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Verwende [[Artikel-Template]] zur Beschreibung von Artikel in Proceedings, Journals, sowie Technical Reports bzw. [[Buch-Template]] zur Beschreibung von Proceedings und Bücher
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== '''Bücher''' ==  
 
== '''Bücher''' ==  
 
===[[Computers and Creativity]] 2012===
 
===[[Computers and Creativity]] 2012===
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== '''EvoMUSART Konferenzen und Workshops''' ==  
 
== '''EvoMUSART Konferenzen und Workshops''' ==  
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===[[EvoMUSART 2017]]===
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{{LitBook |Autor = [[João Correia]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[Antonios Liapis]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2017 | ISBN = 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online) | Seiten = 371 }}DOI: https://doi.org/10.1007/978-3-319-55750-2
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===[[EvoMUSART 2016]]===
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{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[João Correia]] (Herausgeber), [[Penousal Machado]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2016 | ISBN = 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online) | Seiten = 241 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4
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===[[EvoMUSART 2015]]===
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{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
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===[[EvoMUSART 2014]]===
 
===[[EvoMUSART 2014]]===
 
{{LitBook |Autor = [[Juan Romero]] (Herausgeber), [[James McDermott]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2014 | ISBN = 978-3662443347 | Seiten = 130 }}DOI: http://link.springer.com/10.1007/978-3-662-44335-4
 
{{LitBook |Autor = [[Juan Romero]] (Herausgeber), [[James McDermott]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2014 | ISBN = 978-3662443347 | Seiten = 130 }}DOI: http://link.springer.com/10.1007/978-3-662-44335-4
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==== Bentley & Corne: [[Creative Evolutionary Systems]] 2001 ====
 
==== Bentley & Corne: [[Creative Evolutionary Systems]] 2001 ====
* [[Steven Rooke]]: [[Eons of genetically evolved algorithmic images]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365
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* [[Steven Rooke]]: [[Eons of genetically evolved algorithmic images]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365. http://dx.doi.org/10.1016/B978-155860673-9/50052-5
 
 
 
* [[Luigi Pagliarini]], [[Henrik Hautop Lund]]: [[Arts, robots, and evolution as a tool for creativity]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
 
* [[Luigi Pagliarini]], [[Henrik Hautop Lund]]: [[Arts, robots, and evolution as a tool for creativity]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
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==== Bentley: [[Evolutionary Design by Computers]] 1999 ====  
 
==== Bentley: [[Evolutionary Design by Computers]] 1999 ====  
* [[Stephen Todd | Todd, Stephen]]; [[William  Latham | Latham, William]]: The Mutation and growth of Art by Computers. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 221-250  
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* [[Stephen Todd]]; [[William  Latham]]: [[The Mutation and growth of Art by Computers]]. In: Bentley: [[Evolutionary Design by Computers]]. Morgan Kaufmann, 1999. 221-250  
  
* [[Michael Witbrock | Witbrock, Michael]]; [[Scott Neil-Teilly | Neil-Teilly, Scott]]: Evolving Genetic Art. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 251-260  
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* [[Michael Witbrock | Witbrock, Michael]]; [[Scott Neil-Teilly | Neil-Teilly, Scott]]: Evolving Genetic Art. In: Bentley: [[Evolutionary Design by Computers]]. Morgan Kaufmann, 1999. 251-260  
  
* [[Andrew Rowbottom | Rowbottom, Andrew]]: Evolutionary Art and form. In: Bentley: Evolutionary Design by Computers. Morgan Kaufmann, 1999. 261-278
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* [[Andrew Rowbottom | Rowbottom, Andrew]]: Evolutionary Art and form. In: Bentley: [[Evolutionary Design by Computers]]. Morgan Kaufmann, 1999. 261-278
  
 
=== Artikel in EvoMUSART Konferenzen und Workshops ===  
 
=== Artikel in EvoMUSART Konferenzen und Workshops ===  
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====[[EvoMUSART 2017]]====
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* [[Mohammad Majid al-Rifaie]], [[Anna Ursyn]], [[Robert Zimmer]], [[Mohammad Ali Javaheri Javid]]: [[On Symmetry, Aesthetics and Quantifying Symmetrical Complexity]]. In: [[EvoMUSART 2017]], 17-32. DOI: https://doi.org/10.1007/978-3-319-55750-2_2
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* [[Aidan Breen]], [[Colm O’Riordan]], [[Jerome Sheahan]]: [[Evolved Aesthetic Analogies to Improve Artistic Experience]]. In: [[EvoMUSART 2017]], 65-80. DOI: https://doi.org/10.1007/978-3-319-55750-2_5
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* [[Antonios Liapis]]: [[Mixed-Initiative Creative Drawing with webIconoscope]]. In: [[EvoMUSART 2017]], 144-159. DOI: https://doi.org/10.1007/978-3-319-55750-2_10
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* [[Nuno Lourenço]], [[Filipe Assunção]], [[Catarina Maçãs]], [[Penousal Machado]]: [[EvoFashion: Customising Fashion Through Evolution]]. In: [[EvoMUSART 2017]], 176-189. DOI: https://doi.org/10.1007/978-3-319-55750-2_12
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* [[Jon McCormack]]: [[Niche Constructing Drawing Robots]]. In: [[EvoMUSART 2017]], 201-216. DOI: https://doi.org/10.1007/978-3-319-55750-2_14
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* [[Manuel Muehlbauer]], [[Jane Burry]], [[Andy Song]]: [[Automated Shape Design by Grammatical Evolution]]. In: [[EvoMUSART 2017]], 217-229. DOI: https://doi.org/10.1007/978-3-319-55750-2_15
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* [[Aneta Neumann]], [[Bradley Alexander]], [[Frank Neumann]]: [[Evolutionary Image Transition Using Random Walks]]. In: [[EvoMUSART 2017]], 230-245. DOI: https://doi.org/10.1007/978-3-319-55750-2_16
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* [[Yasser S. Arenas Rebolledo]], [[Peter van der Putten]], [[Maarten H. Lamers]]: [[Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test]]. In: [[EvoMUSART 2017]], 262-274. DOI: https://doi.org/10.1007/978-3-319-55750-2_18
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* [[Nazanin Alsadat Tabatabaei Anaraki]]: [[Fashion Design Aid System with Application of Interactive Genetic Algorithms]]. In: [[EvoMUSART 2017]], 289-303. DOI: https://doi.org/10.1007/978-3-319-55750-2_20
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* [[Sam D. Verkoelen]], [[Maarten H. Lamers]], [[Peter van der Putten]]: [[Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines]]. In: [[EvoMUSART 2017]], 321-337. DOI: https://doi.org/10.1007/978-3-319-55750-2_22
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* [[Miri Weiss Cohen]], [[Leticia Cherchiglia]], [[Rachel Costa]]: [[Evolving Mondrian-Style Artworks]]. In: [[EvoMUSART 2017]], 338-353. DOI: https://doi.org/10.1007/978-3-319-55750-2_23
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====[[EvoMUSART 2016]]====
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* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
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* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
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* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
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* [[Antonios Liapis]]: [[Exploring the Visual Styles of Arcade Game Assets]]. In: [[EvoMUSART 2016]], 92-109. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_7
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* [[Ashley Mills]]: [[Animating Typescript Using Aesthetically Evolved Images]]. In: [[EvoMUSART 2016]], 126-134. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_9
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* [[Tieta Putri]], [[Ramakrishnan Mukundan]]: [[Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering]]. In: [[EvoMUSART 2016]], 152-162. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_11
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* [[Alessandro Re]], [[Mauro Castelli]], [[Leonardo Vanneschi]]: [[A Comparison Between Representations for Evolving Images]]. In: [[EvoMUSART 2016]], 163-185. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_12
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* [[Adriano Vinhas]], [[Filipe Assunção]], [[João Correia]], [[Anikó Ekárt]], [[Penousal Machado]]: [[Fitness and Novelty in Evolutionary Art]]. In: [[EvoMUSART 2016]], 225-240. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_16 https://research.aston.ac.uk/portal/files/19735113/evomusart2016.pdf
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====[[EvoMUSART 2015]]====
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* [[Allan Campbell]], [[Vic Ciesielksi]], [[A. K. Qin]]: [[Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images]]. In: [[EvoMUSART 2015]], 27-38. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_3
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* [[Gary Greenfield]]: [[Avoidance Drawings Evolved Using Virtual Drawing Robots]]. In: [[EvoMUSART 2015]], 78-88. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_8
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* [[Christoph Klemmt]], [[Rajat Sodhi]]: [[Echo]]. In: [[EvoMUSART 2015]], 125-135. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_12
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* [[Tiago Martins]], [[João Correia]], [[Ernesto Costa]], [[Penousal Machado]]: [[Evotype: Evolutionary Type Design]]. In: [[EvoMUSART 2015]], 136-147. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_13 http://www.researchgate.net/publication/280308590_Evotype_Evolutionary_Type_Design
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* [[Kelly Moylan]], [[Brian J. Ross]]: [[Interior Illumination Design Using Genetic Programming]]. In: [[EvoMUSART 2015]], 148-160. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_14
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* [[Dave Murray-Rust]], [[Rocio von Jungenfeld]]: [[Lichtsuchende: Exploring the Emergence of a Cybernetic Society]]. In: [[EvoMUSART 2015]], 161-174. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_15
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* [[Kate Reed]], [[Duncan F. Gillies]]: [[Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation]]. In: [[EvoMUSART 2015]], 187-199. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_17
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* [[Wim van Eck]], [[Maarten H. Lamers]]: [[Biological Content Generation: Evolving Game Terrains Through Living Organisms]]. In: [[EvoMUSART 2015]], 224-235. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_20 http://mediatechnology.leiden.edu/images/uploads/docs/vaneck-lamers-biological-content-generation-evolving-game-terrains-through-living-organisms.pdf
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* [[Jinhong Zhang]], [[Rasmus Taarnby]], [[Antonios Liapis]], [[Sebastian Risi]]: [[DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations]]. In: [[EvoMUSART 2015]], 261-273. DOI: http://link.springer.com/chapter/10.1007/978-3-319-16498-4_23 http://antoniosliapis.com/papers/drawcompileevolve.pdf
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==== [[EvoMUSART 2014]] ====
 
==== [[EvoMUSART 2014]] ====
 
* [[Jonathan Eisenmann]], [[Matthew Lewis]], [[Rick Parent]]: [[Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis]]. In: [[EvoMUSART 2014]], 1-12. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_1
 
* [[Jonathan Eisenmann]], [[Matthew Lewis]], [[Rick Parent]]: [[Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis]]. In: [[EvoMUSART 2014]], 1-12. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_1
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==== [[EvoMUSART 2009]] ====  
 
==== [[EvoMUSART 2009]] ====  
* [[Simon Colton | Colton, Simon]]; [[Pedro Torres | Torres, Pedro]]: [[Evolving Approximate Image Filters]]. In: [[EvoMUSART 2009]], 467-477. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_53
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* [[Simon Colton | Colton, Simon]]; [[Pedro Torres | Torres, Pedro]]: [[Evolving Approximate Image Filters]]. In: [[EvoMUSART 2009]], 467-477. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_53 http://ccg.doc.gold.ac.uk/papers/colton_evomusart09.pdf
  
 
* [[Palle Dahlstedt | Dahlstedt, Palle]]: [[On the Role of Temporary Storage in Interactive Evolution]]. In: [[EvoMUSART 2009]], 478-487. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_54  
 
* [[Palle Dahlstedt | Dahlstedt, Palle]]: [[On the Role of Temporary Storage in Interactive Evolution]]. In: [[EvoMUSART 2009]], 478-487. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_54  
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* [[Juan Romero | Romero, Juan]]; [[Penousal Machado | Machado, Penousal]]; [[Antonino Santos | Santos, Antonino]]: [[On the Socialization of Evolutionary Art]]. In: [[EvoMUSART 2009]], 557-566. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_62 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rms09.pdf
 
* [[Juan Romero | Romero, Juan]]; [[Penousal Machado | Machado, Penousal]]; [[Antonino Santos | Santos, Antonino]]: [[On the Socialization of Evolutionary Art]]. In: [[EvoMUSART 2009]], 557-566. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_62 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rms09.pdf
  
* [[Rob Saunders | Saunders, Rob]]; [[Kazjon Grace | Grace, Kazjon]]: [[Teaching Evolutionary Design Systems by Extending "Context Free"]]. In: [[EvoMUSART 2009]], 591-596. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_67
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* [[Rob Saunders | Saunders, Rob]]; [[Kazjon Grace | Grace, Kazjon]]: [[Teaching Evolutionary Design Systems by Extending Context Free]]. In: [[EvoMUSART 2009]], 591-596. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_67
  
 
* [[Graham Wakefield | Wakefield, Graham]]; [[Haru (Hyunkyung) Ji | Ji, Haru (Hyunkyung)]]: [[Artificial Nature: Immersive World Making]]. In: [[EvoMUSART 2009]], 597-602. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_68 http://www.mat.ucsb.edu/Publications/09_WakefieldJi_EvoWorkshops_ArtificialNatureImmersiveWorldMaking.pdf
 
* [[Graham Wakefield | Wakefield, Graham]]; [[Haru (Hyunkyung) Ji | Ji, Haru (Hyunkyung)]]: [[Artificial Nature: Immersive World Making]]. In: [[EvoMUSART 2009]], 597-602. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_68 http://www.mat.ucsb.edu/Publications/09_WakefieldJi_EvoWorkshops_ArtificialNatureImmersiveWorldMaking.pdf
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* [[Gary Greenfield | Greenfield, Gary]]: [[Evolved diffusion limited aggregation compositions]]. In: [[EvoMUSART 2008]], 402-411. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_43
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Evolved diffusion limited aggregation compositions]]. In: [[EvoMUSART 2008]], 402-411. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_43
  
* [[William  Latham | Latham, William]]; [[Miki Shaw | Shaw, Miki]]; [[Stephen Todd | Todd, Stephen]]; [[Frederic Fol Leymarie | Leymarie, Frederic Fol]]; [[Benjamin Jefferys | Jefferys, Benjamin]]; [[Lawrence Kelley | Kelley, Lawrence]]: [[Using DNA to generate 3D organic art forms]]. In: [[EvoMUSART 2008]], 433-442. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_46
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* [[William  Latham]]; [[Miki Shaw | Shaw, Miki]]; [[Stephen Todd]]; [[Frederic Fol Leymarie | Leymarie, Frederic Fol]]; [[Benjamin Jefferys | Jefferys, Benjamin]]; [[Lawrence Kelley | Kelley, Lawrence]]: [[Using DNA to generate 3D organic art forms]]. In: [[EvoMUSART 2008]], 433-442. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_46
  
 
* [[Penousal Machado | Machado, Penousal]]; [[Fernando Graca | Graca, Fernando]]: [[Evolutionary pointillist modules: evolving assemblages of 3D objects]]. In: [[EvoMUSART 2008]], 453-462. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_48 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mg08.pdf
 
* [[Penousal Machado | Machado, Penousal]]; [[Fernando Graca | Graca, Fernando]]: [[Evolutionary pointillist modules: evolving assemblages of 3D objects]]. In: [[EvoMUSART 2008]], 453-462. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_48 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mg08.pdf
Zeile 327: Zeile 398:
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
  
* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45  
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* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
 
  
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
Zeile 347: Zeile 417:
 
* [[Paul Nemirovsky | Nemirovsky, Paul]]; [[Richard Watson | Watson, Richard]]: [[Genetic Improvisation Model A Framework for Real-Time Performance Environments]]. In: [[EvoMUSART 2003]], 510-521. DOI: http://link.springer.com/10.1007/3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
 
* [[Paul Nemirovsky | Nemirovsky, Paul]]; [[Richard Watson | Watson, Richard]]: [[Genetic Improvisation Model A Framework for Real-Time Performance Environments]]. In: [[EvoMUSART 2003]], 510-521. DOI: http://link.springer.com/10.1007/3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
  
* [[Juan Romero | Romero, Juan]]; [[Penousal Machado | Machado, Penousal]]; [[Antonio Santos | Santos, Antonio]]; [[Amílcar Cardoso]]: [[On the Development of Critics in Evolutionary Computation Artists]]. In: [[EvoMUSART 2003]], 559-569. DOI: http://link.springer.com/10.1007/3-540-36605-9_51 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmsc03.pdf
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* [[Juan Romero | Romero, Juan]]; [[Penousal Machado | Machado, Penousal]]; [[Antonio Santos | Santos, Antonio]]; [[Amílcar Cardoso | Cardoso, Amílcar]]: [[On the Development of Critics in Evolutionary Computation Artists]]. In: [[EvoMUSART 2003]], 559-569. DOI: http://link.springer.com/10.1007/3-540-36605-9_51 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmsc03.pdf
  
* [[Yago Saez | Saez, Yago]]; [[Oscar Sanjuan | Sanjuan, Oscar]]; [[Javier Segovia | Segovia, Javier]]; [[Pedro Isasi | Isasi, Pedro]]: [[Genetic Algorithms for the Generation of Models with Micropopulations]]. In: [[EvoMUSART 2003]], 570-580. DOI: http://link.springer.com/10.1007/3-540-36605-9_52
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* [[Yago Saez | Saez, Yago]]; [[Oscar Sanjuan | Sanjuan, Oscar]]; [[Javier Segovia | Segovia, Javier]]; [[Pedro Isasi | Isasi, Pedro]]: [[Genetic Algorithms for the Generation of Models with Micropopulations]]. In: [[EvoMUSART 2003]], 570-580. DOI: http://link.springer.com/10.1007/3-540-36605-9_52 http://e-archivo.uc3m.es/bitstream/10016/3985/1/genetic_LNCS_2003_ps.pdf
  
 
=== Artikel in sonstigen Konferenzen und Workshops ===  
 
=== Artikel in sonstigen Konferenzen und Workshops ===  
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], Comp Aesthetic-Konferenzen,  
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Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen
  
====2014====
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====2017====
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
+
* Adam Colestock: [[Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences]]. In: [[Bridges 2017]], Pages 139–146. http://archive.bridgesmathart.org/2017/bridges2017-139.pdf
  
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
+
* Douglas Dunham and John Shier: [[New Kinds of Fractal Patterns]]. In: [[Bridges 2017]], Pages 111–116. http://archive.bridgesmathart.org/2017/bridges2017-111.pdf
  
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
+
* Frank A. Farris: [[Natural Color Symmetry]]. In: [[Bridges 2017]], Pages 131–138. http://archive.bridgesmathart.org/2017/bridges2017-131.pdf
  
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
+
* Lena Gieseke, Paul Asente, Jingwan Lu, Martin Fuchs: [[Organized order in ornamentation]]. In: CAE '17. https://doi.org/10.1145/3092912.3092913 https://diglib.eg.org/bitstream/handle/10.2312/cae2017a04/a04-C01-gieseke.pdf
  
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
+
* Craig S. Kaplan: [[Interwoven Islamic Geometric Patterns]]. In: [[Bridges 2017]], Pages 71–78. http://archive.bridgesmathart.org/2017/bridges2017-71.pdf
  
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
+
* Eryk Kopczyński, Dorota Celińska and Marek Čtrnáct: [[HyperRogue: Playing with Hyperbolic Geometry]]. In: [[Bridges 2017]], Pages 9–16. http://archive.bridgesmathart.org/2017/bridges2017-9.pdf
  
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
+
* Xiao-Chang Liu, Ming-Ming Cheng, Yu-Kun Lai Paul L. Rosin: [[Depth-aware neural style transfer]]. In: NPAR '17. https://doi.org/10.1145/3092919.3092924 https://dl.acm.org/authorize?N32487
  
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: Fifth International Conference on [[Computational Creativity 2014]], Ljubljana, Slovenia, 9th – 13th June 2014. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf (Gesamt-Proceeding: http://computationalcreativity.net/iccc2014/proceedings/proceedings-pdf/)
+
* Taneli Luotoniemi: [[Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork]]. In: [[Bridges 2017]], Pages 17–24. http://archive.bridgesmathart.org/2017/bridges2017-17.pdf
  
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
+
* Jacob Rus: [[Flowsnake Earth]]. In: [[Bridges 2017]], Pages 237–244. http://archive.bridgesmathart.org/2017/bridges2017-237.pdf
  
====2013====
+
* Amir Semmo, Tobias Isenberg, Jürgen Döllner: [[Neural style transfer: a paradigm shift for image-based artistic rendering?]] In: NPAR '17. https://doi.org/10.1145/3092919.3092920 https://dl.acm.org/authorize?N32488
* Zainab AlMeraj, Craig S. Kaplan, Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
 
  
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
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====2016====
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
+
* Benoit Arbelot, Romain Vergne, Thomas Hurtut, and Joëlle Thollot: [[Automatic Texture Guided Color Transfer and Colorization]]. In: [[Computational Aesthetics 2016]] CAE'16, 21-32, http://dx.doi.org/10.2312/exp.20161060  http://dl.acm.org/citation.cfm?id=2981328&CFID=558819604&CFTOKEN=68186175
  
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
+
* Leonid Berov and Kai-Uwe Kuhnberger: [[Visual Hallucination For Computational Creation]]. In: [[Computational Creativity 2016 ICCC 2016]], 107-114, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Visual-Hallucination-For-Computational-Creation.pdf
  
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
+
* Debarun Bhattacharjya: [[Preference Models for Creative Artifacts and Systems]]. In: [[Computational Creativity 2016 ICCC 2016]], 52-59, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Preference-Models-for-Creative-Artifacts-and-Systems.pdf
  
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
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* John Charnley, Simon Colton, Maria Teresa Llano Rodriguez and Joseph Corneli: [[The FloWr Online Platform: Automated Programming and Computational Creativity as a Service]]. In: [[Computational Creativity 2016 ICCC 2016]], 363-370, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/The-FloWr-Online-Platform.pdf
  
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
+
* Joao Correia, Tiago Martins, Pedro Martins and Penousal Machado: [[X-Faces: The eXploit Is Out There]]. In: [[Computational Creativity 2016 ICCC 2016]], 164-171, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/X-Faces-The-eXploit-Is-Out-There.pdf
  
* [[Steve DiPaola]], McCaig R., Carson K., Salevati S., & Sorenson N.: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: Proc. International Conference on Computational Creativity, pp 40-4, 2013. http://ivizlab.sfu.ca/papers/iccc2013.pdf (c&p problems with references)
+
* Mark d’Inverno and Arthur Still: [[A History of Creativity for Future AI Research]]. In: [[Computational Creativity 2016 ICCC 2016]], 147-154, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/A-History-of-Creativity-for-Future-AI-Research.pdf
  
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
+
* Celso França, Luis Fabricio Wanderley Goes, Alvaro Amorim, Rodrigo Rocha and Alysson Ribeiro Da Silva-Regent: [[Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts]]. In: [[Computational Creativity 2016 ICCC 2016]], 68-75, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Regent-Dependent-Creativity.pdf
  
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
+
* Brendan Galea, Ehsan Kia, Nicholas Aird, and Paul G. Kry: [[Stippling with Aerial Robots]]. In: [[Computational Aesthetics 2016]] CAE'16, 125-134 http://dx.doi.org/10.2312/exp.20161071 http://dl.acm.org/citation.cfm?id=2981342&CFID=558819604&CFTOKEN=68186175
  
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
+
* Christian Guckelsberger, Christoph Salge, Rob Saunders and Simon Colton: [[Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation]]. In: [[Computational Creativity 2016 ICCC 2016]], 9-16, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Supportive-and-Antagonistic-Behaviour-in-Distributed-Computational-Creativity.pdf
  
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
+
* Derrall Heath and Dan Ventura: [[Before A Computer Can Draw, It Must First Learn To See]]. In: [[Computational Creativity 2016 ICCC 2016]], 172-179, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Before-A-Computer-Can-Draw-It-Must-First-Learn-To-See.pdf
  
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
+
* Akın Kazakci, Mehdi Cherti and Balazs Kegl: [[Digits that are not: Generating new types through deep neural nets]]. In: [[Computational Creativity 2016 ICCC 2016]], 188-195, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Digits-that-are-not.pdf
  
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
+
* Joel Lehman, Sebastian Risi and Jeff Clune: [[Creative Generation of 3D Objects with Deep Learning and Innovation Engines]]. In: [[Computational Creativity 2016 ICCC 2016]], 180-187, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Creative-Generation-of-3D-Objects-with-Deep-Learning-and-Innovation-Engines.pdf
  
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
+
* Simo Linkola, Tapio Takala and Hannu Toivonen: [[Novelty-Seeking Multi-Agent System]]. In: [[Computational Creativity 2016 ICCC 2016]], 1-8, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Novelty-Seeking-Multi-Agent-Systems.pdf  
  
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
+
* Alain Lioret: [[Quantum Art]]. In: [[Computational Aesthetics 2016]] CAE'16, 135-139. http://dx.doi.org/10.2312/exp.20161072 http://dl.acm.org/citation.cfm?id=2981343&CFID=558819604&CFTOKEN=68186175
  
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
+
* Yiming Liu, Aseem Agarwala, Jingwan Lu, and Szymon Rusinkiewicz: [[Data-Driven Iconification]]. In: [[Computational Aesthetics 2016]] CAE'16, 113-124. http://dx.doi.org/10.2312/exp.20161070 http://dl.acm.org/citation.cfm?id=2981341&CFID=558819604&CFTOKEN=68186175
  
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
+
* Pedro Martins, Senja Pollak, Tanja Urbancic and Amilcar Cardoso: [[Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?]] In: [[Computational Creativity 2016 ICCC 2016]], 346-353, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Optimality-Principles-in-Computational-Approaches-to-Conceptual-Blending.pdf
  
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: Proceedings of the 4th International Conference on Computational Creativity, pp. 32–39 (2013). http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
+
* Graeme McCaig, Steve Dipaola and Liane Gabora: [[Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity]]. In: [[Computational Creativity 2016 ICCC 2016]], 156-163, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Deep-Convolutional-Networks-as-Models-of-Generalization-and-Blending.pdf
  
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
+
* Santiago Montesdeoca, Hock-Soon Seah, and Hans-Martin Rall: [[Art-directed Watercolor Rendered Animation]]. In: [[Computational Aesthetics 2016]] CAE'16, 51-58. http://dx.doi.org/10.2312/exp.20161063 http://dl.acm.org/citation.cfm?id=2981332&CFID=558819604&CFTOKEN=68186175
  
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
+
* David Mould and Paul L. Rosin: [[A Benchmark Image Set for Evaluating Stylization]]. In: [[Computational Aesthetics 2016]] CAE'16, 11-20, http://dx.doi.org/10.2312/exp.20161059 http://dl.acm.org/citation.cfm?id=2981327&CFID=558819604&CFTOKEN=68186175
  
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
+
* Huy Quoc Phan, Jingwan Lu, Paul Asente, Antoni B. Chan, and Hongbo Fu: [[Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration]]. In: [[Computational Aesthetics 2016]] CAE'16, 79-88. http://dx.doi.org/10.2312/exp.20161066 http://dl.acm.org/citation.cfm?id=2981336&CFID=558819604&CFTOKEN=68186175
  
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
+
* Senja Pollak, Biljana Mileva Boshkoska, Dragana Miljkovic, Geraint Wiggins and Nada Lavrac: [[Computational Creativity Conceptualisation Grounded on ICCC Papers]]. In: [[Computational Creativity 2016 ICCC 2016]], 123-130, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Conceptualisation-Grounded-on-ICCC-Papers.pdf
  
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
+
* Antoine Saillenfest, Jean-Louis Dessalles and Olivier Auber: [[Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator]]. In: [[Computational Creativity 2016 ICCC 2016]], 33-40, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Role-of-Simplicity-in-Creative-Behaviour.pdf  
  
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
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* Dan Ventura: [[Mere Generation: Essential Barometer or Dated Concept?]]. In: [[Computational Creativity 2016 ICCC 2016]], 17-24, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Mere-Generation.pdf
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
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* Georgios N. Yannakakis and Antonios Liapis: [[Searching for Surprise]]. In: [[Computational Creativity 2016 ICCC 2016]], 25-32, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Searching-for-Surprise.pdf
  
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
+
* Martin Znidarsic, Amilcar Cardoso, Pablo Gervas, Pedro Martins, Raquel Hervas, Ana Alves, Hugo Oliveira, Ping Xiao, Simo Linkola, Hannu Toivonen, Janez Kranjc and Nada Lavrac: [[Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case]]. In: [[Computational Creativity 2016 ICCC 2016]], 371-378, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf
  
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
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====2015====
 +
* [[Filipe Assunção]], [[João Correia]], [[Pedro Martins]], [[Penousal Machado]]: [[Evolving Families of Shapes]]. In Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 25-31, 2015, 2015, pp. 4134-4135. http://ijcai.org/Proceedings/15/Papers/580.pdf http://cdv.dei.uc.pt/wp-content/uploads/2015/08/ijcai15c.pdf
  
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
+
* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
  
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
+
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
  
====2012====
+
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
 
  
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
+
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
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* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
  
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
+
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
  
* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
+
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
  
* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
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* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
  
* Gabora, L., [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: Proc. International Conference on Computational Creativity, pp 203-211, 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.388.5479 http://ivizlab.sfu.ca/papers/iccc2012.pdf (c&p problems)
+
* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
  
* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
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* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
  
* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
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* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
  
* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
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* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
  
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
+
* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
  
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
+
* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
  
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
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* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
  
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
+
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
  
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
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* Javaheri Javid, M.A., Blackwell, T., Zimmer, R., Al-Rifaie, M.M.: [[Spatial complexity measure for characterising cellular automata generated 2D patterns]]. In: Pereira, F., [[Penousal Machado]], Costa, E., Cardoso, A. (eds.) EPIA 2015. LNCS, vol. 9273, pp. 201–212. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-23485-4_21
  
* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
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* Javid, M.A.J., al-Rifaie, M.M., Zimmer, R.: [[An informational model for cellular automata aesthetic measure]]. In: AISB Symposium on Computational Creativity. University of Kent, Canterbury, UK (2015) https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/computationalCreativity/AISB-CC2015.pdf
  
* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
+
* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
  
* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
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* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
  
* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
+
* <span style="color:red;">*</span> Xin Lu, Zhe Lin, Xiaohui Shen, Radomir Mech, James Z Wang: [[Deep multi-patch aggregation network for image style, aesthetics, and quality estimation]]. The IEEE International Conference on Computer Vision (ICCV), 2015, pp. 990-998. http://www.cv-foundation.org/openaccess/content_iccv_2015/html/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.html http://www.cv-foundation.org/openaccess/content_iccv_2015/papers/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.pdf
  
* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
+
* Kirk Martini: [[Multiobjective optimization of structure and visual qualities]]. In: Proceedings of the Symposium on Simulation for Architecture & Urban Design SimAUD '15, 182-188. http://dl.acm.org/citation.cfm?id=2873046&CFID=558819604&CFTOKEN=68186175 https://www.researchgate.net/publication/282953590_Multiobjective_optimization_of_structure_and_visual_qualities
  
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
+
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
  
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
+
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
  
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
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* [[Penousal Machado]], [[Adriano Vinhas]], Correia, J.A., [[Anikó Ekárt]]: [[Evolving ambiguous images]]. In: Proceedings of the 24th International Conference on Artificial Intelligence, IJCAI 2015, pp. 2473–2479. AAAI Press (2015) http://ijcai.org/Proceedings/15/Papers/350.pdf
  
* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
+
* Nguyen, A., Yosinski, J., Clune, J.: [[Innovation engines: automated creativity and improved stochastic optimization via deep learning]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (2015) http://dx.doi.org/10.1145/2739480.2754703 http://www.evolvingai.org/files/InnovationEngine_gecco15.pdf
  
* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
  
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
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* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
  
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
+
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
  
* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
+
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
  
* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
+
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
  
* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
+
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
  
* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
+
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
+
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
  
* Umetani, N., Igarashi, T., Mitra, N.J.: Guided Exploration of Physically Valid Shapes for Furniture Design. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
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====2014====
 +
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
  
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf
+
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
  
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
+
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
  
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
+
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
  
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
+
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
  
====2011====
+
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
 
  
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
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* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
  
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
+
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
  
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
+
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
  
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
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* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
  
* Byrne, J., Hemberg, E., O’Neill, M.: Interactive operators for evolutionary architectural design. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
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* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)  
  
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
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* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
  
* Clune, J., Lipson, H.: Evolving three-dimensional objects with a generative encoding inspired by developmental biology. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
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* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
  
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
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* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
  
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
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* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
  
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: Proceedings of the fourth International Conference on Computational Creativity (ICCC), 2013, pp. 24-31. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
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* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
  
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
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* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
  
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
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* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
  
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
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* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
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* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
  
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
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* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
  
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
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* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
  
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
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* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
  
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
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* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
  
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
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* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
  
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
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* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
  
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
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* Vinee V. Kawade; Arti V. Bang: [[Content Based Image Retrieval using interactive genetic algorithm]]. 2014 Annual IEEE India Conference (INDICON), 1 - 6. http://dx.doi.org/10.1109/INDICON.2014.7030501
  
* Tiffany Inglis, Craig S. Kaplan: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
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* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
  
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
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* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
  
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf  
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* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
  
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
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* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
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* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
  
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
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* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
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* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014)  http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
  
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
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* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
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* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
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* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
  
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
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* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
  
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
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* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
  
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
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* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
  
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
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* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
  
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
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* Yolanda Pérez-Pimentel; Ismael Osuna-Galan; Juan Villegas-Cortez; Carlos Avilés-Cruz: [[A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification]]. Artificial Intelligence (MICAI), 2014 13th Mexican International Conference on, 155 - 161. http://dx.doi.org/10.1109/MICAI.2014.30
  
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
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* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
  
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
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* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
  
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
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* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
  
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
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* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
  
====2010====
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* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
 
  
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
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* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
  
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
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* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
  
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
  
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
+
* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
  
* Colton, S., Gow, J., Torres, P., Cairns, P.: [[Experiments in Objet Trouvé Browsing]]. In: Conference on Computational Creativity, pp. 238–247 (2010). http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf
+
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
  
* Simon Colton: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
+
====2013====
 +
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
  
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
+
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
 +
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
  
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
+
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
  
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
+
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
  
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
+
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
  
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
+
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
  
* [[Gary Greenfield]]: On simulating drawing robots with straight line motion but curvilinear pen paths. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
+
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
  
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
+
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
  
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
+
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
  
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
+
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
  
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
+
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
  
* Ashkan Izadi and Vic Ciesielski: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
+
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
  
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
+
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
  
* Kate Kinnear, Craig S. Kaplan: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
+
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
  
* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
+
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
  
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
+
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
  
* Krzeczkowska, A., El-Hage, J., Colton, S., Clark, S.: [[Automated collage generation — with intent]]. In: Ventura, D., et al. (eds.) Proceedings of the International Conference on Computational Creativity, pp. 36–40 (2010). http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf
+
* Pablo García-Sánchez: [[A service oriented evolutionary architecture: applications and results]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1663-1666, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482747 http://geneura.ugr.es/~pgarcia/papers/2013/soahetero.pdf
  
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
+
* Mario García-Valdez; Juan J. Merelo; Leonardo Trujillo; Francisco Fernández-de-Vega; José C. Romero; Alejandra Mancilla: [[EvoSpace-i: a framework for interactive evolutionary algorithms]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1301-1308, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482709
  
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
+
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
  
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
+
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
  
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
+
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
  
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
+
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
  
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
+
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
  
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
+
* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
  
* Lesley Northam, Joe Istead, Craig S. Kaplan: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
+
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
  
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf  http://www.red3d.com/cwr/iec/
+
* Nicholas Lambert; William Latham; Frederic Fol Leymarie: [[The emergence and growth of evolutionary art: 1980--1993]]]. SIGGRAPH '13 ACM SIGGRAPH 2013 Art Gallery, 367-375. http://dx.doi.org/10.1145/2503649.2503656
  
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
+
* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
  
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010.  http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
+
* Liapis, Antonios, Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
+
* Liapis, Antonios, Yannakakis, G.N., Togelius, J.: [[Sentient sketchbook: computer-aided game level authoring]]. In: Proceedings of the 8th Conference on the Foundations of Digital Games, 2013, pp. 213-220 (2013)  http://antoniosliapis.com/papers/sentient_sketchbook.pdf
  
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
+
* Liapis, A., Yannakakis, G., Togelius, J.: [[Enhancements to constrained novelty search: two-population novelty search for generating game content]]. In: Proceedings of Genetic and Evolutionary Computation Conference (2013) http://dx.doi.org/10.1145/2463372.2463416 http://julian.togelius.com/Liapis2013Enhancements.pdf
  
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
+
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
  
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
+
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
  
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
+
* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
  
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
+
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
  
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
+
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
  
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
+
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
  
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
+
* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
  
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on Computational Aesthetics, 2010. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
+
* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
  
====2009====
+
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
 
  
* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
+
* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
+
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
  
* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
+
* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
  
* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
+
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
  
* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf
+
* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013  http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
  
* Simon Colton and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292.  DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
+
* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
  
* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
+
* B. Syam; J Sharon Rose Victor; Y. Srinivasa Rao: [[Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features]]. Automation, Computing, Communication, Control and Compressed Sensing (iMac4s), 2013 International Multi-Conference on, 704 - 711. http://dx.doi.org/10.1109/iMac4s.2013.6526499
  
* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
+
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
  
* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
+
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
  
* Dorin, A., Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
+
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
+
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
  
* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
+
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
  
* [[Philip Galanter]]: [[Thoughts on Computational Creativity Position]]. In: Schloss Dagstuhl seminar Computational Creativity 2009 http://www.dagstuhl.de/09291 http://philipgalanter.com/downloads/schloss%20dagstuhl%20position%20paper.pdf
+
* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
  
* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
+
* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
  
* [[Gary Greenfield]], [[Penousal Machado]]: [[Simulating artist and critic dynamics - an agent-based application of an evolutionary art system]]. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
+
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
  
* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
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====2012====
 +
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
  
* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
+
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
  
* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
+
* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
  
* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
+
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
  
* Alex Kalaidjian, Craig S. Kaplan, Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
+
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
  
* Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/083-089 http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/ChromaticFlash_CAe09.pdf
+
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
  
* Kowaliw, T., Dorin, A., McCormack, J.: [[An empirical exploration of a definition of creative novelty for generative art]]. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
+
* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
  
* Taras Kowaliw and Wolfgang Banzhaf and Nawwaf Kharma and Simon Harding: [[Evolving Novel Image Features Using Genetic Programming-Based Image Transforms]]. 2009 IEEE Congress on Evolutionary Computation, pp. 2502-2507, IEEE Press, 18-21 May 2009. http://dx.doi.org/10.1109/CEC.2009.4983255
+
* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
  
* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
  
* Piji Li and Jun Ma: [[Learning to rank for web image retrieval based on genetic programming]]. 2nd IEEE International Conference on Broadband Network Multimedia Technology, IC-BNMT '09, pp. 137-142, October 2009. http://dx.doi.org/10.1109/ICBNMT.2009.5348465
+
* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
  
* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
+
* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
  
* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
+
* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
  
* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
+
* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
  
* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
+
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
  
* Takagi, H.: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
+
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
  
* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
+
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
  
*Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
+
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
  
* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
  
* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
+
* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
  
* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
+
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
  
* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
+
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
  
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
+
* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
  
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on Computational Aesthetics, 2009. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
+
* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
  
* Xu Yibo: [[DESIGN ARCHITECTURE BY GENETIC ALGORITHM]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p43.pdf
+
* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
  
====2008====
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
* Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/29.pdf
 
  
* Sven Banisch, Mateu Sbert: [[Fast Visualisation and Interactive Design of Deterministic Fractals]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/017-024 http://www.researchgate.net/profile/Sven_Banisch/publication/220795332_Fast_Visualisation_and_Interactive_Design_of_Deterministic_Fractals/links/53d620000cf2a7fbb2ea8996?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
+
* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
  
* Perry Barile and Victor Ciesielski and Karen Trist: [[Non-photorealistic Rendering Using Genetic Programming]]. Proceedings of the 7th International Conference on Simulated Evolution And Learning (SEAL '08), Lecture Notes in Computer Science, Vol. 5361, pp. 299-308, Springer, December 7-10 2008. http://dx.doi.org/10.1007/978-3-540-89694-4_31
+
* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
  
* Nadia Boukhelifa, David J. Duke: [[The Aesthetics of the Underworld]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/041-048 http://www.aviz.fr/~nb/publications/2008_Boukhelifa_AestheticsOfTheUnderworld.pdf
+
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
  
* [[Fernando Graca]] and [[Penousal Machado]]: [[Evolving Assemblages of 3D Objects]]. In: New Creativity, The 11th Biennial Symposium on Arts and Technology, New London, USA, 2008. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm08b.pdf
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* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
  
* Neil A. Dodgson: [[Regularity and Randomness in Bridget Riley's early Op Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/107-114 http://www.cl.cam.ac.uk/~nad10/pubs/cae08.pdf
+
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
  
* Marc Ebner: [[An Adaptive On-Line Evolutionary Visual System]]. Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, SASOW 2008, pp. 84-89, IEEE Press, 20-24 October 2008. http://dx.doi.org/10.1109/SASOW.2008.18
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* Machado, P., Correia, J., Romero, J.: [[Improving face detection]]. In: Moraglio, A., Silva, S., Krawiec, K., Machado, P., Cotta, C. (eds.) EuroGP 2012. LNCS, vol. 7244, pp. 73–84. Springer, Heidelberg (2012) http://dx.doi.org/10.1007/978-3-642-29139-5_7 http://cdv.dei.uc.pt/wp-content/uploads/2014/03/mjc12.pdf
  
* Katayoon Etemad, Faramarz F. Samavati, Przemyslaw Prusinkiewicz: [[Animating Persian Floral Patterns]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/025-032 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/animating.pdf
+
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
  
* Cristiano D. Ferreira and Ricardo da Silva Torres and Marcos Andre Goncalves and Weiguo Fan: [[Image Retrieval with Relevance Feedback based on Genetic Programming]]. XXIII Simpósio Brasileiro de Banco de Dados, pp. 120-134, SBC, 13-15 October 2008. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.5007 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.205.5007&rep=rep1&type=pdf
+
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
  
* Elodie Fourquet: Composition in Perspectives. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/009-016 http://www.cgl.uwaterloo.ca/~ecdfourq/composition/FourquetCAE2008.pdf
+
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
  
* Galanter, P.: [[What is Complexism? Generative Art and the Cultures of Science and the Humanities]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersga2008/13.pdf
+
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
  
* Gedeon, T.D.: [[Neural network for modeling esthetic selection]]. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
+
* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
  
* Daniel M. Germán: [[Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/099-106 http://turingmachine.org/~dmg/papers/dmg2008_cae_negatives.pdf
+
* Romaric Pighetti; Denis Pallez; Frédéric Precioso: [[Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM]]. Pattern Recognition (ICPR), 2012 21st International Conference on, 2849 - 2852. http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6460759
  
* Murat Germen: [[Inadvertent - Ars Accidentalis]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/001-008 http://research.sabanciuniv.edu/8829/1/ars_accidentalis_final_submission_murat-germen.pdf
+
* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
  
* Harding, S.: [[Evolution of image filters on graphics processor units using Cartesian genetic programming]]. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
+
* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
  
* Thomas Hurtut, Yann Gousseau, Farida Cheriet, Francis Schmitt: [[Pictorial Analysis of Line-drawings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 123-130 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/123-130 http://www.professeurs.polymtl.ca/thomas.hurtut/files/ca2008.pdf http://www.researchgate.net/profile/Farida_Cheriet/publication/220795316_Pictorial_Analysis_of_Line-drawings/links/0deec5314a6c3e06a1000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
  
* Gail Kenning: [[Exploring Evolutionary Possibilities for Digital Doilies]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/4.pdf
+
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
  
* Namrata Khemka and Scott Novakowski and Gerald Hushlak and Christian Jacob: [[Evolutionary design of dynamic SwarmScapes]]. GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation, pp. 827-834, ACM, 12-16 July 2008. DOI: http://dx.doi.org/10.1145/1389095.1389257 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2008/docs/p827.pdf
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* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
  
* Douglas Lanman, Ramesh Raskar, Gabriel Taubin: Modeling and Synthesis of Aperture Effects in Cameras. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/081-088 http://mesh.brown.edu/dlanman/research/CAe2008/Lanman-ApertureEffects.pdf
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* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
  
* Thomas Luft, Frank Kobs, Walter Zinser, Oliver Deussen: [[Watercolor Illustrations of CAD Data]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 57-63 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.cgmi.inf.uni-konstanz.de%2Fpublikationen%2F2008%2Fcadillustrations%2FLuft%2520et%2520al.%2520--%2520Watercolor%2520Illustrations%2520of%2520CAD%2520Data.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
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* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
  
* Luo, Y., Tang, X.: [[Photo and video quality evaluation: Focusing on the subject]]. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
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* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
  
* Stefan Maass, Jürgen Döllner: Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/033-040 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.hpi.uni-potsdam.de%2Ffileadmin%2Fhpi%2FFG_Doellner%2Fpublications%2F2008%2FMD08%2Fcae2008.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
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* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
  
* von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
+
* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
  
* Zainab Meraj, Brian Wyvill, Tobias Isenberg, Amy Ashurst Gooch, Richard Guy: Mimicking Hand-Drawn Pencil Lines. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/073-080 http://tobias.isenberg.cc/VideosAndDemos/Meraj2008MHD http://tobias.isenberg.cc/personal/papers/Meraj_2009_AMU.pdf
+
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf  
  
* László Neumann, Ramón Hegedüs, Gábor Horváth, Rafael García: Applications of High Precision Imaging Polarimetry. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/089-097 http://www.icrea.cat/Web/GetFile.asmx/Download?idFile=Vd19DvfUg8o%3D
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* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Informational Dialogue with Van Gogh's Paintings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
+
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
  
* Rigau, J., Feixas, M., Sbert, M.: [[Informational Aesthetics Measures]]. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
+
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
  
* Mat Sah, S.B., Ciesielski, V., D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., Ciesielski, V., Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
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====2011====
 +
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
  
* Jefersson Alex dos Santos and Cristiano Dalmaschio Ferreira and Ricardo da Silva Torres: [[A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems]]. XXI Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI '08, pp. 155-162, October 2008. http://dx.doi.org/10.1109/SIBGRAPI.2008.15
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* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
  
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
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* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
  
* Yi-Zhe Song, Paul L. Rosin, Peter M. Hall, [[John Collomosse]]: [[Arty Shapes]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/065-072 http://eprints.pascal-network.org/archive/00008354/01/Collomosse-CAe-2008.pdf
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* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
  
* Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
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* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
  
* Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
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* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
  
* [[Tatsuo Unemi]], Daniel Bisig: [[A generative remixing of music tracks based on an interactive swarm]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/30.pdf (no c&p) http://libra.msra.cn/Publication/2373084/improvised-music-with-swarms
+
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
  
* [[Tatsuo Unemi]], Matsui, Y. and Bisig, Daniel: [[Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm]], Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300. https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
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* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
  
* Luiz Velho, Julio Martins, Alice Bodanzky, Ilana Paterman, Analivia Cordeiro: Expressive Trajectories. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.visgraf.impa.br/e-trajectories/ http://www.visgraf.impa.br/e-trajectories/publications/main.pdf
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* C. D. Ferreira, J. A. Santos, R. da S. Torres, M. A. Gonçalves, R. C. Rezende, and W. Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recogn. Lett., 32(1):27-37, jan 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015
  
* Christian Wallraven, Douglas W. Cunningham, Roland W. Fleming: [[Perceptual and Computational Categories in Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, Jon McCormack (Eds.): Eurographics Workshop on Computational Aesthetics, 2008. 131-138 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/131-138 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAE2008-Wallraven_5163%5B0%5D.pdf
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* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
  
* Wijesinghe, G., Mat Sah, S.B., Ciesielski, V.: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
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* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
  
====2007====
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* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
* Marc Alexa: [[Extracting the Essence from Sets of Images]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/113-120 https://www.cl.cam.ac.uk/teaching/1415/C00/E1-essence.pdf
 
  
* Ashlock, D., Jamieson, B.: [[Evolutionary exploration of generalized Julia sets]]. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
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* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
  
* Elif E. Ayiter: The Bridge Project. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 167-170 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/167-170 http://citrinitas.com/papers/bridgeproject-site/index.html https://www.academia.edu/attachments/14602699/download_file?st=MTQxNzI4Mjc5OCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar&ct=MTQxNzI4MjkzMCwzNDU1MTUsMjEzODE2MDM=
+
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
  
* Chris Bennett, Jody Ryall, Leo Spalteholz, Amy Gooch: The Aesthetics of Graph Visualization. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/057-064 http://www.researchgate.net/publication/220795329_The_Aesthetics_of_Graph_Visualization/links/0deec51b608656a246000000
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* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
  
* Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
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* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
  
* Boris Georg Bezirtzis, [[Matthew Lewis]], Cara Christeson: [[Interactive evolution for industrial design]]. Creativity & Cognition 2007: 183-192 http://dx.doi.org/10.1145/1254960.1254986
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* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
  
* Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
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* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
  
* Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
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* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
  
* Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
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* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
  
* Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
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* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
  
* Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
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* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
  
* Daniel M. Germán, Pablo d'Angelo, Michael Gross, Bruno Postle: [[New Methods to Project Panoramas for Practical and Aesthetic Purposes]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 15-22 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/015-022 http://turingmachine.org/~dmg/papers/dmg2007_cae_panos.pdf
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* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
  
* Daniel M. Germán, Lloyd Burchill, Alexandre Duret-Lutz, Sébastien Pérez-Duarte, Emmanuel Pérez-Duarte, Josh Sommers: [[Flattening the Viewable Sphere]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 23-28 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/023-028 http://turingmachine.org/~dmg/papers/dmg2007_cae_flatSphere.pdf
+
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
  
* E. Grabska, B. Strug, G. Ślusarczyk: [[Hypergraph-based Evolutionary Design System]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/04.pdf
+
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
  
* [[Gary Greenfield]]: [[Composite diffusion limited aggregation paintings]]. In: [[Bridges 2007]]. Pages 15–20 http://archive.bridgesmathart.org/2007/bridges2007-15.html http://archive.bridgesmathart.org/2007/bridges2007-15.pdf  
+
* Liapis, A., Yannakakis, G.N., Togelius, J.: Neuroevolutionary constrained optimization for content creation. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (2011) http://dx.doi.org/10.1109/CIG.2011.6031991 http://julian.togelius.com/Liapis2011Neuroevolutionary.pdf
  
* Eleftheria Fasoulaki: [[Genetic Algorithms in Architecture: a Necessity or a Trend?]] In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/09.pdf
+
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
  
* Gregory S. Hornby: [[Measuring Complexity by Measuring Structure and Organization]]. 2007 IEEE Congress on Evolutionary Computation, pp. 2017-2024, IEEE Press, 25-28 September 2007. http://dx.doi.org/10.1109/CEC.2007.4424721
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* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
  
* Franz Gruber, Georg Glaeser: [[Magnetism and Minimal Surfaces - a Different Tool for Surface Design]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/081-088
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* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
  
* D. Hubball and M. Chen and P. W. Grant and D. Cosker: [[Evolutionary Morphing for Facial Aging Simulation]]. International Crime Science Conference (ICSC 2007), 16 July 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.6838 http://www.cs.swansea.ac.uk/reports/yr2006/CSR6-2006.pdf
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* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
  
* Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
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* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
  
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming]]. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007. http://dx.doi.org/10.1007/978-3-540-71805-5_31
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* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
  
* Randy Jones: A Poetics of Simulation for Audiovisual Performance. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 157-162 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/157-162 http://www.mistic.ece.uvic.ca/publications/2007_cae_poetics.pdf
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* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
  
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization]]. IEEE Congress on Computational Intelligence (CEC2007), Singapore, pp.4124-4129 (Sept., 2007). http://dx.doi.org/10.1109/CEC.2007.4425009
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* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf
  
* Krzysztof Krawiec and Daniel Howard and Mengjie Zhang: [[Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques]]. Proceedings of the 2007 International Conference Frontiers in the Convergence of Bioscience and Information Technologies (FBIT 2007), pp. 779-784, IEEE Press, October 11-13 2007. http://dx.doi.org/10.1109/FBIT.2007.148
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* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
  
* Phil Langley, Christian Derix, Paul S. Coates: [[Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/langley_derix_coates%20_GA%202007.pdf
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* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
  
* Caroline Larboulette: [[Celtic Knots Colorization based on Color Harmony Principles]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/065-072 http://www.gmrv.es/Publications/2007/Lar07/larboulette_ca07.pdf
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* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
  
* Muhamad Lukman, Yun Hariadi, Achmad Haldani Destiarmand: [[Batik Fractal : Traditional Art to Modern Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/32.pdf
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* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
  
* Renato Saleri Lunazzi: [[Alter EVO: an interactive evolutionary computation tool for instant architecture processing]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/33.pdf  
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* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
  
* Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: [[Aesthetics of Hand-Drawn vs. Computer-Generated Stippling]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 53-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.416.8106 http://www.cs.rug.nl/~isenberg/personal/papers/Maciejewski_2007_AHD.pdf
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* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
  
* Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
+
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
  
* von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
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* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
  
* [[Jon McCormack]]: [[Artificial ecosystems for creative discovery]]. In: Thierens, D., et al. (eds.) Genetic and Evolutionary Computation Conference, pp. 301–307 (2007). DOI: http://dx.doi.org/10.1145/1276958.1277017 http://www.csse.monash.edu.au/~jonmc/research/Papers/ArtificialEcosystems.pdf http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_GECCO07.pdf
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* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
  
* [[Jon McCormack]]: [[Creative Ecosystems_in Computational Creativity 2007 | Creative Ecosystems]], in A. Cardoso and G.A. Wiggins (eds), Proceedings of the 4th International Joint Workshop on Computational Creativity, 17-19 June 2007, Goldsmiths, University of London 2007, pp. 129-136. http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
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* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
  
* Kevin McGuire: [[Theory of Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/15.pdf
+
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
  
* David Mould: [[Stipple Placement using Distance in a Weighted Graph]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 45-52 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://people.scs.carleton.ca/~mould/papers/stipple.pdf
+
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
  
* Leonel Moura: [[A New Kind of Art: The Robotic Action Painter]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/16.pdf
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* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
  
* Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu: Liquid Penetration Modeling for Cloth Dyeing. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/097-104 http://www.exp.im.dendai.ac.jp/pdf_video/07CAe_dyeing.pdf
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* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
  
* Chris L. Nelson: Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 171-177 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/171-177 http://researchonline.ballarat.edu.au:8080/vital/access/services/Download/vital:1059/DS1?origin=publication_detail
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* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
  
* László Neumann, Martin Cadík, Antal Nemcsics: [[An Efficient Perception-based Adaptive Color to Gray Transformation]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/073-080 http://cadik.posvete.cz/color_to_gray/ http://cadik.posvete.cz/color_to_gray/color_to_gray-cae07-fin.pdf
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* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
  
* Soghra.V. Sayyaad Rahim: [[Database Design for Represent Genetic Information and Environment Impression in Architectural Design]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/21.pdf
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* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
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* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
  
* Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: [[Composition Principles for Quality Depiction and Aesthetics]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 37-44 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/037-044
+
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
  
* [[Brian J. Ross]]: [[Evolutionary Learning and Stochastic Process Algebra]]. 1st International Workshop on Induction of Process Models, ICML 2007, Corvallis, OR, June 2007. http://www.cosc.brocku.ca/~bross/research/icml07ws.pdf
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* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
  
* Jeremy Rotsztain: ColorScheme. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on Computational Aesthetics, 2007. 151-156 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/151-156 http://www.mantissa.ca/projects/colorscheme.php
+
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
  
* [[Jürgen Schmidhuber]]: [[Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity]]. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
+
====2010====
 +
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
  
* Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Sheelagh T. Carpendale: memory [en]code - Building a Collective Memory within a Tabletop Installation. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 135-142 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142 http://www.utahinrichs.de/uta/uploads/Publications/Publications/Schmidt_2007_memoryencode.pdf
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* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
  
* Sekanina, L., Martínek, T.: [[Evolving image operators directly in hardware]]. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf
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* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
  
* Shinichi Shirakawa and Tomoharu Nagao: Feed Forward Genetic Image Network: [[Toward Efficient Automatic Construction of Image Processing Algorithm]]. Advances in Visual Computing: Proceedings of the 3rd International Symposium on Visual Computing (ISVC 2007) Part II, Lecture Notes in Computer Science, Vol. 4842, pp. 287-297, Springer, November 26-28 2007. http://dx.doi.org/10.1007/978-3-540-76856-2_28
+
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
  
* David W. Sprague, Amy Ashurst Gooch: Individual Realities: [[Customizing Aesthetics in Shared Immersive Virtual Environments]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on Computational Aesthetics, 2007. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/143-149
+
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
  
* Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: [[A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 129-134 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.8965 http://www.cs.rug.nl/~isenberg/personal/papers/Stamp_2007_CSP.pdf
+
* Mianshu Chen; Ping Fu; Yuan Sun; Hui Zhang: [[Image retrieval based on multi-feature similarity score fusion using genetic algorithm]]. Computer and Automation Engineering (ICCAE), 2010 The 2nd International Conference on , vol.2, pp.45-49, 26-28 Feb. 2010 http://dx.doi.org/10.1109/ICCAE.2010.5451373
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection]]. In: [[Generative Art 2007]], http://www.generativeart.com/on/cic/papersGA2007/GA07UnemiBisig.pdf
+
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf
  
* Johannes Venter and Alexandre Hardy: [[Generating plants with gene expression programming]]. Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, pp. 159-167, ACM, October 29-31 2007. DOI: http://dx.doi.org/10.1145/1294685.1294712
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* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
  
* Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff: [[In the Eye of the Beholder - Perception of Indeterminate Art]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on Computational Aesthetics, 2007. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/121-128 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe-2007-Wallraven.pdf
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* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
  
* Xu, Q., D’Souza, D., Ciesielski, V.: [[Evolving images for entertainment]]. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
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* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
  
====2006====
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* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
* Ashlock, D.: [[Evolutionary exploration of the Mandelbrot set]]. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
 
  
* Jon Bird: [[Evolving Fractal Drawings]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/48.htm
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* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media]]. Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA. http://www.zhdk.ch/fileadmin/data_subsites/data_icst/Publikationen/2006_FLAIRS0601BisigD.pdf
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* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – A Video and Audio Remixing Multi Agent System]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/52.htm
+
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
  
* Breukelaar, R., Emmerich, M., Bäck, T.: [[On interactive evolution strategies]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
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* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
  
* Alexandra Melike Brintrup, [[Hideyuki Takagi]], Jeremy Ramsden: [[Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation]]. EvoWorkshop2006, Budapest, Hungary, LNCS 3907, Springer-Verlag Berlin Heidelberg, pp.586--598 (April 10-12, 2006). http://link.springer.com/chapter/10.1007%2F11732242_56
+
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
  
* Marie-Pascale Corcuff: [[Deepland, a Travel through many Dimensions]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/33.htm
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* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
  
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Studying aesthetics in photographic images using a computational approach]]. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
+
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
  
* Alexandre Devert and Nicolas Bredeche and Marc Schoenauer: [[Evolution design of buildable objects with blind builder: an empirical study]]. Proceedings of the Third Asian-Pacific workshop on Genetic Programming, pp. 98-109, 2006. http://www.cs.bham.ac.uk/~wbl/biblio/aspgp06/devert-bredeche-schoenauer-ASPGP2006.pdf
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* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
  
* Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
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* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
  
* Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/   DOI: http://dx.doi.org/10.1145/1124728.1124730
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* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
  
* E. L. Finucane, C. Derix, P. S. Coates: [[Evolving urban structures using Computer Optimisation Techniques]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/37.htm
+
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
  
* Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). [[An evaluation of morphed composites constructed in a criminal investigation]]. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
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* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
  
* T. Golonek and D. Grzechca and J. Rutkowski: [[Application of genetic programming to edge detector design]]. Proceedings of the IEEE International Symposium on Circuits and Systems, ISCAS 2006, IEEE, 21-24 May 2006. http://dx.doi.org/10.1109/ISCAS.2006.1693675
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* Howlett, A., Colton, S., Browne, C.: [[Evolving pixel shaders for the prototype video game subversion]]. In: Proceedings of the AI and Games Symposium (AISB 2010) (2010) http://ccg.doc.gold.ac.uk/papers/howlett_aisb10.pdf
  
* [[Gary Greenfield]]: [[Ant Paintings using a Multiple Pheromone Model]]. In: [[Bridges 2006]]. Pages 319–326 http://archive.bridgesmathart.org/2006/bridges2006-319.html http://archive.bridgesmathart.org/2006/bridges2006-319.pdf
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* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59.  http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
  
* Shinya Henmi, Shino Iwashita, and [[Hideyuki Takagi]]: [[Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3475--3480 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384657
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* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
  
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Interactive Evolutionary CAD System for MEMS Layout Synthesis]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3469--3474 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384656
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* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
  
* Raffi R. Kamalian, Reic Yeh, Ying Zhang, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems]]. 2006 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2006), pp.3295-3301, Vancouver, Canada (July 16-21, 2006). http://dx.doi.org/10.1109/FUZZY.2006.1681784
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* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
  
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation]]. Revised Selected Papers from ICMLC2005, LNAI 3930, Springer-Verlag Berlin Heidelberg, pp.429-437 (2006). http://dx.doi.org/10.1007/11739685_45 http://best.berkeley.edu/~raffi/papers/LNAI_39300428.pdf
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* Anna Jordanous: [[A Fitness Function for Creativity in Jazz Improvisation and Beyond]]. In: [[Computational Creativity 2010 ICCC 2010]]. 223-227. http://computationalcreativity.net/iccc2010/papers/jordanous-1.pdf
  
* Jarod Kelly, Panos Papalambros, Gregory Wakefield: [[The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/28.htm
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* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: [[Automated Landscape Painting in the Style of Bob Ross]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
* Krzysztof Krawiec: [[Evolutionary Learning of Primitive-Based Visual Concepts]]. Proceedings of the 2006 IEEE Congress on Evolutionary Computation, pp. 4451-4458, IEEE Press, 6-21 July 2006. http://dx.doi.org/10.1109/CEC.2006.1688460 http://www.researchgate.net/publication/224645843_Evolutionary_Learning_of_Primitive-Based_Visual_Concepts/links/0046351e24f3e4de4d000000
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* Kate Kinnear, [[Craig S. Kaplan]]: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
  
* Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: [[MovieGene: evolutionary video production based on genetic algorithms and cinematic properties]]. In: Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
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* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
  
* Ke, Y., Tang, X., Jing, F.: [[The design of high-level features for photo quality assessment]]. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
+
* Tobias Koetter, Kilian Thiel and Michael Berthold: [[Domain Bridging Associations Support Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 200-204. http://computationalcreativity.net/iccc2010/papers/kotter-thiel-berthold.pdf
  
* [[Matthew Lewis]]: [[Procedural Shading for Architecture: Adoption, Fabrication, and Implications]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/36.htm
+
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
  
* Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
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* Anna Krzeczkowska, Jad El-Hage, [[Simon Colton]], Stephen Clark: [[Automated collage generation — with intent]]. In: [[Computational Creativity 2010 ICCC 2010]]. 36-40. http://computationalcreativity.net/iccc2010/papers/krzeczkowska-hage-colton-clark http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf  
  
* [[Brian J. Ross]], W. Ralph and H. Zong: [[Evolutionary Image Synthesis Using a Model of Aesthetics]]. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf http://www.cosc.brocku.ca/~bross/DFN_gallery/
+
* Lehman, J., Stanley, K.O.: [[Revising the evolutionary computation abstraction: minimal criteria novelty search]]. In: Proceedings of the 12th Annual Conference on Genetic and Evolutionary Computation, pp. 103–110. ACM (2010) http://dx.doi.org/10.1145/1830483.1830503 http://eplex.cs.ucf.edu/papers/lehman_gecco10a.pdf
  
* Schmidt, M., Lipson, H.: [[Actively probing and modeling users in interactive co-evolution]]. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
+
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]], 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
  
* Shugrina, M., Betke, M., [[John Collomosse]]: [[Empathic painting: Interactive stylization using observed emotional state]]. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
+
* [[Penousal Machado]], Henrique Nunes: [[A Step Towards the Evolution of Visual Languages]]. In: [[Computational Creativity 2010 ICCC 2010]]. 41-50. http://computationalcreativity.net/iccc2010/papers/machado-nunes-1.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mn10.pdf  
  
* Barbara Strug: Hierarchical Representation and Operators in Evolutionary Design. Parallel Processing and Applied Mathematics (PPAM 2005), LNCS vol 3911, pp. 447-454 Springer 2006. http://link.springer.com/chapter/10.1007%2F11752578_54
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* [[Penousal Machado]], Henrique Nunes: [[A Visual Language for Darwin]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 295. http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf
  
* Adolfo Benito Narváez Tijerina: [[Urban Evolution Analysis Method Using Self Organizing Dynamic Model]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/79.htm
+
* [[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 http://archive.bridgesmathart.org/2010/bridges2010-19.html http://archive.bridgesmathart.org/2010/bridges2010-19.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Messengers]]. [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/43.htm
+
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
  
* Wang, S.F., Wang, S., [[Hideyuki Takagi]]: [[User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC]]. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
+
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
  
====2005====
+
* Keith McGreggor, Maithilee Kunda, Ashok Goel: [[A Fractal Approach Towards Visual Analogy]]. In: [[Computational Creativity 2010 ICCC 2010]]. 65-74. http://computationalcreativity.net/iccc2010/papers/mcgreggor-kunda-goel.pdf
* Nelly Bogdanova: [[Creating tiling by means of 2D graphics applications]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/25.NellyBogdanova.htm
 
  
* Palle Dahlstedt: [[DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity]]. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
+
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
  
* Gianpiero di Blasi, Giovanni Gallo, Maria P. Petralia: [[Fast Techniques for Mosaic Rendering]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 29-39 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/029-039 Presentation: http://gianpierodiblasi.xoom.it/pubblicazioni/egw_ca2005_s.pdf
+
* Alex McLean, Geraint Wiggins: [[Live Coding Towards Computational Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 175-179. http://computationalcreativity.net/iccc2010/papers/mclean-wiggins.pdf
  
* Esteve del Acebo, Mateu Sbert: [[Benford's Law for Natural and Synthetic Images]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 169-176 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
+
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
  
* Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., Bentley, P.J., Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
+
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
  
* Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
+
* Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, Rose Gamble: [[Measuring Creativity In Software Development]]. In: [[Computational Creativity 2010 ICCC 2010]]. 205-214. http://computationalcreativity.net/iccc2010/papers/nelson-et-al.pdf
  
* Fathaner, R.: [[Fractal tilings based on dissections of polyhexes]]. In: Bridges Proceedings 2005, pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
+
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
  
* Todor Georgiev: [[Aesthetics in Covariant Image Reconstruction]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/075-081
+
* Lesley Northam, Joe Istead, [[Craig S. Kaplan]]: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
  
* Georg Glaeser: [[On Nonlinear Perspectives in Science, Art and Nature]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 123-132 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/123-132
+
* David Norton, Derrall Heath, Dan Ventura: [[Establishing Appreciation In a Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 26-35. http://computationalcreativity.net/iccc2010/papers/norton-heath-ventura.pdf http://axon.cs.byu.edu/papers/norton2010iccc.pdf
  
* Amy Ashurst Gooch, Bruce Gooch: [[Enhancing Perceived Depth in Images Via Artistic Matting]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/083-089 http://www.cs.northwestern.edu/~ago820/matting/matting.pdf
+
* Alison Pease, Markus Guhe, Alan Smaill: [[Some Aspects of Analogical Reasoning in Mathematical Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 60-64. http://computationalcreativity.net/iccc2010/papers/pease-guhe-smaill.pdf
  
* Timo Götzelmann, Kamran Ali, Knut Hartmann, Thomas Strothotte: [[Form Follows Function: Aesthetic Interactive Labels]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 193-200 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/193-200 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.304.2634 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.304.2634&rep=rep1&type=pdf
+
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf  http://www.red3d.com/cwr/iec/  
  
* [[Gary Greenfield]]: [[Abstract Art from a Model for Cellular Morphogenesis]]. In: [[Bridges 2005]]. Pages 137–142 http://archive.bridgesmathart.org/2005/bridges2005-137.html http://archive.bridgesmathart.org/2005/bridges2005-137.pdf  
+
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
  
* [[Gary Greenfield]], Donald H. House: [[A Palette-Driven Approach to Image Color Transfer]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 91-99 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/091-099
+
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010. http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
  
* [[Gary Greenfield]]: [[Designing Metrics for the Purpose of Aesthetically Evaluating]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 151-158 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
+
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
  
* [[Gary Greenfield]]: [[On the Origins of the Term "Computational Aesthetics"]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 9-12 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
+
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
  
* Mark Grundland, Neil A. Dodgson: [[Color Search and Replace]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 101-109 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/101-109 http://www.researchgate.net/profile/Neil_Dodgson/publication/220795268_Color_Search_and_Replace/links/09e41506318f18cb5f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* [[Rob Saunders]], Petra Gemeinboeck, Adrian Lombard, Dan Bourke, Baki Kocaballi: [[Curious Whispers: An Embodied Artificial Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 100-109. http://computationalcreativity.net/iccc2010/papers/saunders-et-al.pdf
  
* Florian Hoenig: [[Defining Computational Aesthetics]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
+
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
  
* Hornby, G.: [[Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design]]. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
+
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
  
* Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: [[Breaking the Pixel Barrier]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/041-048 http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB.pdf Presentation: http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB_Slides.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2493 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.229.2493&rep=rep1&type=pdf  
+
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
  
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design]]. 4th International Conference on Machine Learning and Cybernetics (ICMLC 2005), Guangzhou, China, pp.5666-5671 (August 18-21, 2005). http://dx.doi.org/10.1109/ICMLC.2005.1527946 http://best.berkeley.edu/pubs/05_0402_P.pdf
+
* Nathan Sorenson, Philippe Pasquier: [[The Evolution of Fun: Automatic Level Design Through Challenge Modeling]]. In: [[Computational Creativity 2010 ICCC 2010]]. 258-267. http://computationalcreativity.net/iccc2010/papers/sorenson-pasquier.pdf
  
* Matthew Kaplan, Elaine Cohen: A Generative Model For Dynamic Canvas Motion. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/049-056 http://www.matt-kaplan.com/npr/dyncanv/DynCanvElec.pdf
+
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
  
* Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
+
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
  
* Natalio Krasnogor and Graciela Terrazas and David A. Pelta and Gabriela Ochoa: [[A Critical View of the Evolutionary Design of Self-assembling Systems]]. 7th International Conference on Artificial Evolution EA 2005, Lecture Notes in Computer Science, Vol. 3871, pp. 179-188, Springer, October 26-28 2005. http://dx.doi.org/10.1007/11740698_16 http://ico2s.org/data/papers/Krasnogor2006.pdf (no c&p)
+
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
  
* Lapointe, F.J. (2005). Choreogenetics: The generation of choreographic variants through genetic mutations and selection. In Rothlauf, F., ed.: Genetic and Evolutionary Computation Conference, GECCO 2005 (http://dl.acm.org/citation.cfm?id=1102256&picked=prox&cfid=588525319&cftoken=29804931), Workshop Proceedings. Washington DC, USA. ACM, 366–369. DOI: http://dx.doi.org/10.1145/1102256.1102338 ftp://ftp.cs.bham.ac.uk/pub/authors/W.B.Langdon/biblio/gecco2005wks/papers/0366.pdf
+
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
  
* [[Matthew Lewis]], Ruston, K. (2005). [[Aesthetic geometry evolution in a generic interactive evolutionary design framework]]. New Generation Computing. DOI: http://link.springer.com/article/10.1007/BF03037493 http://libgen.org/scimag/get.php?doi=10.1007/bf03037493
+
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
  
* von Mammen, S., Jacob, C., Kokai, G.: Evolving swarms that build 3d structures. 2005 IEEE Congress on Evolutionary Computation 2, 1434–1441 (2005) DOI: http://dx.doi.org/10.1109/CEC.2005.1554858 https://www2.cs.fau.de/publication/download/creativeSwarmsCec05.pdf
+
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
  
* Alain Marty: [[Straight away on Curved Spaces]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 133-141 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/133-141 http://marty.alain.free.fr/recherche/pformes/straightaway.pdf
+
* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
  
* Kresimir Matkovic, László Neumann, Attila Neumann, Thomas Psik, Werner Purgathofer: [[Global Contrast Factor - a New Approach to Image Contrast]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 159-167 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/159-167 http://www.cg.tuwien.ac.at/research/publications/2005/matkovic-2005-glo/matkovic-2005-glo-PDF.pdf
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====2009====
 +
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
  
* Gary W. Meyer, Clement Shimizu: Computational Automotive Color Appearance. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 217-222 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/217-222 http://www-users.cs.umn.edu/~meyer/papers/meyer-shimizu-cagvi-2005a.pdf
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* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
  
* Artemis Moroni: [[arTbitrating: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p08.ArtemisMoroni.htm
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* Perry Barile, Vic Ciesielski, Marsha Berry, Karen Trist: [[Animated drawings rendered by genetic programming]]. In: GECCO '09 Proceedings of the 11th Annual conference on Genetic and evolutionary computation, 939-946. http://dx.doi.org/10.1145/1569901.1570030 http://www.cs.rmit.edu.au/~vc/papers/barile-gecco09.pdf
  
* Attila Neumann, László Neumann: [[Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 111-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/111-122 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/ http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.231.1370 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/lneumann-2005-cst-PDF.pdf
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* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
  
* László Neumann, Antal Nemcsics, Attila Neumann: [[Computational Color Harmony based on Coloroid System]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 231-240 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/231-240 http://designblog.rietveldacademie.nl/wp-content/uploads/2012/11/ColorHarmony-on-Coloroid.pdf (TR: http://www.cg.tuwien.ac.at/research/publications/2005/TR-186-2-05-05/)
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* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
  
* Ong, T.J., Saunders, R., Keyser, J., Leggett, J.J.: Terrain generation using genetic algorithms. In: GECCO 2005: Proceedings of the 2005 conference on Genetic and evolutionary computation, pp. 1463–1470. ACM, New York (2005) DOI: http://dx.doi.org/10.1145/1068009.1068241 http://research.cs.tamu.edu/keyser/Papers/GECCO2005.pdf
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* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert:[[ An Information-Theoretic Framework for Image Complexity]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 177-184 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/177-184 http://ima.udg.es/~rigau/Publications/Rigau05A.pdf
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* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf  
  
* [[Juan Romero]], [[Estanislao Sanmartín]], [[Penousal Machado]], and [[Antonino Santos]]: [[Artificial Immune System Based Art]]. In: Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, Clearwater Beach, Florida, USA, 2005, pp. 92-98. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rsms05.pdf
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* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
  
* Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González García: [[Viewpoint Quality: Measures and Applications]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 185-192 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/185-192 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.8792 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.8792&rep=rep1&type=pdf
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* [[Oliver Bown]]: [[Against Individual Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2205 http://drops.dagstuhl.de/opus/volltexte/2009/2205/pdf/09291.BownOliver.Paper.2205.pdf
  
* Clement Shimizu, Gary W. Meyer: Computer Aided Color Appearance Design using Environment Map Based Lighting. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 223-230 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/223-230 https://www.dtc.umn.edu/publications/reports/2005_74.pdf
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* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
  
* Smith, S., Leggett, S., Tyrrell, A.: [[An implicit context representation for evolving image processing filters]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 407–416. Springer, Heidelberg (2005). DOI: http://link.springer.com/chapter/10.1007/978-3-540-32003-6_41
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* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf
  
* Bogdan Soban: [[Generating Artwork Using Previous Created Image as Coloring Palette]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/06.BogdanSoban.htm
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* Brown, David: [[Computational Artistic Creativity and its Evaluation]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2220 http://drops.dagstuhl.de/opus/volltexte/2009/2220/pdf/09291.BrownDavid.Paper.2220.pdf
  
* Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch: Illustrative Scientific Visualization Framework. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 57-65 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/057-065 http://www.researchgate.net/profile/Amy_Gooch/publication/220795308_Illustrative_Scientific_Visualization_Framework/links/09e41508eb1c6d4d93000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* [[Paul Brown]]: [[Autonomy, Signature and Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2204 http://drops.dagstuhl.de/opus/volltexte/2009/2204/pdf/09291.BrownPaul.Paper.2204.pdf
  
* Mario Costa Sousa, David S. Ebert, Don Stredney, Nikolai A. Svakhine: Illustrative Visualization for Medical Training. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 201-208 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/201-208 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.85.9656 http://www.ecn.purdue.edu/purpl/level2/papers/2005_sousa-etal-medical.pdf
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* Cariani, Peter A.: [[Strategies for creating new informational primitives in minds and machines]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2192 http://drops.dagstuhl.de/opus/volltexte/2009/2192/pdf/09291.CarianiPeter.Paper.2192.pdf  
  
* Efstathios Stavrakis, Margrit Gelautz: [[Computer Generated Stereoscopic Artwork]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/143-149 https://www.ims.tuwien.ac.at/publications/tuw-139748.pdf
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* Cohen, Harold: [[The Art of Self-Assembly: the Self-Assemby of Art]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2202 http://drops.dagstuhl.de/opus/volltexte/2009/2202/pdf/09291.CohenHarold.Paper.2202.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Music by Interaction among Two Flocking Species and Human]]. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, CEMA, Monash Univ., pp. 171–179. http://www.intlab.soka.ac.jp/~unemi/1/DT1/TIUnemi.pdf
+
* [[Simon Colton]] and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292. DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents]]. [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p06.TatsuoUnemiAndBisig.htm
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* [[Simon Colton]]: [[Seven Catchy Phrases for Computational Creativity Research]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2194 http://drops.dagstuhl.de/opus/volltexte/2009/2194/pdf/09291.ColtonSimon.Paper.2194.pdf
  
* Philip Van Loocke, Yannick Joye. [[Complex constructions based on symmetry breaking in simple three dimensional IFS]]. 'Description of interface between Visual Basic and Microstation'. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/33.PhilipVanLooke2005.htm
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* [[Palle Dahlstedt]]: [[Ideas and Tools in Material Space - an extended spatial model of creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2198 http://drops.dagstuhl.de/opus/volltexte/2009/2198/pdf/09291.DahlstedtPalle.Paper.2198.pdf
  
* Ivan Viola, Eduard Gröller: Smart Visibility in Visualization. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 209-216 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/209-216 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.9724 http://www.cg.tuwien.ac.at/courses/CA/material/papers/%5BViola2005%5D%20Smart%20Visibility%20in%20Visualization.pdf  
+
* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
  
* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
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* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
  
* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
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* [[Alan Dorin]]; Korb, Kevin B.: [[Improbable Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2214 http://drops.dagstuhl.de/opus/volltexte/2009/2214/pdf/09291.DorinAlan.Other.2214.pdf
  
* Williams, N., Mitchell, M. (2005). Investigating the success of spatial coevolution. In Beyer, H.G., et al., eds.: Proceedings of the 2005 Genetic and Evolutionary Computation Conference, GECCO-2005. New York, New York. ACM Press, 523–530. DOI: http://dx.doi.org/10.1145/1068009.1068096 http://www.cs.pdx.edu/~mm/WilliamsMitchellGECCO2005.pdf
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* [[Alan Dorin]], Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
  
* Brian Wyvill, Kevin Foster, Pauline Jepp, Ryan Schmidt, Mario Costa Sousa, Joaquim A. Jorge: [[Sketch Based Construction and Rendering of Implicit Models]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/067-074 http://www.unknownroad.com/publications/SketchAesthetics05.pdf
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* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
  
* Hui Xu, Nathan Gossett, Baoquan Chen: Abstraction and Depiction of Sparsely Scanned Outdoor Environments. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 19-27 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/019-027 (PointWorks: Abstraction and Depiction of Sparsely Scanned Outdoor Environments: http://www.dtc.umn.edu/publications/reports/2005_21.pdf?origin=publication_detail)
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* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
  
====2004====
+
* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
* Boyd, J., Hushlak, G., Christian, J.: SwarmArt: Interactive Art from Swarm Intelligence. In: ACM Multimedia 2004, pp. 628–635. ACM, New York (2004). DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248  http://pages.cpsc.ucalgary.ca/~jacob/Publications/i3dMedia/Boyd%20et%20al%202004-SwarmArt.pdf
 
  
* H. E. Dehlinger, [[Matthew Lewis | Matthew R. Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
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* [[Philip Galanter]]: [[Thoughts on Computational Creativity Position]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2193 http://philipgalanter.com/downloads/schloss%20dagstuhl%20position%20paper.pdf http://drops.dagstuhl.de/opus/volltexte/2009/2193/pdf/09291.GalanterPhilip.Paper.2193.pdf
  
* J. B. Dumont, J. Lefèvre: [[Metaheuristics for Genetic Optimal Design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b13.htm
+
* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
  
* Fathaner, R.: [[Fractal patterns and pseudo-tilings based on spirals]]. In: Bridges Proceedings 2004, pp. 203–210 (2004). http://archive.bridgesmathart.org/2004/bridges2004-203.pdf
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* [[Gary Greenfield]], [[Penousal Machado]]: [[Simulating artist and critic dynamics - an agent-based application of an evolutionary art system]]. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
  
* [[Philip Galanter]]: [[What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/34.htm
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* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
  
* [[Gary Greenfield]]: [[The void series – generative art using regulatory genes]]. In: Soddu, C. (ed.) Proceedings of the Seventh International Conference and Exhibition on Generative Art, [[Generative Art 2004]], Alea Design, vol. 1, pp. 70–77 (2004). http://www.generativeart.com/on/cic/papersGA2004/7.htm
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* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
  
* [[Gary Greenfield]]: [[Combining Abstract Images using Texture Transfer]]. In: [[Bridges 2004]]. Pages 11–18 http://archive.bridgesmathart.org/2004/bridges2004-11.html http://archive.bridgesmathart.org/2004/bridges2004-11.pdf
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* Harvey, Inman: [[In Praise of Evolution and Opacity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2196 http://drops.dagstuhl.de/opus/volltexte/2009/2196/pdf/09291.HarveyInman.Paper.2196.pdf
  
* Hays, J., Essa, I.: Image and video based painterly animation. In: Proc. ACM NPAR Sympos., pp. 113–120 (2004). DOI: http://dx.doi.org/10.1145/987657.987676 http://cs.brown.edu/~hays/papers/IVBPA_Final.pdf
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* Hastings, E.J., Guha, R.K., Stanley, K.O.: [[Evolving content in the galactic arms race video game]]. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2009), pp. 241–248. IEEE (2009) http://dx.doi.org/10.1109/CIG.2009.5286468 http://eplex.cs.ucf.edu/papers/hastings_cig09.pdf
  
* Raffi Kamalian, [[Hideyuki Takagi]], and Alice M. Agogino: [[Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation]]. Genetic and Evolutionary Computation (GECCO2004), Seattle, WA, pp. 1030-1041 (June 26-30, 2004). http://link.springer.com/chapter/10.1007%2F978-3-540-24855-2_114 http://best.berkeley.edu/~raffi/papers/GECCO2004_31031030.pdf
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* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
  
* Krawczyk, R.: [[The ghostly imagery of strange attractors]]. In: Sarhangi, R., Sequin, C. (eds.) BRIDGES 2004 Conference Proceedings, pp. 333–336 (2004), http://www.iit.edu/~krawczyk/rjkbrdg04a.pdf  
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* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
  
* Langdon, W.B.: Global Distributed Evolution of L-Systems Fractals. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 349–358. Springer, Heidelberg (2004). DOI: http://dx.doi.org/10.1007/b96274 http://discovery.ucl.ac.uk/574/1/egp2004_pfeiffer.pdf
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* Jones, Daniel ; [[Oliver Bown]] ; [[Jon McCormack]] ; Pachet, Francois ; Young, Michael ; Berry, Rodney ; Asaf, Iris ; Porter, Benjamin: [[Stimulating creative flow through computational feedback]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2223 http://drops.dagstuhl.de/opus/volltexte/2009/2223/pdf/09291.JonesDaniel.Paper.2223.pdf
  
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* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
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* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
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* Mitchell, L.: [[Fractal tessellations from proofs of the Pythagorean theorem]]. In: Bridges Proceedings 2004, pp. 335–336 (2004). http://www.dankalia.com/science/mat009.pdf
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* [[Jon McCormack]]: [[Creative Ecosystems 2009]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2206 http://drops.dagstuhl.de/opus/volltexte/2009/2206/pdf/09291.McCormackJon.Paper.2206.pdf (c&p problems in References)
  
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* McLean, Alex: [[Embodied creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2217 http://drops.dagstuhl.de/opus/volltexte/2009/2217/pdf/09291.McLeanAlex.Paper.2217.pdf
  
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* McMullin, Barry: [[Artificial Life Meets Computational Creativity?]] http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2200 http://drops.dagstuhl.de/opus/volltexte/2009/2200/pdf/09291.McMullinBarry.Paper.2200.pdf
  
* Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
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* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 http://ncra.ucd.ie/papers/GECCO2009Shapes.pdf https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
  
* Janet Parke: [[Fractal art — a comparison of styles]]. In: [[Bridges 2004]]. Pages 19–26 http://archive.bridgesmathart.org/2004/bridges2004-19.html http://archive.bridgesmathart.org/2004/bridges2004-19.pdf
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* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
  
* Roberts, M.E., Claridge, E.: [[Cooperative coevolution of image feature construction and object detection]]. In: Yao, X., et al. (eds.) PPSN 2004. LNCS, vol. 3242, pp. 902–911. Springer, Heidelberg (2004) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30217-9_91 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?Roberts:PPSN:2004,http___www.cs.bham.ac.uk__mer_papers_ppsn-2004.pdf,http://www.cs.bham.ac.uk/~mer/papers/ppsn-2004.pdf  
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* Porter, Benjamin: [[Simulating Morphogenesis]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2210 http://drops.dagstuhl.de/opus/volltexte/2009/2210/pdf/09291.PorterBenjamin.Paper.2210.pdf  
  
* Yong Kyun Roh: [[A Study on Context-based Evolutionary Building Design with animation software MAYA]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b1.htm
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* [[Rob Saunders]]: [[Artificial Creative Systems: Completing the Creative Cycle]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2213 http://drops.dagstuhl.de/opus/volltexte/2009/2213/pdf/09291.SaundersRob.Paper.2213.pdf
  
* Markus Schein, Ole Werner: [[Generative and Evolutionary Design in Design Education]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/26.htm
+
* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
  
* Michael Schmitz (2004). [[GenoTyp, an experiment about genetic typography]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b27.htm
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* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
  
* Semet, Y., O’Reilly, U.M., Durand, F.: [[An interactive artificial ant approach to non-photorealistic rendering]]. In: Deb, K., Tari, Z. (eds.) GECCO 2004. LNCS, vol. 3102, pp. 188–200. Springer, Heidelberg (2004) DOI: http://dx.doi.org/10.1007/978-3-540-24854-5_17
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* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
  
* Daniela Sirbu: [[Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/30.htm
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* S.F. Silva, A.J.M. Traina, M.X. Ribeiro, J.E.S. Batista-Neto, C. Traina Jr.: [[Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms]]. 22nd IEEE International Symposium on Computer- Based Medical Systems, CBMS, 2009, pp. 1–8. http://dx.doi.org/10.1109/CBMS.2009.5255397
  
* [[Hideyuki Takagi]], Tomohiro Takahashi, and Ken Aoki: [[Applicability of interactive evolutionary computation to mental health measurement]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2004), the Hague, the Netherlands, pp.5714-5718 (October 10-13 2004). http://dx.doi.org/10.1109/ICSMC.2004.1401105 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC2004Takagi.pdf
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* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
  
* Tong, H., Li, M., Zhang, H., He, J., Zhang, C.: [[Classification of Digital Photos Taken by Photographers or Home Users]]. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds.) PCM (1). LNCS, vol. 3332, pp. 198–205. Springer, Heidelberg (2004). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30541-5_25 http://bigeye.au.tsinghua.edu.cn/english/paper/_PCM04_tong.pdf
+
* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
  
* [[Tatsuo Unemi]]: [[Embedding movie into SBART – breeding deformed movies]]. In: 2004 IEEE International Conference on Systems, Man and Cybernetics, 5760–5764. DOI: http://dx.doi.org/10.1109/ICSMC.2004.1401113  ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC04Unemi.pdf
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* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life]], Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (ALIFE9), Boston, MA, USA, MIT Press., pp. 546–550. http://www.intlab.soka.ac.jp/~unemi/1/DT1/ALife9Unemi.pdf
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* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* [[Jeffrey Ventrella]]: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)
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* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
  
* Wang, J., Xu, Y., Shum, H.Y., Cohen, M. (2004). Video tooning. In: Proc. ACM SIGGRAPH, 574–583. DOI: http://dx.doi.org/10.1145/1186562.1015763 http://juew.org/publication/VideoTooningFinal.pdf
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* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
  
====2003====
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* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
* Aupetit, S., Bordeau, V., Monmarche, N., Slimane, M., Venturini, G.: [[Interactive evolution of ant paintings]]. In: The 2003 Congress on Evolutionary Computation, CEC 2003, vol. 2, pp. 1376–1383 (2004) DOI: http://dx.doi.org/10.1109/CEC.2003.1299831 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.331.2400&rep=rep1&type=pdf
 
  
* David Birchfield: [[Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a05.htm
+
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
  
* Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).  
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* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
  
* Cartlidge, J., Bullock, S. (2003). Caring versus sharing: How to maintain engagement and diversity in coevolving populations. In Banzhaf, W., et al., eds.: Proceedings of the 7th European Conference on Artificial Life (ECAL 2003). Vol. 2801 of Lecture Notes in Artificial Intelligence. Heidelberg. Springer, 299–308. DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-39432-7_32 http://eprints.soton.ac.uk/261463/1/fulltext.pdf
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* [[Michael Young]]: [[Creative Computers, Improvisation and Intimacy]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2222 http://drops.dagstuhl.de/opus/volltexte/2009/2222/pdf/09291.YoungMichael.Paper.2222.pdf
  
* María Antonia Castro and María José Pérez-Luque: [[Fractal geometry describes the beauty of infinity in nature]]. In: [[Bridges 2003]]. Pages 407–414 http://archive.bridgesmathart.org/2003/bridges2003-407.html http://archive.bridgesmathart.org/2003/bridges2003-407.pdf
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* Xu Yibo: [[DESIGN ARCHITECTURE BY GENETIC ALGORITHM]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p43.pdf
  
* [[Scott Draves]]: [[Electric Sheep]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a32.htm
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====2008====
 +
* Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/29.pdf
  
* Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
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* Sven Banisch, Mateu Sbert: [[Fast Visualisation and Interactive Design of Deterministic Fractals]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/017-024 http://www.researchgate.net/profile/Sven_Banisch/publication/220795332_Fast_Visualisation_and_Interactive_Design_of_Deterministic_Fractals/links/53d620000cf2a7fbb2ea8996?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
  
* Galanter, P.: [[What is generative art? complexity theory as a context for art theory]]. In: [[Generative Art 2003]]. http://citeseer.uark.edu:8380/citeseerx/viewdoc/summary;jsessionid=B267893AA43EFABD967145A05F4FAAF4?doi=10.1.1.90.2634 http://www.philipgalanter.com/downloads/ga2003_paper.pdf
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* Perry Barile and [[Victor Ciesielski | Ciesielski, Victor]] and Karen Trist: [[Non-photorealistic Rendering Using Genetic Programming]]. Proceedings of the 7th International Conference on Simulated Evolution And Learning (SEAL '08), Lecture Notes in Computer Science, Vol. 5361, pp. 299-308, Springer, December 7-10 2008. http://dx.doi.org/10.1007/978-3-540-89694-4_31
  
* Gibson, S.J., Solomon, C.J., Pallares-Bejarano, A. (2003). [[Synthesis of photographic quality facial composites using evolutionary algorithms]]. In Harvey, R., Bangham, J.A., eds.: British Machine Vision Conference, 221–230. DOI: http://dx.doi.org/10.5244/C.17.23 http://www.kent.ac.uk/physical-sciences/staff/cjs-impact/Kent_journal_publications/BMVC2003.pdf
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* Nadia Boukhelifa, David J. Duke: [[The Aesthetics of the Underworld]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/041-048 http://www.aviz.fr/~nb/publications/2008_Boukhelifa_AestheticsOfTheUnderworld.pdf
  
* [[Gary Greenfield]]: [[Evolving aesthetic images using multiobjective optimization]]. In: Sarker, R., et al. (eds.) Proceedings of the 2003 Congress on Evolutionary Computation, IEEE Press, Canberra. DOI: http://dx.doi.org/10.1109/CEC.2003.1299906
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* [[Steve DiPaola]]: [[The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv]]. In: Proc. Electronic Visualisation and the Arts, 8 pages, London, 2008. http://ivizlab.sfu.ca/papers/eva2008.pdf
  
* [[Gary Greenfield]]: [[Computational aesthetics based on gaze patterns]]. In: [[Bridges 2003]]. Pages 85–92 http://archive.bridgesmathart.org/2003/bridges2003-85.html http://archive.bridgesmathart.org/2003/bridges2003-85.pdf  
+
* Neil A. Dodgson: [[Regularity and Randomness in Bridget Riley's early Op Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/107-114 http://www.cl.cam.ac.uk/~nad10/pubs/cae08.pdf
  
* Gregory S. Hornby: [[Generative Representations for Evolving Families of Designs]]. Genetic and Evolutionary Computation – GECCO-2003, LNCS, Vol. 2724, pp. 1678-1689, Springer-Verlag, 12-16 July 2003. http://link.springer.com/chapter/10.1007%2F3-540-45110-2_61 http://idesign.ucsc.edu/papers/hornby_gecco03.pdf
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* Marc Ebner: [[An Adaptive On-Line Evolutionary Visual System]]. Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, SASOW 2008, pp. 84-89, IEEE Press, 20-24 October 2008. http://dx.doi.org/10.1109/SASOW.2008.18
  
* Rudolf Jakvsa, Shota Nakano, and [[Hideyuki Takagi]]: [[Image Filter Design with Interactive Evolutionary Computation]]. International Conference on Computational Cybernetics, Si\'{o}fok, Hungary (August 29-31, 2003). http://neuron.tuke.sk/jaksa/publications/Jaksa-Nakano-Takagi-ICCC2003.pdf
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* Katayoon Etemad, Faramarz F. Samavati, Przemyslaw Prusinkiewicz: [[Animating Persian Floral Patterns]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/025-032 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/animating.pdf
  
* Rudolf Jakvsa, and [[Hideyuki Takagi]]: [[Tuning of Image Parameters by Interactive Evolutionary Computation]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2003), Washington D.C., pp.492-497 (October 5-8, 2003). http://dx.doi.org/10.1109/ICSMC.2003.1243863 no references
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* Cristiano D. Ferreira and Ricardo da Silva Torres and Marcos Andre Goncalves and Weiguo Fan: [[Image Retrieval with Relevance Feedback based on Genetic Programming]]. XXIII Simpósio Brasileiro de Banco de Dados, pp. 120-134, SBC, 13-15 October 2008. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.5007 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.205.5007&rep=rep1&type=pdf
  
* Krawczyk, R.: Dimension of time in strange attractors. In: Barrallo, J., et al. (eds.) BRIDGES/ISAMA 2003 Conference Proceedings, pp. 119–126 (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.67.7688  http://www.iit.edu/~krawczyk/rjkbrdg03.pdf  
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* Elodie Fourquet: [[Composition in Perspectives]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/009-016 http://www.cgl.uwaterloo.ca/~ecdfourq/composition/FourquetCAE2008.pdf
  
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* Galanter, P.: [[What is Complexism? Generative Art and the Cultures of Science and the Humanities]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersga2008/13.pdf
  
* Kwong, H., Jacob, C.: Evolutionary exploration of dynamic swarm behaviour. In: Congress on Evolutionary Computation, Canberra, Australia, IEEE Press, Los Alamitos (2003) DOI: http://dx.doi.org/10.1109/CEC.2003.1299599 http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2003/2/1_Evolutionary_Exploration_of_Dynamic_Swarm_Behaviour_files/CEC-2003-EvolSwarms-KwongJacob.pdf
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* Gedeon, T.D.: [[Neural network for modeling esthetic selection]]. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
  
* Li., M., Chen, X., Li, X., Ma, B., Vitányi, P.: [[The Similarity Metric]]. In: Proceedings at the 14th ACM-SIAM Symposium on Discrete Algorithms (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.1.3346 http://www.cwi.nl/~paulv/papers/similarity.pdf
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* Daniel M. Germán: [[Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/099-106 http://turingmachine.org/~dmg/papers/dmg2008_cae_negatives.pdf
  
* [[Penousal Machado]], [[Juan Romero]], [[Bill Manaris]], [[Antonino Santos]], [[Amílcar Cardoso]]: [[Power to the critics — A framework for the development of artificial art critics]]. In: Proceedings of the IJCAI Workshop on Creative Systems (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.73.3115 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrm+03.pdf
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* Murat Germen: [[Inadvertent - Ars Accidentalis]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/001-008 http://research.sabanciuniv.edu/8829/1/ars_accidentalis_final_submission_murat-germen.pdf
  
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – System Overview]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/b07.htm
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* [[Fernando Graca]] and [[Penousal Machado]]: [[Evolving Assemblages of 3D Objects]]. In: New Creativity, The 11th Biennial Symposium on Arts and Technology, New London, USA, 2008. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm08b.pdf
  
* Jennis Meyer-Spradow and Jörn Loviscach: [[Evolutionary Design of BRDFs]]. Eurographics 2003 Short Paper Proceedings, pp. 301-306, 2003. http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?ML03,http___viscg.uni-muenster.de_publications_2003_ML03_evolutionary_web.pdf,http://viscg.uni-muenster.de/publications/2003/ML03/evolutionary_web.pdf
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* Harding, S.: [[Evolution of image filters on graphics processor units using Cartesian genetic programming]]. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
  
* H. A. Montes and J. L. Wyatt: [[Cartesian Genetic Programming for Image Processing Tasks]]. Proceedings of Neural Networks and Computational Intelligence, NCI 2003, IASTED, 19-21 May 2003. http://www.cs.bham.ac.uk/~nah/bibtex/papers/montes03cartesian.pdf
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* Thomas Hurtut, Yann Gousseau, Farida Cheriet, Francis Schmitt: [[Pictorial Analysis of Line-drawings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 123-130 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/123-130 http://www.professeurs.polymtl.ca/thomas.hurtut/files/ca2008.pdf http://www.researchgate.net/profile/Farida_Cheriet/publication/220795316_Pictorial_Analysis_of_Line-drawings/links/0deec5314a6c3e06a1000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Artemis Moroni: [[Being Kasimir Malevich]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a30.htm
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* Gail Kenning: [[Exploring Evolutionary Possibilities for Digital Doilies]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/4.pdf
  
* Nemirovsky, P., Watson, R.: Genetic Improvisation Model: a framework for real-time performance environments. In: Proceedings of EuroGP2003, Essex, UK (2003). http://link.springer.com/chapter/10.1007%2F3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
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* Namrata Khemka and Scott Novakowski and Gerald Hushlak and Christian Jacob: [[Evolutionary design of dynamic SwarmScapes]]. GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation, pp. 827-834, ACM, 12-16 July 2008. DOI: http://dx.doi.org/10.1145/1389095.1389257 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2008/docs/p827.pdf
  
* Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073
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* Douglas Lanman, Ramesh Raskar, Gabriel Taubin: Modeling and Synthesis of Aperture Effects in Cameras. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/081-088 http://mesh.brown.edu/dlanman/research/CAe2008/Lanman-ApertureEffects.pdf
  
* [[Juan Romero]], [[Penousal Machado]], [[Maria Luisa Santos | Maria Luisa Santos Ares]]: [[Towards the Development of Artificial Art Critics]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a15.htm
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* Lehman, J., Stanley, K.O.: [[Exploiting open-endedness to solve problems through the search for novelty]]. In: Proceedings of the Eleventh International Conference on Artificial Life (ALIFE XI). MIT Press, Cambridge (2008) https://dx.doi.org/10.1162/EVCO_a_00025 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.365.3998 http://eplex.cs.ucf.edu/papers/lehman_alife08.pdf
  
* Will R. Smart and Mengjie Zhang: [[Classification Strategies for Image Classification in Genetic Programming]]. Proceeding of Image and Vision Computing NZ International Conference, pp. 402-407, Massey University, November 2003. http://www.mcs.vuw.ac.nz/~mengjie/papers/will-meng-ivcnz03.pdf
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* Thomas Luft, Frank Kobs, Walter Zinser, Oliver Deussen: [[Watercolor Illustrations of CAD Data]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 57-63 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.cgmi.inf.uni-konstanz.de%2Fpublikationen%2F2008%2Fcadillustrations%2FLuft%2520et%2520al.%2520--%2520Watercolor%2520Illustrations%2520of%2520CAD%2520Data.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
  
* Daniela Sirbu: [[Motion Representation and Evolutionary Architectural Spaces]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
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* Luo, Y., Tang, X.: [[Photo and video quality evaluation: Focusing on the subject]]. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
  
* Andy Song and Vic Ciesielski: [[Fast texture segmentation using genetic programming]]. Proceedings of the 2003 Congress on Evolutionary Computation CEC2003, pp. 2126-2133, IEEE Press, 8-12 December 2003. http://dx.doi.org/10.1109/CEC.2003.1299935 http://goanna.cs.rmit.edu.au/%7evc/papers/cec2003-song.pdf
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* Stefan Maass, Jürgen Döllner: Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/033-040 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.hpi.uni-potsdam.de%2Ffileadmin%2Fhpi%2FFG_Doellner%2Fpublications%2F2008%2FMD08%2Fcae2008.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
  
* Staudek, T.: [[Computer-aided aesthetic evaluation of visual patterns]]. In: Barrallo, J., et al. (eds.) ISAMA-Bridges 2003 Conference Proceedings, University of Granada, Granada, Spain, pp. 143–150 (2003). http://archive.bridgesmathart.org/2003/bridges2003-143.pdf
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* von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf (Slides: http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/downloadable/IECtutorial.ppsx)
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* Zainab Meraj, Brian Wyvill, Tobias Isenberg, Amy Ashurst Gooch, Richard Guy: Mimicking Hand-Drawn Pencil Lines. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/073-080 http://tobias.isenberg.cc/VideosAndDemos/Meraj2008MHD http://tobias.isenberg.cc/personal/papers/Meraj_2009_AMU.pdf
  
* Thomas, D.: [[Aesthetic selection of developmental art forms]]. In: Standish, R., et al. (eds.) Artificial Live VIII Conference Proceedings, pp. 157–163. MIT Press, Cambridge (2003). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3237 http://alife8.alife.org/proceedings/sub1938.pdf  
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* Artemis Moroni, Rafael Bocaletto Maiolla and and Jônatas Manzolli: [[Masterpiece: Interactive Evolution in Visual Domain]]. In: [[Bridges 2008]]. Pages 409–412 http://archive.bridgesmathart.org/2008/bridges2008-409.html http://archive.bridgesmathart.org/2008/bridges2008-409.pdf
  
* [[Tatsuo Unemi]]: [[An IEC-based support system for font design]]. In: 2003 IEEE International Conference on Systems, Man and Cybernetics, 968–973. DOI: http://dx.doi.org/10.1109/ICSMC.2003.1243940
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* László Neumann, Ramón Hegedüs, Gábor Horváth, Rafael García: Applications of High Precision Imaging Polarimetry. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/089-097 http://www.icrea.cat/Web/GetFile.asmx/Download?idFile=Vd19DvfUg8o%3D
  
* Zhang, Y., Nascimento, M.A., Zaiane, O.R.: Building Image Mosaics: An application of content-based image retrieval. In: ICME 2003: Proceedings of the 2003 International Conference on Multimedia and Expo (ICME 2003), vol. 3. IEEE Computer Society, Washington (2003). DOI: http://dx.doi.org/10.1109/ICME.2003.1221312 http://webdocs.cs.ualberta.ca/~zaiane/postscript/icme03.pdf
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* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Informational Dialogue with Van Gogh's Paintings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
  
====2002====
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* Rigau, J., Feixas, M., Sbert, M.: [[Informational Aesthetics Measures]]. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
* Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersga2002/33.pdf
 
  
* Katie A Bentley: [[Exploring aesthetic pattern formation]]. In: [[Generative Art 2002]], pp. 201–213 (2002) http://www.generativeart.com/on/cic/papersGA2002/20.pdf
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* Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]], D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., [[Victor Ciesielski | Ciesielski, Victor]], Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
  
* John A. Biles: [[GenJam in Transition: from Genetic Jammer to Generative Jammer]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/8.pdf
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* Jefersson Alex dos Santos and Cristiano Dalmaschio Ferreira and Ricardo da Silva Torres: [[A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems]]. XXI Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI '08, pp. 155-162, October 2008. http://dx.doi.org/10.1109/SIBGRAPI.2008.15
  
* [[John Collomosse]], [[Peter M. Hall]]  (2002) [[Painterly rendering using image salience]]. In: Proc. Eurographics UK, 122–128. DOI: http://dx.doi.org/10.1109/EGUK.2002.1011281 http://www.academia.edu/2812296/Painterly_rendering_using_image_salience
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* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
  
* DeCarlo, D., Santella, A.: [[Abstracted painterly renderings using eye-tracking data]]. In: Proc. ACM SIGGRAPH, pp. 769–776 (2002). DOI: http://dx.doi.org/10.1145/508530.508544 http://www.cs.mcgill.ca/~cs767/papers/decarlo-npar02.pdf
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* Yi-Zhe Song, Paul L. Rosin, Peter M. Hall, [[John Collomosse]]: [[Arty Shapes]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/065-072 http://eprints.pascal-network.org/archive/00008354/01/Collomosse-CAe-2008.pdf
  
* Fabio De Felice, Fabio Abbattista, Francesco Scagliola: [[GenOrchestra: An Interactive Evolutionary Agent for Musical Composition]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/17.pdf
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* Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
  
* H. E. Dehlinger: [[Instance and System: a Figure and its 2^18 Variations]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/2.pdf
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* Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
  
* Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
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* [[Tatsuo Unemi]], Daniel Bisig: [[A generative remixing of music tracks based on an interactive swarm]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/30.pdf (no c&p) http://libra.msra.cn/Publication/2373084/improvised-music-with-swarms
  
* [[Alan Dorin]] and [[Jon McCormack]]: [[Self-Assembling Dynamical Hierarchies]]. In: R. K. Standish, M. A. Bedau and H. A. Abbass (eds), Proceedings of the Eighth International Conference on Artificial Life (Artificial Life VIII), NSW, Australia, 9-13 December 2002, The MIT Press, London, England, ISBN: 0-262-69281-3, pp 423-428. http://www.csse.monash.edu.au/%7Ealand/TALKS/alife8.html http://www.csse.monash.edu.au/%7Ealand/PAPERS/dynHier_ALIFE8_WWW.pdf
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* [[Tatsuo Unemi]], Matsui, Y. and Bisig, Daniel: [[Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm]], Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300. https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
  
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[Generative and Evolutionary Techniques for Building Envelope Design]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/3.pdf http://eprints.qut.edu.au/10565/1/10565a.pdf
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* Luiz Velho, Julio Martins, Alice Bodanzky, Ilana Paterman, Analivia Cordeiro: Expressive Trajectories. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.visgraf.impa.br/e-trajectories/ http://www.visgraf.impa.br/e-trajectories/publications/main.pdf
  
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[A generative design system based on evolutionary and mathematical functions]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/29.pdf
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* Christian Wallraven, Douglas W. Cunningham, Roland W. Fleming: [[Perceptual and Computational Categories in Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 131-138 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/131-138 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAE2008-Wallraven_5163%5B0%5D.pdf
  
* Gooch, B., Coombe, G., Shirley, P. (2002). [[Artistic vision: Painterly rendering using computer vision techniques]]. In: Proc. ACM NPAR, 83–90. DOI: http://dx.doi.org/10.1145/508530.508545 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.10.1761 http://www.cs.utah.edu/~shirley/papers/painting.pdf
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* Wijesinghe, G., Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]]: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
  
* [[Gary Greenfield]]: [[Color dependent computational aesthetics for evolving expressions]]. In: [[Bridges 2002]]. Pages 9–16 http://archive.bridgesmathart.org/2002/bridges2002-9.html http://archive.bridgesmathart.org/2002/bridges2002-9.pdf
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* T. Zhao, J. Lu, Y. Zhang, Q. Xiao: [[Feature selection based on genetic algorithm for CBIR]]. IEEE Congress on Image and Signal Processing, 2, 2008, pp. 495–499. http://dx.doi.org/10.1109/CISP.2008.90
  
* J. Jacob; Aamer Nazir: [[Polyhedron Evolver: Evolution of 3D Shapes with Evolvica]]. In: 2002 World Multiconference on Systemics, Cybernetics, and Informatics (SCI 2002). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.9147 http://library.wolfram.com/infocenter/Conferences/4313/jacob.pdf
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====2007====
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* Marc Alexa: [[Extracting the Essence from Sets of Images]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/113-120 https://www.cl.cam.ac.uk/teaching/1415/C00/E1-essence.pdf
  
* Andrew Gartland Jones: [[Can a Genetic Algorithm Think Like a Composer?]] In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/14.pdf
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* Ashlock, D., Jamieson, B.: [[Evolutionary exploration of generalized Julia sets]]. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
  
* Hemberg, M., O’Reilly, U.M.: GENR8 - using grammatical evolution in A surface design tool. In: Barry, A.M. (ed.) GECCO 2002: Proceedings of the Bird of a Feather Workshops, pp. 120–123. AAAI, New York (2002). http://projects.csail.mit.edu/emergentDesign/genr8/gecco2002.pdf
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* Elif E. Ayiter: The Bridge Project. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 167-170 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/167-170 http://citrinitas.com/papers/bridgeproject-site/index.html https://www.academia.edu/attachments/14602699/download_file?st=MTQxNzI4Mjc5OCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar&ct=MTQxNzI4MjkzMCwzNDU1MTUsMjEzODE2MDM=
  
* Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf
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* Chris Bennett, Jody Ryall, Leo Spalteholz, Amy Gooch: The Aesthetics of Graph Visualization. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/057-064 http://www.researchgate.net/publication/220795329_The_Aesthetics_of_Graph_Visualization/links/0deec51b608656a246000000
  
* Jianjun Hu and Kisung Seo and Shaobo Li and Zhun Fan and Ronald C. Rosenberg and Erik D. Goodman: [[Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming]]. GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, pp. 780-787, Morgan Kaufmann Publishers, 9-13 July 2002. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/gecco2002/gecco-2002-14.pdf
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* Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
  
* Magdy Ibrahim and Robert J. Krawczyk: [[Exploring the effect of direction on vector-based fractals]]. In: [[Bridges 2002]]. Pages 213–219 http://archive.bridgesmathart.org/2002/bridges2002-213.html http://archive.bridgesmathart.org/2002/bridges2002-213.pdf
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* Boris Georg Bezirtzis, [[Matthew Lewis]], Cara Christeson: [[Interactive evolution for industrial design]]. Creativity & Cognition 2007: 183-192 http://dx.doi.org/10.1145/1254960.1254986
  
* Klein, A., Grant, T., Finkelstein, A., Cohen, M.: Video mosaics. In: Proceedings of the 2nd International symposium on Non-photorealistic animation and rendering, Annency, France, pp. 21–28 (2002). DOI: http://dx.doi.org/10.1145/508530.508534 http://gfx.cs.princeton.edu/gfx/pubs/Klein_2002_VM/video_mosaics.pdf
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* Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
  
* Lewis, M., Parent, R. (2002). Interactively evolving virtual environment maps with continuous layered pattern functions. In: Computer Animation 2002 (CA 2002). Geneva, Switzerland. IEEE Computer Society, 49–54. DOI: http://dx.doi.org/10.1109/CA.2002.1017506 http://accad.osu.edu/~mlewis/AED/Maps/maps.pdf
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* Thomas E. Cook: [[GAUGUIN: generating art using genetic algorithms and user input naturally]]. GECCO '07 Proceedings of the 9th annual conference companion on Genetic and evolutionary computation, 2647-2650. http://dx.doi.org/10.1145/1274000.1274093 http://digitalcommons.colby.edu/cgi/viewcontent.cgi?article=1269&context=honorstheses
  
* Macedo, L., Cardoso, A.: [[Assessing creativity: The importance of unexpected novelty]]. In: Proceedings of the 2nd Workshop on Creative Systems (2002). http://www.academia.edu/2890723/Assessing_creativity_the_importance_of_unexpected_novelty
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* Corne, D., Knowles, J.: [[Techniques for highly multiobjective optimisation: some nondominated points are better than others]]. In: Proceedings of GECCO 2007, pp. 773–780. ACM Press (2007) http://dx.doi.org/10.1145/1276958.1277115 http://arxiv.org/ftp/arxiv/papers/0908/0908.3025.pdf
  
* [[Penousal Machado]], [[André Dias]], [[Nuno Duarte]], [[Amílcar Cardoso]] (2002). [[Giving Colour to Images]]. In: Proc. AISB 2002 Symposium on AI and Creativity in the Arts. Imperial College, United Kingdom, 2002 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mddc02.pdf
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* [[Steve DiPaola]]: [[A Knowledge Based Approach to Modeling Portrait Painting Methodology]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.86.2686 http://ivizlab.sfu.ca/media/DiPaola_EVA07.pdf
  
* [[Jon McCormack]] and [[Alan Dorin]]: [[Ways of Seeing: Visualization of Artificial Life Environments]]. Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems (Artificial Life VIII - Workshops), NSW, Australia, 10 December 2002, University of New South Wales, NSW, Australia, ISBN: 0-7317-0509-2, pp 155-162. http://www.csse.monash.edu.au/~jonmc/research/Papers/ways_of_seeing.pdf
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* [[Steve DiPaola]], Gabora L.: [[Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm_2007 | Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm]]. In: GECCO Conf Companion on Genetic and Evolutionary Computation, (London,, July 07 - 11, 2007). GECCO '07, pp 2450-2456., ACM, New York, NY, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.1183 http://dx.doi.org/10.1007/s10710-008-9074-x http://www.vub.ac.be/CLEA/liane/papers/gecco07.pdf (c&p problems in references)
  
* Hiroaki Nishino, [[Hideyuki Takagi]], Sato Saga, and Kouichi Utsumiya: [[A Virtual Modeling System for Intuitive 3D Shape Conceptualization]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2002), Hammamet, Tunisia, vol.4, pp.541-546 (October 6-9, 2002). http://dx.doi.org/10.1109/ICSMC.2002.1173344 no references
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* [[Steve DiPaola]]: [[Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach]]. In Proc: SPIE Human Vision and Imaging, Int. Society for Optical Engineering, Keynote paper. pp 33-43, 2007. DOI: http://dx.doi.org/10.1117/12.706594  http://ivizlab.sfu.ca/papers/spiehvision2007.pdf
  
* Oliver, A., Monmarché, N., Venturini, G. (2002). Interactive design of web sites with a genetic algorithm. In: Proceedings of the IADIS International Conference WWW/Internet. Lisbon, Portugal, 355–362. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.1950 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.12.1950&rep=rep1&type=pdf
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* Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
  
* Janet Parke: Layering Fractal Elements to Create Works of Art. In: [[Bridges 2002]]. Pages 99–108 http://archive.bridgesmathart.org/2002/bridges2002-99.html http://archive.bridgesmathart.org/2002/bridges2002-99.pdf
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* Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
  
* Penner, J., Hoar, R., Jacob, C. (2002). Swarm-based traffic simulation with evolutionary traffic light adaptation. In Ubertini, L., ed.: Applied Simulation and Modelling. International Association of Science and Technology for Development, IASTED. Crete, Greece. ACTA Press, Zurich, 289–294, http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2002/8/1_Swarm-Based_Traffic_Simulation_with_Evolutionary_Traffic_Light_Adaptation_files/ASM-2002-363-099.pdf
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* Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
  
* Jamy Sheridan: [[The Evolving Role of the Artist]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/36.pdf
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* Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
  
* Andy Song and Vic Ciesielski and Hugh Williams: [[Texture Classifiers Generated by Genetic Programming]]. Proceedings of the 2002 Congress on Evolutionary Computation CEC2002, pp. 243-248, IEEE Press, 12-17 May 2002. http://dx.doi.org/10.1109/CEC.2002.1006241
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* Daniel M. Germán, Pablo d'Angelo, Michael Gross, Bruno Postle: [[New Methods to Project Panoramas for Practical and Aesthetic Purposes]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 15-22 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/015-022 http://turingmachine.org/~dmg/papers/dmg2007_cae_panos.pdf
  
* [[Hideyuki Takagi]] and Norimasa Hayashida: [[Interactive EC-based Signal Processing]]. 4th Asia-Pacific Conference on Simulated Evolution And Learning (SEAL2002), Singapore, pp.375-379 (November 18-22, 2002). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2002_4.pdf
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* Daniel M. Germán, Lloyd Burchill, Alexandre Duret-Lutz, Sébastien Pérez-Duarte, Emmanuel Pérez-Duarte, Josh Sommers: [[Flattening the Viewable Sphere]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 23-28 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/023-028 http://turingmachine.org/~dmg/papers/dmg2007_cae_flatSphere.pdf
  
* [[Hideyuki Takagi]]: [[Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation]]. in Machine Intelligence Quo Vadis? -- The Progressive Trends in Intelligent Technologies --, 2nd Euro-International Symposium on Computational Intelligence (E_ISCI2002), Kosice, Slovakia, (June 16-19, 2002). (same as a book in BOOK CHAPTER http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ISCI2002_1.pdf)
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* E. Grabska, B. Strug, G. Ślusarczyk: [[Hypergraph-based Evolutionary Design System]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/04.pdf
  
* [[Tatsuo Unemi]]: [[SBEAT3: A tool for multi-part music composition by simulated breeding]]. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3104 http://www.alife.org/alife8/proceedings/sub1607.pdf
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* [[Gary Greenfield]]: [[Composite diffusion limited aggregation paintings]]. In: [[Bridges 2007]]. Pages 15–20 http://archive.bridgesmathart.org/2007/bridges2007-15.html http://archive.bridgesmathart.org/2007/bridges2007-15.pdf  
  
* [[Tatsuo Unemi]]: [[Partial breeding — a method of IEC for well-structured large scale target domains]]. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4. http://dx.doi.org/10.1109/ICSMC.2002.1173345 no references ftp://scc1.t.soka.ac.jp/users/unemi/papers/SMC02.pdf
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* Eleftheria Fasoulaki: [[Genetic Algorithms in Architecture: a Necessity or a Trend?]] In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/09.pdf
  
====2001====
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* Gregory S. Hornby: [[Measuring Complexity by Measuring Structure and Organization]]. 2007 IEEE Congress on Evolutionary Computation, pp. 2017-2024, IEEE Press, 25-28 September 2007. http://dx.doi.org/10.1109/CEC.2007.4424721
* Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
 
  
* Javier Barrallo and Santiago Sanchez: [[Fractals and Multi-Layer Coloring Algorithms]]. In: [[Bridges 2001]]. Pages 89–94 http://archive.bridgesmathart.org/2001/bridges2001-89.html http://archive.bridgesmathart.org/2001/bridges2001-89.pdf
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* Franz Gruber, Georg Glaeser: [[Magnetism and Minimal Surfaces - a Different Tool for Surface Design]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/081-088
  
* Bentley, PJ; O'Reilly, UM; (2001): [[Ten steps to make a perfect creative evolutionary design system]]. In: (Proceedings) Proc. GECCO 2001 Workshop on Non-Routine Design with Evolutionary Systems. http://sydney.edu.au/engineering/it/~josiah/gecco_workshop_bentley.pdf
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* D. Hubball and M. Chen and P. W. Grant and D. Cosker: [[Evolutionary Morphing for Facial Aging Simulation]]. International Crime Science Conference (ICSC 2007), 16 July 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.6838 http://www.cs.swansea.ac.uk/reports/yr2006/CSR6-2006.pdf
  
* Enzo Bolis and Christian Zerbi and Pierre Collet and Jean Louchet and Evelyne Lutton: [[A GP Artificial Ant for image processing: preliminary experiments with EASEA]]. Genetic Programming, Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 246-255, Springer-Verlag, 18-20 April 2001. http://evelyne.lutton.free.fr/Papers/22_EuroGPFinal.pdf
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* Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
  
* Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
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* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming]]. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007. http://dx.doi.org/10.1007/978-3-540-71805-5_31
  
* K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
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* Randy Jones: A Poetics of Simulation for Audiovisual Performance. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 157-162 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/157-162 http://www.mistic.ece.uvic.ca/publications/2007_cae_poetics.pdf
  
* J. Chapuis and E. Lutton, [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf no c&p http://cumincad.architexturez.net/doc/oai-cumincadworks.id-ga0116 http://cumincad.architexturez.net/system/files/pdf/ga0116.content.pdf no c&p
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* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization]]. IEEE Congress on Computational Intelligence (CEC2007), Singapore, pp.4124-4129 (Sept., 2007). http://dx.doi.org/10.1109/CEC.2007.4425009
  
* Dorin, A.: [[Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library]]. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
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* Krzysztof Krawiec and Daniel Howard and Mengjie Zhang: [[Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques]]. Proceedings of the 2007 International Conference Frontiers in the Convergence of Bioscience and Information Technologies (FBIT 2007), pp. 779-784, IEEE Press, October 11-13 2007. http://dx.doi.org/10.1109/FBIT.2007.148
  
* [[Philip Galanter]]: [[Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
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* Phil Langley, Christian Derix, Paul S. Coates: [[Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/langley_derix_coates%20_GA%202007.pdf
  
* Hemert, J.I.V., Jansen, M. (2001). [[An engineering approach to evolutionary art]]. In: Proceedings of the Genetic and Evolutionary Computation Conference. Springer, 177. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.7862 http://www.vanhemert.co.uk/publications/gecco2001.An_Engineering_Approach_to_Evolutionary_Art.pdf
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* Caroline Larboulette: [[Celtic Knots Colorization based on Color Harmony Principles]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/065-072 http://www.gmrv.es/Publications/2007/Lar07/larboulette_ca07.pdf
  
* Hertzmann, A. (2001). [[Paint by relaxation]]. In: Proc. Computer Graphics Intl. (CGI), 47–54. DOI: http://dx.doi.org/10.1109/CGI.2001.934657 http://mrl.nyu.edu/publications/painterly-relaxation/relax-cgi2001.pdf
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* Muhamad Lukman, Yun Hariadi, Achmad Haldani Destiarmand: [[Batik Fractal : Traditional Art to Modern Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/32.pdf
  
* Hertzmann, A., Jacobs, C., Oliver, N., Curless, B., Salesin, D. (2001). [[Image Analogies]]. In Fiume, E., ed.: Proceedings SIGGRAPH 2001. ACM Press, 327–340. DOI: http://dx.doi.org/10.1145/383259.383295 http://mrl.nyu.edu/publications/image-analogies/ http://mrl.nyu.edu/projects/image-analogies/ http://www.mrl.nyu.edu/publications/image-analogies/analogies-72dpi.pdf
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* Renato Saleri Lunazzi: [[Alter EVO: an interactive evolutionary computation tool for instant architecture processing]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/33.pdf  
  
* Hornby, G.S., Pollack, J.B. (2001). The advantages of generative grammatical encodings for physical design. In: Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2001.934446 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.27.9803 http://www.demo.cs.brandeis.edu/papers/hornby_cec01.pdf
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* Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: [[Aesthetics of Hand-Drawn vs. Computer-Generated Stippling]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 53-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.416.8106 http://www.cs.rug.nl/~isenberg/personal/papers/Maciejewski_2007_AHD.pdf
  
* Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada
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* Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
  
* Johnson, C.: [[Finding diverse examples using genetic algorithms]]. In: John, R., Birkenhead, R. (eds.) Developments in Soft Computing. Advances in Soft Computing, pp. 92–99. Physica/Springer-Verlag (2001). DOI: http://link.springer.com/chapter/10.1007/978-3-7908-1829-1_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.43.421&rep=rep1&type=pdf
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* von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
  
* Mario Koeppen and Xiufen Liu: [[Texture Detection by Genetic Programming]]. Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pp. 867-872, IEEE Press, 27-30 May 2001. http://dx.doi.org/10.1109/CEC.2001.934281 http://science.mkoeppen.com/science/uploads/Publications/cec01.pdf
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* [[Jon McCormack]]: [[Artificial ecosystems for creative discovery]]. In: Thierens, D., et al. (eds.) Genetic and Evolutionary Computation Conference, pp. 301–307 (2007). DOI: http://dx.doi.org/10.1145/1276958.1277017 http://www.csse.monash.edu.au/~jonmc/research/Papers/ArtificialEcosystems.pdf http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_GECCO07.pdf
  
* Lee, J.H., Kim, H.S., Cho, S.B.: [[Accelerating evolution by direct manipulation for interactive fashion design]]. In: Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications, ICCIMA 2001, pp. 343–347. IEEE (2001), http://dx.doi.org/10.1109/iccima.2001.970491
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* [[Jon McCormack]]: [[Creative Ecosystems_in Computational Creativity 2007 | Creative Ecosystems]], in A. Cardoso and G.A. Wiggins (eds), Proceedings of the 4th International Joint Workshop on Computational Creativity, 17-19 June 2007, Goldsmiths, University of London 2007, pp. 129-136. http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
  
* W. B. Langdon and B. F. Buxton: [[Genetic Programming for Combining Classifiers]]. Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2001), pp. 66-73, Morgan Kaufmann, 7-11 July 2001. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/WBL_gecco2001_roc.pdf  
+
* Kevin McGuire: [[Theory of Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/15.pdf
  
* [[Jon McCormack]] and [[Alan Dorin]]: [[Art, emergence and the computational sublime]]. In: [[Alan Dorin]] (ed.) Second Iteration: Conference on Generative Systems in the Electronic Arts, pp. 67–81. CEMA, Melbourne (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6640 http://www.csse.monash.edu.au/~jonmc/research/Papers/art-2it.pdf
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* David Mould: [[Stipple Placement using Distance in a Weighted Graph]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 45-52 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://people.scs.carleton.ca/~mould/papers/stipple.pdf
  
Hiroaki Nishino, [[Hideyuki Takagi]], Sung-Bae Cho, and Kouichi Utsumiya: [[A 3D Modeling System for Creative Design]]. The 15th International Conference on Information Networking (ICOIN-15), Beppu, Japan pp.479-486 (Jan. 31 - Feb. 2, 2001). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICOIN15.pdf
+
* Leonel Moura: [[A New Kind of Art: The Robotic Action Painter]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/16.pdf
  
* Hiroaki Nishino, [[Hideyuki Takagi]], and Kouichi Utsumiya: [[Implementation and Evaluation of an IEC-Based 3D Modeling System]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2001), Tucson, AZ, USA, pp.1047-1052 (Oct. 7-10, 2001). http://dx.doi.org/10.1109/ICSMC.2001.973057 no references
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* Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu: Liquid Penetration Modeling for Cloth Dyeing. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/097-104 http://www.exp.im.dendai.ac.jp/pdf_video/07CAe_dyeing.pdf
  
* Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
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* Chris L. Nelson: Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 171-177 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/171-177 http://researchonline.ballarat.edu.au:8080/vital/access/services/Download/vital:1059/DS1?origin=publication_detail
  
* [[Rob Saunders]], [[John Gero]]: [[Artificial creativity: A synthetic approach to the study of creative behaviour]]. In: [[John Gero]] (ed.) Proceedings of the Fifth Conference on Computational and Cognitive Models of Creative Design. pp. 113–139. Key Centre of Design Computing and Cognition, Sydney (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.1464 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.1464&rep=rep1&type=pdf http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
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* László Neumann, Martin Cadík, Antal Nemcsics: [[An Efficient Perception-based Adaptive Color to Gray Transformation]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/073-080 http://cadik.posvete.cz/color_to_gray/ http://cadik.posvete.cz/color_to_gray/color_to_gray-cae07-fin.pdf
  
* [[Rob Saunders]], [[John Gero]]: [[The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution]]. In: Wiggins, G., (ed.) In: Proc. AISB’01, York UK, pp. 12–21 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.6189 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.6189&rep=rep1&type=pdf
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* Soghra.V. Sayyaad Rahim: [[Database Design for Represent Genetic Information and Environment Impression in Architectural Design]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/21.pdf
  
* Takagi, H.: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf
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* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
  
* Ankur Teredesai and J. Park and Venugopal Govindaraju: [[Active Handwritten Character Recognition using Genetic Programming]]. Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 371-379, Springer-Verlag, 18-20 April 2001. http://link.springer.com/chapter/10.1007/3-540-45355-5_30
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* Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: [[Composition Principles for Quality Depiction and Aesthetics]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 37-44 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/037-044 https://fenix.tecnico.ulisboa.pt/downloadFile/395137461894/resumo.pdf
  
* [[Tatsuo Unemi]] and Senda, M.: [[A New Musical Tool for Composition and Play Based on Simulated Breeding]]. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia. ftp://ftp.t.soka.ac.jp/users/unemi/papers/SecondIterate.pdf
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* [[Brian J. Ross]]: [[Evolutionary Learning and Stochastic Process Algebra]]. 1st International Workshop on Induction of Process Models, ICML 2007, Corvallis, OR, June 2007. http://www.cosc.brocku.ca/~bross/research/icml07ws.pdf
  
* [[Tatsuo Unemi]] and Nakada, E.: [[A Tool for Composing Short Music Pieces by Means of Breeding]]. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.9861 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC01.pdf
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* Jeremy Rotsztain: ColorScheme. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 151-156 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/151-156 http://www.mantissa.ca/projects/colorscheme.php
  
* Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
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* [[Jürgen Schmidhuber]]: [[Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity]]. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
  
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
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* Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Sheelagh T. Carpendale: memory [en]code - Building a Collective Memory within a Tabletop Installation. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 135-142 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142 http://www.utahinrichs.de/uta/uploads/Publications/Publications/Schmidt_2007_memoryencode.pdf
  
====2000====
+
* Sekanina, L., Martínek, T.: [[Evolving image operators directly in hardware]]. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf 
* Bedau, M. ; McCaskill, J. ; Packard, N. ; Rasmussen, S. (2000). [[Art and artificial life — a coevolutionary approach]]. In Bedau, M., et al., eds.: Artificial Live VII Conference Proceedings. Cambridge, Massachusetts. MIT Press, 529–536. http://ieeeexplore.com/xpl/articleDetails.jsp?tp=&arnumber=6278497&
 
  
* [[Peter J. Bentley]]: [[Exploring component-based representations - the secret of creativity by evolution?]] In: Evolutionary Design and Manufacture: Selected Papers from ACDM'00, pp. 161-172, Springer-Verlag, April 2000. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.64.5047 http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf
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* Shinichi Shirakawa and Tomoharu Nagao: Feed Forward Genetic Image Network: [[Toward Efficient Automatic Construction of Image Processing Algorithm]]. Advances in Visual Computing: Proceedings of the 3rd International Symposium on Visual Computing (ISVC 2007) Part II, Lecture Notes in Computer Science, Vol. 4842, pp. 287-297, Springer, November 26-28 2007. http://dx.doi.org/10.1007/978-3-540-76856-2_28
  
* Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm
+
* David W. Sprague, Amy Ashurst Gooch: Individual Realities: [[Customizing Aesthetics in Shared Immersive Virtual Environments]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/143-149
  
* Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM
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* Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: [[A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 129-134 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.8965 http://www.cs.rug.nl/~isenberg/personal/papers/Stamp_2007_CSP.pdf
  
* Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection]]. In: [[Generative Art 2007]], http://www.generativeart.com/on/cic/papersGA2007/GA07UnemiBisig.pdf
  
* Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
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* Johannes Venter and Alexandre Hardy: [[Generating plants with gene expression programming]]. Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, pp. 159-167, ACM, October 29-31 2007. DOI: http://dx.doi.org/10.1145/1294685.1294712
  
* Ekárt, A., Németh, S.: A Metric for Genetic Programs and Fitness Sharing. In: Poli, R., Banzhaf, W., Langdon, W.B., Miller, J., Nordin, P., Fogarty, T.C. (eds.) EuroGP 2000. LNCS, vol. 1802, pp. 259–270. Springer, Heidelberg (2000). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-46239-2_19
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* Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff: [[In the Eye of the Beholder - Perception of Indeterminate Art]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/121-128 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe-2007-Wallraven.pdf
  
* Matthias Fuchs: [[An Evolutionary Approach to Support Web-Page Design]]. In: Proceedings of the 2000 Congress on Evolutionary Computation CEC00, Vol. 2, pp. 1312-1319, IEEE Press, 6-9 July 2000. DOI: http://dx.doi.org/10.1109/CEC.2000.870803
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* Xu, Q., D’Souza, D., [[Victor Ciesielski | Ciesielski, Victor]]: [[Evolving images for entertainment]]. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
  
* [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
+
====2006====
 +
* Ashlock, D.: [[Evolutionary exploration of the Mandelbrot set]]. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
  
* [[Gary Greenfield]]: [[Mathematical building blocks for evolving expressions]]. In: [[Bridges 2000]]. Pages 61–70 http://archive.bridgesmathart.org/2000/bridges2000-61.html http://archive.bridgesmathart.org/2000/bridges2000-61.pdf
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* Jon Bird: [[Evolving Fractal Drawings]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/48.htm
  
* Hayashida, N., [[Hideyuki Takagi]] (2000): [[Visualized IEC: Interactive evolutionary computation with multidimensional data visualization]]. In: IEEE International Conference on Industrial Electronics, Control and Instrumentation (IECON2000). Nagoya, Japan, 2738–2743. DOI: http://dx.doi.org/10.1109/IECON.2000.972431 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2K_FinaPaperl.pdf
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* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media]]. Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA. http://www.zhdk.ch/fileadmin/data_subsites/data_icst/Publikationen/2006_FLAIRS0601BisigD.pdf
  
* Hertzmann, A., Perlin, K. (2000). [[Painterly rendering for video and interaction]]. In: Proc. ACM NPAR, 7–12. DOI: http://dx.doi.org/10.1145/340916.340917 http://www.mrl.nyu.edu/publications/painterly-video/hertzmann-perlin-npar2000.pdf
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* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – A Video and Audio Remixing Multi Agent System]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/52.htm
  
* Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000. http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6278516&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6278516 http://groups.lis.illinois.edu/amag/langev/localcopy/pdf/kaplan00semioticSchemata.pdf
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* Breukelaar, R., Emmerich, M., Bäck, T.: [[On interactive evolution strategies]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
  
* Kim, H.S., Cho, S.B. (2000). [[Genetic algorithm with knowledge-based encoding for interactive fashion design]]. In: Lecture Notes in Artificial Intelligence. Springer, 404–414. http://link.springer.com/chapter/10.1007%2F3-540-44533-1_42
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* Alexandra Melike Brintrup, [[Hideyuki Takagi]], Jeremy Ramsden: [[Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation]]. EvoWorkshop2006, Budapest, Hungary, LNCS 3907, Springer-Verlag Berlin Heidelberg, pp.586--598 (April 10-12, 2006). http://link.springer.com/chapter/10.1007%2F11732242_56
  
* Robert J. Krawczyk: [[Evolutionary Development of Mathematically Defined Forms]]. In: [[Bridges 2000]]. Pages 125–132 http://archive.bridgesmathart.org/2000/bridges2000-125.html http://archive.bridgesmathart.org/2000/bridges2000-125.pdf
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* Luisa Caldas: [[GENE_ARCH: An Evolution-Based Generative Design System for Sustainable Architecture]], in Lecture Notes in Artificial Intelligence, Lecture Notes in Computer Science Series, I.F.C. Smith (Ed.): EG-ICE, LNAI 4200, pp. 109-118, Springer-Verlag Berlin Heidelberg, 2006. http://link.springer.com/chapter/10.1007%2F11888598_12
  
* [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.21.9514 http://accad.osu.edu/~mlewis/AED/Metavolve/Files/ga2k.pdf
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* Marie-Pascale Corcuff: [[Deepland, a Travel through many Dimensions]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/33.htm
  
* Lim, I.S., Thalmann, D. (2000). Solve customers’ problems: Interactive evolution for tinkering with computer animation. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 404–407. DOI: http://dx.doi.org/10.1145/335603.335858 http://infoscience.epfl.ch/record/101104/files/Lim_Thalmann_1_SAC_00.pdf
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* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Studying aesthetics in photographic images using a computational approach]]. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
  
* Lim, I.S., Thalmann, D. (2000). Tournament selection for browsing temporal signals. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 570–573. DOI: http://dx.doi.org/10.1145/338407.338499 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6750&rep=rep1&type=pdf
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* Alexandre Devert and Nicolas Bredeche and Marc Schoenauer: [[Evolution design of buildable objects with blind builder: an empirical study]]. Proceedings of the Third Asian-Pacific workshop on Genetic Programming, pp. 98-109, 2006. http://www.cs.bham.ac.uk/~wbl/biblio/aspgp06/devert-bredeche-schoenauer-ASPGP2006.pdf
  
* Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
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* Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
  
* Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm
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* [[Steve DiPaola]]: [[Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity]]. In Proc: iDMAa Conference (Intl Digital Media and Arts Association), 7 pages, 2006. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.8968 http://www.units.muohio.edu/codeconference/papers/papers/idmapaper1.pdf
  
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – the assessment of an evolutionary art tool]]. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.6858 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc00.pdf
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* Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/   DOI: http://dx.doi.org/10.1145/1124728.1124730
  
* Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
+
* E. L. Finucane, C. Derix, P. S. Coates: [[Evolving urban structures using Computer Optimisation Techniques]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/37.htm
  
* Naujoks, B., Willmes, L., Haase, W., Bäck, T., Schütz, M.: Multi-point airfoil optimization using evolution strategies. In: Proc. European Congress on Computational Methods in Applied Sciences and Engineering (ECCOMAS 2000)(CD-Rom and Book of Abstracts), p. 948 (2000). http://congress.cimne.com/eccomas/eccomas2000/pdf/762.pdf (2003: http://link.springer.com/chapter/10.1007%2F3-540-36970-8_55)
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* Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). [[An evaluation of morphed composites constructed in a criminal investigation]]. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
  
* Nishino, H., [[Hideyuki Takagi]], Utsumiya, K. (2000): [[A Digital Prototyping System for Designing Novel 3D Geometries]]. In: 6th International Conference on Virtual Systems and Multimedia. Ogaki, Gifu, Japan, 473–482. http://www.citeulike.org/user/eisenmaj/article/11157766 http://hyperfun.org/FHF_Log/Nishino_EvolImplicit.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICVSMM2000.pdf
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* T. Golonek and D. Grzechca and J. Rutkowski: [[Application of genetic programming to edge detector design]]. Proceedings of the IEEE International Symposium on Circuits and Systems, ISCAS 2006, IEEE, 21-24 May 2006. http://dx.doi.org/10.1109/ISCAS.2006.1693675
  
* Luigi Pagliarini, Claudio Locardi, Vedran Vucic. [[Toward Alive Art]]. In: Virtual Worlds. Lecture Notes in Computer Science Volume 1834, 2000, pp 171-184, 2000. http://link.springer.com/chapter/10.1007%2F3-540-45016-5_16 http://eprints.rclis.org/8102/1/Toward_Alive_Art.pdf
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* [[Gary Greenfield]]: [[Ant Paintings using a Multiple Pheromone Model]]. In: [[Bridges 2006]]. Pages 319–326 http://archive.bridgesmathart.org/2006/bridges2006-319.html http://archive.bridgesmathart.org/2006/bridges2006-319.pdf
  
* Rinaldo, Ken: [[Autopoiesis]], In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000 (http://kenrinaldo.com/ http://en.wikipedia.org/wiki/Ken_Rinaldo 2013: http://www.entrepoet.com/2013/06/autopoiesis-an-artificial-life-installation-by-ken-rinaldo/ http://danielsauter.com/teaching/courseware/cursos/ad508/files/persona161/Ken_Rinaldo.pdf)
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* Shinya Henmi, Shino Iwashita, and [[Hideyuki Takagi]]: [[Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3475--3480 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384657
  
* Shiraishi, M., Yamaguchi, Y.: [[An algorithm for automatic painterly rendering based on local source image approximation]]. In: NPAR 2000: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pp. 53–58. ACM, New York (2000) DOI: http://dx.doi.org/10.1145/340916.340923 http://www.visgraf.impa.br/Courses/ip00/papers/npar2000.pdf
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* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Interactive Evolutionary CAD System for MEMS Layout Synthesis]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3469--3474 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384656
  
* Ramos, V., Almeida, F.: Artificial ant colonies in digital image habitats - a mass behaviour effect study on pattern recognition. In: From Ant Colonies to Artificial Ants - 2 nd Int. Wkshp on Ant Algorithms, pp. 113–116 (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.32.5758 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5758&rep=rep1&type=pdf
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* Raffi R. Kamalian, Reic Yeh, Ying Zhang, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems]]. 2006 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2006), pp.3295-3301, Vancouver, Canada (July 16-21, 2006). http://dx.doi.org/10.1109/FUZZY.2006.1681784
  
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
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* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation]]. Revised Selected Papers from ICMLC2005, LNAI 3930, Springer-Verlag Berlin Heidelberg, pp.429-437 (2006). http://dx.doi.org/10.1007/11739685_45 http://best.berkeley.edu/~raffi/papers/LNAI_39300428.pdf
  
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
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* Jarod Kelly, Panos Papalambros, Gregory Wakefield: [[The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/28.htm
  
* [[Hideyuki Takagi]]: [[Active User Intervention in an EC Search]]. International Conference on Information Sciences (JCIS2000,) Atlantic City, NJ, USA, pp.995-998 (Feb. 27 - Mar. 3, 2000) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/JCIS2K_2.pdf
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* Krzysztof Krawiec: [[Evolutionary Learning of Primitive-Based Visual Concepts]]. Proceedings of the 2006 IEEE Congress on Evolutionary Computation, pp. 4451-4458, IEEE Press, 6-21 July 2006. http://dx.doi.org/10.1109/CEC.2006.1688460 http://www.researchgate.net/publication/224645843_Evolutionary_Learning_of_Primitive-Based_Visual_Concepts/links/0046351e24f3e4de4d000000
  
* Testa, P., O’Reilly, U.M., Greenwold, S. (2000). Agent-based genetic programming for spatial exploration. Presented to the ACSA. http://acg.media.mit.edu/people/simong/self/architecture/AgencyGP/AgencyPaper.pdf
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* Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: [[MovieGene: evolutionary video production based on genetic algorithms and cinematic properties]]. In:  Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
  
* Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
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* Ke, Y., Tang, X., Jing, F.: [[The design of high-level features for photo quality assessment]]. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
  
* Tzafestas, E.: [[Integrating drawing tools with behavioral modeling in digital painting]]. In: Ghandeharizadeh, S., Chang, S.F., Fischer, S., Konstan, J.A., Nahrstedt, K. (eds.) ACM Multimedia Workshops, pp. 39–42. ACM Press (2000). DOI: http://dx.doi.org/10.1145/357744.357756 http://www.softlab.ntua.gr/~brensham/Publications/ACMNewMediaArts.pdf
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* [[Matthew Lewis]]: [[Procedural Shading for Architecture: Adoption, Fabrication, and Implications]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/36.htm
  
* [[Tatsuo Unemi]]: [[SBART 2.4: an IEC tool for creating 2D images, movies, and collage]]. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
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* Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
  
====1999====
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* [[Brian J. Ross]], W. Ralph and H. Zong: [[Evolutionary Image Synthesis Using a Model of Aesthetics]]. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf  http://www.cosc.brocku.ca/~bross/DFN_gallery/
* Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
 
  
* Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
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* Schmidt, M., Lipson, H.: [[Actively probing and modeling users in interactive co-evolution]]. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
  
* Shinya Aoki and Tomoharu Nagao: [[Automatic construction of tree-structural image transformation using genetic programming]]. Proceedings of the 1999 International Conference on Image Processing (ICIP-99), Vol. 1, pp. 529-533, IEEE, October 24-28 1999. http://dx.doi.org/10.1109/ICIP.1999.821685
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* Shugrina, M., Betke, M., [[John Collomosse]]: [[Empathic painting: Interactive stylization using observed emotional state]]. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
  
* Bedwell, E.J., Ebert, D.S. (1999). [[Artificial evolution of algebraic surfaces]]. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
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* Barbara Strug: Hierarchical Representation and Operators in Evolutionary Design. Parallel Processing and Applied Mathematics (PPAM 2005), LNCS vol 3911, pp. 447-454 Springer 2006. http://link.springer.com/chapter/10.1007%2F11752578_54
  
* Belpaeme, T. (1999). [[Evolving visual feature detectors]]. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
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* Adolfo Benito Narváez Tijerina: [[Urban Evolution Analysis Method Using Self Organizing Dynamic Model]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/79.htm
  
* [[Peter J. Bentley]]: [[Is Evolution Creative?]]. In [[Peter J. Bentley]] and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
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* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Messengers]]. [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/43.htm
  
* [[Peter J. Bentley]]: [[The Future of Evolutionary Design Research]]. In: AVOCAAD Second International Conference, pp. 349-350, 8-10 April 1999. http://cumincad.architexturez.net/doc/oai-cumincadworks.id-616c http://cumincad.architexturez.net/system/files/pdf/616c.content.pdf
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* Wang, S.F., Wang, S., [[Hideyuki Takagi]]: [[User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC]]. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
  
* [[Peter J. Bentley]] and Sanjeev Kumar: [[Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem]]. Proceedings of the Genetic and Evolutionary Computation Conference, Vol. 1, pp. 35-43, Morgan Kaufmann, 13-17 July 1999. http://www.cs.ucl.ac.uk/staff/p.bentley/BEKUC1.pdf
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====2005====
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* Nelly Bogdanova: [[Creating tiling by means of 2D graphics applications]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/25.NellyBogdanova.htm
  
* Luisa Caldas, Leslie Norford: [[A genetic Algorithm Tool for Design Optimization]]. Media and Design Process [ACADIA ‘99] Salt Lake City, (29-31 October 1999): 260-271, http://cumincad.scix.net/cgi-bin/works/Show?b4d2 http://cumincad.architexturez.net/system/files/pdf/b4d2.content.pdf (no c&p)
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* Palle Dahlstedt: [[DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity]]. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
  
* Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
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* Gianpiero di Blasi, Giovanni Gallo, Maria P. Petralia: [[Fast Techniques for Mosaic Rendering]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 29-39 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/029-039 Presentation: http://gianpierodiblasi.xoom.it/pubblicazioni/egw_ca2005_s.pdf
  
* P.S.Coates, L. Hazarika: [[The use of genetic programming for applications in the field of spatial composition]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/abst40.htm
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* Esteve del Acebo, Mateu Sbert: [[Benford's Law for Natural and Synthetic Images]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 169-176 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
  
* P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
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* [[Steve DiPaola]]: [[Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London. July. 2005. http://www.dipaola.org/evolve/darwin/dipaola_eva05.doc
  
* Hans Dehlinger: [[Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0299.htm
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* Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., [[Peter J. Bentley]], Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
  
* R. Neal Elzenga, Michael S. Pontecorvo: [[Arties: Meta-Design as Evolving Colonies of Artistic Agents]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1799.htm
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* Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  
* Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
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* Fathaner, R.: [[Fractal tilings based on dissections of polyhexes]]. In: [[Bridges 2005]], pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
  
* Graham, I.J., Wood, R.L., Case, K. (1999). [[Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design]]. In: Proceedings of the 15th National Conference on Manufacturing Research (NCMR). Vol. 13 of Advances in Manufacturing Technology. https://dspace.lboro.ac.uk/2134/14064 https://dspace.lboro.ac.uk/dspace-jspui/bitstream/2134/14064/3/Repository%20NCMR%20Ian%201999.pdf
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* Todor Georgiev: [[Aesthetics in Covariant Image Reconstruction]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/075-081
  
* [[Gary Greenfield]]: [[On understanding the search problem for image spaces]]. In: [[Bridges 1999]]. Pages 41–54 http://archive.bridgesmathart.org/1999/bridges1999-41.html http://archive.bridgesmathart.org/1999/bridges1999-41.pdf
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* Georg Glaeser: [[On Nonlinear Perspectives in Science, Art and Nature]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 123-132 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/123-132
  
* Hancock, P., Frowd, C.: [[Evolutionary generation of faces]]. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB), 93–99 (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.9911 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.9911&rep=rep1&type=pdf
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* Amy Ashurst Gooch, Bruce Gooch: [[Enhancing Perceived Depth in Images Via Artistic Matting]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/083-089 http://www.cs.northwestern.edu/~ago820/matting/matting.pdf
  
* Jones, M.W. (1999). Direct surface rendering of general and genetically bred implicit surfaces. In: Proceedings of the 17th Annual Conference of Eurographics (UK Chapter). Cambridge, 37–46. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.109.929 http://cs.swansea.ac.uk/~csmark/PDFS/genetic.pdf  
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* Timo Götzelmann, Kamran Ali, Knut Hartmann, Thomas Strothotte: [[Form Follows Function: Aesthetic Interactive Labels]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 193-200 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/193-200 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.304.2634 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.304.2634&rep=rep1&type=pdf
  
* Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
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* [[Gary Greenfield]]: [[Abstract Art from a Model for Cellular Morphogenesis]]. In: [[Bridges 2005]]. Pages 137–142 http://archive.bridgesmathart.org/2005/bridges2005-137.html http://archive.bridgesmathart.org/2005/bridges2005-137.pdf
  
* Sanjeev Kumar and [[Peter J. Bentley]]: [[The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis]]. Late Breaking Papers at the 1999 Genetic and Evolutionary Computation Conference, pp. 164-170, 13 July 1999. http://www.cs.ucl.ac.uk/staff/P.Bentley/KUBEC1.pdf
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* [[Gary Greenfield]]: [[Serial Polar Transformation Motifs Revisited]]. In: [[Bridges 2005]]. Pages 443–448 http://archive.bridgesmathart.org/2005/bridges2005-443.html http://archive.bridgesmathart.org/2005/bridges2005-443.pdf
  
* Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
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* [[Gary Greenfield]], Donald H. House: [[A Palette-Driven Approach to Image Color Transfer]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 91-99 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/091-099
  
* Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
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* [[Gary Greenfield]]: [[Designing Metrics for the Purpose of Aesthetically Evaluating]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 151-158 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
  
* Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
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* [[Gary Greenfield]]: [[On the Origins of the Term "Computational Aesthetics"]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 9-12 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
  
* Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
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* Mark Grundland, Neil A. Dodgson: [[Color Search and Replace]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 101-109 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/101-109 http://www.researchgate.net/profile/Neil_Dodgson/publication/220795268_Color_Search_and_Replace/links/09e41506318f18cb5f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
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* Florian Hoenig: [[Defining Computational Aesthetics]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
  
* Frederic Raynal and Evelyne Lutton and Pierre Collet and Marc Schoenauer: [[Manipulation of Non-Linear IFS Attractors Using Genetic Programming]]. Proceedings of the Congress on Evolutionary Computation, Vol. 2, pp. 1171-1177, IEEE Press, 6-9 July 1999. http://dx.doi.org/10.1109/CEC.1999.782556 http://citeseer.ist.psu.edu/197152.html
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* Hornby, G.: [[Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design]]. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
  
* Anargyros Sarafopoulos: [[Automatic Generation of Affine IFS and Strongly Typed Genetic Programming]]. Proceedings of EuroGP'99, LNCS, Vol. 1598, pp. 149-160, Springer-Verlag, 26-27 May 1999. http://link.springer.com/chapter/10.1007/3-540-48885-5_12
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* Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: [[Breaking the Pixel Barrier]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/041-048 http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB.pdf Presentation: http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB_Slides.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2493 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.229.2493&rep=rep1&type=pdf
  
* Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
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* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design]]. 4th International Conference on Machine Learning and Cybernetics (ICMLC 2005), Guangzhou, China, pp.5666-5671 (August 18-21, 2005). http://dx.doi.org/10.1109/ICMLC.2005.1527946 http://best.berkeley.edu/pubs/05_0402_P.pdf
  
* [[Hideyuki Takagi]] and Katsuhiro Kishi: [[On-line Knowledge Embedding for Interactive EC-based Montage System]]. Third International Conference on Knowledge-Based Intelligent Information Engineering Systems (KES'99), Adelaide, Australia, pp.280-283 (31st August - 1st September, 1999). http://dx.doi.org/10.1109/kes.1999.820178 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES99_5.pdf
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* Matthew Kaplan, Elaine Cohen: A Generative Model For Dynamic Canvas Motion. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/049-056 http://www.matt-kaplan.com/npr/dyncanv/DynCanvElec.pdf
  
* [[Hideyuki Takagi]], Toshihiko Noda, and Sung-Bae Cho: [[Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System]]. IEEE International Conference on System, Man, and Cybernetics (SMC'99), Tokyo, Japan, vol.VI, pp.263-268 (Oct. 12-15, 1999) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf
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* Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
  
* [[Hideyuki Takagi]], Sung-Bae Cho, Toshihiko Noda: [[Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients]]. IEEE International Conference on Fuzzy Systems (FUZZ-IEEE'99), Seoul, Korea, pp.1775-1780 (Aug. 22-25, 1999) http://dx.doi.org/10.1109/FUZZY.1999.790176 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/FUZZ-IEEE99_Yonsei.pdf
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* Natalio Krasnogor and Graciela Terrazas and David A. Pelta and Gabriela Ochoa: [[A Critical View of the Evolutionary Design of Self-assembling Systems]]. 7th International Conference on Artificial Evolution EA 2005, Lecture Notes in Computer Science, Vol. 3871, pp. 179-188, Springer, October 26-28 2005. http://dx.doi.org/10.1007/11740698_16 http://ico2s.org/data/papers/Krasnogor2006.pdf (no c&p)
  
* James P. Theiler and Neal R. Harvey and Steven P. Brumby and John J. Szymanski and Steve Alferink and Simon J. Perkins and Reid B. Porter and Jeffrey J. Bloch: [[Evolving Retrieval Algorithms with a Genetic Programming Scheme]]. Proceedings of SPIE 3753 Imaging Spectrometry V, pp. 416-425, 1999. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.8669&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.12.8669&rep=rep1&type=pdf
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=== Artikel in Zeitschriften ===
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* Daniela Sirbu: [[Motion Representation and Evolutionary Architectural Spaces]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
* M. Baniasadi and [[Brian J. Ross]]: [[Exploring Non-photorealistic Rendering with Genetic Programming]]. Genetic Programming and Evolvable Machines, 2014, DOI  http://dx.doi.org/10.1007/s10710-014-9234-0 http://link.springer.com/article/10.1007%2Fs10710-014-9234-0
 
  
* F. Fernandez de Vega and C. Cruz and L. Navarro and P. Hernandez and T. Gallego and L. Espada: [[Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity]]. Genetic Programming and Evolvable Machines, 15(4), pp. 379-402, December 2014. DOI: http://dx.doi.org/10.1007/s10710-014-9225-1
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* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]]: [[Fast texture segmentation using genetic programming]]. Proceedings of the 2003 Congress on Evolutionary Computation CEC2003, pp. 2126-2133, IEEE Press, 8-12 December 2003. http://dx.doi.org/10.1109/CEC.2003.1299935 http://goanna.cs.rmit.edu.au/%7evc/papers/cec2003-song.pdf
  
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* Zhang, Y., Nascimento, M.A., Zaiane, O.R.: Building Image Mosaics: An application of content-based image retrieval. In: ICME 2003: Proceedings of the 2003 International Conference on Multimedia and Expo (ICME 2003), vol. 3. IEEE Computer Society, Washington (2003). DOI: http://dx.doi.org/10.1109/ICME.2003.1221312 http://webdocs.cs.ualberta.ca/~zaiane/postscript/icme03.pdf
  
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====2002====
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* Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersga2002/33.pdf
  
====2013====
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* Katie A Bentley: [[Exploring aesthetic pattern formation]]. In: [[Generative Art 2002]], pp. 201–213 (2002) http://www.generativeart.com/on/cic/papersGA2002/20.pdf
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution_2013 | Aesthetic 3D Model Evolution]]. Genetic Programming and Evolvable Machines, 4(3), April 2013, Springer, pp.339-367. DOI: http://dx.doi.org/10.1007/s10710-013-9187-8
 
  
* [[Jonathan Byrne]] and [[Erik Hemberg]] and [[Michael O'Neill]] and [[Anthony Brabazon]]: [[A methodology for user directed search in evolutionary design]]. Genetic Programming and Evolvable Machines, 24(3), p. September, 287-314 2013. http://dx.doi.org/10.1007/s10710-013-9189-6 http://ncra.ucd.ie/papers/interactivedesign.pdf
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* John A. Biles: [[GenJam in Transition: from Genetic Jammer to Generative Jammer]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/8.pdf
  
* Emerson Carlos Pedrino and Valentin Obac Roda and Edilson Reis Rodrigues Kato and Jose Hiroki Saito and Mario Luiz Tronco and Roberto H. Tsunaki and Orides Morandin, Jr. and Maria C. Nicoletti: [[A genetic programming based system for the automatic construction of image filters]]. Integrated Computer-Aided Engineering, 20(3), pp. 275-287, 2013. http://dx.doi.org/10.3233/ICA-130429
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* [[John Collomosse]], [[Peter M. Hall]]  (2002) [[Painterly rendering using image salience]]. In: Proc. Eurographics UK, 122–128. DOI: http://dx.doi.org/10.1109/EGUK.2002.1011281 http://www.academia.edu/2812296/Painterly_rendering_using_image_salience
  
* Li, Y., Hu, C., Minku, L., Zuo, H.: [[Learning aesthetic judgements in evolutionary art systems]]. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
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* DeCarlo, D., Santella, A.: [[Abstracted painterly renderings using eye-tracking data]]. In: Proc. ACM SIGGRAPH, pp. 769–776 (2002). DOI: http://dx.doi.org/10.1145/508530.508544 http://www.cs.mcgill.ca/~cs767/papers/decarlo-npar02.pdf
  
* Yan Pei and [[Hideyuki Takagi]]: [[Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces]]. Journal of Evolutionary Intelligence, Springer-Verlag Berlin Heidelberg, vol.6, no.1, pp. 27-40 (2013). DOI: http://dx.doi.org/10.1007/s12065-013-0088-9
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* Fabio De Felice, Fabio Abbattista, Francesco Scagliola: [[GenOrchestra: An Interactive Evolutionary Agent for Musical Composition]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/17.pdf
  
* Cynthia B. Perez and Gustavo Olague: [[Genetic programming as strategy for learning image descriptor operators]]. Intelligent Data Analysis, 17(4), pp. 561-583, IOS Press, 2013. http://dx.doi.org/10.3233/IDA-130594
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* H. E. Dehlinger: [[Instance and System: a Figure and its 2^18 Variations]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/2.pdf
  
====2012====
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* [[Steve DiPaola]]: [[Investigating Face Space]]. In ACM SIGGRAPH 2002 Conference Abstracts and Applications, (San Antonio, Texas, July 21 - 26, 2002). SIGGRAPH '02. ACM, New York, NY, pp 207-207. 2002. http://dx.doi.org/10.1145/1242073.1242220 http://www.dipaola.org/facespace/ http://www.dipaola.org/facespace/facespace.pdf
* Al-Rifaie, M.M., [[John Mark Bishop]], Caines, S.: Creativity and autonomy in swarm intelligence systems. In: Bishop, M., Erden, Y. (eds.) Journal of Cognitive Computation: Computational Creativity, Intelligence and Autonomy, vol. 3, pp. 320–331. Springer (2012). DOI: http://link.springer.com/article/10.1007%2Fs12559-012-9130-y http://research.gold.ac.uk/6892/1/CCIA_updated.pdf
 
  
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
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* [[Steve DiPaola]]: [[FaceSpace: A Facial Spatial-Domain Toolkit]]. In: Proc. IEEE Information Visualization, London, pp 105-109, 2002. http://dx.doi.org/10.1109/IV.2002.1028763 no references
  
* Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: [[Modelling the underlying principles of human aesthetic preference in evolutionary art]]. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
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* Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
  
* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
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* [[Alan Dorin]] and [[Jon McCormack]]: [[Self-Assembling Dynamical Hierarchies]]. In: R. K. Standish, M. A. Bedau and H. A. Abbass (eds), Proceedings of the Eighth International Conference on Artificial Life (Artificial Life VIII), NSW, Australia, 9-13 December 2002, The MIT Press, London, England, ISBN: 0-262-69281-3, pp 423-428. http://www.csse.monash.edu.au/%7Ealand/TALKS/alife8.html http://www.csse.monash.edu.au/%7Ealand/PAPERS/dynHier_ALIFE8_WWW.pdf
  
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185
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* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[Generative and Evolutionary Techniques for Building Envelope Design]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/3.pdf http://eprints.qut.edu.au/10565/1/10565a.pdf
  
* Hitashi, Gaganpreet Kaur, Sugandha Sharma: [[Fractal image compression- a review]]. International Journal of Advanced Research in Computer Science and Software Engineering, Volume 2, Issue 2, February 2012. http://www.ijarcsse.com/docs/papers/february2012/volume_2_issue_2/V2I2062.pdf
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* Kowaliw, T., Dorin, A., [[Jon McCormack]]: [[Promoting creative design in interactive evolutionary computation]]. IEEE Transactions on Evolutionary Computation 16(4), 523–536 (2012) DOI: http://dx.doi.org/10.1109/TEVC.2011.2166764 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.434 http://www.csse.monash.edu.au/%7Ecema/evoeco/kowaliw_evoeco_tec2011.pdf
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* Gooch, B., Coombe, G., Shirley, P. (2002). [[Artistic vision: Painterly rendering using computer vision techniques]]. In: Proc. ACM NPAR, 83–90. DOI: http://dx.doi.org/10.1145/508530.508545 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.10.1761 http://www.cs.utah.edu/~shirley/papers/painting.pdf
  
* Jan Eric Kyprianidis, [[John Collomosse]], Tinghuai Wang, and Tobias Isenberg: [[State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video]]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
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* [[Gary Greenfield]]: [[Color dependent computational aesthetics for evolving expressions]]. In: [[Bridges 2002]]. Pages 9–16 http://archive.bridgesmathart.org/2002/bridges2002-9.html http://archive.bridgesmathart.org/2002/bridges2002-9.pdf
  
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Adapting models of visual aesthetics for personalized content creation]]. IEEE Transactions on Computational Intelligence and AI in Games 4(3), 213–228 (2012) DOI: http://dx.doi.org/10.1109/TCIAIG.2012.2192438 http://yannakakis.net/wp-content/uploads/2012/02/an_adaptive_model_of_visual_aesthetics.pdf
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* Andrew Gartland Jones: [[Can a Genetic Algorithm Think Like a Composer?]] In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/14.pdf
  
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* Hemberg, M., O’Reilly, U.M.: GENR8 - using grammatical evolution in A surface design tool. In: Barry, A.M. (ed.) GECCO 2002: Proceedings of the Bird of a Feather Workshops, pp. 120–123. AAAI, New York (2002). http://projects.csail.mit.edu/emergentDesign/genr8/gecco2002.pdf
  
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====2011====
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* Macedo, L., Cardoso, A.: [[Assessing creativity: The importance of unexpected novelty]]. In: Proceedings of the 2nd Workshop on Creative Systems (2002). http://www.academia.edu/2890723/Assessing_creativity_the_importance_of_unexpected_novelty
  
* T. Kowaliw, [[Jon McCormack]] and [[Alan Dorin]]: [[An Interactive Electronic Art System Based on Artificial Ecosystemics]], 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 162-169 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954645 http://www.csse.monash.edu.au/~cema/evoeco/kowaliw_evoeco_SSCI2011.pdf http://www.csse.monash.edu.au/~cema/evoeco/
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* [[Penousal Machado]], [[André Dias]], [[Nuno Duarte]], [[Amílcar Cardoso]] (2002). [[Giving Colour to Images]]. In: Proc. AISB 2002 Symposium on AI and Creativity in the Arts. Imperial College, United Kingdom, 2002 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mddc02.pdf
  
* Lehman, J., Stanley, K.O.: [[Abandoning objectives: Evolution through the search for novelty alone]]. Evolutionary Computation 19(2), 189–223 (2011). DOI: 10.1162/EVCO_a_00025 http://www.cs.swarthmore.edu/~meeden/DevelopmentalRobotics/lehman_ecj11.pdf
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* [[Jon McCormack]] and [[Alan Dorin]]: [[Ways of Seeing: Visualization of Artificial Life Environments]]. Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems (Artificial Life VIII - Workshops), NSW, Australia, 10 December 2002, University of New South Wales, NSW, Australia, ISBN: 0-7317-0509-2, pp 155-162. http://www.csse.monash.edu.au/~jonmc/research/Papers/ways_of_seeing.pdf
  
* [[Penousal Machado]] and [[Juan Romero]]: [[On Evolutionary Computer-Generated Art]]. The Evolutionary Review: Art, Science, Culture, vol. 2, iss. 1, pp. 156-170, 2011. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mr11.pdf
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* Hiroaki Nishino, [[Hideyuki Takagi]], Sato Saga, and Kouichi Utsumiya: [[A Virtual Modeling System for Intuitive 3D Shape Conceptualization]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2002), Hammamet, Tunisia, vol.4, pp.541-546 (October 6-9, 2002). http://dx.doi.org/10.1109/ICSMC.2002.1173344 no references
  
* Nadal, M., Pearce, M.: The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
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* Oliver, A., Monmarché, N., Venturini, G. (2002). Interactive design of web sites with a genetic algorithm. In: Proceedings of the IADIS International Conference WWW/Internet. Lisbon, Portugal, 355–362. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.1950 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.12.1950&rep=rep1&type=pdf
  
* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
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* Janet Parke: Layering Fractal Elements to Create Works of Art. In: [[Bridges 2002]]. Pages 99–108 http://archive.bridgesmathart.org/2002/bridges2002-99.html http://archive.bridgesmathart.org/2002/bridges2002-99.pdf
  
* J. A. dos Santos and C. D. Ferreira and R. da S. Torres and M. A. Goncalves and R. A. C. Lamparelli: [[A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images]]. Information Sciences, 181(12), pp. 2671-2684, 1 July 2011. http://dx.doi.org/10.1016/j.ins.2010.02.003
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* Penner, J., Hoar, R., Jacob, C. (2002). Swarm-based traffic simulation with evolutionary traffic light adaptation. In Ubertini, L., ed.: Applied Simulation and Modelling. International Association of Science and Technology for Development, IASTED. Crete, Greece. ACTA Press, Zurich, 289–294, http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2002/8/1_Swarm-Based_Traffic_Simulation_with_Evolutionary_Traffic_Light_Adaptation_files/ASM-2002-363-099.pdf
  
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Folsom-Kovarik, J.T., Stanley, K.O.: [[Picbreeder: A case study in collaborative evolutionary exploration of design space]]. Evol. Comput. 19(3), 373–403 (2011). DOI: 10.1162/EVCO_a_00030 http://eplex.cs.ucf.edu/papers/secretan_ecj11.pdf
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* Jamy Sheridan: [[The Evolving Role of the Artist]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/36.pdf
  
====2010====
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* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]] and Hugh Williams: [[Texture Classifiers Generated by Genetic Programming]]. Proceedings of the 2002 Congress on Evolutionary Computation CEC2002, pp. 243-248, IEEE Press, 12-17 May 2002. http://dx.doi.org/10.1109/CEC.2002.1006241
* Blackwell, A., Dodgson, N.: [[Computational aesthetics as a negotiated boundary]]. Leonardo 43(1), 88–89 (2010) DOI: http://dx.doi.org/10.1162/leon.2010.43.1.88
 
  
* Bown, O., McCormack, J.: [[Taming nature: tapping the creative potential of ecosystem models in the arts]]. Digital Creativity 21(4), 215–231 (2010) DOI: http://dx.doi.org/10.1080/14626268.2011.550029
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* [[Hideyuki Takagi]] and Norimasa Hayashida: [[Interactive EC-based Signal Processing]]. 4th Asia-Pacific Conference on Simulated Evolution And Learning (SEAL2002), Singapore, pp.375-379 (November 18-22, 2002). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2002_4.pdf
  
* Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI:10.1080/14626268.2010.483688
+
* [[Hideyuki Takagi]]: [[Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation]]. in Machine Intelligence Quo Vadis? -- The Progressive Trends in Intelligent Technologies --, 2nd Euro-International Symposium on Computational Intelligence (E_ISCI2002), Kosice, Slovakia, (June 16-19, 2002). (same as a book in BOOK CHAPTER http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ISCI2002_1.pdf)
  
* [[Steve DiPaola]], S, Riebe C, Enns J,: [[Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science]]. Leonardo, Vol 43, No 3, pp 145-151, 2010. http://dx.doi.org/10.1162/leon.2010.43.2.145 http://ivizlab.sfu.ca/papers/leonardo2009.pdf  
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* [[Tatsuo Unemi]]: [[SBEAT3: A tool for multi-part music composition by simulated breeding]]. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3104 http://www.alife.org/alife8/proceedings/sub1607.pdf
  
* [[Philip Galanter]]: [[Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies]]. In: PhysicaPlus Online Magazin of the Israel Physical Society, 15.04.2010 (http://physicaplus.org.il/) http://philipgalanter.com/downloads/physicaplus.pdf
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* [[Tatsuo Unemi]]: [[Partial breeding — a method of IEC for well-structured large scale target domains]]. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4. http://dx.doi.org/10.1109/ICSMC.2002.1173345 no references ftp://scc1.t.soka.ac.jp/users/unemi/papers/SMC02.pdf
  
* Geere, D.: [[Glitch art created by databending]]. Wired Magazine (2010). http://www.webcitation.org/6RPg2XUQy
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====2001====
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* Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
  
* Liu, L., Chen, R., Wolf, L., Cohen-Or, D.: [[Optimizing photo composition]]. Comput. Graph. Forum 29(2), 469–478 (2010) DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01616.x http://www.math.zju.edu.cn/ligangliu/CAGD/Projects/Composition/paper/Composition-TR.pdf  
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* Javier Barrallo and Santiago Sanchez: [[Fractals and Multi-Layer Coloring Algorithms]]. In: [[Bridges 2001]]. Pages 89–94 http://archive.bridgesmathart.org/2001/bridges2001-89.html http://archive.bridgesmathart.org/2001/bridges2001-89.pdf
  
* McKay, R.I., Nguyen X.H., Whigham, P.A., Shan, Y., [[Michael O'Neill]]; (2010) [[Grammar-based Genetic Programming: A Survey]]. Genetic Programming and Evolvable Machines, 11 (3). DOI: http://dx.doi.org/:%2010.1007/s10710-010-9109-y http://ncra.ucd.ie/papers/grammarbasedGPaSurvey2010.pdf
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* Bentley, PJ; O'Reilly, UM; (2001): [[Ten steps to make a perfect creative evolutionary design system]]. In: (Proceedings) Proc. GECCO 2001 Workshop on Non-Routine Design with Evolutionary Systems. http://sydney.edu.au/engineering/it/~josiah/gecco_workshop_bentley.pdf
  
* [[Michael O'Neill]], [[James McDermott]], Swafford, J.M., [[Jonathan Byrne]], [[Erik Hemberg]], Shotton, E., McNally, C., [[Anthony Brabazon]] & Hemberg, M.; (2010) [[Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge]]. International Journal of Design Engineering, 3 (1):4-24. DOI: http://dx.doi.org/10.1504/IJDE.2010.032820 http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
+
* Enzo Bolis and Christian Zerbi and Pierre Collet and Jean Louchet and Evelyne Lutton: [[A GP Artificial Ant for image processing: preliminary experiments with EASEA]]. Genetic Programming, Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 246-255, Springer-Verlag, 18-20 April 2001. http://evelyne.lutton.free.fr/Papers/22_EuroGPFinal.pdf  
  
* Pang, W., Hui, K.: [[Interactive evolutionary 3d fractal modeling]]. The Visual Computer 26, 1467–1483 (2010) DOI: http://link.springer.com/article/10.1007%2Fs00371-010-0500-8
+
* Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
  
* Porter, B. & [[Jon McCormack]]: [[Developmental modelling with SDS]]. Computers & Graphics. Vol. 34(4), pp. 294 – 303, 2010. http://dx.doi.org/10.1016/j.cag.2010.05.008 http://bp.io/wp/wp-content/uploads/2010/07/CAG2011_preprint.pdf
+
* K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
  
* Valentine, Tim; Davis, Josh P.; Thorner, Kate; Solomon, Chris; Gibson, Stuart: [[Evolving and combining facial composites: Between-witness and within-witness morphs compared]]. Journal of Experimental Psychology: Applied, Vol 16(1), Mar 2010, 72-86. DOI: http://dx.doi.org/10.1037/a0018801
+
* J. Chapuis and E. Lutton, [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf no c&p http://cumincad.architexturez.net/doc/oai-cumincadworks.id-ga0116 http://cumincad.architexturez.net/system/files/pdf/ga0116.content.pdf no c&p
  
====2009====
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* Dorin, A.: [[Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library]]. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
* Boden, M.A., Edmonds, E.A.: [[What is generative art?]] Digital Creativity 20(1-2), 21–46 (2009). DOI: http://dx.doi.org/10.1080/14626260902867915 http://www.researchgate.net/publication/233128802_What_is_generative_art/links/00463521693ec679c8000000
 
  
* Colton, S., López de Mántaras, R., Stock, O.: [[Computational creativity: Coming of age]]. AI Magazine 30(3), 11–14 (2009). http://www.aaai.org/ojs/index.php/aimagazine/article/view/2257 http://ccg.doc.gold.ac.uk/papers/colton_aimag09_editorial.pdf
+
* [[Philip Galanter]]: [[Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
  
* DiPaola, S.R., Gabora, L.: [[Incorporating characteristics of human creativity into an evolutionary art algorithm]]. Genetic Programming and Evolvable Machines 10(2), 97–110 (2009). DOI: http://link.springer.com/article/10.1007%2Fs10710-008-9074-x http://arxiv.org/pdf/1001.1401
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* Hemert, J.I.V., Jansen, M. (2001). [[An engineering approach to evolutionary art]]. In: Proceedings of the Genetic and Evolutionary Computation Conference. Springer, 177. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.7862 http://www.vanhemert.co.uk/publications/gecco2001.An_Engineering_Approach_to_Evolutionary_Art.pdf
  
* Ellen Dissanayake: [[The artification hypothesis and its relevance to cognitive science]], evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
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* Hertzmann, A. (2001). [[Paint by relaxation]]. In: Proc. Computer Graphics Intl. (CGI), 47–54. DOI: http://dx.doi.org/10.1109/CGI.2001.934657 http://mrl.nyu.edu/publications/painterly-relaxation/relax-cgi2001.pdf
  
* Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
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* Hertzmann, A., Jacobs, C., Oliver, N., Curless, B., Salesin, D. (2001). [[Image Analogies]]. In Fiume, E., ed.: Proceedings SIGGRAPH 2001. ACM Press, 327–340. DOI: http://dx.doi.org/10.1145/383259.383295 http://mrl.nyu.edu/publications/image-analogies/ http://mrl.nyu.edu/projects/image-analogies/ http://www.mrl.nyu.edu/publications/image-analogies/analogies-72dpi.pdf
  
* Monro, G.: [[Emergence and generative art]]. Leonardo 42(5), 475–477 (2009) DOI: http://dx.doi.org/10.1162/leon.2009.42.5.476 (Master-Thesis: http://www.gommog.com/archive/docs/MMus_Essay.pdf)
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* Hornby, G.S., Pollack, J.B. (2001). The advantages of generative grammatical encodings for physical design. In: Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2001.934446 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.27.9803 http://www.demo.cs.brandeis.edu/papers/hornby_cec01.pdf
  
* Ricardo da S. Torres and Alexandre X. Falcao and Marcos A. Goncalves and Joao P. Papa and Baoping Zhang and Weiguo Fan and Edward A. Fox: [[A genetic programming framework for content-based image retrieval. Pattern Recognition]], 42(2), pp. 283-292, 2009. http://dx.doi.org/DOI:10.1016/j.patcog.2008.04.010
+
* Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada
  
* Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8
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* Johnson, C.: [[Finding diverse examples using genetic algorithms]]. In: John, R., Birkenhead, R. (eds.) Developments in Soft Computing. Advances in Soft Computing, pp. 92–99. Physica/Springer-Verlag (2001). DOI: http://link.springer.com/chapter/10.1007/978-3-7908-1829-1_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.43.421&rep=rep1&type=pdf
  
====2008====
+
* Mario Koeppen and Xiufen Liu: [[Texture Detection by Genetic Programming]]. Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pp. 867-872, IEEE Press, 27-30 May 2001. http://dx.doi.org/10.1109/CEC.2001.934281 http://science.mkoeppen.com/science/uploads/Publications/cec01.pdf
* Melanie Baljko; Nell Tenhaaf: [[The aesthetics of emergence: Co-constructed interactions]]. ACM Transactions on Computer-Human Interaction (TOCHI) TOCHI Volume 15 Issue 3, November 2008, Article No. 11. DOI: http://dx.doi.org/10.1145/1453152.1453154
 
  
* Bollinger, K., Grohmann, M., Tessman, O.: Form, force, performance: Multi-parametric structural design. Architectural Design 78(2), 20–25 (2008) DOI: http://dx.doi.org/10.1002/ad.637 (Artikel in pdf: http://www.academia.edu/7316248/K._Januszkiewicz_Evolutionary_Digital_Tools_in_Designing_Nonlinear_Shaping_Concrete_Structures)
+
* Lee, J.H., Kim, H.S., Cho, S.B.: [[Accelerating evolution by direct manipulation for interactive fashion design]]. In: Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications, ICCIMA 2001, pp. 343–347. IEEE (2001), http://dx.doi.org/10.1109/iccima.2001.970491
  
* Alexandra Melike Brintrup, Jeremy Ramsden, [[Hideyuki Takagi]], and Ashutosh Tiwari: [[Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms]]. IEEE Transactions on Evolutionary Computation, vol.12, no.3,pp.343-354 (2008). http://dx.doi.org/10.1109/TEVC.2007.904343
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* W. B. Langdon and B. F. Buxton: [[Genetic Programming for Combining Classifiers]]. Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2001), pp. 66-73, Morgan Kaufmann, 7-11 July 2001. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/WBL_gecco2001_roc.pdf
  
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Image retrieval: Ideas, influences, and trends of the new age]]. ACM Comput. Surv. 40, 5:1–5:60 (2008). DOI: http://dx.doi.org/10.1145/1348246.1348248 http://infolab.stanford.edu/~wangz/project/imsearch/review/JOUR/datta.pdf
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* [[Jon McCormack]] and [[Alan Dorin]]: [[Art, emergence and the computational sublime]]. In: [[Alan Dorin]] (ed.) Second Iteration: Conference on Generative Systems in the Electronic Arts, pp. 67–81. CEMA, Melbourne (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6640 http://www.csse.monash.edu.au/~jonmc/research/Papers/art-2it.pdf
  
* [[John Gero]] and Sosa, R (2008): [[Complexity measures as a basis for mass customisation of novel designs]]. Environment and Planning B: Planning and Design. http://mason.gmu.edu/~jgero/publications/2008/08GeroSosaEnvPlanB.pdf
+
* Hiroaki Nishino, [[Hideyuki Takagi]], Sung-Bae Cho, and Kouichi Utsumiya: [[A 3D Modeling System for Creative Design]]. The 15th International Conference on Information Networking (ICOIN-15), Beppu, Japan pp.479-486 (Jan. 31 - Feb. 2, 2001). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICOIN15.pdf
  
* S. Harding and W. Banzhaf: [[Genetic programming on GPUs for image processing]]. International Journal of High Performance Systems Architecture, 1(4), pp. 231-240, 2008. http://dx.doi.org/10.1504/IJHPSA.2008.024207
+
* Hiroaki Nishino, [[Hideyuki Takagi]], and Kouichi Utsumiya: [[Implementation and Evaluation of an IEC-Based 3D Modeling System]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2001), Tucson, AZ, USA, pp.1047-1052 (Oct. 7-10, 2001). http://dx.doi.org/10.1109/ICSMC.2001.973057 no references
  
* [[Michael O'Neill]], [[Anthony Brabazon]]: [[Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution]]. In: Evolutionary Computation, pp. 3788–3794 (June 2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631311  http://ncra.ucd.ie/logodesign.pdf
+
* Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
  
* Orchard, J., Kaplan, C.S.: Cut-out image mosaics. In: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering (NPAR 2008), pp. 79–87. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1377980.1377997 https://cs.uwaterloo.ca/~jorchard/academic/OrchardKaplanNPAR08_preprint.pdf
+
* [[Rob Saunders]], [[John Gero]]: [[Artificial creativity: A synthetic approach to the study of creative behaviour]]. In: [[John Gero]] (ed.) Proceedings of the Fifth Conference on Computational and Cognitive Models of Creative Design. pp. 113–139. Key Centre of Design Computing and Cognition, Sydney (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.1464 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.1464&rep=rep1&type=pdf http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
  
* Leonardo Trujillo and Gustavo Olague: [[Automated Design of Image Operators that Detect Interest Points]]. Evolutionary Computation, 16(4), pp. 483-507, Winter 2008. http://dx.doi.org/10.1162/evco.2008.16.4.483
+
* [[Rob Saunders]], [[John Gero]]: [[The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution]]. In: Wiggins, G., (ed.) In: Proc. AISB’01, York UK, pp. 12–21 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.6189 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.6189&rep=rep1&type=pdf
  
* Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024
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* [[Hideyuki Takagi]]: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf (Slides: http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/downloadable/IECtutorial.ppsx)
  
====2007====
+
* Ankur Teredesai and J. Park and Venugopal Govindaraju: [[Active Handwritten Character Recognition using Genetic Programming]]. Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 371-379, Springer-Verlag, 18-20 April 2001. http://link.springer.com/chapter/10.1007/3-540-45355-5_30
* Daniel Ashlock, Brooke Jamieson: [[Evolutionary Exploration and Generalization on Mandelbrot Sets]]. Journ. Math. and Arts. 2007.http://eldar.mathstat.uoguelph.ca/dashlock/eprints/MAA1.pdf (no c&p))
 
  
* Asmatullah Chaudhry and Asifullah Khan and Asad Ali and Anwar M. Mirza: [[A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming]]. International Journal of Imaging Systems and Technology, 17(4), pp. 224-231, 2007. http://dx.doi.org/10.1002/ima.20105
+
* [[Tatsuo Unemi]] and Senda, M.: [[A New Musical Tool for Composition and Play Based on Simulated Breeding]]. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia. ftp://ftp.t.soka.ac.jp/users/unemi/papers/SecondIterate.pdf
  
* Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). [[Parallel approaches to composite production]]. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
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* [[Tatsuo Unemi]] and Nakada, E.: [[A Tool for Composing Short Music Pieces by Means of Breeding]]. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.9861 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC01.pdf
  
* Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
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* Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
  
* Jacob, C.J., Hushlak, G., Boyd, J.E., Nuytten, P., Sayles, M., Pilat, M.: Swarmart: Interactive Art from Swarm Intelligence. Leonardo 40(3), 248–258 (2007) DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248
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* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
  
* Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)
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====2000====
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* Bedau, M. ; McCaskill, J. ; Packard, N. ; Rasmussen, S. (2000). [[Art and artificial life — a coevolutionary approach]]. In Bedau, M., et al., eds.: Artificial Live VII Conference Proceedings. Cambridge, Massachusetts. MIT Press, 529–536. http://ieeeexplore.com/xpl/articleDetails.jsp?tp=&arnumber=6278497&
  
* Jacobsen, T.: [[Bridging the arts and sciences: a framework for the psychology of aesthetics]]. Leonardo 39(2), 155–162 (2006) DOI: http://dx.doi.org/10.1162/leon.2006.39.2.155
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* [[Peter J. Bentley]]: [[Exploring component-based representations - the secret of creativity by evolution?]] In: Evolutionary Design and Manufacture: Selected Papers from ACDM'00, pp. 161-172, Springer-Verlag, April 2000. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.64.5047 http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf
  
* Krzysztof Krawiec: [[Generative Learning of Visual Concepts using Multiobjective Genetic Programming]]. Pattern Recognition Letters, 28(16), pp. 2385-2400, 1 December 2007. http://dx.doi.org/10.1016/j.patrec.2007.08.001
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* Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm
  
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary and Coevolutionary Feature Synthesis]]. IEEE Transactions on Evolutionary Computation, 11(5), pp. 635-650, October 2007. http://dx.doi.org/10.1109/TEVC.2006.887351
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* Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM
  
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* Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm
  
* O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
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* Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
  
* Stanley, Kenneth O.: [[Compositional Pattern Producing Networks: A Novel Abstraction of Development]]. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
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* Ekárt, A., Németh, S.: A Metric for Genetic Programs and Fitness Sharing. In: Poli, R., Banzhaf, W., Langdon, W.B., Miller, J., Nordin, P., Fogarty, T.C. (eds.) EuroGP 2000. LNCS, vol. 1802, pp. 259–270. Springer, Heidelberg (2000). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-46239-2_19
  
* Torres, S.L., Sakamoto, Y.: Façade Design Optimization for Daylight with a Simple Genetic Algorithm. In: International Building Performance Simulation Association, pp. 1162–1167 (2007), http://www.ibpsa.org/proceedings/BS2007/p117_final.pdf
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* Matthias Fuchs: [[An Evolutionary Approach to Support Web-Page Design]]. In: Proceedings of the 2000 Congress on Evolutionary Computation CEC00, Vol. 2, pp. 1312-1319, IEEE Press, 6-9 July 2000. DOI: http://dx.doi.org/10.1109/CEC.2000.870803
  
====2006====
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* [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
* Burns, K.: [[Atoms of EVE: a Bayesian basis for aesthetics of style in sketching]]. Artificial Intelligence for Engineering, Design, Analysis and Manufacturing 20, 185–199 (2006) DOI: http://dx.doi.org/10.1017/S0890060406060161
 
  
* Marc Ebner: [[Evolving color constancy]]. Pattern Recognition Letters, 27(11), pp. 1220-1229, August 2006. http://dx.doi.org/10.1016/j.patrec.2005.07.020
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* [[Gary Greenfield]]: [[Mathematical building blocks for evolving expressions]]. In: [[Bridges 2000]]. Pages 61–70 http://archive.bridgesmathart.org/2000/bridges2000-61.html http://archive.bridgesmathart.org/2000/bridges2000-61.pdf
  
* [[Gary Greenfield]]: [[Genetic learning for biologically inspired aesthetic processes]]. International Journal on Artificial Intelligence Tools 15(4), 577–598 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002825
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* Hayashida, N., [[Hideyuki Takagi]] (2000): [[Visualized IEC: Interactive evolutionary computation with multidimensional data visualization]]. In: IEEE International Conference on Industrial Electronics, Control and Instrumentation (IECON2000). Nagoya, Japan, 2738–2743. DOI: http://dx.doi.org/10.1109/IECON.2000.972431 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2K_FinaPaperl.pdf
  
* Gu, Z., Xi Tang, M., Frazer, J.H.: [[Capturing aesthetic intention during interactive evolution]]. Computer-Aided Design 38(3), 224–237 (2006) DOI: http://dx.doi.org/10.1016/j.cad.2005.10.008
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* Hertzmann, A., Perlin, K. (2000). [[Painterly rendering for video and interaction]]. In: Proc. ACM NPAR, 7–12. DOI: http://dx.doi.org/10.1145/340916.340917 http://www.mrl.nyu.edu/publications/painterly-video/hertzmann-perlin-npar2000.pdf
  
* Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
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* Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000. http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6278516&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6278516 http://groups.lis.illinois.edu/amag/langev/localcopy/pdf/kaplan00semioticSchemata.pdf
  
* Lutton, E.: [[Evolution of fractal shapes for artists and designers]]. International Journal on Artificial Intelligence Tools 15(4), 651–672 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002850
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* Kim, H.S., Cho, S.B. (2000). [[Genetic algorithm with knowledge-based encoding for interactive fashion design]]. In: Lecture Notes in Artificial Intelligence. Springer, 404–414. http://link.springer.com/chapter/10.1007%2F3-540-44533-1_42
  
* Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
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* Robert J. Krawczyk: [[Evolutionary Development of Mathematically Defined Forms]]. In: [[Bridges 2000]]. Pages 125–132 http://archive.bridgesmathart.org/2000/bridges2000-125.html http://archive.bridgesmathart.org/2000/bridges2000-125.pdf
  
* [[Jon McCormack]] (2006). [[New challenges for evolutionary music and art]]. In: Lanzi, P. L. (ed): SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) April 2006, pp. 5-11, ISSN 1931-8499. http://www.sigevolution.org/issues/SIGEVOlution0101.pdf
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* [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.21.9514 http://accad.osu.edu/~mlewis/AED/Metavolve/Files/ga2k.pdf
  
* Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
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* Lim, I.S., Thalmann, D. (2000). Solve customers’ problems: Interactive evolution for tinkering with computer animation. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 404–407. DOI: http://dx.doi.org/10.1145/335603.335858 http://infoscience.epfl.ch/record/101104/files/Lim_Thalmann_1_SAC_00.pdf
  
====2005====
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* Lim, I.S., Thalmann, D. (2000). Tournament selection for browsing temporal signals. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 570–573. DOI: http://dx.doi.org/10.1145/338407.338499 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6750&rep=rep1&type=pdf
* [[John Collomosse]], Rowntree, D., [[Peter M. Hall]] (2005). [[Stroke surfaces: Temporally coherent non-photorealistic animations from video]]. IEEE Trans. Visualization and Comp. Graphics, 11(5): 540–549. DOI: http://dx.doi.org/10.1109/TVCG.2005.85 http://www.ee.surrey.ac.uk/CVSSP/Publications/papers/Collomosse-TVCG-2005.pdf
 
  
* Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
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* Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
  
* Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
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* Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm
  
* Yaochu Jin: [[A comprehensive survey of fitness approximation in evolutionary computation]]. Soft Computing journal, vol 9, pp. 3-12, 2005. http://dx.doi.org/10.1007/s00500-003-0328-5 http://www.soft-computing.de/SC2005.pdf
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* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – the assessment of an evolutionary art tool]]. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.6858 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc00.pdf
  
* Kicinger, R., Arciszewski, T., DeJong, K.: Evolutionary design of steel structures in tall buildings. Journal of Computing in Civil Engineering 19(3), 223–238 (2005) DOI: http://dx.doi.org/10.1061/(ASCE)0887-3801(2005)19:3(223) http://digilib.gmu.edu/jspui/bitstream/1920/619/1/KicingerJCCE2005.pdf
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* Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
  
* Kicinger, R., Arciszewski, T., De Jong, K.: [[Evolutionary computation and structural design: A survey of the state-of-the-art]]. Computers and Structures 83(23-24), 1943–1978 (2005), ISSN 0045-7949, DOI: http://dx.doi.org/10.1016/j.compstruc.2005.03.002 http://politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
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* Naujoks, B., Willmes, L., Haase, W., Bäck, T., Schütz, M.: Multi-point airfoil optimization using evolution strategies. In: Proc. European Congress on Computational Methods in Applied Sciences and Engineering (ECCOMAS 2000)(CD-Rom and Book of Abstracts), p. 948 (2000). http://congress.cimne.com/eccomas/eccomas2000/pdf/762.pdf (2003: http://link.springer.com/chapter/10.1007%2F3-540-36970-8_55)
  
* Lapointe, F.J., Époque, M. (2005). The dancing genome project: generation of a human-computer choreography using a genetic algorithm. In: ACM Multimedia. ACM, 555–558. DOI: http://pdf.aminer.org/000/502/495/the_dancing_genome_project_generation_of_a_human_computer_choreography.pdf
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* Nishino, H., [[Hideyuki Takagi]], Utsumiya, K. (2000): [[A Digital Prototyping System for Designing Novel 3D Geometries]]. In: 6th International Conference on Virtual Systems and Multimedia. Ogaki, Gifu, Japan, 473–482. http://www.citeulike.org/user/eisenmaj/article/11157766 http://hyperfun.org/FHF_Log/Nishino_EvolImplicit.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICVSMM2000.pdf
  
* [[Penousal Machado]], [[Juan Romero]], [[Amílcar Cardoso]], [[Antonino Santos]]: [[Partially interactive evolutionary artists]]. New Generation Computing – Special Issue on Interactive Evolutionary Computation 23(42), 143–155 (2005). DOI: http://link.springer.com/article/10.1007%2FBF03037491 http://eden.dei.uc.pt/~amilcar/ftp/ecaspapers/NGC2005.pdf
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* Luigi Pagliarini, Claudio Locardi, Vedran Vucic. [[Toward Alive Art]]. In: Virtual Worlds. Lecture Notes in Computer Science Volume 1834, 2000, pp 171-184, 2000. http://link.springer.com/chapter/10.1007%2F3-540-45016-5_16 http://eprints.rclis.org/8102/1/Toward_Alive_Art.pdf
  
* [[Bill Manaris]], [[Juan Romero]], [[Penousal Machado]], Krehbiel, D., Hirzel, T., Pharr, W., Davis, R. (2005). [[Zipf’s law, music classification and aesthetics]]. Computer Music Journal, 29(1): 55–69. DOI: http://dx.doi.org/10.1162/comj.2005.29.1.55 http://www.idi.ntnu.no/emner/tdt4/2010%20articles/Zipf-music-johannes.pdf
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* Rinaldo, Ken: [[Autopoiesis]], In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000 (http://kenrinaldo.com/ http://en.wikipedia.org/wiki/Ken_Rinaldo 2013: http://www.entrepoet.com/2013/06/autopoiesis-an-artificial-life-installation-by-ken-rinaldo/ http://danielsauter.com/teaching/courseware/cursos/ad508/files/persona161/Ken_Rinaldo.pdf)
  
* Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik
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* Shiraishi, M., Yamaguchi, Y.: [[An algorithm for automatic painterly rendering based on local source image approximation]]. In: NPAR 2000: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pp. 53–58. ACM, New York (2000) DOI: http://dx.doi.org/10.1145/340916.340923 http://www.visgraf.impa.br/Courses/ip00/papers/npar2000.pdf
  
* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_2005 | Hyperspectral Image Analysis Using Genetic Programming]]. Applied Soft Computing, v.5, n.2, Jan 2005, pp.147-156. DOI: http://dx.doi.org/10.1016/j.asoc.2004.06.003 http://www.cosc.brocku.ca/~bross/research/gp_hyper.pdf
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* Ramos, V., Almeida, F.: Artificial ant colonies in digital image habitats - a mass behaviour effect study on pattern recognition. In: From Ant Colonies to Artificial Ants - 2 nd Int. Wkshp on Ant Algorithms, pp. 113–116 (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.32.5758 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5758&rep=rep1&type=pdf
  
* Saez, Y., Isasi, P., Segovia, J., Hernandez, J.C. (2005). [[Reference chromosome to overcome user fatigue in iec]]. New Generation Computing, 23(2): 129–142 DOI: http://link.springer.com/article/10.1007%2FBF03037490 http://www.researchgate.net/profile/Yago_Saez/publication/225667884_Reference_chromosome_to_overcome_user_fatigue_in_IEC/links/0912f50aaaa9e0cb9d000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
  
* Schlechtweg, S., Germer, T., Strothotte, T.: [[Renderbots – multi agent systems for direct image generation]]. Computer Graphics Forum 24(2), 283–290 (2005) DOI: http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.84.9040 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.84.9040&rep=rep1&type=pdf
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* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
  
* Shea, K., Aish, R., Gourtovaia, M.: Towards integrated performance-driven generative design tools. Automation in Construction 14(2), 253–264 (2005) DOI: http://dx.doi.org/10.1016/j.autcon.2004.07.002
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* [[Hideyuki Takagi]]: [[Active User Intervention in an EC Search]]. International Conference on Information Sciences (JCIS2000,) Atlantic City, NJ, USA, pp.995-998 (Feb. 27 - Mar. 3, 2000) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/JCIS2K_2.pdf
  
* Wolfer, J. (2005). [[A neuro-genetic hybrid motif generator for genetic art]]. In: Computer Graphics and Imaging, 31–36. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.83.9588 https://www.iusb.edu/computerscience/people/jwolfer/gcim-478-034.pdf
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* Testa, P., O’Reilly, U.M., Greenwold, S. (2000). Agent-based genetic programming for spatial exploration. Presented to the ACSA. http://acg.media.mit.edu/people/simong/self/architecture/AgencyGP/AgencyPaper.pdf
  
====2004====
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* Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
* Azad, R.M.A., Ansari, A.R., Ryan, C., Walsh, M., McGloughlin, T.: An evolutionary approach to wall shear stress prediction in a grafted artery. Applied Soft Computing 4(2), 139–148 (2004) DOI: http://dx.doi.org/10.1016/j.asoc.2003.11.001 http://libgen.org/scimag/get.php?doi=10.1016/j.asoc.2003.11.001
 
  
* Frowd, C.D., Hancock, P.J.B., Carson, D. (2004). [[EvoFIT: A holistic, evolutionary facial imaging technique for creating composites]]. ACM Transactions on Applied Psychology (TAP), 1: 1–21. DOI: http://dx.doi.org/10.1145/1008722.1008725 http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2004.-EvoFIT_-A-Holistic-Evolutionary-Facial-Imaging-Technique-for-Creating-Composites.pdf
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* Tzafestas, E.: [[Integrating drawing tools with behavioral modeling in digital painting]]. In: Ghandeharizadeh, S., Chang, S.F., Fischer, S., Konstan, J.A., Nahrstedt, K. (eds.) ACM Multimedia Workshops, pp. 39–42. ACM Press (2000). DOI: http://dx.doi.org/10.1145/357744.357756 http://www.softlab.ntua.gr/~brensham/Publications/ACMNewMediaArts.pdf
  
* [[Gary Greenfield]] (2004). [[Automated recoloring of evolved designs using evolved palettes]]. Journal of Mathematics & Design, 4(1): 47–54 (zitiert in: Proceedings of ISAMA 2010: http://www.isama.org/hyperseeing/10/10b.pdf but not verified)
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* [[Tatsuo Unemi]]: [[SBART 2.4: an IEC tool for creating 2D images, movies, and collage]]. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
  
* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming]]. Computers and Graphics Journal, vol.28, n.4, 2004, pp.569-584. DOI: http://dx.doi.org/10.1016/j.cag.2004.04.012 http://www.cosc.brocku.ca/~bross/research/gentropy_3d.pdf
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====1999====
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* Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  
* Hemberg, M., O’Reilly, U.M.: [[Extending grammatical evolution to evolve digital surfaces with genr8]]. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 299–308. Springer, Heidelberg (2004). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.4493 http://projects.csail.mit.edu/emergentDesign/genr8/euroGPpaper.pdf
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* Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Hornby, G. (2004). [[Functional scalability through generative representations: The evolution of table designs]]. Environment and Planning B: Planning and Design, 31(4): 569–587. DOI: http://dx.doi.org/10.1068/b3015 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.139.5300 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.139.5300&rep=rep1&type=pdf
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* Shinya Aoki and Tomoharu Nagao: [[Automatic construction of tree-structural image transformation using genetic programming]]. Proceedings of the 1999 International Conference on Image Processing (ICIP-99), Vol. 1, pp. 529-533, IEEE, October 24-28 1999. http://dx.doi.org/10.1109/ICIP.1999.821685
  
* [[Brian J. Ross]], Zhu, H. (2004). [[Procedural Texture Evolution Using Multiobjective Optimization]]. New Generation Computing, 22(3): 271–293. DOI: http://link.springer.com/article/10.1007%2FBF03040964 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.59.1006 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.1006&rep=rep1&type=pdf http://www.cosc.brocku.ca/~bross/research/gentropy2.pdf
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* Bedwell, E.J., Ebert, D.S. (1999). [[Artificial evolution of algebraic surfaces]]. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
  
* [[Rob Saunders]], [[John Gero]]: [[Curious agents and situated design evaluations]]. AI EDAM: Artificial Intelligence for Engineering Design, Analysis and Manufacturing. 18, 2, 153-161. http://cs.gmu.edu/~jgero/publications/2004/04SaundersGeroAIEDAM.pdf
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* Belpaeme, T. (1999). [[Evolving visual feature detectors]]. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
  
* Staudek, T., Linkov, V. (2004). [[Personality characteristics and aesthetic preference for chaotic curves]]. Journal of Mathematics and Design, 4(1): 297–304. http://www.academia.edu/attachments/33260348/download_file?st=MTQxNTMwNzQ1Miw4Ny4xODcuMTYwLjE2Nw%3D%3D&s=work_strip
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* [[Peter J. Bentley]]: [[Is Evolution Creative?]]. In [[Peter J. Bentley]] and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
====2003====
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* [[Peter J. Bentley]]: [[The Future of Evolutionary Design Research]]. In: AVOCAAD Second International Conference, pp. 349-350, 8-10 April 1999. http://cumincad.architexturez.net/doc/oai-cumincadworks.id-616c http://cumincad.architexturez.net/system/files/pdf/616c.content.pdf
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* Day, R.L., Laland, K.N., Odling-Smee, J.: [[Rethinking adaptation: the niche-construction perspective]]. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
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* [[Peter J. Bentley]] and Sanjeev Kumar: [[Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem]]. Proceedings of the Genetic and Evolutionary Computation Conference, Vol. 1, pp. 35-43, Morgan Kaufmann, 13-17 July 1999. http://www.cs.ucl.ac.uk/staff/p.bentley/BEKUC1.pdf
  
* Dissanayake, Ellen: [[Art in global context: an evolutionary/functionalist perspective for the 21st century]], International Journal of Anthropology 18(4):245-258. Special Issue “Conceptualizing World Art,” edited by Eric Venbrux and Pamela Rosi. http://www.springerlink.com/content/km700557551266n6/ http://ellendissanayake.com/publications
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* Luisa Caldas, Leslie Norford: [[A genetic Algorithm Tool for Design Optimization]]. Media and Design Process [ACADIA ‘99] Salt Lake City, (29-31 October 1999): 260-271, http://cumincad.scix.net/cgi-bin/works/Show?b4d2 http://cumincad.architexturez.net/system/files/pdf/b4d2.content.pdf (no c&p)
  
* Dissanayake, Ellen: Retrospective on Homo Aestheticus. Journal of the Canadian Association for Curriculum Studies 1(2): 7-12 (online journal) http://pi.library.yorku.ca/ojs/index.php/jcacs/article/viewFile/16855/15661 http://en.wikipedia.org/wiki/Ellen_Dissanayake
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* Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* [[Philip Galanter]], Ellen K Levy: Complexity. In: Leonardo 2003/1 259-267.
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* P.S.Coates, L. Hazarika: [[The use of genetic programming for applications in the field of spatial composition]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/abst40.htm
  
* Gielis, J.: [[A generic geometric transformation that unifies a wide range of natural and abstract shapes]]. American Journal of Botany 90, 333–338 (2003) DOI: http://dx.doi.org/10.3732/ajb.90.3.333 http://www.amjbot.org/content/90/3/333.full.pdf+html
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* P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
  
* Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594
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* Hans Dehlinger: [[Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0299.htm
  
* Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: [[Universal Aesthetic of Fractals]]. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
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* Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  
* Whitelaw, M.: Morphogenetics: generative processes in the work of Driessens & Verstappen. Digital Creativity 14(1), 45–53 (2003). Swets & Zeitlinger. DOI: http://dx.doi.org/10.1076/digc.14.1.43.8810
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* [[Gary Greenfield]]: [[On understanding the search problem for image spaces]]. In: [[Bridges 1999]]. Pages 41–54 http://archive.bridgesmathart.org/1999/bridges1999-41.html http://archive.bridgesmathart.org/1999/bridges1999-41.pdf
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* Annunziato, M., Pierucci, P.: [[Relazioni emergenti: experiments with the art of emergence]]. Leonardo 35(2), 147–152 (2002) DOI: http://dx.doi.org/10.1162/00240940252940513
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* Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  
* Etxeberria, Arantza: Artificial evolution and lifelike creativity. Leonardo 35(3), 275–281 (2002) DOI: http://dx.doi.org/10.1162/002409402760105271
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* Sanjeev Kumar and [[Peter J. Bentley]]: [[The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis]]. Late Breaking Papers at the 1999 Genetic and Evolutionary Computation Conference, pp. 164-170, 13 July 1999. http://www.cs.ucl.ac.uk/staff/P.Bentley/KUBEC1.pdf
  
* [[Gary Greenfield]]: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)
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* Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  
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* Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
  
* [[Colin G. Johnson]], [[Juan Romero]]: [[Genetic algorithms in visual art and music]]. Leonardo 35(2), 175–184 (2002) DOI: http://dx.doi.org/10.1162/00240940252940559 http://core.kmi.open.ac.uk/download/pdf/92056.pdf (no c&p)
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* Lee, J.Y., Cho, S.B.: [[Sparse fitness evaluation for reducing user burden in interactive genetic algorithm]]. In: Fuzzy Systems Conference Proceedings, vol. 2, pp. 998–1003. IEEE (1999) http://dx.doi.org/10.1109/FUZZY.1999.793088
  
* Jones, M., Agah, A.: Evolution of digital images. IEEE Transactions on Systems, Man, and Cybernetics 12(3), 261–271 (2002) DOI: http://dx.doi.org/10.1109/TSMCC.2002.804449
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* Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
  
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* Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
  
* [[Penousal Machado]], [[André Dias]], [[Amílcar Cardoso]]: [[Learning to colour greyscale images]]. The Interdisciplinary Journal of Artificial Intelligence and the Simulation of Behaviour – AISB Journal 1(2), 209–219 (2002). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mdc02.pdf
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* Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
  
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* Frederic Raynal and Evelyne Lutton and Pierre Collet and Marc Schoenauer: [[Manipulation of Non-Linear IFS Attractors Using Genetic Programming]]. Proceedings of the Congress on Evolutionary Computation, Vol. 2, pp. 1171-1177, IEEE Press, 6-9 July 1999. http://dx.doi.org/10.1109/CEC.1999.782556 http://citeseer.ist.psu.edu/197152.html
  
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* Anargyros Sarafopoulos: [[Automatic Generation of Affine IFS and Strongly Typed Genetic Programming]]. Proceedings of EuroGP'99, LNCS, Vol. 1598, pp. 149-160, Springer-Verlag, 26-27 May 1999. http://link.springer.com/chapter/10.1007/3-540-48885-5_12
  
* Rowland, D., Biocca, F. (2002). Evolutionary cooperative design methodology: The genetic sculpture park. Leonardo, 35(2): 193–196. DOI: http://dx.doi.org/10.1162/00240940252940586
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* Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
  
* Wiens, A.L., Ross, B.J.: [[Gentropy: evolving 2D textures]]. Computers and Graphics Journal 26, 75–88 (2002) DOI: http://dx.doi.org/10.1016/S0097-8493(01)00159-5 http://www.cosc.brocku.ca/~bross/research/Gentropy_evolving_2D_textures.pdf
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* [[Hideyuki Takagi]] and Katsuhiro Kishi: [[On-line Knowledge Embedding for Interactive EC-based Montage System]]. Third International Conference on Knowledge-Based Intelligent Information Engineering Systems (KES'99), Adelaide, Australia, pp.280-283 (31st August - 1st September, 1999). http://dx.doi.org/10.1109/kes.1999.820178 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES99_5.pdf
  
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* [[Hideyuki Takagi]], Toshihiko Noda, and Sung-Bae Cho: [[Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System]]. IEEE International Conference on System, Man, and Cybernetics (SMC'99), Tokyo, Japan, vol.VI, pp.263-268 (Oct. 12-15, 1999) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf
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* [[John Gero]], Kazakov, V. (2001): [[A genetic engineering approach to genetic algorithms]]. Evolutionary Computation, 9(1): 71–92. DOI: http://dx.doi.org/10.1162/10636560151075121  http://citeseer.uark.edu:8380/citeseerx/viewdoc/download?doi=10.1.1.93.3979&rep=rep1&type=url&i=0 http://mason.gmu.edu/~jgero/publications/2001/GeroKazakovEvComp.pdf http://dl.acm.org/citation.cfm?id=1108848.1108853&coll=DL&dl=GUIDE&CFID=588525319&CFTOKEN=29804931
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* James P. Theiler and Neal R. Harvey and Steven P. Brumby and John J. Szymanski and Steve Alferink and Simon J. Perkins and Reid B. Porter and Jeffrey J. Bloch: [[Evolving Retrieval Algorithms with a Genetic Programming Scheme]]. Proceedings of SPIE 3753 Imaging Spectrometry V, pp. 416-425, 1999. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.8669&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.12.8669&rep=rep1&type=pdf
  
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* Tooby, J., Cosmides, L.: [[Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics]], Fictions, and the Arts. Substance 30(1), 6–27 (2001) DOI: http://dx.doi.org/10.1353/sub.2001.0017 http://www.cep.ucsb.edu/papers/beauty01.pdf
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* Cliff, D., Miller, G. (1995). Tracking the red queen: Measurements of adaptive progress in co-evolutionary simulations. In Moran, F., et al., eds.: Advances in Artificial Life: Third European Conference on Artificial Life. Vol. 929 of Lecture Notes in Artificial Intelligence. Granada Spain. Springer, 200–218. DOI: http://link.springer.com/chapter/10.1007%2F3-540-59496-5_300 http://www.cs.uu.nl/docs/vakken/ias/stuff/cm95.pdf
  
* Sims, K.: [[Interactive Evolution of Equations for Procedural Models]]. The Visual Computer 9, 466–476 (1993) DOI: http://link.springer.com/article/10.1007%2FBF01888721 http://www.karlsims.com/papers/InteractiveEvolutionVisualComputer93.pdf
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* Graf, J., Banzhaf, W.: An expansion operator for interactive evolution. In: Proceedings of IEEE International Conference on Evolutionary Computation, pp. 798–802 (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487488 http://ls11-www.cs.uni-dortmund.de/downloads/papers/GrB95b.ps.gz
  
* Sprott, J.: [[Automatic generation of strange attractors]]. Computers & Graphics 17(3), 325–332 (1993) DOI: http://dx.doi.org/10.1016/0097-8493(93)90082-K http://sprott.physics.wisc.edu/pubs/paper203.htm http://sprott.physics.wisc.edu/pubs/paper203.pdf
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* Graf, J., Banzhaf, W.: [[Interactive evolution of images]]. In: McDonnell, J., et al. (eds.) Genetic Programming IV: Proceedings of the Fourth Annual Conference on Evolutionary Programming, pp. 53–65. MIT Press (1995). http://www.cs.mun.ca/~banzhaf/papers/ep95gb.pdf
  
* Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)
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* Jacob, C.: [[Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica]]. In: IMS 1995 First International Mathematica Symposium, Southampton, UK, Computational Mechanics Publications (1995). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.7250 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.70.7250&rep=rep1&type=pdf
  
====1992====
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* Andreas Klappenecker and Frank U. May: [[Evolving Better Wavelet Compression Schemes]]. Wavelet Applications in Signal and Image Processing III, Vol. 2569, SPIE, 9-14 July 1995. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.4667&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.37.4667&rep=rep1&type=pdf
* Chen, X., Lienhardt, P.: Modelling and Programming Evolutions of Surfaces. Computer Graphics Forum 11(5), 323–341 (1992) DOI: http://dx.doi.org/10.1111/1467-8659.1150323
 
  
* A.E. Jacquin: [[Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations]]. IEEE TRANSACTIONS ON IMAGE PROCESSING. VOL. I. NO. I. JANUARY 1992. DOI: http://dx.doi.org/10.1109/83.128028 http://www.csee.wvu.edu/~xinl/library/papers/infor/imaging/fractal_coding.pdf
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* Lim, I.S.: Evolving facial expressions. In: IEEE Int’l. Conf. on Evol. Comput., vol. 2, pp. 515–520. IEEE (November 1995) 515–520. DOI: http://dx.doi.org/10.1109/ICEC.1995.487437
  
* Tolhurst, D., Tadmor, Y., Chao, T. (1992). [[Amplitude spectra of natural images]]. Ophthalmic & Physiological Optics, 12(2): 229–232. DOI: http://dx.doi.org/10.1111/j.1475-1313.1992.tb00296.x http://onlinelibrary.wiley.com/doi/10.1111/j.1475-1313.1992.tb00296.x/pdf
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* Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
  
====1991====
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* Maher, M.L., Poon, J.: [[Co-evolution of the fitness function and design solution for design exploration]]. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.489152
* Haggerty, M. (1991). [[Almost automatic computer painting]]. IEEE Computer Graphics and Applications, 11(6): 11–12. DOI: http://doi.ieeecomputersociety.org/10.1109/MCG.1991.10051
 
  
* Musgrave, F., Mandelbrot, B.: The art of fractal landscapes. IBM J. Res. Dev. 35(4), 535–540 (1991). DOI: http://dx.doi.org/10.1147/rd.354.0535
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* Teller, A., Veloso, M.: [[Algorithm evolution for face recognition]]: what makes a picture difficult. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487453 http://www.astroteller.net/pdf/IcecFinal.pdf
  
====1990====
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* [[Jeffrey Ventrella]]: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)
* Brown, J.S.: [[Habitat selection as an evolutionary game]]. Evolution 44(3), 732–746 (1990) DOI: http://dx.doi.org/10.2307/2409448 http://www.uic.edu/labs/squirrel/brown/pdfs/028.pdf
 
  
* Hillis, D.: [[Co-evolving parasites improves simulated evolution as an optimization procedur]]. In: Physica D: Nonlinear Phenomena Volume 42, Issues 1–3, June 1990, Pages 228–234. http://dx.doi.org/10.1016/0167-2789(90)90076-2
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* [[Jeffrey Ventrella]]: [[Disney Meets Darwin — The Evolution of Funny Animated Figures]]. In: Computer Animation 1995, Montréal, IEEE, Los Alamitos (1995). DOI: http://dx.doi.org/10.1109/CA.1995.393550
  
* Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259
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====1994====
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* Adami, C., Brown, C.T. (1994). Evolutionary learning in the 2d artificial life system avida. In Brooks, R.A., Maes, P., eds.: Artificial Life IV: Proceedings of the Fourth International Workshop on the Synthesis and Simulation of Living Systems. Cambridge, MA, USA. MIT Press, 377–381. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.3848 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.3848&rep=rep1&type=pdf
  
==== < 1990 ====
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* Baker, E., Seltzer, M.I.: [[Evolving Line Drawings]]. In: Graphics Interface 1994, Banff, Canada, pp. 91–100 (1994). http://www.eecs.harvard.edu/margo/papers/graphics94/ http://www.eecs.harvard.edu/margo/papers/graphics94/paper.pdf
* Knight, T.W.: [[Transformations of De Stijl art: the paintings of Georges Vantongerloo and Fritz Glarner]]. Environment and Planning B: Planning and Design 16(1), 51–98 (1989) http://www.envplan.com/abstract.cgi?id=b160051
 
  
* Ushiki, S.: Phoenix. IEEE Transactions on Circuits and Systems 35(7), 788 (1988). DOI: http://dx.doi.org/10.1109/31.1825
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* Das, S., Franguidakis, T., Papka, M., DeFanti, T.A., Sandin, D.J. (1994). A genetic programming application in virtual reality. In: Proceedings of the First IEEE Conference on Evolutionary Computation. Vol. 1. Orlando, Florida, USA. IEEE Press, 480–484. DOI: http://dx.doi.org/10.1109/ICEC.1994.349903 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?das:GPVR,http___citeseer.ist.psu.edu_cache_papers_cs_797_http_zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf_a-genetic-programming-application.pdf,http://citeseer.ist.psu.edu/cache/papers/cs/797/http:zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf/a-genetic-programming-application.pdf
  
* Kass, M., Witkin, A., Terzopoulos, D. (1987). Snakes: Active contour models. Intl. Journal of Computer Vision (IJCV), 1(4): 321–331. DOI: http://link.springer.com/article/10.1007%2FBF00133570 http://ww.vavlab.ee.boun.edu.tr/courses/574/material/Variational%20Image%20Segmentation/kaas_snakes.pdf
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* Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
  
* Sirovich, L., Kirby, M. (1987). [[Low-dimensional procedure for the characterization of human faces]]. Journal of the Optical Society of America, 4: 519–524.DOI: http://dx.doi.org/10.1364/JOSAA.4.000519 http://www.opticsinfobase.org/josaa/viewmedia.cfm?uri=josaa-4-3-519&seq=0
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* Reynolds, C. (1994). Competition, coevolution and the game of tag. In Brooks, R., Maes, P., eds.: Artificial Life IV, Proceedings of the Fourth Interantional Workshop on the Synthesis and Simulation of Living Systems. Cambridge, Massachusetts. MIT Press, 59–69. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.56.8846 http://www.red3d.com/cwr/papers/1994/alife4.pdf
  
* Rosenzweig, M.L.: Habitat selection as a source of biological diversity. Evolutionary Ecology 1, 315–330 (1987) DOI: http://link.springer.com/article/10.1007%2FBF02071556
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* Salisbury, M.P., Anderson, S.E., Barzel, R., Salesin, D.H. (1994). [[Interactive pen-and-ink illustration]]. In: Proc. ACM SIGGRAPH. Florida, USA, 101–108. DOI: http://dx.doi.org/10.1145/192161.192185 http://grail.cs.washington.edu/pub/papers/pen-and-ink.pdf
  
* Wilson, D.S., Turello, M.: Stable underdominace and the evolutionary invasion of empty niches. American Naturalist 127, 835–850 (1986) http://www.jstor.org/discover/10.2307/2461418?uid=3737864&uid=2&uid=4&sid=21104983922743
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* [[Karl Sims]]: [[Evolving virtual creatures]]. In: Computer Graphics, pp. 15–22. ACM SIGGRAPH (July 1994). DOI: http://dx.doi.org/10.1145/192161.192167 http://www.karlsims.com/papers/siggraph94.pdf
  
* Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
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* [[Karl Sims]]: [[Evolving 3D Morphology and Behavior by Competition]]. In: Proceedings of Artificial Life IV, MIT Press, Cambridge (1994). http://www.karlsims.com/papers/alife94.pdf
  
* Kittler, J. (1983). On the accuracy of the Sobel edge detector. Image Vision Computing, 1(1): 37–42. DOI: http://dx.doi.org/10.1016/0262-8856(83)90006-9
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* Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
  
* Dissanayake, Ellen: [[Aesthetic experience and human evolution]]. Journal of Aesthetics and Art Criticism 41(2): 145-55. http://ellendissanayake.com/publications/pdf/EllenDissanayake_5624714.pdf
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* Spector, L., Alpern, A.: [[Criticism, culture, and the automatic generation of artworks]]. In: Proceedings of Twelfth National Conference on Artificial Intelligence, pp. 3–8. AAAI Press/MIT Press, Seattle, Washington, USA (1994). http://www.aaai.org/Papers/AAAI/1994/AAAI94-001.pdf
  
* J. Hutchinson, [[Fractals and Self-Similarity]]. Indiana University Journal of Mathematics, 30:713–747, 1981. http://www.iumj.indiana.edu/IUMJ/FTDLOAD/1981/30/30055/pdf http://gan.anu.edu.au/~john/Assets/Research%20Papers/fractals_self-similarity.pdf
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* [[Jeffrey Ventrella]]: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)
  
* Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
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* Yeager, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behaviour on PolyWorld: Life in a New Context, in C. Langton ed., Artificial Life III, 263–298, Addison-Wesley, 1994. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.38.6719 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.38.6719&rep=rep1&type=pdf
  
* Humphrey, N.K. (1973). [[The illusion of beauty]]. Perception, 2: 429–439. http://www.humphrey.org.uk/papers/1973illusionofbeauty.pdf
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====1993====
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* Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  
* Levins, R.: Theory of fitness in a heterogeneous environment I. The fitness set and adaptive function. American Naturalist 96, 361–373 (1962) http://www.jstor.org/discover/10.2307/2458725?uid=3737864&uid=2&uid=4&sid=21104983922743
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* J. Lévy Véhel, F. Paycha and J.-M. Rocchisani: Multifractal Measurements of Lung Diseases. In First International Conference on Fractals in Biology and Medicine, 1993. http://www.inria.fr/equipes/fractales/%28section%29/publications
  
* Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.
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* Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450
  
* Eysenck, H.J.: [[The empirical determination of an aesthetic formula]]. Psychological Review 48, 83–92 (1941) DOI: http://dx.doi.org/10.1037/h0062483
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====1992====
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* Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
  
* Barnhardt, E.N.: [[The Criteria used in Preferential Judgments of Geometrical Forms]]. The American Journal of Psychology 53(3), 354–370 (1940) http://www.jstor.org/stable/1417527
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* Ray, T. (1992). An approach to the synthesis of life. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 371–408. http://life.ou.edu/pubs/ http://life.ou.edu/pubs/alife2/tierra.tex
  
* Harsh, C.M., Beebe–Center, J.G., Beebe–Center, R.: [[Further Evidence Regarding Preferential Judgment of Polygonal Forms]]. The Journal of Psychology, Vil 7, 343–350 (1939) DOI: http://dx.doi.org/10.1080/00223980.1939.9917641
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* [[Karl Sims]]: [[Interactive evolution of dynamical systems]]. In: Toward a Practice of Autonomous Systems: Proceedings of the First European Conference on Artificial Life, pp. 171–178. MIT Press, Cambridge (1991). http://www.karlsims.com/papers/DynamicalSystemsECAL92.pdf
  
* Beebe–Center, J.G., Pratt, C.C.: A test of Birkhoff’s Aesthetic Measure. Journal of General Psychology 17, 339–354 (1937) DOI: http://dx.doi.org/10.1080/00221309.1937.9918004
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* [[Stephen Todd]]; [[William  Latham]]: [[Artificial life or surreal art?]]. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513
  
* Davis, R.C.: An Evaluation and Test of Birkhoff’s Aesthetic Measure formula. Journal of General Psychology 15, 231–240 (1936) DOI: http://dx.doi.org/10.1080/00221309.1936.9917921
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====1991====
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* Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421
  
=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
+
* [[Karl Sims]]: [[Artificial evolution for computer graphics]]. In: SIGGRAPH 1991 Proceedings, vol. 25, pp. 319–328. ACM, New York (1991), http://dx.doi.org/10.1145/122718.122752 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.161.2547 http://www.karlsims.com/papers/siggraph91.html http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.161.2547&rep=rep1&type=pdf
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen
 
  
====2014====
+
====1990====
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization_TR | Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. Brock COSC TR CS-14-01, January 2014. http://www.cosc.brocku.ca/files/downloads/research/cs1401.pdf (c&p problems)
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* Haeberli, P.: [[Paint by numbers: abstract image representations]]. In: Proc. ACM SIGGRAPH, vol. 4, pp. 207–214 (1990) DOI: http://doi.acm.org/10.1145/97879.97902 http://classes.soe.ucsc.edu/cmps160/Spring05/p207-haeberli.pdf
  
* Ellen Dissanayake: [[A bona fide ethological view of art: The artification hypothesis]]. In C. Sütterlin, W. Schiefenhövel, ed., C. Lehmann, J. Forster, G. Apfelauer (eds.) Art As Behaviour: An Ethological Approach to Visual and Verbal Art, Music and Architecture, pp. 42-60. Hanse Studies Vol. 10. BIS Verlag Oldenburg. http://ellendissanayake.com/publications/pdf/Dissanayake_EthologicalViewOfArt.pdf
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* Koza, J. (1990). Evolution and co-evolution of computer programs to control independently acting agents. In Meyer, J., Wilson, S., eds.: From Animals to Animats, Proceedings of the First International Conference on Simulation of Adaptive Behavior. Cambridge, Massachusetts. MIT Press, 366–375. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.7119 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.7119&rep=rep1&type=pdf
  
* M.M.O. Gholami and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming_TR | Passive Solar Building Design Using Genetic Programming]]. Brock COSC TR CS-14-02, January 2014. http://www.cosc.brocku.ca/files/downloads/research/cs1402.pdf
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* [[Karl Sims]]: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)
  
* Sean Luke: [[Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes]]. Department of Computer Science, George Mason University, Second Edition, Online Version 2.1, October, 2014. http://cs.gmu.edu/~sean/book/metaheuristics/
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====< 1990 ====
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* Lienhardt, P.: [[Free-Form Surfaces Modeling by Evolution Simulation]]. In: Proceedings of Eurographics 1988, Nice, France (1988). https://diglib.eg.org/x-colle7be https://diglib.eg.org/0x811bda11_0x0000fa1f
  
* M. Maghoumi and [[Brian J. Ross]]: [[Feature Extraction Languages and Visual Pattern Recognition]]. Brock COSC TR CS-14-03, January 2014. http://www.cosc.brocku.ca/files/downloads/research/cs1403.pdf
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* Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155
  
* Jeremy J. Ramsden: [[Design of Nanotechnology Products]]. Applied Nanotechnology, Micro and Nano Technologies, pp. 177-181, William Andrew Publishing, 2014. http://dx.doi.org/10.1016/B978-1-4557-3189-3.00015-4
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* [[Craig Reynolds]]: [[ Flocks, herds, schools. A distributed behavioural model]]. ACM SIGGRAPH Computer Graphics, 21(4), 1987, 25-34. http://dx.doi.org/10.1145/37402.37406 http://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/
 +
 
 +
=== Artikel in Zeitschriften ===
 +
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 +
 
 +
====2016====
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C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: [[Evolutionary art_SIGEVOlution_2016 | Evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965
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 +
====2015====
 +
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Constrained novelty search: a study on game content generation]]. Evol. Comput. 23(1), 101–129 (2015) http://dx.doi.org/10.1162/EVCO_a_00123 http://antoniosliapis.com/papers/constrained_novelty_search.pdf
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* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/TMM15/lu.pdf
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* P. Machado, J. Romero, M. Nadal, A. Santos, J. Correia, and A. Carballal: [[Computerized measures of visual complexity]]. Acta Psychologica, vol. 160, iss. 1, pp. 43-57, 2015. http://dx.doi.org/10.1016/j.actpsy.2015.06.005 https://www.researchgate.net/publication/279954643_Computerized_measures_of_visual_complexity
 +
 
 +
====2014====
 +
* M. Baniasadi and [[Brian J. Ross]]: [[Exploring Non-photorealistic Rendering with Genetic Programming]]. Genetic Programming and Evolvable Machines, 2014, DOI  http://dx.doi.org/10.1007/s10710-014-9234-0 http://link.springer.com/article/10.1007%2Fs10710-014-9234-0
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 +
* F. Fernandez de Vega and C. Cruz and L. Navarro and P. Hernandez and T. Gallego and L. Espada: [[Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity]]. Genetic Programming and Evolvable Machines, 15(4), pp. 379-402, December 2014. DOI: http://dx.doi.org/10.1007/s10710-014-9225-1
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 +
* Derrall Heath, David Norton, Dan Ventura: [[Conveying Semantics through Visual Metaphor]]. ACM Transactions on Intelligent Systems and Technology (TIST) - Special Issue on Linking Social Granularity and Functions: Volume 5 Issue 2, April 2014, 31:1--31:17. http://dx.doi.org/10.1145/2589483 http://axon.cs.byu.edu/papers/heath2012acmtist
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* Eelco den Heijer and A. E. Eiben: [[Investigating aesthetic measures for unsupervised evolutionary art]]. Swarm and Evolutionary Computation 16, 2014, 52--68. DOI: http://dx.doi.org/10.1016/j.swevo.2014.01.002
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* Kaufman, A. B., & Kaufman, J. C. (2014). [[Applying theoretical models on human creativity to animal studies]]. Animal Behavior and Cognition, 1(1), 77-89. DOI: http://dx.doi.org/10.12966/abc.02.06.2014 http://abc.sciknow.org/archive_files/201401/20140106_kaufman.pdf
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* [[Jon McCormack]], [[Oliver Bown]], [[Alan Dorin]], J. McCabe, G. Monro and [[Mitchell Whitelaw]]: [[Ten questions concerning generative computer art]]. Leonardo Vol. 47, No. 2 (2014), pp. 135-141, MIT Press DOI: http://dx.doi.org/10.1162/LEON_a_00533 http://www.csse.monash.edu.au/~jonmc/research/Papers/TenQuestionsLJ-Preprint.pdf
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* Ling Shao and Li Liu and Xuelong Li: [[Feature Learning for Image Classification via Multiobjective Genetic Programming]]. IEEE Transactions on Neural Networks and Learning Systems. 25, 7, 1359--1371, 2014 http://dx.doi.org/10.1109/TNNLS.2013.2293418
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* Ruomei Yan and Ling Shao and Li Liu and Yan Liu: [[Natural image denoising using evolved local adaptive filters]]. Signal Processing, vol 103, 2014, 36--44. http://dx.doi.org/10.1016/j.sigpro.2013.11.019
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 +
====2013====
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* [[Steven Bergen]] and [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution_2013 | Aesthetic 3D Model Evolution]]. Genetic Programming and Evolvable Machines, 4(3), April 2013, Springer, pp.339-367. DOI: http://dx.doi.org/10.1007/s10710-013-9187-8
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* [[Jonathan Byrne]] and [[Erik Hemberg]] and [[Michael O'Neill]] and [[Anthony Brabazon]]: [[A methodology for user directed search in evolutionary design]]. Genetic Programming and Evolvable Machines, 24(3), p. September, 287-314 2013. http://dx.doi.org/10.1007/s10710-013-9189-6 http://ncra.ucd.ie/papers/interactivedesign.pdf
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* Crepinšek, M, Liu, S-H (2013) [[Exploration and exploitation in evolutionary algorithms: a survey]]. ACM Comput. Surv. 45: pp. 3 http://dx.doi.org/10.1145/2480741.2480752 http://zimmer.csufresno.edu/~shliu/pub/EE_ACM_FINAL_b.pdf
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* Li, Y., Hu, C., Minku, L., Zuo, H.: [[Learning aesthetic judgements in evolutionary art systems]]. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
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* Yan Pei and [[Hideyuki Takagi]]: [[Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces]]. Journal of Evolutionary Intelligence, Springer-Verlag Berlin Heidelberg, vol.6, no.1, pp. 27-40 (2013). DOI: http://dx.doi.org/10.1007/s12065-013-0088-9
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* Emerson Carlos Pedrino and Valentin Obac Roda and Edilson Reis Rodrigues Kato and Jose Hiroki Saito and Mario Luiz Tronco and Roberto H. Tsunaki and Orides Morandin, Jr. and Maria C. Nicoletti: [[A genetic programming based system for the automatic construction of image filters]]. Integrated Computer-Aided Engineering, 20(3), pp. 275-287, 2013. http://dx.doi.org/10.3233/ICA-130429
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* Cynthia B. Perez and Gustavo Olague: [[Genetic programming as strategy for learning image descriptor operators]]. Intelligent Data Analysis, 17(4), pp. 561-583, IOS Press, 2013. http://dx.doi.org/10.3233/IDA-130594
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* van Eck, Wim, Lamers, Lamers, Maarten H. (2013) [[Hybrid Biological-Digital Systems in Artistic and Entertainment Computing]]. Leonardo 46:2 pp. 151-158 http://dx.doi.org/10.1162/LEON_a_00530 http://mediatechnology.leiden.edu/images/uploads/docs/vaneck-lamers-hybrid-biological-digital-systems-in-artistic-and-entertainment-computing.pdf
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====2012====
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* Al-Rifaie, M.M., [[John Mark Bishop]], Caines, S.: Creativity and autonomy in swarm intelligence systems. In: Bishop, M., Erden, Y. (eds.) Journal of Cognitive Computation: Computational Creativity, Intelligence and Autonomy, vol. 3, pp. 320–331. Springer (2012). DOI: http://link.springer.com/article/10.1007%2Fs12559-012-9130-y http://research.gold.ac.uk/6892/1/CCIA_updated.pdf
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* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
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* Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: [[Modelling the underlying principles of human aesthetic preference in evolutionary art]]. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
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* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
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* S. Ganesh, K. Ramar, D. Manimegalai, and M. Sivakumar: [[Image retrieval using heuristic approach and genetic algorithm]]. Journal of Computational Information Systems, 8(4):1563-1571, 2012. http://www.jofcis.com/downloadpaper.aspx?id=1900&name=2012_8_4_1563_1571.pdf https://www.researchgate.net/publication/266416605_Image_Retrieval_Using_Heuristic_Approach_and_Genetic_Algorithm
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* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185
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* Hitashi, Gaganpreet Kaur, Sugandha Sharma: [[Fractal image compression- a review]]. International Journal of Advanced Research in Computer Science and Software Engineering, Volume 2, Issue 2, February 2012. http://www.ijarcsse.com/docs/papers/february2012/volume_2_issue_2/V2I2062.pdf
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* Kowaliw, T., Dorin, A., [[Jon McCormack]]: [[Promoting creative design in interactive evolutionary computation]]. IEEE Transactions on Evolutionary Computation 16(4), 523–536 (2012) DOI: http://dx.doi.org/10.1109/TEVC.2011.2166764 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.434 http://www.csse.monash.edu.au/%7Ecema/evoeco/kowaliw_evoeco_tec2011.pdf
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* Jan Eric Kyprianidis, [[John Collomosse]], Tinghuai Wang, and Tobias Isenberg: [[State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video]]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
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* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Adapting models of visual aesthetics for personalized content creation]]. IEEE Transactions on Computational Intelligence and AI in Games 4(3), 213–228 (2012) DOI: http://dx.doi.org/10.1109/TCIAIG.2012.2192438 http://yannakakis.net/wp-content/uploads/2012/02/an_adaptive_model_of_visual_aesthetics.pdf
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* Gustavo Olague and Leonardo Trujillo: [[Interest point detection through multiobjective genetic programming]]. Applied Soft Computing, 12(8), pp. 2566-2582, 2012. http://dx.doi.org/10.1016/j.asoc.2012.03.058
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* [[Juan Romero]], [[Penousal Machado]], [[Adrián Carballal]], [[Antonino Santos]]: [[Using complexity estimates in aesthetic image classification]]. Journal of Mathematics and the Arts 6(2-3), 125–136 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679514 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/jma12.pdf
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* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
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* Baddeti Syam, Yerravarapu Srinivasa Rao: [[An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features]]. Int. J. of Signal and Imaging Systems Engineering, Vol. 5, No.1, pp. 18-28, 2012. http://dx.doi.org/10.1504/IJSISE.2012.046742 https://www.researchgate.net/publication/261885749_An_effective_similarity_measure_via_genetic_algorithm_for_Content-Based_Image_Retrieval_with_extensive_features
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* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
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* Xu, K, Zhang, H, Cohen-Or, D, Chen, B (2012) [[Fit and diverse: set evolution for inspiring 3D shape galleries]]. ACM Trans. Graph. 31: pp. 57:1-57:10 http://dx.doi.org/10.1145/2185520.2185553 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.3180 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.295.3180&rep=rep1&type=pdf
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====2011====
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* M. Arevalillo-Herrez, F. J. Ferri, and S. Moreno-Picot: [[Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval]]. Applied Soft Computing, 11(2):1782-1791, 2011. http://dx.doi.org/10.1016/j.asoc.2010.05.022
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* Margaret Boden: [[Anonymity and evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 5 Issue 2, August 2011, 2-8. http://dx.doi.org/10.1145/2020616.2020617
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* Sergo Francisco da silva, et al.: [[Improving the ranking quality of medical image retrieval using a genetic feature selection method]]. Decision Support Systems, 51-4, 810 - 820, (2011), http://dx.doi.org/10.1016/j.dss.2011.01.015 https://www.academia.edu/22919045/Improving_the_ranking_quality_of_medical_image_retrieval_using_a_genetic_feature_selection_method
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* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
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* C. D. Ferreira and J. A. Santos and R. da S. Torres and M. A. Goncalves and R. C. Rezende and Weiguo Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recognition Letters, 32(1), pp. 27-37, 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015 http://homepages.dcc.ufmg.br/~jefersson/pdf/santos2011is.pdf
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* Forsythe, A., Nadal, M., Sheehy, N., Cela-Conde, C.J., Sawey, M.: [[Predicting beauty: Fractal dimension and visual complexity in art]]. British Journal of Psychology 102(1), 49–70 (2011) DOI: http://dx.doi.org/10.1348/000712610X498958 http://www.researchgate.net/publication/49761486_Predicting_beauty_fractal_dimension_and_visual_complexity_in_art/links/0c9605289ace86c7b1000000
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* [[Philip Galanter]]: [[Shot by Both Sides: Art-Science And The War Between Science And The Humanities]]. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 92-96. UOC Accessed: 06.01.2015. http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-galanter/artnodes-n11-galanter-eng http://philipgalanter.com/downloads/galanter_artnodes_shot_by_both_sides.pdf
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* T. Kowaliw, [[Jon McCormack]] and [[Alan Dorin]]: [[An Interactive Electronic Art System Based on Artificial Ecosystemics]], 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 162-169 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954645 http://www.csse.monash.edu.au/~cema/evoeco/kowaliw_evoeco_SSCI2011.pdf http://www.csse.monash.edu.au/~cema/evoeco/
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* Lehman, J., Stanley, K.O.: [[Abandoning objectives: Evolution through the search for novelty alone]]. Evolutionary Computation 19(2), 189–223 (2011). DOI: http://dx.doi.org/10.1162/EVCO_a_00025 http://www.cs.swarthmore.edu/~meeden/DevelopmentalRobotics/lehman_ecj11.pdf
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* [[Penousal Machado]] and [[Juan Romero]]: [[On Evolutionary Computer-Generated Art]]. The Evolutionary Review: Art, Science, Culture, vol. 2, iss. 1, pp. 156-170, 2011. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mr11.pdf
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* [[Michael O'Neill]], [[James McDermott]], John Mark Swafford, [[Jonathan Byrne]], [[Erik Hemberg]], Elizabeth Shotton, Ciaran McNally, [[Anthony Brabazon]], and [[Martin Hemberg]]: [[Evolutionary design using grammatical evolution and shape grammars: Designing a shelter]]. International Journal of Design Engineering, 2011. http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
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* Nadal, M., Pearce, M.: [[The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field]]. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
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* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
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* J. A. dos Santos and C. D. Ferreira and R. da S. Torres and M. A. Goncalves and R. A. C. Lamparelli: [[A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images]]. Information Sciences, 181(12), pp. 2671-2684, 1 July 2011. http://dx.doi.org/10.1016/j.ins.2010.02.003
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* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Folsom-Kovarik, J.T., Stanley, K.O.: [[Picbreeder: A case study in collaborative evolutionary exploration of design space]]. Evol. Comput. 19(3), 373–403 (2011). DOI: http://dx.doi.org/10.1162/EVCO_a_00030 http://eplex.cs.ucf.edu/papers/secretan_ecj11.pdf
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* Voss-Andreae, J.: [[Quantum sculpture: art inspired by the deeper nature of reality]]. Leonardo 44(1), 14–20 (2011) http://dx.doi.org/10.1162/LEON_a_00088
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====2010====
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* Blackwell, A., Dodgson, N.: [[Computational aesthetics as a negotiated boundary]]. Leonardo 43(1), 88–89 (2010) DOI: http://dx.doi.org/10.1162/leon.2010.43.1.88
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* [[Oliver Bown]], [[Jon McCormack]]: [[Taming nature: tapping the creative potential of ecosystem models in the arts]]. Digital Creativity 21(4), 215–231 (2010) DOI: http://dx.doi.org/10.1080/14626268.2011.550029
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* Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI: http://dx.doi.org/10.1080/14626268.2010.483688
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* C. Browne and F. Maire: [[Evolutionary game design]]. Computational Intelligence and AI in Games, IEEE Transactions on, vol. 2, no. 1, pp. 1-16, mar. 2010. http://dx.doi.org/10.1109/TCIAIG.2010.2041928 http://www.doc.ic.ac.uk/~sgc/papers/browne_cig11.pdf
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* [[Steve DiPaola]], S, Riebe C, Enns J,: [[Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science]]. Leonardo, Vol 43, No 3, pp 145-151, 2010. http://dx.doi.org/10.1162/leon.2010.43.2.145 http://ivizlab.sfu.ca/papers/leonardo2009.pdf
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* [[Philip Galanter]]: [[Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies]]. In: PhysicaPlus Online Magazin of the Israel Physical Society, 15.04.2010 (http://physicaplus.org.il/) http://philipgalanter.com/downloads/physicaplus.pdf
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* Geere, D.: [[Glitch art created by databending]]. Wired Magazine (2010). http://www.webcitation.org/6RPg2XUQy
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* Liu, L., Chen, R., Wolf, L., Cohen-Or, D.: [[Optimizing photo composition]]. Comput. Graph. Forum 29(2), 469–478 (2010) DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01616.x http://www.math.zju.edu.cn/ligangliu/CAGD/Projects/Composition/paper/Composition-TR.pdf
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* McKay, R.I., Nguyen X.H., Whigham, P.A., Shan, Y., [[Michael O'Neill]]; (2010) [[Grammar-based Genetic Programming: A Survey]]. Genetic Programming and Evolvable Machines, 11 (3). DOI: http://dx.doi.org/:%2010.1007/s10710-010-9109-y http://ncra.ucd.ie/papers/grammarbasedGPaSurvey2010.pdf
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* [[Michael O'Neill]], [[James McDermott]], Swafford, J.M., [[Jonathan Byrne]], [[Erik Hemberg]], Shotton, E., McNally, C., [[Anthony Brabazon]] & Hemberg, M.; (2010) [[Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge]]. International Journal of Design Engineering, 3 (1):4-24. DOI: http://dx.doi.org/10.1504/IJDE.2010.032820 http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
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* Pang, W., Hui, K.: [[Interactive evolutionary 3d fractal modeling]]. The Visual Computer 26, 1467–1483 (2010) DOI: http://link.springer.com/article/10.1007%2Fs00371-010-0500-8
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* Porter, B. & [[Jon McCormack]]: [[Developmental modelling with SDS]]. Computers & Graphics. Vol. 34(4), pp. 294 – 303, 2010. http://dx.doi.org/10.1016/j.cag.2010.05.008 http://bp.io/wp/wp-content/uploads/2010/07/CAG2011_preprint.pdf
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* Valentine, Tim; Davis, Josh P.; Thorner, Kate; Solomon, Chris; Gibson, Stuart: [[Evolving and combining facial composites: Between-witness and within-witness morphs compared]]. Journal of Experimental Psychology: Applied, Vol 16(1), Mar 2010, 72-86. DOI: http://dx.doi.org/10.1037/a0018801
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====2009====
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* Boden, M.A., Edmonds, E.A.: [[What is generative art?]] Digital Creativity 20(1-2), 21–46 (2009). DOI: http://dx.doi.org/10.1080/14626260902867915 http://www.researchgate.net/publication/233128802_What_is_generative_art/links/00463521693ec679c8000000
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* Colton, S., López de Mántaras, R., Stock, O.: [[Computational creativity: Coming of age]]. AI Magazine 30(3), 11–14 (2009). http://www.aaai.org/ojs/index.php/aimagazine/article/view/2257 http://ccg.doc.gold.ac.uk/papers/colton_aimag09_editorial.pdf
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* [[Steve DiPaola]], Gabora, L.: [[Incorporating characteristics of human creativity into an evolutionary art algorithm]]. Genetic Programming and Evolvable Machines 10(2), 97–110 (2009). DOI: http://link.springer.com/article/10.1007%2Fs10710-008-9074-x http://arxiv.org/pdf/1001.1401 http://ivizlab.sfu.ca/papers/genprog2009.pdf
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* [[Steve DiPaola]]: [[Exploring a Parameterized Portrait Painting Space]]. Intl Journal of Art and Technology, Vol 2, No 1-2, pp 82-93, 2009. http://dx.doi.org/10.1504/IJART.2009.024059  http://ivizlab.sfu.ca/papers/ijat2009.pdf
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* Ellen Dissanayake: [[The artification hypothesis and its relevance to cognitive science]], evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
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* W. Fan, P. Pathak, M. Zhou: [[Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework]]. Decision Support Systems 47 (2009) 398–407. http://dx.doi.org/10.1016/j.ipm.2003.08.001 http://www.sciencedirect.com/science/article/pii/S0306457303000700/pdfft?md5=da311f2d2f22cd793e30c2ae54142379&pid=1-s2.0-S0306457303000700-main.pdf http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.95.4456&rep=rep1&type=pdf
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* Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
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* Hastings, E.J., Guha, R.K., Stanley, K.O.:[[Automatic content generation in the galactic arms race video game]]. IEEE Trans. Comput. Intell. AI Games 1(4), 245–263 (2009) http://dx.doi.org/10.1109/TCIAIG.2009.2038365 http://eplex.cs.ucf.edu/papers/hastings_ieeetciaig09.pdf
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* Monro, G.: [[Emergence and generative art]]. Leonardo 42(5), 475–477 (2009) DOI: http://dx.doi.org/10.1162/leon.2009.42.5.476 (Master-Thesis: http://www.gommog.com/archive/docs/MMus_Essay.pdf)
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* Ricardo da S. Torres and Alexandre X. Falcao and Marcos A. Goncalves and Joao P. Papa and Baoping Zhang and Weiguo Fan and Edward A. Fox: [[A genetic programming framework for content-based image retrieval. Pattern Recognition]], 42(2), pp. 283-292, 2009. http://dx.doi.org/DOI:10.1016/j.patcog.2008.04.010
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* Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8
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====2008====
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* Melanie Baljko; Nell Tenhaaf: [[The aesthetics of emergence: Co-constructed interactions]]. ACM Transactions on Computer-Human Interaction (TOCHI) TOCHI Volume 15 Issue 3, November 2008, Article No. 11. DOI: http://dx.doi.org/10.1145/1453152.1453154
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* Bollinger, K., Grohmann, M., Tessman, O.: Form, force, performance: Multi-parametric structural design. Architectural Design 78(2), 20–25 (2008) DOI: http://dx.doi.org/10.1002/ad.637 (Artikel in pdf: http://www.academia.edu/7316248/K._Januszkiewicz_Evolutionary_Digital_Tools_in_Designing_Nonlinear_Shaping_Concrete_Structures)
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* Alexandra Melike Brintrup, Jeremy Ramsden, [[Hideyuki Takagi]], and Ashutosh Tiwari: [[Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms]]. IEEE Transactions on Evolutionary Computation, vol.12, no.3,pp.343-354 (2008). http://dx.doi.org/10.1109/TEVC.2007.904343
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* Luisa Caldas (2008) [[Generation of energy-efficient architecture solutions applying GENE_ARCH: An evolution-based generative design system]]. Adv. Eng. Inform. 22: pp. 59-70 http://dx.doi.org/10.1016/j.aei.2007.08.012
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* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Image retrieval: Ideas, influences, and trends of the new age]]. ACM Comput. Surv. 40, 5:1–5:60 (2008). DOI: http://dx.doi.org/10.1145/1348246.1348248 http://infolab.stanford.edu/~wangz/project/imsearch/review/JOUR/datta.pdf
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* [[John Gero]] and Sosa, R (2008): [[Complexity measures as a basis for mass customisation of novel designs]]. Environment and Planning B: Planning and Design. http://mason.gmu.edu/~jgero/publications/2008/08GeroSosaEnvPlanB.pdf
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* S. Harding and W. Banzhaf: [[Genetic programming on GPUs for image processing]]. International Journal of High Performance Systems Architecture, 1(4), pp. 231-240, 2008. http://dx.doi.org/10.1504/IJHPSA.2008.024207
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*J. Lu, T. Zhao, Y. Zhang: [[Feature selection based-on genetic algorithm for image annotation]]. Knowledge-Based Systems 21 (2008) 887–891. http://dx.doi.org/10.1016/j.knosys.2008.03.051
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* [[Michael O'Neill]], [[Anthony Brabazon]]: [[Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution]]. In: Evolutionary Computation, pp. 3788–3794 (June 2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631311  http://ncra.ucd.ie/logodesign.pdf
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* Orchard, J., [[Craig S. Kaplan]]: Cut-out image mosaics. In: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering (NPAR 2008), pp. 79–87. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1377980.1377997 https://cs.uwaterloo.ca/~jorchard/academic/OrchardKaplanNPAR08_preprint.pdf
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* Serag, A., Ono, S., Nakayama, S.: [[Using interactive evolutionary computation to generate creative building designs]]. Artif. Life Robot. 13(1), 246–250 (2008) http://dx.doi.org/10.1007/s10015-008-0588-3
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* Leonardo Trujillo and Gustavo Olague: [[Automated Design of Image Operators that Detect Interest Points]]. Evolutionary Computation, 16(4), pp. 483-507, Winter 2008. http://dx.doi.org/10.1162/evco.2008.16.4.483
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* Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024
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====2007====
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* Arya A., [[Steve DiPaola]]: [[Face Modeling and Animation Language for MPEG-4 XMT Framework]]. IEEE Transactions on Multimedia, Vol 9, No 6, pp 1137-1146, 2007. http://dx.doi.org/10.1109/TMM.2007.902862 http://ivizlab.sfu.ca/papers/ieeemm2007.pdf
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* Daniel Ashlock, Brooke Jamieson: [[Evolutionary Exploration and Generalization on Mandelbrot Sets]]. Journ. Math. and Arts. 2007.http://eldar.mathstat.uoguelph.ca/dashlock/eprints/MAA1.pdf (no c&p))
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* Asmatullah Chaudhry and Asifullah Khan and Asad Ali and Anwar M. Mirza: [[A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming]]. International Journal of Imaging Systems and Technology, 17(4), pp. 224-231, 2007. http://dx.doi.org/10.1002/ima.20105
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* S. F. da Silva , M. A. Batista and C. A. Z. Barcelos: [[Adaptive image retrieval through the use of a genetic algorithm]]. Proc. 19th IEEE Int. Conf. Tools With Artif. Intell., pp. 557-564, 2007 http://dx.doi.org/10.1109/ICTAI.2007.142
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* Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). [[Parallel approaches to composite production]]. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
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* Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
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* Jacob, C.J., Hushlak, G., Boyd, J.E., Nuytten, P., Sayles, M., Pilat, M.: [[Swarmart: Interactive Art from Swarm Intelligence]]. Leonardo 40(3), 248–258 (2007) DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248
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* Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)
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* Jacobsen, T.: [[Bridging the arts and sciences: a framework for the psychology of aesthetics]]. Leonardo 39(2), 155–162 (2006) DOI: http://dx.doi.org/10.1162/leon.2006.39.2.155
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* Krzysztof Krawiec: [[Generative Learning of Visual Concepts using Multiobjective Genetic Programming]]. Pattern Recognition Letters, 28(16), pp. 2385-2400, 1 December 2007. http://dx.doi.org/10.1016/j.patrec.2007.08.001
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* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary and Coevolutionary Feature Synthesis]]. IEEE Transactions on Evolutionary Computation, 11(5), pp. 635-650, October 2007. http://dx.doi.org/10.1109/TEVC.2006.887351
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* [[Penousal Machado]], [[Juan Romero]], [[Antonino Santos]], [[Amílcar Cardoso]], [[Alejandro Pazos]]: [[On the development of evolutionary artificial artists]]. Computers & Graphics 31(6), 818–826 (2007) http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+07.pdf
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* O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
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* M. Saadatmand-Tarzjan and H. Moghaddam: [[A novel evolutionary approach for optimizing content-based image indexing algorithms]]. Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on, 37(1):139-153, feb. 2007. http://dx.doi.org/10.1109/TSMCB.2006.880137 http://profdoc.um.ac.ir/pubs_files/p11030308.pdf
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* Stanley, Kenneth O.: [[Compositional Pattern Producing Networks: A Novel Abstraction of Development]]. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
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* Torres, S.L., Sakamoto, Y.: Façade Design Optimization for Daylight with a Simple Genetic Algorithm. In: International Building Performance Simulation Association, pp. 1162–1167 (2007), http://www.ibpsa.org/proceedings/BS2007/p117_final.pdf
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====2006====
 +
* Avila, S.L., Lisboa, A.C., Krahenbuhl, L., Carpes, W.P., Vasconcelos, J.A., Saldanha, R.R., Takahashi, R.H.C.: [[Sensitivity analysis applied to decision making in multiobjective evolutionary optimization]]. IEEE Transactions on Magnetics 42(4), 1103–1106 (2006), http://dx.doi.org/10.1109/tmag.2006.871447 https://hal.archives-ouvertes.fr/hal-00111247/document
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* Burns, K.: [[Atoms of EVE: a Bayesian basis for aesthetics of style in sketching]]. Artificial Intelligence for Engineering, Design, Analysis and Manufacturing 20, 185–199 (2006) DOI: http://dx.doi.org/10.1017/S0890060406060161
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* Marc Ebner: [[Evolving color constancy]]. Pattern Recognition Letters, 27(11), pp. 1220-1229, August 2006. http://dx.doi.org/10.1016/j.patrec.2005.07.020
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* [[Gary Greenfield]]: [[Genetic learning for biologically inspired aesthetic processes]]. International Journal on Artificial Intelligence Tools 15(4), 577–598 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002825
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* Gu, Z., Xi Tang, M., Frazer, J.H.: [[Capturing aesthetic intention during interactive evolution]]. Computer-Aided Design 38(3), 224–237 (2006) DOI: http://dx.doi.org/10.1016/j.cad.2005.10.008
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* Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
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* Lutton, E.: [[Evolution of fractal shapes for artists and designers]]. International Journal on Artificial Intelligence Tools 15(4), 651–672 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002850
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* Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
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* [[Jon McCormack]] (2006). [[New challenges for evolutionary music and art]]. In: Lanzi, P. L. (ed): SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) April 2006, pp. 5-11, ISSN 1931-8499. http://www.sigevolution.org/issues/SIGEVOlution0101.pdf
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* Ahmed A. A. Radwan, Bahgat A. Abdel Latef, Abdel Mgeid A. Ali, and Osman A. Sadek (2006): [[Using genetic algorithm to improve information retrieval systems]]. World Academy of Science and Engineering Technology, Vol. 17, No. 2, pp.6–13. http://waset.org/publications/8821/using-genetic-algorithm-to-improve-information-retrieval-systems
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* Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
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====2005====
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* [[John Collomosse]], Rowntree, D., [[Peter M. Hall]] (2005). [[Stroke surfaces: Temporally coherent non-photorealistic animations from video]]. IEEE Trans. Visualization and Comp. Graphics, 11(5): 540–549. DOI: http://dx.doi.org/10.1109/TVCG.2005.85 http://www.ee.surrey.ac.uk/CVSSP/Publications/papers/Collomosse-TVCG-2005.pdf
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* Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
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* Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
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* Hsiao, S-W, Tsai, H-C (2005) [[Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design]]. Int. J. Ind. Ergon. 35: pp. 411-428 http://dx.doi.org/10.1016/j.ergon.2004.10.007
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* Yaochu Jin: [[A comprehensive survey of fitness approximation in evolutionary computation]]. Soft Computing journal, vol 9, pp. 3-12, 2005. http://dx.doi.org/10.1007/s00500-003-0328-5 http://www.soft-computing.de/SC2005.pdf
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* Kicinger, R., Arciszewski, T., DeJong, K.: Evolutionary design of steel structures in tall buildings. Journal of Computing in Civil Engineering 19(3), 223–238 (2005) DOI: http://dx.doi.org/10.1061/(ASCE)0887-3801(2005)19:3(223) http://digilib.gmu.edu/jspui/bitstream/1920/619/1/KicingerJCCE2005.pdf
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* Kicinger, R., Arciszewski, T., De Jong, K.: [[Evolutionary computation and structural design: A survey of the state-of-the-art]]. Computers and Structures 83(23-24), 1943–1978 (2005), ISSN 0045-7949, DOI: http://dx.doi.org/10.1016/j.compstruc.2005.03.002 http://politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
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* Lapointe, F.J., Époque, M. (2005). The dancing genome project: generation of a human-computer choreography using a genetic algorithm. In: ACM Multimedia. ACM, 555–558. DOI: http://pdf.aminer.org/000/502/495/the_dancing_genome_project_generation_of_a_human_computer_choreography.pdf
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* [[Penousal Machado]], [[Juan Romero]], [[Amílcar Cardoso]], [[Antonino Santos]]: [[Partially interactive evolutionary artists]]. New Generation Computing – Special Issue on Interactive Evolutionary Computation 23(42), 143–155 (2005). DOI: http://link.springer.com/article/10.1007%2FBF03037491 http://eden.dei.uc.pt/~amilcar/ftp/ecaspapers/NGC2005.pdf
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* [[Bill Manaris]], [[Juan Romero]], [[Penousal Machado]], Krehbiel, D., Hirzel, T., Pharr, W., Davis, R. (2005). [[Zipf’s law, music classification and aesthetics]]. Computer Music Journal, 29(1): 55–69. DOI: http://dx.doi.org/10.1162/comj.2005.29.1.55 http://www.idi.ntnu.no/emner/tdt4/2010%20articles/Zipf-music-johannes.pdf
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* Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik
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* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_2005 | Hyperspectral Image Analysis Using Genetic Programming]]. Applied Soft Computing, v.5, n.2, Jan 2005, pp.147-156. DOI: http://dx.doi.org/10.1016/j.asoc.2004.06.003 http://www.cosc.brocku.ca/~bross/research/gp_hyper.pdf
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* Saez, Y., Isasi, P., Segovia, J., Hernandez, J.C. (2005). [[Reference chromosome to overcome user fatigue in iec]]. New Generation Computing, 23(2): 129–142 DOI: http://link.springer.com/article/10.1007%2FBF03037490 http://www.researchgate.net/profile/Yago_Saez/publication/225667884_Reference_chromosome_to_overcome_user_fatigue_in_IEC/links/0912f50aaaa9e0cb9d000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* Schlechtweg, S., Germer, T., Strothotte, T.: [[Renderbots – multi agent systems for direct image generation]]. Computer Graphics Forum 24(2), 283–290 (2005) DOI: http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.84.9040 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.84.9040&rep=rep1&type=pdf
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* Shea, K., Aish, R., Gourtovaia, M.: Towards integrated performance-driven generative design tools. Automation in Construction 14(2), 253–264 (2005) DOI: http://dx.doi.org/10.1016/j.autcon.2004.07.002
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* Wolfer, J. (2005). [[A neuro-genetic hybrid motif generator for genetic art]]. In: Computer Graphics and Imaging, 31–36. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.83.9588 https://www.iusb.edu/computerscience/people/jwolfer/gcim-478-034.pdf
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====2004====
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* Azad, R.M.A., Ansari, A.R., Ryan, C., Walsh, M., McGloughlin, T.: An evolutionary approach to wall shear stress prediction in a grafted artery. Applied Soft Computing 4(2), 139–148 (2004) DOI: http://dx.doi.org/10.1016/j.asoc.2003.11.001 http://libgen.org/scimag/get.php?doi=10.1016/j.asoc.2003.11.001
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* Frowd, C.D., Hancock, P.J.B., Carson, D. (2004). [[EvoFIT: A holistic, evolutionary facial imaging technique for creating composites]]. ACM Transactions on Applied Psychology (TAP), 1: 1–21. DOI: http://dx.doi.org/10.1145/1008722.1008725 http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2004.-EvoFIT_-A-Holistic-Evolutionary-Facial-Imaging-Technique-for-Creating-Composites.pdf
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* [[Gary Greenfield]] (2004). [[Automated recoloring of evolved designs using evolved palettes]]. Journal of Mathematics & Design, 4(1): 47–54 (zitiert in: Proceedings of ISAMA 2010: http://www.isama.org/hyperseeing/10/10b.pdf but not verified)
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* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming]]. Computers and Graphics Journal, vol.28, n.4, 2004, pp.569-584. DOI: http://dx.doi.org/10.1016/j.cag.2004.04.012 http://www.cosc.brocku.ca/~bross/research/gentropy_3d.pdf
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* Hemberg, M., O’Reilly, U.M.: [[Extending grammatical evolution to evolve digital surfaces with genr8]]. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 299–308. Springer, Heidelberg (2004). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.4493 http://projects.csail.mit.edu/emergentDesign/genr8/euroGPpaper.pdf
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* Hornby, G. (2004). [[Functional scalability through generative representations: The evolution of table designs]]. Environment and Planning B: Planning and Design, 31(4): 569–587. DOI: http://dx.doi.org/10.1068/b3015 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.139.5300 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.139.5300&rep=rep1&type=pdf
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* [[Brian J. Ross]], Zhu, H. (2004). [[Procedural Texture Evolution Using Multiobjective Optimization]]. New Generation Computing, 22(3): 271–293. DOI: http://link.springer.com/article/10.1007%2FBF03040964 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.59.1006 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.1006&rep=rep1&type=pdf http://www.cosc.brocku.ca/~bross/research/gentropy2.pdf
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* [[Rob Saunders]], [[John Gero]]: [[Curious agents and situated design evaluations]]. AI EDAM: Artificial Intelligence for Engineering Design, Analysis and Manufacturing. 18, 2, 153-161. http://cs.gmu.edu/~jgero/publications/2004/04SaundersGeroAIEDAM.pdf
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* Staudek, T., Linkov, V. (2004). [[Personality characteristics and aesthetic preference for chaotic curves]]. Journal of Mathematics and Design, 4(1): 297–304. http://www.academia.edu/attachments/33260348/download_file?st=MTQxNTMwNzQ1Miw4Ny4xODcuMTYwLjE2Nw%3D%3D&s=work_strip
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====2003====
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* Dennis L. Chao and Stephanie Forrest: [[Information Immune Systems]]. Genetic Programming and Evolvable Machines, 4(4), pp. 311-331, December 2003. http://dx.doi.org/10.1023/A:1026139027539 https://www.cs.unm.edu/~forrest/publications/Information%20Immune%20Systems.pdf
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* S. Cho, J. Lee: [[A human-oriented image retrieval system using interactive genetic algorithm]]. IEEE Transactions on System, Man and Cybernetics. Part A: Systems and Humans, 32 (3) (2002), pp. 452–458
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* O. Cordón, E. Herrera-Viedma, C. López-Puljalte, M. Luque, C. Zarco: [[A review on the application of evolutionary computation to information retrieval]]. International Journal of Approximate Reasoning 34 (July 2003) 241–264. http://www.sciencedirect.com/science/article/pii/S0888613X0300094X/pdf?md5=2e8448344408ca7b2b924c1dd704a296&pid=1-s2.0-S0888613X0300094X-main.pdf
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* Day, R.L., Laland, K.N., Odling-Smee, J.: [[Rethinking adaptation: the niche-construction perspective]]. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
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* Dissanayake, Ellen: [[Art in global context: an evolutionary/functionalist perspective for the 21st century]], International Journal of Anthropology 18(4):245-258. Special Issue “Conceptualizing World Art,” edited by Eric Venbrux and Pamela Rosi. http://www.springerlink.com/content/km700557551266n6/ http://ellendissanayake.com/publications
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* Dissanayake, Ellen: Retrospective on Homo Aestheticus. Journal of the Canadian Association for Curriculum Studies 1(2): 7-12 (online journal) http://pi.library.yorku.ca/ojs/index.php/jcacs/article/viewFile/16855/15661 http://en.wikipedia.org/wiki/Ellen_Dissanayake
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* [[Scott Draves]]: [[The Interpretation of Dreams. An Explanation of the Electric Sheep Distributed Screen-Saver]]. YLEM Journal 23;6 (2003) 10–14. http://www.ylem.org/Journal/2003Iss06vol23.pdf
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* [[Philip Galanter]], Ellen K Levy: Complexity. In: Leonardo 2003/1 259-267.
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* Gielis, J.: [[A generic geometric transformation that unifies a wide range of natural and abstract shapes]]. American Journal of Botany 90, 333–338 (2003) DOI: http://dx.doi.org/10.3732/ajb.90.3.333 http://www.amjbot.org/content/90/3/333.full.pdf+html
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* Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594
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* Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: [[Universal Aesthetic of Fractals]]. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
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* Z. Steji , Y. Takama and K. Hirota: [[Genetic algorithm-based relevance feedback for image retrieval using local similarity patterns]]. Inf. Process. Manage., vol. 39, no. 1, pp. 1-23, 2003 http://dx.doi.org/10.1016/S0306-4573(02)00024-9
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* Thomas, Dale (2003). [[Aesthetic selection of morphogenetic art forms]]. Kybernetes: The International Journal of Systems & Cybernetics, 32: 144–155. http://www.emeraldinsight.com/doi/abs/10.1108/03684920310452373?journalCode=k http://scholarwiki.indiana.edu/wiki/index.php?title=Aesthetic_selection_of_morphogenetic_art_forms
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* Whitelaw, M.: Morphogenetics: generative processes in the work of Driessens & Verstappen. Digital Creativity 14(1), 45–53 (2003). Swets & Zeitlinger. DOI: http://dx.doi.org/10.1076/digc.14.1.43.8810
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====2002====
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* Davide Agnelli and Alessandro Bollini and Luca Lombardi: [[Image classification: an evolutionary approach]]. Pattern Recognition Letters, Vol. 23, Number 1-3, pp. 303-309, 2002. http://dx.doi.org/10.1016/S0167-8655%2801%2900128-3
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* Annunziato, M., Pierucci, P.: [[Relazioni emergenti: experiments with the art of emergence]]. Leonardo 35(2), 147–152 (2002) DOI: http://dx.doi.org/10.1162/00240940252940513
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* Bruce, V., Ness, H., Hancock, P.J.B., Newman, C., Rarity, J. (2002). [[Four heads are better than one. combining face composites yields improvements in face likeness]]. Journal of Applied Psychology, 87: 894–902. DOI: http://dx.doi.org/10.1037/0021-9010.87.5.894 http://www.researchgate.net/profile/Peter_Hancock3/publication/11067056_Four_heads_are_better_than_one_combining_face_composites_yields_improvements_in_face_likeness/links/00b49526f80e10097e000000?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
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* Beyer, H.G., Schwefel, H.P.: [[Evolution strategies - a comprehensive introduction]]. Natural Comput. 1(1), 3–52 (2002) http://dx.doi.org/10.1023/A%3A1015059928466
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* Cho, S.B. (2002). [[Towards creative evolutionary systems with interactive genetic algorithm]]. Applied Intelligence, 16(2): 129–138. DOI: http://link.springer.com/article/10.1023%2FA%3A1013614519179 http://candy.yonsei.ac.kr/publications/Papers/TCESIGA.pdf
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* Etxeberria, Arantza: Artificial evolution and lifelike creativity. Leonardo 35(3), 275–281 (2002) DOI: http://dx.doi.org/10.1162/002409402760105271
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* [[Gary Greenfield]]: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)
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* [[Gary Greenfield]] (2002). [[Simulated aesthetics and evolving artworks: A coevolutionary approach]]. Leonardo, 35(3). DOI: http://dx.doi.org/10.1162/002409402760105280
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* [[Colin G. Johnson]], [[Juan Romero]]: [[Genetic algorithms in visual art and music]]. Leonardo 35(2), 175–184 (2002) DOI: http://dx.doi.org/10.1162/00240940252940559 http://core.kmi.open.ac.uk/download/pdf/92056.pdf (no c&p)
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* Jones, M., Agah, A.: Evolution of digital images. IEEE Transactions on Systems, Man, and Cybernetics 12(3), 261–271 (2002) DOI: http://dx.doi.org/10.1109/TSMCC.2002.804449
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* Krawiec, K.: [[Genetic programming-based construction of features for machine learning and knowledge discovery tasks]]. Genetic Programming and Evolvable Machines 3(4), 329–343 (2002) DOI: http://link.springer.com/article/10.1023%2FA%3A1020984725014 http://www.researchgate.net/publication/216300978_Genetic_Programming-based_Construction_of_Features_for_Machine_Learning_and_Knowledge_Discovery_Tasks/links/0046351e24f3eb3cb0000000
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* [[Penousal Machado]], [[André Dias]], [[Amílcar Cardoso]]: [[Learning to colour greyscale images]]. The Interdisciplinary Journal of Artificial Intelligence and the Simulation of Behaviour – AISB Journal 1(2), 209–219 (2002). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mdc02.pdf
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* [[Penousal Machado]], [[Amílcar Cardoso]]: [[All the truth about NEvAr]]. Applied Intelligence, Special Issue on Creative Systems 16(2), 101–119 (2002). DOI: http://link.springer.com/article/10.1023%2FA%3A1013662402341 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc02.pdf
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* [[Jon McCormack]]: [[Evolving for the Audience]]. International Journal of Design Computing, Special Issue on Designing Virtual Worlds, vol. 4 (2002). http://web.mit.edu/lira/www/fall02_indStudy/Evolv_jonMcCormack.pdf http://www.csse.monash.edu.au/%7Ejonmc/projects/edenIJDC/edenIJDCd.html
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* Rowland, D., Biocca, F. (2002). Evolutionary cooperative design methodology: The genetic sculpture park. Leonardo, 35(2): 193–196. DOI: http://dx.doi.org/10.1162/00240940252940586
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* Wiens, A.L., [[Brian J. Ross]]: [[Gentropy: evolving 2D textures]]. Computers and Graphics Journal 26, 75–88 (2002) DOI: http://dx.doi.org/10.1016/S0097-8493(01)00159-5 http://www.cosc.brocku.ca/~bross/research/Gentropy_evolving_2D_textures.pdf
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====2001====
 +
* Ding, L and [[John Gero]] (2001): [[The emergence of the representation of style in design]]. Environment and Planning B: Planning and Design, 28(5):707-731. http://dx.doi.org/10.1068/b2730 http://mason.gmu.edu/~jgero/publications/2001/DingGeroEPB.pdf
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* [[John Gero]], Kazakov, V. (2001): [[A genetic engineering approach to genetic algorithms]]. Evolutionary Computation, 9(1): 71–92. DOI: http://dx.doi.org/10.1162/10636560151075121  http://citeseer.uark.edu:8380/citeseerx/viewdoc/download?doi=10.1.1.93.3979&rep=rep1&type=url&i=0 http://mason.gmu.edu/~jgero/publications/2001/GeroKazakovEvComp.pdf http://dl.acm.org/citation.cfm?id=1108848.1108853&coll=DL&dl=GUIDE&CFID=588525319&CFTOKEN=29804931
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* Hornby, G.S., Pollack, J.B.: [[Evolving L-systems to generate virtual creatures]]. Computers & Graphics 26, 1041–1048 (2001). DOI: http://dx.doi.org/10.1016/S0097-8493(01)00157-1 http://www.demo.cs.brandeis.edu/papers/hornby_cag01.pdf
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* Johnson, C.: [[Understanding complex systems through examples: A framework for qualitative example finding]]. Systems Research and Information Systems 10(3-4), 239–267 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.35.4986 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.35.4986&rep=rep1&type=pdf
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* Johnston, V.S., Hagel, R., Franklin, M., Fink, B., Grammer, K. (2001). [[Male facial attractiveness: evidence for hormone-mediated adaptive design]]. Evolution and Human Behavior, 22(4): 251–267. DOI: 10.1016/S1090-5138(01)00066-6 http://www.researchgate.net/profile/Karl_Grammer/publication/222673274_Male_facial_attractiveness_evidence_for_hormone-mediated_adaptive_design/links/0fcfd505d4cef7ba46000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
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* Syuko Kato: [[An Image Retrieval Method Based on a Genetic Algorithm Controlled by User’s Mind]]. Journal of the Communications Research Laboratory, Vol.48, No.2, 2001. http://www.nict.go.jp/publication/shuppan/kihou-journal/journal-vol48no2/ippan2.pdf
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* Jeffrey Koperski: [[Has Chaos Been Explained?]] In: Brit. J. Phil. Sci. 52 (2001), 683-700. http://www.svsu.edu/~koperski/HasChaosBeenExplained.pdf
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* Tooby, J., Cosmides, L.: [[Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics]], Fictions, and the Arts. Substance 30(1), 6–27 (2001) DOI: http://dx.doi.org/10.1353/sub.2001.0017 http://www.cep.ucsb.edu/papers/beauty01.pdf
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* [[Brian J. Ross]], F. Fueten and D.Y. Yashkir: [[Automatic Mineral Identification Using Genetic Programming]]. Journal of Machine Vision and Applications, v.13, n.2, 2001, pp. 61-69. DOI: http://dx.doi.org/10.1007/PL00013273 http://www.cosc.brocku.ca/~bross/research/machvisapps.pdf
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* [[Brian J. Ross]]: [[Logic-based Genetic Programming with Definite Clause Translation Grammars]]. New Generation Computing, v.19, n.4, 2001, pp. 313-337. DOI: http://dx.doi.org/10.1007/BF03037572 http://www.cosc.brocku.ca/~bross/research/dctg_gp_ngc.pdf Download system here: http://www.cosc.brocku.ca/~bross/dctggp/
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* Watanabe S (2001): Van Gogh, Chagall and pigeons. Animal Cognition 4:147–151
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====2000====
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* Andrienko, Y.A., Brilliantov, N.V., Kurths, J.: [[Complexity of two-dimensional patterns]]. Eur. Phys. J. B 15(3), 539–546 (2000) http://dx.doi.org/10.1007/s100510051157
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* Bedau, M.A., McCaskill, J.S., Packard, N.H., Rasmussen, S., Adami, C., Green, D., Ikegami, T., Kaneko, K., Ray, T.S.: [[Open Problems in Artificial Life]]. Artificial Life 6(4), 363–376 (2000) DOI: http://dx.doi.org/10.1162/106454600300103683 http://authors.library.caltech.edu/13564/1/BEDal00.pdf
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* Darwen, P., Yao, X. (2000). Does extra genetic diversity maintain escalation in a co-evolutionary arms race. International Journal of Knowledge-Based Intelligent Engineering Systems, 4(3): 191–200. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.147.6957 https://www.cs.bham.ac.uk/~xin/papers/ausjap_journal.pdf
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* Davies, G.M., van der Willik, P., Morrison, L.J. (2000). [[Facial composite production: A comparison of mechanical and computer-driven systems]]. Journal of Applied Psychology, 85(1): 19–124. DOI: http://dx.doi.org/10.1037/0021-9010.85.1.119
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* [[Scott Draves]]: [[Metaprogramming Emergent Graphics]]. YLEM Journal 20;6 (2000) 7,11–13. http://www.ylem.org/Journal/2000MayJune-clr.pdf
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* Field, D.J., Hayes, A., Hess, R.F. (2000). The roles of polarity and symmetry in the perceptual grouping of contour fragments. Spatial Vision, 13(1): 51–66. DOI: http://dx.doi.org/10.1163/156856800741018 http://mvr.mcgill.ca/Robert/PDF-00/Field-Hayes-et-al-2000.pdf
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* [[John Gero]], Kazakov, V. (2000). [[Adaptive enlargement of state spaces in evolutionary designing]]. AI EDAM, 14(1): 31–38. http://dx.doi.org/10.1017/S0890060400141034  http://journals.cambridge.org/action/displayAbstract?fromPage=online&aid=38555&fileId=S0890060400141034 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.93.9736  http://mason.gmu.edu/~jgero/publications/2000/GeroKazakovoAIEDAMov4.pdf http://dl.acm.org/citation.cfm?id=966489.966493&coll=DL&dl=GUIDE&CFID=588525319&CFTOKEN=29804931
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* [[Gary Greenfield]] (2000). [[Evolving expressions and art by choice]]. Leonardo, 33(2): 93–99. DOI: http://dx.doi.org/10.1162/0024094000552333
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* Hancock, P.J.B. (2000). [[Evolving faces from principal components]]. Behavior Research Methods, Instruments and Computers, 32: 327–333. DOI: http://link.springer.com/article/10.3758%2FBF03207802 http://storre.stir.ac.uk/bitstream/1893/348/1/BRMIC2000.pdf
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* Maher, M.L. (2000). [[A model of co-evolutionary design]]. Eng. Comput. (Lond.), 16(3-4): 195–208. DOI: http://link.springer.com/article/10.1007/PL00013714 http://maryloumaher.net/Pubs/2000pdf/EwithC.pdf
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* Murawski, K., Arciszewski, T., Jong, K.A.D. (2000). [[Evolutionary computation in structural design]]. Eng. Comput. (Lond.), 16(3-4): 275–286. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.144.9964 http://www.politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
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* Parmee, I.C., Cvetković, D.C., Watson, A.H., Bonham, C.R.: [[Multiobjective Satisfaction within an Interactive Evolutionary Design Environment]]. Evol. Comput. 8(2), 197–222 (2000), http://dx.doi.org/10.1162/106365600568176 http://cvele.org/dcpapers/pedc_ec2000.ps.gz
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====1999====
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* Di Gesu, V., Starovoitov, V.: [[Distance-based functions for image comparison]]. Pattern Recogn. Lett. 20(2), 207–214 (1999) http://dx.doi.org/10.1016/S0167-8655(98)00115-9 http://uiip.bas-net.by/structure/l_ori/starovoitov/Starovoitov_Publication_section/4-Distance-Based%20Functions%20for%20Image%20Comparison-Starovoitov99.pdf
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* Edmond, R., Sipper, M., Capcarrére, M.: Design, observation, surprise! A test of emergence. Artificial Life 5(3), 225–240 (1999) DOI: http://dx.doi.org/10.1162/106454699568755
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* Goldstein, J.: [[Emergence as a Construct: History and Issues]]. Emergence: Complexity and Organization 1, 49–72 (1999). DOI: http://dx.doi.org/10.1207/s15327000em0101_4 http://www.liacs.nl/~haring/bigscience/Emergence%20as%20a%20construct.pdf
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* E. Hopper, B. Turton: [[A Genetic Algorithm for a 2D Industrial Packing Problem]]. Computers and Industrial Engineering, vol. 37/1-2, pp. 375-378, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.5364 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.5364&rep=rep1&type=pdf
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* Pressing, J. (1999). Sources for 1/f noise effects in human cognition and performance. Paideusis: Journal for Interdisciplinary and Cross-Cultural Studies, 2. http://www.ejwagenmakers.com/2009/TorreWagenmakers2009.pdf
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* Ramachandran, V., Hirstein, W.: [[The science of art: a neurological theory of aesthetic experience]]. Journal of Consciousness Studies 6(1–2), 15–52 (1999). http://pages.cs.wisc.edu/~dyer/ah336/papers/ramachandran-science-art.pdf  http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.2599
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* Sommerer, C., Mignonneau, L.: Art as a Living System: Interactive Computer Artworks. In: Leonardo, June 1999, Vol. 32, No. 3, Pages 165-173. DOI: http://dx.doi.org/10.1162/002409499553190
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* Taylor, R.P., Micolich, A.P., Jonas, D.: [[Fractal analysis of Pollock’s drip paintings]]. Nature 399, 422 (1999). DOI: http://dx.doi.org/10.1038/20833 http://pages.uoregon.edu/msiuo/taylor/art/Nature1.pdf
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* Brendt Wohlberg, Gerhard de Jager: [[A Review of the Fractal Image Coding Literature]]. IEEE Transactions on Image Processing, vol. 8, no. 12 pp. 1716--1729. DOI: http://dx.doi.org/10.1109/83.806618 http://citeseerx.ist.psu.edu/viewdoc/similar;jsessionid=A4B6E979C90856A3782C6023398B812E?doi=10.1.1.34.9238&type=ab http://math.lanl.gov/~brendt/Publications/Docs/wohlberg-1999-review.pdf
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====1998====
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* Bennet, C., Gács, P., Li, M., Vitányi, P., Zurek, W.: [[Information Distance]]. IEEE Transactions on Information Theory 44(4), 1407–1423 (1998) DOI: http://dx.doi.org/10.1109/18.681318 http://www.cs.bu.edu/~gacs/papers/info-distance.pdf
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* Federico Cecconi and Domenico Parisi (1998): [[Individual versus social survival strategies]]. Journal of Artificial Societies and Social Simulation vol. 1, no. 2. Fulltext: http://jasss.soc.surrey.ac.uk/1/2/1.html
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* [[John Gero]] and Kazakov, V (1998): [[Evolving design genes in space layout problems]]. Artificial Intelligence in Engineering 12(3):163-176. http://mason.gmu.edu/~jgero/publications/1998/98_ger-kaz-evolving-aieng.pdf (no c&p)
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* Jo, J and [[John Gero]] (1998): [[Space layout planning using an evolutionary approach]]. Artificial Intelligence in Engineering 12(3): 149-162. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.3822 http://mason.gmu.edu/~jgero/publications/1998/98JoGeroAIEDAM.pdf
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* Nolfi, S., Floreano, D. (1998). Co-evolving predator and prey robots. Artificial Life, 4(4): 311–335. DOI: http://dx.doi.org/10.1162/106454698568620 http://laral.istc.cnr.it/nolfi/papers/nolfi.co-evol.pdf
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* Obayashi, S.: [[Multidisciplinary design optimization of aircraft wing planform based on evolutionary algorithms]]. In: 1998 IEEE International Conference on Systems, Man, and Cybernetics, vol. 4, pp. 3148–3153. IEEE (1998). DOI: http://dx.doi.org/10.1109/ICSMC.1998.726486  http://www.lania.mx/~ccoello/obayashi98a.pdf.gz
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* Whitelaw, M.: [[Tom Ray’s hammer: emergence and excess in A-life art]]. Leonardo 31(5), 377–381 (1998). http://www.jstor.org/stable/1576601
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* Zurek, W.H.: [[Algorithmic randomness and physical entropy]]. Phys. Rev. A 40(8), 4731 (1989) http://dx.doi.org/10.1103/PhysRevA.40.4731
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====1997====
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* Emmeche, C., Køppe, S., Stjernfelt, F. (1997). [[Explaining emergence: Towards an ontology of levels]]. Journal for General Philosophy of Science, 28: 83–119. DOI: http://link.springer.com/article/10.1023%2FA%3A1008216127933 http://www.mrtc.mdh.se/~gdc01/work/ARTICLES/2010/10-SIGRAD/10-SIGRAD-1/EMERGENCE-EMMERCHE.pdf
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* [[John Gero]] and Kazakov, V (1997): [[Learning and reusing information in space layout problems using genetic engineering]]. Artificial Intelligence in Engineering 11(3): 329-334. http://dx.doi.org/10.1016/S0954-1810(96)00051-9 http://cumincad.architexturez.net/doc/oai-cumincadworks.id-2483
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* [[Jürgen Schmidhuber]]: [[Low-complexity art]]. Leonardo, 97–103 (1997). JSTOR http://people.idsia.ch/~juergen/beauty.html ftp://ftp.idsia.ch/pub/juergen/locoart.ps.gz http://people.idsia.ch/~juergen/locoart/locoart.html
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* Wolpert, D.H., Macready, W.G. (1997). [[No Free Lunch Theorems for Optimization]]. IEEE Transactions on Evolutionary Computation, 1(1): 67–82. DOI: http://dx.doi.org/10.1109/4235.585893 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6926 http://www.cs.ubc.ca/~hutter/earg/papers07/00585893.pdf
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====1996====
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* Aks, D., Sprott, J.C. (1996). [[Quantifying aesthetic preference for chaotic patterns]]. Empirical Studies of the Arts, 14: 1–16. DOI: 10.2190/6V31-7M9R-T9L5-CDG9  http://sprott.physics.wisc.edu/pubs/paper217.htm http://sprott.physics.wisc.edu/pubs/paper217.pdf
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* Gell-Mann, M., & Lloyd, S. (1996). Information measures, effective complexity, and total information. Complexity, 2(1), 44-52.
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* [[John Gero]]: [[Creativity, emergence and evolution in design]]. Knowledge-Based Systems 9(7), 435–448 (1996) DOI: http://dx.doi.org/10.1016/S0950-7051(96)01054-4 http://www.researchgate.net/publication/222494842_Creativity_emergence_and_evolution_in_design/links/0deec518ba94bcef14000000
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* [[John Gero]], Kazakov, V. (1996). [[An exploration-based evolutionary model of a generative design process]]. Microcomputers in Civil Engineering, 11: 209–216. DOI: 10.1111/j.1467-8667.1996.tb00324.x  http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.18.65 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.18.65&rep=rep1&type=pdf
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* Lesbros, V. (1996). From images to sounds, a dual representation. Computer Music Journal, 20(3): 59–69. http://www.jstor.org/stable/3680824
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* Mori, T., Endou, Y., Nakayama, A.: [[Fractal analysis and aesthetic evaluation of geometrically overlapping patterns]]. Textile Research Journal 66(9), 581–586 (1996) DOI: http://dx.doi.org/10.1177/004051759606600906
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* Ojala, T., Pietikäinen, M., Harwood, D.: [[A comparative study of texture measures with classification based on feature distributions]]. Pattern Recogn. 29(1), 51–59 (1996) http://dx.doi.org/10.1016/0031-3203(95)00067-4
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* Schnier, T and [[John Gero]] (1996): [[Learning representations for creative design using evolution]]. AIEDAM Artificial intelligence for engineering design analysis and manufacturing 03/1996; 10(02), 175-177. http://dx.doi.org/10.1017/S0890060400001499
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* Silberschatz, A., Tuzhilin, A.: [[What makes patterns interesting in knowledge discovery systems]]. IEEE Trans. Knowl. Data Eng. 8(6), 970–974 (1996) http://dx.doi.org/10.1109/69.553165 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.53.2780&rep=rep1&type=pdf
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* World, L.: Aesthetic selection: The evolutionary art of Steven Rooke. IEEE Computer Graphics and Applications 16(1) (1996) DOI: http://dx.doi.org/10.1109/MCG.1996.481558 (no references)
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====1995====
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* Cohen, H. (1995). [[The further exploits of Aaron, painter]]. Stanford Humanities Review, 4: 141–158. http://www-dev.ccs.neu.edu/course/cs5100f12/resources/reading/cohen_stanfordhumanities1995.pdf
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* Gell-Mann, M. (1995). [[What is complexity?]] Complexity, 1: 16–19. http://www.santafe.edu/~mgm/Site/Publications_files/MGM%20116.pdf
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* [[John Gero]] and Louis, S (1995): [[Improving Pareto optimal designs using genetic algorithms]]. Microcomputers in Civil Engineering 10(4): 241-249. http://dx.doi.org/10.1111/j.1467-8667.1995.tb00286.x http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.4908 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.4908&rep=rep1&type=pdf
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* E. Lutton, J. Lévy Véhel, G. Cretin, P. Glevarec, and C. Roll: [[Mixed IFS: resolution of the inverse problem using genetic programming]]. Complex Systems, 9:375–398, 1995. https://www.complex-systems.com/pdf/09-5-3.pdf (auch in: Artificial Evolution, Lecture Notes in Computer Science Volume 1063, 1996, pp 245-258 http://link.springer.com/chapter/10.1007%2F3-540-61108-8_42)
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====1994====
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* Baluja, S., Pomerleau, D., Jochem, T.: [[Towards automated artificial evolution for computer-generated images]]. Connection Science 6, 325–354 (1994) DOI: http://dx.doi.org/10.1080/09540099408915729 https://www.ri.cmu.edu/pub_files/pub3/baluja_shumeet_1994_1/baluja_shumeet_1994_1.pdf
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* Boden, M.A. (1994). Agents and creativity. Communications of the ACM, 37(7): 117–121. DOI: http://dx.doi.org/10.1145/176789.176802
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* Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246 
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* Sprott, J.: [[Automatic generation of iterated function systems]]. Computers & Graphics 18(3), 417–425 (1994) DOI: http://dx.doi.org/10.1016/0097-8493(94)90042-6 http://sprott.physics.wisc.edu/pubs/paper210.pdf
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* Wackerbauer, R., Witt, A., Atmanspacher, H., Kurths, J., Scheingraber, H.: [[A comparative classification of complexity measures]]. Chaos, Solitons & Fractals 4(1), 133–173 (1994) http://dx.doi.org/10.1016/0960-0779(94)90023-X
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* Wilson, D.S., Yoshimura, J.: On the coexistence of specialists and generalists. The American Naturalist 144(4), 692–707 (1994)  http://www.jstor.org/discover/10.2307/2462946?uid=3737864&uid=2&uid=4&sid=21104983922743
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====1993====
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* van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
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* Bates, J.E., Shepard, H.K.: [[Measuring complexity using information fluctuation]]. Phys. Lett. A 172(6), 416–425 (1993) http://dx.doi.org/10.1016/0375-9601(93)90232-O
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* A.E. Jacquin: Fractal Image Coding: a Review.  Proc. of the IEEE, 81(10), 1993
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* Johnston, V.S., Franklin, M. (1993). [[Is beauty in the eye of the beholder?]] Ethology and Sociobiology, 14: 183–199. DOI: http://dx.doi.org/10.1016/0162-3095(93)90005-3
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* McGuire, F.: The origins of sculpture: evolutionary 3D design. IEEE Computer Graphics & Applications, 9–12 (January 1993). DOI: http://doi.ieeecomputersociety.org/10.1109/MCG.1993.10003
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* Scha, R., Bod, R.: Computationele Esthetica. In: Informatie en Informatiebeleid 11(1), 54–63 (1993), English translation: [[Computational Esthetics]] http://iaaa.nl/rs/compestE.html
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* [[Karl Sims]]: [[Interactive Evolution of Equations for Procedural Models]]. The Visual Computer 9, 466–476 (1993) DOI: http://link.springer.com/article/10.1007%2FBF01888721 http://www.karlsims.com/papers/InteractiveEvolutionVisualComputer93.pdf
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* Sprott, J.: [[Automatic generation of strange attractors]]. Computers & Graphics 17(3), 325–332 (1993) DOI: http://dx.doi.org/10.1016/0097-8493(93)90082-K http://sprott.physics.wisc.edu/pubs/paper203.htm http://sprott.physics.wisc.edu/pubs/paper203.pdf
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* Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)
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====1992====
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* Chen, X., Lienhardt, P.: Modelling and Programming Evolutions of Surfaces. Computer Graphics Forum 11(5), 323–341 (1992) DOI: http://dx.doi.org/10.1111/1467-8659.1150323
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* A.E. Jacquin: [[Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations]]. IEEE TRANSACTIONS ON IMAGE PROCESSING. VOL. I. NO. I. JANUARY 1992. DOI: http://dx.doi.org/10.1109/83.128028 http://www.csee.wvu.edu/~xinl/library/papers/infor/imaging/fractal_coding.pdf
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* Tolhurst, D., Tadmor, Y., Chao, T. (1992). [[Amplitude spectra of natural images]]. Ophthalmic & Physiological Optics, 12(2): 229–232. DOI: http://dx.doi.org/10.1111/j.1475-1313.1992.tb00296.x http://onlinelibrary.wiley.com/doi/10.1111/j.1475-1313.1992.tb00296.x/pdf
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====1991====
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* [[Steve DiPaola]]: [[Extending the Range of Facial Types]]. IEEE Journal of Visualization and Computer Animation, Vol 2, No 4, pp 129-131, 1991. http://summit.sfu.ca/system/files/iritems1/50/dipaola-extendingtherange_rev.pdf
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* Haggerty, M. (1991). [[Almost automatic computer painting]]. IEEE Computer Graphics and Applications, 11(6): 11–12. DOI: http://doi.ieeecomputersociety.org/10.1109/MCG.1991.10051
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* Musgrave, F., Mandelbrot, B.: The art of fractal landscapes. IBM J. Res. Dev. 35(4), 535–540 (1991). DOI: http://dx.doi.org/10.1147/rd.354.0535
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====1990====
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* Brown, J.S.: [[Habitat selection as an evolutionary game]]. Evolution 44(3), 732–746 (1990) DOI: http://dx.doi.org/10.2307/2409448 http://www.uic.edu/labs/squirrel/brown/pdfs/028.pdf
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* Hillis, D.: [[Co-evolving parasites improves simulated evolution as an optimization procedur]]. In: Physica D: Nonlinear Phenomena Volume 42, Issues 1–3, June 1990, Pages 228–234. http://dx.doi.org/10.1016/0167-2789(90)90076-2
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* Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259
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==== < 1990 ====
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* Knight, T.W.: [[Transformations of De Stijl art: the paintings of Georges Vantongerloo and Fritz Glarner]]. Environment and Planning B: Planning and Design 16(1), 51–98 (1989) http://www.envplan.com/abstract.cgi?id=b160051
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* Ushiki, S.: Phoenix. IEEE Transactions on Circuits and Systems 35(7), 788 (1988). DOI: http://dx.doi.org/10.1109/31.1825
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* Kass, M., Witkin, A., Terzopoulos, D. (1987). Snakes: Active contour models. Intl. Journal of Computer Vision (IJCV), 1(4): 321–331. DOI: http://link.springer.com/article/10.1007%2FBF00133570 http://ww.vavlab.ee.boun.edu.tr/courses/574/material/Variational%20Image%20Segmentation/kaas_snakes.pdf
 +
 
 +
* Sirovich, L., Kirby, M. (1987). [[Low-dimensional procedure for the characterization of human faces]]. Journal of the Optical Society of America, 4: 519–524.DOI: http://dx.doi.org/10.1364/JOSAA.4.000519 http://www.opticsinfobase.org/josaa/viewmedia.cfm?uri=josaa-4-3-519&seq=0
 +
 
 +
* Rosenzweig, M.L.: Habitat selection as a source of biological diversity. Evolutionary Ecology 1, 315–330 (1987) DOI: http://link.springer.com/article/10.1007%2FBF02071556
 +
 
 +
* Wilson, D.S., Turello, M.: Stable underdominace and the evolutionary invasion of empty niches. American Naturalist 127, 835–850 (1986) http://www.jstor.org/discover/10.2307/2461418?uid=3737864&uid=2&uid=4&sid=21104983922743
 +
 
 +
* Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
 +
 
 +
* Kittler, J. (1983). On the accuracy of the Sobel edge detector. Image Vision Computing, 1(1): 37–42. DOI: http://dx.doi.org/10.1016/0262-8856(83)90006-9
 +
 
 +
* Dissanayake, Ellen: [[Aesthetic experience and human evolution]]. Journal of Aesthetics and Art Criticism 41(2): 145-55. http://ellendissanayake.com/publications/pdf/EllenDissanayake_5624714.pdf
 +
 
 +
* J. Hutchinson, [[Fractals and Self-Similarity]]. Indiana University Journal of Mathematics, 30:713–747, 1981. http://www.iumj.indiana.edu/IUMJ/FTDLOAD/1981/30/30055/pdf http://gan.anu.edu.au/~john/Assets/Research%20Papers/fractals_self-similarity.pdf
 +
 
 +
* Franke, H.W.: [[A cybernetic approach to aesthetics]]. Leonardo 10(3), 203–206 (1977) http://dx.doi.org/10.2307/1573423
 +
 
 +
* Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
 +
 
 +
* Humphrey, N.K. (1973). [[The illusion of beauty]]. Perception, 2: 429–439. http://www.humphrey.org.uk/papers/1973illusionofbeauty.pdf
 +
 
 +
* Levins, R.: Theory of fitness in a heterogeneous environment I. The fitness set and adaptive function. American Naturalist 96, 361–373 (1962) http://www.jstor.org/discover/10.2307/2458725?uid=3737864&uid=2&uid=4&sid=21104983922743
 +
 
 +
* Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.
 +
 
 +
* Eysenck, H.J.: [[The empirical determination of an aesthetic formula]]. Psychological Review 48, 83–92 (1941) DOI: http://dx.doi.org/10.1037/h0062483
 +
 
 +
* Barnhardt, E.N.: [[The Criteria used in Preferential Judgments of Geometrical Forms]]. The American Journal of Psychology 53(3), 354–370 (1940) http://www.jstor.org/stable/1417527
 +
 
 +
* Harsh, C.M., Beebe–Center, J.G., Beebe–Center, R.: [[Further Evidence Regarding Preferential Judgment of Polygonal Forms]]. The Journal of Psychology, Vil 7, 343–350 (1939) DOI: http://dx.doi.org/10.1080/00223980.1939.9917641
 +
 
 +
* Beebe–Center, J.G., Pratt, C.C.: A test of Birkhoff’s Aesthetic Measure. Journal of General Psychology 17, 339–354 (1937) DOI: http://dx.doi.org/10.1080/00221309.1937.9918004
 +
 
 +
* Davis, R.C.: An Evaluation and Test of Birkhoff’s Aesthetic Measure formula. Journal of General Psychology 15, 231–240 (1936) DOI: http://dx.doi.org/10.1080/00221309.1936.9917921
 +
 
 +
=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 +
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 +
 
 +
 
 +
 
 +
====2016====
 +
* Zhangyang Wang, Shiyu Chang, Florin Dolcos, Diane Beck, Ding Liu, and Thomas Huang: [[Brain-Inspired Deep Networks for Image Aesthetics Assessment]]. arXiv:1601.04155v2 [cs.CV] 15 Mar 2016 https://arxiv.org/pdf/1601.04155
 +
 
 +
====2015====
 +
* [[Filipe Assunção | Assunção, Filipe]]: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015
 +
 
 +
* [[Penousal Machado]], [[João Correia]], [[Filipe Assunção]]: [[Graph-based evolutionary art]]. In: Gandomi, A., Alavi, A.H., Ryan, C. (eds.) Handbook of Genetic Programming Applications. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-20883-1_1 http://www.conceptcreationtechnology.eu/?q=system/files/machado2015.pdf
 +
 
 +
*  [[Adriano Vinhas | Vinhas, Adriano]]: [[Novelty and figurative expression-based evolutionary art]]. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015
 +
 
 +
====2014====
 +
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization_TR | Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. Brock COSC TR CS-14-01, January 2014. http://www.cosc.brocku.ca/files/downloads/research/cs1401.pdf (c&p problems)
 +
 
 +
* Ellen Dissanayake: [[A bona fide ethological view of art: The artification hypothesis]]. In C. Sütterlin, W. Schiefenhövel, ed., C. Lehmann, J. Forster, G. Apfelauer (eds.) Art As Behaviour: An Ethological Approach to Visual and Verbal Art, Music and Architecture, pp. 42-60. Hanse Studies Vol. 10. BIS Verlag Oldenburg. http://ellendissanayake.com/publications/pdf/Dissanayake_EthologicalViewOfArt.pdf
 +
 
 +
* M.M.O. Gholami and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming_TR | Passive Solar Building Design Using Genetic Programming]]. Brock COSC TR CS-14-02, January 2014. http://www.cosc.brocku.ca/files/downloads/research/cs1402.pdf
 +
 
 +
* Shiry Ginosar, Daniel Haas, Timothy Brown, Jitendra Malik: [[Detecting people in cubist art]]. arXiv preprint arXiv:1409.6235 (2014) http://arxiv.org/abs/1409.6235 http://arxiv.org/pdf/1409.6235v1
 +
 
 +
* Sean Luke: [[Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes]]. Department of Computer Science, George Mason University, Second Edition, Online Version 2.1, October, 2014. http://cs.gmu.edu/~sean/book/metaheuristics/
 +
 
 +
* M. Maghoumi and [[Brian J. Ross]]: [[Feature Extraction Languages and Visual Pattern Recognition]]. Brock COSC TR CS-14-03, January 2014. http://www.cosc.brocku.ca/files/downloads/research/cs1403.pdf
 +
 
 +
* Jeremy J. Ramsden: [[Design of Nanotechnology Products]]. Applied Nanotechnology, Micro and Nano Technologies, pp. 177-181, William Andrew Publishing, 2014. http://dx.doi.org/10.1016/B978-1-4557-3189-3.00015-4
 +
 
 +
* Spratt, E.L., Elgammal, A.: [[Computational beauty: Aesthetic judgment at the intersection of art and science]]. arXiv preprint arXiv:1410.2488 (2014) http://arxiv.org/abs/1410.2488
 +
 
 +
====2013====
 +
* Maryam Baniasadi: [[Genetic Programming for Non-Photorealistic Rendering]]. Master Thesis & Technical Report # CS-13-08 June 2013, Brock University, Department of Computer Science. http://www.cosc.brocku.ca/files/downloads/research/cs1308.pdf
 +
 
 +
* Thomas Burt: [[Interactive Evolutionary Computation by Duplication and Diversification of L-Systems]]. PhD Thesis, THE UNIVERSITY OF CALGARY, 2013. http://algorithmicbotany.org/papers/tburt.th2013.pdf
 +
 
 +
* Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.
 +
 
 +
* Oliver Deussen and Tobias Isenberg. [[Halftoning and Stippling]]. In Paul Rosin and John Collomosse, editors, Image and Video based Artistic Stylisation, volume 42 of Computational Imaging and Vision, chapter 3, pages 45–61. Springer, London, Heidelberg, 2013. ISBN 978-1-4471-4518-9 (hardcopy) and 978-1-4471-4519-6 (e-book). DOI http://dx.doi.org/10.1007/978-1-4471-4519-6_3 http://tobias.isenberg.cc/personal/papers/Deussen_2013_HS.pdf
 +
 
 +
* [[Steve DiPaola]]: [[Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space]]. In: Electronic Visualisation in Arts and Culture, Bowen, Keene, Ng, (Eds), pp 213-227, Springer, 2013. http://ivizlab.sfu.ca/papers/evabook2013.pdf
 +
 
 +
* Pradeep Garigipati: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]]. MS Thesis, Texas A&M University, 2013. http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1
 +
 
 +
* A. Harrington and [[Brian J. Ross]]: [[Generative Representations for Artificial Architecture and Passive Solar Performance_TR | Generative Representations for Artificial Architecture and Passive Solar Performance]]. Brock COSC TR CS-13-02, March 2013. http://www.cosc.brocku.ca/files/downloads/research/cs1302.pdf
 +
 
 +
* Eelco Heijer: [[Autonomous Evolutionary Art]]. PhD Thesis, VRIJE UNIVERSITEIT, 2013, ISBN 9789461919519. http://eelcodenheijer.nl/phd_thesis_Eelco_den_Heijer.pdf
 +
 
 +
====2012====
 +
* Ahmadullin, I., Damera–Vankata, N.: [[Learning Aesthetic Measure of a Document Page Layout From Designers’ Interaction]]. Technical Report: HPL–2012–13. HP Laboratories (2012) http://www.hpl.hp.com/techreports/2012/HPL-2012-13.pdf
 +
 
 +
* Al-Rifaie, M.M., Aber, A., Bishop, M.: Cooperation of nature and physiologically inspired mechanisms in visualisation. In: Ursyn, A. (ed.) Biologically-Inspired Computing for the Arts: Scientific Data through Graphics. IGI Global, United States (2012) ISBN: 9781466609426 http://www.irma-international.org/chapter/cooperation-nature-physiologically-inspired-mechanisms/65021/ http://www.igi-global.com/chapter/cooperation-nature-physiologically-inspired-mechanisms/65021
 +
 
 +
* [[Jonathan Byrne]]: [[Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution]]. Ph.D. Thesis University College Dublin, 2012. http://jonathan-byrne.com/wp-content/uploads/2012/08/main.pdf
 +
 
 +
* Joseph Carroll: [[The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses]]. In: Carsten Gansel, Dirk Vanderbeke (eds.): Literature und Evolution. Berlin: De Gruyter, 2012. 50-63. https://www.academia.edu/attachments/30691964/download_file?st=MTQyMDcxNDY3OSw5MS44LjczLjE3NSwyMTM4MTYwMw%3D%3D&s=swp-toolbar
 +
 
 +
* Gregory Chaitin: [[Life as Evolving Software]]. 2012. http://vixra.org/pdf/1202.0076v1.pdf
 +
 
 +
* Simon Harding and Juergen Leitner and [[Jürgen Schmidhuber]]: [[Cartesian Genetic Programming for Image Processing]]. Genetic Programming Theory and Practice X, Genetic and Evolutionary Computation, pp. 31-44, Springer, 12-14 May 2012. http://dx.doi.org/10.1007/978-1-4614-6846-2_3 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.301.8073 http://juxi.net/papers/CGPIP.Draft.pdf
 +
 
 +
* Brian T. K. Lam: [[Discovery of Texture Features Using Genetic Programming]]. PhD Thesis, School of Computer Science and Information Technology, Science, Engineering, and Technology Portfolio, RMIT University, Melbourne, Victoria, Australia 30 March 2012. http://researchbank.rmit.edu.au/eserv/rmit:160245/Lam.pdf
 +
 
 +
* Nake, F.: [[Information aesthetics: an heroic experiment]]. J. Math. Arts 6(2–3), 65–75 (2012) http://dx.doi.org/10.1080/17513472.2012.679458
 +
 
 +
* Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)
 +
 
 +
* Richard J. Preen and Larry Bull: [[Evolution of Supershapes for the Generation of Three-Dimensional Designs]]. 2012. http://arxiv-web3.library.cornell.edu/pdf/1204.4107v1.pdf
 +
 
 +
* Tinghuai Wang: [[Computer Vision for the Structured Representation and Stylisation of Visual Media Collections]]. PhD Thesis, Department of Electronic Engineering, University of Surrey, UK, July 2012. https://sites.google.com/site/tinghuaiw/thesis http://sdrv.ms/1fgfCWo
 +
 
 +
* Woolley, B.G., Stanley, K.O.: [[Exploring promising stepping stones by combining novelty search with interactive evolution]]. CoRR abs/1207.6682 (2012) http://arxiv.org/pdf/1207.6682v1
 +
 
 +
====2011====
 +
* Fabio Aiolli, Alessandro Sperduti: [[A Preference Optimization Based Unifying Framework for Supervised Learning Problems]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 19-42. http://dx.doi.org/10.1007/978-3-642-14125-6_2
 +
 
 +
* Robert Arens: [[Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 363-383. http://dx.doi.org/10.1007/978-3-642-14125-6_17 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.4482 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.153.4482&rep=rep1&type=pdf
 +
 
 +
* Alejandro Bellogín, Iván Cantador, Pablo Castells, Álvaro Ortigosa: [[Discerning Relevant Model Features in a Content-based Collaborative Recommender System]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 429-455. http://dx.doi.org/10.1007/978-3-642-14125-6_20 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.157.4032 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.157.4032&rep=rep1&type=pdf
 +
 
 +
* [[Steven Bergen]]: [[Automatic Structure Generation using Genetic Programming and Fractal Geometry]]. Master Thesis Brock University, Ontario (2011)  http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.7562 https://dr.library.brocku.ca/bitstream/handle/10464/3916/Brock_Bergen_Raphael_2011.pdf?sequence=2 https://dr.library.brocku.ca/handle/10464/3916
 +
 
 +
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms_TR | Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. Brock COSC TR CS-11-01, January 2011. http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
 +
 
 +
* G. J. Chaitin: [[A mathematical theory of evolutionand biological creativity]]. Talk at workshop on “Randomness, Structure and Causality: Measures of Complexity from Theory to Applications” organized by Jim Crutchfield and Jon Machta at the Santa Fe Institute in New Mexico 10 January 2011. https://www.academia.edu/5794341/Proving_Darwin
 +
 
 +
* Yann Chevaleyre, Frédéric Koriche, Jérôme Lang, Jérôme Mengin, Bruno Zanuttini: [[Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 273-296. http://dx.doi.org/10.1007/978-3-642-14125-6_13 http://www.lamsade.dauphine.fr/~lang/papers/cklmz09.pdf
 +
 
 +
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures_TR | Automatic Evolution of Conceptual Building Architectures]]. Brock COSC TR CS-11-02, January 2011. http://www.cosc.brocku.ca/files/downloads/research/cs1102.pdf
 +
 
 +
* Krzysztof Dembczyński, Wojciech Kotłowski, Roman Słowiński, Marcin Szeląg: [[Learning of Rule Ensembles for Multiple Attribute Ranking Problems]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 217-247. http://dx.doi.org/10.1007/978-3-642-14125-6_11
 +
 
 +
* [[Steve DiPaola]] and Nathan Sorenson: [[CGP, Creativity and Art]]. In: Cartesian Genetic Programming, Natural Computing Series, pp. 293-307, Springer, 2011. http://dx.doi.org/10.1007/978-3-642-17310-3_10 http://ivizlab.sfu.ca/papers/cgp2010.pdf
 +
 
 +
* Flack, R.W.J.: [[Evolution of Architectural Floor Plans]]. Master’s thesis, Brock University, St Catharines, Ontario, Canada (2011) http://www.cosc.brocku.ca/~bross/FloorPlans/ http://www.cosc.brocku.ca/files/downloads/research/cs1103.pdf
 +
 
 +
* Johannes Fürnkranz, Eyke Hüllermeier (eds.): [[Preference Learning]]. Springer Berlin Heidelberg, 2011. ISBN: 978-3-642-14124-9 (Print) 978-3-642-14125-6 (Online), DOI: 10.1007/978-3-642-14125-6, http://link.springer.com/book/10.1007/978-3-642-14125-6
 +
 
 +
* Johannes Fürnkranz, Eyke Hüllermeier: [[Preference Learning: An Introduction]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 1-17. http://dx.doi.org/10.1007/978-3-642-14125-6_1 http://www.ke.tu-darmstadt.de/publications/papers/PLBook-Introduction.pdf
 +
 
 +
* Johannes Fürnkranz, Eyke Hüllermeier: [[Preference Learning and Ranking by Pairwise Comparison]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 65-82. http://dx.doi.org/10.1007/978-3-642-14125-6_4 http://www.ke.tu-darmstadt.de/publications/papers/PLBook-Pairwise.pdf
 +
 
 +
* Marco de Gemmis , Leo Iaquinta, Pasquale Lops, Cataldo Musto, Fedelucio Narducci, Giovanni Semeraro: [[Learning Preference Models in Recommender Systems]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 387-407. http://dx.doi.org/10.1007/978-3-642-14125-6_18 http://www.academia.edu/download/30470669/preference_learning.pdf
 +
 
 +
* Joachim Giesen, Klaus Mueller, Bilyana Taneva, Peter Zolliker : [[Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 297-315. http://dx.doi.org/10.1007/978-3-642-14125-6_14 http://cvc.cs.sunysb.edu/Publications/2011/GMTZ11/cbca.pdf
 +
 
 +
* Toshihiro Kamishima, Hideto Kazawa, Shotaro Akaho: [[A Survey and Empirical Comparison of Object Ranking Methods]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 181-201. http://dx.doi.org/10.1007/978-3-642-14125-6_9 http://www.kamishima.net/archive/2009-b-pl2.pdf
 +
 
 +
* Toshihiro Kamishima, Shotaro Akaho: [[Dimension Reduction for Object Ranking]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 203-215. http://dx.doi.org/10.1007/978-3-642-14125-6_10 http://www.kamishima.net/archive/2009-b-pl1.pdf
  
====2013====
+
* Alexandros Karatzoglou, Markus Weimer: [[Collaborative Preference Learning]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 409-427. http://dx.doi.org/10.1007/978-3-642-14125-6_19 http://www.researchgate.net/publication/241276611
* Maryam Baniasadi: [[Genetic Programming for Non-Photorealistic Rendering]]. Master Thesis & Technical Report # CS-13-08 June 2013, Brock University, Department of Computer Science. http://www.cosc.brocku.ca/files/downloads/research/cs1308.pdf
 
  
* Thomas Burt: [[Interactive Evolutionary Computation by Duplication and Diversification of L-Systems]]. PhD Thesis, THE UNIVERSITY OF CALGARY, 2013. http://algorithmicbotany.org/papers/tburt.th2013.pdf
+
* C.-C. Lai and Y.-C. Chen. [[A user-oriented image retrieval system based on interactive genetic algorithm]]. Instrumentation and Measurement, IEEE Transactions on, 60(10):3318-3325, oct. 2011. http://dx.doi.org/10.1109/TIM.2011.2135010
  
* Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.  
+
* Menkman, R.: [[The Glitch Moment(um)]]. Network Notebooks, vol. 04. Institute of Network Cultures, Amsterdam (2011). ISBN 9789081602167 http://networkcultures.org/_uploads/NN%234_RosaMenkman.pdf
  
* Oliver Deussen and Tobias Isenberg. [[Halftoning and Stippling]]. In Paul Rosin and John Collomosse, editors, Image and Video based Artistic Stylisation, volume 42 of Computational Imaging and Vision, chapter 3, pages 45–61. Springer, London, Heidelberg, 2013. ISBN 978-1-4471-4518-9 (hardcopy) and 978-1-4471-4519-6 (e-book). DOI http://dx.doi.org/10.1007/978-1-4471-4519-6_3 http://tobias.isenberg.cc/personal/papers/Deussen_2013_HS.pdf
+
* Nadin, M. (2011). [[Semiotic machine]]. An entry of the Semiotics Encyclopedia Online. http://www.semioticon.com/seo/S/semiotic_machine.html.
  
* [[Steve DiPaola]]: [[Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space]]. In: Electronic Visualisation in Arts and Culture, Bowen, Keene, Ng, (Eds), pp 213-227, Springer, 2013. http://ivizlab.sfu.ca/papers/evabook2013.pdf
+
* Newall, M.: [[What is a Picture?: Depiction, Realism, Abstraction]]. Palgrave Macmillan (2011) Review: http://ndpr.nd.edu/news/29411-what-is-a-picture-depiction-realism-abstraction/
  
* Pradeep Garigipati: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]]. MS Thesis, Texas A&M University, 2013. http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1
+
* Pearson, M.: Generative Art. A PRACTICAL GUIDE using Processing. Manning Publications, pap/psc edn. (Jul 2011) ISBN-13: 978-1935182627 http://de.scribd.com/doc/74093210/Generative-Art-Matt-Pearson
  
* A. Harrington and [[Brian J. Ross]]: [[Generative Representations for Artificial Architecture and Passive Solar Performance_TR | Generative Representations for Artificial Architecture and Passive Solar Performance]]. Brock COSC TR CS-13-02, March 2013. http://www.cosc.brocku.ca/files/downloads/research/cs1302.pdf
+
* Pearson, M.: Generative Art In HTML5 [Processing, JavaScript, Tutorial] http://www.creativeapplications.net/processing/generative-art-in-html5-processing-javascript-tutorial/
 
 
* Eelco Heijer: [[Autonomous Evolutionary Art]]. PhD Thesis, VRIJE UNIVERSITEIT, 2013, ISBN 9789461919519. http://eelcodenheijer.nl/phd_thesis_Eelco_den_Heijer.pdf
 
  
====2012====
+
* Filip Radlinski, Madhu Kurup, Thorsten Joachims : [[Evaluating Search Engine Relevance with Click-Based Metrics]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 337-361. http://dx.doi.org/10.1007/978-3-642-14125-6_16 https://github.com/tolleiv/thesis/blob/master/Research/Papers/__Radlinski11%20-%20Evaluating%20Search%20Engine%20Relevance%20with%20Click-Based%20Metrics.pdf
* Ahmadullin, I., Damera–Vankata, N.: [[Learning Aesthetic Measure of a Document Page Layout From Designers’ Interaction]]. Technical Report: HPL–2012–13. HP Laboratories (2012) http://www.hpl.hp.com/techreports/2012/HPL-2012-13.pdf
 
  
* Al-Rifaie, M.M., Aber, A., Bishop, M.: Cooperation of nature and physiologically inspired mechanisms in visualisation. In: Ursyn, A. (ed.) Biologically-Inspired Computing for the Arts: Scientific Data through Graphics. IGI Global, United States (2012) ISBN: 9781466609426 http://www.irma-international.org/chapter/cooperation-nature-physiologically-inspired-mechanisms/65021/ http://www.igi-global.com/chapter/cooperation-nature-physiologically-inspired-mechanisms/65021
+
* Lukas Sekanina and Simon L. Harding and Wolfgang Banzhaf and Taras Kowaliw: [[Image Processing and CGP]]. Cartesian Genetic Programming, Natural Computing Series, pp. 181-215, Springer, 2011. http://dx.doi.org/10.1007/978-3-642-17310-3_6
 
 
* Joseph Carroll: [[The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses]]. In: Carsten Gansel, Dirk Vanderbeke (eds.): Literature und Evolution. Berlin: De Gruyter, 2012. 50-63. https://www.academia.edu/attachments/30691964/download_file?st=MTQyMDcxNDY3OSw5MS44LjczLjE3NSwyMTM4MTYwMw%3D%3D&s=swp-toolbar
 
 
 
* Gregory Chaitin: [[Life as Evolving Software]]. 2012. http://vixra.org/pdf/1202.0076v1.pdf
 
 
 
* Simon Harding and Juergen Leitner and Juergen Schmidhuber: [[Cartesian Genetic Programming for Image Processing]]. Genetic Programming Theory and Practice X, Genetic and Evolutionary Computation, pp. 31-44, Springer, 12-14 May 2012. http://dx.doi.org/10.1007/978-1-4614-6846-2_3 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.301.8073 http://juxi.net/papers/CGPIP.Draft.pdf
 
 
 
* Brian T. K. Lam: [[Discovery of Texture Features Using Genetic Programming]]. PhD Thesis, School of Computer Science and Information Technology, Science, Engineering, and Technology Portfolio, RMIT University, Melbourne, Victoria, Australia 30 March 2012. http://researchbank.rmit.edu.au/eserv/rmit:160245/Lam.pdf
 
 
 
* Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)
 
 
 
* Richard J. Preen and Larry Bull: [[Evolution of Supershapes for the Generation of Three-Dimensional Designs]]. 2012. http://arxiv-web3.library.cornell.edu/pdf/1204.4107v1.pdf
 
 
 
* Tinghuai Wang: [[Computer Vision for the Structured Representation and Stylisation of Visual Media Collections]]. PhD Thesis, Department of Electronic Engineering, University of Surrey, UK, July 2012. https://sites.google.com/site/tinghuaiw/thesis http://sdrv.ms/1fgfCWo
 
 
 
* Woolley, B.G., Stanley, K.O.: [[Exploring promising stepping stones by combining novelty search with interactive evolution]]. CoRR abs/1207.6682 (2012) http://arxiv.org/pdf/1207.6682v1
 
 
 
====2011====
 
* [[Steven Bergen]]: [[Automatic Structure Generation using Genetic Programming and Fractal Geometry]]. Master Thesis Brock University, Ontario (2011)  http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.7562 https://dr.library.brocku.ca/bitstream/handle/10464/3916/Brock_Bergen_Raphael_2011.pdf?sequence=2 https://dr.library.brocku.ca/handle/10464/3916
 
 
 
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms_TR | Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. Brock COSC TR CS-11-01, January 2011. http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
 
 
 
* G. J. Chaitin: [[A mathematical theory of evolutionand biological creativity]]. Talk at workshop on “Random-ness, Structure and Causality: Measures of Complexity from Theoryto Applications” organized by Jim Crutchfield and Jon Machta at the Santa Fe Institute in New Mexico 10 January 2011. https://www.academia.edu/5794341/Proving_Darwin
 
 
 
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures_TR | Automatic Evolution of Conceptual Building Architectures]]. Brock COSC TR CS-11-02, January 2011. http://www.cosc.brocku.ca/files/downloads/research/cs1102.pdf
 
 
 
* [[Steve DiPaola]] and Nathan Sorenson: [[CGP, Creativity and Art]]. In: Cartesian Genetic Programming, Natural Computing Series, pp. 293-307, Springer, 2011. http://dx.doi.org/10.1007/978-3-642-17310-3_10 http://ivizlab.sfu.ca/papers/cgp2010.pdf
 
  
* Flack, R.W.J.: [[Evolution of Architectural Floor Plans]]. Master’s thesis, Brock University, St Catharines, Ontario, Canada (2011) http://www.cosc.brocku.ca/~bross/FloorPlans/ http://www.cosc.brocku.ca/files/downloads/research/cs1103.pdf
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* Vicenç Torra: [[Learning Aggregation Operators for Preference Modeling]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 317-333. http://dx.doi.org/10.1007/978-3-642-14125-6_15
  
* Menkman, R.: [[The Glitch Moment(um)]]. Network Notebooks, vol. 04. Institute of Network Cultures, Amsterdam (2011). ISBN 9789081602167 http://networkcultures.org/_uploads/NN%234_RosaMenkman.pdf
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* Evgeni Tsivtsivadze, Tapio Pahikkala, Jorma Boberg, Tapio Salakoski, Tom Heskes: [[Co-Regularized Least-Squares for Label Ranking]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 107-123. http://dx.doi.org/10.1007/978-3-642-14125-6_6
  
* Nadin, M. (2011). [[Semiotic machine]]. An entry of the Semiotics Encyclopedia Online. http://www.semioticon.com/seo/S/semiotic_machine.html.
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* Shankar Vembu, Thomas Gärtner: [[Label Ranking Algorithms: A Survey]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 45-64. http://dx.doi.org/10.1007/978-3-642-14125-6_3 http://www-kd.iai.uni-bonn.de/pubattachments/399/VembuG09Book.pdf
  
* Newall, M.: [[What is a Picture?: Depiction, Realism, Abstraction]]. Palgrave Macmillan (2011) Review: http://ndpr.nd.edu/news/29411-what-is-a-picture-depiction-realism-abstraction/
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* Willem Waegeman, Bernard De Baets: [[A Survey on ROC-based Ordinal Regression]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 127-154. http://dx.doi.org/10.1007/978-3-642-14125-6_7
  
* Pearson, M.: Generative Art. A PRACTICAL GUIDE using Processing. Manning Publications, pap/psc edn. (Jul 2011) ISBN-13: 978-1935182627 http://de.scribd.com/doc/74093210/Generative-Art-Matt-Pearson
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* Fusun Yaman, Thomas J. Walsh, Michael L. Littman, Marie desJardins: [[Learning Lexicographic Preference Models]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 251-272. http://dx.doi.org/10.1007/978-3-642-14125-6_12
  
* Pearson, M.: Generative Art In HTML5 [Processing, JavaScript, Tutorial] http://www.creativeapplications.net/processing/generative-art-in-html5-processing-javascript-tutorial/
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* Philip L. H. Yu, Wai Ming Wan, Paul H. Lee: [[Decision Tree Modeling for Ranking Data]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 83-106. http://dx.doi.org/10.1007/978-3-642-14125-6_5 http://www.researchgate.net/publication/252998138
  
* Lukas Sekanina and Simon L. Harding and Wolfgang Banzhaf and Taras Kowaliw: [[Image Processing and CGP]]. Cartesian Genetic Programming, Natural Computing Series, pp. 181-215, Springer, 2011. http://dx.doi.org/10.1007/978-3-642-17310-3_6
+
* Jianping Zhang, Jerzy W. Bala, Ali Hadjarian, Brent Han: [[Ranking Cases with Classification Rules]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 155-177. http://dx.doi.org/10.1007/978-3-642-14125-6_8
  
 
====2010====
 
====2010====
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====2009====
 
====2009====
 
* Harold Cohen: [[The Art of Self-Assembly: the Self-Assembly of Art]]. Dagstuhl Seminar on Computational Creativity. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/dagpaper.odt
 
* Harold Cohen: [[The Art of Self-Assembly: the Self-Assembly of Art]]. Dagstuhl Seminar on Computational Creativity. http://www.aaronshome.com/aaron/publications/index.html http://www.aaronshome.com/aaron/publications/dagpaper.odt
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* Datta, Ritendra: [[Semantics and aesthetics inference for image search: statistical learning approaches]]. Dissertation at Pennsylvania State University (2009) https://etda.libraries.psu.edu/paper/9360/5028
  
 
* Ellen Dissanayake, Steven Brown: [[The arts are more than aesthetics: Neuroaesthetics as narrow aesthetics]]. In Martin Skov & Oshin Vartanian (eds.), Neuroaesthetics. Amityville, NY: Baywood, pp. 43-57. http://ellendissanayake.com/publications/pdf/Brown_Dissanayake.pdf
 
* Ellen Dissanayake, Steven Brown: [[The arts are more than aesthetics: Neuroaesthetics as narrow aesthetics]]. In Martin Skov & Oshin Vartanian (eds.), Neuroaesthetics. Amityville, NY: Baywood, pp. 43-57. http://ellendissanayake.com/publications/pdf/Brown_Dissanayake.pdf
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* Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
 
* Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
  
* Erhan, H., Woodbury, R., Salmasi, N.H.: Visual sensitivity analysis of parametric design models: improving agility in design. Master’s thesis, School of Interactive Arts and Technology - Simon Fraser University (2009). http://summit.sfu.ca/system/files/iritems1/585/Parametric_Design_Models.pdf http://summit.sfu.ca/item/585
+
* Erhan, H., Woodbury, R., Salmasi, N.H.: [[Visual sensitivity analysis of parametric design models: improving agility in design]]. Master’s thesis, School of Interactive Arts and Technology - Simon Fraser University (2009). http://summit.sfu.ca/system/files/iritems1/585/Parametric_Design_Models.pdf http://summit.sfu.ca/item/585
  
 
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Genetic Programming for Generative Learning and Recognition of Hand-Drawn Shapes]]. Evolutionary Image Analysis and Signal Processing, Studies in Computational Intelligence, Vol. 213, pp. 73-90, Springer, 2009. http://dx.doi.org/10.1007/978-3-642-01636-3_5
 
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Genetic Programming for Generative Learning and Recognition of Hand-Drawn Shapes]]. Evolutionary Image Analysis and Signal Processing, Studies in Computational Intelligence, Vol. 213, pp. 73-90, Springer, 2009. http://dx.doi.org/10.1007/978-3-642-01636-3_5
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* Ashlock, D., Gent, S., Bryden, K.: Embryogenesis of artificial landscapes. In: Design by Evolution. Natural Computing Series, pp. 203–221. Springer, Heidelberg (2008). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74111-4_12 http://www.researchgate.net/publication/226816433_Embryogenesis_of_Artificial_Landscapes/links/0c960525c3fa0a830a000000
 
* Ashlock, D., Gent, S., Bryden, K.: Embryogenesis of artificial landscapes. In: Design by Evolution. Natural Computing Series, pp. 203–221. Springer, Heidelberg (2008). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74111-4_12 http://www.researchgate.net/publication/226816433_Embryogenesis_of_Artificial_Landscapes/links/0c960525c3fa0a830a000000
  
* Ellen Dissanayake: [[THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION?]] In Zijlmans, K.. & van Damme, W. (2008). World Art Studies: Exploring Concepts and Approaches,
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* Ellen Dissanayake: [[THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION?]] In Zijlmans, K.. & van Damme, W. (2008). World Art Studies: Exploring Concepts and Approaches, pp. 241-263. Amsterdam: Valiz. http://ellendissanayake.com/publications/pdf/EllenDissanayake_ArtsAfterDarwinWAS08.pdf
pp. 241-263. Amsterdam: Valiz. http://ellendissanayake.com/publications/pdf/EllenDissanayake_ArtsAfterDarwinWAS08.pdf
 
  
 
* Edmund O. Harriss: [[Tilings and Patterns]]. 2008, 43 pages. http://www.mathematicians.org.uk/eoh/tap/ http://www.mathematicians.org.uk/eoh/tap/M34AP45_Notes.pdf http://www.mathematicians.org.uk/eoh/
 
* Edmund O. Harriss: [[Tilings and Patterns]]. 2008, 43 pages. http://www.mathematicians.org.uk/eoh/tap/ http://www.mathematicians.org.uk/eoh/tap/M34AP45_Notes.pdf http://www.mathematicians.org.uk/eoh/
  
 
* Li, M., Vitányi, P.: [[An Introduction To Kolmogorov Complexity and its Applications]]. 3nd edn. Springer, New York (2008). http://www.springer.com/mathematics/applications/book/978-0-387-33998-6
 
* Li, M., Vitányi, P.: [[An Introduction To Kolmogorov Complexity and its Applications]]. 3nd edn. Springer, New York (2008). http://www.springer.com/mathematics/applications/book/978-0-387-33998-6
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* Reaves, David: [[Aesthetic image rating (AIR) algorithm]]. Ph.D. thesis University of Texas at Austin (2008)  http://www.cs.utexas.edu/ftp/techreports/honor_theses/cs-08-04-reaves.pdf
  
 
* Welsch, W.: On the Universal Appreciation of Beauty. International Yearbook of Aesthetics 12, 6–32 (2008) (dt: [[ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN]]: http://www2.uni-jena.de/welsch/UNIVERSA2.pdf)
 
* Welsch, W.: On the Universal Appreciation of Beauty. International Yearbook of Aesthetics 12, 6–32 (2008) (dt: [[ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN]]: http://www2.uni-jena.de/welsch/UNIVERSA2.pdf)
  
 
====2007====
 
====2007====
 +
* [[Peter J. Bentley]]: Digital Biology. How nature is transforming our technology and our lives. Simon & Schuster, 2007. ISBN 0-7432-0447-6
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* Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
 
* Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
  
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* Jaśkowski, W.: [[Genetic programming with cross-task knowledge sharing for learning of visual concepts]]. Master’s thesis, Poznan University of Technology, Poznań, Poland (2006), http://www.cs.put.poznan.pl/wjaskowski/pub/papers/jaskowski06crosstask.pdf  
 
* Jaśkowski, W.: [[Genetic programming with cross-task knowledge sharing for learning of visual concepts]]. Master’s thesis, Poznan University of Technology, Poznań, Poland (2006), http://www.cs.put.poznan.pl/wjaskowski/pub/papers/jaskowski06crosstask.pdf  
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* Levin, G., Feinberg, J., Curtis, C.: [[The alphabet synthesis machine]] (2006). (Consulted in http://www.alphabetsynthesis.com, October 2014 => 404) http://www.flong.com/storage/pdf/reports/alphabet_report.pdf
  
 
* von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
 
* von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
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* [[Jon McCormack]]: Impossible nature: the art of [[Jon McCormack]]. Australian Centre for the Moving Image, Melbourne (2004), ISBN 1 920805 08 7. http://diotima.infotech.monash.edu.au/~jonmc/sa/research/impossible-nature-the-art-of-jon-mccormack/ Review 1: http://www.gordonmonro.com/archive/McCormack_review.html Review 2: http://www.leonardo.info/reviews/dec2005/impossible_harle.html
 
* [[Jon McCormack]]: Impossible nature: the art of [[Jon McCormack]]. Australian Centre for the Moving Image, Melbourne (2004), ISBN 1 920805 08 7. http://diotima.infotech.monash.edu.au/~jonmc/sa/research/impossible-nature-the-art-of-jon-mccormack/ Review 1: http://www.gordonmonro.com/archive/McCormack_review.html Review 2: http://www.leonardo.info/reviews/dec2005/impossible_harle.html
  
* Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
+
* Moura, L., Pereira, H.: [[Man + Robots: Symbiotic Art]]. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
  
 
* Iman Moradi: [[Glitch Aesthetics]]. Thesis, School of Design Technology, Department of Architecture, The University of Huddersfield, January 27th 2004. http://www.haraldpeterstrom.com/content/5.pdfs/Iman%20Moradi%20%E2%80%93%20Glitch%20Aesthetics.pdf
 
* Iman Moradi: [[Glitch Aesthetics]]. Thesis, School of Design Technology, Department of Architecture, The University of Huddersfield, January 27th 2004. http://www.haraldpeterstrom.com/content/5.pdfs/Iman%20Moradi%20%E2%80%93%20Glitch%20Aesthetics.pdf
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* David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.   
 
* David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.   
  
* Craig S. Kaplan: [[Computer Graphics and Geometric Ornamental Design]]. Ph.D. Thesis, University of Washington, 2002. http://grail.cs.washington.edu/theses/KaplanPhd.pdf
+
* [[Craig S. Kaplan]]: [[Computer Graphics and Geometric Ornamental Design]]. Ph.D. Thesis, University of Washington, 2002. http://grail.cs.washington.edu/theses/KaplanPhd.pdf
  
 
* Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
 
* Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
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* Semet, Y.: [[Interactive Evolutionary Computation: a survey of existing theory (2002)]]. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.7832 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.108.7832&rep=rep1&type=pdf  
 
* Semet, Y.: [[Interactive Evolutionary Computation: a survey of existing theory (2002)]]. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.7832 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.108.7832&rep=rep1&type=pdf  
  
* Staudek, T. (2002). Exact Aesthetics. Object and Scene to Message. PhD thesis. Faculty of Informatics, Masaryk University of Brno.
+
* Staudek, T. (2002). [[Exact Aesthetics. Object and Scene to Message]]. PhD thesis. Faculty of Informatics, Masaryk University of Brno.
  
 
* Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.  
 
* Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.  
  
 
* Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
 
* Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
 +
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* Watanabe, MS (2002) [[Induction Design: A Method for Evolutionary Design]]. Birkhauser, Basel, ISBN-10: 3764366419
  
 
* Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.
 
* Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.
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====2001====
 
====2001====
 
* Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.  
 
* Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.  
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* Caldas, Luisa G.: [[An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form]], Ph.D. Dissertation in Architecture: Building Technology. MIT (2001) http://dspace.mit.edu/handle/1721.1/8188 http://dspace.mit.edu/bitstream/handle/1721.1/8188/50059604-MIT.pdf?sequence=2
  
 
* Capel, David (2001). [[Image Mosaicing and Super-resolution]]. Ph. D. thesis, Oxford University, Dept. of Engineering Science. ISBN: 978-1-4471-1049-1 (Print) 978-0-85729-384-8 (Online) DOI: http://link.springer.com/book/10.1007%2F978-0-85729-384-8 http://www.robots.ox.ac.uk/~vgg/publications/papers/capel01a.pdf
 
* Capel, David (2001). [[Image Mosaicing and Super-resolution]]. Ph. D. thesis, Oxford University, Dept. of Engineering Science. ISBN: 978-1-4471-1049-1 (Print) 978-0-85729-384-8 (Online) DOI: http://link.springer.com/book/10.1007%2F978-0-85729-384-8 http://www.robots.ox.ac.uk/~vgg/publications/papers/capel01a.pdf
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* Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.
 
* Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.
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* Madras, N, Slade, G (1993) The Self-Avoiding Walk. BirkHauser, Boston. https://books.google.de/books?hl=de&lr=&id=JsoFCAAAQBAJ&oi=fnd&pg=PR11&dq=the+self-avoiding+walk&ots=ov5cISxBdN&sig=6Rb_I_zPH0Jrq2wtlxKiYG5RyrM#v=onepage&q=the%20self-avoiding%20walk&f=false (Neuauflage 2013: 978-1461460244)
  
 
====1992====
 
====1992====
 
* Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)
 
* Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)
 
* Todd, S., Latham, W.: Artificial life or surreal art? In: Varela, F.J., Bourgine, P. (eds.) Toward a Practice of Autonomous Systems (A Bradford Book), pp. 504–513. MIT Press, Cambridge (1992).
 
  
 
* Waldrop, M. (1992). Complexity: The Emerging Science at the Edge of Order and Chaos. Simon and Schuster. New York, ISBN-13: 978-0671872342. Review by Robert Dare: http://web.mit.edu/esd.83/www/notebook/WaldropReview.PDF  
 
* Waldrop, M. (1992). Complexity: The Emerging Science at the Edge of Order and Chaos. Simon and Schuster. New York, ISBN-13: 978-0671872342. Review by Robert Dare: http://web.mit.edu/esd.83/www/notebook/WaldropReview.PDF  
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* Martindale, C. (1991). Cognitive psychology: a neural-network approach, Brooks/Cole Publishing Company, Pacific Grove, California. http://psycnet.apa.org/psycinfo/1990-98844-000
 
* Martindale, C. (1991). Cognitive psychology: a neural-network approach, Brooks/Cole Publishing Company, Pacific Grove, California. http://psycnet.apa.org/psycinfo/1990-98844-000
  
* Todd, S., Latham, W.: Mutator: a subjective human interface for evolution of computer sculptures. Tech. rep. (1991)
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* [[Stephen Todd]], [[William  Latham]]: [[Mutator: a subjective human interface for evolution of computer sculptures]]. Tech. rep. (1991)
  
 
====1990====
 
====1990====

Aktuelle Version vom 11. Dezember 2017, 21:39 Uhr

Verwende Artikel-Template zur Beschreibung von Artikel in Proceedings, Journals, sowie Technical Reports bzw. Buch-Template zur Beschreibung von Proceedings und Bücher


Inhaltsverzeichnis

Bücher

Computers and Creativity 2012

- Jon McCormack, Mark d’Inverno (Herausgeber): Computers and Creativity. 1 Aufl., Springer, Berlin, 2012, ISBN 978-3-642-31726-2, 430 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-31727-9

Design by Evolution: Advances in Evolutionary Design 2008

- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1

Metacreations: Art and Artificial Life 2004

- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten. http://mitpress.mit.edu/books/metacreation

Creative Evolutionary Systems 2001

- Peter J. Bentley, David W. Corne: Creative Evolutionary Systems. 1 Aufl., Academic Press Inc, Orlando, 2001, ISBN 978-1558606739, 576 Seiten. http://dl.acm.org/citation.cfm?id=510349&picked=prox&cfid=441144972&cftoken=22938962

Evolutionary Design by Computers 1999

- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.

Ars Electronica: Genetic Art - Artificial Life 1993

- Karl Gerbel, Peter Weibel (Herausgeber): Ars Electronica: Genetic Art - Artificial Life. 1 Aufl., PVS Verleger, Wien, 1993, ISBN 978-3901196072, 445 Seiten. http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=8745

Evolutionary Art and Computers 1992

- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, Orlando, 1992, ISBN 978-0124371859, 288 Seiten.


EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

João Correia (Herausgeber), Vic Ciesielski (Herausgeber), Antonios Liapis (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198). 1 Aufl., Springer, Berlin, 2017, ISBN 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online), 371 Seiten. DOI: https://doi.org/10.1007/978-3-319-55750-2

EvoMUSART 2016

Colin Johnson (Herausgeber), Vic Ciesielski (Herausgeber), João Correia (Herausgeber), Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596). 1 Aufl., Springer, Berlin, 2016, ISBN 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online), 241 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4

EvoMUSART 2015

Colin Johnson (Herausgeber), Adrian Carballal (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027). 1 Aufl., Springer, Berlin, 2015, ISBN 978-3-319-16497-7, 275 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4

EvoMUSART 2014

Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten. DOI: http://link.springer.com/10.1007/978-3-662-44335-4

EvoMUSART 2013

Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-36955-1

EvoMUSART 2012

Penousal Machado (Herausgeber), Juan Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-29142-5

EvoMUSART 2011

Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-20520-0

EvoMUSART 2010

Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-12242-2

EvoMUSART 2009

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-01129-0

EvoMUSART 2008

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-78761-7

EvoMUSART 2007

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-71805-5

EvoMUSART 2006

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten. DOI: http://link.springer.com/book/10.1007/11732242

EvoMUSART 2005

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten. DOI: http://link.springer.com/book/10.1007/b106856

EvoMUSART 2004

Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten. DOI: http://link.springer.com/book/10.1007/b96500

EvoMUSART 2003

Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten. DOI: http://link.springer.com/book/10.1007/3-540-36605-9

Artikel

Artikel in Büchern

McCormack & d’Inverno: Computers and Creativity 2012

Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008

Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

Bentley & Corne: Creative Evolutionary Systems 2001

Bentley: Evolutionary Design by Computers 1999

Artikel in EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

EvoMUSART 2016

EvoMUSART 2015

EvoMUSART 2014

EvoMUSART 2013

EvoMUSART 2012

EvoMUSART 2011

EvoMUSART 2010

EvoMUSART 2009

EvoMUSART 2008

EvoMUSART 2007

EvoMUSART 2006

EvoMUSART 2005

EvoMUSART 2004

EvoMUSART 2003

Artikel in sonstigen Konferenzen und Workshops

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen

2017

2016

2015

2014

2013

2012

2011

  • Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743

2010

2009

2008

2007

2006

2005

  • Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  • Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78

2004

  • Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  • Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  • Jeffrey Ventrella: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)

2003

  • Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).
  • Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  • Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073

2002

  • Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf

2001

  • Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada

2000

  • Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.

1999

  • Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  • Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  • Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  • Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  • Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  • Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289

1998

  • Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  • John Gero (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41

1997

  • Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  • Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
  • Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210

1996

  • P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
  • Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
  • Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
  • Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)

1995

  • Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
  • Jeffrey Ventrella: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)

1994

  • Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
  • Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
  • Jeffrey Ventrella: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)

1993

  • Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  • Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450

1992

  • Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
  • Stephen Todd; William Latham: Artificial life or surreal art?. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513

1991

  • Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421

1990

  • Karl Sims: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)

< 1990

  • Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155

Artikel in Zeitschriften

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen

2016

C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: Evolutionary art. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965

2015

2014

2013

2012

2011

2010

2009

  • Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
  • Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8

2008

  • Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024

2007

  • Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
  • Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)

2006

  • Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
  • Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
  • Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394

2005

  • Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
  • Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
  • Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik

2004

2003

  • Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594

2002

  • Gary Greenfield: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)

2001

  • Watanabe S (2001): Van Gogh, Chagall and pigeons. Animal Cognition 4:147–151

2000

1999

1998

1997

1996

  • Gell-Mann, M., & Lloyd, S. (1996). Information measures, effective complexity, and total information. Complexity, 2(1), 44-52.

1995

1994

  • Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246

1993

  • van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
  • A.E. Jacquin: Fractal Image Coding: a Review. Proc. of the IEEE, 81(10), 1993
  • Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)

1992

1991

1990

  • Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259

< 1990

  • Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
  • Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
  • Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.

Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen


2016

2015

  • Assunção, Filipe: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015

2014

2013

  • Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.

2012

  • Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)

2011

2010

  • Arnheim, R.: Towards a Psychology of Art, Collected Essays. University of California Press; 45th Anniversary Edition edition (August 13, 2010), ISBN-13: 978-0520266018
  • Boden, M.: Creativity and Art: Three Roads to Surprise. Oxford University Press (2010), ISBN-13: 978-0199590735
  • Koren, L.: Which “Aesthetics” Do You Mean?: Ten Definitions. Imperfect Publishing (2010), ISBN-13: 978-0981484617

2009

  • Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
  • Moradi, I., Scott, A., Gilmore, J., Murphy, C.: Glitch: Designing Imperfection. Mark Batty Publisher (2009), ISBN-13: 978-0979966668

2008

2007

  • Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
  • Colin Martindale: A Neural-Network Theory of Beauty. In: Martindale, C., Locher, P., Petrov, V.M. (eds.) Evolutionary and neurocognitive approaches to aesthetics, creativity, and the arts, pp. 181–194. Baywood Pub., Amityville (2007)
  • Nishio, K., et al.: Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In: Sanchez, E., Shibata, T., Zadeh, L.A. (eds.) Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives, vol. 7. World Scientific (1997). http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
  • Perris, M.: Evolving Ecologically Inspired Drawing Behaviours. MSc dissertation, Department of Informatics, University of Sussex (2007)

2006

  • von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
  • Pfeifer, R., Bongard, J. (2006). How the Body Shapes the Way We Think: A New View of Intelligence. MIT Press. Cambridge, MA
  • Rothlauf, F.: Representations for Genetic and Evolutionary Algorithms, 2nd edn. Physica-Verlag (2006)
  • Tufte, E.R. (2006). Beautiful Evidence. Graphics Press LLC. Cheshire, Connecticut

2005

  • Henriques, N.A.C.: MovieGene: A multimedia production system using evolutionary computation. Master’s thesis, Faculty of Sciences and Technology of the New University of Lisbon (2005)
  • Krokatsis, H., Walwin, J., Flint, J., Levin, J., O’Reilly, S.: You’ll Never Know - Drawing and Random Interference. Hayward Gallery, London (2005). ISBN-13: 978-1853322549

2004

  • Bird, J. (2004). Containing Reality: Epistemological Issues in Generative Art and Science. In: Impossible Nature: The Art of Jon McCormack. Australian Centre for the Moving Image, 40–53
  • Dahlstedt, P.: Sounds Unheard of: Evolutionary algorithms as creative tools for the contemporary composer. PhD thesis, Chalmers University of Technology (2004)
  • Janssen, P.H.T.: A Design Method and a Computational Architecture for Generating and Evolving Building Designs. School of Design, Hong Kong Polytechnic University. Degree of Doctor of Philosophy (2004)
  • Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
  • Yip, C.: Evolving Image Filters. Master’s thesis, Imperial College of Science, Technology, and Medicine (2004)
  • Yu, J. (2004). Evolutionary Design of 2D Fractals and 3D Plant Structures for Computer Graphics. Master’s thesis. Department of Computer Science, University of Calgary. http://hdl.handle.net/1880/42160

2003

  • Kumar, S., Peter J. Bentley: On Growth, Form and Computers. Academic Press, London (2003), ISBN-13: 978-0123909367.
  • Odling-Smee, J., Laland, K.N., Feldman, M.W.: Niche Construction: The Neglected Process in Evolution. Monographs in Population Biology. Princeton University Press, Princeton (2003), ISBN: 9780691044378.
  • Vu, P.: Historical Overview of Research on Attention. Sage Publications, Incorporated (2003).

2002

  • Dartnall, T., ed. (2002). Creativity, Cognition, and Knowledge: An Interaction. Praeger. Westport, Connecticut, ISBN-13: 978-0275976804
  • David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.
  • Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Partridge, D., Rowe, J. (2002). Creativity: A computational modeling approach. In Dartnall, T., ed.: Creativity, Cognition, and Knowledge: An Interaction. Praeger, 211–238
  • Perlin, K.: Noise, hypertexture, antialiasing, and gestures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Pickover, C.: Computers, Pattern, Chaos, and Beauty — Graphics From an Unseen World. Dover Publications (July 24, 2001), ISBN-13: 978-0486417097
  • Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.
  • Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
  • Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.

2001

  • Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.
  • May, R.M.: Stability and Complexity in Model Ecosystems. 2nd edn. Princeton University Press, Princeton (2001), ISBN-13: 978-0691088617.

2000

  • Lewin, R.: Complexity: Life at the Edge of Chaos. University of Chicago Press; 2nd edition, ISBN-13: 978-0226476551.

1999

  • Partridge, D., Rowe, J. (1999). Computers and Creativity. Intellect. Oxford, England, ISBN-13: 978-1871516517.
  • Tsui, E. (1999). Evolutionary Architecture: Nature as a Basis for Design. John Wiley, ISBN-13: 978-0471117261.

1998

  • Smith, P. (1998). Explaining Chaos. Cambridge University Press. New York, ISBN-13: 978-0521477475.
  • Sommerer, C., Mignonneau, L.: Art as a Living System. In Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998

1997

  • Michael A. Rosenman: The Generation of Form Using an Evolutionary Approach. In: Michalewicz, Z. (ed.) Evolutionary Algorithms in Engineering Applications, pp. 69–85. Springer, Heidelberg (1997)
  • Russell, J.A.: Reading emotion from and into faces: Resurrecting a dimensionalcontextual perspective. In: Russel, J.A., Fernández-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 295–320. Cambridge University Press, Cambridge (1997) DOI: http://dx.doi.org/10.1017/CBO9780511659911.015

1996

  • Epstein, J.M.: Growing Artificial Societies: social science from the bottom up. Brookings Institution, Washington (1996), ISBN-13: 978-0262550253.
  • Hargittai, I., Hargittai, M. (1996). Symmetry: A Unifying Concept. Shelter Publications. Bolinas, Calif. Berkeley,
  • Holland, J.H. (1998). Hidden Order: How Adaptation Builds Complexity. Addison Wesley Publishing Company, ISBN-13: 978-0201442304.

1995

1994

  • Boden, M.A. (1994). What is creativity? In Boden, M.A., ed.: Dimensions of Creativity. MIT Press. Cambridge, MA, 75–117, ISBN-13: 978-0262522199.
  • Casti, J.L.: Complexification: explaining a paradoxical world through the science of surprise. HarperCollins, New York (1994), ISBN-13: 978-0060168889.
  • Cohen, J., Stewart, I. (1994). The Collapse of Chaos: Discovering Simplicity in a Complex World. Viking. New York, ISBN-13: 978-0670849833.
  • Hobden, A. (1994). Genetic Algorithms for Graphics Textures. Technical Report EPCC-SS94-03. Edinburgh Parallel Computing Centre (EPCC)
  • Sapidis, N.S. (ed.): Designing Fair Curves and Surfaces: Shape Quality in Geometric Modeling and Computer-Aided Design. SIAM Activity Group on Geometric Design. Society for Industrial and Applied Mathematics (1994), ISBN-13: 978-0898713329. http://dl.acm.org/citation.cfm?id=527539
  • Thom, R.: Structural stability and morphogenesis: an outline of a general theory of models. Westview Press (January 21, 1994), ISBN-13: 978-0201406856.

1993

  • Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.

1992

  • Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)

1991

1990

  • Lotman, I.F.U.M.: Universe of the mind: a semiotic theory of culture. 1990, Bloomington: Indiana University Press, ISBN-13: 978-0253214058.

< 1990

  • Ventrella, J.: Creatures in the complex plane. IRIS Universe (1988)
  • Washburn, D.K., Crowe, D. (1988). Symmetries of Culture: Theory and Practice of Plane Pattern Analysis. University of Washington Press. Seattle, ISBN-13: 978-0295970844. (siehe auch: Crowe, D.: Symmetries of Culture. Proc. Bridges 2001. http://archive.bridgesmathart.org/2001/bridges2001-1.pdf)
  • Birren, F.: Principles of color: a review of past traditions and modern theories of color harmony. Schiffer Publishing (1987), ISBN-13: 978-0887401039.
  • Lord, E.A., Wilson, C.B.: The Mathematical Description of Shape and Form. Halsted Press (1984), ISBN-13: 978-0470200438.
  • Stiny, G., Gips, J.: Shape grammars and the generative specification of paintings and sculpture. In: Freiman, C.V. (ed.) Information Processing, vol. 71, pp. 1460–1465. North Holland Publishing Co., Amsterdam (1971)
  • Moles, A. A. (1966). Information theory and esthetic perception. Urbana,: University of Illinois Press.
  • Bense, M. (1965). Aesthetica; Einführung in die neue Aesthetik. Baden-Baden,: Agis-Verlag.
  • Zipf, George Kingsley: Human Behavior and the Principle of Least Effort: An Introduction to Human Ecology. Martino Fine Books (June 6, 2012), (Reprint from 1949), ISBN-13: 978-1614273127. http://csiss.org/classics/content/99
  • Graves, M.: Design Judgment Test. The Psychological Corporation, New York (1948)
  • Birkhoff, G.: Aesthetic Measure. Harvard University Press, Cambridge (1933)

Unknown date