dagstuhl.de/opus/volltexte/2009/2195/pdf/09291.LewisMatthew.Paper.2195.pdf
  
* Yi-Zhe Song, Paul L. Rosin, Peter M. Hall, [[John Collomosse]]: [[Arty Shapes]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/065-072 http://eprints.pascal-network.org/archive/00008354/01/Collomosse-CAe-2008.pdf
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* [[Jon McCormack]]: [[Creative Ecosystems 2009]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2206 http://drops.dagstuhl.de/opus/volltexte/2009/2206/pdf/09291.McCormackJon.Paper.2206.pdf (c&p problems in References)
  
* Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
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* McLean, Alex: [[Embodied creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2217 http://drops.dagstuhl.de/opus/volltexte/2009/2217/pdf/09291.McLeanAlex.Paper.2217.pdf
  
* Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
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* McMullin, Barry: [[Artificial Life Meets Computational Creativity?]] http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2200 http://drops.dagstuhl.de/opus/volltexte/2009/2200/pdf/09291.McMullinBarry.Paper.2200.pdf
  
* [[Tatsuo Unemi]], Daniel Bisig: [[A generative remixing of music tracks based on an interactive swarm]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/30.pdf (no c&p) http://libra.msra.cn/Publication/2373084/improvised-music-with-swarms
+
* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 http://ncra.ucd.ie/papers/GECCO2009Shapes.pdf https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
  
* [[Tatsuo Unemi]], Matsui, Y. and Bisig, Daniel: [[Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm]], Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300. https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
+
* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
  
* Luiz Velho, Julio Martins, Alice Bodanzky, Ilana Paterman, Analivia Cordeiro: Expressive Trajectories. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.visgraf.impa.br/e-trajectories/ http://www.visgraf.impa.br/e-trajectories/publications/main.pdf
+
* Porter, Benjamin: [[Simulating Morphogenesis]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2210 http://drops.dagstuhl.de/opus/volltexte/2009/2210/pdf/09291.PorterBenjamin.Paper.2210.pdf  
  
* Christian Wallraven, Douglas W. Cunningham, Roland W. Fleming: [[Perceptual and Computational Categories in Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 131-138 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/131-138 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAE2008-Wallraven_5163%5B0%5D.pdf
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* [[Rob Saunders]]: [[Artificial Creative Systems: Completing the Creative Cycle]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2213 http://drops.dagstuhl.de/opus/volltexte/2009/2213/pdf/09291.SaundersRob.Paper.2213.pdf
  
* Wijesinghe, G., Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]]: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
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* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
  
====2007====
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* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
* Marc Alexa: [[Extracting the Essence from Sets of Images]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/113-120 https://www.cl.cam.ac.uk/teaching/1415/C00/E1-essence.pdf
 
  
* Ashlock, D., Jamieson, B.: [[Evolutionary exploration of generalized Julia sets]]. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
+
* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
  
* Elif E. Ayiter: The Bridge Project. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 167-170 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/167-170 http://citrinitas.com/papers/bridgeproject-site/index.html https://www.academia.edu/attachments/14602699/download_file?st=MTQxNzI4Mjc5OCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar&ct=MTQxNzI4MjkzMCwzNDU1MTUsMjEzODE2MDM=
+
* S.F. Silva, A.J.M. Traina, M.X. Ribeiro, J.E.S. Batista-Neto, C. Traina Jr.: [[Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms]]. 22nd IEEE International Symposium on Computer- Based Medical Systems, CBMS, 2009, pp. 1–8. http://dx.doi.org/10.1109/CBMS.2009.5255397
  
* Chris Bennett, Jody Ryall, Leo Spalteholz, Amy Gooch: The Aesthetics of Graph Visualization. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/057-064 http://www.researchgate.net/publication/220795329_The_Aesthetics_of_Graph_Visualization/links/0deec51b608656a246000000
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* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
  
* Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
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* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
  
* Boris Georg Bezirtzis, [[Matthew Lewis]], Cara Christeson: [[Interactive evolution for industrial design]]. Creativity & Cognition 2007: 183-192 http://dx.doi.org/10.1145/1254960.1254986
+
* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
  
* Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
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* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Corne, D., Knowles, J.: [[Techniques for highly multiobjective optimisation: some nondominated points are better than others]]. In: Proceedings of GECCO 2007, pp. 773–780. ACM Press (2007) http://dx.doi.org/10.1145/1276958.1277115 http://arxiv.org/ftp/arxiv/papers/0908/0908.3025.pdf
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* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
  
* [[Steve DiPaola]]: [[A Knowledge Based Approach to Modeling Portrait Painting Methodology]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.86.2686 http://ivizlab.sfu.ca/media/DiPaola_EVA07.pdf
+
* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
  
* [[Steve DiPaola]], Gabora L.: [[Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm_2007 | Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm]]. In: GECCO Conf Companion on Genetic and Evolutionary Computation, (London,, July 07 - 11, 2007). GECCO '07, pp 2450-2456., ACM, New York, NY, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.1183 http://dx.doi.org/10.1007/s10710-008-9074-x http://www.vub.ac.be/CLEA/liane/papers/gecco07.pdf (c&p problems in references)
+
* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
  
* [[Steve DiPaola]]: [[Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach]]. In Proc: SPIE Human Vision and Imaging, Int. Society for Optical Engineering, Keynote paper. pp 33-43, 2007. DOI: http://dx.doi.org/10.1117/12.706594  http://ivizlab.sfu.ca/papers/spiehvision2007.pdf
+
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
  
* Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
+
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
  
* Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
+
* [[Michael Young]]: [[Creative Computers, Improvisation and Intimacy]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2222 http://drops.dagstuhl.de/opus/volltexte/2009/2222/pdf/09291.YoungMichael.Paper.2222.pdf
  
* Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
+
* Xu Yibo: [[DESIGN ARCHITECTURE BY GENETIC ALGORITHM]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p43.pdf
  
* Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
+
====2008====
 +
* Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/29.pdf
  
* Daniel M. Germán, Pablo d'Angelo, Michael Gross, Bruno Postle: [[New Methods to Project Panoramas for Practical and Aesthetic Purposes]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 15-22 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/015-022 http://turingmachine.org/~dmg/papers/dmg2007_cae_panos.pdf
+
* Sven Banisch, Mateu Sbert: [[Fast Visualisation and Interactive Design of Deterministic Fractals]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/017-024 http://www.researchgate.net/profile/Sven_Banisch/publication/220795332_Fast_Visualisation_and_Interactive_Design_of_Deterministic_Fractals/links/53d620000cf2a7fbb2ea8996?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
  
* Daniel M. Germán, Lloyd Burchill, Alexandre Duret-Lutz, Sébastien Pérez-Duarte, Emmanuel Pérez-Duarte, Josh Sommers: [[Flattening the Viewable Sphere]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 23-28 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/023-028 http://turingmachine.org/~dmg/papers/dmg2007_cae_flatSphere.pdf
+
* Perry Barile and [[Victor Ciesielski | Ciesielski, Victor]] and Karen Trist: [[Non-photorealistic Rendering Using Genetic Programming]]. Proceedings of the 7th International Conference on Simulated Evolution And Learning (SEAL '08), Lecture Notes in Computer Science, Vol. 5361, pp. 299-308, Springer, December 7-10 2008. http://dx.doi.org/10.1007/978-3-540-89694-4_31
  
* E. Grabska, B. Strug, G. Ślusarczyk: [[Hypergraph-based Evolutionary Design System]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/04.pdf
+
* Nadia Boukhelifa, David J. Duke: [[The Aesthetics of the Underworld]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/041-048 http://www.aviz.fr/~nb/publications/2008_Boukhelifa_AestheticsOfTheUnderworld.pdf
  
* [[Gary Greenfield]]: [[Composite diffusion limited aggregation paintings]]. In: [[Bridges 2007]]. Pages 15–20 http://archive.bridgesmathart.org/2007/bridges2007-15.html http://archive.bridgesmathart.org/2007/bridges2007-15.pdf  
+
* [[Steve DiPaola]]: [[The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv]]. In: Proc. Electronic Visualisation and the Arts, 8 pages, London, 2008. http://ivizlab.sfu.ca/papers/eva2008.pdf
 +
 
 +
* Neil A. Dodgson: [[Regularity and Randomness in Bridget Riley's early Op Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/107-114 http://www.cl.cam.ac.uk/~nad10/pubs/cae08.pdf
 +
 
 +
* Marc Ebner: [[An Adaptive On-Line Evolutionary Visual System]]. Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, SASOW 2008, pp. 84-89, IEEE Press, 20-24 October 2008. http://dx.doi.org/10.1109/SASOW.2008.18
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 +
* Katayoon Etemad, Faramarz F. Samavati, Przemyslaw Prusinkiewicz: [[Animating Persian Floral Patterns]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/025-032 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/animating.pdf
 +
 
 +
* Cristiano D. Ferreira and Ricardo da Silva Torres and Marcos Andre Goncalves and Weiguo Fan: [[Image Retrieval with Relevance Feedback based on Genetic Programming]]. XXIII Simpósio Brasileiro de Banco de Dados, pp. 120-134, SBC, 13-15 October 2008. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.5007 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.205.5007&rep=rep1&type=pdf
 +
 
 +
* Elodie Fourquet: [[Composition in Perspectives]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/009-016 http://www.cgl.uwaterloo.ca/~ecdfourq/composition/FourquetCAE2008.pdf
 +
 
 +
* Galanter, P.: [[What is Complexism? Generative Art and the Cultures of Science and the Humanities]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersga2008/13.pdf
 +
 
 +
* Gedeon, T.D.: [[Neural network for modeling esthetic selection]]. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
 +
 
 +
* Daniel M. Germán: [[Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/099-106 http://turingmachine.org/~dmg/papers/dmg2008_cae_negatives.pdf
 +
 
 +
* Murat Germen: [[Inadvertent - Ars Accidentalis]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/001-008 http://research.sabanciuniv.edu/8829/1/ars_accidentalis_final_submission_murat-germen.pdf
 +
 
 +
* [[Fernando Graca]] and [[Penousal Machado]]: [[Evolving Assemblages of 3D Objects]]. In: New Creativity, The 11th Biennial Symposium on Arts and Technology, New London, USA, 2008. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm08b.pdf
 +
 
 +
* Harding, S.: [[Evolution of image filters on graphics processor units using Cartesian genetic programming]]. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
 +
 
 +
* Thomas Hurtut, Yann Gousseau, Farida Cheriet, Francis Schmitt: [[Pictorial Analysis of Line-drawings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 123-130 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/123-130 http://www.professeurs.polymtl.ca/thomas.hurtut/files/ca2008.pdf http://www.researchgate.net/profile/Farida_Cheriet/publication/220795316_Pictorial_Analysis_of_Line-drawings/links/0deec5314a6c3e06a1000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 +
 
 +
* Gail Kenning: [[Exploring Evolutionary Possibilities for Digital Doilies]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/4.pdf
 +
 
 +
* Namrata Khemka and Scott Novakowski and Gerald Hushlak and Christian Jacob: [[Evolutionary design of dynamic SwarmScapes]]. GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation, pp. 827-834, ACM, 12-16 July 2008. DOI: http://dx.doi.org/10.1145/1389095.1389257 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2008/docs/p827.pdf
 +
 
 +
* Douglas Lanman, Ramesh Raskar, Gabriel Taubin: Modeling and Synthesis of Aperture Effects in Cameras. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/081-088 http://mesh.brown.edu/dlanman/research/CAe2008/Lanman-ApertureEffects.pdf
 +
 
 +
* Lehman, J., Stanley, K.O.: [[Exploiting open-endedness to solve problems through the search for novelty]]. In: Proceedings of the Eleventh International Conference on Artificial Life (ALIFE XI). MIT Press, Cambridge (2008) https://dx.doi.org/10.1162/EVCO_a_00025 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.365.3998 http://eplex.cs.ucf.edu/papers/lehman_alife08.pdf
 +
 
 +
* Thomas Luft, Frank Kobs, Walter Zinser, Oliver Deussen: [[Watercolor Illustrations of CAD Data]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 57-63 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.cgmi.inf.uni-konstanz.de%2Fpublikationen%2F2008%2Fcadillustrations%2FLuft%2520et%2520al.%2520--%2520Watercolor%2520Illustrations%2520of%2520CAD%2520Data.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
 +
 
 +
* Luo, Y., Tang, X.: [[Photo and video quality evaluation: Focusing on the subject]]. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
 +
 
 +
* Stefan Maass, Jürgen Döllner: Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/033-040 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.hpi.uni-potsdam.de%2Ffileadmin%2Fhpi%2FFG_Doellner%2Fpublications%2F2008%2FMD08%2Fcae2008.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
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 +
* von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
 +
 
 +
* Zainab Meraj, Brian Wyvill, Tobias Isenberg, Amy Ashurst Gooch, Richard Guy: Mimicking Hand-Drawn Pencil Lines. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/073-080 http://tobias.isenberg.cc/VideosAndDemos/Meraj2008MHD http://tobias.isenberg.cc/personal/papers/Meraj_2009_AMU.pdf
 +
 
 +
* Artemis Moroni, Rafael Bocaletto Maiolla and and Jônatas Manzolli: [[Masterpiece: Interactive Evolution in Visual Domain]]. In: [[Bridges 2008]]. Pages 409–412 http://archive.bridgesmathart.org/2008/bridges2008-409.html http://archive.bridgesmathart.org/2008/bridges2008-409.pdf
 +
 
 +
* László Neumann, Ramón Hegedüs, Gábor Horváth, Rafael García: Applications of High Precision Imaging Polarimetry. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/089-097 http://www.icrea.cat/Web/GetFile.asmx/Download?idFile=Vd19DvfUg8o%3D
 +
 
 +
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Informational Dialogue with Van Gogh's Paintings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
 +
 
 +
* Rigau, J., Feixas, M., Sbert, M.: [[Informational Aesthetics Measures]]. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
 +
 
 +
* Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]], D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., [[Victor Ciesielski | Ciesielski, Victor]], Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
 +
 
 +
* Jefersson Alex dos Santos and Cristiano Dalmaschio Ferreira and Ricardo da Silva Torres: [[A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems]]. XXI Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI '08, pp. 155-162, October 2008. http://dx.doi.org/10.1109/SIBGRAPI.2008.15
 +
 
 +
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
 +
 
 +
* Yi-Zhe Song, Paul L. Rosin, Peter M. Hall, [[John Collomosse]]: [[Arty Shapes]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/065-072 http://eprints.pascal-network.org/archive/00008354/01/Collomosse-CAe-2008.pdf
 +
 
 +
* Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
 +
 
 +
* Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
 +
 
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* [[Tatsuo Unemi]], Daniel Bisig: [[A generative remixing of music tracks based on an interactive swarm]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/30.pdf (no c&p) http://libra.msra.cn/Publication/2373084/improvised-music-with-swarms
 +
 
 +
* [[Tatsuo Unemi]], Matsui, Y. and Bisig, Daniel: [[Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm]], Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300. https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
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 +
* Luiz Velho, Julio Martins, Alice Bodanzky, Ilana Paterman, Analivia Cordeiro: Expressive Trajectories. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.visgraf.impa.br/e-trajectories/ http://www.visgraf.impa.br/e-trajectories/publications/main.pdf
 +
 
 +
* Christian Wallraven, Douglas W. Cunningham, Roland W. Fleming: [[Perceptual and Computational Categories in Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 131-138 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/131-138 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAE2008-Wallraven_5163%5B0%5D.pdf
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* Wijesinghe, G., Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]]: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
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* T. Zhao, J. Lu, Y. Zhang, Q. Xiao: [[Feature selection based on genetic algorithm for CBIR]]. IEEE Congress on Image and Signal Processing, 2, 2008, pp. 495–499. http://dx.doi.org/10.1109/CISP.2008.90
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 +
====2007====
 +
* Marc Alexa: [[Extracting the Essence from Sets of Images]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/113-120 https://www.cl.cam.ac.uk/teaching/1415/C00/E1-essence.pdf
 +
 
 +
* Ashlock, D., Jamieson, B.: [[Evolutionary exploration of generalized Julia sets]]. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
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 +
* Elif E. Ayiter: The Bridge Project. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 167-170 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/167-170 http://citrinitas.com/papers/bridgeproject-site/index.html https://www.academia.edu/attachments/14602699/download_file?st=MTQxNzI4Mjc5OCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar&ct=MTQxNzI4MjkzMCwzNDU1MTUsMjEzODE2MDM=
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 +
* Chris Bennett, Jody Ryall, Leo Spalteholz, Amy Gooch: The Aesthetics of Graph Visualization. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/057-064 http://www.researchgate.net/publication/220795329_The_Aesthetics_of_Graph_Visualization/links/0deec51b608656a246000000
 +
 
 +
* Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
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* Boris Georg Bezirtzis, [[Matthew Lewis]], Cara Christeson: [[Interactive evolution for industrial design]]. Creativity & Cognition 2007: 183-192 http://dx.doi.org/10.1145/1254960.1254986
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* Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
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 +
* Thomas E. Cook: [[GAUGUIN: generating art using genetic algorithms and user input naturally]]. GECCO '07 Proceedings of the 9th annual conference companion on Genetic and evolutionary computation, 2647-2650. http://dx.doi.org/10.1145/1274000.1274093 http://digitalcommons.colby.edu/cgi/viewcontent.cgi?article=1269&context=honorstheses
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* Corne, D., Knowles, J.: [[Techniques for highly multiobjective optimisation: some nondominated points are better than others]]. In: Proceedings of GECCO 2007, pp. 773–780. ACM Press (2007) http://dx.doi.org/10.1145/1276958.1277115 http://arxiv.org/ftp/arxiv/papers/0908/0908.3025.pdf
 +
 
 +
* [[Steve DiPaola]]: [[A Knowledge Based Approach to Modeling Portrait Painting Methodology]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.86.2686 http://ivizlab.sfu.ca/media/DiPaola_EVA07.pdf
 +
 
 +
* [[Steve DiPaola]], Gabora L.: [[Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm_2007 | Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm]]. In: GECCO Conf Companion on Genetic and Evolutionary Computation, (London,, July 07 - 11, 2007). GECCO '07, pp 2450-2456., ACM, New York, NY, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.1183 http://dx.doi.org/10.1007/s10710-008-9074-x http://www.vub.ac.be/CLEA/liane/papers/gecco07.pdf (c&p problems in references)
 +
 
 +
* [[Steve DiPaola]]: [[Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach]]. In Proc: SPIE Human Vision and Imaging, Int. Society for Optical Engineering, Keynote paper. pp 33-43, 2007. DOI: http://dx.doi.org/10.1117/12.706594  http://ivizlab.sfu.ca/papers/spiehvision2007.pdf
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 +
* Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
 +
 
 +
* Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
 +
 
 +
* Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
 +
 
 +
* Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
 +
 
 +
* Daniel M. Germán, Pablo d'Angelo, Michael Gross, Bruno Postle: [[New Methods to Project Panoramas for Practical and Aesthetic Purposes]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 15-22 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/015-022 http://turingmachine.org/~dmg/papers/dmg2007_cae_panos.pdf
 +
 
 +
* Daniel M. Germán, Lloyd Burchill, Alexandre Duret-Lutz, Sébastien Pérez-Duarte, Emmanuel Pérez-Duarte, Josh Sommers: [[Flattening the Viewable Sphere]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 23-28 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/023-028 http://turingmachine.org/~dmg/papers/dmg2007_cae_flatSphere.pdf
 +
 
 +
* E. Grabska, B. Strug, G. Ślusarczyk: [[Hypergraph-based Evolutionary Design System]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/04.pdf
 +
 
 +
* [[Gary Greenfield]]: [[Composite diffusion limited aggregation paintings]]. In: [[Bridges 2007]]. Pages 15–20 http://archive.bridgesmathart.org/2007/bridges2007-15.html http://archive.bridgesmathart.org/2007/bridges2007-15.pdf  
 +
 
 +
* Eleftheria Fasoulaki: [[Genetic Algorithms in Architecture: a Necessity or a Trend?]] In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/09.pdf
 +
 
 +
* Gregory S. Hornby: [[Measuring Complexity by Measuring Structure and Organization]]. 2007 IEEE Congress on Evolutionary Computation, pp. 2017-2024, IEEE Press, 25-28 September 2007. http://dx.doi.org/10.1109/CEC.2007.4424721
 +
 
 +
* Franz Gruber, Georg Glaeser: [[Magnetism and Minimal Surfaces - a Different Tool for Surface Design]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/081-088
 +
 
 +
* D. Hubball and M. Chen and P. W. Grant and D. Cosker: [[Evolutionary Morphing for Facial Aging Simulation]]. International Crime Science Conference (ICSC 2007), 16 July 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.6838 http://www.cs.swansea.ac.uk/reports/yr2006/CSR6-2006.pdf
 +
 
 +
* Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
 +
 
 +
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming]]. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007. http://dx.doi.org/10.1007/978-3-540-71805-5_31
 +
 
 +
* Randy Jones: A Poetics of Simulation for Audiovisual Performance. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 157-162 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/157-162 http://www.mistic.ece.uvic.ca/publications/2007_cae_poetics.pdf
 +
 
 +
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization]]. IEEE Congress on Computational Intelligence (CEC2007), Singapore, pp.4124-4129 (Sept., 2007). http://dx.doi.org/10.1109/CEC.2007.4425009
 +
 
 +
* Krzysztof Krawiec and Daniel Howard and Mengjie Zhang: [[Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques]]. Proceedings of the 2007 International Conference Frontiers in the Convergence of Bioscience and Information Technologies (FBIT 2007), pp. 779-784, IEEE Press, October 11-13 2007. http://dx.doi.org/10.1109/FBIT.2007.148
 +
 
 +
* Phil Langley, Christian Derix, Paul S. Coates: [[Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/langley_derix_coates%20_GA%202007.pdf
 +
 
 +
* Caroline Larboulette: [[Celtic Knots Colorization based on Color Harmony Principles]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/065-072 http://www.gmrv.es/Publications/2007/Lar07/larboulette_ca07.pdf
 +
 
 +
* Muhamad Lukman, Yun Hariadi, Achmad Haldani Destiarmand: [[Batik Fractal : Traditional Art to Modern Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/32.pdf
 +
 
 +
* Renato Saleri Lunazzi: [[Alter EVO: an interactive evolutionary computation tool for instant architecture processing]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/33.pdf
 +
 
 +
* Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: [[Aesthetics of Hand-Drawn vs. Computer-Generated Stippling]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 53-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.416.8106 http://www.cs.rug.nl/~isenberg/personal/papers/Maciejewski_2007_AHD.pdf
 +
 
 +
* Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
 +
 
 +
* von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
 +
 
 +
* [[Jon McCormack]]: [[Artificial ecosystems for creative discovery]]. In: Thierens, D., et al. (eds.) Genetic and Evolutionary Computation Conference, pp. 301–307 (2007). DOI: http://dx.doi.org/10.1145/1276958.1277017 http://www.csse.monash.edu.au/~jonmc/research/Papers/ArtificialEcosystems.pdf http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_GECCO07.pdf
 +
 
 +
* [[Jon McCormack]]: [[Creative Ecosystems_in Computational Creativity 2007 | Creative Ecosystems]], in A. Cardoso and G.A. Wiggins (eds), Proceedings of the 4th International Joint Workshop on Computational Creativity, 17-19 June 2007, Goldsmiths, University of London 2007, pp. 129-136. http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
 +
 
 +
* Kevin McGuire: [[Theory of Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/15.pdf
 +
 
 +
* David Mould: [[Stipple Placement using Distance in a Weighted Graph]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 45-52 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://people.scs.carleton.ca/~mould/papers/stipple.pdf
 +
 
 +
* Leonel Moura: [[A New Kind of Art: The Robotic Action Painter]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/16.pdf
 +
 
 +
* Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu: Liquid Penetration Modeling for Cloth Dyeing. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/097-104 http://www.exp.im.dendai.ac.jp/pdf_video/07CAe_dyeing.pdf
 +
 
 +
* Chris L. Nelson: Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 171-177 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/171-177 http://researchonline.ballarat.edu.au:8080/vital/access/services/Download/vital:1059/DS1?origin=publication_detail
 +
 
 +
* László Neumann, Martin Cadík, Antal Nemcsics: [[An Efficient Perception-based Adaptive Color to Gray Transformation]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/073-080 http://cadik.posvete.cz/color_to_gray/ http://cadik.posvete.cz/color_to_gray/color_to_gray-cae07-fin.pdf
 +
 
 +
* Soghra.V. Sayyaad Rahim: [[Database Design for Represent Genetic Information and Environment Impression in Architectural Design]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/21.pdf
 +
 
 +
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
 +
 
 +
* Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: [[Composition Principles for Quality Depiction and Aesthetics]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 37-44 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/037-044 https://fenix.tecnico.ulisboa.pt/downloadFile/395137461894/resumo.pdf
 +
 
 +
* [[Brian J. Ross]]: [[Evolutionary Learning and Stochastic Process Algebra]]. 1st International Workshop on Induction of Process Models, ICML 2007, Corvallis, OR, June 2007. http://www.cosc.brocku.ca/~bross/research/icml07ws.pdf
 +
 
 +
* Jeremy Rotsztain: ColorScheme. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 151-156 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/151-156 http://www.mantissa.ca/projects/colorscheme.php
 +
 
 +
* [[Jürgen Schmidhuber]]: [[Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity]]. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
 +
 
 +
* Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Sheelagh T. Carpendale: memory [en]code - Building a Collective Memory within a Tabletop Installation. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 135-142 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142 http://www.utahinrichs.de/uta/uploads/Publications/Publications/Schmidt_2007_memoryencode.pdf
 +
 
 +
* Sekanina, L., Martínek, T.: [[Evolving image operators directly in hardware]]. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf 
 +
 
 +
* Shinichi Shirakawa and Tomoharu Nagao: Feed Forward Genetic Image Network: [[Toward Efficient Automatic Construction of Image Processing Algorithm]]. Advances in Visual Computing: Proceedings of the 3rd International Symposium on Visual Computing (ISVC 2007) Part II, Lecture Notes in Computer Science, Vol. 4842, pp. 287-297, Springer, November 26-28 2007. http://dx.doi.org/10.1007/978-3-540-76856-2_28
  
* Eleftheria Fasoulaki: [[Genetic Algorithms in Architecture: a Necessity or a Trend?]] In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/09.pdf
+
* David W. Sprague, Amy Ashurst Gooch: Individual Realities: [[Customizing Aesthetics in Shared Immersive Virtual Environments]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/143-149
  
* Gregory S. Hornby: [[Measuring Complexity by Measuring Structure and Organization]]. 2007 IEEE Congress on Evolutionary Computation, pp. 2017-2024, IEEE Press, 25-28 September 2007. http://dx.doi.org/10.1109/CEC.2007.4424721
+
* Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: [[A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 129-134 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.8965 http://www.cs.rug.nl/~isenberg/personal/papers/Stamp_2007_CSP.pdf
  
* Franz Gruber, Georg Glaeser: [[Magnetism and Minimal Surfaces - a Different Tool for Surface Design]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/081-088
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection]]. In: [[Generative Art 2007]], http://www.generativeart.com/on/cic/papersGA2007/GA07UnemiBisig.pdf
  
* D. Hubball and M. Chen and P. W. Grant and D. Cosker: [[Evolutionary Morphing for Facial Aging Simulation]]. International Crime Science Conference (ICSC 2007), 16 July 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.6838 http://www.cs.swansea.ac.uk/reports/yr2006/CSR6-2006.pdf
+
* Johannes Venter and Alexandre Hardy: [[Generating plants with gene expression programming]]. Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, pp. 159-167, ACM, October 29-31 2007. DOI: http://dx.doi.org/10.1145/1294685.1294712
  
* Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
+
* Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff: [[In the Eye of the Beholder - Perception of Indeterminate Art]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/121-128 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe-2007-Wallraven.pdf
  
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming]]. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007. http://dx.doi.org/10.1007/978-3-540-71805-5_31
+
* Xu, Q., D’Souza, D., [[Victor Ciesielski | Ciesielski, Victor]]: [[Evolving images for entertainment]]. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
  
* Randy Jones: A Poetics of Simulation for Audiovisual Performance. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 157-162 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/157-162 http://www.mistic.ece.uvic.ca/publications/2007_cae_poetics.pdf
+
====2006====
 +
* Ashlock, D.: [[Evolutionary exploration of the Mandelbrot set]]. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
  
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization]]. IEEE Congress on Computational Intelligence (CEC2007), Singapore, pp.4124-4129 (Sept., 2007). http://dx.doi.org/10.1109/CEC.2007.4425009
+
* Jon Bird: [[Evolving Fractal Drawings]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/48.htm
  
* Krzysztof Krawiec and Daniel Howard and Mengjie Zhang: [[Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques]]. Proceedings of the 2007 International Conference Frontiers in the Convergence of Bioscience and Information Technologies (FBIT 2007), pp. 779-784, IEEE Press, October 11-13 2007. http://dx.doi.org/10.1109/FBIT.2007.148
+
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media]]. Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA. http://www.zhdk.ch/fileadmin/data_subsites/data_icst/Publikationen/2006_FLAIRS0601BisigD.pdf
  
* Phil Langley, Christian Derix, Paul S. Coates: [[Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/langley_derix_coates%20_GA%202007.pdf
+
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – A Video and Audio Remixing Multi Agent System]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/52.htm
  
* Caroline Larboulette: [[Celtic Knots Colorization based on Color Harmony Principles]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/065-072 http://www.gmrv.es/Publications/2007/Lar07/larboulette_ca07.pdf
+
* Breukelaar, R., Emmerich, M., Bäck, T.: [[On interactive evolution strategies]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
  
* Muhamad Lukman, Yun Hariadi, Achmad Haldani Destiarmand: [[Batik Fractal : Traditional Art to Modern Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/32.pdf
+
* Alexandra Melike Brintrup, [[Hideyuki Takagi]], Jeremy Ramsden: [[Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation]]. EvoWorkshop2006, Budapest, Hungary, LNCS 3907, Springer-Verlag Berlin Heidelberg, pp.586--598 (April 10-12, 2006). http://link.springer.com/chapter/10.1007%2F11732242_56
  
* Renato Saleri Lunazzi: [[Alter EVO: an interactive evolutionary computation tool for instant architecture processing]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/33.pdf
+
* Luisa Caldas: [[GENE_ARCH: An Evolution-Based Generative Design System for Sustainable Architecture]], in Lecture Notes in Artificial Intelligence, Lecture Notes in Computer Science Series, I.F.C. Smith (Ed.): EG-ICE, LNAI 4200, pp. 109-118, Springer-Verlag Berlin Heidelberg, 2006. http://link.springer.com/chapter/10.1007%2F11888598_12
  
* Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: [[Aesthetics of Hand-Drawn vs. Computer-Generated Stippling]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 53-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.416.8106 http://www.cs.rug.nl/~isenberg/personal/papers/Maciejewski_2007_AHD.pdf
+
* Marie-Pascale Corcuff: [[Deepland, a Travel through many Dimensions]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/33.htm
  
* Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
+
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Studying aesthetics in photographic images using a computational approach]]. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
  
* von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
+
* Alexandre Devert and Nicolas Bredeche and Marc Schoenauer: [[Evolution design of buildable objects with blind builder: an empirical study]]. Proceedings of the Third Asian-Pacific workshop on Genetic Programming, pp. 98-109, 2006. http://www.cs.bham.ac.uk/~wbl/biblio/aspgp06/devert-bredeche-schoenauer-ASPGP2006.pdf
  
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* Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
  
* [[Jon McCormack]]: [[Creative Ecosystems_in Computational Creativity 2007 | Creative Ecosystems]], in A. Cardoso and G.A. Wiggins (eds), Proceedings of the 4th International Joint Workshop on Computational Creativity, 17-19 June 2007, Goldsmiths, University of London 2007, pp. 129-136. http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
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* [[Steve DiPaola]]: [[Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity]]. In Proc: iDMAa Conference (Intl Digital Media and Arts Association), 7 pages, 2006. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.8968 http://www.units.muohio.edu/codeconference/papers/papers/idmapaper1.pdf
  
* Kevin McGuire: [[Theory of Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/15.pdf
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* Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/  DOI: http://dx.doi.org/10.1145/1124728.1124730
  
* David Mould: [[Stipple Placement using Distance in a Weighted Graph]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 45-52 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://people.scs.carleton.ca/~mould/papers/stipple.pdf
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* E. L. Finucane, C. Derix, P. S. Coates: [[Evolving urban structures using Computer Optimisation Techniques]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/37.htm
  
* Leonel Moura: [[A New Kind of Art: The Robotic Action Painter]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/16.pdf
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* Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). [[An evaluation of morphed composites constructed in a criminal investigation]]. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
  
* Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu: Liquid Penetration Modeling for Cloth Dyeing. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/097-104 http://www.exp.im.dendai.ac.jp/pdf_video/07CAe_dyeing.pdf
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* T. Golonek and D. Grzechca and J. Rutkowski: [[Application of genetic programming to edge detector design]]. Proceedings of the IEEE International Symposium on Circuits and Systems, ISCAS 2006, IEEE, 21-24 May 2006. http://dx.doi.org/10.1109/ISCAS.2006.1693675
  
* Chris L. Nelson: Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 171-177 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/171-177 http://researchonline.ballarat.edu.au:8080/vital/access/services/Download/vital:1059/DS1?origin=publication_detail
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* [[Gary Greenfield]]: [[Ant Paintings using a Multiple Pheromone Model]]. In: [[Bridges 2006]]. Pages 319–326 http://archive.bridgesmathart.org/2006/bridges2006-319.html http://archive.bridgesmathart.org/2006/bridges2006-319.pdf
  
* László Neumann, Martin Cadík, Antal Nemcsics: [[An Efficient Perception-based Adaptive Color to Gray Transformation]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/073-080 http://cadik.posvete.cz/color_to_gray/ http://cadik.posvete.cz/color_to_gray/color_to_gray-cae07-fin.pdf
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* Shinya Henmi, Shino Iwashita, and [[Hideyuki Takagi]]: [[Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3475--3480 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384657
  
* Soghra.V. Sayyaad Rahim: [[Database Design for Represent Genetic Information and Environment Impression in Architectural Design]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/21.pdf
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* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Interactive Evolutionary CAD System for MEMS Layout Synthesis]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3469--3474 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384656
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
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* Raffi R. Kamalian, Reic Yeh, Ying Zhang, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems]]. 2006 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2006), pp.3295-3301, Vancouver, Canada (July 16-21, 2006). http://dx.doi.org/10.1109/FUZZY.2006.1681784
  
* Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: [[Composition Principles for Quality Depiction and Aesthetics]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 37-44 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/037-044 https://fenix.tecnico.ulisboa.pt/downloadFile/395137461894/resumo.pdf
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* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation]]. Revised Selected Papers from ICMLC2005, LNAI 3930, Springer-Verlag Berlin Heidelberg, pp.429-437 (2006). http://dx.doi.org/10.1007/11739685_45 http://best.berkeley.edu/~raffi/papers/LNAI_39300428.pdf
  
* [[Brian J. Ross]]: [[Evolutionary Learning and Stochastic Process Algebra]]. 1st International Workshop on Induction of Process Models, ICML 2007, Corvallis, OR, June 2007. http://www.cosc.brocku.ca/~bross/research/icml07ws.pdf
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* Jarod Kelly, Panos Papalambros, Gregory Wakefield: [[The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/28.htm
  
* Jeremy Rotsztain: ColorScheme. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 151-156 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/151-156 http://www.mantissa.ca/projects/colorscheme.php
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* Krzysztof Krawiec: [[Evolutionary Learning of Primitive-Based Visual Concepts]]. Proceedings of the 2006 IEEE Congress on Evolutionary Computation, pp. 4451-4458, IEEE Press, 6-21 July 2006. http://dx.doi.org/10.1109/CEC.2006.1688460 http://www.researchgate.net/publication/224645843_Evolutionary_Learning_of_Primitive-Based_Visual_Concepts/links/0046351e24f3e4de4d000000
  
* [[Jürgen Schmidhuber]]: [[Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity]]. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
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* Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: [[MovieGene: evolutionary video production based on genetic algorithms and cinematic properties]]. In: Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
  
* Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Sheelagh T. Carpendale: memory [en]code - Building a Collective Memory within a Tabletop Installation. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 135-142 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142 http://www.utahinrichs.de/uta/uploads/Publications/Publications/Schmidt_2007_memoryencode.pdf
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* Ke, Y., Tang, X., Jing, F.: [[The design of high-level features for photo quality assessment]]. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
  
* Sekanina, L., Martínek, T.: [[Evolving image operators directly in hardware]]. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf 
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* [[Matthew Lewis]]: [[Procedural Shading for Architecture: Adoption, Fabrication, and Implications]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/36.htm
  
* Shinichi Shirakawa and Tomoharu Nagao: Feed Forward Genetic Image Network: [[Toward Efficient Automatic Construction of Image Processing Algorithm]]. Advances in Visual Computing: Proceedings of the 3rd International Symposium on Visual Computing (ISVC 2007) Part II, Lecture Notes in Computer Science, Vol. 4842, pp. 287-297, Springer, November 26-28 2007. http://dx.doi.org/10.1007/978-3-540-76856-2_28
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* Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
  
* David W. Sprague, Amy Ashurst Gooch: Individual Realities: [[Customizing Aesthetics in Shared Immersive Virtual Environments]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/143-149
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* [[Brian J. Ross]], W. Ralph and H. Zong: [[Evolutionary Image Synthesis Using a Model of Aesthetics]]. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf  http://www.cosc.brocku.ca/~bross/DFN_gallery/
  
* Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: [[A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 129-134 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.8965 http://www.cs.rug.nl/~isenberg/personal/papers/Stamp_2007_CSP.pdf
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* Schmidt, M., Lipson, H.: [[Actively probing and modeling users in interactive co-evolution]]. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection]]. In: [[Generative Art 2007]], http://www.generativeart.com/on/cic/papersGA2007/GA07UnemiBisig.pdf
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* Shugrina, M., Betke, M., [[John Collomosse]]: [[Empathic painting: Interactive stylization using observed emotional state]]. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
  
* Johannes Venter and Alexandre Hardy: [[Generating plants with gene expression programming]]. Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, pp. 159-167, ACM, October 29-31 2007. DOI: http://dx.doi.org/10.1145/1294685.1294712
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* Barbara Strug: Hierarchical Representation and Operators in Evolutionary Design. Parallel Processing and Applied Mathematics (PPAM 2005), LNCS vol 3911, pp. 447-454 Springer 2006. http://link.springer.com/chapter/10.1007%2F11752578_54
  
* Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff: [[In the Eye of the Beholder - Perception of Indeterminate Art]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/121-128 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe-2007-Wallraven.pdf
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* Adolfo Benito Narváez Tijerina: [[Urban Evolution Analysis Method Using Self Organizing Dynamic Model]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/79.htm
  
* Xu, Q., D’Souza, D., [[Victor Ciesielski | Ciesielski, Victor]]: [[Evolving images for entertainment]]. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
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* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Messengers]]. [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/43.htm
  
====2006====
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* Wang, S.F., Wang, S., [[Hideyuki Takagi]]: [[User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC]]. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
* Ashlock, D.: [[Evolutionary exploration of the Mandelbrot set]]. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
 
  
* Jon Bird: [[Evolving Fractal Drawings]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/48.htm
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====2005====
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* Nelly Bogdanova: [[Creating tiling by means of 2D graphics applications]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/25.NellyBogdanova.htm
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media]]. Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA. http://www.zhdk.ch/fileadmin/data_subsites/data_icst/Publikationen/2006_FLAIRS0601BisigD.pdf
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* Palle Dahlstedt: [[DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity]]. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – A Video and Audio Remixing Multi Agent System]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/52.htm
+
* Gianpiero di Blasi, Giovanni Gallo, Maria P. Petralia: [[Fast Techniques for Mosaic Rendering]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 29-39 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/029-039 Presentation: http://gianpierodiblasi.xoom.it/pubblicazioni/egw_ca2005_s.pdf
  
* Breukelaar, R., Emmerich, M., Bäck, T.: [[On interactive evolution strategies]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
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* Esteve del Acebo, Mateu Sbert: [[Benford's Law for Natural and Synthetic Images]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 169-176 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
  
* Alexandra Melike Brintrup, [[Hideyuki Takagi]], Jeremy Ramsden: [[Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation]]. EvoWorkshop2006, Budapest, Hungary, LNCS 3907, Springer-Verlag Berlin Heidelberg, pp.586--598 (April 10-12, 2006). http://link.springer.com/chapter/10.1007%2F11732242_56
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* [[Steve DiPaola]]: [[Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London. July. 2005. http://www.dipaola.org/evolve/darwin/dipaola_eva05.doc
  
* Luisa Caldas: [[GENE_ARCH: An Evolution-Based Generative Design System for Sustainable Architecture]], in Lecture Notes in Artificial Intelligence, Lecture Notes in Computer Science Series, I.F.C. Smith (Ed.): EG-ICE, LNAI 4200, pp. 109-118, Springer-Verlag Berlin Heidelberg, 2006. http://link.springer.com/chapter/10.1007%2F11888598_12
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* Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., [[Peter J. Bentley]], Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
  
* Marie-Pascale Corcuff: [[Deepland, a Travel through many Dimensions]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/33.htm
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* Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Studying aesthetics in photographic images using a computational approach]]. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
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* Fathaner, R.: [[Fractal tilings based on dissections of polyhexes]]. In: [[Bridges 2005]], pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
  
* Alexandre Devert and Nicolas Bredeche and Marc Schoenauer: [[Evolution design of buildable objects with blind builder: an empirical study]]. Proceedings of the Third Asian-Pacific workshop on Genetic Programming, pp. 98-109, 2006. http://www.cs.bham.ac.uk/~wbl/biblio/aspgp06/devert-bredeche-schoenauer-ASPGP2006.pdf
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* Todor Georgiev: [[Aesthetics in Covariant Image Reconstruction]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/075-081
  
* Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
+
* Georg Glaeser: [[On Nonlinear Perspectives in Science, Art and Nature]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 123-132 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/123-132
  
* [[Steve DiPaola]]: [[Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity]]. In Proc: iDMAa Conference (Intl Digital Media and Arts Association), 7 pages, 2006. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.8968 http://www.units.muohio.edu/codeconference/papers/papers/idmapaper1.pdf
+
* Amy Ashurst Gooch, Bruce Gooch: [[Enhancing Perceived Depth in Images Via Artistic Matting]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/083-089 http://www.cs.northwestern.edu/~ago820/matting/matting.pdf
  
* Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/   DOI: http://dx.doi.org/10.1145/1124728.1124730
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* Timo Götzelmann, Kamran Ali, Knut Hartmann, Thomas Strothotte: [[Form Follows Function: Aesthetic Interactive Labels]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 193-200 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/193-200 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.304.2634 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.304.2634&rep=rep1&type=pdf
  
* E. L. Finucane, C. Derix, P. S. Coates: [[Evolving urban structures using Computer Optimisation Techniques]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/37.htm
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* [[Gary Greenfield]]: [[Abstract Art from a Model for Cellular Morphogenesis]]. In: [[Bridges 2005]]. Pages 137–142 http://archive.bridgesmathart.org/2005/bridges2005-137.html http://archive.bridgesmathart.org/2005/bridges2005-137.pdf
  
* Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). [[An evaluation of morphed composites constructed in a criminal investigation]]. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
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* [[Gary Greenfield]]: [[Serial Polar Transformation Motifs Revisited]]. In: [[Bridges 2005]]. Pages 443–448 http://archive.bridgesmathart.org/2005/bridges2005-443.html http://archive.bridgesmathart.org/2005/bridges2005-443.pdf
  
* T. Golonek and D. Grzechca and J. Rutkowski: [[Application of genetic programming to edge detector design]]. Proceedings of the IEEE International Symposium on Circuits and Systems, ISCAS 2006, IEEE, 21-24 May 2006. http://dx.doi.org/10.1109/ISCAS.2006.1693675
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* [[Gary Greenfield]], Donald H. House: [[A Palette-Driven Approach to Image Color Transfer]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 91-99 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/091-099
  
* [[Gary Greenfield]]: [[Ant Paintings using a Multiple Pheromone Model]]. In: [[Bridges 2006]]. Pages 319–326 http://archive.bridgesmathart.org/2006/bridges2006-319.html http://archive.bridgesmathart.org/2006/bridges2006-319.pdf
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* [[Gary Greenfield]]: [[Designing Metrics for the Purpose of Aesthetically Evaluating]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 151-158 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
  
* Shinya Henmi, Shino Iwashita, and [[Hideyuki Takagi]]: [[Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3475--3480 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384657
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* [[Gary Greenfield]]: [[On the Origins of the Term "Computational Aesthetics"]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 9-12 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
  
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Interactive Evolutionary CAD System for MEMS Layout Synthesis]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3469--3474 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384656
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* Mark Grundland, Neil A. Dodgson: [[Color Search and Replace]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 101-109 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/101-109 http://www.researchgate.net/profile/Neil_Dodgson/publication/220795268_Color_Search_and_Replace/links/09e41506318f18cb5f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Raffi R. Kamalian, Reic Yeh, Ying Zhang, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems]]. 2006 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2006), pp.3295-3301, Vancouver, Canada (July 16-21, 2006). http://dx.doi.org/10.1109/FUZZY.2006.1681784
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* Florian Hoenig: [[Defining Computational Aesthetics]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
  
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation]]. Revised Selected Papers from ICMLC2005, LNAI 3930, Springer-Verlag Berlin Heidelberg, pp.429-437 (2006). http://dx.doi.org/10.1007/11739685_45 http://best.berkeley.edu/~raffi/papers/LNAI_39300428.pdf
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* Hornby, G.: [[Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design]]. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
  
* Jarod Kelly, Panos Papalambros, Gregory Wakefield: [[The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/28.htm
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* Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: [[Breaking the Pixel Barrier]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/041-048 http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB.pdf Presentation: http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB_Slides.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2493 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.229.2493&rep=rep1&type=pdf
  
* Krzysztof Krawiec: [[Evolutionary Learning of Primitive-Based Visual Concepts]]. Proceedings of the 2006 IEEE Congress on Evolutionary Computation, pp. 4451-4458, IEEE Press, 6-21 July 2006. http://dx.doi.org/10.1109/CEC.2006.1688460 http://www.researchgate.net/publication/224645843_Evolutionary_Learning_of_Primitive-Based_Visual_Concepts/links/0046351e24f3e4de4d000000
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* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design]]. 4th International Conference on Machine Learning and Cybernetics (ICMLC 2005), Guangzhou, China, pp.5666-5671 (August 18-21, 2005). http://dx.doi.org/10.1109/ICMLC.2005.1527946 http://best.berkeley.edu/pubs/05_0402_P.pdf
  
* Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: [[MovieGene: evolutionary video production based on genetic algorithms and cinematic properties]]. In:  Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
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* Matthew Kaplan, Elaine Cohen: A Generative Model For Dynamic Canvas Motion. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/049-056 http://www.matt-kaplan.com/npr/dyncanv/DynCanvElec.pdf
  
* Ke, Y., Tang, X., Jing, F.: [[The design of high-level features for photo quality assessment]]. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
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* Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
  
* [[Matthew Lewis]]: [[Procedural Shading for Architecture: Adoption, Fabrication, and Implications]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/36.htm
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* Natalio Krasnogor and Graciela Terrazas and David A. Pelta and Gabriela Ochoa: [[A Critical View of the Evolutionary Design of Self-assembling Systems]]. 7th International Conference on Artificial Evolution EA 2005, Lecture Notes in Computer Science, Vol. 3871, pp. 179-188, Springer, October 26-28 2005. http://dx.doi.org/10.1007/11740698_16 http://ico2s.org/data/papers/Krasnogor2006.pdf (no c&p)
  
* Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
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* Lapointe, F.J. (2005). Choreogenetics: The generation of choreographic variants through genetic mutations and selection. In Rothlauf, F., ed.: Genetic and Evolutionary Computation Conference, GECCO 2005 (http://dl.acm.org/citation.cfm?id=1102256&picked=prox&cfid=588525319&cftoken=29804931), Workshop Proceedings. Washington DC, USA. ACM, 366–369. DOI: http://dx.doi.org/10.1145/1102256.1102338 ftp://ftp.cs.bham.ac.uk/pub/authors/W.B.Langdon/biblio/gecco2005wks/papers/0366.pdf
  
* [[Brian J. Ross]], W. Ralph and H. Zong: [[Evolutionary Image Synthesis Using a Model of Aesthetics]]. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf  http://www.cosc.brocku.ca/~bross/DFN_gallery/
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* [[Matthew Lewis]], Ruston, K. (2005). [[Aesthetic geometry evolution in a generic interactive evolutionary design framework]]. New Generation Computing. DOI: http://link.springer.com/article/10.1007/BF03037493 http://libgen.org/scimag/get.php?doi=10.1007/bf03037493
  
* Schmidt, M., Lipson, H.: [[Actively probing and modeling users in interactive co-evolution]]. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
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* von Mammen, S., Jacob, C., Kokai, G.: Evolving swarms that build 3d structures. 2005 IEEE Congress on Evolutionary Computation 2, 1434–1441 (2005) DOI: http://dx.doi.org/10.1109/CEC.2005.1554858 https://www2.cs.fau.de/publication/download/creativeSwarmsCec05.pdf
  
* Shugrina, M., Betke, M., [[John Collomosse]]: [[Empathic painting: Interactive stylization using observed emotional state]]. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
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* Alain Marty: [[Straight away on Curved Spaces]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 133-141 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/133-141 http://marty.alain.free.fr/recherche/pformes/straightaway.pdf
  
* Barbara Strug: Hierarchical Representation and Operators in Evolutionary Design. Parallel Processing and Applied Mathematics (PPAM 2005), LNCS vol 3911, pp. 447-454 Springer 2006. http://link.springer.com/chapter/10.1007%2F11752578_54
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* Kresimir Matkovic, László Neumann, Attila Neumann, Thomas Psik, Werner Purgathofer: [[Global Contrast Factor - a New Approach to Image Contrast]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 159-167 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/159-167 http://www.cg.tuwien.ac.at/research/publications/2005/matkovic-2005-glo/matkovic-2005-glo-PDF.pdf
  
* Adolfo Benito Narváez Tijerina: [[Urban Evolution Analysis Method Using Self Organizing Dynamic Model]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/79.htm
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* Gary W. Meyer, Clement Shimizu: Computational Automotive Color Appearance. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 217-222 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/217-222 http://www-users.cs.umn.edu/~meyer/papers/meyer-shimizu-cagvi-2005a.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Messengers]]. [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/43.htm
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* Artemis Moroni: [[arTbitrating: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p08.ArtemisMoroni.htm
  
* Wang, S.F., Wang, S., [[Hideyuki Takagi]]: [[User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC]]. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
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* Attila Neumann, László Neumann: [[Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 111-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/111-122 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/ http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.231.1370 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/lneumann-2005-cst-PDF.pdf
  
====2005====
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* László Neumann, Antal Nemcsics, Attila Neumann: [[Computational Color Harmony based on Coloroid System]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 231-240 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/231-240 http://designblog.rietveldacademie.nl/wp-content/uploads/2012/11/ColorHarmony-on-Coloroid.pdf (TR: http://www.cg.tuwien.ac.at/research/publications/2005/TR-186-2-05-05/)
* Nelly Bogdanova: [[Creating tiling by means of 2D graphics applications]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/25.NellyBogdanova.htm
 
  
* Palle Dahlstedt: [[DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity]]. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
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* Ong, T.J., Saunders, R., Keyser, J., Leggett, J.J.: Terrain generation using genetic algorithms. In: GECCO 2005: Proceedings of the 2005 conference on Genetic and evolutionary computation, pp. 1463–1470. ACM, New York (2005) DOI: http://dx.doi.org/10.1145/1068009.1068241 http://research.cs.tamu.edu/keyser/Papers/GECCO2005.pdf
  
* Gianpiero di Blasi, Giovanni Gallo, Maria P. Petralia: [[Fast Techniques for Mosaic Rendering]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 29-39 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/029-039 Presentation: http://gianpierodiblasi.xoom.it/pubblicazioni/egw_ca2005_s.pdf
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* Jaume Rigau, Miquel Feixas, Mateu Sbert:[[ An Information-Theoretic Framework for Image Complexity]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 177-184 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/177-184 http://ima.udg.es/~rigau/Publications/Rigau05A.pdf
  
* Esteve del Acebo, Mateu Sbert: [[Benford's Law for Natural and Synthetic Images]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 169-176 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
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* [[Juan Romero]], [[Estanislao Sanmartín]], [[Penousal Machado]], and [[Antonino Santos]]: [[Artificial Immune System Based Art]]. In: Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, Clearwater Beach, Florida, USA, 2005, pp. 92-98. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rsms05.pdf
  
* [[Steve DiPaola]]: [[Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London. July. 2005. http://www.dipaola.org/evolve/darwin/dipaola_eva05.doc
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* Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González García: [[Viewpoint Quality: Measures and Applications]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 185-192 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/185-192 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.8792 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.8792&rep=rep1&type=pdf
  
* Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., [[Peter J. Bentley]], Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
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* Clement Shimizu, Gary W. Meyer: Computer Aided Color Appearance Design using Environment Map Based Lighting. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 223-230 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/223-230 https://www.dtc.umn.edu/publications/reports/2005_74.pdf
  
* Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
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* Smith, S., Leggett, S., Tyrrell, A.: [[An implicit context representation for evolving image processing filters]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 407–416. Springer, Heidelberg (2005). DOI: http://link.springer.com/chapter/10.1007/978-3-540-32003-6_41
  
* Fathaner, R.: [[Fractal tilings based on dissections of polyhexes]]. In: [[Bridges 2005]], pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
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* Bogdan Soban: [[Generating Artwork Using Previous Created Image as Coloring Palette]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/06.BogdanSoban.htm
  
* Todor Georgiev: [[Aesthetics in Covariant Image Reconstruction]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/075-081
+
* Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch: Illustrative Scientific Visualization Framework. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 57-65 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/057-065 http://www.researchgate.net/profile/Amy_Gooch/publication/220795308_Illustrative_Scientific_Visualization_Framework/links/09e41508eb1c6d4d93000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Georg Glaeser: [[On Nonlinear Perspectives in Science, Art and Nature]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 123-132 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/123-132
+
* Mario Costa Sousa, David S. Ebert, Don Stredney, Nikolai A. Svakhine: Illustrative Visualization for Medical Training. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 201-208 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/201-208 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.85.9656 http://www.ecn.purdue.edu/purpl/level2/papers/2005_sousa-etal-medical.pdf
  
* Amy Ashurst Gooch, Bruce Gooch: [[Enhancing Perceived Depth in Images Via Artistic Matting]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/083-089 http://www.cs.northwestern.edu/~ago820/matting/matting.pdf
+
* Efstathios Stavrakis, Margrit Gelautz: [[Computer Generated Stereoscopic Artwork]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/143-149 https://www.ims.tuwien.ac.at/publications/tuw-139748.pdf
  
* Timo Götzelmann, Kamran Ali, Knut Hartmann, Thomas Strothotte: [[Form Follows Function: Aesthetic Interactive Labels]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 193-200 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/193-200 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.304.2634 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.304.2634&rep=rep1&type=pdf
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* Khoa Duc Tran: [[Content-based retrieval using a multi-objective genetic algorithm]]. IEEE SoutheastCon, 2005. 561 - 569. http://dx.doi.org/10.1109/SECON.2005.1423306
  
* [[Gary Greenfield]]: [[Abstract Art from a Model for Cellular Morphogenesis]]. In: [[Bridges 2005]]. Pages 137–142 http://archive.bridgesmathart.org/2005/bridges2005-137.html http://archive.bridgesmathart.org/2005/bridges2005-137.pdf  
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* [[Tatsuo Unemi]] and Bisig, Daniel: [[Music by Interaction among Two Flocking Species and Human]]. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, CEMA, Monash Univ., pp. 171–179. http://www.intlab.soka.ac.jp/~unemi/1/DT1/TIUnemi.pdf
  
* [[Gary Greenfield]]: [[Serial Polar Transformation Motifs Revisited]]. In: [[Bridges 2005]]. Pages 443–448 http://archive.bridgesmathart.org/2005/bridges2005-443.html http://archive.bridgesmathart.org/2005/bridges2005-443.pdf
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* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents]]. [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p06.TatsuoUnemiAndBisig.htm
  
* [[Gary Greenfield]], Donald H. House: [[A Palette-Driven Approach to Image Color Transfer]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 91-99 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/091-099
+
* Philip Van Loocke, Yannick Joye. [[Complex constructions based on symmetry breaking in simple three dimensional IFS]]. 'Description of interface between Visual Basic and Microstation'. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/33.PhilipVanLooke2005.htm
  
* [[Gary Greenfield]]: [[Designing Metrics for the Purpose of Aesthetically Evaluating]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 151-158 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
+
* Ivan Viola, Eduard Gröller: Smart Visibility in Visualization. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 209-216 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/209-216 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.9724 http://www.cg.tuwien.ac.at/courses/CA/material/papers/%5BViola2005%5D%20Smart%20Visibility%20in%20Visualization.pdf
  
* [[Gary Greenfield]]: [[On the Origins of the Term "Computational Aesthetics"]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 9-12 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
+
* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
  
* Mark Grundland, Neil A. Dodgson: [[Color Search and Replace]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 101-109 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/101-109 http://www.researchgate.net/profile/Neil_Dodgson/publication/220795268_Color_Search_and_Replace/links/09e41506318f18cb5f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* S.-F. Wang , X.-F. Wang and J. Xue: [[An improved interactive genetic algorithm incorporating relevant feedback]]. Proc. 4th Int. Conf. Mach. Learn. Cybern., pp. 2996-3001, 2005 http://dx.doi.org/10.1109/ICMLC.2005.1527456
  
* Florian Hoenig: [[Defining Computational Aesthetics]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
+
* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
  
* Hornby, G.: [[Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design]]. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
+
* Williams, N., Mitchell, M. (2005). Investigating the success of spatial coevolution. In Beyer, H.G., et al., eds.: Proceedings of the 2005 Genetic and Evolutionary Computation Conference, GECCO-2005. New York, New York. ACM Press, 523–530. DOI: http://dx.doi.org/10.1145/1068009.1068096 http://www.cs.pdx.edu/~mm/WilliamsMitchellGECCO2005.pdf
  
* Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: [[Breaking the Pixel Barrier]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/041-048 http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB.pdf Presentation: http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB_Slides.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2493 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.229.2493&rep=rep1&type=pdf  
+
* Brian Wyvill, Kevin Foster, Pauline Jepp, Ryan Schmidt, Mario Costa Sousa, Joaquim A. Jorge: [[Sketch Based Construction and Rendering of Implicit Models]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/067-074 http://www.unknownroad.com/publications/SketchAesthetics05.pdf
  
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design]]. 4th International Conference on Machine Learning and Cybernetics (ICMLC 2005), Guangzhou, China, pp.5666-5671 (August 18-21, 2005). http://dx.doi.org/10.1109/ICMLC.2005.1527946 http://best.berkeley.edu/pubs/05_0402_P.pdf
+
* Hui Xu, Nathan Gossett, Baoquan Chen: Abstraction and Depiction of Sparsely Scanned Outdoor Environments. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 19-27 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/019-027 (PointWorks: Abstraction and Depiction of Sparsely Scanned Outdoor Environments: http://www.dtc.umn.edu/publications/reports/2005_21.pdf?origin=publication_detail)
  
* Matthew Kaplan, Elaine Cohen: A Generative Model For Dynamic Canvas Motion. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/049-056 http://www.matt-kaplan.com/npr/dyncanv/DynCanvElec.pdf
+
====2004====
 +
* Boyd, J., Hushlak, G., Christian, J.: SwarmArt: Interactive Art from Swarm Intelligence. In: ACM Multimedia 2004, pp. 628–635. ACM, New York (2004). DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248  http://pages.cpsc.ucalgary.ca/~jacob/Publications/i3dMedia/Boyd%20et%20al%202004-SwarmArt.pdf
  
* Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
+
* H. E. Dehlinger, [[Matthew Lewis | Matthew R. Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
  
* Natalio Krasnogor and Graciela Terrazas and David A. Pelta and Gabriela Ochoa: [[A Critical View of the Evolutionary Design of Self-assembling Systems]]. 7th International Conference on Artificial Evolution EA 2005, Lecture Notes in Computer Science, Vol. 3871, pp. 179-188, Springer, October 26-28 2005. http://dx.doi.org/10.1007/11740698_16 http://ico2s.org/data/papers/Krasnogor2006.pdf (no c&p)
+
* [[Steve DiPaola]]: [[Face, Portrait, Mask - the Virtuality of the Synthetic Face]]. New Forms Festival Conference, Vancouver Art Gallery, 7 pages, Vancouver, 2004. http://summit.sfu.ca/item/566 http://summit.sfu.ca/system/files/iritems1/566/dipaola-faceportraitmask.pdf no references
  
* Lapointe, F.J. (2005). Choreogenetics: The generation of choreographic variants through genetic mutations and selection. In Rothlauf, F., ed.: Genetic and Evolutionary Computation Conference, GECCO 2005 (http://dl.acm.org/citation.cfm?id=1102256&picked=prox&cfid=588525319&cftoken=29804931), Workshop Proceedings. Washington DC, USA. ACM, 366–369. DOI: http://dx.doi.org/10.1145/1102256.1102338 ftp://ftp.cs.bham.ac.uk/pub/authors/W.B.Langdon/biblio/gecco2005wks/papers/0366.pdf
+
* J. B. Dumont, J. Lefèvre: [[Metaheuristics for Genetic Optimal Design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b13.htm
  
* [[Matthew Lewis]], Ruston, K. (2005). [[Aesthetic geometry evolution in a generic interactive evolutionary design framework]]. New Generation Computing. DOI: http://link.springer.com/article/10.1007/BF03037493 http://libgen.org/scimag/get.php?doi=10.1007/bf03037493
+
* Fathaner, R.: [[Fractal patterns and pseudo-tilings based on spirals]]. In: Bridges Proceedings 2004, pp. 203–210 (2004). http://archive.bridgesmathart.org/2004/bridges2004-203.pdf
  
* von Mammen, S., Jacob, C., Kokai, G.: Evolving swarms that build 3d structures. 2005 IEEE Congress on Evolutionary Computation 2, 1434–1441 (2005) DOI: http://dx.doi.org/10.1109/CEC.2005.1554858 https://www2.cs.fau.de/publication/download/creativeSwarmsCec05.pdf
+
* [[Philip Galanter]]: [[What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/34.htm
  
* Alain Marty: [[Straight away on Curved Spaces]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 133-141 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/133-141 http://marty.alain.free.fr/recherche/pformes/straightaway.pdf
+
* [[Gary Greenfield]]: [[The void series – generative art using regulatory genes]]. In: Soddu, C. (ed.) Proceedings of the Seventh International Conference and Exhibition on Generative Art, [[Generative Art 2004]], Alea Design, vol. 1, pp. 70–77 (2004). http://www.generativeart.com/on/cic/papersGA2004/7.htm
  
* Kresimir Matkovic, László Neumann, Attila Neumann, Thomas Psik, Werner Purgathofer: [[Global Contrast Factor - a New Approach to Image Contrast]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 159-167 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/159-167 http://www.cg.tuwien.ac.at/research/publications/2005/matkovic-2005-glo/matkovic-2005-glo-PDF.pdf
+
* [[Gary Greenfield]]: [[Combining Abstract Images using Texture Transfer]]. In: [[Bridges 2004]]. Pages 11–18 http://archive.bridgesmathart.org/2004/bridges2004-11.html http://archive.bridgesmathart.org/2004/bridges2004-11.pdf
  
* Gary W. Meyer, Clement Shimizu: Computational Automotive Color Appearance. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 217-222 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/217-222 http://www-users.cs.umn.edu/~meyer/papers/meyer-shimizu-cagvi-2005a.pdf
+
* Hays, J., Essa, I.: Image and video based painterly animation. In: Proc. ACM NPAR Sympos., pp. 113–120 (2004). DOI: http://dx.doi.org/10.1145/987657.987676 http://cs.brown.edu/~hays/papers/IVBPA_Final.pdf
  
* Artemis Moroni: [[arTbitrating: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p08.ArtemisMoroni.htm
+
* Raffi Kamalian, [[Hideyuki Takagi]], and Alice M. Agogino: [[Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation]]. Genetic and Evolutionary Computation (GECCO2004), Seattle, WA, pp. 1030-1041 (June 26-30, 2004). http://link.springer.com/chapter/10.1007%2F978-3-540-24855-2_114 http://best.berkeley.edu/~raffi/papers/GECCO2004_31031030.pdf
  
* Attila Neumann, László Neumann: [[Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 111-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/111-122 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/ http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.231.1370 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/lneumann-2005-cst-PDF.pdf
+
* Krawczyk, R.: [[The ghostly imagery of strange attractors]]. In: Sarhangi, R., Sequin, C. (eds.) BRIDGES 2004 Conference Proceedings, pp. 333–336 (2004), http://www.iit.edu/~krawczyk/rjkbrdg04a.pdf  
  
* László Neumann, Antal Nemcsics, Attila Neumann: [[Computational Color Harmony based on Coloroid System]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 231-240 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/231-240 http://designblog.rietveldacademie.nl/wp-content/uploads/2012/11/ColorHarmony-on-Coloroid.pdf (TR: http://www.cg.tuwien.ac.at/research/publications/2005/TR-186-2-05-05/)
+
* Langdon, W.B.: Global Distributed Evolution of L-Systems Fractals. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 349–358. Springer, Heidelberg (2004). DOI: http://dx.doi.org/10.1007/b96274 http://discovery.ucl.ac.uk/574/1/egp2004_pfeiffer.pdf
  
* Ong, T.J., Saunders, R., Keyser, J., Leggett, J.J.: Terrain generation using genetic algorithms. In: GECCO 2005: Proceedings of the 2005 conference on Genetic and evolutionary computation, pp. 1463–1470. ACM, New York (2005) DOI: http://dx.doi.org/10.1145/1068009.1068241 http://research.cs.tamu.edu/keyser/Papers/GECCO2005.pdf
+
* Lee, H.C., Tang, M.X. (2004). [[Evolutionary shape grammars for product design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/32.htm (PhD Thesis 2007: repository.lib.polyu.edu.hk/jspui/bitstream/10397/2256/2/b21458947.pdf)
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert:[[ An Information-Theoretic Framework for Image Complexity]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 177-184 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/177-184 http://ima.udg.es/~rigau/Publications/Rigau05A.pdf
+
* Qingyong Li and Hong Hu and Zhongzhi Shi: [[Semantic feature extraction using genetic programming in image retrieval]]. Proceedings of the 17th International Conference on Pattern Recognition, ICPR 2004, Vol. 1, pp. 648-651, August 2004. http://dx.doi.org/10.1109/ICPR.2004.1334248
  
* [[Juan Romero]], [[Estanislao Sanmartín]], [[Penousal Machado]], and [[Antonino Santos]]: [[Artificial Immune System Based Art]]. In: Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, Clearwater Beach, Florida, USA, 2005, pp. 92-98. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rsms05.pdf
+
* Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  
* Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González García: [[Viewpoint Quality: Measures and Applications]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 185-192 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/185-192 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.8792 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.8792&rep=rep1&type=pdf
+
* Hod Lipson: [[How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis]]. Late Breaking Papers at the 2004 Genetic and Evolutionary Computation Conference, 26 July 2004. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.123.7519 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2004/LBP063.pdf
  
* Clement Shimizu, Gary W. Meyer: Computer Aided Color Appearance Design using Environment Map Based Lighting. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 223-230 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/223-230 https://www.dtc.umn.edu/publications/reports/2005_74.pdf
+
* Simon Lucas: [[Exploiting Reflection in Object Oriented Genetic Programming]]. In: Genetic Programming 7th European Conference, EuroGP 2004, Proceedings, LNCS, Vol. 3003, pp. 369-378, Springer-Verlag, 5-7 April 2004. DOI: http://link.springer.com/chapter/10.1007/978-3-540-24650-3_35 http://algoval.essex.ac.uk/rep/oogp/ReflectionBasedGP.pdf
  
* Smith, S., Leggett, S., Tyrrell, A.: [[An implicit context representation for evolving image processing filters]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 407–416. Springer, Heidelberg (2005). DOI: http://link.springer.com/chapter/10.1007/978-3-540-32003-6_41
+
* [[Jon McCormack]], [[Alan Dorin]] & T. Innocent. [[Generative Design: A Paradigm for Design Research]]. In: J. Redmond (ed.) Futureground Conference Proceedings, Design Research Society (Conference held at Monash University, Melbourne, 17 - 21 November 2004). http://www.csse.monash.edu.au/~jonmc/research/Papers/genDesignFG04.pdf
  
* Bogdan Soban: [[Generating Artwork Using Previous Created Image as Coloring Palette]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/06.BogdanSoban.htm
+
* [[Jon McCormack]]: [[Generative Modelling with Timed L-Systems]]. In [[John Gero]] (ed) Design Computing and Cognition '04, Proceedings of the First International Conference on Design, Computing and Cognition (DCC'04), Cambridge, USA, 19-21 July 2004, Kluwer Academic Publishers, Dordrecht, The Netherlands, ISBN: 1-4020-2393-6, pp. 157–175. http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_DCC04.pdf
  
* Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch: Illustrative Scientific Visualization Framework. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 57-65 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/057-065 http://www.researchgate.net/profile/Amy_Gooch/publication/220795308_Illustrative_Scientific_Visualization_Framework/links/09e41508eb1c6d4d93000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Mitchell, L.: [[Fractal tessellations from proofs of the Pythagorean theorem]]. In: Bridges Proceedings 2004, pp. 335–336 (2004). http://www.dankalia.com/science/mat009.pdf
  
* Mario Costa Sousa, David S. Ebert, Don Stredney, Nikolai A. Svakhine: Illustrative Visualization for Medical Training. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 201-208 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/201-208 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.85.9656 http://www.ecn.purdue.edu/purpl/level2/papers/2005_sousa-etal-medical.pdf
+
* Artemis Moroni, Jônatas Manzolli, Fernando Von Zuben: [[ArTbitrating JaVOX: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/19.htm
  
* Efstathios Stavrakis, Margrit Gelautz: [[Computer Generated Stereoscopic Artwork]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/143-149 https://www.ims.tuwien.ac.at/publications/tuw-139748.pdf
+
* P. Nikodem and B. Strug: Graph Transformations in Evolutionary Design. Artificial Intelligence and Soft Computing - ICAISC 2004 Lecture Notes in Computer Science,vol 3070, pp. 456-461, Springer, 2004. http://link.springer.com/chapter/10.1007%2F978-3-540-24844-6_67
  
* Khoa Duc Tran: [[Content-based retrieval using a multi-objective genetic algorithm]]. IEEE SoutheastCon, 2005. 561 - 569. http://dx.doi.org/10.1109/SECON.2005.1423306
+
* Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Music by Interaction among Two Flocking Species and Human]]. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, CEMA, Monash Univ., pp. 171–179. http://www.intlab.soka.ac.jp/~unemi/1/DT1/TIUnemi.pdf
+
* Janet Parke: [[Fractal art — a comparison of styles]]. In: [[Bridges 2004]]. Pages 19–26 http://archive.bridgesmathart.org/2004/bridges2004-19.html http://archive.bridgesmathart.org/2004/bridges2004-19.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents]]. [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p06.TatsuoUnemiAndBisig.htm
+
* Roberts, M.E., Claridge, E.: [[Cooperative coevolution of image feature construction and object detection]]. In: Yao, X., et al. (eds.) PPSN 2004. LNCS, vol. 3242, pp. 902–911. Springer, Heidelberg (2004) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30217-9_91 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?Roberts:PPSN:2004,http___www.cs.bham.ac.uk__mer_papers_ppsn-2004.pdf,http://www.cs.bham.ac.uk/~mer/papers/ppsn-2004.pdf
  
* Philip Van Loocke, Yannick Joye. [[Complex constructions based on symmetry breaking in simple three dimensional IFS]]. 'Description of interface between Visual Basic and Microstation'. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/33.PhilipVanLooke2005.htm
+
* Yong Kyun Roh: [[A Study on Context-based Evolutionary Building Design with animation software MAYA]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b1.htm
  
* Ivan Viola, Eduard Gröller: Smart Visibility in Visualization. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 209-216 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/209-216 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.9724 http://www.cg.tuwien.ac.at/courses/CA/material/papers/%5BViola2005%5D%20Smart%20Visibility%20in%20Visualization.pdf
+
* Markus Schein, Ole Werner: [[Generative and Evolutionary Design in Design Education]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/26.htm
  
* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
+
* Michael Schmitz (2004). [[GenoTyp, an experiment about genetic typography]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b27.htm
  
* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
+
* Semet, Y., O’Reilly, U.M., Durand, F.: [[An interactive artificial ant approach to non-photorealistic rendering]]. In: Deb, K., Tari, Z. (eds.) GECCO 2004. LNCS, vol. 3102, pp. 188–200. Springer, Heidelberg (2004) DOI: http://dx.doi.org/10.1007/978-3-540-24854-5_17
  
* Williams, N., Mitchell, M. (2005). Investigating the success of spatial coevolution. In Beyer, H.G., et al., eds.: Proceedings of the 2005 Genetic and Evolutionary Computation Conference, GECCO-2005. New York, New York. ACM Press, 523–530. DOI: http://dx.doi.org/10.1145/1068009.1068096 http://www.cs.pdx.edu/~mm/WilliamsMitchellGECCO2005.pdf
+
* Daniela Sirbu: [[Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/30.htm
  
* Brian Wyvill, Kevin Foster, Pauline Jepp, Ryan Schmidt, Mario Costa Sousa, Joaquim A. Jorge: [[Sketch Based Construction and Rendering of Implicit Models]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/067-074 http://www.unknownroad.com/publications/SketchAesthetics05.pdf
+
* [[Hideyuki Takagi]], Tomohiro Takahashi, and Ken Aoki: [[Applicability of interactive evolutionary computation to mental health measurement]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2004), the Hague, the Netherlands, pp.5714-5718 (October 10-13 2004). http://dx.doi.org/10.1109/ICSMC.2004.1401105 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC2004Takagi.pdf
  
* Hui Xu, Nathan Gossett, Baoquan Chen: Abstraction and Depiction of Sparsely Scanned Outdoor Environments. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 19-27 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/019-027 (PointWorks: Abstraction and Depiction of Sparsely Scanned Outdoor Environments: http://www.dtc.umn.edu/publications/reports/2005_21.pdf?origin=publication_detail)
+
* Tong, H., Li, M., Zhang, H., He, J., Zhang, C.: [[Classification of Digital Photos Taken by Photographers or Home Users]]. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds.) PCM (1). LNCS, vol. 3332, pp. 198–205. Springer, Heidelberg (2004). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30541-5_25 http://bigeye.au.tsinghua.edu.cn/english/paper/_PCM04_tong.pdf
  
====2004====
+
* [[Tatsuo Unemi]]: [[Embedding movie into SBART – breeding deformed movies]]. In: 2004 IEEE International Conference on Systems, Man and Cybernetics, 5760–5764. DOI: http://dx.doi.org/10.1109/ICSMC.2004.1401113 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC04Unemi.pdf
* Boyd, J., Hushlak, G., Christian, J.: SwarmArt: Interactive Art from Swarm Intelligence. In: ACM Multimedia 2004, pp. 628–635. ACM, New York (2004). DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248 http://pages.cpsc.ucalgary.ca/~jacob/Publications/i3dMedia/Boyd%20et%20al%202004-SwarmArt.pdf
 
  
* H. E. Dehlinger, [[Matthew Lewis | Matthew R. Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life]], Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (ALIFE9), Boston, MA, USA, MIT Press., pp. 546–550. http://www.intlab.soka.ac.jp/~unemi/1/DT1/ALife9Unemi.pdf
  
* [[Steve DiPaola]]: [[Face, Portrait, Mask - the Virtuality of the Synthetic Face]]. New Forms Festival Conference, Vancouver Art Gallery, 7 pages, Vancouver, 2004. http://summit.sfu.ca/item/566 http://summit.sfu.ca/system/files/iritems1/566/dipaola-faceportraitmask.pdf no references
+
* [[Jeffrey Ventrella]]: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)
  
* J. B. Dumont, J. Lefèvre: [[Metaheuristics for Genetic Optimal Design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b13.htm
+
* Wang, J., Xu, Y., Shum, H.Y., Cohen, M. (2004). Video tooning. In: Proc. ACM SIGGRAPH, 574–583. DOI: http://dx.doi.org/10.1145/1186562.1015763 http://juew.org/publication/VideoTooningFinal.pdf
  
* Fathaner, R.: [[Fractal patterns and pseudo-tilings based on spirals]]. In: Bridges Proceedings 2004, pp. 203–210 (2004). http://archive.bridgesmathart.org/2004/bridges2004-203.pdf
+
====2003====
 +
* Aupetit, S., Bordeau, V., Monmarche, N., Slimane, M., Venturini, G.: [[Interactive evolution of ant paintings]]. In: The 2003 Congress on Evolutionary Computation, CEC 2003, vol. 2, pp. 1376–1383 (2004) DOI: http://dx.doi.org/10.1109/CEC.2003.1299831 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.331.2400&rep=rep1&type=pdf
  
* [[Philip Galanter]]: [[What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/34.htm
+
* David Birchfield: [[Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a05.htm
  
* [[Gary Greenfield]]: [[The void series – generative art using regulatory genes]]. In: Soddu, C. (ed.) Proceedings of the Seventh International Conference and Exhibition on Generative Art, [[Generative Art 2004]], Alea Design, vol. 1, pp. 70–77 (2004). http://www.generativeart.com/on/cic/papersGA2004/7.htm
+
* Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).  
  
* [[Gary Greenfield]]: [[Combining Abstract Images using Texture Transfer]]. In: [[Bridges 2004]]. Pages 11–18 http://archive.bridgesmathart.org/2004/bridges2004-11.html http://archive.bridgesmathart.org/2004/bridges2004-11.pdf
+
* Cartlidge, J., Bullock, S. (2003). Caring versus sharing: How to maintain engagement and diversity in coevolving populations. In Banzhaf, W., et al., eds.: Proceedings of the 7th European Conference on Artificial Life (ECAL 2003). Vol. 2801 of Lecture Notes in Artificial Intelligence. Heidelberg. Springer, 299–308. DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-39432-7_32 http://eprints.soton.ac.uk/261463/1/fulltext.pdf
  
* Hays, J., Essa, I.: Image and video based painterly animation. In: Proc. ACM NPAR Sympos., pp. 113–120 (2004). DOI: http://dx.doi.org/10.1145/987657.987676 http://cs.brown.edu/~hays/papers/IVBPA_Final.pdf
+
* María Antonia Castro and María José Pérez-Luque: [[Fractal geometry describes the beauty of infinity in nature]]. In: [[Bridges 2003]]. Pages 407–414 http://archive.bridgesmathart.org/2003/bridges2003-407.html http://archive.bridgesmathart.org/2003/bridges2003-407.pdf
  
* Raffi Kamalian, [[Hideyuki Takagi]], and Alice M. Agogino: [[Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation]]. Genetic and Evolutionary Computation (GECCO2004), Seattle, WA, pp. 1030-1041 (June 26-30, 2004). http://link.springer.com/chapter/10.1007%2F978-3-540-24855-2_114 http://best.berkeley.edu/~raffi/papers/GECCO2004_31031030.pdf
+
* [[Scott Draves]]: [[Electric Sheep]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a32.htm
  
* Krawczyk, R.: [[The ghostly imagery of strange attractors]]. In: Sarhangi, R., Sequin, C. (eds.) BRIDGES 2004 Conference Proceedings, pp. 333–336 (2004), http://www.iit.edu/~krawczyk/rjkbrdg04a.pdf
+
* Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  
* Langdon, W.B.: Global Distributed Evolution of L-Systems Fractals. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 349–358. Springer, Heidelberg (2004). DOI: http://dx.doi.org/10.1007/b96274 http://discovery.ucl.ac.uk/574/1/egp2004_pfeiffer.pdf
+
* Galanter, P.: [[What is generative art? complexity theory as a context for art theory]]. In: [[Generative Art 2003]]. http://citeseer.uark.edu:8380/citeseerx/viewdoc/summary;jsessionid=B267893AA43EFABD967145A05F4FAAF4?doi=10.1.1.90.2634 http://www.philipgalanter.com/downloads/ga2003_paper.pdf
  
* Lee, H.C., Tang, M.X. (2004). [[Evolutionary shape grammars for product design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/32.htm (PhD Thesis 2007: repository.lib.polyu.edu.hk/jspui/bitstream/10397/2256/2/b21458947.pdf)
+
* Gibson, S.J., Solomon, C.J., Pallares-Bejarano, A. (2003). [[Synthesis of photographic quality facial composites using evolutionary algorithms]]. In Harvey, R., Bangham, J.A., eds.: British Machine Vision Conference, 221–230. DOI: http://dx.doi.org/10.5244/C.17.23 http://www.kent.ac.uk/physical-sciences/staff/cjs-impact/Kent_journal_publications/BMVC2003.pdf
  
* Qingyong Li and Hong Hu and Zhongzhi Shi: [[Semantic feature extraction using genetic programming in image retrieval]]. Proceedings of the 17th International Conference on Pattern Recognition, ICPR 2004, Vol. 1, pp. 648-651, August 2004. http://dx.doi.org/10.1109/ICPR.2004.1334248
+
* [[Gary Greenfield]]: [[Evolving aesthetic images using multiobjective optimization]]. In: Sarker, R., et al. (eds.) Proceedings of the 2003 Congress on Evolutionary Computation, IEEE Press, Canberra. DOI: http://dx.doi.org/10.1109/CEC.2003.1299906
  
* Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
+
* [[Gary Greenfield]]: [[Computational aesthetics based on gaze patterns]]. In: [[Bridges 2003]]. Pages 85–92 http://archive.bridgesmathart.org/2003/bridges2003-85.html http://archive.bridgesmathart.org/2003/bridges2003-85.pdf
  
* Hod Lipson: [[How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis]]. Late Breaking Papers at the 2004 Genetic and Evolutionary Computation Conference, 26 July 2004. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.123.7519 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2004/LBP063.pdf
+
* Gregory S. Hornby: [[Generative Representations for Evolving Families of Designs]]. Genetic and Evolutionary Computation – GECCO-2003, LNCS, Vol. 2724, pp. 1678-1689, Springer-Verlag, 12-16 July 2003. http://link.springer.com/chapter/10.1007%2F3-540-45110-2_61 http://idesign.ucsc.edu/papers/hornby_gecco03.pdf
  
* Simon Lucas: [[Exploiting Reflection in Object Oriented Genetic Programming]]. In: Genetic Programming 7th European Conference, EuroGP 2004, Proceedings, LNCS, Vol. 3003, pp. 369-378, Springer-Verlag, 5-7 April 2004. DOI: http://link.springer.com/chapter/10.1007/978-3-540-24650-3_35 http://algoval.essex.ac.uk/rep/oogp/ReflectionBasedGP.pdf
+
* Rudolf Jakvsa, Shota Nakano, and [[Hideyuki Takagi]]: [[Image Filter Design with Interactive Evolutionary Computation]]. International Conference on Computational Cybernetics, Si\'{o}fok, Hungary (August 29-31, 2003). http://neuron.tuke.sk/jaksa/publications/Jaksa-Nakano-Takagi-ICCC2003.pdf
  
* [[Jon McCormack]], [[Alan Dorin]] & T. Innocent. [[Generative Design: A Paradigm for Design Research]]. In: J. Redmond (ed.) Futureground Conference Proceedings, Design Research Society (Conference held at Monash University, Melbourne, 17 - 21 November 2004). http://www.csse.monash.edu.au/~jonmc/research/Papers/genDesignFG04.pdf
+
* Rudolf Jakvsa, and [[Hideyuki Takagi]]: [[Tuning of Image Parameters by Interactive Evolutionary Computation]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2003), Washington D.C., pp.492-497 (October 5-8, 2003). http://dx.doi.org/10.1109/ICSMC.2003.1243863 no references
  
* [[Jon McCormack]]: [[Generative Modelling with Timed L-Systems]]. In [[John Gero]] (ed) Design Computing and Cognition '04, Proceedings of the First International Conference on Design, Computing and Cognition (DCC'04), Cambridge, USA, 19-21 July 2004, Kluwer Academic Publishers, Dordrecht, The Netherlands, ISBN: 1-4020-2393-6, pp. 157–175. http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_DCC04.pdf
+
* Krawczyk, R.: Dimension of time in strange attractors. In: Barrallo, J., et al. (eds.) BRIDGES/ISAMA 2003 Conference Proceedings, pp. 119–126 (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.67.7688  http://www.iit.edu/~krawczyk/rjkbrdg03.pdf  
  
* Mitchell, L.: [[Fractal tessellations from proofs of the Pythagorean theorem]]. In: Bridges Proceedings 2004, pp. 335–336 (2004). http://www.dankalia.com/science/mat009.pdf
+
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary Feature Synthesis]]. Proceedings of the Twentieth International Conference on Machine Learning (ICML 2003), pp. 376-383, AAAI Press, August 21-24 2003. http://www.aaai.org/Papers/ICML/2003/ICML03-051.pdf
  
* Artemis Moroni, Jônatas Manzolli, Fernando Von Zuben: [[ArTbitrating JaVOX: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/19.htm
+
* Kwong, H., Jacob, C.: Evolutionary exploration of dynamic swarm behaviour. In: Congress on Evolutionary Computation, Canberra, Australia, IEEE Press, Los Alamitos (2003) DOI: http://dx.doi.org/10.1109/CEC.2003.1299599 http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2003/2/1_Evolutionary_Exploration_of_Dynamic_Swarm_Behaviour_files/CEC-2003-EvolSwarms-KwongJacob.pdf
  
* P. Nikodem and B. Strug: Graph Transformations in Evolutionary Design. Artificial Intelligence and Soft Computing - ICAISC 2004 Lecture Notes in Computer Science,vol 3070, pp. 456-461, Springer, 2004. http://link.springer.com/chapter/10.1007%2F978-3-540-24844-6_67
+
* Li., M., Chen, X., Li, X., Ma, B., Vitányi, P.: [[The Similarity Metric]]. In: Proceedings at the 14th ACM-SIAM Symposium on Discrete Algorithms (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.1.3346 http://www.cwi.nl/~paulv/papers/similarity.pdf
  
* Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
+
* [[Penousal Machado]], [[Juan Romero]], [[Bill Manaris]], [[Antonino Santos]], [[Amílcar Cardoso]]: [[Power to the critics — A framework for the development of artificial art critics]]. In: Proceedings of the IJCAI Workshop on Creative Systems (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.73.3115 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrm+03.pdf
  
* Janet Parke: [[Fractal art — a comparison of styles]]. In: [[Bridges 2004]]. Pages 19–26 http://archive.bridgesmathart.org/2004/bridges2004-19.html http://archive.bridgesmathart.org/2004/bridges2004-19.pdf
+
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – System Overview]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/b07.htm
  
* Roberts, M.E., Claridge, E.: [[Cooperative coevolution of image feature construction and object detection]]. In: Yao, X., et al. (eds.) PPSN 2004. LNCS, vol. 3242, pp. 902–911. Springer, Heidelberg (2004) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30217-9_91 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?Roberts:PPSN:2004,http___www.cs.bham.ac.uk__mer_papers_ppsn-2004.pdf,http://www.cs.bham.ac.uk/~mer/papers/ppsn-2004.pdf  
+
* Jennis Meyer-Spradow and Jörn Loviscach: [[Evolutionary Design of BRDFs]]. Eurographics 2003 Short Paper Proceedings, pp. 301-306, 2003. http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?ML03,http___viscg.uni-muenster.de_publications_2003_ML03_evolutionary_web.pdf,http://viscg.uni-muenster.de/publications/2003/ML03/evolutionary_web.pdf
  
* Yong Kyun Roh: [[A Study on Context-based Evolutionary Building Design with animation software MAYA]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b1.htm
+
* H. A. Montes and J. L. Wyatt: [[Cartesian Genetic Programming for Image Processing Tasks]]. Proceedings of Neural Networks and Computational Intelligence, NCI 2003, IASTED, 19-21 May 2003. http://www.cs.bham.ac.uk/~nah/bibtex/papers/montes03cartesian.pdf
  
* Markus Schein, Ole Werner: [[Generative and Evolutionary Design in Design Education]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/26.htm
+
* Artemis Moroni: [[Being Kasimir Malevich]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a30.htm
  
* Michael Schmitz (2004). [[GenoTyp, an experiment about genetic typography]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b27.htm
+
* Nemirovsky, P., Watson, R.: Genetic Improvisation Model: a framework for real-time performance environments. In: Proceedings of EuroGP2003, Essex, UK (2003). http://link.springer.com/chapter/10.1007%2F3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
  
* Semet, Y., O’Reilly, U.M., Durand, F.: [[An interactive artificial ant approach to non-photorealistic rendering]]. In: Deb, K., Tari, Z. (eds.) GECCO 2004. LNCS, vol. 3102, pp. 188–200. Springer, Heidelberg (2004) DOI: http://dx.doi.org/10.1007/978-3-540-24854-5_17
+
* Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073
  
* Daniela Sirbu: [[Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/30.htm
+
* [[Juan Romero]], [[Penousal Machado]], [[Maria Luisa Santos | Maria Luisa Santos Ares]]: [[Towards the Development of Artificial Art Critics]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a15.htm
  
* [[Hideyuki Takagi]], Tomohiro Takahashi, and Ken Aoki: [[Applicability of interactive evolutionary computation to mental health measurement]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2004), the Hague, the Netherlands, pp.5714-5718 (October 10-13 2004). http://dx.doi.org/10.1109/ICSMC.2004.1401105 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC2004Takagi.pdf
+
* Will R. Smart and Mengjie Zhang: [[Classification Strategies for Image Classification in Genetic Programming]]. Proceeding of Image and Vision Computing NZ International Conference, pp. 402-407, Massey University, November 2003. http://www.mcs.vuw.ac.nz/~mengjie/papers/will-meng-ivcnz03.pdf
  
* Tong, H., Li, M., Zhang, H., He, J., Zhang, C.: [[Classification of Digital Photos Taken by Photographers or Home Users]]. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds.) PCM (1). LNCS, vol. 3332, pp. 198–205. Springer, Heidelberg (2004). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30541-5_25 http://bigeye.au.tsinghua.edu.cn/english/paper/_PCM04_tong.pdf
+
* Daniela Sirbu: [[Motion Representation and Evolutionary Architectural Spaces]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
  
* [[Tatsuo Unemi]]: [[Embedding movie into SBART – breeding deformed movies]]. In: 2004 IEEE International Conference on Systems, Man and Cybernetics, 5760–5764. DOI: http://dx.doi.org/10.1109/ICSMC.2004.1401113  ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC04Unemi.pdf
+
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]]: [[Fast texture segmentation using genetic programming]]. Proceedings of the 2003 Congress on Evolutionary Computation CEC2003, pp. 2126-2133, IEEE Press, 8-12 December 2003. http://dx.doi.org/10.1109/CEC.2003.1299935 http://goanna.cs.rmit.edu.au/%7evc/papers/cec2003-song.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life]], Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (ALIFE9), Boston, MA, USA, MIT Press., pp. 546–550. http://www.intlab.soka.ac.jp/~unemi/1/DT1/ALife9Unemi.pdf
+
* Tomáš Staudek: [[Computer-aided aesthetic evaluation of visual patterns]]. In: [[Bridges 2003]]. Pages 143–150 http://archive.bridgesmathart.org/2003/bridges2003-143.html http://archive.bridgesmathart.org/2003/bridges2003-143.pdf
  
* [[Jeffrey Ventrella]]: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)
+
* Thomas, D.: [[Aesthetic selection of developmental art forms]]. In: Standish, R., et al. (eds.) Artificial Live VIII Conference Proceedings, pp. 157–163. MIT Press, Cambridge (2003). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3237 http://alife8.alife.org/proceedings/sub1938.pdf
  
* Wang, J., Xu, Y., Shum, H.Y., Cohen, M. (2004). Video tooning. In: Proc. ACM SIGGRAPH, 574–583. DOI: http://dx.doi.org/10.1145/1186562.1015763 http://juew.org/publication/VideoTooningFinal.pdf
+
* [[Tatsuo Unemi]]: [[An IEC-based support system for font design]]. In: 2003 IEEE International Conference on Systems, Man and Cybernetics, 968–973. DOI: http://dx.doi.org/10.1109/ICSMC.2003.1243940
  
====2003====
+
* Zhang, Y., Nascimento, M.A., Zaiane, O.R.: Building Image Mosaics: An application of content-based image retrieval. In: ICME 2003: Proceedings of the 2003 International Conference on Multimedia and Expo (ICME 2003), vol. 3. IEEE Computer Society, Washington (2003). DOI: http://dx.doi.org/10.1109/ICME.2003.1221312 http://webdocs.cs.ualberta.ca/~zaiane/postscript/icme03.pdf
* Aupetit, S., Bordeau, V., Monmarche, N., Slimane, M., Venturini, G.: [[Interactive evolution of ant paintings]]. In: The 2003 Congress on Evolutionary Computation, CEC 2003, vol. 2, pp. 1376–1383 (2004) DOI: http://dx.doi.org/10.1109/CEC.2003.1299831 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.331.2400&rep=rep1&type=pdf
 
  
* David Birchfield: [[Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a05.htm
+
====2002====
 +
* Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersga2002/33.pdf
  
* Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).  
+
* Katie A Bentley: [[Exploring aesthetic pattern formation]]. In: [[Generative Art 2002]], pp. 201–213 (2002) http://www.generativeart.com/on/cic/papersGA2002/20.pdf
  
* Cartlidge, J., Bullock, S. (2003). Caring versus sharing: How to maintain engagement and diversity in coevolving populations. In Banzhaf, W., et al., eds.: Proceedings of the 7th European Conference on Artificial Life (ECAL 2003). Vol. 2801 of Lecture Notes in Artificial Intelligence. Heidelberg. Springer, 299–308. DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-39432-7_32 http://eprints.soton.ac.uk/261463/1/fulltext.pdf
+
* John A. Biles: [[GenJam in Transition: from Genetic Jammer to Generative Jammer]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/8.pdf
  
* María Antonia Castro and María José Pérez-Luque: [[Fractal geometry describes the beauty of infinity in nature]]. In: [[Bridges 2003]]. Pages 407–414 http://archive.bridgesmathart.org/2003/bridges2003-407.html http://archive.bridgesmathart.org/2003/bridges2003-407.pdf
+
* [[John Collomosse]], [[Peter M. Hall]]  (2002) [[Painterly rendering using image salience]]. In: Proc. Eurographics UK, 122–128. DOI: http://dx.doi.org/10.1109/EGUK.2002.1011281 http://www.academia.edu/2812296/Painterly_rendering_using_image_salience
  
* [[Scott Draves]]: [[Electric Sheep]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a32.htm
+
* DeCarlo, D., Santella, A.: [[Abstracted painterly renderings using eye-tracking data]]. In: Proc. ACM SIGGRAPH, pp. 769–776 (2002). DOI: http://dx.doi.org/10.1145/508530.508544 http://www.cs.mcgill.ca/~cs767/papers/decarlo-npar02.pdf
  
* Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
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* Fabio De Felice, Fabio Abbattista, Francesco Scagliola: [[GenOrchestra: An Interactive Evolutionary Agent for Musical Composition]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/17.pdf
  
* Galanter, P.: [[What is generative art? complexity theory as a context for art theory]]. In: [[Generative Art 2003]]. http://citeseer.uark.edu:8380/citeseerx/viewdoc/summary;jsessionid=B267893AA43EFABD967145A05F4FAAF4?doi=10.1.1.90.2634 http://www.philipgalanter.com/downloads/ga2003_paper.pdf
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* H. E. Dehlinger: [[Instance and System: a Figure and its 2^18 Variations]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/2.pdf
  
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* Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
  
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* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[Generative and Evolutionary Techniques for Building Envelope Design]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/3.pdf http://eprints.qut.edu.au/10565/1/10565a.pdf
  
* Rudolf Jakvsa, and [[Hideyuki Takagi]]: [[Tuning of Image Parameters by Interactive Evolutionary Computation]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2003), Washington D.C., pp.492-497 (October 5-8, 2003). http://dx.doi.org/10.1109/ICSMC.2003.1243863 no references
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* Gooch, B., Coombe, G., Shirley, P. (2002). [[Artistic vision: Painterly rendering using computer vision techniques]]. In: Proc. ACM NPAR, 83–90. DOI: http://dx.doi.org/10.1145/508530.508545 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.10.1761 http://www.cs.utah.edu/~shirley/papers/painting.pdf
  
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary Feature Synthesis]]. Proceedings of the Twentieth International Conference on Machine Learning (ICML 2003), pp. 376-383, AAAI Press, August 21-24 2003. http://www.aaai.org/Papers/ICML/2003/ICML03-051.pdf
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* Kwong, H., Jacob, C.: Evolutionary exploration of dynamic swarm behaviour. In: Congress on Evolutionary Computation, Canberra, Australia, IEEE Press, Los Alamitos (2003) DOI: http://dx.doi.org/10.1109/CEC.2003.1299599 http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2003/2/1_Evolutionary_Exploration_of_Dynamic_Swarm_Behaviour_files/CEC-2003-EvolSwarms-KwongJacob.pdf
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* Andrew Gartland Jones: [[Can a Genetic Algorithm Think Like a Composer?]] In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/14.pdf
  
* [[Penousal Machado]], [[Juan Romero]], [[Bill Manaris]], [[Antonino Santos]], [[Amílcar Cardoso]]: [[Power to the critics — A framework for the development of artificial art critics]]. In: Proceedings of the IJCAI Workshop on Creative Systems (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.73.3115 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrm+03.pdf
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* Hemberg, M., O’Reilly, U.M.: GENR8 - using grammatical evolution in A surface design tool. In: Barry, A.M. (ed.) GECCO 2002: Proceedings of the Bird of a Feather Workshops, pp. 120–123. AAAI, New York (2002). http://projects.csail.mit.edu/emergentDesign/genr8/gecco2002.pdf
  
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* Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf
  
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* Jianjun Hu and Kisung Seo and Shaobo Li and Zhun Fan and Ronald C. Rosenberg and Erik D. Goodman: [[Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming]]. GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, pp. 780-787, Morgan Kaufmann Publishers, 9-13 July 2002. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/gecco2002/gecco-2002-14.pdf
  
* H. A. Montes and J. L. Wyatt: [[Cartesian Genetic Programming for Image Processing Tasks]]. Proceedings of Neural Networks and Computational Intelligence, NCI 2003, IASTED, 19-21 May 2003. http://www.cs.bham.ac.uk/~nah/bibtex/papers/montes03cartesian.pdf
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* Magdy Ibrahim and Robert J. Krawczyk: [[Exploring the effect of direction on vector-based fractals]]. In: [[Bridges 2002]]. Pages 213–219 http://archive.bridgesmathart.org/2002/bridges2002-213.html http://archive.bridgesmathart.org/2002/bridges2002-213.pdf
  
* Artemis Moroni: [[Being Kasimir Malevich]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a30.htm
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* Klein, A., Grant, T., Finkelstein, A., Cohen, M.: Video mosaics. In: Proceedings of the 2nd International symposium on Non-photorealistic animation and rendering, Annency, France, pp. 21–28 (2002). DOI: http://dx.doi.org/10.1145/508530.508534 http://gfx.cs.princeton.edu/gfx/pubs/Klein_2002_VM/video_mosaics.pdf
  
* Nemirovsky, P., Watson, R.: Genetic Improvisation Model: a framework for real-time performance environments. In: Proceedings of EuroGP2003, Essex, UK (2003). http://link.springer.com/chapter/10.1007%2F3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
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* Lewis, M., Parent, R. (2002). Interactively evolving virtual environment maps with continuous layered pattern functions. In: Computer Animation 2002 (CA 2002). Geneva, Switzerland. IEEE Computer Society, 49–54. DOI: http://dx.doi.org/10.1109/CA.2002.1017506 http://accad.osu.edu/~mlewis/AED/Maps/maps.pdf
  
* Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073
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* Macedo, L., Cardoso, A.: [[Assessing creativity: The importance of unexpected novelty]]. In: Proceedings of the 2nd Workshop on Creative Systems (2002). http://www.academia.edu/2890723/Assessing_creativity_the_importance_of_unexpected_novelty
  
* [[Juan Romero]], [[Penousal Machado]], [[Maria Luisa Santos | Maria Luisa Santos Ares]]: [[Towards the Development of Artificial Art Critics]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a15.htm
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* [[Jon McCormack]] and [[Alan Dorin]]: [[Ways of Seeing: Visualization of Artificial Life Environments]]. Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems (Artificial Life VIII - Workshops), NSW, Australia, 10 December 2002, University of New South Wales, NSW, Australia, ISBN: 0-7317-0509-2, pp 155-162. http://www.csse.monash.edu.au/~jonmc/research/Papers/ways_of_seeing.pdf
  
* Daniela Sirbu: [[Motion Representation and Evolutionary Architectural Spaces]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
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* Hiroaki Nishino, [[Hideyuki Takagi]], Sato Saga, and Kouichi Utsumiya: [[A Virtual Modeling System for Intuitive 3D Shape Conceptualization]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2002), Hammamet, Tunisia, vol.4, pp.541-546 (October 6-9, 2002). http://dx.doi.org/10.1109/ICSMC.2002.1173344 no references
  
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]]: [[Fast texture segmentation using genetic programming]]. Proceedings of the 2003 Congress on Evolutionary Computation CEC2003, pp. 2126-2133, IEEE Press, 8-12 December 2003. http://dx.doi.org/10.1109/CEC.2003.1299935 http://goanna.cs.rmit.edu.au/%7evc/papers/cec2003-song.pdf
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* Oliver, A., Monmarché, N., Venturini, G. (2002). Interactive design of web sites with a genetic algorithm. In: Proceedings of the IADIS International Conference WWW/Internet. Lisbon, Portugal, 355–362. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.1950 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.12.1950&rep=rep1&type=pdf
  
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* Janet Parke: Layering Fractal Elements to Create Works of Art. In: [[Bridges 2002]]. Pages 99–108 http://archive.bridgesmathart.org/2002/bridges2002-99.html http://archive.bridgesmathart.org/2002/bridges2002-99.pdf
  
* Thomas, D.: [[Aesthetic selection of developmental art forms]]. In: Standish, R., et al. (eds.) Artificial Live VIII Conference Proceedings, pp. 157–163. MIT Press, Cambridge (2003). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3237 http://alife8.alife.org/proceedings/sub1938.pdf  
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* Penner, J., Hoar, R., Jacob, C. (2002). Swarm-based traffic simulation with evolutionary traffic light adaptation. In Ubertini, L., ed.: Applied Simulation and Modelling. International Association of Science and Technology for Development, IASTED. Crete, Greece. ACTA Press, Zurich, 289–294, http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2002/8/1_Swarm-Based_Traffic_Simulation_with_Evolutionary_Traffic_Light_Adaptation_files/ASM-2002-363-099.pdf
  
* [[Tatsuo Unemi]]: [[An IEC-based support system for font design]]. In: 2003 IEEE International Conference on Systems, Man and Cybernetics, 968–973. DOI: http://dx.doi.org/10.1109/ICSMC.2003.1243940
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* Jamy Sheridan: [[The Evolving Role of the Artist]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/36.pdf
  
* Zhang, Y., Nascimento, M.A., Zaiane, O.R.: Building Image Mosaics: An application of content-based image retrieval. In: ICME 2003: Proceedings of the 2003 International Conference on Multimedia and Expo (ICME 2003), vol. 3. IEEE Computer Society, Washington (2003). DOI: http://dx.doi.org/10.1109/ICME.2003.1221312 http://webdocs.cs.ualberta.ca/~zaiane/postscript/icme03.pdf
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* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]] and Hugh Williams: [[Texture Classifiers Generated by Genetic Programming]]. Proceedings of the 2002 Congress on Evolutionary Computation CEC2002, pp. 243-248, IEEE Press, 12-17 May 2002. http://dx.doi.org/10.1109/CEC.2002.1006241
  
====2002====
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* [[Hideyuki Takagi]] and Norimasa Hayashida: [[Interactive EC-based Signal Processing]]. 4th Asia-Pacific Conference on Simulated Evolution And Learning (SEAL2002), Singapore, pp.375-379 (November 18-22, 2002). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2002_4.pdf
* Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersga2002/33.pdf
 
  
* Katie A Bentley: [[Exploring aesthetic pattern formation]]. In: [[Generative Art 2002]], pp. 201–213 (2002) http://www.generativeart.com/on/cic/papersGA2002/20.pdf
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* [[Hideyuki Takagi]]: [[Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation]]. in Machine Intelligence Quo Vadis? -- The Progressive Trends in Intelligent Technologies --, 2nd Euro-International Symposium on Computational Intelligence (E_ISCI2002), Kosice, Slovakia, (June 16-19, 2002). (same as a book in BOOK CHAPTER http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ISCI2002_1.pdf)
  
* John A. Biles: [[GenJam in Transition: from Genetic Jammer to Generative Jammer]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/8.pdf
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* [[Tatsuo Unemi]]: [[SBEAT3: A tool for multi-part music composition by simulated breeding]]. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3104 http://www.alife.org/alife8/proceedings/sub1607.pdf
  
* [[John Collomosse]], [[Peter M. Hall]] (2002) [[Painterly rendering using image salience]]. In: Proc. Eurographics UK, 122–128. DOI: http://dx.doi.org/10.1109/EGUK.2002.1011281 http://www.academia.edu/2812296/Painterly_rendering_using_image_salience
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* [[Tatsuo Unemi]]: [[Partial breeding — a method of IEC for well-structured large scale target domains]]. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4. http://dx.doi.org/10.1109/ICSMC.2002.1173345 no references ftp://scc1.t.soka.ac.jp/users/unemi/papers/SMC02.pdf
  
* DeCarlo, D., Santella, A.: [[Abstracted painterly renderings using eye-tracking data]]. In: Proc. ACM SIGGRAPH, pp. 769–776 (2002). DOI: http://dx.doi.org/10.1145/508530.508544 http://www.cs.mcgill.ca/~cs767/papers/decarlo-npar02.pdf
+
====2001====
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* Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
  
* Fabio De Felice, Fabio Abbattista, Francesco Scagliola: [[GenOrchestra: An Interactive Evolutionary Agent for Musical Composition]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/17.pdf
+
* Javier Barrallo and Santiago Sanchez: [[Fractals and Multi-Layer Coloring Algorithms]]. In: [[Bridges 2001]]. Pages 89–94 http://archive.bridgesmathart.org/2001/bridges2001-89.html http://archive.bridgesmathart.org/2001/bridges2001-89.pdf
  
* H. E. Dehlinger: [[Instance and System: a Figure and its 2^18 Variations]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/2.pdf
+
* Bentley, PJ; O'Reilly, UM; (2001): [[Ten steps to make a perfect creative evolutionary design system]]. In: (Proceedings) Proc. GECCO 2001 Workshop on Non-Routine Design with Evolutionary Systems. http://sydney.edu.au/engineering/it/~josiah/gecco_workshop_bentley.pdf
  
* [[Steve DiPaola]]: [[Investigating Face Space]]. In ACM SIGGRAPH 2002 Conference Abstracts and Applications, (San Antonio, Texas, July 21 - 26, 2002). SIGGRAPH '02. ACM, New York, NY, pp 207-207. 2002. http://dx.doi.org/10.1145/1242073.1242220 http://www.dipaola.org/facespace/ http://www.dipaola.org/facespace/facespace.pdf
+
* Enzo Bolis and Christian Zerbi and Pierre Collet and Jean Louchet and Evelyne Lutton: [[A GP Artificial Ant for image processing: preliminary experiments with EASEA]]. Genetic Programming, Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 246-255, Springer-Verlag, 18-20 April 2001. http://evelyne.lutton.free.fr/Papers/22_EuroGPFinal.pdf  
  
* [[Steve DiPaola]]: [[FaceSpace: A Facial Spatial-Domain Toolkit]]. In: Proc. IEEE Information Visualization, London, pp 105-109, 2002. http://dx.doi.org/10.1109/IV.2002.1028763 no references
+
* Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
  
* Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
+
* K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
  
* [[Alan Dorin]] and [[Jon McCormack]]: [[Self-Assembling Dynamical Hierarchies]]. In: R. K. Standish, M. A. Bedau and H. A. Abbass (eds), Proceedings of the Eighth International Conference on Artificial Life (Artificial Life VIII), NSW, Australia, 9-13 December 2002, The MIT Press, London, England, ISBN: 0-262-69281-3, pp 423-428. http://www.csse.monash.edu.au/%7Ealand/TALKS/alife8.html http://www.csse.monash.edu.au/%7Ealand/PAPERS/dynHier_ALIFE8_WWW.pdf
+
* J. Chapuis and E. Lutton, [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf no c&p http://cumincad.architexturez.net/doc/oai-cumincadworks.id-ga0116 http://cumincad.architexturez.net/system/files/pdf/ga0116.content.pdf no c&p
  
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[Generative and Evolutionary Techniques for Building Envelope Design]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/3.pdf http://eprints.qut.edu.au/10565/1/10565a.pdf
+
* Dorin, A.: [[Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library]]. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
  
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[A generative design system based on evolutionary and mathematical functions]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/29.pdf
+
* [[Philip Galanter]]: [[Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
  
* Gooch, B., Coombe, G., Shirley, P. (2002). [[Artistic vision: Painterly rendering using computer vision techniques]]. In: Proc. ACM NPAR, 83–90. DOI: http://dx.doi.org/10.1145/508530.508545 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.10.1761 http://www.cs.utah.edu/~shirley/papers/painting.pdf
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* Hemert, J.I.V., Jansen, M. (2001). [[An engineering approach to evolutionary art]]. In: Proceedings of the Genetic and Evolutionary Computation Conference. Springer, 177. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.7862 http://www.vanhemert.co.uk/publications/gecco2001.An_Engineering_Approach_to_Evolutionary_Art.pdf
  
* [[Gary Greenfield]]: [[Color dependent computational aesthetics for evolving expressions]]. In: [[Bridges 2002]]. Pages 9–16 http://archive.bridgesmathart.org/2002/bridges2002-9.html http://archive.bridgesmathart.org/2002/bridges2002-9.pdf
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* Hertzmann, A. (2001). [[Paint by relaxation]]. In: Proc. Computer Graphics Intl. (CGI), 47–54. DOI: http://dx.doi.org/10.1109/CGI.2001.934657 http://mrl.nyu.edu/publications/painterly-relaxation/relax-cgi2001.pdf
  
* J. Jacob; Aamer Nazir: [[Polyhedron Evolver: Evolution of 3D Shapes with Evolvica]]. In: 2002 World Multiconference on Systemics, Cybernetics, and Informatics (SCI 2002). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.9147 http://library.wolfram.com/infocenter/Conferences/4313/jacob.pdf
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* Hertzmann, A., Jacobs, C., Oliver, N., Curless, B., Salesin, D. (2001). [[Image Analogies]]. In Fiume, E., ed.: Proceedings SIGGRAPH 2001. ACM Press, 327–340. DOI: http://dx.doi.org/10.1145/383259.383295 http://mrl.nyu.edu/publications/image-analogies/ http://mrl.nyu.edu/projects/image-analogies/ http://www.mrl.nyu.edu/publications/image-analogies/analogies-72dpi.pdf
  
* Andrew Gartland Jones: [[Can a Genetic Algorithm Think Like a Composer?]] In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/14.pdf
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* Hornby, G.S., Pollack, J.B. (2001). The advantages of generative grammatical encodings for physical design. In: Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2001.934446 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.27.9803 http://www.demo.cs.brandeis.edu/papers/hornby_cec01.pdf
  
* Hemberg, M., O’Reilly, U.M.: GENR8 - using grammatical evolution in A surface design tool. In: Barry, A.M. (ed.) GECCO 2002: Proceedings of the Bird of a Feather Workshops, pp. 120–123. AAAI, New York (2002). http://projects.csail.mit.edu/emergentDesign/genr8/gecco2002.pdf
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* Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada
  
* Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf
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* Johnson, C.: [[Finding diverse examples using genetic algorithms]]. In: John, R., Birkenhead, R. (eds.) Developments in Soft Computing. Advances in Soft Computing, pp. 92–99. Physica/Springer-Verlag (2001). DOI: http://link.springer.com/chapter/10.1007/978-3-7908-1829-1_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.43.421&rep=rep1&type=pdf
  
* Jianjun Hu and Kisung Seo and Shaobo Li and Zhun Fan and Ronald C. Rosenberg and Erik D. Goodman: [[Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming]]. GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, pp. 780-787, Morgan Kaufmann Publishers, 9-13 July 2002. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/gecco2002/gecco-2002-14.pdf
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* Mario Koeppen and Xiufen Liu: [[Texture Detection by Genetic Programming]]. Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pp. 867-872, IEEE Press, 27-30 May 2001. http://dx.doi.org/10.1109/CEC.2001.934281 http://science.mkoeppen.com/science/uploads/Publications/cec01.pdf
  
* Magdy Ibrahim and Robert J. Krawczyk: [[Exploring the effect of direction on vector-based fractals]]. In: [[Bridges 2002]]. Pages 213–219 http://archive.bridgesmathart.org/2002/bridges2002-213.html http://archive.bridgesmathart.org/2002/bridges2002-213.pdf
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* Lee, J.H., Kim, H.S., Cho, S.B.: [[Accelerating evolution by direct manipulation for interactive fashion design]]. In: Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications, ICCIMA 2001, pp. 343–347. IEEE (2001), http://dx.doi.org/10.1109/iccima.2001.970491
  
* Klein, A., Grant, T., Finkelstein, A., Cohen, M.: Video mosaics. In: Proceedings of the 2nd International symposium on Non-photorealistic animation and rendering, Annency, France, pp. 21–28 (2002). DOI: http://dx.doi.org/10.1145/508530.508534 http://gfx.cs.princeton.edu/gfx/pubs/Klein_2002_VM/video_mosaics.pdf
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* W. B. Langdon and B. F. Buxton: [[Genetic Programming for Combining Classifiers]]. Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2001), pp. 66-73, Morgan Kaufmann, 7-11 July 2001. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/WBL_gecco2001_roc.pdf  
  
* Lewis, M., Parent, R. (2002). Interactively evolving virtual environment maps with continuous layered pattern functions. In: Computer Animation 2002 (CA 2002). Geneva, Switzerland. IEEE Computer Society, 49–54. DOI: http://dx.doi.org/10.1109/CA.2002.1017506 http://accad.osu.edu/~mlewis/AED/Maps/maps.pdf
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* [[Jon McCormack]] and [[Alan Dorin]]: [[Art, emergence and the computational sublime]]. In: [[Alan Dorin]] (ed.) Second Iteration: Conference on Generative Systems in the Electronic Arts, pp. 67–81. CEMA, Melbourne (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6640 http://www.csse.monash.edu.au/~jonmc/research/Papers/art-2it.pdf
  
* Macedo, L., Cardoso, A.: [[Assessing creativity: The importance of unexpected novelty]]. In: Proceedings of the 2nd Workshop on Creative Systems (2002). http://www.academia.edu/2890723/Assessing_creativity_the_importance_of_unexpected_novelty
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* Hiroaki Nishino, [[Hideyuki Takagi]], Sung-Bae Cho, and Kouichi Utsumiya: [[A 3D Modeling System for Creative Design]]. The 15th International Conference on Information Networking (ICOIN-15), Beppu, Japan pp.479-486 (Jan. 31 - Feb. 2, 2001). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICOIN15.pdf
  
* [[Penousal Machado]], [[André Dias]], [[Nuno Duarte]], [[Amílcar Cardoso]] (2002). [[Giving Colour to Images]]. In: Proc. AISB 2002 Symposium on AI and Creativity in the Arts. Imperial College, United Kingdom, 2002 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mddc02.pdf
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* Hiroaki Nishino, [[Hideyuki Takagi]], and Kouichi Utsumiya: [[Implementation and Evaluation of an IEC-Based 3D Modeling System]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2001), Tucson, AZ, USA, pp.1047-1052 (Oct. 7-10, 2001). http://dx.doi.org/10.1109/ICSMC.2001.973057 no references
  
* [[Jon McCormack]] and [[Alan Dorin]]: [[Ways of Seeing: Visualization of Artificial Life Environments]]. Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems (Artificial Life VIII - Workshops), NSW, Australia, 10 December 2002, University of New South Wales, NSW, Australia, ISBN: 0-7317-0509-2, pp 155-162. http://www.csse.monash.edu.au/~jonmc/research/Papers/ways_of_seeing.pdf
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* Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
  
* Hiroaki Nishino, [[Hideyuki Takagi]], Sato Saga, and Kouichi Utsumiya: [[A Virtual Modeling System for Intuitive 3D Shape Conceptualization]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2002), Hammamet, Tunisia, vol.4, pp.541-546 (October 6-9, 2002). http://dx.doi.org/10.1109/ICSMC.2002.1173344 no references
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* [[Rob Saunders]], [[John Gero]]: [[Artificial creativity: A synthetic approach to the study of creative behaviour]]. In: [[John Gero]] (ed.) Proceedings of the Fifth Conference on Computational and Cognitive Models of Creative Design. pp. 113–139. Key Centre of Design Computing and Cognition, Sydney (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.1464 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.1464&rep=rep1&type=pdf http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
  
* Oliver, A., Monmarché, N., Venturini, G. (2002). Interactive design of web sites with a genetic algorithm. In: Proceedings of the IADIS International Conference WWW/Internet. Lisbon, Portugal, 355–362. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.1950 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.12.1950&rep=rep1&type=pdf
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* [[Rob Saunders]], [[John Gero]]: [[The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution]]. In: Wiggins, G., (ed.) In: Proc. AISB’01, York UK, pp. 12–21 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.6189 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.6189&rep=rep1&type=pdf
  
* Janet Parke: Layering Fractal Elements to Create Works of Art. In: [[Bridges 2002]]. Pages 99–108 http://archive.bridgesmathart.org/2002/bridges2002-99.html http://archive.bridgesmathart.org/2002/bridges2002-99.pdf
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* [[Hideyuki Takagi]]: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf (Slides: http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/downloadable/IECtutorial.ppsx)
  
* Penner, J., Hoar, R., Jacob, C. (2002). Swarm-based traffic simulation with evolutionary traffic light adaptation. In Ubertini, L., ed.: Applied Simulation and Modelling. International Association of Science and Technology for Development, IASTED. Crete, Greece. ACTA Press, Zurich, 289–294, http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2002/8/1_Swarm-Based_Traffic_Simulation_with_Evolutionary_Traffic_Light_Adaptation_files/ASM-2002-363-099.pdf
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* Ankur Teredesai and J. Park and Venugopal Govindaraju: [[Active Handwritten Character Recognition using Genetic Programming]]. Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 371-379, Springer-Verlag, 18-20 April 2001. http://link.springer.com/chapter/10.1007/3-540-45355-5_30
  
* Jamy Sheridan: [[The Evolving Role of the Artist]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/36.pdf
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* [[Tatsuo Unemi]] and Senda, M.: [[A New Musical Tool for Composition and Play Based on Simulated Breeding]]. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia. ftp://ftp.t.soka.ac.jp/users/unemi/papers/SecondIterate.pdf
  
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]] and Hugh Williams: [[Texture Classifiers Generated by Genetic Programming]]. Proceedings of the 2002 Congress on Evolutionary Computation CEC2002, pp. 243-248, IEEE Press, 12-17 May 2002. http://dx.doi.org/10.1109/CEC.2002.1006241
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* [[Tatsuo Unemi]] and Nakada, E.: [[A Tool for Composing Short Music Pieces by Means of Breeding]]. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.9861 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC01.pdf
  
* [[Hideyuki Takagi]] and Norimasa Hayashida: [[Interactive EC-based Signal Processing]]. 4th Asia-Pacific Conference on Simulated Evolution And Learning (SEAL2002), Singapore, pp.375-379 (November 18-22, 2002). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2002_4.pdf
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* Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
  
* [[Hideyuki Takagi]]: [[Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation]]. in Machine Intelligence Quo Vadis? -- The Progressive Trends in Intelligent Technologies --, 2nd Euro-International Symposium on Computational Intelligence (E_ISCI2002), Kosice, Slovakia, (June 16-19, 2002). (same as a book in BOOK CHAPTER http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ISCI2002_1.pdf)
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* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
  
* [[Tatsuo Unemi]]: [[SBEAT3: A tool for multi-part music composition by simulated breeding]]. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3104 http://www.alife.org/alife8/proceedings/sub1607.pdf
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====2000====
 +
* Bedau, M. ; McCaskill, J. ; Packard, N. ; Rasmussen, S. (2000). [[Art and artificial life — a coevolutionary approach]]. In Bedau, M., et al., eds.: Artificial Live VII Conference Proceedings. Cambridge, Massachusetts. MIT Press, 529–536. http://ieeeexplore.com/xpl/articleDetails.jsp?tp=&arnumber=6278497&
  
* [[Tatsuo Unemi]]: [[Partial breeding — a method of IEC for well-structured large scale target domains]]. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4. http://dx.doi.org/10.1109/ICSMC.2002.1173345 no references ftp://scc1.t.soka.ac.jp/users/unemi/papers/SMC02.pdf
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* [[Peter J. Bentley]]: [[Exploring component-based representations - the secret of creativity by evolution?]] In: Evolutionary Design and Manufacture: Selected Papers from ACDM'00, pp. 161-172, Springer-Verlag, April 2000. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.64.5047 http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf
  
====2001====
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* Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm
* Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
 
  
* Javier Barrallo and Santiago Sanchez: [[Fractals and Multi-Layer Coloring Algorithms]]. In: [[Bridges 2001]]. Pages 89–94 http://archive.bridgesmathart.org/2001/bridges2001-89.html http://archive.bridgesmathart.org/2001/bridges2001-89.pdf
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* Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM
  
* Bentley, PJ; O'Reilly, UM; (2001): [[Ten steps to make a perfect creative evolutionary design system]]. In: (Proceedings) Proc. GECCO 2001 Workshop on Non-Routine Design with Evolutionary Systems. http://sydney.edu.au/engineering/it/~josiah/gecco_workshop_bentley.pdf
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* Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm
  
* Enzo Bolis and Christian Zerbi and Pierre Collet and Jean Louchet and Evelyne Lutton: [[A GP Artificial Ant for image processing: preliminary experiments with EASEA]]. Genetic Programming, Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 246-255, Springer-Verlag, 18-20 April 2001. http://evelyne.lutton.free.fr/Papers/22_EuroGPFinal.pdf  
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* Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
  
* Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
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* Ekárt, A., Németh, S.: A Metric for Genetic Programs and Fitness Sharing. In: Poli, R., Banzhaf, W., Langdon, W.B., Miller, J., Nordin, P., Fogarty, T.C. (eds.) EuroGP 2000. LNCS, vol. 1802, pp. 259–270. Springer, Heidelberg (2000). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-46239-2_19
  
* K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
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* Matthias Fuchs: [[An Evolutionary Approach to Support Web-Page Design]]. In: Proceedings of the 2000 Congress on Evolutionary Computation CEC00, Vol. 2, pp. 1312-1319, IEEE Press, 6-9 July 2000. DOI: http://dx.doi.org/10.1109/CEC.2000.870803
  
* J. Chapuis and E. Lutton, [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf no c&p http://cumincad.architexturez.net/doc/oai-cumincadworks.id-ga0116 http://cumincad.architexturez.net/system/files/pdf/ga0116.content.pdf no c&p
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* [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
  
* Dorin, A.: [[Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library]]. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
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* [[Gary Greenfield]]: [[Mathematical building blocks for evolving expressions]]. In: [[Bridges 2000]]. Pages 61–70 http://archive.bridgesmathart.org/2000/bridges2000-61.html http://archive.bridgesmathart.org/2000/bridges2000-61.pdf
  
* [[Philip Galanter]]: [[Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
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* Hayashida, N., [[Hideyuki Takagi]] (2000): [[Visualized IEC: Interactive evolutionary computation with multidimensional data visualization]]. In: IEEE International Conference on Industrial Electronics, Control and Instrumentation (IECON2000). Nagoya, Japan, 2738–2743. DOI: http://dx.doi.org/10.1109/IECON.2000.972431 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2K_FinaPaperl.pdf
  
* Hemert, J.I.V., Jansen, M. (2001). [[An engineering approach to evolutionary art]]. In: Proceedings of the Genetic and Evolutionary Computation Conference. Springer, 177. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.7862 http://www.vanhemert.co.uk/publications/gecco2001.An_Engineering_Approach_to_Evolutionary_Art.pdf
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* Hertzmann, A., Perlin, K. (2000). [[Painterly rendering for video and interaction]]. In: Proc. ACM NPAR, 7–12. DOI: http://dx.doi.org/10.1145/340916.340917 http://www.mrl.nyu.edu/publications/painterly-video/hertzmann-perlin-npar2000.pdf
  
* Hertzmann, A. (2001). [[Paint by relaxation]]. In: Proc. Computer Graphics Intl. (CGI), 47–54. DOI: http://dx.doi.org/10.1109/CGI.2001.934657 http://mrl.nyu.edu/publications/painterly-relaxation/relax-cgi2001.pdf
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* Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000. http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6278516&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6278516 http://groups.lis.illinois.edu/amag/langev/localcopy/pdf/kaplan00semioticSchemata.pdf
  
* Hertzmann, A., Jacobs, C., Oliver, N., Curless, B., Salesin, D. (2001). [[Image Analogies]]. In Fiume, E., ed.: Proceedings SIGGRAPH 2001. ACM Press, 327–340. DOI: http://dx.doi.org/10.1145/383259.383295 http://mrl.nyu.edu/publications/image-analogies/ http://mrl.nyu.edu/projects/image-analogies/ http://www.mrl.nyu.edu/publications/image-analogies/analogies-72dpi.pdf
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* Kim, H.S., Cho, S.B. (2000). [[Genetic algorithm with knowledge-based encoding for interactive fashion design]]. In: Lecture Notes in Artificial Intelligence. Springer, 404–414. http://link.springer.com/chapter/10.1007%2F3-540-44533-1_42
  
* Hornby, G.S., Pollack, J.B. (2001). The advantages of generative grammatical encodings for physical design. In: Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2001.934446 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.27.9803 http://www.demo.cs.brandeis.edu/papers/hornby_cec01.pdf
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* Robert J. Krawczyk: [[Evolutionary Development of Mathematically Defined Forms]]. In: [[Bridges 2000]]. Pages 125–132 http://archive.bridgesmathart.org/2000/bridges2000-125.html http://archive.bridgesmathart.org/2000/bridges2000-125.pdf
  
* Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada
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* [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.21.9514 http://accad.osu.edu/~mlewis/AED/Metavolve/Files/ga2k.pdf
  
* Johnson, C.: [[Finding diverse examples using genetic algorithms]]. In: John, R., Birkenhead, R. (eds.) Developments in Soft Computing. Advances in Soft Computing, pp. 92–99. Physica/Springer-Verlag (2001). DOI: http://link.springer.com/chapter/10.1007/978-3-7908-1829-1_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.43.421&rep=rep1&type=pdf
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* Lim, I.S., Thalmann, D. (2000). Solve customers’ problems: Interactive evolution for tinkering with computer animation. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 404–407. DOI: http://dx.doi.org/10.1145/335603.335858 http://infoscience.epfl.ch/record/101104/files/Lim_Thalmann_1_SAC_00.pdf
  
* Mario Koeppen and Xiufen Liu: [[Texture Detection by Genetic Programming]]. Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pp. 867-872, IEEE Press, 27-30 May 2001. http://dx.doi.org/10.1109/CEC.2001.934281 http://science.mkoeppen.com/science/uploads/Publications/cec01.pdf
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* Lim, I.S., Thalmann, D. (2000). Tournament selection for browsing temporal signals. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 570–573. DOI: http://dx.doi.org/10.1145/338407.338499 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6750&rep=rep1&type=pdf
  
* Lee, J.H., Kim, H.S., Cho, S.B.: [[Accelerating evolution by direct manipulation for interactive fashion design]]. In: Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications, ICCIMA 2001, pp. 343–347. IEEE (2001), http://dx.doi.org/10.1109/iccima.2001.970491
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* Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
  
* W. B. Langdon and B. F. Buxton: [[Genetic Programming for Combining Classifiers]]. Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2001), pp. 66-73, Morgan Kaufmann, 7-11 July 2001. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/WBL_gecco2001_roc.pdf
+
* Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm
  
* [[Jon McCormack]] and [[Alan Dorin]]: [[Art, emergence and the computational sublime]]. In: [[Alan Dorin]] (ed.) Second Iteration: Conference on Generative Systems in the Electronic Arts, pp. 67–81. CEMA, Melbourne (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6640 http://www.csse.monash.edu.au/~jonmc/research/Papers/art-2it.pdf
+
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – the assessment of an evolutionary art tool]]. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.6858 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc00.pdf
  
* Hiroaki Nishino, [[Hideyuki Takagi]], Sung-Bae Cho, and Kouichi Utsumiya: [[A 3D Modeling System for Creative Design]]. The 15th International Conference on Information Networking (ICOIN-15), Beppu, Japan pp.479-486 (Jan. 31 - Feb. 2, 2001). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICOIN15.pdf
+
* Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
  
* Hiroaki Nishino, [[Hideyuki Takagi]], and Kouichi Utsumiya: [[Implementation and Evaluation of an IEC-Based 3D Modeling System]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2001), Tucson, AZ, USA, pp.1047-1052 (Oct. 7-10, 2001). http://dx.doi.org/10.1109/ICSMC.2001.973057 no references
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* Naujoks, B., Willmes, L., Haase, W., Bäck, T., Schütz, M.: Multi-point airfoil optimization using evolution strategies. In: Proc. European Congress on Computational Methods in Applied Sciences and Engineering (ECCOMAS 2000)(CD-Rom and Book of Abstracts), p. 948 (2000). http://congress.cimne.com/eccomas/eccomas2000/pdf/762.pdf (2003: http://link.springer.com/chapter/10.1007%2F3-540-36970-8_55)
  
* Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
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* Nishino, H., [[Hideyuki Takagi]], Utsumiya, K. (2000): [[A Digital Prototyping System for Designing Novel 3D Geometries]]. In: 6th International Conference on Virtual Systems and Multimedia. Ogaki, Gifu, Japan, 473–482. http://www.citeulike.org/user/eisenmaj/article/11157766 http://hyperfun.org/FHF_Log/Nishino_EvolImplicit.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICVSMM2000.pdf
  
* [[Rob Saunders]], [[John Gero]]: [[Artificial creativity: A synthetic approach to the study of creative behaviour]]. In: [[John Gero]] (ed.) Proceedings of the Fifth Conference on Computational and Cognitive Models of Creative Design. pp. 113–139. Key Centre of Design Computing and Cognition, Sydney (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.1464 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.1464&rep=rep1&type=pdf http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
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* Luigi Pagliarini, Claudio Locardi, Vedran Vucic. [[Toward Alive Art]]. In: Virtual Worlds. Lecture Notes in Computer Science Volume 1834, 2000, pp 171-184, 2000. http://link.springer.com/chapter/10.1007%2F3-540-45016-5_16 http://eprints.rclis.org/8102/1/Toward_Alive_Art.pdf
  
* [[Rob Saunders]], [[John Gero]]: [[The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution]]. In: Wiggins, G., (ed.) In: Proc. AISB’01, York UK, pp. 12–21 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.6189 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.6189&rep=rep1&type=pdf
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* Rinaldo, Ken: [[Autopoiesis]], In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000 (http://kenrinaldo.com/ http://en.wikipedia.org/wiki/Ken_Rinaldo 2013: http://www.entrepoet.com/2013/06/autopoiesis-an-artificial-life-installation-by-ken-rinaldo/ http://danielsauter.com/teaching/courseware/cursos/ad508/files/persona161/Ken_Rinaldo.pdf)
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf (Slides: http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/downloadable/IECtutorial.ppsx)
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* Shiraishi, M., Yamaguchi, Y.: [[An algorithm for automatic painterly rendering based on local source image approximation]]. In: NPAR 2000: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pp. 53–58. ACM, New York (2000) DOI: http://dx.doi.org/10.1145/340916.340923 http://www.visgraf.impa.br/Courses/ip00/papers/npar2000.pdf
  
* Ankur Teredesai and J. Park and Venugopal Govindaraju: [[Active Handwritten Character Recognition using Genetic Programming]]. Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 371-379, Springer-Verlag, 18-20 April 2001. http://link.springer.com/chapter/10.1007/3-540-45355-5_30
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* Ramos, V., Almeida, F.: Artificial ant colonies in digital image habitats - a mass behaviour effect study on pattern recognition. In: From Ant Colonies to Artificial Ants - 2 nd Int. Wkshp on Ant Algorithms, pp. 113–116 (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.32.5758 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5758&rep=rep1&type=pdf
  
* [[Tatsuo Unemi]] and Senda, M.: [[A New Musical Tool for Composition and Play Based on Simulated Breeding]]. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia. ftp://ftp.t.soka.ac.jp/users/unemi/papers/SecondIterate.pdf
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* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
  
* [[Tatsuo Unemi]] and Nakada, E.: [[A Tool for Composing Short Music Pieces by Means of Breeding]]. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.9861 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC01.pdf
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* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
  
* Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
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* [[Hideyuki Takagi]]: [[Active User Intervention in an EC Search]]. International Conference on Information Sciences (JCIS2000,) Atlantic City, NJ, USA, pp.995-998 (Feb. 27 - Mar. 3, 2000) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/JCIS2K_2.pdf
  
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
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* Testa, P., O’Reilly, U.M., Greenwold, S. (2000). Agent-based genetic programming for spatial exploration. Presented to the ACSA. http://acg.media.mit.edu/people/simong/self/architecture/AgencyGP/AgencyPaper.pdf
  
====2000====
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* Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
* Bedau, M. ; McCaskill, J. ; Packard, N. ; Rasmussen, S. (2000). [[Art and artificial life — a coevolutionary approach]]. In Bedau, M., et al., eds.: Artificial Live VII Conference Proceedings. Cambridge, Massachusetts. MIT Press, 529–536. http://ieeeexplore.com/xpl/articleDetails.jsp?tp=&arnumber=6278497&
 
  
* [[Peter J. Bentley]]: [[Exploring component-based representations - the secret of creativity by evolution?]] In: Evolutionary Design and Manufacture: Selected Papers from ACDM'00, pp. 161-172, Springer-Verlag, April 2000. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.64.5047 http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf
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* Tzafestas, E.: [[Integrating drawing tools with behavioral modeling in digital painting]]. In: Ghandeharizadeh, S., Chang, S.F., Fischer, S., Konstan, J.A., Nahrstedt, K. (eds.) ACM Multimedia Workshops, pp. 39–42. ACM Press (2000). DOI: http://dx.doi.org/10.1145/357744.357756 http://www.softlab.ntua.gr/~brensham/Publications/ACMNewMediaArts.pdf
  
* Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm
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* [[Tatsuo Unemi]]: [[SBART 2.4: an IEC tool for creating 2D images, movies, and collage]]. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
  
* Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM
+
====1999====
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* Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  
* Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm
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* Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
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* Shinya Aoki and Tomoharu Nagao: [[Automatic construction of tree-structural image transformation using genetic programming]]. Proceedings of the 1999 International Conference on Image Processing (ICIP-99), Vol. 1, pp. 529-533, IEEE, October 24-28 1999. http://dx.doi.org/10.1109/ICIP.1999.821685
  
* Ekárt, A., Németh, S.: A Metric for Genetic Programs and Fitness Sharing. In: Poli, R., Banzhaf, W., Langdon, W.B., Miller, J., Nordin, P., Fogarty, T.C. (eds.) EuroGP 2000. LNCS, vol. 1802, pp. 259–270. Springer, Heidelberg (2000). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-46239-2_19
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* Bedwell, E.J., Ebert, D.S. (1999). [[Artificial evolution of algebraic surfaces]]. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
  
* Matthias Fuchs: [[An Evolutionary Approach to Support Web-Page Design]]. In: Proceedings of the 2000 Congress on Evolutionary Computation CEC00, Vol. 2, pp. 1312-1319, IEEE Press, 6-9 July 2000. DOI: http://dx.doi.org/10.1109/CEC.2000.870803
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* Belpaeme, T. (1999). [[Evolving visual feature detectors]]. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
  
* [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
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* [[Peter J. Bentley]]: [[Is Evolution Creative?]]. In [[Peter J. Bentley]] and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* [[Gary Greenfield]]: [[Mathematical building blocks for evolving expressions]]. In: [[Bridges 2000]]. Pages 61–70 http://archive.bridgesmathart.org/2000/bridges2000-61.html http://archive.bridgesmathart.org/2000/bridges2000-61.pdf
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* [[Peter J. Bentley]]: [[The Future of Evolutionary Design Research]]. In: AVOCAAD Second International Conference, pp. 349-350, 8-10 April 1999. http://cumincad.architexturez.net/doc/oai-cumincadworks.id-616c http://cumincad.architexturez.net/system/files/pdf/616c.content.pdf
  
* Hayashida, N., [[Hideyuki Takagi]] (2000): [[Visualized IEC: Interactive evolutionary computation with multidimensional data visualization]]. In: IEEE International Conference on Industrial Electronics, Control and Instrumentation (IECON2000). Nagoya, Japan, 2738–2743. DOI: http://dx.doi.org/10.1109/IECON.2000.972431 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2K_FinaPaperl.pdf
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* [[Peter J. Bentley]] and Sanjeev Kumar: [[Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem]]. Proceedings of the Genetic and Evolutionary Computation Conference, Vol. 1, pp. 35-43, Morgan Kaufmann, 13-17 July 1999. http://www.cs.ucl.ac.uk/staff/p.bentley/BEKUC1.pdf
  
* Hertzmann, A., Perlin, K. (2000). [[Painterly rendering for video and interaction]]. In: Proc. ACM NPAR, 7–12. DOI: http://dx.doi.org/10.1145/340916.340917 http://www.mrl.nyu.edu/publications/painterly-video/hertzmann-perlin-npar2000.pdf
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* Luisa Caldas, Leslie Norford: [[A genetic Algorithm Tool for Design Optimization]]. Media and Design Process [ACADIA ‘99] Salt Lake City, (29-31 October 1999): 260-271, http://cumincad.scix.net/cgi-bin/works/Show?b4d2 http://cumincad.architexturez.net/system/files/pdf/b4d2.content.pdf (no c&p)
  
* Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000. http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6278516&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6278516 http://groups.lis.illinois.edu/amag/langev/localcopy/pdf/kaplan00semioticSchemata.pdf
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* Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Kim, H.S., Cho, S.B. (2000). [[Genetic algorithm with knowledge-based encoding for interactive fashion design]]. In: Lecture Notes in Artificial Intelligence. Springer, 404–414. http://link.springer.com/chapter/10.1007%2F3-540-44533-1_42
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* P.S.Coates, L. Hazarika: [[The use of genetic programming for applications in the field of spatial composition]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/abst40.htm
  
* Robert J. Krawczyk: [[Evolutionary Development of Mathematically Defined Forms]]. In: [[Bridges 2000]]. Pages 125–132 http://archive.bridgesmathart.org/2000/bridges2000-125.html http://archive.bridgesmathart.org/2000/bridges2000-125.pdf
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* P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
  
* [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.21.9514 http://accad.osu.edu/~mlewis/AED/Metavolve/Files/ga2k.pdf
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* Hans Dehlinger: [[Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0299.htm
  
* Lim, I.S., Thalmann, D. (2000). Solve customers’ problems: Interactive evolution for tinkering with computer animation. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 404–407. DOI: http://dx.doi.org/10.1145/335603.335858 http://infoscience.epfl.ch/record/101104/files/Lim_Thalmann_1_SAC_00.pdf
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* R. Neal Elzenga, Michael S. Pontecorvo: [[Arties: Meta-Design as Evolving Colonies of Artistic Agents]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1799.htm
  
* Lim, I.S., Thalmann, D. (2000). Tournament selection for browsing temporal signals. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 570–573. DOI: http://dx.doi.org/10.1145/338407.338499 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6750&rep=rep1&type=pdf
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* Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  
* Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
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* Graham, I.J., Wood, R.L., Case, K. (1999). [[Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design]]. In: Proceedings of the 15th National Conference on Manufacturing Research (NCMR). Vol. 13 of Advances in Manufacturing Technology. https://dspace.lboro.ac.uk/2134/14064 https://dspace.lboro.ac.uk/dspace-jspui/bitstream/2134/14064/3/Repository%20NCMR%20Ian%201999.pdf
  
* Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm
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* [[Gary Greenfield]]: [[On understanding the search problem for image spaces]]. In: [[Bridges 1999]]. Pages 41–54 http://archive.bridgesmathart.org/1999/bridges1999-41.html http://archive.bridgesmathart.org/1999/bridges1999-41.pdf
  
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – the assessment of an evolutionary art tool]]. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.6858 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc00.pdf
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* Hancock, P., Frowd, C.: [[Evolutionary generation of faces]]. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB), 93–99 (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.9911 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.9911&rep=rep1&type=pdf
  
* Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
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* Jones, M.W. (1999). Direct surface rendering of general and genetically bred implicit surfaces. In: Proceedings of the 17th Annual Conference of Eurographics (UK Chapter). Cambridge, 37–46. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.109.929 http://cs.swansea.ac.uk/~csmark/PDFS/genetic.pdf
  
* Naujoks, B., Willmes, L., Haase, W., Bäck, T., Schütz, M.: Multi-point airfoil optimization using evolution strategies. In: Proc. European Congress on Computational Methods in Applied Sciences and Engineering (ECCOMAS 2000)(CD-Rom and Book of Abstracts), p. 948 (2000). http://congress.cimne.com/eccomas/eccomas2000/pdf/762.pdf (2003: http://link.springer.com/chapter/10.1007%2F3-540-36970-8_55)
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* Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  
* Nishino, H., [[Hideyuki Takagi]], Utsumiya, K. (2000): [[A Digital Prototyping System for Designing Novel 3D Geometries]]. In: 6th International Conference on Virtual Systems and Multimedia. Ogaki, Gifu, Japan, 473–482. http://www.citeulike.org/user/eisenmaj/article/11157766 http://hyperfun.org/FHF_Log/Nishino_EvolImplicit.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICVSMM2000.pdf
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* Sanjeev Kumar and [[Peter J. Bentley]]: [[The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis]]. Late Breaking Papers at the 1999 Genetic and Evolutionary Computation Conference, pp. 164-170, 13 July 1999. http://www.cs.ucl.ac.uk/staff/P.Bentley/KUBEC1.pdf
  
* Luigi Pagliarini, Claudio Locardi, Vedran Vucic. [[Toward Alive Art]]. In: Virtual Worlds. Lecture Notes in Computer Science Volume 1834, 2000, pp 171-184, 2000. http://link.springer.com/chapter/10.1007%2F3-540-45016-5_16 http://eprints.rclis.org/8102/1/Toward_Alive_Art.pdf
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* Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  
* Rinaldo, Ken: [[Autopoiesis]], In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000 (http://kenrinaldo.com/ http://en.wikipedia.org/wiki/Ken_Rinaldo 2013: http://www.entrepoet.com/2013/06/autopoiesis-an-artificial-life-installation-by-ken-rinaldo/ http://danielsauter.com/teaching/courseware/cursos/ad508/files/persona161/Ken_Rinaldo.pdf)
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* Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
  
* Shiraishi, M., Yamaguchi, Y.: [[An algorithm for automatic painterly rendering based on local source image approximation]]. In: NPAR 2000: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pp. 53–58. ACM, New York (2000) DOI: http://dx.doi.org/10.1145/340916.340923 http://www.visgraf.impa.br/Courses/ip00/papers/npar2000.pdf
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* Lee, J.Y., Cho, S.B.: [[Sparse fitness evaluation for reducing user burden in interactive genetic algorithm]]. In: Fuzzy Systems Conference Proceedings, vol. 2, pp. 998–1003. IEEE (1999) http://dx.doi.org/10.1109/FUZZY.1999.793088
  
* Ramos, V., Almeida, F.: Artificial ant colonies in digital image habitats - a mass behaviour effect study on pattern recognition. In: From Ant Colonies to Artificial Ants - 2 nd Int. Wkshp on Ant Algorithms, pp. 113–116 (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.32.5758 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5758&rep=rep1&type=pdf
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* Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
  
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
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* Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
  
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
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* Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
  
* [[Hideyuki Takagi]]: [[Active User Intervention in an EC Search]]. International Conference on Information Sciences (JCIS2000,) Atlantic City, NJ, USA, pp.995-998 (Feb. 27 - Mar. 3, 2000) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/JCIS2K_2.pdf
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* Frederic Raynal and Evelyne Lutton and Pierre Collet and Marc Schoenauer: [[Manipulation of Non-Linear IFS Attractors Using Genetic Programming]]. Proceedings of the Congress on Evolutionary Computation, Vol. 2, pp. 1171-1177, IEEE Press, 6-9 July 1999. http://dx.doi.org/10.1109/CEC.1999.782556 http://citeseer.ist.psu.edu/197152.html
  
* Testa, P., O’Reilly, U.M., Greenwold, S. (2000). Agent-based genetic programming for spatial exploration. Presented to the ACSA. http://acg.media.mit.edu/people/simong/self/architecture/AgencyGP/AgencyPaper.pdf
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* Anargyros Sarafopoulos: [[Automatic Generation of Affine IFS and Strongly Typed Genetic Programming]]. Proceedings of EuroGP'99, LNCS, Vol. 1598, pp. 149-160, Springer-Verlag, 26-27 May 1999. http://link.springer.com/chapter/10.1007/3-540-48885-5_12
  
* Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
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* Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
  
* Tzafestas, E.: [[Integrating drawing tools with behavioral modeling in digital painting]]. In: Ghandeharizadeh, S., Chang, S.F., Fischer, S., Konstan, J.A., Nahrstedt, K. (eds.) ACM Multimedia Workshops, pp. 39–42. ACM Press (2000). DOI: http://dx.doi.org/10.1145/357744.357756 http://www.softlab.ntua.gr/~brensham/Publications/ACMNewMediaArts.pdf
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* [[Hideyuki Takagi]] and Katsuhiro Kishi: [[On-line Knowledge Embedding for Interactive EC-based Montage System]]. Third International Conference on Knowledge-Based Intelligent Information Engineering Systems (KES'99), Adelaide, Australia, pp.280-283 (31st August - 1st September, 1999). http://dx.doi.org/10.1109/kes.1999.820178 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES99_5.pdf
  
* [[Tatsuo Unemi]]: [[SBART 2.4: an IEC tool for creating 2D images, movies, and collage]]. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
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* [[Hideyuki Takagi]], Toshihiko Noda, and Sung-Bae Cho: [[Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System]]. IEEE International Conference on System, Man, and Cybernetics (SMC'99), Tokyo, Japan, vol.VI, pp.263-268 (Oct. 12-15, 1999) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf
  
====1999====
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* [[Hideyuki Takagi]], Sung-Bae Cho, Toshihiko Noda: [[Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients]]. IEEE International Conference on Fuzzy Systems (FUZZ-IEEE'99), Seoul, Korea, pp.1775-1780 (Aug. 22-25, 1999) http://dx.doi.org/10.1109/FUZZY.1999.790176 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/FUZZ-IEEE99_Yonsei.pdf
* Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
 
  
* Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
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* James P. Theiler and Neal R. Harvey and Steven P. Brumby and John J. Szymanski and Steve Alferink and Simon J. Perkins and Reid B. Porter and Jeffrey J. Bloch: [[Evolving Retrieval Algorithms with a Genetic Programming Scheme]]. Proceedings of SPIE 3753 Imaging Spectrometry V, pp. 416-425, 1999. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.8669&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.12.8669&rep=rep1&type=pdf
  
* Shinya Aoki and Tomoharu Nagao: [[Automatic construction of tree-structural image transformation using genetic programming]]. Proceedings of the 1999 International Conference on Image Processing (ICIP-99), Vol. 1, pp. 529-533, IEEE, October 24-28 1999. http://dx.doi.org/10.1109/ICIP.1999.821685
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* Tran, N.: Generating photomosaics: An empirical study. In: Proceedings of the 1999 ACM symposium on Applied computing (SAC 1999), pp. 105–109. ACM, New York (1999) DOI: http://dx.doi.org/10.1145/298151.298213 http://www-cs.ccny.cuny.edu/~wolberg/capstone/photomosaics/EmpiricalStudySAC99.pdf
  
* Bedwell, E.J., Ebert, D.S. (1999). [[Artificial evolution of algebraic surfaces]]. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
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* [[Tatsuo Unemi]]: [[SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage]]. In: The Third International Conference on Knowledge-based Intelligent Information Engineering Systems, Adelaide, Australia, August, Geneva, Switzerland, pp. 288–291 (1999). DOI: http://dx.doi.org/10.1109/KES.1999.820180 ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf
  
* Belpaeme, T. (1999). [[Evolving visual feature detectors]]. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
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* Philip Van Loocke: [[Complex aesthetic forms that solve mathematical and cognitive problems]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1399.htm
  
* [[Peter J. Bentley]]: [[Is Evolution Creative?]]. In [[Peter J. Bentley]] and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
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* Van Hermet, J.I., Eiben, A.E.: [[Mondriaan Art by Evolution]]. In: Postma, E., Gyssens, M. (eds.) Proc. BNAIC’99, pp. 291–292 (1999). http://www.cs.vu.nl/~gusz/papers/Mondriaan_Art_by_Evolution-BNAIC-1999.pdf
  
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* Adrian Ward, Geoff Cox: [[The Authorship of Generative Art]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0399.htm
  
* [[Peter J. Bentley]] and Sanjeev Kumar: [[Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem]]. Proceedings of the Genetic and Evolutionary Computation Conference, Vol. 1, pp. 35-43, Morgan Kaufmann, 13-17 July 1999. http://www.cs.ucl.ac.uk/staff/p.bentley/BEKUC1.pdf
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* Whitelaw, M.: [[Breeding aesthetic objects: Art and artificial evolution]]. In: Bentley, P.J., Corne, D. (eds.) Proceedings of the AISB 1999 Symposium on Creative Evolutionary Systems (CES), Morgan Kaufmann, San Francisco (1999). http://dl.acm.org/citation.cfm?id=510349.510354 http://is.muni.cz/el/1421/podzim2012/IM120/breeding_esthetics_Whitelaw_M.pdf Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Luisa Caldas, Leslie Norford: [[A genetic Algorithm Tool for Design Optimization]]. Media and Design Process [ACADIA ‘99] Salt Lake City, (29-31 October 1999): 260-271, http://cumincad.scix.net/cgi-bin/works/Show?b4d2 http://cumincad.architexturez.net/system/files/pdf/b4d2.content.pdf (no c&p)
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====1998====
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* Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  
* Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
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* [[Peter J. Bentley]] and Jonathan P. Wakefield: [[Generic Evolutionary Design]]. Soft Computing in Engineering Design and Manufacturing, pp. 289-298, Springer-Verlag, 23-27 June 1997. 1998 http://eprints.hud.ac.uk/4053/ http://eprints.hud.ac.uk/4053/1/PB_%26_JPW_1997_Generic_Evolutionary_Design.pdf
  
* P.S.Coates, L. Hazarika: [[The use of genetic programming for applications in the field of spatial composition]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/abst40.htm
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* Hans Dehlinger: [[The artist’s intentions and genetic coding in algorithmically generated drawings]]. In: [[Generative Art 1998]].http://www.generativeart.com/on/cic/ga98/book/4.pdf
  
* P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
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* Penny Feuerstein: [[Collage, Technology, and Creative Process]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/12.pdf
  
* Hans Dehlinger: [[Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0299.htm
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* Ficici, S., Pollack, J. (1998). [[Challenges in co-evolutionary learning; arms-race dynamics, open-endedness, and mediocre stable states]]. In Adami, C., et al., eds.: Artificial Life VI. Cambridge, Massachusetts. MIT Press, 238–247. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.147.3406 http://www.demo.cs.brandeis.edu/papers/Challenges.pdf
  
* R. Neal Elzenga, Michael S. Pontecorvo: [[Arties: Meta-Design as Evolving Colonies of Artistic Agents]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1799.htm
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* Finkelstein, A., Range, M.: Image Mosaic. In: Hersch, R.D., André, J., Brown, H. (eds.) RIDT 1998 and EPub 1998. LNCS, vol. 1375, pp. 11–22. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2FBFb0053259 ftp://ftp.cs.princeton.edu/reports/1998/574.pdf
  
* Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
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* B. Forte, F. Mendivil and E.R. Vrscay, ‘Chaos Games’ for Iterated Function Systems with Grey Level Maps. SIAM Journal of Mathematical Analysis, vol 29, No 4, pp 878–890, 1998. DOI: http://dx.doi.org/10.1137/S0036141096306911 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.7930 http://math.acadiau.ca/mendivil/Papers/ifsmchaos.pdf
  
* Graham, I.J., Wood, R.L., Case, K. (1999). [[Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design]]. In: Proceedings of the 15th National Conference on Manufacturing Research (NCMR). Vol. 13 of Advances in Manufacturing Technology. https://dspace.lboro.ac.uk/2134/14064 https://dspace.lboro.ac.uk/dspace-jspui/bitstream/2134/14064/3/Repository%20NCMR%20Ian%201999.pdf
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* Richard Gatarski: [[Evolutionary Banners, exploring a generative design approach]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/15.pdf
  
* [[Gary Greenfield]]: [[On understanding the search problem for image spaces]]. In: [[Bridges 1999]]. Pages 41–54 http://archive.bridgesmathart.org/1999/bridges1999-41.html http://archive.bridgesmathart.org/1999/bridges1999-41.pdf
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* [[John Gero]] (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41
  
* Hancock, P., Frowd, C.: [[Evolutionary generation of faces]]. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB), 93–99 (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.9911 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.9911&rep=rep1&type=pdf
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* [[Gary Greenfield]]: [[New directions for evolving expressions]]. In: [[Bridges 1998]]. Pages 29–36 http://archive.bridgesmathart.org/1998/bridges1998-29.html http://archive.bridgesmathart.org/1998/bridges1998-29.pdf
  
* Jones, M.W. (1999). Direct surface rendering of general and genetically bred implicit surfaces. In: Proceedings of the 17th Annual Conference of Eurographics (UK Chapter). Cambridge, 37–46. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.109.929 http://cs.swansea.ac.uk/~csmark/PDFS/genetic.pdf  
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* Hertzmann, A. (1998). [[Painterly rendering with curved brush strokes of multiple sizes]]. In: Proc. ACM SIGGRAPH, 453–460. DOI: http://dx.doi.org/10.1145/280814.280951 http://www.mrl.nyu.edu/publications/painterly98/ http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/07/PainterlyRenderingWithCurvedBrushStrokesOfMultipleSizes.pdf
  
* Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
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* J.-Y. Lee and S.-B. Cho: [[Interactive genetic algorithm for content-based image retrieval]]. Proc. of Asian Fuzzy Systems Symposium (AFSS\'98), pp. 479-484, 1998
  
* Sanjeev Kumar and [[Peter J. Bentley]]: [[The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis]]. Late Breaking Papers at the 1999 Genetic and Evolutionary Computation Conference, pp. 164-170, 13 July 1999. http://www.cs.ucl.ac.uk/staff/P.Bentley/KUBEC1.pdf
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* [[Penousal Machado]], [[Amílcar Cardoso]]: [[Computing aesthetics]]. In: de Oliveira, F.M. (ed.) SBIA 1998. LNCS (LNAI), vol. 1515, pp. 219–228. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2F10692710_23 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.6406 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc98.pdf
  
* Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
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* Ngo, D.C.L., Byrne, J.G.: [[Aesthetic Measure from Screen Design]]. In: Computer Human Interaction Conference Proceedings, pp. 64–71. IEEE Press, NY (1998)
  
* Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
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* Ochoa, G.: [[On Genetic Algorithms and Lindenmayer Systems]]. In: PPSN IV, Springer, Heidelberg (1998). DOI: http://link.springer.com/chapter/10.1007%2FBFb0056876 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.5305 http://www.cs.stir.ac.uk/~goc/papers/GAsandL-systems.pdf
  
* Lee, J.Y., Cho, S.B.: [[Sparse fitness evaluation for reducing user burden in interactive genetic algorithm]]. In: Fuzzy Systems Conference Proceedings, vol. 2, pp. 998–1003. IEEE (1999) http://dx.doi.org/10.1109/FUZZY.1999.793088
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* O’Reilly, U.M., Ramachandran, G. (1998). [[A preliminary investigation of evolution as a form design strategy]]. In Adami, C., Belew, R.K., Kitano, H., Taylor, C.E., eds.: Proceedings of the Sixth International Conference on Artificial Life. University of California, Los Angeles. MIT Press, 26–29. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.47.9024 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.47.9024&rep=rep1&type=pdf
  
* Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
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* Pontecorvo, M.S.: [[Designing the undesigned: Emergence as a tool for design]]. In: [[Generative Art 1998]]. http://cumincad.scix.net/cgi-bin/works/AdvancedSearchForm&search=/Show?ga9813 http://www.generativeart.com/on/cic/ga98/book/14.pdf
  
* Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
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* Ryan C., Collins J.J., [[Michael O'Neill]] (1998) [[Grammatical Evolution: Evolving Programs for an Arbitrary Language]]. EuroGP'98 First European Workshop on Genetic Programming Paris, France, , pp.83-96 http://sclab.yonsei.ac.kr/courses/09EC/papers/eurogp98.pdf
  
* Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
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* Soddu, C.: [[Argenia, a Natural Generative Design]]. In: [[Generative Art 1998]]. http://cumincad.scix.net/cgi-bin/works/Show?_id=ga9801&sort=DEFAULT&search=%2Fseries%3A%22other%22&hits=1360 http://www.generativeart.com/on/cic/ga98/book/1.pdf
  
* Frederic Raynal and Evelyne Lutton and Pierre Collet and Marc Schoenauer: [[Manipulation of Non-Linear IFS Attractors Using Genetic Programming]]. Proceedings of the Congress on Evolutionary Computation, Vol. 2, pp. 1171-1177, IEEE Press, 6-9 July 1999. http://dx.doi.org/10.1109/CEC.1999.782556 http://citeseer.ist.psu.edu/197152.html
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* Tabuada, P., et al.: [[3D Artificial Art by Genetic Algorithms]]. In: Workshop on Evolutionary Design at Artificial Intelligence in Design - AID 1998 (1998)
  
* Anargyros Sarafopoulos: [[Automatic Generation of Affine IFS and Strongly Typed Genetic Programming]]. Proceedings of EuroGP'99, LNCS, Vol. 1598, pp. 149-160, Springer-Verlag, 26-27 May 1999. http://link.springer.com/chapter/10.1007/3-540-48885-5_12
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* [[Hideyuki Takagi]]: Interactive Evolutionary Computation. In: Proc. of the 5th International Conference on Soft Computing and Information / Intelligent Systems, Iizuka, Japan, pp. 41–50 (1998). http://alife.tuke.sk/kapitola/846/ines98.pdf (2002-Version: DOI: http://dx.doi.org/10.1109/5.949485)
  
* Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
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* Thorsten Schnier John, [[John Gero]]: [[From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations]]. In: Third International Conference on Adaptive Computing in Design and Manufacture, Springer, 1998, 207--219. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.42.1282 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.42.1282&rep=rep1&type=pdf
  
* [[Hideyuki Takagi]] and Katsuhiro Kishi: [[On-line Knowledge Embedding for Interactive EC-based Montage System]]. Third International Conference on Knowledge-Based Intelligent Information Engineering Systems (KES'99), Adelaide, Australia, pp.280-283 (31st August - 1st September, 1999). http://dx.doi.org/10.1109/kes.1999.820178 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES99_5.pdf
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* Philp Van Loocke: [[Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/10.pdf
  
* [[Hideyuki Takagi]], Toshihiko Noda, and Sung-Bae Cho: [[Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System]]. IEEE International Conference on System, Man, and Cybernetics (SMC'99), Tokyo, Japan, vol.VI, pp.263-268 (Oct. 12-15, 1999) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf
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====1997====
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* Aoki, K., [[Hideyuki Takagi]] (1997). [[3-D CG lighting with an interactive GA]]. In: First International Conference on Knowledge-Based Intelligent Electronic Systems. Adelaide, SA, Australia, 296–301. DOI: http://dx.doi.org/10.1109/KES.1997.616927 http://alife.tuke.sk/kapitola/846/kes97.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES97.pdf
  
* [[Hideyuki Takagi]], Sung-Bae Cho, Toshihiko Noda: [[Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients]]. IEEE International Conference on Fuzzy Systems (FUZZ-IEEE'99), Seoul, Korea, pp.1775-1780 (Aug. 22-25, 1999) http://dx.doi.org/10.1109/FUZZY.1999.790176 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/FUZZ-IEEE99_Yonsei.pdf
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* Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  
* James P. Theiler and Neal R. Harvey and Steven P. Brumby and John J. Szymanski and Steve Alferink and Simon J. Perkins and Reid B. Porter and Jeffrey J. Bloch: [[Evolving Retrieval Algorithms with a Genetic Programming Scheme]]. Proceedings of SPIE 3753 Imaging Spectrometry V, pp. 416-425, 1999. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.8669&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.12.8669&rep=rep1&type=pdf
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* Curtis, C., Anderson, S., Seims, J., Fleischer, K., Salesin, D.H. (1997). [[Computer-generated watercolor]]. In: Proc. ACM SIGGRAPH, 421–430. DOI: http://dx.doi.org/10.1145/258734.258896 http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/06/Computer-Generated_Watercolor.pdf
  
* Tran, N.: Generating photomosaics: An empirical study. In: Proceedings of the 1999 ACM symposium on Applied computing (SAC 1999), pp. 105–109. ACM, New York (1999) DOI: http://dx.doi.org/10.1145/298151.298213 http://www-cs.ccny.cuny.edu/~wolberg/capstone/photomosaics/EmpiricalStudySAC99.pdf
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* Yeager, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behaviour on PolyWorld: Life in a New Context, in C. Langton ed., Artificial Life III, 263–298, Addison-Wesley, 1994. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.38.6719 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.38.6719&rep=rep1&type=pdf
  
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* Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  
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* J. Lévy Véhel, F. Paycha and J.-M. Rocchisani: Multifractal Measurements of Lung Diseases. In First International Conference on Fractals in Biology and Medicine, 1993. http://www.inria.fr/equipes/fractales/%28section%29/publications
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* Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450
  
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* Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
  
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* Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421
  
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* [[Karl Sims]]: [[Artificial evolution for computer graphics]]. In: SIGGRAPH 1991 Proceedings, vol. 25, pp. 319–328. ACM, New York (1991), http://dx.doi.org/10.1145/122718.122752 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.161.2547 http://www.karlsims.com/papers/siggraph91.html http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.161.2547&rep=rep1&type=pdf
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=== Artikel in Zeitschriften ===
 +
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
  
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====2016====
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C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: [[Evolutionary art_SIGEVOlution_2016 | Evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965
  
* [[Jeffrey Ventrella]]: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)
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====2015====
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* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/TMM15/lu.pdf
  
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* Derrall Heath, David Norton, Dan Ventura: [[Conveying Semantics through Visual Metaphor]]. ACM Transactions on Intelligent Systems and Technology (TIST) - Special Issue on Linking Social Granularity and Functions: Volume 5 Issue 2, April 2014, 31:1--31:17. http://dx.doi.org/10.1145/2589483 http://axon.cs.byu.edu/papers/heath2012acmtist
  
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* Eelco den Heijer and A. E. Eiben: [[Investigating aesthetic measures for unsupervised evolutionary art]]. Swarm and Evolutionary Computation 16, 2014, 52--68. DOI: http://dx.doi.org/10.1016/j.swevo.2014.01.002
  
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* [[Jon McCormack]], [[Oliver Bown]], [[Alan Dorin]], J. McCabe, G. Monro and [[Mitchell Whitelaw]]: [[Ten questions concerning generative computer art]]. Leonardo Vol. 47, No. 2 (2014), pp. 135-141, MIT Press DOI: http://dx.doi.org/10.1162/LEON_a_00533 http://www.csse.monash.edu.au/~jonmc/research/Papers/TenQuestionsLJ-Preprint.pdf
  
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* Ling Shao and Li Liu and Xuelong Li: [[Feature Learning for Image Classification via Multiobjective Genetic Programming]]. IEEE Transactions on Neural Networks and Learning Systems. 25, 7, 1359--1371, 2014 http://dx.doi.org/10.1109/TNNLS.2013.2293418
  
* Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
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* Ruomei Yan and Ling Shao and Li Liu and Yan Liu: [[Natural image denoising using evolved local adaptive filters]]. Signal Processing, vol 103, 2014, 36--44. http://dx.doi.org/10.1016/j.sigpro.2013.11.019
  
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====2013====
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* [[Steven Bergen]] and [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution_2013 | Aesthetic 3D Model Evolution]]. Genetic Programming and Evolvable Machines, 4(3), April 2013, Springer, pp.339-367. DOI: http://dx.doi.org/10.1007/s10710-013-9187-8
  
* [[Jeffrey Ventrella]]: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)
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* [[Jonathan Byrne]] and [[Erik Hemberg]] and [[Michael O'Neill]] and [[Anthony Brabazon]]: [[A methodology for user directed search in evolutionary design]]. Genetic Programming and Evolvable Machines, 24(3), p. September, 287-314 2013. http://dx.doi.org/10.1007/s10710-013-9189-6 http://ncra.ucd.ie/papers/interactivedesign.pdf
  
* Yeager, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behaviour on PolyWorld: Life in a New Context, in C. Langton ed., Artificial Life III, 263–298, Addison-Wesley, 1994. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.38.6719 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.38.6719&rep=rep1&type=pdf
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* Crepinšek, M, Liu, S-H (2013) [[Exploration and exploitation in evolutionary algorithms: a survey]]. ACM Comput. Surv. 45: pp. 3 http://dx.doi.org/10.1145/2480741.2480752 http://zimmer.csufresno.edu/~shliu/pub/EE_ACM_FINAL_b.pdf
  
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* Li, Y., Hu, C., Minku, L., Zuo, H.: [[Learning aesthetic judgements in evolutionary art systems]]. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
* Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
 
  
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* Yan Pei and [[Hideyuki Takagi]]: [[Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces]]. Journal of Evolutionary Intelligence, Springer-Verlag Berlin Heidelberg, vol.6, no.1, pp. 27-40 (2013). DOI: http://dx.doi.org/10.1007/s12065-013-0088-9
  
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* Emerson Carlos Pedrino and Valentin Obac Roda and Edilson Reis Rodrigues Kato and Jose Hiroki Saito and Mario Luiz Tronco and Roberto H. Tsunaki and Orides Morandin, Jr. and Maria C. Nicoletti: [[A genetic programming based system for the automatic construction of image filters]]. Integrated Computer-Aided Engineering, 20(3), pp. 275-287, 2013. http://dx.doi.org/10.3233/ICA-130429
  
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* Cynthia B. Perez and Gustavo Olague: [[Genetic programming as strategy for learning image descriptor operators]]. Intelligent Data Analysis, 17(4), pp. 561-583, IOS Press, 2013. http://dx.doi.org/10.3233/IDA-130594
* Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
 
  
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* van Eck, Wim, Lamers, Lamers, Maarten H. (2013) [[Hybrid Biological-Digital Systems in Artistic and Entertainment Computing]]. Leonardo 46:2 pp. 151-158 http://dx.doi.org/10.1162/LEON_a_00530 http://mediatechnology.leiden.edu/images/uploads/docs/vaneck-lamers-hybrid-biological-digital-systems-in-artistic-and-entertainment-computing.pdf
  
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====2012====
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* Al-Rifaie, M.M., [[John Mark Bishop]], Caines, S.: Creativity and autonomy in swarm intelligence systems. In: Bishop, M., Erden, Y. (eds.) Journal of Cognitive Computation: Computational Creativity, Intelligence and Autonomy, vol. 3, pp. 320–331. Springer (2012). DOI: http://link.springer.com/article/10.1007%2Fs12559-012-9130-y http://research.gold.ac.uk/6892/1/CCIA_updated.pdf
  
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* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
  
====1991====
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* Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: [[Modelling the underlying principles of human aesthetic preference in evolutionary art]]. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
* Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421
 
  
* [[Karl Sims]]: [[Artificial evolution for computer graphics]]. In: SIGGRAPH 1991 Proceedings, vol. 25, pp. 319–328. ACM, New York (1991), http://dx.doi.org/10.1145/122718.122752 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.161.2547 http://www.karlsims.com/papers/siggraph91.html http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.161.2547&rep=rep1&type=pdf
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* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
  
====1990====
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* S. Ganesh, K. Ramar, D. Manimegalai, and M. Sivakumar: [[Image retrieval using heuristic approach and genetic algorithm]]. Journal of Computational Information Systems, 8(4):1563-1571, 2012. http://www.jofcis.com/downloadpaper.aspx?id=1900&name=2012_8_4_1563_1571.pdf https://www.researchgate.net/publication/266416605_Image_Retrieval_Using_Heuristic_Approach_and_Genetic_Algorithm
* Haeberli, P.: [[Paint by numbers: abstract image representations]]. In: Proc. ACM SIGGRAPH, vol. 4, pp. 207–214 (1990) DOI: http://doi.acm.org/10.1145/97879.97902 http://classes.soe.ucsc.edu/cmps160/Spring05/p207-haeberli.pdf
 
  
* Koza, J. (1990). Evolution and co-evolution of computer programs to control independently acting agents. In Meyer, J., Wilson, S., eds.: From Animals to Animats, Proceedings of the First International Conference on Simulation of Adaptive Behavior. Cambridge, Massachusetts. MIT Press, 366–375. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.7119 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.7119&rep=rep1&type=pdf
+
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185
  
* [[Karl Sims]]: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)
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* Hitashi, Gaganpreet Kaur, Sugandha Sharma: [[Fractal image compression- a review]]. International Journal of Advanced Research in Computer Science and Software Engineering, Volume 2, Issue 2, February 2012. http://www.ijarcsse.com/docs/papers/february2012/volume_2_issue_2/V2I2062.pdf
  
====< 1990 ====
+
* Kowaliw, T., Dorin, A., [[Jon McCormack]]: [[Promoting creative design in interactive evolutionary computation]]. IEEE Transactions on Evolutionary Computation 16(4), 523–536 (2012) DOI: http://dx.doi.org/10.1109/TEVC.2011.2166764 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.434 http://www.csse.monash.edu.au/%7Ecema/evoeco/kowaliw_evoeco_tec2011.pdf
* Lienhardt, P.: [[Free-Form Surfaces Modeling by Evolution Simulation]]. In: Proceedings of Eurographics 1988, Nice, France (1988). https://diglib.eg.org/x-colle7be https://diglib.eg.org/0x811bda11_0x0000fa1f
 
  
* Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155
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* Jan Eric Kyprianidis, [[John Collomosse]], Tinghuai Wang, and Tobias Isenberg: [[State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video]]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
  
* [[Craig Reynolds]] (1987): [[ Flocks, herds, schools. A distributed behavioural model]]. Computer Graphics, 21(4), 25-34. http://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/
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* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Adapting models of visual aesthetics for personalized content creation]]. IEEE Transactions on Computational Intelligence and AI in Games 4(3), 213–228 (2012) DOI: http://dx.doi.org/10.1109/TCIAIG.2012.2192438 http://yannakakis.net/wp-content/uploads/2012/02/an_adaptive_model_of_visual_aesthetics.pdf
  
=== Artikel in Zeitschriften ===
+
* Gustavo Olague and Leonardo Trujillo: [[Interest point detection through multiobjective genetic programming]]. Applied Soft Computing, 12(8), pp. 2566-2582, 2012. http://dx.doi.org/10.1016/j.asoc.2012.03.058
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 
  
====2015====
+
* [[Juan Romero]], [[Penousal Machado]], [[Adrián Carballal]], [[Antonino Santos]]: [[Using complexity estimates in aesthetic image classification]]. Journal of Mathematics and the Arts 6(2-3), 125–136 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679514 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/jma12.pdf
* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040
 
  
====2014====
+
* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
* M. Baniasadi and [[Brian J. Ross]]: [[Exploring Non-photorealistic Rendering with Genetic Programming]]. Genetic Programming and Evolvable Machines, 2014, DOI  http://dx.doi.org/10.1007/s10710-014-9234-0 http://link.springer.com/article/10.1007%2Fs10710-014-9234-0
 
  
* F. Fernandez de Vega and C. Cruz and L. Navarro and P. Hernandez and T. Gallego and L. Espada: [[Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity]]. Genetic Programming and Evolvable Machines, 15(4), pp. 379-402, December 2014. DOI: http://dx.doi.org/10.1007/s10710-014-9225-1
+
* Baddeti Syam, Yerravarapu Srinivasa Rao: [[An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features]]. Int. J. of Signal and Imaging Systems Engineering, Vol. 5, No.1, pp. 18-28, 2012. http://dx.doi.org/10.1504/IJSISE.2012.046742 https://www.researchgate.net/publication/261885749_An_effective_similarity_measure_via_genetic_algorithm_for_Content-Based_Image_Retrieval_with_extensive_features
  
* Eelco den Heijer and A. E. Eiben: [[Investigating aesthetic measures for unsupervised evolutionary art]]. Swarm and Evolutionary Computation 16, 2014, 52--68. DOI: http://dx.doi.org/10.1016/j.swevo.2014.01.002
+
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
  
* Kaufman, A. B., & Kaufman, J. C. (2014). [[Applying theoretical models on human creativity to animal studies]]. Animal Behavior and Cognition, 1(1), 77-89. DOI: http://dx.doi.org/10.12966/abc.02.06.2014 http://abc.sciknow.org/archive_files/201401/20140106_kaufman.pdf
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* Xu, K, Zhang, H, Cohen-Or, D, Chen, B (2012) [[Fit and diverse: set evolution for inspiring 3D shape galleries]]. ACM Trans. Graph. 31: pp. 57:1-57:10 http://dx.doi.org/10.1145/2185520.2185553 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.3180 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.295.3180&rep=rep1&type=pdf
  
* [[Jon McCormack]], [[Oliver Bown]], [[Alan Dorin]], J. McCabe, G. Monro and [[Mitchell Whitelaw]]: [[Ten questions concerning generative computer art]]. Leonardo Vol. 47, No. 2 (2014), pp. 135-141, MIT Press DOI: http://dx.doi.org/10.1162/LEON_a_00533 http://www.csse.monash.edu.au/~jonmc/research/Papers/TenQuestionsLJ-Preprint.pdf
+
====2011====
 +
* M. Arevalillo-Herrez, F. J. Ferri, and S. Moreno-Picot: [[Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval]]. Applied Soft Computing, 11(2):1782-1791, 2011. http://dx.doi.org/10.1016/j.asoc.2010.05.022
  
* Ling Shao and Li Liu and Xuelong Li: [[Feature Learning for Image Classification via Multiobjective Genetic Programming]]. IEEE Transactions on Neural Networks and Learning Systems. 25, 7, 1359--1371, 2014 http://dx.doi.org/10.1109/TNNLS.2013.2293418
+
* Margaret Boden: [[Anonymity and evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 5 Issue 2, August 2011, 2-8. http://dx.doi.org/10.1145/2020616.2020617
  
* Ruomei Yan and Ling Shao and Li Liu and Yan Liu: [[Natural image denoising using evolved local adaptive filters]]. Signal Processing, vol 103, 2014, 36--44. http://dx.doi.org/10.1016/j.sigpro.2013.11.019
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* Sergo Francisco da silva, et al.: [[Improving the ranking quality of medical image retrieval using a genetic feature selection method]]. Decision Support Systems, 51-4, 810 - 820, (2011), http://dx.doi.org/10.1016/j.dss.2011.01.015 https://www.academia.edu/22919045/Improving_the_ranking_quality_of_medical_image_retrieval_using_a_genetic_feature_selection_method
  
====2013====
+
* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution_2013 | Aesthetic 3D Model Evolution]]. Genetic Programming and Evolvable Machines, 4(3), April 2013, Springer, pp.339-367. DOI: http://dx.doi.org/10.1007/s10710-013-9187-8
 
  
* [[Jonathan Byrne]] and [[Erik Hemberg]] and [[Michael O'Neill]] and [[Anthony Brabazon]]: [[A methodology for user directed search in evolutionary design]]. Genetic Programming and Evolvable Machines, 24(3), p. September, 287-314 2013. http://dx.doi.org/10.1007/s10710-013-9189-6 http://ncra.ucd.ie/papers/interactivedesign.pdf
+
* C. D. Ferreira and J. A. Santos and R. da S. Torres and M. A. Goncalves and R. C. Rezende and Weiguo Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recognition Letters, 32(1), pp. 27-37, 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015 http://homepages.dcc.ufmg.br/~jefersson/pdf/santos2011is.pdf
  
* Crepinšek, M, Liu, S-H (2013) [[Exploration and exploitation in evolutionary algorithms: a survey]]. ACM Comput. Surv. 45: pp. 3 http://dx.doi.org/10.1145/2480741.2480752 http://zimmer.csufresno.edu/~shliu/pub/EE_ACM_FINAL_b.pdf
+
* Forsythe, A., Nadal, M., Sheehy, N., Cela-Conde, C.J., Sawey, M.: [[Predicting beauty: Fractal dimension and visual complexity in art]]. British Journal of Psychology 102(1), 49–70 (2011) DOI: http://dx.doi.org/10.1348/000712610X498958 http://www.researchgate.net/publication/49761486_Predicting_beauty_fractal_dimension_and_visual_complexity_in_art/links/0c9605289ace86c7b1000000
  
* Li, Y., Hu, C., Minku, L., Zuo, H.: [[Learning aesthetic judgements in evolutionary art systems]]. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
+
* [[Philip Galanter]]: [[Shot by Both Sides: Art-Science And The War Between Science And The Humanities]]. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 92-96. UOC Accessed: 06.01.2015. http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-galanter/artnodes-n11-galanter-eng http://philipgalanter.com/downloads/galanter_artnodes_shot_by_both_sides.pdf
  
* Yan Pei and [[Hideyuki Takagi]]: [[Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces]]. Journal of Evolutionary Intelligence, Springer-Verlag Berlin Heidelberg, vol.6, no.1, pp. 27-40 (2013). DOI: http://dx.doi.org/10.1007/s12065-013-0088-9
+
* T. Kowaliw, [[Jon McCormack]] and [[Alan Dorin]]: [[An Interactive Electronic Art System Based on Artificial Ecosystemics]], 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 162-169 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954645 http://www.csse.monash.edu.au/~cema/evoeco/kowaliw_evoeco_SSCI2011.pdf http://www.csse.monash.edu.au/~cema/evoeco/
  
* Emerson Carlos Pedrino and Valentin Obac Roda and Edilson Reis Rodrigues Kato and Jose Hiroki Saito and Mario Luiz Tronco and Roberto H. Tsunaki and Orides Morandin, Jr. and Maria C. Nicoletti: [[A genetic programming based system for the automatic construction of image filters]]. Integrated Computer-Aided Engineering, 20(3), pp. 275-287, 2013. http://dx.doi.org/10.3233/ICA-130429
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* Lehman, J., Stanley, K.O.: [[Abandoning objectives: Evolution through the search for novelty alone]]. Evolutionary Computation 19(2), 189–223 (2011). DOI: http://dx.doi.org/10.1162/EVCO_a_00025 http://www.cs.swarthmore.edu/~meeden/DevelopmentalRobotics/lehman_ecj11.pdf
  
* Cynthia B. Perez and Gustavo Olague: [[Genetic programming as strategy for learning image descriptor operators]]. Intelligent Data Analysis, 17(4), pp. 561-583, IOS Press, 2013. http://dx.doi.org/10.3233/IDA-130594
+
* [[Penousal Machado]] and [[Juan Romero]]: [[On Evolutionary Computer-Generated Art]]. The Evolutionary Review: Art, Science, Culture, vol. 2, iss. 1, pp. 156-170, 2011. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mr11.pdf
  
* van Eck, Wim, Lamers, Lamers, Maarten H. (2013) [[Hybrid Biological-Digital Systems in Artistic and Entertainment Computing]]. Leonardo 46:2 pp. 151-158 http://dx.doi.org/10.1162/LEON_a_00530 http://mediatechnology.leiden.edu/images/uploads/docs/vaneck-lamers-hybrid-biological-digital-systems-in-artistic-and-entertainment-computing.pdf
+
* [[Michael O'Neill]], [[James McDermott]], John Mark Swafford, [[Jonathan Byrne]], [[Erik Hemberg]], Elizabeth Shotton, Ciaran McNally, [[Anthony Brabazon]], and [[Martin Hemberg]]: [[Evolutionary design using grammatical evolution and shape grammars: Designing a shelter]]. International Journal of Design Engineering, 2011. http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
  
====2012====
+
* Nadal, M., Pearce, M.: [[The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field]]. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
* Al-Rifaie, M.M., [[John Mark Bishop]], Caines, S.: Creativity and autonomy in swarm intelligence systems. In: Bishop, M., Erden, Y. (eds.) Journal of Cognitive Computation: Computational Creativity, Intelligence and Autonomy, vol. 3, pp. 320–331. Springer (2012). DOI: http://link.springer.com/article/10.1007%2Fs12559-012-9130-y http://research.gold.ac.uk/6892/1/CCIA_updated.pdf
 
  
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
+
* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
  
* Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: [[Modelling the underlying principles of human aesthetic preference in evolutionary art]]. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
+
* J. A. dos Santos and C. D. Ferreira and R. da S. Torres and M. A. Goncalves and R. A. C. Lamparelli: [[A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images]]. Information Sciences, 181(12), pp. 2671-2684, 1 July 2011. http://dx.doi.org/10.1016/j.ins.2010.02.003
  
* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
+
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Folsom-Kovarik, J.T., Stanley, K.O.: [[Picbreeder: A case study in collaborative evolutionary exploration of design space]]. Evol. Comput. 19(3), 373–403 (2011). DOI: http://dx.doi.org/10.1162/EVCO_a_00030 http://eplex.cs.ucf.edu/papers/secretan_ecj11.pdf
 
 
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185
 
 
 
* Hitashi, Gaganpreet Kaur, Sugandha Sharma: [[Fractal image compression- a review]]. International Journal of Advanced Research in Computer Science and Software Engineering, Volume 2, Issue 2, February 2012. http://www.ijarcsse.com/docs/papers/february2012/volume_2_issue_2/V2I2062.pdf
 
 
 
* Kowaliw, T., Dorin, A., [[Jon McCormack]]: [[Promoting creative design in interactive evolutionary computation]]. IEEE Transactions on Evolutionary Computation 16(4), 523–536 (2012) DOI: http://dx.doi.org/10.1109/TEVC.2011.2166764 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.434 http://www.csse.monash.edu.au/%7Ecema/evoeco/kowaliw_evoeco_tec2011.pdf
 
 
 
* Jan Eric Kyprianidis, [[John Collomosse]], Tinghuai Wang, and Tobias Isenberg: [[State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video]]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
 
 
 
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Adapting models of visual aesthetics for personalized content creation]]. IEEE Transactions on Computational Intelligence and AI in Games 4(3), 213–228 (2012) DOI: http://dx.doi.org/10.1109/TCIAIG.2012.2192438 http://yannakakis.net/wp-content/uploads/2012/02/an_adaptive_model_of_visual_aesthetics.pdf
 
 
 
* Gustavo Olague and Leonardo Trujillo: [[Interest point detection through multiobjective genetic programming]]. Applied Soft Computing, 12(8), pp. 2566-2582, 2012. http://dx.doi.org/10.1016/j.asoc.2012.03.058
 
 
 
* [[Juan Romero]], [[Penousal Machado]], [[Adrián Carballal]], [[Antonino Santos]]: [[Using complexity estimates in aesthetic image classification]]. Journal of Mathematics and the Arts 6(2-3), 125–136 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679514 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/jma12.pdf
 
 
 
* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
 
 
 
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
 
 
 
* Xu, K, Zhang, H, Cohen-Or, D, Chen, B (2012) [[Fit and diverse: set evolution for inspiring 3D shape galleries]]. ACM Trans. Graph. 31: pp. 57:1-57:10 http://dx.doi.org/10.1145/2185520.2185553 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.3180 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.295.3180&rep=rep1&type=pdf
 
 
 
====2011====
 
* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
 
 
 
* C. D. Ferreira and J. A. Santos and R. da S. Torres and M. A. Goncalves and R. C. Rezende and Weiguo Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recognition Letters, 32(1), pp. 27-37, 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015 http://homepages.dcc.ufmg.br/~jefersson/pdf/santos2011is.pdf
 
 
 
* Forsythe, A., Nadal, M., Sheehy, N., Cela-Conde, C.J., Sawey, M.: [[Predicting beauty: Fractal dimension and visual complexity in art]]. British Journal of Psychology 102(1), 49–70 (2011) DOI: http://dx.doi.org/10.1348/000712610X498958 http://www.researchgate.net/publication/49761486_Predicting_beauty_fractal_dimension_and_visual_complexity_in_art/links/0c9605289ace86c7b1000000
 
 
 
* [[Philip Galanter]]: [[Shot by Both Sides: Art-Science And The War Between Science And The Humanities]]. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 92-96. UOC Accessed: 06.01.2015. http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-galanter/artnodes-n11-galanter-eng http://philipgalanter.com/downloads/galanter_artnodes_shot_by_both_sides.pdf
 
 
 
* T. Kowaliw, [[Jon McCormack]] and [[Alan Dorin]]: [[An Interactive Electronic Art System Based on Artificial Ecosystemics]], 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 162-169 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954645 http://www.csse.monash.edu.au/~cema/evoeco/kowaliw_evoeco_SSCI2011.pdf http://www.csse.monash.edu.au/~cema/evoeco/
 
 
 
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* Mori, T., Endou, Y., Nakayama, A.: [[Fractal analysis and aesthetic evaluation of geometrically overlapping patterns]]. Textile Research Journal 66(9), 581–586 (1996) DOI: http://dx.doi.org/10.1177/004051759606600906  
 
* Mori, T., Endou, Y., Nakayama, A.: [[Fractal analysis and aesthetic evaluation of geometrically overlapping patterns]]. Textile Research Journal 66(9), 581–586 (1996) DOI: http://dx.doi.org/10.1177/004051759606600906  
 +
 +
* Ojala, T., Pietikäinen, M., Harwood, D.: [[A comparative study of texture measures with classification based on feature distributions]]. Pattern Recogn. 29(1), 51–59 (1996) http://dx.doi.org/10.1016/0031-3203(95)00067-4
  
 
* Schnier, T and [[John Gero]] (1996): [[Learning representations for creative design using evolution]]. AIEDAM Artificial intelligence for engineering design analysis and manufacturing 03/1996; 10(02), 175-177. http://dx.doi.org/10.1017/S0890060400001499  
 
* Schnier, T and [[John Gero]] (1996): [[Learning representations for creative design using evolution]]. AIEDAM Artificial intelligence for engineering design analysis and manufacturing 03/1996; 10(02), 175-177. http://dx.doi.org/10.1017/S0890060400001499  
 +
 +
* Silberschatz, A., Tuzhilin, A.: [[What makes patterns interesting in knowledge discovery systems]]. IEEE Trans. Knowl. Data Eng. 8(6), 970–974 (1996) http://dx.doi.org/10.1109/69.553165 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.53.2780&rep=rep1&type=pdf
  
 
* World, L.: Aesthetic selection: The evolutionary art of Steven Rooke. IEEE Computer Graphics and Applications 16(1) (1996) DOI: http://dx.doi.org/10.1109/MCG.1996.481558 (no references)
 
* World, L.: Aesthetic selection: The evolutionary art of Steven Rooke. IEEE Computer Graphics and Applications 16(1) (1996) DOI: http://dx.doi.org/10.1109/MCG.1996.481558 (no references)
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=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 
=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 +
 +
 +
 +
====2016====
 +
* Zhangyang Wang, Shiyu Chang, Florin Dolcos, Diane Beck, Ding Liu, and Thomas Huang: [[Brain-Inspired Deep Networks for Image Aesthetics Assessment]]. arXiv:1601.04155v2 [cs.CV] 15 Mar 2016 https://arxiv.org/pdf/1601.04155
 +
 +
====2015====
 +
* [[Filipe Assunção | Assunção, Filipe]]: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015
 +
 +
* [[Penousal Machado]], [[João Correia]], [[Filipe Assunção]]: [[Graph-based evolutionary art]]. In: Gandomi, A., Alavi, A.H., Ryan, C. (eds.) Handbook of Genetic Programming Applications. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-20883-1_1 http://www.conceptcreationtechnology.eu/?q=system/files/machado2015.pdf
 +
 +
*  [[Adriano Vinhas | Vinhas, Adriano]]: [[Novelty and figurative expression-based evolutionary art]]. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015
  
 
====2014====
 
====2014====

Aktuelle Version vom 11. Dezember 2017, 21:39 Uhr

Verwende Artikel-Template zur Beschreibung von Artikel in Proceedings, Journals, sowie Technical Reports bzw. Buch-Template zur Beschreibung von Proceedings und Bücher


Inhaltsverzeichnis

Bücher

Computers and Creativity 2012

- Jon McCormack, Mark d’Inverno (Herausgeber): Computers and Creativity. 1 Aufl., Springer, Berlin, 2012, ISBN 978-3-642-31726-2, 430 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-31727-9

Design by Evolution: Advances in Evolutionary Design 2008

- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1

Metacreations: Art and Artificial Life 2004

- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten. http://mitpress.mit.edu/books/metacreation

Creative Evolutionary Systems 2001

- Peter J. Bentley, David W. Corne: Creative Evolutionary Systems. 1 Aufl., Academic Press Inc, Orlando, 2001, ISBN 978-1558606739, 576 Seiten. http://dl.acm.org/citation.cfm?id=510349&picked=prox&cfid=441144972&cftoken=22938962

Evolutionary Design by Computers 1999

- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.

Ars Electronica: Genetic Art - Artificial Life 1993

- Karl Gerbel, Peter Weibel (Herausgeber): Ars Electronica: Genetic Art - Artificial Life. 1 Aufl., PVS Verleger, Wien, 1993, ISBN 978-3901196072, 445 Seiten. http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=8745

Evolutionary Art and Computers 1992

- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, Orlando, 1992, ISBN 978-0124371859, 288 Seiten.


EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

João Correia (Herausgeber), Vic Ciesielski (Herausgeber), Antonios Liapis (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198). 1 Aufl., Springer, Berlin, 2017, ISBN 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online), 371 Seiten. DOI: https://doi.org/10.1007/978-3-319-55750-2

EvoMUSART 2016

Colin Johnson (Herausgeber), Vic Ciesielski (Herausgeber), João Correia (Herausgeber), Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596). 1 Aufl., Springer, Berlin, 2016, ISBN 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online), 241 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4

EvoMUSART 2015

Colin Johnson (Herausgeber), Adrian Carballal (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027). 1 Aufl., Springer, Berlin, 2015, ISBN 978-3-319-16497-7, 275 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4

EvoMUSART 2014

Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten. DOI: http://link.springer.com/10.1007/978-3-662-44335-4

EvoMUSART 2013

Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-36955-1

EvoMUSART 2012

Penousal Machado (Herausgeber), Juan Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-29142-5

EvoMUSART 2011

Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-20520-0

EvoMUSART 2010

Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-12242-2

EvoMUSART 2009

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-01129-0

EvoMUSART 2008

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-78761-7

EvoMUSART 2007

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-71805-5

EvoMUSART 2006

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten. DOI: http://link.springer.com/book/10.1007/11732242

EvoMUSART 2005

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten. DOI: http://link.springer.com/book/10.1007/b106856

EvoMUSART 2004

Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten. DOI: http://link.springer.com/book/10.1007/b96500

EvoMUSART 2003

Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten. DOI: http://link.springer.com/book/10.1007/3-540-36605-9

Artikel

Artikel in Büchern

McCormack & d’Inverno: Computers and Creativity 2012

Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008

Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

Bentley & Corne: Creative Evolutionary Systems 2001

Bentley: Evolutionary Design by Computers 1999

Artikel in EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

EvoMUSART 2016

EvoMUSART 2015

EvoMUSART 2014

EvoMUSART 2013

EvoMUSART 2012

EvoMUSART 2011

EvoMUSART 2010

EvoMUSART 2009

EvoMUSART 2008

EvoMUSART 2007

EvoMUSART 2006

EvoMUSART 2005

EvoMUSART 2004

EvoMUSART 2003

Artikel in sonstigen Konferenzen und Workshops

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen

2017

2016

2015

2014

2013

2012

2011

  • Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743

2010

2009

2008

2007

2006

2005

  • Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  • Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78

2004

  • Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  • Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  • Jeffrey Ventrella: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)

2003

  • Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).
  • Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  • Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073

2002

  • Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf

2001

  • Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada

2000

  • Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.

1999

  • Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  • Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  • Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  • Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  • Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  • Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289

1998

  • Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  • John Gero (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41

1997

  • Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  • Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
  • Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210

1996

  • P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
  • Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
  • Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
  • Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)

1995

  • Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
  • Jeffrey Ventrella: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)

1994

  • Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
  • Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
  • Jeffrey Ventrella: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)

1993

  • Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  • Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450

1992

  • Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
  • Stephen Todd; William Latham: Artificial life or surreal art?. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513

1991

  • Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421

1990

  • Karl Sims: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)

< 1990

  • Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155

Artikel in Zeitschriften

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen

2016

C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: Evolutionary art. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965

2015

2014

2013

2012

2011

2010

2009

  • Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
  • Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8

2008

  • Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024

2007

  • Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
  • Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)

2006

  • Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
  • Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
  • Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394

2005

  • Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
  • Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
  • Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik

2004

2003

  • Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594

2002

  • Gary Greenfield: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)

2001

  • Watanabe S (2001): Van Gogh, Chagall and pigeons. Animal Cognition 4:147–151

2000

1999

1998

1997

1996

  • Gell-Mann, M., & Lloyd, S. (1996). Information measures, effective complexity, and total information. Complexity, 2(1), 44-52.

1995

1994

  • Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246

1993

  • van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
  • A.E. Jacquin: Fractal Image Coding: a Review. Proc. of the IEEE, 81(10), 1993
  • Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)

1992

1991

1990

  • Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259

< 1990

  • Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
  • Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
  • Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.

Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen


2016

2015

  • Assunção, Filipe: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015

2014

2013

  • Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.

2012

  • Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)

2011

2010

  • Arnheim, R.: Towards a Psychology of Art, Collected Essays. University of California Press; 45th Anniversary Edition edition (August 13, 2010), ISBN-13: 978-0520266018
  • Boden, M.: Creativity and Art: Three Roads to Surprise. Oxford University Press (2010), ISBN-13: 978-0199590735
  • Koren, L.: Which “Aesthetics” Do You Mean?: Ten Definitions. Imperfect Publishing (2010), ISBN-13: 978-0981484617

2009

  • Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
  • Moradi, I., Scott, A., Gilmore, J., Murphy, C.: Glitch: Designing Imperfection. Mark Batty Publisher (2009), ISBN-13: 978-0979966668

2008

2007

  • Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
  • Colin Martindale: A Neural-Network Theory of Beauty. In: Martindale, C., Locher, P., Petrov, V.M. (eds.) Evolutionary and neurocognitive approaches to aesthetics, creativity, and the arts, pp. 181–194. Baywood Pub., Amityville (2007)
  • Nishio, K., et al.: Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In: Sanchez, E., Shibata, T., Zadeh, L.A. (eds.) Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives, vol. 7. World Scientific (1997). http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
  • Perris, M.: Evolving Ecologically Inspired Drawing Behaviours. MSc dissertation, Department of Informatics, University of Sussex (2007)

2006

  • von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
  • Pfeifer, R., Bongard, J. (2006). How the Body Shapes the Way We Think: A New View of Intelligence. MIT Press. Cambridge, MA
  • Rothlauf, F.: Representations for Genetic and Evolutionary Algorithms, 2nd edn. Physica-Verlag (2006)
  • Tufte, E.R. (2006). Beautiful Evidence. Graphics Press LLC. Cheshire, Connecticut

2005

  • Henriques, N.A.C.: MovieGene: A multimedia production system using evolutionary computation. Master’s thesis, Faculty of Sciences and Technology of the New University of Lisbon (2005)
  • Krokatsis, H., Walwin, J., Flint, J., Levin, J., O’Reilly, S.: You’ll Never Know - Drawing and Random Interference. Hayward Gallery, London (2005). ISBN-13: 978-1853322549

2004

  • Bird, J. (2004). Containing Reality: Epistemological Issues in Generative Art and Science. In: Impossible Nature: The Art of Jon McCormack. Australian Centre for the Moving Image, 40–53
  • Dahlstedt, P.: Sounds Unheard of: Evolutionary algorithms as creative tools for the contemporary composer. PhD thesis, Chalmers University of Technology (2004)
  • Janssen, P.H.T.: A Design Method and a Computational Architecture for Generating and Evolving Building Designs. School of Design, Hong Kong Polytechnic University. Degree of Doctor of Philosophy (2004)
  • Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
  • Yip, C.: Evolving Image Filters. Master’s thesis, Imperial College of Science, Technology, and Medicine (2004)
  • Yu, J. (2004). Evolutionary Design of 2D Fractals and 3D Plant Structures for Computer Graphics. Master’s thesis. Department of Computer Science, University of Calgary. http://hdl.handle.net/1880/42160

2003

  • Kumar, S., Peter J. Bentley: On Growth, Form and Computers. Academic Press, London (2003), ISBN-13: 978-0123909367.
  • Odling-Smee, J., Laland, K.N., Feldman, M.W.: Niche Construction: The Neglected Process in Evolution. Monographs in Population Biology. Princeton University Press, Princeton (2003), ISBN: 9780691044378.
  • Vu, P.: Historical Overview of Research on Attention. Sage Publications, Incorporated (2003).

2002

  • Dartnall, T., ed. (2002). Creativity, Cognition, and Knowledge: An Interaction. Praeger. Westport, Connecticut, ISBN-13: 978-0275976804
  • David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.
  • Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Partridge, D., Rowe, J. (2002). Creativity: A computational modeling approach. In Dartnall, T., ed.: Creativity, Cognition, and Knowledge: An Interaction. Praeger, 211–238
  • Perlin, K.: Noise, hypertexture, antialiasing, and gestures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Pickover, C.: Computers, Pattern, Chaos, and Beauty — Graphics From an Unseen World. Dover Publications (July 24, 2001), ISBN-13: 978-0486417097
  • Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.
  • Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
  • Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.

2001

  • Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.
  • May, R.M.: Stability and Complexity in Model Ecosystems. 2nd edn. Princeton University Press, Princeton (2001), ISBN-13: 978-0691088617.

2000

  • Lewin, R.: Complexity: Life at the Edge of Chaos. University of Chicago Press; 2nd edition, ISBN-13: 978-0226476551.

1999

  • Partridge, D., Rowe, J. (1999). Computers and Creativity. Intellect. Oxford, England, ISBN-13: 978-1871516517.
  • Tsui, E. (1999). Evolutionary Architecture: Nature as a Basis for Design. John Wiley, ISBN-13: 978-0471117261.

1998

  • Smith, P. (1998). Explaining Chaos. Cambridge University Press. New York, ISBN-13: 978-0521477475.
  • Sommerer, C., Mignonneau, L.: Art as a Living System. In Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998

1997

  • Michael A. Rosenman: The Generation of Form Using an Evolutionary Approach. In: Michalewicz, Z. (ed.) Evolutionary Algorithms in Engineering Applications, pp. 69–85. Springer, Heidelberg (1997)
  • Russell, J.A.: Reading emotion from and into faces: Resurrecting a dimensionalcontextual perspective. In: Russel, J.A., Fernández-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 295–320. Cambridge University Press, Cambridge (1997) DOI: http://dx.doi.org/10.1017/CBO9780511659911.015

1996

  • Epstein, J.M.: Growing Artificial Societies: social science from the bottom up. Brookings Institution, Washington (1996), ISBN-13: 978-0262550253.
  • Hargittai, I., Hargittai, M. (1996). Symmetry: A Unifying Concept. Shelter Publications. Bolinas, Calif. Berkeley,
  • Holland, J.H. (1998). Hidden Order: How Adaptation Builds Complexity. Addison Wesley Publishing Company, ISBN-13: 978-0201442304.

1995

1994

  • Boden, M.A. (1994). What is creativity? In Boden, M.A., ed.: Dimensions of Creativity. MIT Press. Cambridge, MA, 75–117, ISBN-13: 978-0262522199.
  • Casti, J.L.: Complexification: explaining a paradoxical world through the science of surprise. HarperCollins, New York (1994), ISBN-13: 978-0060168889.
  • Cohen, J., Stewart, I. (1994). The Collapse of Chaos: Discovering Simplicity in a Complex World. Viking. New York, ISBN-13: 978-0670849833.
  • Hobden, A. (1994). Genetic Algorithms for Graphics Textures. Technical Report EPCC-SS94-03. Edinburgh Parallel Computing Centre (EPCC)
  • Sapidis, N.S. (ed.): Designing Fair Curves and Surfaces: Shape Quality in Geometric Modeling and Computer-Aided Design. SIAM Activity Group on Geometric Design. Society for Industrial and Applied Mathematics (1994), ISBN-13: 978-0898713329. http://dl.acm.org/citation.cfm?id=527539
  • Thom, R.: Structural stability and morphogenesis: an outline of a general theory of models. Westview Press (January 21, 1994), ISBN-13: 978-0201406856.

1993

  • Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.

1992

  • Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)

1991

1990

  • Lotman, I.F.U.M.: Universe of the mind: a semiotic theory of culture. 1990, Bloomington: Indiana University Press, ISBN-13: 978-0253214058.

< 1990

  • Ventrella, J.: Creatures in the complex plane. IRIS Universe (1988)
  • Washburn, D.K., Crowe, D. (1988). Symmetries of Culture: Theory and Practice of Plane Pattern Analysis. University of Washington Press. Seattle, ISBN-13: 978-0295970844. (siehe auch: Crowe, D.: Symmetries of Culture. Proc. Bridges 2001. http://archive.bridgesmathart.org/2001/bridges2001-1.pdf)
  • Birren, F.: Principles of color: a review of past traditions and modern theories of color harmony. Schiffer Publishing (1987), ISBN-13: 978-0887401039.
  • Lord, E.A., Wilson, C.B.: The Mathematical Description of Shape and Form. Halsted Press (1984), ISBN-13: 978-0470200438.
  • Stiny, G., Gips, J.: Shape grammars and the generative specification of paintings and sculpture. In: Freiman, C.V. (ed.) Information Processing, vol. 71, pp. 1460–1465. North Holland Publishing Co., Amsterdam (1971)
  • Moles, A. A. (1966). Information theory and esthetic perception. Urbana,: University of Illinois Press.
  • Bense, M. (1965). Aesthetica; Einführung in die neue Aesthetik. Baden-Baden,: Agis-Verlag.
  • Zipf, George Kingsley: Human Behavior and the Principle of Least Effort: An Introduction to Human Ecology. Martino Fine Books (June 6, 2012), (Reprint from 1949), ISBN-13: 978-1614273127. http://csiss.org/classics/content/99
  • Graves, M.: Design Judgment Test. The Psychological Corporation, New York (1948)
  • Birkhoff, G.: Aesthetic Measure. Harvard University Press, Cambridge (1933)

Unknown date