Literatur zur Evolutionären Kunst: Unterschied zwischen den Versionen

Aus de_evolutionary_art_org
Wechseln zu: Navigation, Suche
(Artikel in sonstigen Konferenzen und Workshops)
(Artikel in sonstigen Konferenzen und Workshops)
 
(90 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 21: Zeile 21:
  
 
== '''EvoMUSART Konferenzen und Workshops''' ==  
 
== '''EvoMUSART Konferenzen und Workshops''' ==  
 +
===[[EvoMUSART 2017]]===
 +
{{LitBook |Autor = [[João Correia]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[Antonios Liapis]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2017 | ISBN = 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online) | Seiten = 371 }}DOI: https://doi.org/10.1007/978-3-319-55750-2
 +
 +
===[[EvoMUSART 2016]]===
 +
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Vic Ciesielski]] (Herausgeber), [[João Correia]] (Herausgeber), [[Penousal Machado]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2016 | ISBN = 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online) | Seiten = 241 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4
 +
 
===[[EvoMUSART 2015]]===
 
===[[EvoMUSART 2015]]===
 
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
 
{{LitBook |Autor = [[Colin Johnson]] (Herausgeber), [[Adrian Carballal]] (Herausgeber), [[João Correia]] (Herausgeber) |Titel = Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027) |Auflage = 1 |Verlag = Springer | Ort = Berlin |  Jahr = 2015 | ISBN = 978-3-319-16497-7 | Seiten = 275 }}DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4
Zeile 130: Zeile 136:
  
 
==== Bentley & Corne: [[Creative Evolutionary Systems]] 2001 ====
 
==== Bentley & Corne: [[Creative Evolutionary Systems]] 2001 ====
* [[Steven Rooke]]: [[Eons of genetically evolved algorithmic images]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365
+
* [[Steven Rooke]]: [[Eons of genetically evolved algorithmic images]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 339 - 365. http://dx.doi.org/10.1016/B978-155860673-9/50052-5
 
 
 
* [[Luigi Pagliarini]], [[Henrik Hautop Lund]]: [[Arts, robots, and evolution as a tool for creativity]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
 
* [[Luigi Pagliarini]], [[Henrik Hautop Lund]]: [[Arts, robots, and evolution as a tool for creativity]]. In: Bentley, Peter J.; Corne, David W.: Creative Evolutionary Systems. Academic Press, 2001. 367 - 385
Zeile 148: Zeile 154:
  
 
=== Artikel in EvoMUSART Konferenzen und Workshops ===  
 
=== Artikel in EvoMUSART Konferenzen und Workshops ===  
 +
====[[EvoMUSART 2017]]====
 +
* [[Mohammad Majid al-Rifaie]], [[Anna Ursyn]], [[Robert Zimmer]], [[Mohammad Ali Javaheri Javid]]: [[On Symmetry, Aesthetics and Quantifying Symmetrical Complexity]]. In: [[EvoMUSART 2017]], 17-32. DOI: https://doi.org/10.1007/978-3-319-55750-2_2
 +
 +
* [[Aidan Breen]], [[Colm O’Riordan]], [[Jerome Sheahan]]: [[Evolved Aesthetic Analogies to Improve Artistic Experience]]. In: [[EvoMUSART 2017]], 65-80. DOI: https://doi.org/10.1007/978-3-319-55750-2_5
 +
 +
* [[Antonios Liapis]]: [[Mixed-Initiative Creative Drawing with webIconoscope]]. In: [[EvoMUSART 2017]], 144-159. DOI: https://doi.org/10.1007/978-3-319-55750-2_10
 +
 +
* [[Nuno Lourenço]], [[Filipe Assunção]], [[Catarina Maçãs]], [[Penousal Machado]]: [[EvoFashion: Customising Fashion Through Evolution]]. In: [[EvoMUSART 2017]], 176-189. DOI: https://doi.org/10.1007/978-3-319-55750-2_12
 +
 +
* [[Jon McCormack]]: [[Niche Constructing Drawing Robots]]. In: [[EvoMUSART 2017]], 201-216. DOI: https://doi.org/10.1007/978-3-319-55750-2_14
 +
 +
* [[Manuel Muehlbauer]], [[Jane Burry]], [[Andy Song]]: [[Automated Shape Design by Grammatical Evolution]]. In: [[EvoMUSART 2017]], 217-229. DOI: https://doi.org/10.1007/978-3-319-55750-2_15
 +
 +
* [[Aneta Neumann]], [[Bradley Alexander]], [[Frank Neumann]]: [[Evolutionary Image Transition Using Random Walks]]. In: [[EvoMUSART 2017]], 230-245. DOI: https://doi.org/10.1007/978-3-319-55750-2_16
 +
 +
* [[Yasser S. Arenas Rebolledo]], [[Peter van der Putten]], [[Maarten H. Lamers]]: [[Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test]]. In: [[EvoMUSART 2017]], 262-274. DOI: https://doi.org/10.1007/978-3-319-55750-2_18
 +
 +
* [[Nazanin Alsadat Tabatabaei Anaraki]]: [[Fashion Design Aid System with Application of Interactive Genetic Algorithms]]. In: [[EvoMUSART 2017]], 289-303. DOI: https://doi.org/10.1007/978-3-319-55750-2_20
 +
 +
* [[Sam D. Verkoelen]], [[Maarten H. Lamers]], [[Peter van der Putten]]: [[Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines]]. In: [[EvoMUSART 2017]], 321-337. DOI: https://doi.org/10.1007/978-3-319-55750-2_22
 +
 +
* [[Miri Weiss Cohen]], [[Leticia Cherchiglia]], [[Rachel Costa]]: [[Evolving Mondrian-Style Artworks]]. In: [[EvoMUSART 2017]], 338-353. DOI: https://doi.org/10.1007/978-3-319-55750-2_23
 +
 
====[[EvoMUSART 2016]]====
 
====[[EvoMUSART 2016]]====
 +
* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
 +
 
* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
 
* [[Sebastian Hølt Bak]], [[Nina Rask]], [[Sebastian Risi]]: [[Towards Adaptive Evolutionary Architecture]]. In: [[EvoMUSART 2016]], 47-62. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_4
 
* [[Edward Davies]], [[Phillip Tew]], [[David Glowacki]], [[Jim Smith]], [[Thomas Mitchell]]: [[Evolving Atomic Aesthetics and Dynamics]]. In: [[EvoMUSART 2016]], 17-30. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_2
 
  
 
* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
 
* [[Mohammad Ali Javaheri Javid]], [[Tim Blackwell]], [[Robert Zimmer]], [[Mohammad Majid al-Rifaie]]: [[Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure]]. In: [[EvoMUSART 2016]], 79-91. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_6
Zeile 163: Zeile 192:
 
* [[Alessandro Re]], [[Mauro Castelli]], [[Leonardo Vanneschi]]: [[A Comparison Between Representations for Evolving Images]]. In: [[EvoMUSART 2016]], 163-185. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_12
 
* [[Alessandro Re]], [[Mauro Castelli]], [[Leonardo Vanneschi]]: [[A Comparison Between Representations for Evolving Images]]. In: [[EvoMUSART 2016]], 163-185. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_12
  
* [[Adriano Vinhas]], [[Filipe Assunção]], [[João Correia]], [[Anikó Ekárt]], [[Penousal Machado]]: [[Fitness and Novelty in Evolutionary Art]]. In: [[EvoMUSART 2016]], 225-240. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_16
+
* [[Adriano Vinhas]], [[Filipe Assunção]], [[João Correia]], [[Anikó Ekárt]], [[Penousal Machado]]: [[Fitness and Novelty in Evolutionary Art]]. In: [[EvoMUSART 2016]], 225-240. DOI: http://dx.doi.org/10.1007/978-3-319-31008-4_16 https://research.aston.ac.uk/portal/files/19735113/evomusart2016.pdf
  
 
====[[EvoMUSART 2015]]====
 
====[[EvoMUSART 2015]]====
Zeile 369: Zeile 398:
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
 
* [[Gary Greenfield | Greenfield, Gary]]: [[Tilings of Sequences of Co-evolved Images]]. In: [[EvoMUSART 2004]], 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
  
* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45  
+
* [[Penousal Machado | Machado, Penousal]]; [[Juan Romero | Romero, Juan]]; [[Maria Luisa Santos | Santos, Maria Luisa]]; [[Amilcar Cardoso | Cardoso, Amilcar]]; [[Bill Manaris | Manaris, Bill]]:  [[Adaptive Critics for Evolutionary Artists]]. In: [[EvoMUSART 2004]], 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+04.pdf
 
  
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
 
* [[Nils Svangard | Svangard, Nils]]; [[Peter Nordin | Nordin, Peter]]: [[Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric]]. In: [[EvoMUSART 2004]], 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
Zeile 394: Zeile 422:
  
 
=== Artikel in sonstigen Konferenzen und Workshops ===  
 
=== Artikel in sonstigen Konferenzen und Workshops ===  
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen, den Computational Creativity Konferenzen und den Briges Konferenzen
+
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen
  
====2015====
+
====2017====
* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
+
* Adam Colestock: [[Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences]]. In: [[Bridges 2017]], Pages 139–146. http://archive.bridgesmathart.org/2017/bridges2017-139.pdf
  
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
+
* Douglas Dunham and John Shier: [[New Kinds of Fractal Patterns]]. In: [[Bridges 2017]], Pages 111–116. http://archive.bridgesmathart.org/2017/bridges2017-111.pdf
  
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
+
* Frank A. Farris: [[Natural Color Symmetry]]. In: [[Bridges 2017]], Pages 131–138. http://archive.bridgesmathart.org/2017/bridges2017-131.pdf
  
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
+
* Lena Gieseke, Paul Asente, Jingwan Lu, Martin Fuchs: [[Organized order in ornamentation]]. In: CAE '17. https://doi.org/10.1145/3092912.3092913 https://diglib.eg.org/bitstream/handle/10.2312/cae2017a04/a04-C01-gieseke.pdf
  
* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
+
* Craig S. Kaplan: [[Interwoven Islamic Geometric Patterns]]. In: [[Bridges 2017]], Pages 71–78. http://archive.bridgesmathart.org/2017/bridges2017-71.pdf
  
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
+
* Eryk Kopczyński, Dorota Celińska and Marek Čtrnáct: [[HyperRogue: Playing with Hyperbolic Geometry]]. In: [[Bridges 2017]], Pages 9–16. http://archive.bridgesmathart.org/2017/bridges2017-9.pdf
  
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
+
* Xiao-Chang Liu, Ming-Ming Cheng, Yu-Kun Lai Paul L. Rosin: [[Depth-aware neural style transfer]]. In: NPAR '17. https://doi.org/10.1145/3092919.3092924 https://dl.acm.org/authorize?N32487
  
* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
+
* Taneli Luotoniemi: [[Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork]]. In: [[Bridges 2017]], Pages 17–24. http://archive.bridgesmathart.org/2017/bridges2017-17.pdf
  
* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
+
* Jacob Rus: [[Flowsnake Earth]]. In: [[Bridges 2017]], Pages 237–244. http://archive.bridgesmathart.org/2017/bridges2017-237.pdf
  
* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
+
* Amir Semmo, Tobias Isenberg, Jürgen Döllner: [[Neural style transfer: a paradigm shift for image-based artistic rendering?]] In: NPAR '17. https://doi.org/10.1145/3092919.3092920 https://dl.acm.org/authorize?N32488
  
* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
+
====2016====
 +
* Benoit Arbelot, Romain Vergne, Thomas Hurtut, and Joëlle Thollot: [[Automatic Texture Guided Color Transfer and Colorization]]. In: [[Computational Aesthetics 2016]] CAE'16, 21-32,  http://dx.doi.org/10.2312/exp.20161060  http://dl.acm.org/citation.cfm?id=2981328&CFID=558819604&CFTOKEN=68186175
  
* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
+
* Leonid Berov and Kai-Uwe Kuhnberger: [[Visual Hallucination For Computational Creation]]. In: [[Computational Creativity 2016 ICCC 2016]], 107-114, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Visual-Hallucination-For-Computational-Creation.pdf
  
* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
+
* Debarun Bhattacharjya: [[Preference Models for Creative Artifacts and Systems]]. In: [[Computational Creativity 2016 ICCC 2016]], 52-59, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Preference-Models-for-Creative-Artifacts-and-Systems.pdf
  
* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
+
* John Charnley, Simon Colton, Maria Teresa Llano Rodriguez and Joseph Corneli: [[The FloWr Online Platform: Automated Programming and Computational Creativity as a Service]]. In: [[Computational Creativity 2016 ICCC 2016]], 363-370, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/The-FloWr-Online-Platform.pdf  
  
* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
+
* Joao Correia, Tiago Martins, Pedro Martins and Penousal Machado: [[X-Faces: The eXploit Is Out There]]. In: [[Computational Creativity 2016 ICCC 2016]], 164-171, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/X-Faces-The-eXploit-Is-Out-There.pdf
  
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
+
* Mark d’Inverno and Arthur Still: [[A History of Creativity for Future AI Research]]. In: [[Computational Creativity 2016 ICCC 2016]], 147-154, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/A-History-of-Creativity-for-Future-AI-Research.pdf
  
* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
+
* Celso França, Luis Fabricio Wanderley Goes, Alvaro Amorim, Rodrigo Rocha and Alysson Ribeiro Da Silva-Regent: [[Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts]]. In: [[Computational Creativity 2016 ICCC 2016]], 68-75, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Regent-Dependent-Creativity.pdf
  
* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
+
* Brendan Galea, Ehsan Kia, Nicholas Aird, and Paul G. Kry: [[Stippling with Aerial Robots]]. In: [[Computational Aesthetics 2016]] CAE'16, 125-134 http://dx.doi.org/10.2312/exp.20161071 http://dl.acm.org/citation.cfm?id=2981342&CFID=558819604&CFTOKEN=68186175
  
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
+
* Christian Guckelsberger, Christoph Salge, Rob Saunders and Simon Colton: [[Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation]]. In: [[Computational Creativity 2016 ICCC 2016]], 9-16, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Supportive-and-Antagonistic-Behaviour-in-Distributed-Computational-Creativity.pdf
  
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
+
* Derrall Heath and Dan Ventura: [[Before A Computer Can Draw, It Must First Learn To See]]. In: [[Computational Creativity 2016 ICCC 2016]], 172-179, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Before-A-Computer-Can-Draw-It-Must-First-Learn-To-See.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
+
* Akın Kazakci, Mehdi Cherti and Balazs Kegl: [[Digits that are not: Generating new types through deep neural nets]]. In: [[Computational Creativity 2016 ICCC 2016]], 188-195, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Digits-that-are-not.pdf
  
* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
+
* Joel Lehman, Sebastian Risi and Jeff Clune: [[Creative Generation of 3D Objects with Deep Learning and Innovation Engines]]. In: [[Computational Creativity 2016 ICCC 2016]], 180-187, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Creative-Generation-of-3D-Objects-with-Deep-Learning-and-Innovation-Engines.pdf
  
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
+
* Simo Linkola, Tapio Takala and Hannu Toivonen: [[Novelty-Seeking Multi-Agent System]]. In: [[Computational Creativity 2016 ICCC 2016]], 1-8, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Novelty-Seeking-Multi-Agent-Systems.pdf  
  
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
+
* Alain Lioret: [[Quantum Art]]. In: [[Computational Aesthetics 2016]] CAE'16, 135-139. http://dx.doi.org/10.2312/exp.20161072 http://dl.acm.org/citation.cfm?id=2981343&CFID=558819604&CFTOKEN=68186175
  
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
+
* Yiming Liu, Aseem Agarwala, Jingwan Lu, and Szymon Rusinkiewicz: [[Data-Driven Iconification]]. In: [[Computational Aesthetics 2016]] CAE'16, 113-124. http://dx.doi.org/10.2312/exp.20161070 http://dl.acm.org/citation.cfm?id=2981341&CFID=558819604&CFTOKEN=68186175
  
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
+
* Pedro Martins, Senja Pollak, Tanja Urbancic and Amilcar Cardoso: [[Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?]] In: [[Computational Creativity 2016 ICCC 2016]], 346-353, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Optimality-Principles-in-Computational-Approaches-to-Conceptual-Blending.pdf
  
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
+
* Graeme McCaig, Steve Dipaola and Liane Gabora: [[Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity]]. In: [[Computational Creativity 2016 ICCC 2016]], 156-163, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Deep-Convolutional-Networks-as-Models-of-Generalization-and-Blending.pdf
  
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
+
* Santiago Montesdeoca, Hock-Soon Seah, and Hans-Martin Rall: [[Art-directed Watercolor Rendered Animation]]. In: [[Computational Aesthetics 2016]] CAE'16, 51-58. http://dx.doi.org/10.2312/exp.20161063 http://dl.acm.org/citation.cfm?id=2981332&CFID=558819604&CFTOKEN=68186175
  
====2014====
+
* David Mould and Paul L. Rosin: [[A Benchmark Image Set for Evaluating Stylization]]. In: [[Computational Aesthetics 2016]] CAE'16, 11-20, http://dx.doi.org/10.2312/exp.20161059 http://dl.acm.org/citation.cfm?id=2981327&CFID=558819604&CFTOKEN=68186175
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
 
  
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
+
* Huy Quoc Phan, Jingwan Lu, Paul Asente, Antoni B. Chan, and Hongbo Fu: [[Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration]]. In: [[Computational Aesthetics 2016]] CAE'16, 79-88. http://dx.doi.org/10.2312/exp.20161066 http://dl.acm.org/citation.cfm?id=2981336&CFID=558819604&CFTOKEN=68186175
  
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
+
* Senja Pollak, Biljana Mileva Boshkoska, Dragana Miljkovic, Geraint Wiggins and Nada Lavrac: [[Computational Creativity Conceptualisation Grounded on ICCC Papers]]. In: [[Computational Creativity 2016 ICCC 2016]], 123-130, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Conceptualisation-Grounded-on-ICCC-Papers.pdf
  
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
+
* Antoine Saillenfest, Jean-Louis Dessalles and Olivier Auber: [[Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator]]. In: [[Computational Creativity 2016 ICCC 2016]], 33-40, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Role-of-Simplicity-in-Creative-Behaviour.pdf  
  
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
+
* Dan Ventura: [[Mere Generation: Essential Barometer or Dated Concept?]]. In: [[Computational Creativity 2016 ICCC 2016]], 17-24, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Mere-Generation.pdf
  
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
+
* Georgios N. Yannakakis and Antonios Liapis: [[Searching for Surprise]]. In: [[Computational Creativity 2016 ICCC 2016]], 25-32, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Searching-for-Surprise.pdf
  
* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
+
* Martin Znidarsic, Amilcar Cardoso, Pablo Gervas, Pedro Martins, Raquel Hervas, Ana Alves, Hugo Oliveira, Ping Xiao, Simo Linkola, Hannu Toivonen, Janez Kranjc and Nada Lavrac: [[Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case]]. In: [[Computational Creativity 2016 ICCC 2016]], 371-378, http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf
  
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
+
====2015====
 +
* [[Filipe Assunção]], [[João Correia]], [[Pedro Martins]], [[Penousal Machado]]: [[Evolving Families of Shapes]]. In Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 25-31, 2015, 2015, pp. 4134-4135. http://ijcai.org/Proceedings/15/Papers/580.pdf http://cdv.dei.uc.pt/wp-content/uploads/2015/08/ijcai15c.pdf
  
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
+
* Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz: [[Semi-Automatic Digital Epigraphy from Images with Normals]]. In: [[Computational Aesthetics 2015]] NPAR'15, 91-102. http://dx.doi.org/10.2312/exp.20151182 http://dl.acm.org/citation.cfm?id=2810002.2810006&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://gfx.cs.princeton.edu/pubs/Berkiten_2015_SDE/epigraphy_NPAR15.pdf
  
* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
+
* <span style="color:red;">*</span> Daniel Berio and Frederic Fol Leymarie: [[Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes]]. In: [[Computational Aesthetics 2015]] CAE'15, 35-47. http://dx.doi.org/10.2312/exp.20151177 http://dl.acm.org/citation.cfm?id=2811242&CFID=724111209&CFTOKEN=48939661 http://doc.gold.ac.uk/autograff/papers/CompModelsGraffitiTagStrokes.pdf
  
* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)
+
* Alexandra Bonnici and Kenneth P. Camilleri: [[A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues]]. In: [[Computational Aesthetics 2015]] SBIM'15, 123-129. http://dx.doi.org/10.2312/exp.20151185 http://dl.acm.org/citation.cfm?id=2810210.2810219&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
+
* Luis Cardona and Suguru Saito: [[Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models]]. In: [[Computational Aesthetics 2015]] NPAR'15, 79-89. http://dx.doi.org/10.2312/exp.20151181 http://dl.acm.org/citation.cfm?id=2810002.2810004&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
+
* Çagla Çıg and Tevfik Metin Sezgin: [[Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks]]. In: [[Computational Aesthetics 2015]] SBIM'15, 59-65. http://dx.doi.org/10.2312/exp.20151179 http://dl.acm.org/citation.cfm?id=2810210.2810216&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/profile/Cagla_Cig/publication/276272037_Real-Time_Activity_Prediction_A_Gaze-Based_Approach_for_Early_Recognition_of_Pen-Based_Interaction_Tasks/links/555452eb08ae6943a86f4999.pdf?inViewer=true&pdfJsDownload=true&disableCoverPage=true&origin=publication_detail
  
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
+
* [[Simon Colton]], Jakob Halskov, Dan Ventura, Ian Gouldstone, Michael Cook and Blanca Perez­-Ferrer: [[The Painting Fool Sees! New Projects with the Automated Painter]]. In: [[Computational Creativity 2015 ICCC 2015]], 189-196. http://computationalcreativity.net/iccc2015/proceedings/8_2Colton.pdf
  
* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
+
* Ahmed Elgammal and Babak Saleh: [[Quantifying Creativity in Art Networks]] In: [[Computational Creativity 2015 ICCC 2015]], 39-46. http://computationalcreativity.net/iccc2015/proceedings/2_3Elgammal.pdf
  
* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
+
* <span style="color:red;">*</span> Jakub Fišer, Paul Asente, and Daniel Sýkora: [[ShipShape: A Drawing Beautification Assistant]]. In: [[Computational Aesthetics 2015]] SBIM'15, 49-57. http://dx.doi.org/10.2312/exp.20151178 http://dl.acm.org/citation.cfm?id=2810210.2810215&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://dcgi.felk.cvut.cz/home/sykorad/Fiser15-SBIM.pdf
  
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
+
* Angus Graeme Forbes and Javier Villegas: [[Video Granular Synthesis]]. In: [[Computational Aesthetics 2015]] CAE'15, 195-201. http://dx.doi.org/10.2312/exp.20151192 http://dl.acm.org/citation.cfm?id=2811252&CFID=724111209&CFTOKEN=48939661 https://www.evl.uic.edu/documents/forbes_videogranularsynthesis_cae2015.pdf
  
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
+
* <span style="color:red;">*</span> Lena Gieseke, Sven Klingel, and Martin Fuchs: [[Shake it up - Image Decomposition and Rearrangements of Its Constituents]]. In: [[Computational Aesthetics 2015]] CAE'15, 141-147. http://dx.doi.org/10.2312/exp.20151187 http://dl.acm.org/citation.cfm?id=2811247&CFID=724111209&CFTOKEN=48939661 http://www.visus.uni-stuttgart.de/uploads/tx_vispublications/Gieseke_SIU_2015.pdf
  
* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
+
* Kazjon Grace and Mary Lou Maher: [[Specific curiosity as a cause and consequence of transformational creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 260-267. http://computationalcreativity.net/iccc2015/proceedings/11_3Grace.pdf
  
* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
+
* Martin Guay, Rémi Ronfard, Michael Gleicher, and Marie-Paule Cani: [[Adding Dynamics to Sketch-based Character Animations]]. In: [[Computational Aesthetics 2015]] SBIM'15, 27-34. http://dx.doi.org/10.2312/exp.20151176 http://dl.acm.org/citation.cfm?id=2810210.2810213&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 https://hal.inria.fr/hal-01154847/document
  
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
+
* Derrall Heath, Aaron Dennis and Dan Ventura: [[Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models]]. In: [[Computational Creativity 2015 ICCC 2015]], 244-251. http://computationalcreativity.net/iccc2015/proceedings/11_1Heath.pdf
  
* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
+
* Britton Horn, Gillian Smith, Rania Masri and Janos Stone: [[Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration]]. In: [[Computational Creativity 2015 ICCC 2015]], 182-188. http://computationalcreativity.net/iccc2015/proceedings/8_1Horn.pdf
  
* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
+
* <span style="color:red;">*</span> Hristina Hristova, Olivier Le Meur, Rémi Cozot, and Kadi Bouatouch: [[Style-aware Robust Color Transfer]]. In: [[Computational Aesthetics 2015]] CAE'15, 67-77. http://dx.doi.org/10.2312/exp.20151180 http://dl.acm.org/citation.cfm?id=2811244&CFID=724111209&CFTOKEN=48939661 http://people.irisa.fr/Hristina.Hristova/styleCT_camera_ready.pdf http://people.irisa.fr/Hristina.Hristova/main.pdf (slides)
  
* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
+
* Li Ji, Amy Gooch, L. Gammon, Brian Wyvill: [[Rendering artistic light patterns]]. In: [[Computational Aesthetics 2015]] CAE'15, 1-13. http://dx.doi.org/10.2312/exp.20151174 http://dl.acm.org/citation.cfm?id=2811241&CFID=724111209&CFTOKEN=48939661
  
* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
+
* Javaheri Javid, M.A., Blackwell, T., Zimmer, R., Al-Rifaie, M.M.: [[Spatial complexity measure for characterising cellular automata generated 2D patterns]]. In: Pereira, F., [[Penousal Machado]], Costa, E., Cardoso, A. (eds.) EPIA 2015. LNCS, vol. 9273, pp. 201–212. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-23485-4_21
  
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
+
* Javid, M.A.J., al-Rifaie, M.M., Zimmer, R.: [[An informational model for cellular automata aesthetic measure]]. In: AISB Symposium on Computational Creativity. University of Kent, Canterbury, UK (2015) https://www.cs.kent.ac.uk/events/2015/AISB2015/proceedings/computationalCreativity/AISB-CC2015.pdf
  
* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
+
* David Joyner, Darren Bedwell, Chris Graham, Warren Lemmon, Oscar Martinez and Ashok K. Goel: [[Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests]]. In: [[Computational Creativity 2015 ICCC 2015]], 23-30. http://computationalcreativity.net/iccc2015/proceedings/2_1Joyner.pdf
  
* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
+
* <span style="color:red;">*</span> Katrin Lang and Marc Alexa: [[The Markov Pen: Online Synthesis of Free-Hand Drawing Styles]]. In: [[Computational Aesthetics 2015]] NPAR'15, 203-215. http://dx.doi.org/10.2312/exp.20151193 http://dl.acm.org/citation.cfm?id=2810002.2810010&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://cybertron.cg.tu-berlin.de/klang/markov-pen/
  
* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
+
* <span style="color:red;">*</span> Xin Lu, Zhe Lin, Xiaohui Shen, Radomir Mech, James Z Wang: [[Deep multi-patch aggregation network for image style, aesthetics, and quality estimation]]. The IEEE International Conference on Computer Vision (ICCV), 2015, pp. 990-998. http://www.cv-foundation.org/openaccess/content_iccv_2015/html/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.html http://www.cv-foundation.org/openaccess/content_iccv_2015/papers/Lu_Deep_Multi-Patch_Aggregation_ICCV_2015_paper.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
+
* Kirk Martini: [[Multiobjective optimization of structure and visual qualities]]. In: Proceedings of the Symposium on Simulation for Architecture & Urban Design SimAUD '15, 182-188. http://dl.acm.org/citation.cfm?id=2873046&CFID=558819604&CFTOKEN=68186175 https://www.researchgate.net/publication/282953590_Multiobjective_optimization_of_structure_and_visual_qualities
  
* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
+
* <span style="color:red;">*</span> Jiayu Li and David Mould: [[Image Warping for a Painterly Effect]]. In: [[Computational Aesthetics 2015]] CAE'15, 131-140. http://dx.doi.org/10.2312/exp.20151186 http://dl.acm.org/citation.cfm?id=2811246&CFID=724111209&CFTOKEN=48939661 http://gigl.scs.carleton.ca/sites/default/files/jiayu_li/warping-eg.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
+
* <span style="color:red;">*</span> Domingo Martín, Vicente del Sol, Celia Romo, and Tobias Isenberg: [[Drawing Characteristics for Reproducing Traditional Hand-Made Stippling]]. In: [[Computational Aesthetics 2015]] NPAR'15, 103-115. http://dx.doi.org/10.2312/exp.20151183 http://dl.acm.org/citation.cfm?id=2810002.2810007&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://tobias.isenberg.cc/personal/papers/Martin_2015_DCR.pdf
  
* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014) http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
+
* [[Penousal Machado]], [[Adriano Vinhas]], Correia, J.A., [[Anikó Ekárt]]: [[Evolving ambiguous images]]. In: Proceedings of the 24th International Conference on Artificial Intelligence, IJCAI 2015, pp. 2473–2479. AAAI Press (2015) http://ijcai.org/Proceedings/15/Papers/350.pdf
  
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
+
* Nguyen, A., Yosinski, J., Clune, J.: [[Innovation engines: automated creativity and improved stochastic optimization via deep learning]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (2015) http://dx.doi.org/10.1145/2739480.2754703 http://www.evolvingai.org/files/InnovationEngine_gecco15.pdf
  
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI]]. In: [[Computational Creativity 2015 ICCC 2015]], 31-38. http://computationalcreativity.net/iccc2015/proceedings/2_2Norton.pdf
  
* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
+
* <span style="color:red;">*</span> Paul L. Rosin and Yu-Kun Lai: [[Non-Photorealistic Rendering of Portraits]]. In: [[Computational Aesthetics 2015]] CAE'15, 159-170. http://dx.doi.org/10.2312/exp.20151189 http://dl.acm.org/citation.cfm?id=2811249&CFID=724111209&CFTOKEN=48939661 http://www.researchgate.net/publication/280093554_Non-Photorealistic_Rendering_of_Portraits
  
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
+
* <span style="color:red;">*</span> Amir Semmo, Daniel Limberger, Jan Eric Kyprianidis, and Jürgen Döllner: [[Image Stylization by Oil Paint Filtering using Color Palettes]]. In: [[Computational Aesthetics 2015]] CAE'15, 149-158. http://dx.doi.org/10.2312/exp.20151188 http://dl.acm.org/citation.cfm?id=2811248&CFID=724111209&CFTOKEN=48939661 https://hpi.de/fileadmin/user_upload/fachgebiete/doellner/publications/2015/SLKD2015/asemmo-cae2015-authors-version.pdf
  
* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
+
* Tapio Takala: [[Preconceptual Creativity]]. In: [[Computational Creativity 2015 ICCC 2015]], 252-259. http://computationalcreativity.net/iccc2015/proceedings/11_2Takala.pdf
  
* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
+
* <span style="color:red;">*</span> Brian Wyvill: [[Painting with Flowsnakes]]. In: [[Computational Aesthetics 2015]] CAE'15, 171-182. http://dx.doi.org/10.2312/exp.20151190 http://dl.acm.org/citation.cfm?id=2811251&CFID=724111209&CFTOKEN=48939661 http://webhome.cs.uvic.ca/~blob/publications/flowpaint.pdf
  
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
+
* Qiuying Xu, Yotam Gingold, and Karan Singh: [[Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes]]. In: [[Computational Aesthetics 2015]] SBIM'15, 15-25. http://dx.doi.org/10.2312/exp.20151175 http://dl.acm.org/citation.cfm?id=2810210.2810212&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://www.dgp.toronto.edu/~karan/papers/inverse_toon_shading_SBIM2015.pdf
  
* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
+
* Xuemiao Xu, Linyuan Zhong, Minshan Xie, Jing Qin, Yilan Chen, Qiang Jin, Tien-Tsin Wong, and Guoqiang Han: [[Texture-Aware ASCII Art Synthesis with Proportional Fonts]]. In: [[Computational Aesthetics 2015]] NPAR'15, 183-193. http://dx.doi.org/10.2312/exp.20151191 http://dl.acm.org/citation.cfm?id=2810002.2810009&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661
  
* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
+
* Kemal Tugrul Yesilbek, Cansu Sen, Serike Cakmak, and T. Metin Sezgin: [[SVM-based Sketch Recognition: Which Hyperparameter Interval to Try]]? In: [[Computational Aesthetics 2015]] SBIM'15, 117-121. http://dx.doi.org/10.2312/exp.20151184 http://dl.acm.org/citation.cfm?id=2810210.2810218&coll=DL&dl=GUIDE&CFID=724111209&CFTOKEN=48939661 http://iui.ku.edu.tr/sezgin_publications/2015/SVM_Hyperparameter_Expressive15.pdf
  
* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
+
====2014====
 +
* Rinat Abdrashitov, Karan Singh, JiaXian Yao and Emilie Guy: [[Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630409 http://www.dgp.toronto.edu/~karan/papers/mosaicSBIM2014.pdf
  
* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
+
* Abdalla Ahmed: [[Modular Line-Based Halftoning via Recursive Division]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630403
  
* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
+
* Abdalla Ahmed: [[Line-Based Rendering with Truchet-Like Tiles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630111
  
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
+
* Cristina Amati, Niloy Mitra and Tim Weyrich: [[A Study of Image Colourfulness]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630801 http://reality.cs.ucl.ac.uk/projects/image-colourfulness/image-colourfulness.pdf
  
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
+
* Agnese Augello, Ignazio Infantino, Giovanni Pilato, Riccardo Rizzo and Filippo Vella: [[Combining Representational Domains for Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.2_Augello.pdf
  
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
+
* W. Barry and [[Brian J. Ross]]: [[Virtual Photography Using Multi-Objective Particle Swarm Optimization]]. GECCO 2014, pp. 285-292, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598210 http://www.cosc.brocku.ca/~bross/psoPhotos/GECCO_2014_07_12.pptx Presentation
  
* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
+
* Mark Benjamin, Adam Finkelstein and Stephen DiVerdi: [[Painting With Triangles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630399 http://gfx.cs.princeton.edu/pubs/Benjamin_2014_PWT/tripaint.pdf
  
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
+
* Nikolaus Bezruczko: [[Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=259
  
====2013====
+
* Corina Blajovici: [[An Evolutionary Approach for Generating 2D and 3D Fractal Art]]. In: 10th Joint Conf. on Math. and Comp. Sci., May 22–25, 2014, Cluj, Romania. http://www.cs.ubbcluj.ro/~macs/2014/abstracts/abs_Blajovici_Corina.pdf
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
 
  
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
+
* [[Oliver Bown]]: [[A Model of Runaway Evolution of Creative Domains]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.1_Bown.pdf
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
 
  
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
+
* Allan Campbell, [[Victor Ciesielski | Ciesielski, Victor]], and Karen Trist: [[A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images]]. In: 2014 IEEE Congress on Evolutionary Computation (CEC), pp. 2274–2281. IEEE (2014)
  
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
+
* David Chappell: [[Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves]]. In: [[Bridges 2014]]. Pages 337–340 http://archive.bridgesmathart.org/2014/bridges2014-337.html http://archive.bridgesmathart.org/2014/bridges2014-337.pdf
  
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
+
* [[Simon Colton]], Alison Pease, Joe Corneli, Michael Cook and Maria Teresa Llano: [[Assessing Progress in Building Autonomously Creative Systems]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.4_Colton.pdf
  
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
+
* [[Simon Colton]] and Dan Ventura: [[You Can’t Know my Mind: A Festival of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//15.8_Colton.pdf
  
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
+
* Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.2_Cook.pdf
  
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
+
* Marie-Pascale Corcuff, Renaud Munch, Gwenn Rannou: [[RANDOMNESS, (DIS)ORDER, AND GENERATIVITY]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=230
  
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
+
* [[Joao Correia]] and [[Penousal Machado]]: [[Semantic Operators for Evolutionary Art]]. In: Semantic Methods in Genetic Programming, 13 September 2014. http://www.cs.put.poznan.pl/kkrawiec/smgp2014/uploads/Site/Correia.pdf
  
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
+
* Nicholas Davis, Yanna Popova, Ivan Sysoev, Chih-Pin Hsiao, Dingtian Zhang and Brian Magerko: [[Building Artistic Computer Colleagues with an Enactive Model of Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.3_Davis.pdf
  
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
+
* Tom De Smedt, Lucas Nijs and [[Walter Daelemans]]: [[Creative Web Services with Pattern]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//13.5_DeSmedt.pdf
  
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
+
* Kazjon Grace and Mary Lou Maher: [[What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.2_Grace.pdf
  
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
+
* [[Gary Greenfield]]: [[Target Curves for Pick-up, Carry, and Drop Mobile Automata]]. In: [[Bridges 2014]]. Pages 381–384 http://archive.bridgesmathart.org/2014/bridges2014-381.html http://archive.bridgesmathart.org/2014/bridges2014-381.pdf
  
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
+
* Francesco E. Guida: [[Generative Visual Identities. New scenarios in corporate identity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=121 (no c&p)
  
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
+
* Marcel Hlawatsch, Michael Burch and Daniel Weiskopf: [[Bubble Hierarchies]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630107 http://www.visus.uni-stuttgart.de/en/institute/people/research-associates/marcel-hlawatsch.html http://www.profitippliga.de/papers/65.pdf
  
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
+
* Colin G. Johnson: [[Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?]] In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//12.3_Johnson.pdf
  
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
+
* Anna Jordanous: [[Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//8.3_Jordanous.pdf
  
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
+
* Anna Kantosalo, Jukka M. Toivanen, Ping Xiao and Hannu Toivonen: [[From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//1.1_Kantosalo.pdf
  
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
+
* Vinee V. Kawade; Arti V. Bang: [[Content Based Image Retrieval using interactive genetic algorithm]]. 2014 Annual IEEE India Conference (INDICON), 1 - 6. http://dx.doi.org/10.1109/INDICON.2014.7030501
  
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
+
* Shin-ichiro Kondo, Masahiro Toyoura and Xiaoyang Mao: [[Skirt Image Retrieval based on Sketches]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630407.2630410 http://www.vc.media.yamanashi.ac.jp/docs/2014/Sketch_SBIM14.pdf
  
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
+
* Julian Kratt, Ferdinand Eisenkeil, Sören Pirk and Andrei Sharf: [[Non-Realistic 3D Object Stylization]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630102 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1422269606&hash=fa6bc050ed6b5d661170f0617acc4acfb3f154da&file=fileadmin/informatik/ag-deussen/2014/Kratt.etal-2014-Abstraction.pdf
  
* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
+
* Cheryl Lau, Yuliy Schwartzburg, Appu Shaji, Zahra Sadeghipoor and Sabine Süsstrunk: [[Creating Personalized Jigsaw Puzzles]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630405 http://infoscience.epfl.ch/record/199960/files/lau_2014_CreatingPersonalizedJigsawPuzzles.pdf
  
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
+
* Jingbo Liu, Hongbo Fu and Chiew-Lan Tai: [[Dynamic Sketching: Simulating the Process of Observational Drawings]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630103 http://sweb.cityu.edu.hk/hongbofu/doc/Dynamic_sketching_CAe14.pdf
  
* Liapis, A., Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Computational Game Creativity]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//4.1_Liapis.pdf
  
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
+
* Xin Lu, Zhe Lin, Hailin Jin, Jianchao Yang, James Z. Wang: [[Rapid: Rating pictorial aesthetics using deep learning]]. In: Proceedings of the ACM International Conference on Multimedia, pp. 457–466. ACM (2014)  http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ACMMM2014/lu.pdf
  
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
+
* [[Penousal Machado]] and [[Joao Correia]]: [[Semantic aware methods for evolutionary art]]. GECCO '14: Proceedings of the 2014 conference on Genetic and evolutionary computation, pp. 301-308, ACM, 12-16 July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598293
  
* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
+
* [[Jon McCormack]] and M. d'Inverno: [[On the Future of Computers and Creativity]]. AISB 2014 Symposium on Computational Creativity, London, 1–4 April 2014 http://www.csse.monash.edu.au/~jonmc/research/Papers/AISB14McCormack-dInverno.pdf
  
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
+
* David Mould: [[Authorial Subjective Evaluation of Non-Photorealistic Images]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630397.2630400 http://gigl.scs.carleton.ca/sites/default/files/david_mould/position-jun7.pdf
  
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
+
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.1_Norton.pdf
  
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
+
* Diarmuid P. O’Donoghue, James Power, Sian O’Briain, Feng Dong, Aidan Mooney, Donny Hurley, Yalemisew Abgaz and Charles Markham: [[Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.1_ODonoghue.pdf
  
* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
+
* Peter O'Donovan, Aseem Agarwala and Aaron Hertzmann: [[Collaborative Filtering of Color Aesthetics]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630100 http://www.dgp.toronto.edu/~donovan/cfcolor/cfcolor.pdf
  
* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
+
* M. Oraei and [[Brian J. Ross]]: [[Passive Solar Building Design Using Genetic Programming]]. GECCO 2014, pp. 1111-1118, Vancouver, BC, July 2014. DOI: http://dx.doi.org/10.1145/2576768.2598211 http://www.cosc.brocku.ca/~bross/SolarGP/PassiveSolarGECO2014.pptx Presentation
  
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
+
* Yolanda Pérez-Pimentel; Ismael Osuna-Galan; Juan Villegas-Cortez; Carlos Avilés-Cruz: [[A Genetic Algorithm Applied to Content-Based Image Retrieval for Natural Scenes Classification]]. Artificial Intelligence (MICAI), 2014 13th Mexican International Conference on, 155 - 161. http://dx.doi.org/10.1109/MICAI.2014.30
  
* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
+
* Alejandro Lopez Rincon: [[Artificial Drawing + Unity]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=35
  
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
+
* Risi, Sebastian, Zhang, J., Taarnby, R., Greve, P., Piskur, J., Liapis, A., Togelius, J.: [[The case for a mixed-initiative collaborative neuroevolution approach]]. In: Proceedings of the ALIFE Workshop on Artificial Life and the Web (2014) http://arxiv.org/abs/1408.0998 http://arxiv.org/pdf/1408.0998
  
* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
+
* Babak Saleh, Kanako Abe and Ahmed Elgammal: [[Knowledge Discovery of Artistic Influences: A Metric Learning Approach]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//9.3_Saleh.pdf
  
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
+
* Jongcheon Shin, Joonsung Yoon: [[Toward genetic aesthetics: mutation of bio information and generative art system]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=189
  
* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013  http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
+
* Celestino Soddu: [[Generative Art Geometry. Logical interpretations for Generative Algorithms]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=11
  
* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
+
* [[Tatsuo Unemi]]: [[Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice]]. In: [[Computational Creativity 2014 ICCC 2014]]. http://computationalcreativity.net/iccc2014/wp-content/uploads/2014/06//2.2_Unemi.pdf
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=384
  
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
+
* [[Tatsuo Unemi]] and Daniel Bisig: [[Visual deformation by swarm – a technique for virtual liquidization of objects + Visual Liquidizer or Virtual Merge #1 (Installation)]]. In: [[Generative Art 2014]]. http://www.generativeart.com/GA2014_proceedings.pdf#page=348
  
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]].  2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
+
* Daniel Weiskopf, Michael Burch and Corinna Vehlow: [[Frayed Cell Diagrams]]. In: [[Computational Aesthetics 2014]]. http://dx.doi.org/10.1145/2630099.2630109 http://www.profitippliga.de/66.php http://www.profitippliga.de/papers/66.pdf
  
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
+
* Brian G. Woolley and [[Kenneth O. Stanley]] (2014): [[A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution]]. In: Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2014). New York, NY: ACM. DOI: http://dx.doi.org/10.1145/2576768.2598353 http://eplex.cs.ucf.edu/papers/woolley_gecco14.pdf
  
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
+
====2013====
 +
* Zainab AlMeraj, [[Craig S. Kaplan]], Paul Asente: [[Patch-Based Geometric Texture Synthesis]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 15-20 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487278
  
* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
+
* Harith Al-Sahaf and Mengjie Zhang and Mark Johnston: [[A One-Shot Learning Approach to Image Classification Using Genetic Programming]]. Proceedings of the 26th Australasian Joint Conference on Artificial Intelligence (AI2013), LNAI, Vol. 8272, pp. 110-122, Springer, 1-6 December 2013. http://dx.doi.org/10.1007/978-3-319-03680-9_13
 +
* Michael Burch, Daniel Weiskopf: The Aesthetics of Rapidly-Exploring Random Trees. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 45-52 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487285
  
* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
+
* Seyed Ali Amirshahi, Christoph Redies, Joachim Denzler: [[How Self-Similar are Artworks at Different Levels of Spatial Resolution?]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 93-100 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487282
  
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
+
* Paul Asente, Nathan Carr: Creating Contour Gradients using 3D Bevels. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics  2013]]. 63-66 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487283
  
====2012====
+
* Petr Burian: Reduction of fitness calculations in Cartesian Genetic Programming. International Conference on Applied Electronics (AE 2013), 10-12 September 2013. http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6636478
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
 
  
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
+
* Choi S. K., [[Steve DiPaola]]: [[How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity]]. In: Proc. Electronic Visualisation and the Arts, pp. 127-134. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013b.pdf (c&p problems)
  
* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
+
* Clune, J., Chen, A., Lipson, H.: [[Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution]]. In: Proceedings of the IEEE Congress on Evolutionary Computation (2013) http://dx.doi.org/10.1109/CEC.2013.6557986
  
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
+
* Michael Cook, [[Simon Colton]] and Jeremy Gow: [[Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-cook-colton-gow.pdf
  
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
+
* [[Joao Correia]], [[Penousal Machado]], [[Juan Romero]], and [[Adrián Carballal]]: [[Evolving Figurative Images Using Expression-Based Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 24-31. http://www.computationalcreativity.net/iccc2013/download/iccc2013-correia-et-al.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/cmrc13b.pdf
  
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
+
* [[Steve Dipaola]], Kristin Carlson, Graeme McCaig, Sara Salevati and Nathan Sorenson: [[Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp 40-44. http://www.computationalcreativity.net/iccc2013/download/iccc2013-dipaola-et-al.pdf
  
* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
+
* [[Steve DiPaola]], Smith A.: [[Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica]]. In: Proc. Electronic Visualisation and the Arts, pp. 25-31. British Computer Society, London, 2013. http://ivizlab.sfu.ca/papers/eva2013a.pdf
  
* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
+
* Angus Forbes, Tobias Höllerer, George Legrady: Generative Fluid Profiles for Interactive Media Arts Projects. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 37-44 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487287 http://www.cs.ucsb.edu/~holl/pubs/Forbes-2013-Expressive.pdf
  
* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
+
* [[Philip Galanter]]: [[Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation]]. Proceedings of the IEEE VIS Arts Program (VISAP), IEEE, 2013. http://philipgalanter.com/downloads/ieee_vis_2013_galanter_xepa.pdf
  
* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
+
* [[Philip Galanter]]: [[Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music]]. In: Proceeding of the fifteenth annual conference companion on Genetic and evolutionary computation conference companion GECCO 2013, 1005-1038. http://philipgalanter.com/downloads/gecco_2013_with_notes.pdf Presentation Slides
  
* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
+
* Shelley Gao, Christopher Werner, Amy Ashurst Gooch: [[Morphable guidelines for the human head]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 21-28 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487281 https://dspace.library.uvic.ca/bitstream/handle/1828/4554/Gao_Shelley_MSc_2013.pdf
  
* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
+
* Xihe Gao, Stephen Brooks, Dirk V. Arnold: [[Virtual Photograph Based Saliency Analysis of High Dynamic Range Images]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 87-92 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487286
  
* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
+
* Pablo García-Sánchez: [[A service oriented evolutionary architecture: applications and results]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1663-1666, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482747 http://geneura.ugr.es/~pgarcia/papers/2013/soahetero.pdf
  
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
+
* Mario García-Valdez; Juan J. Merelo; Leonardo Trujillo; Francisco Fernández-de-Vega; José C. Romero; Alejandra Mancilla: [[EvoSpace-i: a framework for interactive evolutionary algorithms]]. GECCO '13 Companion Proceedings of the 15th annual conference companion on Genetic and evolutionary computation, 1301-1308, 978-1-4503-1964-5. http://dx.doi.org/10.1145/2464576.2482709
  
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
+
* Petra Gemeinboeck and [[Rob Saunders]]: [[Creative Machine Performance: Computational Creativity and Robotic Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-gemeinboeck-saunders.pdf
  
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
+
* Kazjon Grace, [[John Gero]] and [[Rob Saunders]]: [[Learning How to Reinterpret Creative Problems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-grace-gero-saunders.pdf
  
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
+
* [[Gary Greenfield]]: [[Ant Paintings Based on the Seed Foraging Behavior of P. barbatus]]. In: [[Bridges 2013]]. Pages 43–48 http://archive.bridgesmathart.org/2013/bridges2013-43.html http://archive.bridgesmathart.org/2013/bridges2013-43.pdf
  
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
+
* Matthias R. Guertler, Christopher Muenzberg and Udo Lindemann: [[Idea in a Bottle — A New Method for Creativity in Open Innovation]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-guertler-muenzberg-lindemann.pdf
  
* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
+
* Peter M. Hall, Yi-Zhe Song: [[Simple Art as Abstractions of Photographs]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 77-86 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487288
  
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
+
* Derrall Heath, David Norton and Dan Ventura: [[Autonomously Communicating Conceptual Knowledge Through Visual Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-heath-norton-ventura.pdf
  
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
+
* Marta Kryven, Elodie Fourquet: [[Generating Knitting Patterns from a Sketch: a CSP Approach]]. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 53-62 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487284
  
* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
+
* Nicholas Lambert; William Latham; Frederic Fol Leymarie: [[The emergence and growth of evolutionary art: 1980--1993]]]. SIGGRAPH '13 ACM SIGGRAPH 2013 Art Gallery, 367-375. http://dx.doi.org/10.1145/2503649.2503656
  
* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
+
* Antonios Liapis, Héctor P. Martínez, Julian Togelius and Georgios N. Yannakakis: [[Transforming Exploratory Creativity with DeLeNoX]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-liapis-et-al.pdf
  
* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
+
* Liapis, Antonios, Martínez, H.P., Togelius, J., Yannakakis, G.N.: [[Adaptive game level creation through rank-based interactive evolution]]. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2013) http://dx.doi.org/10.1109/CIG.2013.6633651 http://julian.togelius.com/Liapis2013Adaptive.pdf
  
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
+
* Liapis, Antonios, Yannakakis, G.N., Togelius, J.: [[Sentient sketchbook: computer-aided game level authoring]]. In: Proceedings of the 8th Conference on the Foundations of Digital Games, 2013, pp. 213-220 (2013)  http://antoniosliapis.com/papers/sentient_sketchbook.pdf
  
* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
+
* Liapis, A., Yannakakis, G., Togelius, J.: [[Enhancements to constrained novelty search: two-population novelty search for generating game content]]. In: Proceedings of Genetic and Evolutionary Computation Conference (2013) http://dx.doi.org/10.1145/2463372.2463416 http://julian.togelius.com/Liapis2013Enhancements.pdf
  
* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
+
* Alain Lioret: [[Time Beings : Quantum Beings for Art Exploration and Creation]]. In: [[Generative Art 2013]]. http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf
  
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
+
* [[Penousal Machado]], [[Hugo Amaro]]: [[Fitness functions for ant colony paintings]]. In: [[Computational Creativity 2013 ICCC 2013]]. pp. 32–39. http://www.computationalcreativity.net/iccc2013/download/iccc2013-machado-amaro.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/ma13.pdf
  
* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
+
* Mary Lou Maher, Douglas Fisher and Kate Brady: [[Computational Models of Surprise as a Mechanism for Evaluating Creative Design]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-maher-brady-fisher.pdf
  
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
+
* [[Jon McCormack]]: [[Representation and Mimesis in Generative Art: Creating Fifty Sisters]]. In: Proceedings of xCoAx 2013, Bergamo, Italy 27-28 June 2013, pp. 71-79 http://www.csse.monash.edu.au/~jonmc/research/Papers/xcoax2013-mccormack.pdf
  
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
+
* Yusuke Natsui and Tomoharu Nagao: [[Automatic construction of single frame super-resolution using Cartesian Genetic Programming]]. Sixth IEEE International Workshop on Computational Intelligence Applications (IWCIA 2013), pp. 149-154, 13 July 2013. http://dx.doi.org/10.1109/IWCIA.2013.6624803
  
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
+
* Chandrashekhar Padole and Joanne Athaide: [[Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming]]. Proceedings of the 4th International Conference on Swarm, Evolutionary, and Memetic Computing (SEMCCO 2013), Part II, Lecture Notes in Computer Science, Vol. 8298, pp. 364-375, Springer, December 19-21 2013. http://dx.doi.org/10.1007/978-3-319-03756-1_33
  
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
+
* Alison Pease, [[Simon Colton]], Ramin Ramezani, John Charnley and Kate Reed: [[A Discussion on Serendipity in Creative Systems]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-pease-et-al.pdf
  
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
+
* Rafael Perez Y Perez, Maria Gonzalez de Cossio and Ivan Guerrero: [[A Computer Model for the Generation of Visual Compositions]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-perez-y-perez-gonzalez-de-cossio-guerrero.pdf
  
* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
+
* Hugo Alberto Perlin and Heitor Silverio Lopes: [[A Genetic Programming Approach for Image Segmentation]]. Computational Intelligence in Image Processing, pp. 71-90, Springer, 2013. http://dx.doi.org/10.1007/978-3-642-30621-1_4
  
* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
+
* Risi, S.: [[A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations]]. In: Proceedings of the AAAI Fall Symposium Series (2013) https://pure.itu.dk/portal/files/62966261/risi_aaai2013.pdf
  
* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
+
* Paul L. Rosin, Yu-Kun Lai: Non-Photorealistic Rendering with Spot Colour. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 67-76 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487280 https://users.cs.cf.ac.uk/Yukun.Lai/papers/spotCAe.pdf
  
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
+
* Alexander Schubert and Katja Mombaur: [[The Role of Motion Dynamics in Abstract Painting]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-schubert-mombaur.pdf
  
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
+
* Amir Semmo, Jan Eric Kyprianidis, Matthias Trapp, Jürgen Döllner: Real-Time Rendering of Water Surfaces with Cartography-Oriented Design. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 5-14 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487277 https://www.hpi.uni-potsdam.de/fileadmin/hpi/FG_Doellner/publications/2013/SKTD13/asemmo-cae2013-authors-version-hq.pdf
  
* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
+
* Yi-Zhe Song , David Pickup , Chuan Li , Paul Rosin , Peter Hall: [[Abstract Art by Shape Classification]]. IEEE Transactions on Visualization and Computer Graphics, v.19 n.8, p.1252-1263, August 2013  http://dx.doi.org/10.1109/TVCG.2013.13 https://www.researchgate.net/publication/237070508_Abstract_Art_by_Shape_Classification
  
* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
+
* Ricardo Sosa and [[John Gero]]: [[Multilevel Computational Creativity]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-sosa-gero.pdf
  
* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
+
* B. Syam; J Sharon Rose Victor; Y. Srinivasa Rao: [[Efficient similarity measure via Genetic algorithm for content based medical image retrieval with extensive features]]. Automation, Computing, Communication, Control and Compressed Sensing (iMac4s), 2013 International Multi-Conference on, 704 - 711. http://dx.doi.org/10.1109/iMac4s.2013.6526499
  
* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
+
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human characteristics]]. Symposium on Emergent Trends in Artificial Intelligence & Robotics, (SETINAIR2013), Kosice, Slovakia, (Sept. 15-17, 2013). http://dx.doi.org/10.1155/2012/694836
  
* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
+
* Seishi Takamura and Atsushi Shimizu: [[Image Coding Using Nonlinear Evolutionary Transforms]]. Data Compression Conference (DCC 2013), pp. 521-521, 20-22 March 2013. http://dx.doi.org/10.1109/DCC.2013.100
  
* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
+
* Leonardo Trujillo and Mario Garcia-Valdez and Francisco Fernandez-de-Vega and Juan-J. Merelo: [[Fireworks: Evolutionary art project based on EvoSpace-Interactive]]. 2013 IEEE Conference on Evolutionary Computation, Vol. 1, pp. 2871-2878, June 20-23 2013. http://dx.doi.org/10.1109/CEC.2013.6557918
  
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf
+
* Colin Ware: Perceiving Complex Causation Through Interaction. In: Donald H. House, Cindy Grimm (Eds.): Workshop on [[Computational Aesthetics 2013]]. 29-36 DOI: http://dl.acm.org/citation.cfm?doid=2487276.2487279
  
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
+
* [[Tatsuo Unemi]]: [[Non-stop Evolutionary Art You are Embedded in]]. In: [[Generative Art 2013]], 247-253. http://www.generativeart.com/ga2013xWEB/proceedings1/19.pdf
  
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
+
* [[Tatsuo Unemi]]: [[Breeding on site]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-1.pdf
  
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
+
* [[Tatsuo Unemi]]: [[A Fully Automatic Evolutionary Art]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-unemi-2.pdf
  
====2011====
+
* Ping Xiao and Josep Blat: [[Generating Apt Metaphor Ideas for Pictorial Advertising]]. In: [[Computational Creativity 2013 ICCC 2013]]. http://www.computationalcreativity.net/iccc2013/download/iccc2013-xiao-blat.pdf
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
 
  
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
+
====2012====
 +
* Al-Rifaie, M.M., Bishop, M.: Weak vs. strong computational creativity. In: AISB 2012: Computing and Philosophy, University of Birmingham, Birmingham, U.K. (2012) http://doc.gold.ac.uk/~map01mm/papers/2012_CnP.pdf
  
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
+
* Ashwin Bangalore, Donald H. House: A Technique for Art Direction of Physically Based Fire Simulation.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 45-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/045-054
  
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
+
* Atilim Gunes Baydin, Ramon Lopez De Mantaras and Santiago Ontanon: [[Automated Generation of Cross-Domain Analogies via Evolutionary Computation]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/025-Baydin.pdf
  
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
+
* Barbara P. Castro, L. Velho, D. Kosminsky: Integrarte: Digital Art Using Body Interaction.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 11-15 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/011-015 http://www.visgraf.impa.br/Data/RefBib/PS_PDF/cae12/INTEGRARTE_CAe1011_FINAL.pdf
  
* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
+
* Feng-Cheng Chang and Hsiang-Cheh Huang: [[A Genetic Programming Based Scheme for Combining Image Operators]]. Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP), 2012 Eighth International Conference on, pp. 215-218, 18-20 July 2012. http://dx.doi.org/10.1109/IIH-MSP.2012.58
  
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
+
* Michael Cook and [[Simon Colton]]: [[ANGELINA – Coevolution in Automated Game Design]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/228-Cook.pdf
  
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
+
* den Heijer, E.: [[Evolving art using measures for symmetry, compositional balance and liveliness]]. In: Proceedings of the 4th IJCCI 2012, Barcelona, Spain, pp. 52–61 (2012) http://www.few.vu.nl/~eelco/publications/E-den-Heijer-Evolving-Art-Using-Measures-for-Symmetry-Compositional-Balance-and-Liveliness-2012.pdf
  
* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
+
* Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger: [[Feedback-guided Stroke Placement for a Painting Machine]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 25-33 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033 http://kops.uni-konstanz.de/bitstream/handle/123456789/23636/Deussen_236363.pdf?sequence=2
  
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
+
* Liane Gabora, [[Steve DiPaola]]: [[How Did Humans Become So Creative? A Computational Approach]]. In: [[Computational Creativity 2012 ICCC 2012]], pp 203-211. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/203-Gabora.pdf
  
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
+
* [[Philip Galanter]]: [[Generative Art after Computers + artwork: TSP Analytics: solver]]. [[Generative Art 2012]], 271-282. http://www.generativeart.com/GA2012/phil.pdf http://www.generativeart.com/GA2012/z-phil.pdf
  
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
+
* [[Philip Galanter]]: [[Computational Aesthetic Evaluation: Steps Towards Machine Creativity]]. In: ACM SIGGRAPH 2012 Courses. http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_siggraph_2012.pdf Presentation Slides
  
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
+
* Raghupathi Gali; M. L. Dewal; R. S. Anand: [[Genetic Algorithm for Content Based Image Retrieval]]. Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on, 243 - 247. http://dx.doi.org/10.1109/CICSyN.2012.52
  
* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
+
* Pradeep Garigipati, Ergun Akleman: [[Duotone Surfaces]].  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/099-106 (Pradeep Garigipati Thesis: [[DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS]], 2013 http://repository.tamu.edu/bitstream/handle/1969.1/149501/GARIGIPATI-THESIS-2013.pdf?sequence=1)
  
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
+
* Lorenzo Gatti, Marco Guerini, Charles Callaway, Oliviero Stock and Carlo Strapparava: [[Creatively Subverting Messages in Posters]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/211-Gatti.pdf
  
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
+
* Oliver Gingrich, Alain Renaud: [[Generative Art - Interactive Art: Delineations, Crossovers and Differences]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/oliver.pdf
  
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
+
* [[Gary Greenfield]]: [[Stigmmetry Prints from Patterns of Circles]]. In: [[Bridges 2012]]. Pages 291–298 http://archive.bridgesmathart.org/2012/bridges2012-291.html http://archive.bridgesmathart.org/2012/bridges2012-291.pdf
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
+
* Samuel Hindmarsh and Peter Andreae and Mengjie Zhang: [[Genetic programming for improving image descriptors generated using the scale-invariant feature transform]]. Image and Vision Computing New Zealand, IVCNZ, 2012, pp. 85-90, ACM, November 26-28 2012. http://dx.doi.org/10.1145/2425836.2425855
  
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
+
* Azlan Iqbal: [[Quantifying Aesthetic Principles within a Specific Domain for Computatio]]n. The 3rd International Conference on Information Technology & Multimedia (ICIMU '05), At Universiti Tenaga Nasional, Selangor, Malaysia. http://metalab.uniten.edu.my/%7Eazlan/Research/pdfs/qapsdc_azlan.pdf
  
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
+
* Kyle Jennings: [[Creative Search Trajectories and their Implications]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/049-Jennings.pdf
  
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
+
* Kyle Jennings: [[Computer Software for Measuring Creative Search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/227-Jennings.pdf
  
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
+
* Shehroz S. Khan, Daniel Vogel: [[Evaluating Visual Aesthetics in Photographic Portraiture]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/055-062
  
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
+
* Lamers, MH, Eck, W: [[Why Simulate? Hybrid Biological-Digital Games]]. In: Chio, C eds. (2012) Applications of Evolutionary Computation. Springer, Heidelberg, pp. 214-223 http://dx.doi.org/10.1007/978-3-642-29178-4_22 http://mediatechnology.leiden.edu/images/docs/lamers-eck-why-simulate-hybrid-biological-digital-games-evogames2012.pdf
  
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
+
* Lehman, J., Stanley, K.: [[Beyond open-endedness: quantifying impressiveness]]. In: Adami, C., et al. (eds.) Proceedings of the Thirteenth International Conference on Artificial Life (ALIFE XIII). MIT Press (2012) http://eplex.cs.ucf.edu/papers/lehman_alife12b.pdf
  
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
+
* Yamin Li and Jinru Ma and Qiuxia Zhao: [[Two Improvements in Genetic Programming for Image Classification]]: 2008 IEEE World Congress on Computational Intelligence, pp. 2492-2497, IEEE Press, 1-6 June 2008. http://dx.doi.org/10.1109/CEC.2008.4631132
  
* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
+
* Antonios Liapis, Georgios N. Yannakakis and Julian Togelius: [[Co-creating game content using an adaptive model of user taste]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/230-Liapis.pdf
  
* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
+
* Henrik Lieng, Christian Richardt, Neil A. Dodgson: [[Random Discrete Colour Sampling]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 81-87 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/081-087 https://www.cl.cam.ac.uk/research/rainbow/projects/coloursampling/coloursampling-paper.pdf
  
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
+
* Matt Lockyer, Lyn Bartram: [[The aMotion Toolkit: Painting with Affective Motion Textures]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 35-43 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/035-043
  
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
+
* Jingye Ma and [[Hideyuki Takagi]]: [[Design of Composite Image Filters Using Interactive Genetic Programming]]. Innovations in Bio-Inspired Computing and Applications (IBICA), 2012 Third International Conference on, pp. 274-279, 2012. http://dx.doi.org/10.1109/IBICA.2012.45
  
* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
+
* Carol MacGillivray, B. Mathez, Frederic Fol Leymarie: Developing a System of Screen-less Animation for Experiments in Perception of Movement. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]], 2012. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/071-080 https://www.academia.edu/attachments/32611820/download_file?st=MTQxNzI1MzU5NCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar
  
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
+
* [[Penousal Machado]] and [[Luís Pereira]]: [[Photogrowth: non-photorealistic renderings through ant paintings]]. In: Soule, T., Moore, J.H. (eds.) Genetic and Evolutionary Computation Conference, GECCO ’12, Philadelphia, PA, USA, July 7-11, 2012, 2012, pp. 233-240. DOI: http://doi.acm.org/10.1145/2330163.2330197 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mlp12.pdf
  
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf  
+
* Machado, P., Correia, J., Romero, J.: [[Improving face detection]]. In: Moraglio, A., Silva, S., Krawiec, K., Machado, P., Cotta, C. (eds.) EuroGP 2012. LNCS, vol. 7244, pp. 73–84. Springer, Heidelberg (2012) http://dx.doi.org/10.1007/978-3-642-29139-5_7 http://cdv.dei.uc.pt/wp-content/uploads/2014/03/mjc12.pdf
  
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
+
* Mary Lou Maher: [[Computational and Collective Creativity: Who’s Being Creative?]] In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/067-Maher.pdf
  
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
+
* Jordan Miller, David Mould: [[Accurate and Discernible Photocollages]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 115-124 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/115-124 http://gigl.scs.carleton.ca/sites/default/files/david_mould/photocollage.pdf (Jordan William Miller Thesis: [[Thesis: Accurate and Discernible Photocollages]], 2010, http://ecommons.usask.ca/bitstream/handle/10388/etd-02282010-235736/thesisAugc.pdf?sequence=1)
  
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
+
* Lior Noy, Yuval Hart, Natalie Andrew, Omer Ramote, Avi Mayo and Uri Alon: [[Computers can’t jump? A quantitative approach for studying creative leaps]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/072-Noy.pdf
  
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
+
* Shinji Ogawa, Bipin Indurkhya and Aleksander Byrski: [[A Meme-Based Architecture for Modeling Creativity]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/170-Ogawa.pdf
  
* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
+
* Derya Gulec Ozer, Sinan Mert Sener, Cagri Zaman: [[Optimization of user accessibility using genetic algoritm: aDA]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/derya.pdf
  
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
+
* Romaric Pighetti; Denis Pallez; Frédéric Precioso: [[Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM]]. Pattern Recognition (ICPR), 2012 21st International Conference on, 2849 - 2852. http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=6460759
  
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
+
* Graeme Ritchie: [[A closer look at creativity as search]]. In: [[Computational Creativity 2012 ICCC 2012]]. http://computationalcreativity.net/iccc2012/wp-content/uploads/2012/05/041-Ritchie.pdf
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
+
* Remi Ronfard, Quentin Doussot: [[Generating 3D Scenes in the style of Keith Haring]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/remi.pdf
  
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
+
* Jarek Rossignac, Mark Luffel, Alvar Vinacua: SAMBA: Steadied Choreographies.  In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 1-9 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/001-009 http://www.cc.gatech.edu/~jarek/papers/SAMBA.pdf
  
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
+
* Simon Schofield: [[An approach to creating very large, high resolution artistic printed images]]. In: [[Generative Art 2012]]. http://www.generativeart.com/GA2012/simon.pdf
  
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
+
* Hasti Seifi, [[Steve DiPaola]], James T. Enns: [[Exploring the Effect of Color Palette in Painterly Rendered Character Sequences]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/089-097 http://ivizlab.sfu.ca/papers/cae2012.pdf
  
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
+
* Noor Shaker and Miguel Nicolau and Georgios N. Yannakakis and Julian Togelius and [[Michael O'Neill]]: [[Evolving Levels for Super Mario Bros Using Grammatical Evolution]]. In: IEEE Conference on Computational Intelligence and Games CIG 2012, pp. 304-311, IEEE, 11-14 September 2012. DOI: http://dx.doi.org/10.1109/CIG.2012.6374170 http://julian.togelius.com/Shaker2012Evolving.pdf
  
* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
+
* Noor Shaker, Yannakakis G.N., Togelius J., Nicolau M., [[Michael O'Neill]] (2012) [[Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution]]. Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.348.6096 https://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5448/5700 http://noorshaker.com/docs/PCGGE.pdf
  
* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
+
* Michaela Sikulova and Lukas Sekanina: [[Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP]]. Parallel Problem Solving from Nature, PPSN XII (part 1), Lecture Notes in Computer Science, Vol. 7491, pp. 163-172, Springer, September 1-5 2012. http://dx.doi.org/10.1007/978-3-642-32937-1_17
  
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
+
* Patrick A. Tresset, Frederic F. Leymarie: [[Sketches by Paul the Robot]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/017-024
  
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
+
* Umetani, N., Igarashi, T., Mitra, N.J.: [[Guided Exploration of Physically Valid Shapes for Furniture Design]]. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012) 31(4) (2012) DOI: http://dx.doi.org/10.1145/2185520.2185582 http://www0.cs.ucl.ac.uk/staff/n.mitra/research/guided_exploration/paper_docs/guidedExploration_sigg12.pdf
  
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
+
* [[Tatsuo Unemi]]: [[Synthesis of sound effects for generative animation]]. In: [[Generative Art 2012]], 364-376. http://www.generativeart.com/GA2012/tatsuo.pdf Installation: A fully automated evolutionary art. http://www.generativeart.com/GA2012/z-tatsuo.pdf
  
* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
+
* [[Tatsuo Unemi]]: [[SBArt4 for an Automatic Evolutionary Art]]. Proceedings of the IEEE World Congress on Computational Intelligence (WCCI 2012 – IEEE CEC 2012), June 10–15, Brisbane, QLD, Australia, pp. 2014–2021. http://dx.doi.org/10.1109/CEC.2012.6256600
  
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
+
* Brian Wyvill, Paul G. Kry, Raimund Seidel, David Mould: [[Determining an Aesthetic Inscribed Curve]]. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/063-070 http://www.cs.uvic.ca/~blob/publications/cae12.pdf
  
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
+
* Qing Xing, Ergun Akleman, Gabriel Taubin, Jianer Chen: Surface Covering Curves. In: Douglas W. Cunningham, Donald H. House (Eds.): Workshop on [[Computational Aesthetics 2012]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/107-114
  
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
+
====2011====
 +
* Marc Alexa, Wojciech Matusik: [[Images from Self-Occlusion]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/017-024 http://people.csail.mit.edu/wojciech/SelfOcclusion/ifso.pdf
  
====2010====
+
* Harith Al-Sahaf and Kourosh Neshatian and Mengjie Zhang: [[Automatic feature extraction and image classification using genetic programming]]. 5th International Conference on Automation, Robotics and Applications (ICARA 2011), pp. 157-162, 6-8 December 2011. http://dx.doi.org/10.1109/ICARA.2011.6144874
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
 
  
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
+
* Daniel Atkins and Kourosh Neshatian and Mengjie Zhang: [[A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 238-245, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949624
  
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
+
* [[Oliver Bown]], [[Jon McCormack]] and T. Kowaliw, [[Ecosystemic methods for creative domains: niche construction and boundary formation]]. 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 132-139 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954651 http://www.csse.monash.edu.au/~jonmc/research/Papers/bown_mccormack_kowaliw_ieee-alife11.pdf
  
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
+
* Behzad Bozorgtabar and Farzad Noorian and Rezai Rad Gholam Ali: [[A Genetic Programming approach to face recognition]]. IEEE GCC Conference and Exhibition (GCC), 2011, pp. 194-197, IEEE, February 19-22 2011. http://dx.doi.org/10.1109/IEEEGCC.2011.5752477
  
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
+
* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
  
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf
+
* [[Jonathan Byrne]], [[Erik Hemberg]], [[Michael O’Neill]]: [[Interactive operators for evolutionary architectural design]]. In: GECCO 2011: Proceedings of the 13th Annual Conference Companion on Genetic and Evolutionary Computation, July 12-16, pp. 43–44. ACM, Dublin (2011) DOI: http://dx.doi.org/10.1145/2001858.2001884 http://ncra.ucd.ie/papers/iecGecco.pdf (Technical Report UCD-CSI-2011-05: https://www.csi.ucd.ie/files/UCD-CSI-2011-05.pdf)
  
* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
+
* Kristin Carlson, Thecla Schiphorst, C. Shaw: ActionPlot: A Visualization Tool for Contemporary Dance Analysis. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/113-120 http://www.sfu.ca/~shaw/papers/Carlson-ActionPlot-CAe11.pdf
  
* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
+
* C. D. Ferreira, J. A. Santos, R. da S. Torres, M. A. Gonçalves, R. C. Rezende, and W. Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recogn. Lett., 32(1):27-37, jan 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015
  
* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
+
* Clune, J., Lipson, H.: [[Evolving three-dimensional objects with a generative encoding inspired by developmental biology]]. In: Proceedings of the European Conference on Artificial Life, pp. 144–148 (2011) http://www.evolvingai.org/sites/fish34.cs.uwyo.edu.lab/files/2011-CluneLipson-Evolving3DObjectsWithCPPNs-ECAL.pdf http://www.evolvingai.org/node/37
  
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
+
* C. Coia and [[Brian J. Ross]]: [[Automatic Evolution of Conceptual Building Architectures]]. CEC 2011, New Orleans, June 2011. DOI: http://dx.doi.org/10.1109/CEC.2011.5949745 http://www.cosc.brocku.ca/~bross/research/CEC2011Buildings.pptx Slides
  
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
+
* [[John Collomosse]]; Jan Eric Kyprianidis: [[Artistic Stylization of Images and Video]]. In: Tutorial at EuroGraphics 2011. http://kahlan.eps.surrey.ac.uk/EG2011/ http://kahlan.eps.surrey.ac.uk/EG2011/eg2011-npr1.pdf
  
* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
+
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
  
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
+
* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
  
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
+
* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
  
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
+
* Brian Cullen, Carol O'Sullivan: [[Symmetry Hybrids]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 33-38 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/033-038 http://isg.cs.tcd.ie/cosulliv/Pubs/CAe11Cullen.pdf
  
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
+
* Aleksandra Dulic, Kenneth C. Newby: Performing Animator Instrument for Live Media. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 71-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/071-080 http://www.opusonemusic.net/visualmusic/ecu/PerformingAnimator_Instrument_Dulic&Newby.pdf
  
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
+
* den Heijer, E., Eiben, A.: [[Evolving art with scalable vector graphics]]. In: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation, GECCO 2011, pp. 427–434. ACM (2011) DOI: http://dx.doi.org/10.1145/2001576.2001635  http://www.few.vu.nl/~eelco/publications/E-den-Heijer-and-AE-Eiben-Evolving-Art-With-Scalable-Vector-Graphics-2011.pdf
  
* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
+
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolution for Designing Motion Variants]]. In: Madani, K., Correia, A.D., Rosa, A., Filipe, J. (eds.) Computational Intelligence. SCI, vol. 343, pp. 135–149. Springer, Heidelberg (2011) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9
  
* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
+
* Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743
  
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
+
* [[Philip Galanter]]: [[The Evolution of Style and Gigantism in New Media Art]]. [[Generative Art 2011]]. http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf (not in GA2011 listing)
  
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
+
* Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: [[Double Meandering Algorithm]]: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 55-62 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
  
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
+
* Christopher Gat, Hanyu Zhang, Daniel M. Germán, Melanie Tory: gamutHeatMap: Visualizing the Colour Shift of Rendering Intent Transformations. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/081-088
  
* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59.  http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
+
* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
  
* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
+
* [[Gary Greenfield]]: [[Abstract Overlays using a Transport Network Model]]. In: [[Bridges 2011]]. Pages 45–50 http://archive.bridgesmathart.org/2011/bridges2011-45.html http://archive.bridgesmathart.org/2011/bridges2011-45.pdf
  
* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
+
* Liapis, A., Yannakakis, G.N., Togelius, J.: Neuroevolutionary constrained optimization for content creation. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (2011) http://dx.doi.org/10.1109/CIG.2011.6031991 http://julian.togelius.com/Liapis2011Neuroevolutionary.pdf
  
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
+
* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
  
* Anna Jordanous: [[A Fitness Function for Creativity in Jazz Improvisation and Beyond]]. In: [[Computational Creativity 2010 ICCC 2010]]. 223-227. http://computationalcreativity.net/iccc2010/papers/jordanous-1.pdf
+
* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
  
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: [[Automated Landscape Painting in the Style of Bob Ross]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
+
* Patrick Summerhays McNally and Kristian Hammond: [[Picasso, Pato and Perro: Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
  
* Kate Kinnear, [[Craig S. Kaplan]]: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
+
* Jonathan Haber, Sean Lynch, M. Sheelagh T. Carpendale: [[ColourVis: Exploring Colour Usage in Paintings Over Time]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/105-112 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/colourVis.pdf
  
* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
+
* Nader Hamekasi, Faramarz F. Samavati, Ahmad H. Nasri: [[Interactive Modeling of Muqarnas]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/129-136 http://pages.cpsc.ucalgary.ca/~nhamekas/document.pdf
  
* Tobias Koetter, Kilian Thiel and Michael Berthold: [[Domain Bridging Associations Support Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 200-204. http://computationalcreativity.net/iccc2010/papers/kotter-thiel-berthold.pdf
+
* Tiffany Inglis, [[Craig S. Kaplan]]: [[Generating Op Art Lines]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/025-032 https://sites.google.com/site/tiffanycinglis/research/generating-op-art-lines https://dl.dropboxusercontent.com/u/21445719/Website/CAe_OpArt.pdf
  
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
+
* Travis Kirton: [[Artistic Canvases for Gestural and Non-linear Typography]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 63-70 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/063-070 http://www.ufg.ac.at/fileadmin/_migrated/content_uploads/kirton_compaesthetics2011.pdf
  
* Anna Krzeczkowska, Jad El-Hage, [[Simon Colton]], Stephen Clark: [[Automated collage generation — with intent]]. In: [[Computational Creativity 2010 ICCC 2010]]. 36-40. http://computationalcreativity.net/iccc2010/papers/krzeczkowska-hage-colton-clark http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf  
+
* Kötter, T., Berthold, M.R.: (missing) concept discovery in heterogeneous information networks. In: Proceedings of the Second International Conference on Computational Creativity. pp. 135–140 (2011). DOI: http://dx.doi.org/10.1007/978-3-642-31830-6_16 http://www.inf.uni-konstanz.de/bioml2/publications/Papers2011/KoBe11.pdf  
  
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]], 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
+
* Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/089-096 http://ispace.iat.sfu.ca/wp-content/plugins/zotpress/lib/request/rss.file.php?api_user_id=37904&download=4FQBWURA
  
* [[Penousal Machado]], Henrique Nunes: [[A Step Towards the Evolution of Visual Languages]]. In: [[Computational Creativity 2010 ICCC 2010]]. 41-50.  http://computationalcreativity.net/iccc2010/papers/machado-nunes-1.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mn10.pdf  
+
* J. Love, P. Pasquier, B. Wyvill, S. Gibson, George Tzanetakis: Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 47-54 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/047-054 http://www.metacreation.net/content/projects/02-Agent_and_Multi-Agent.dir/29-Aesthetic_Agents/pdf/Aesthetic_Agents_(CA_2011).pdf
  
* [[Penousal Machado]], Henrique Nunes: [[A Visual Language for Darwin]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 295. http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf
+
* Kevin McGuire: [[A Turing Test for Generative Art]]. In: [[Generative Art 2011]], 268-274. http://www.generativeart.com/GA2011/kevin.pdf
  
* [[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 http://archive.bridgesmathart.org/2010/bridges2010-19.html http://archive.bridgesmathart.org/2010/bridges2010-19.pdf
+
* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
  
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
+
* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
  
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
+
* Emerson Carlos Pedrino and Jose Hiroki Saito and Edilson R. R. Kato and Orides Morandin, Jr. and Luis Mariano Del Val Cura and Valentin Obac Roda and Mario L. Tronco and Roberto H. Tsunaki: [[Automatic construction of image operators using a genetic programming approach]]. 11th International Conference on Intelligent Systems Design and Applications (ISDA 2011), pp. 636-641, 22-24 November 2011. http://dx.doi.org/10.1109/ISDA.2011.6121727
  
* Keith McGreggor, Maithilee Kunda, Ashok Goel: [[A Fractal Approach Towards Visual Analogy]]. In: [[Computational Creativity 2010 ICCC 2010]]. 65-74. http://computationalcreativity.net/iccc2010/papers/mcgreggor-kunda-goel.pdf
+
* Yan Pei and [[Hideyuki Takagi]]: [[A Survey on Accelerating Evolutionary Computation Approaches]]. 2nd International Conference of Soft Computing and Pattern Recognition (SoCPaR 2011), Dalian, China, pp.201-206 (Oct. 14-16, 2011). DOI: http://dx.doi.org/10.1109/SoCPaR.2011.6089140
  
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
+
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution]]. 3rd European event on bio-inspired algorithms in games (EvoGames 2011) Torino, Italy, , 27-APR-11 - 29-APR-11 , pp.123-132 DOI: http://dx.doi.org/10.1007/978-3-642-20525-5_13 http://aimario.googlecode.com/svn-history/r104/trunk/Doc/EvoGames/mario.pdf
  
* Alex McLean, Geraint Wiggins: [[Live Coding Towards Computational Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 175-179. http://computationalcreativity.net/iccc2010/papers/mclean-wiggins.pdf
+
* Perez, D., Nicolau, M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2011) [[Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches]]. 2011 IEEE Conference on Computational Intelligence and Games , 31-AUG-11 - 02-SEP-11 , pp.273-280 DOI: http://dx.doi.org/10.1109/CIG.2011.6032017 http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper62.pdf
  
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
+
* Christian Richardt, Lech Swirski, Ian P. Davies, Neil A. Dodgson: Predicting Stereoscopic Viewing Comfort Using a Coherence-Based Computational Model. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/097-104 http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/ http://www.cl.cam.ac.uk/research/rainbow/projects/stereocomfort/stereocomfort-full-res.pdf
  
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
+
* Philipp Röhe Hansen Schlichting: [[About a special relationship: abstract art - aesthetics - mathematics]]. In: [[Generative Art 2011]], 404-413. http://www.generativeart.com/GA2011/philipp.pdf
  
* Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, Rose Gamble: [[Measuring Creativity In Software Development]]. In: [[Computational Creativity 2010 ICCC 2010]]. 205-214. http://computationalcreativity.net/iccc2010/papers/nelson-et-al.pdf
+
* Lukas Sekanina and Vojtech Salajka: [[Towards new applications of multi-function logic: Image multi-filtering]]. Design, Automation Test in Europe Conference Exhibition (DATE), 2012, pp. 824-827, 12-16 March 2012. http://dx.doi.org/10.1109/DATE.2012.6176608
  
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
+
* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
  
* Lesley Northam, Joe Istead, [[Craig S. Kaplan]]: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
+
* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
  
* David Norton, Derrall Heath, Dan Ventura: [[Establishing Appreciation In a Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 26-35. http://computationalcreativity.net/iccc2010/papers/norton-heath-ventura.pdf http://axon.cs.byu.edu/papers/norton2010iccc.pdf
+
* Pattarawut Subyen, Diego S. Maranan, Thecla Schiphorst, Philippe Pasquier, Lyn Bartram: EMVIZ: The Poetics of Movement Quality Visualization. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/121-128 http://www.researchgate.net/profile/Philippe_Pasquier/publication/220795270_EMVIZ_The_Poetics_of_Movement_Quality_Visualization/links/0f3175304166e7fa6d000000?origin=publication_detail
  
* Alison Pease, Markus Guhe, Alan Smaill: [[Some Aspects of Analogical Reasoning in Mathematical Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 60-64. http://computationalcreativity.net/iccc2010/papers/pease-guhe-smaill.pdf
+
* [[Tatsuo Unemi]]: [[SBArt4 as Automatic Art and Live Performance Tool]]. In: [[Generative Art 2011]], 436-447. http://www.generativeart.com/GA2011/tatsuo.pdf
  
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf  http://www.red3d.com/cwr/iec/
+
* Zdenek Vasicek and Michal Bidlo: [[Evolutionary Design of Robust Noise-Specific Image Filters]]. Proceedings of the 2011 IEEE Congress on Evolutionary Computation, pp. 269-276, IEEE Press, 5-8 June 2011. http://dx.doi.org/10.1109/CEC.2011.5949628
  
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
+
* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
  
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010.  http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
+
* Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/009-016 http://jayvidyarthi.com/dl/VidyarthiRieckeAntle_SympatheticGuitar_CameraReady.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
+
* Walsh, P., Gade, P.: [[The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes]]. In: IEEE Congress on Evolutionary Computation, CEC 2011, pp. 1613–1619. IEEE Press, New York (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949808
  
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
+
* A. Wanner: [[Building The Plotter - an Aesthetic Exploration with Drawing Robots]]. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on [[Computational Aesthetics 2011]]. Proceedings. 39-46 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/039-046 https://www.academia.edu/attachments/31786913/download_file?st=MTQxNzIwMjY5Nyw4Ny4xODcuMTU5LjIxNSwyMTM4MTYwMw%3D%3D&s=work_strip&ct=MTQxNzIwMjgyOSwzMzI2NjMsMjEzODE2MDM=
  
* [[Rob Saunders]], Petra Gemeinboeck, Adrian Lombard, Dan Bourke, Baki Kocaballi: [[Curious Whispers: An Embodied Artificial Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 100-109. http://computationalcreativity.net/iccc2010/papers/saunders-et-al.pdf
+
====2010====
 +
* Atkins, D., Klapaukh, R., Browne, W., Mengjie, M.: [[Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop]]. In: 2010 IEEE Congress on Evolutionary Computation (CEC), pp. 1–8 (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586283
  
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
+
* Daniel Bisig and [[Tatsuo Unemi]]: [[Cycles - Blending Natural and Artificial Properties in a Generative Artwork]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_11.pdf
  
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
+
* [[Jonathan Byrne]], [[James McDermott]], Galvan-Lopez E., [[Michael O'Neill]]; (2010) [[Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation http://dx.doi.org/10.1109/CEC.2010.5586485 http://www.tara.tcd.ie/xmlui/bitstream/handle/2262/57315/Implementing.pdf?sequence=1 http://ncra.ucd.ie/papers/mutation3DdesignWCCI2010.pdf
  
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
+
* Miguel Carvalhais: [[Towards a model for artificial aesthetics]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_27.pdf
  
* Nathan Sorenson, Philippe Pasquier: [[The Evolution of Fun: Automatic Level Design Through Challenge Modeling]]. In: [[Computational Creativity 2010 ICCC 2010]]. 258-267. http://computationalcreativity.net/iccc2010/papers/sorenson-pasquier.pdf
+
* Davide Cavagnino, Marco Gribaudo: Discretization of 3D Models Using Voxel Elements of Different Shapes. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/091-098
  
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
+
* Mianshu Chen; Ping Fu; Yuan Sun; Hui Zhang: [[Image retrieval based on multi-feature similarity score fusion using genetic algorithm]]. Computer and Automation Engineering (ICCAE), 2010 The 2nd International Conference on , vol.2, pp.45-49, 26-28 Feb. 2010 http://dx.doi.org/10.1109/ICCAE.2010.5451373
  
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
+
* [[Simon Colton]], Jeremy Gow, Pedro Torres, Paul Cairns: [[Experiments in Objet Trouve Browsing]]. In: [[Computational Creativity 2010 ICCC 2010]]. 238-247. http://computationalcreativity.net/iccc2010/papers/colton-et-al.pdf http://www.doc.ic.ac.uk/~jgow/papers/iccc10.pdf 
  
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
+
* [[Simon Colto]]: Stroke Matching for Paint Dances. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/067-074 http://www.thepaintingfool.com/papers/colton_computationalaesthetics10.pdf
  
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
+
* [[Simon Colton]]: [[The Painting Fool Teaching Interface]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 289. http://www.thepaintingfool.com/papers/colton_ccshowandtell10.pdf
  
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
+
* Celso M. de Melo, Jonathan Gratch: [[Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms]]. In: [[Computational Creativity 2010 ICCC 2010]]. 248-257. http://computationalcreativity.net/iccc2010/papers/de-melo-gratch.pdf
  
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
+
* den Heijer, E., Eiben, A.E.: [[Using aesthetic measures to evolve art]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), July 18-23, IEEE Press, Barcelona (2010). DOI: http://dx.doi.org/10.1109/CEC.2010.5586245
  
* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
+
* [[Steve DiPaola]], Dalvandi A, Amini P: [[Exploring Persian Rug Design Using a Computational Evolutionary Approach]]. In: Proc. Electronic Visualisation and the Arts, pp. 121-128. British Computer Society. London, 2010. http://dl.acm.org/citation.cfm?id=2227200 http://ivizlab.sfu.ca/papers/eva2010b.pdf
  
====2009====
+
* Florian Forster, Marc René Frieß, Michele Brocco and Georg Groh: [[On the Impact of Chat Communication on Computer-Supported Idea Generation Processes]]. In: [[Computational Creativity 2010 ICCC 2010]]. 165-174. http://computationalcreativity.net/iccc2010/papers/forster-et-al.pdf
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
 
  
* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
+
* Elodie Fourquet: [[Learning about Shadows from Artists]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/107-114 http://www.cgl.uwaterloo.ca/~ecdfourq/shadow/FourquetCAE2010.pdf
  
* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
+
* Miguel Frade and F. Fernandez de Vega and Carlos Cotta: [[Evolution of artificial terrains for video games based on obstacles edge length]]. In: IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010.DOI: http://dx.doi.org/10.1109/CEC.2010.5586032
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
+
* [[Philip Galanter]]: [[Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_31.pdf
  
* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
+
* Galvan-Lopez, G., Swafford, J. M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Evolving a Ms. PacMan Controller Using Grammatical Evolution]]. 2nd European Workshop on Bio-inspired Algorithms in Games (EvoGames 2010) Istanbul, Turkey, , 07-APR-10 - 09-APR-10 DOI: http://dx.doi.org/10.1109/UKCI.2010.5625586 http://ncra.ucd.ie/papers/evolvingMsPacmanControllerEvoGames2010.pdf
  
* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf  
+
* Andrés Gómez de Silva Garza and [[John Gero]]: [[Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation]]. In: [[Computational Creativity 2010 ICCC 2010]]. 110-119. http://computationalcreativity.net/iccc2010/papers/gomez-de-silva-garza-gero.pdf
  
* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
+
* Kazjon Grace, [[Rob Saunders]], [[John Gero]]: [[Constructing Conceptual Spaces for Novel Associations]]. In: [[Computational Creativity 2010 ICCC 2010]]. 120-129. http://computationalcreativity.net/iccc2010/papers/grace-saunders-gero.pdf
  
* [[Oliver Bown]]: [[Against Individual Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2205 http://drops.dagstuhl.de/opus/volltexte/2009/2205/pdf/09291.BownOliver.Paper.2205.pdf
+
* [[Gary Greenfield]]: [[On simulating drawing robots with straight line motion but curvilinear pen paths]]. In: Proceedings of the 14th International Conference on Geometry anmd Graphics (ICGG 2010), Kyoto, Japan (2010)
  
* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
+
* [[Gary Greenfield]]: [[On Generating Dot Paintings in the Style of Howard Arkley]]. In: [[Bridges 2010]]. Pages 143–150 http://archive.bridgesmathart.org/2010/bridges2010-143.html http://archive.bridgesmathart.org/2010/bridges2010-143.pdf
  
* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf
+
* Michael Hansmeyer: Subdivision Beyond Smoothness. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/075-081
  
* Brown, David: [[Computational Artistic Creativity and its Evaluation]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2220 http://drops.dagstuhl.de/opus/volltexte/2009/2220/pdf/09291.BrownDavid.Paper.2220.pdf
+
* Christian Hörr, Guido Brunnett, Christian Vix: [[Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 41-49 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/041-049
  
* [[Paul Brown]]: [[Autonomy, Signature and Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2204 http://drops.dagstuhl.de/opus/volltexte/2009/2204/pdf/09291.BrownPaul.Paper.2204.pdf
+
* Howlett, A., Colton, S., Browne, C.: [[Evolving pixel shaders for the prototype video game subversion]]. In: Proceedings of the AI and Games Symposium (AISB 2010) (2010) http://ccg.doc.gold.ac.uk/papers/howlett_aisb10.pdf
  
* Cariani, Peter A.: [[Strategies for creating new informational primitives in minds and machines]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2192 http://drops.dagstuhl.de/opus/volltexte/2009/2192/pdf/09291.CarianiPeter.Paper.2192.pdf  
+
* Bipin Indurkhya: [[On the Role of Metaphor in Creative Cognition]]. In: [[Computational Creativity 2010 ICCC 2010]]. 51-59.  http://computationalcreativity.net/iccc2010/papers/indurkhya.pdf http://faculty.iiit.ac.in/~bipin/files/publications/journals/creativity.pdf  
  
* Cohen, Harold: [[The Art of Self-Assembly: the Self-Assemby of Art]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2202 http://drops.dagstuhl.de/opus/volltexte/2009/2202/pdf/09291.CohenHarold.Paper.2202.pdf
+
* Ashkan Izadi and [[Victor Ciesielski | Ciesielski, Victor]]: [[An exploration of genetic programming for non-photorealistic animations]]. 3rd IEEE International Conference on Computer Science and Information Technology (ICCSIT 2010), Vol. 9, pp. 255-259, 9-11 July 2010. DOI: http://dx.doi.org/10.1109/ICCSIT.2010.5563645 http://www.cs.rmit.edu.au/~vc/papers/izadi-iccsit-10.pdf
  
* [[Simon Colton]] and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292. DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
+
* Kyle E. Jennings: [[Search Strategies and the Creative Process]]. In: [[Computational Creativity 2010 ICCC 2010]]. 130-139. http://computationalcreativity.net/iccc2010/papers/jennings.pdf
  
* [[Simon Colton]]: [[Seven Catchy Phrases for Computational Creativity Research]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2194 http://drops.dagstuhl.de/opus/volltexte/2009/2194/pdf/09291.ColtonSimon.Paper.2194.pdf
+
* Cui Jia, Ming Xi Tang: [[Chinese pattern design using generative shape grammar]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_10.pdf
  
* [[Palle Dahlstedt]]: [[Ideas and Tools in Material Space - an extended spatial model of creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2198 http://drops.dagstuhl.de/opus/volltexte/2009/2198/pdf/09291.DahlstedtPalle.Paper.2198.pdf
+
* Anna Jordanous: [[A Fitness Function for Creativity in Jazz Improvisation and Beyond]]. In: [[Computational Creativity 2010 ICCC 2010]]. 223-227. http://computationalcreativity.net/iccc2010/papers/jordanous-1.pdf
  
* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
+
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: [[Automated Landscape Painting in the Style of Bob Ross]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
+
* Kate Kinnear, [[Craig S. Kaplan]]: [[Procedural Generation of Surface Detail for Science Fiction Spaceships]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 83-90 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/083-090 http://www.cgl.uwaterloo.ca/~csk/papers/kinnear_kaplan_cae2010.pdf
  
* [[Alan Dorin]]; Korb, Kevin B.: [[Improbable Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2214 http://drops.dagstuhl.de/opus/volltexte/2009/2214/pdf/09291.DorinAlan.Other.2214.pdf
+
* Katja Knecht; Reinhard König: [[Generating floor plan layouts with K-D tree algorithms and evolutionary strategies]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_18.pdf
  
* [[Alan Dorin]], Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
+
* Tobias Koetter, Kilian Thiel and Michael Berthold: [[Domain Bridging Associations Support Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 200-204. http://computationalcreativity.net/iccc2010/papers/kotter-thiel-berthold.pdf
  
* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
+
* T. Kowaliw, [[Jon McCormack]], and [[Alan Dorin]]: [[Evolutionary automated recognition and characterization of an individual's artistic style]]. IEEE World Congress on Computational Intelligence, July 18-23, Barcelona, Spain, 2010 DOI: http://dx.doi.org/10.1109/CEC.2010.5585975 http://www.csse.monash.edu.au/~jonmc/research/Papers/kowaliw_cec2010.pdf
  
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
+
* Anna Krzeczkowska, Jad El-Hage, [[Simon Colton]], Stephen Clark: [[Automated collage generation — with intent]]. In: [[Computational Creativity 2010 ICCC 2010]]. 36-40. http://computationalcreativity.net/iccc2010/papers/krzeczkowska-hage-colton-clark http://wwwhomes.doc.ic.ac.uk/~sgc/papers/krzeczkowska_cc10.pdf  
  
* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
+
* Lehman, J., Stanley, K.O.: [[Revising the evolutionary computation abstraction: minimal criteria novelty search]]. In: Proceedings of the 12th Annual Conference on Genetic and Evolutionary Computation, pp. 103–110. ACM (2010) http://dx.doi.org/10.1145/1830483.1830503 http://eplex.cs.ucf.edu/papers/lehman_gecco10a.pdf
  
* [[Philip Galanter]]: [[Thoughts on Computational Creativity Position]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2193 http://philipgalanter.com/downloads/schloss%20dagstuhl%20position%20paper.pdf http://drops.dagstuhl.de/opus/volltexte/2009/2193/pdf/09291.GalanterPhilip.Paper.2193.pdf
+
* Ligang Liu, Yong Jin, Qingbiao Wu: [[Realtime Aesthetic Image Retargeting]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]], 2010. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/001-008 http://www.math.zju.edu.cn/ligangliu/publications/papers/2010_cae_retargeting_paper.pdf
  
* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
+
* [[Penousal Machado]], Henrique Nunes: [[A Step Towards the Evolution of Visual Languages]]. In: [[Computational Creativity 2010 ICCC 2010]]. 41-50.  http://computationalcreativity.net/iccc2010/papers/machado-nunes-1.pdf http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mn10.pdf  
  
* [[Gary Greenfield]], [[Penousal Machado]]: [[Simulating artist and critic dynamics - an agent-based application of an evolutionary art system]]. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
+
* [[Penousal Machado]], Henrique Nunes: [[A Visual Language for Darwin]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 295. http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf
  
* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
+
* [[Penousal Machado]]: [[Expressions, Assemblages and Grammars]]. In: [[Bridges 2010]]. Pages 19–26 http://archive.bridgesmathart.org/2010/bridges2010-19.html http://archive.bridgesmathart.org/2010/bridges2010-19.pdf
  
* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
+
* [[Jon McCormack]]: [[Enhancing Creativity with Niche Construction]]. In: Harold Fellermann, Mark Dörr, Martin M. Hanczyc, Lone Ladegaard Laursen, Sarah Maurer, Daniel Merkle, Pierre-Alain Monnard, Kasper Stoy and Steen Rasmussen (eds.), Artificial Life XII (Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems) Odense, Dennmark. MIT Press, Cambridge MA, pp. 525-532 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.2570 http://www.csse.monash.edu.au/~jonmc/research/Papers/Artificial_Life_XII_McCormack.pdf
  
* Harvey, Inman: [[In Praise of Evolution and Opacity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2196 http://drops.dagstuhl.de/opus/volltexte/2009/2196/pdf/09291.HarveyInman.Paper.2196.pdf
+
* [[James McDermott]], [[Jonathan Byrne]], Swafford, J.M., [[Michael O'Neill]] and [[Anthony Brabazon]] (2010) [[Higher-Order Functions in Aesthetic EC Encodings]]. 2010 IEEE Congress on Evolutionary Computation (IEEE CEC 2010) Barcelona, 18-JUL-10 - 23-JUL-10 , pp.2816-2823 DOI: http://dx.doi.org/10.1109/CEC.2010.5586077 http://www.skynet.ie/~jmmcd/papers/hof-presentation.pdf http://researchrepository.ucd.ie/bitstream/handle/10197/2554/High%20Order.pdf?sequence=1
  
* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
+
* Keith McGreggor, Maithilee Kunda, Ashok Goel: [[A Fractal Approach Towards Visual Analogy]]. In: [[Computational Creativity 2010 ICCC 2010]]. 65-74. http://computationalcreativity.net/iccc2010/papers/mcgreggor-kunda-goel.pdf
  
* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
+
* McIntyre, N., Lapata, M.: Plot induction and evolutionary search for story generation. In: Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, ACL 2010, pp. 1562–1572 (2010). http://dl.acm.org/citation.cfm?id=1858839 http://classes.soe.ucsc.edu/cmps140/Winter11/papers/P10-1158.pdf
  
* Jones, Daniel ; [[Oliver Bown]] ; [[Jon McCormack]] ; Pachet, Francois ; Young, Michael ; Berry, Rodney ; Asaf, Iris ; Porter, Benjamin: [[Stimulating creative flow through computational feedback]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2223 http://drops.dagstuhl.de/opus/volltexte/2009/2223/pdf/09291.JonesDaniel.Paper.2223.pdf
+
* Alex McLean, Geraint Wiggins: [[Live Coding Towards Computational Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 175-179. http://computationalcreativity.net/iccc2010/papers/mclean-wiggins.pdf
  
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
+
* Yuta Nakano and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Automatic construction of image transformation algorithms using feature based genetic image network]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5585981
  
* Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/083-089 http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/ChromaticFlash_CAe09.pdf
+
* Shiro Nakayama and Shinichi Shirakawa and Noriko Yata and Tomoharu Nagao: [[Ensemble Image Classification Method Based on Genetic Image Network]]. Proceedings of the 13th European Conference on Genetic Programming, EuroGP 2010, LNCS, Vol. 6021, pp. 313-324, Springer, 7-9 April 2010. http://dx.doi.org/10.1007/978-3-642-12148-7_27
  
* Kowaliw, T., [[Alan Dorin]], [[Jon McCormack]]: [[An empirical exploration of a definition of creative novelty for generative art]]. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
+
* Courtney Nelson, Bradley Brummel, Frank Grove, Noah Jorgenson, Sandip Sen, Rose Gamble: [[Measuring Creativity In Software Development]]. In: [[Computational Creativity 2010 ICCC 2010]]. 205-214. http://computationalcreativity.net/iccc2010/papers/nelson-et-al.pdf
  
* Taras Kowaliw and Wolfgang Banzhaf and Nawwaf Kharma and Simon Harding: [[Evolving Novel Image Features Using Genetic Programming-Based Image Transforms]]. 2009 IEEE Congress on Evolutionary Computation, pp. 2502-2507, IEEE Press, 18-21 May 2009. http://dx.doi.org/10.1109/CEC.2009.4983255
+
* László Neumann, Ramón Hegedüs: A Robust and Universal Gradient Domain Imaging Solver Using Gradient Variables and Locally Varying Metrics. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 17-24  DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/017-024
  
* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Lesley Northam, Joe Istead, [[Craig S. Kaplan]]: [[Brush Stroke Ordering Techniques for Painterly Rendering]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 59-66 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/059-066
  
* Piji Li and Jun Ma: [[Learning to rank for web image retrieval based on genetic programming]]. 2nd IEEE International Conference on Broadband Network Multimedia Technology, IC-BNMT '09, pp. 137-142, October 2009. http://dx.doi.org/10.1109/ICBNMT.2009.5348465
+
* David Norton, Derrall Heath, Dan Ventura: [[Establishing Appreciation In a Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 26-35. http://computationalcreativity.net/iccc2010/papers/norton-heath-ventura.pdf http://axon.cs.byu.edu/papers/norton2010iccc.pdf
  
* [[Matthew Lewis]]: [[Casually Evolving Creative Technology Systems]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2195 http://drops.dagstuhl.de/opus/volltexte/2009/2195/pdf/09291.LewisMatthew.Paper.2195.pdf
+
* Alison Pease, Markus Guhe, Alan Smaill: [[Some Aspects of Analogical Reasoning in Mathematical Creativity]]. In: [[Computational Creativity 2010 ICCC 2010]]. 60-64. http://computationalcreativity.net/iccc2010/papers/pease-guhe-smaill.pdf
  
* [[Jon McCormack]]: [[Creative Ecosystems 2009]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2206 http://drops.dagstuhl.de/opus/volltexte/2009/2206/pdf/09291.McCormackJon.Paper.2206.pdf (c&p problems in References)
+
* Reynolds, C.: [[Interactive Evolution of Camouflage]]. In: Proceedings of the 12th International Conference on the Synthesis and Simulation of Living Systems (ALife XII). MIT Press, Cambridge (2010). DOI: http://dx.doi.org/10.1162/artl_a_00023 http://www.red3d.com/cwr/iec/2011ReynoldsALifeJournal.pdf  http://www.red3d.com/cwr/iec/
  
* McLean, Alex: [[Embodied creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2217 http://drops.dagstuhl.de/opus/volltexte/2009/2217/pdf/09291.McLeanAlex.Paper.2217.pdf
+
* Hyeri Rhee, Moonryul Jung: [[Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_14.pdf
  
* McMullin, Barry: [[Artificial Life Meets Computational Creativity?]] http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2200 http://drops.dagstuhl.de/opus/volltexte/2009/2200/pdf/09291.McMullinBarry.Paper.2200.pdf
+
* John Rieffel and Dave Sayles: [[EvoFab: A Fully Embodied Evolutionary Fabricator]]. Proceedings of the 9th International Conference Evolvable Systems: From Biology to Hardware, ICES 2010, Lecture Notes in Computer Science, Vol. 6274, pp. 372-380, Springer, September 6-8 2010.  http://dx.doi.org/10.1007/978-3-642-15323-5_32 http://cs.union.edu/~rieffelj/papers/rieffel-sayles-ices2010.pdf
  
* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 http://ncra.ucd.ie/papers/GECCO2009Shapes.pdf https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
+
* Jaume Rigau, Miquel Feixas, Mateu Sbert, Christian Wallraven: [[Toward Auvers Period: Evolution of van Gogh's Style]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/099-106 http://ima.udg.es/~rigau/Publications/Rigau10A.pdf
  
* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
+
* Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert: Interactive Volume Illustration Using Intensity Filtering. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 51-58 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/051-058
  
* Porter, Benjamin: [[Simulating Morphogenesis]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2210 http://drops.dagstuhl.de/opus/volltexte/2009/2210/pdf/09291.PorterBenjamin.Paper.2210.pdf  
+
* [[Rob Saunders]], Petra Gemeinboeck, Adrian Lombard, Dan Bourke, Baki Kocaballi: [[Curious Whispers: An Embodied Artificial Creative System]]. In: [[Computational Creativity 2010 ICCC 2010]]. 100-109. http://computationalcreativity.net/iccc2010/papers/saunders-et-al.pdf
  
* [[Rob Saunders]]: [[Artificial Creative Systems: Completing the Creative Cycle]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2213 http://drops.dagstuhl.de/opus/volltexte/2009/2213/pdf/09291.SaundersRob.Paper.2213.pdf
+
* Thomas K. Sharpless, Bruno Postle, Daniel M. Germán: [[Pannini: A New Projection for Rendering Wide Angle Perspective Images]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/009-016 http://tksharpless.net/vedutismo/Pannini/panini.pdf
  
* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
+
* Mayank Singh, Scott Schaefer: [[Suggestive Hatching]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/025-032 http://faculty.cs.tamu.edu/schaefer/research/suggestiveHatching.pdf
  
* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
+
* N.Onur Sonmez, I. Sevil Sariyildiz, Arzu Erdem: [[Automated evaluation and generation of graphic arrangements through adaptive evolution]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_29.pdf
  
* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
+
* Nathan Sorenson, Philippe Pasquier: [[The Evolution of Fun: Automatic Level Design Through Challenge Modeling]]. In: [[Computational Creativity 2010 ICCC 2010]]. 258-267. http://computationalcreativity.net/iccc2010/papers/sorenson-pasquier.pdf
  
* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
+
* Swafford J.M., [[Michael O'Neill]]; (2010) [[An Examination on the Modularity of Grammars in Grammatical Evolutionary Design]]. IEEE World Congress on Computational Intelligence, Proceedings of the Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2010.5586483 http://researchrepository.ucd.ie/bitstream/handle/10197/2544/anexamination.pdf?sequence=1
  
* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
+
* [[Tatsuo Unemi]]: [[SBArt4 – Breeding abstract animations in realtime]]. IEEE Congress on Evolutionary Computation (CEC 2010), IEEE Press, 18-23 July 2010. http://dx.doi.org/10.1109/CEC.2010.5586293
  
* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
+
* [[Tatsuo Unemi]]: [[A Breeding Tool for Abstract Animations and Its Applications]]. In: [[Generative Art 2010]]. http://www.generativeart.com/on/cic/GA2010/2010_36.pdf
  
* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Paulo Urbano: [[Swarm Painting Atelier]]. In: [[Computational Creativity 2010 ICCC 2010]]. p 298. http://computationalcreativity.net/iccc2010/papers/urbano.pdf
  
* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
+
* [[Jeffrey Ventrella]]: [[Self Portraits with Mandelbrot Genetics]]. In: Taylor, R., Boulanger, P., Krüger, A., Olivier, P. (eds.) SG 2010. LNCS, vol. 6133, pp. 273–276. Springer, Heidelberg (2010),  DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-13544-6_29 http://www.mandelbrotgenetics.com/SelfPortraits.pdf
  
* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
+
* Brian Wyvill, Neil A. Dodgson: [[Recursive Scene Graphs for Art and Design]]. In: Pauline Jepp, Oliver Deussen (Eds.): Eurographics Workshop on [[Computational Aesthetics 2010]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH10/033-040 http://www.cs.uvic.ca/~blob/publications/rec16.pdf
  
* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
+
* Wai Yeap, Tommi Opas, Narges Mahyar: [[On Two Desiderata for Creativity Support Tools]]. In: [[Computational Creativity 2010 ICCC 2010]]. 180-189. http://computationalcreativity.net/iccc2010/papers/yeap-opas-mahyar.pdf
  
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
+
====2009====
 +
* Yasuhiro Akagi, Mitsunori Kataama, Katsuhiro Kitajima: Controlling Color Regions of Leaves with Painting Techniques for Landscape Arts. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/025-032
  
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
+
* Asaf, Iris: [[Computational Creativity through a Gap]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2201 http://drops.dagstuhl.de/opus/volltexte/2009/2201/pdf/09291.AsafIris.Paper.2201.pdf (c&p problems in References)
  
* [[Michael Young]]: [[Creative Computers, Improvisation and Intimacy]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2222 http://drops.dagstuhl.de/opus/volltexte/2009/2222/pdf/09291.YoungMichael.Paper.2222.pdf
+
* Perry Barile, Vic Ciesielski, Marsha Berry, Karen Trist: [[Animated drawings rendered by genetic programming]]. In: GECCO '09 Proceedings of the 11th Annual conference on Genetic and evolutionary computation, 939-946. http://dx.doi.org/10.1145/1569901.1570030 http://www.cs.rmit.edu.au/~vc/papers/barile-gecco09.pdf  
  
* Xu Yibo: [[DESIGN ARCHITECTURE BY GENETIC ALGORITHM]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p43.pdf
+
* Lyn Bartram, Ai Nakatani: [[Distinctive Parameters of Expressive Motion]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 129-136 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/129-136
  
====2008====
+
* Bisig, Daniel and [[Tatsuo Unemi]]: [[Swarms on Stage – Swarm Simulations for Dance Performance]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf
* Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/29.pdf
 
  
* Sven Banisch, Mateu Sbert: [[Fast Visualisation and Interactive Design of Deterministic Fractals]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/017-024 http://www.researchgate.net/profile/Sven_Banisch/publication/220795332_Fast_Visualisation_and_Interactive_Design_of_Deterministic_Fractals/links/53d620000cf2a7fbb2ea8996?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
+
* [[Tim Blackwell]]: [[Live Algorithms]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2221 http://drops.dagstuhl.de/opus/volltexte/2009/2221/pdf/09291.BlackwellTim.Paper.2221.pdf
  
* Perry Barile and [[Victor Ciesielski | Ciesielski, Victor]] and Karen Trist: [[Non-photorealistic Rendering Using Genetic Programming]]. Proceedings of the 7th International Conference on Simulated Evolution And Learning (SEAL '08), Lecture Notes in Computer Science, Vol. 5361, pp. 299-308, Springer, December 7-10 2008. http://dx.doi.org/10.1007/978-3-540-89694-4_31
+
* Boden, Margaret: [[The Creative Mind: Myths and Mechanisms_Dagstuhl]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2211 http://drops.dagstuhl.de/opus/volltexte/2009/2211/pdf/09291.BodenMargaret.Paper.2211.pdf
  
* Nadia Boukhelifa, David J. Duke: [[The Aesthetics of the Underworld]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/041-048 http://www.aviz.fr/~nb/publications/2008_Boukhelifa_AestheticsOfTheUnderworld.pdf
+
* [[Oliver Bown]] and [[Jon McCormack]]: [[Creative Agency: A Clearer Goal for Artificial Life in the Arts]]. In: Proceedings of European Conference on Artificial Life (ECAL) 2009, Budapest, Hungary. http://www.csse.monash.edu.au/~jonmc/research/Papers/CreativeAgencyBownMcCormack.pdf
  
* [[Steve DiPaola]]: [[The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv]]. In: Proc. Electronic Visualisation and the Arts, 8 pages, London, 2008. http://ivizlab.sfu.ca/papers/eva2008.pdf
+
* [[Oliver Bown]]: [[Against Individual Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2205 http://drops.dagstuhl.de/opus/volltexte/2009/2205/pdf/09291.BownOliver.Paper.2205.pdf
  
* Neil A. Dodgson: [[Regularity and Randomness in Bridget Riley's early Op Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/107-114 http://www.cl.cam.ac.uk/~nad10/pubs/cae08.pdf
+
* Margarita Bratkova, William B. Thompson, Peter Shirley: Automatic Views of Natural Scenes. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/033-040 http://www.cs.utah.edu/~bratkova/research/projects/viewpoint/viewpoint-submission.pdf
  
* Marc Ebner: [[An Adaptive On-Line Evolutionary Visual System]]. Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, SASOW 2008, pp. 84-89, IEEE Press, 20-24 October 2008. http://dx.doi.org/10.1109/SASOW.2008.18
+
* Stephen Brooks: [[Movie Posters from Video by Example]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 91-98 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/091-098 https://www.cs.dal.ca/~sbrooks/projects/misc/MoviePostersByExample.pdf
  
* Katayoon Etemad, Faramarz F. Samavati, Przemyslaw Prusinkiewicz: [[Animating Persian Floral Patterns]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/025-032 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/animating.pdf
+
* Brown, David: [[Computational Artistic Creativity and its Evaluation]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2220 http://drops.dagstuhl.de/opus/volltexte/2009/2220/pdf/09291.BrownDavid.Paper.2220.pdf
  
* Cristiano D. Ferreira and Ricardo da Silva Torres and Marcos Andre Goncalves and Weiguo Fan: [[Image Retrieval with Relevance Feedback based on Genetic Programming]]. XXIII Simpósio Brasileiro de Banco de Dados, pp. 120-134, SBC, 13-15 October 2008. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.5007 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.205.5007&rep=rep1&type=pdf
+
* [[Paul Brown]]: [[Autonomy, Signature and Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2204 http://drops.dagstuhl.de/opus/volltexte/2009/2204/pdf/09291.BrownPaul.Paper.2204.pdf
  
* Elodie Fourquet: [[Composition in Perspectives]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/009-016 http://www.cgl.uwaterloo.ca/~ecdfourq/composition/FourquetCAE2008.pdf
+
* Cariani, Peter A.: [[Strategies for creating new informational primitives in minds and machines]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2192 http://drops.dagstuhl.de/opus/volltexte/2009/2192/pdf/09291.CarianiPeter.Paper.2192.pdf  
  
* Galanter, P.: [[What is Complexism? Generative Art and the Cultures of Science and the Humanities]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersga2008/13.pdf
+
* Cohen, Harold: [[The Art of Self-Assembly: the Self-Assemby of Art]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2202 http://drops.dagstuhl.de/opus/volltexte/2009/2202/pdf/09291.CohenHarold.Paper.2202.pdf
  
* Gedeon, T.D.: [[Neural network for modeling esthetic selection]]. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
+
* [[Simon Colton]] and Cameron Browne: [[Evolving Simple Art-based Games]]. In: Applications of Evolutionary Computing, EvoWorkshops2009. LNCS, Vol. 5484, Springer Verlag, 283-292.  DOI: http://link.springer.com/chapter/10.1007/978-3-642-01129-0_32
  
* Daniel M. Germán: [[Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/099-106 http://turingmachine.org/~dmg/papers/dmg2008_cae_negatives.pdf
+
* [[Simon Colton]]: [[Seven Catchy Phrases for Computational Creativity Research]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2194 http://drops.dagstuhl.de/opus/volltexte/2009/2194/pdf/09291.ColtonSimon.Paper.2194.pdf
  
* Murat Germen: [[Inadvertent - Ars Accidentalis]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/001-008 http://research.sabanciuniv.edu/8829/1/ars_accidentalis_final_submission_murat-germen.pdf
+
* [[Palle Dahlstedt]]: [[Ideas and Tools in Material Space - an extended spatial model of creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2198 http://drops.dagstuhl.de/opus/volltexte/2009/2198/pdf/09291.DahlstedtPalle.Paper.2198.pdf
  
* [[Fernando Graca]] and [[Penousal Machado]]: [[Evolving Assemblages of 3D Objects]]. In: New Creativity, The 11th Biennial Symposium on Arts and Technology, New London, USA, 2008. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm08b.pdf
+
* Oliver Deussen: [[Aesthetic Placement of Points Using Generalized Lloyd Relaxation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 123-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/123-128 http://www.informatik.uni-konstanz.de/index.php?eID=tx_nawsecuredl&u=0&g=0&t=1417346778&hash=c15452eeda582f1002b140dcf262d397c2e53340&file=fileadmin/informatik/ag-deussen/2009/Deussen-2009-APoPUSLR.pdf
  
* Harding, S.: [[Evolution of image filters on graphics processor units using Cartesian genetic programming]]. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
+
* Neil A. Dodgson, Mark Grundland, Rahul Vohra: [[Contrast Brushes: Interactive Image Enhancement by Direct Manipulation]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/107-114 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.8415 http://www.eyemaginary.com/Rendering/ContrastBrushes.pdf
  
* Thomas Hurtut, Yann Gousseau, Farida Cheriet, Francis Schmitt: [[Pictorial Analysis of Line-drawings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 123-130 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/123-130 http://www.professeurs.polymtl.ca/thomas.hurtut/files/ca2008.pdf http://www.researchgate.net/profile/Farida_Cheriet/publication/220795316_Pictorial_Analysis_of_Line-drawings/links/0deec5314a6c3e06a1000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* [[Alan Dorin]]; Korb, Kevin B.: [[Improbable Creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2214 http://drops.dagstuhl.de/opus/volltexte/2009/2214/pdf/09291.DorinAlan.Other.2214.pdf
  
* Gail Kenning: [[Exploring Evolutionary Possibilities for Digital Doilies]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/4.pdf
+
* [[Alan Dorin]], Korb, K.: A new definition of creativity. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 11–21. Springer, Heidelberg (2009). DOI: http://dx.doi.org/10.1007/978-3-642-10427-5_2
  
* Namrata Khemka and Scott Novakowski and Gerald Hushlak and Christian Jacob: [[Evolutionary design of dynamic SwarmScapes]]. GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation, pp. 827-834, ACM, 12-16 July 2008. DOI: http://dx.doi.org/10.1145/1389095.1389257 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2008/docs/p827.pdf
+
* Marc Ebner: [[Engineering of Computer Vision Algorithms Using Evolutionary Algorithms]]. Proceedings of the 11th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2009, Lecture Notes in Computer Science, Vol. 5807, pp. 367-378, Springer, September 28- October 2 2009. http://dx.doi.org/10.1007/978-3-642-04697-1_34 http://www.ra.cs.uni-tuebingen.de/mitarb/ebner/research/publications/uniTu2/EvoCVengineering.pdf
  
* Douglas Lanman, Ramesh Raskar, Gabriel Taubin: Modeling and Synthesis of Aperture Effects in Cameras. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/081-088 http://mesh.brown.edu/dlanman/research/CAe2008/Lanman-ApertureEffects.pdf
+
* [[Jonathan Eisenmann]], [[Matthew Lewis]], Bryan Cline: [[Interactive Evolutionary Design of Motion Variants]]. IJCCI 2009: 127-134. DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-20206-3_9 http://accad.osu.edu/Projects/Evo/motionVariants.pdf
  
* Thomas Luft, Frank Kobs, Walter Zinser, Oliver Deussen: [[Watercolor Illustrations of CAD Data]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 57-63 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.cgmi.inf.uni-konstanz.de%2Fpublikationen%2F2008%2Fcadillustrations%2FLuft%2520et%2520al.%2520--%2520Watercolor%2520Illustrations%2520of%2520CAD%2520Data.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
+
* [[Philip Galanter]]: [[Truth to Process – Evolutionary Art and the Aesthetics of Dynamism]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p20.pdf
  
* Luo, Y., Tang, X.: [[Photo and video quality evaluation: Focusing on the subject]]. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
+
* [[Philip Galanter]]: [[Thoughts on Computational Creativity Position]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2193 http://philipgalanter.com/downloads/schloss%20dagstuhl%20position%20paper.pdf http://drops.dagstuhl.de/opus/volltexte/2009/2193/pdf/09291.GalanterPhilip.Paper.2193.pdf
  
* Stefan Maass, Jürgen Döllner: Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/033-040 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.hpi.uni-potsdam.de%2Ffileadmin%2Fhpi%2FFG_Doellner%2Fpublications%2F2008%2FMD08%2Fcae2008.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
+
* [[Gary Greenfield]]: [[Composite Digital Mosaics using Duotone Tiles]]. In: [[Bridges 2009]]. Pages 155–162 http://archive.bridgesmathart.org/2009/bridges2009-155.html http://archive.bridgesmathart.org/2009/bridges2009-155.pdf
  
* von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
+
* [[Gary Greenfield]], [[Penousal Machado]]: [[Simulating artist and critic dynamics - an agent-based application of an evolutionary art system]]. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009). DOI: http://dx.doi.org/10.5220/0002285701890196 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm09b.pdf
  
* Zainab Meraj, Brian Wyvill, Tobias Isenberg, Amy Ashurst Gooch, Richard Guy: Mimicking Hand-Drawn Pencil Lines. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/073-080 http://tobias.isenberg.cc/VideosAndDemos/Meraj2008MHD http://tobias.isenberg.cc/personal/papers/Meraj_2009_AMU.pdf
+
* Cindy Grimm: [[Adding Lighting and Viewing Effects to Digital Images]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 99-105 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/099-105 http://web.engr.oregonstate.edu/~grimmc/content/papers/ca2009lv/ca2009lv.pdf
  
* Artemis Moroni, Rafael Bocaletto Maiolla and and Jônatas Manzolli: [[Masterpiece: Interactive Evolution in Visual Domain]]. In: [[Bridges 2008]]. Pages 409–412 http://archive.bridgesmathart.org/2008/bridges2008-409.html http://archive.bridgesmathart.org/2008/bridges2008-409.pdf
+
* Gunlu, G., Bilge, H.: Symmetry analysis for 2D images by using DCT coefficients. In: ICSCCW, pp. 1–4 (2009). DOI: http://dx.doi.org/10.1109/ICSCCW.2009.5379480
  
* László Neumann, Ramón Hegedüs, Gábor Horváth, Rafael García: Applications of High Precision Imaging Polarimetry. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/089-097 http://www.icrea.cat/Web/GetFile.asmx/Download?idFile=Vd19DvfUg8o%3D
+
* Harvey, Inman: [[In Praise of Evolution and Opacity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2196 http://drops.dagstuhl.de/opus/volltexte/2009/2196/pdf/09291.HarveyInman.Paper.2196.pdf
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Informational Dialogue with Van Gogh's Paintings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
+
* Hastings, E.J., Guha, R.K., Stanley, K.O.: [[Evolving content in the galactic arms race video game]]. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2009), pp. 241–248. IEEE (2009) http://dx.doi.org/10.1109/CIG.2009.5286468 http://eplex.cs.ucf.edu/papers/hastings_cig09.pdf
  
* Rigau, J., Feixas, M., Sbert, M.: [[Informational Aesthetics Measures]]. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
+
* Makoto Inoue and [[Hideyuki Takagi]]: [[EMO-based Architectural Room Floor Planning]]. IEEE International Conference on Systems, Man and Cybernetics (SMC2009), San Antonio, TX, USA, pp.524-529 (October 12-14, 2009). http://dx.doi.org/10.1109/ICSMC.2009.5346861
  
* Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]], D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., [[Victor Ciesielski | Ciesielski, Victor]], Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
+
* Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/041-048 http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCEQFjAA&url=http%3A%2F%2Falgos.inesc-id.pt%2F~jpa%2FInscI%2Fpoisson%2Fvarwwwhtml%2Fportal%2Fficheiros%2Fpublicacoes%2F6760.pdf&ei=ZpV5VL7JC4K3PfnfgNAF&usg=AFQjCNGpV_Vw_cV7Acz8IaBBmw-oPShsnw&sig2=IKw7EQO1oGTMT-6-Oc7biA
  
* Jefersson Alex dos Santos and Cristiano Dalmaschio Ferreira and Ricardo da Silva Torres: [[A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems]]. XXI Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI '08, pp. 155-162, October 2008. http://dx.doi.org/10.1109/SIBGRAPI.2008.15
+
* Jones, Daniel ; [[Oliver Bown]] ; [[Jon McCormack]] ; Pachet, Francois ; Young, Michael ; Berry, Rodney ; Asaf, Iris ; Porter, Benjamin: [[Stimulating creative flow through computational feedback]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2223 http://drops.dagstuhl.de/opus/volltexte/2009/2223/pdf/09291.JonesDaniel.Paper.2223.pdf
  
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
+
* Alex Kalaidjian, [[Craig S. Kaplan]], Stephen Mann: Automated Landscape Painting in the Style of Bob Ross. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/115-122 http://www.uwspace.uwaterloo.ca/bitstream/10012/2761/1/AlexKalaidjianThesis.pdf
  
* Yi-Zhe Song, Paul L. Rosin, Peter M. Hall, [[John Collomosse]]: [[Arty Shapes]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/065-072 http://eprints.pascal-network.org/archive/00008354/01/Collomosse-CAe-2008.pdf
+
* Min H. Kim, Jan Kautz: Consistent Scene Illumination using a Chromatic Flash. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/083-089 http://web4.cs.ucl.ac.uk/staff/j.kautz/publications/ChromaticFlash_CAe09.pdf
  
* Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
+
* Kowaliw, T., [[Alan Dorin]], [[Jon McCormack]]: [[An empirical exploration of a definition of creative novelty for generative art]]. In: Korb, K., Randall, M., Hendtlass, T. (eds.) ACAL 2009. LNCS, vol. 5865, pp. 1–10. Springer, Heidelberg (2009). DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-10427-5_1
  
* Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
+
* Taras Kowaliw and Wolfgang Banzhaf and Nawwaf Kharma and Simon Harding: [[Evolving Novel Image Features Using Genetic Programming-Based Image Transforms]]. 2009 IEEE Congress on Evolutionary Computation, pp. 2502-2507, IEEE Press, 18-21 May 2009. http://dx.doi.org/10.1109/CEC.2009.4983255
  
* [[Tatsuo Unemi]], Daniel Bisig: [[A generative remixing of music tracks based on an interactive swarm]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/30.pdf (no c&p) http://libra.msra.cn/Publication/2373084/improvised-music-with-swarms
+
* Chuan Li, Peter M. Hall, Philip Willis: ARTcams: Attributed Rational Tensor Cameras. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 73-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/073-081 http://www.researchgate.net/profile/Peter_Hall11/publication/220795310_ARTcams_Attributed_Rational_Tensor_Cameras/links/00b4951dbeeecf2b21000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* [[Tatsuo Unemi]], Matsui, Y. and Bisig, Daniel: [[Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm]], Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300. https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
+
* Piji Li and Jun Ma: [[Learning to rank for web image retrieval based on genetic programming]]. 2nd IEEE International Conference on Broadband Network Multimedia Technology, IC-BNMT '09, pp. 137-142, October 2009. http://dx.doi.org/10.1109/ICBNMT.2009.5348465
  
* Luiz Velho, Julio Martins, Alice Bodanzky, Ilana Paterman, Analivia Cordeiro: Expressive Trajectories. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.visgraf.impa.br/e-trajectories/ http://www.visgraf.impa.br/e-trajectories/publications/main.pdf
+
* [[Matthew Lewis]]: [[Casually Evolving Creative Technology Systems]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2195 http://drops.dagstuhl.de/opus/volltexte/2009/2195/pdf/09291.LewisMatthew.Paper.2195.pdf
  
* Christian Wallraven, Douglas W. Cunningham, Roland W. Fleming: [[Perceptual and Computational Categories in Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 131-138 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/131-138 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAE2008-Wallraven_5163%5B0%5D.pdf
+
* [[Jon McCormack]]: [[Creative Ecosystems 2009]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2206 http://drops.dagstuhl.de/opus/volltexte/2009/2206/pdf/09291.McCormackJon.Paper.2206.pdf (c&p problems in References)
  
* Wijesinghe, G., Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]]: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
+
* McLean, Alex: [[Embodied creativity]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2217 http://drops.dagstuhl.de/opus/volltexte/2009/2217/pdf/09291.McLeanAlex.Paper.2217.pdf
  
====2007====
+
* McMullin, Barry: [[Artificial Life Meets Computational Creativity?]] http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2200 http://drops.dagstuhl.de/opus/volltexte/2009/2200/pdf/09291.McMullinBarry.Paper.2200.pdf
* Marc Alexa: [[Extracting the Essence from Sets of Images]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/113-120 https://www.cl.cam.ac.uk/teaching/1415/C00/E1-essence.pdf
 
  
* Ashlock, D., Jamieson, B.: [[Evolutionary exploration of generalized Julia sets]]. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
+
* [[Michael O'Neill]], Swafford, J.M., [[James McDermott]], [[Jonathan Byrne]], [[Anthony Brabazon]], Shotton, E., McNally, C. & Hemberg, M.; (2009) [[Shape Grammars and Grammatical Evolution for Evolutionary Design]]. Genetic and Evolutionary Computation Conference (GECCO) Montreal, Canada, , 10-JUL-09 - 12-JUL-09 DOI: http://dx.doi.org/10.1145/1569901.1570041 http://ncra.ucd.ie/papers/GECCO2009Shapes.pdf https://www.researchgate.net/profile/Elizabeth_Shotton/publication/220742031_Shape_grammars_and_grammatical_evolution_for_evolutionary_design/links/09e415108f9d535d9e000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
  
* Elif E. Ayiter: The Bridge Project. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 167-170 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/167-170 http://citrinitas.com/papers/bridgeproject-site/index.html https://www.academia.edu/attachments/14602699/download_file?st=MTQxNzI4Mjc5OCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar&ct=MTQxNzI4MjkzMCwzNDU1MTUsMjEzODE2MDM=
+
* Mathias Pohl, Markus Schmitt, Stephan Diehl: [[Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/049-056 http://www.st.uni-trier.de/~diehl/pubs/cae09.pdf
  
* Chris Bennett, Jody Ryall, Leo Spalteholz, Amy Gooch: The Aesthetics of Graph Visualization. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/057-064 http://www.researchgate.net/publication/220795329_The_Aesthetics_of_Graph_Visualization/links/0deec51b608656a246000000
+
* Porter, Benjamin: [[Simulating Morphogenesis]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2210 http://drops.dagstuhl.de/opus/volltexte/2009/2210/pdf/09291.PorterBenjamin.Paper.2210.pdf
  
* Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
+
* [[Rob Saunders]]: [[Artificial Creative Systems: Completing the Creative Cycle]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2213 http://drops.dagstuhl.de/opus/volltexte/2009/2213/pdf/09291.SaundersRob.Paper.2213.pdf
  
* Boris Georg Bezirtzis, [[Matthew Lewis]], Cara Christeson: [[Interactive evolution for industrial design]]. Creativity & Cognition 2007: 183-192 http://dx.doi.org/10.1145/1254960.1254986
+
* [[Jürgen Schmidhuber]]: [[Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2197 http://drops.dagstuhl.de/opus/volltexte/2009/2197/pdf/09291.SchmidhuberJuergen.Paper.2197.pdf
  
* Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
+
* Sanghyun Seo, Jinwan Park, Kyunghyun Yoon: [[A Painterly Rendering Based on Stroke Profile and Database]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 9-160 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/009-016
  
* Corne, D., Knowles, J.: [[Techniques for highly multiobjective optimisation: some nondominated points are better than others]]. In: Proceedings of GECCO 2007, pp. 773–780. ACM Press (2007) http://dx.doi.org/10.1145/1276958.1277115 http://arxiv.org/ftp/arxiv/papers/0908/0908.3025.pdf
+
* Shinichi Shirakawa and Shiro Nakayama and Tomoharu Nagao: [[Genetic Image Network for Image Classification]]. Applications of Evolutionary Computing, EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG, Lecture Notes in Computer Science, Vol. 5484, pp. 395-404, Springer, April 15-17 2009. http://dx.doi.org/10.1007/978-3-642-01129-0_44
  
* [[Steve DiPaola]]: [[A Knowledge Based Approach to Modeling Portrait Painting Methodology]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.86.2686 http://ivizlab.sfu.ca/media/DiPaola_EVA07.pdf
+
* S.F. Silva, A.J.M. Traina, M.X. Ribeiro, J.E.S. Batista-Neto, C. Traina Jr.: [[Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms]]. 22nd IEEE International Symposium on Computer- Based Medical Systems, CBMS, 2009, pp. 1–8. http://dx.doi.org/10.1109/CBMS.2009.5255397
  
* [[Steve DiPaola]], Gabora L.: [[Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm_2007 | Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm]]. In: GECCO Conf Companion on Genetic and Evolutionary Computation, (London,, July 07 - 11, 2007). GECCO '07, pp 2450-2456., ACM, New York, NY, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.1183 http://dx.doi.org/10.1007/s10710-008-9074-x http://www.vub.ac.be/CLEA/liane/papers/gecco07.pdf (c&p problems in references)
+
* [[Hideyuki Takagi]]: [[New IEC Research and Frameworks]]. In: Fodor, J., Kacprzyk, J. (eds.) Aspects of Soft Computing, Intelligent Robotics and Control. SCI, vol. 241, pp. 65–76. Springer, Heidelberg (2009) DOI: http://link.springer.com/chapter/10.1007%2F978-3-642-03633-0_4
  
* [[Steve DiPaola]]: [[Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach]]. In Proc: SPIE Human Vision and Imaging, Int. Society for Optical Engineering, Keynote paper. pp 33-43, 2007. DOI: http://dx.doi.org/10.1117/12.706594  http://ivizlab.sfu.ca/papers/spiehvision2007.pdf
+
* Soon Tee Teoh: Generalized Descriptions for the Procedural Modeling of Ancient East Asian Buildings. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/017-024
  
* Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
+
* Marcel Spehr, Christian Wallraven, Roland W. Fleming: [[Image Statistics for Clustering Paintings According to their Visual Appearance]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/057-064 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009_final_%5B0%5D.pdf
  
* Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
+
* Nisha Sudarsanam, Cindy Grimm, Karan Singh: CubeCam: A Screen-space Camera Manipulation Tool. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 65-71 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071 http://www.researchgate.net/profile/Cindy_Grimm/publication/220795288_CubeCam_A_Screen-space_Camera_Manipulation_Tool/links/00b7d528ba1076b60f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
+
* Christian Wallraven, Douglas W. Cunningham, Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Aesthetic Appraisal of Art - from Eye Movements to Computers]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 137-144 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/137-144 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe2009-Wallraven_5740%5B0%5D.pdf
  
* Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
+
* Tinghuai Wang and Andrew Mansfield and Rui Hu and [[John Collomosse]]: [[An Evolutionary Approach to Automatic Video Editing]]. Conference for Visual Media Production. CVMP '09, pp. 127-134, 12-13 November 2009. DOI: http://dx.doi.org/10.1109/CVMP.2009.8
  
* Daniel M. Germán, Pablo d'Angelo, Michael Gross, Bruno Postle: [[New Methods to Project Panoramas for Practical and Aesthetic Purposes]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 15-22 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/015-022 http://turingmachine.org/~dmg/papers/dmg2007_cae_panos.pdf
+
* Ukrit Watchareeruetai and Tetsuya Matsumoto and Yoshinori Takeuchi and Hiroaki Kudo and Noboru Ohnishi: [[Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations]]. IEEE International Conference on Systems, Man and Cybernetics, 2009. SMC 2009, pp. 1328-1333, October 11-14 2009. http://dx.doi.org/10.1109/ICSMC.2009.5346242
  
* Daniel M. Germán, Lloyd Burchill, Alexandre Duret-Lutz, Sébastien Pérez-Duarte, Emmanuel Pérez-Duarte, Josh Sommers: [[Flattening the Viewable Sphere]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 23-28 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/023-028 http://turingmachine.org/~dmg/papers/dmg2007_cae_flatSphere.pdf
+
* Wong, L., Low, K.: [[Saliency-enhanced image aesthetics class prediction]]. In: ICIP 2009, pp. 997–1000. IEEE, Los Alamitos (2009). DOI: http://dx.doi.org/10.1109/ICIP.2009.5413825 https://www.comp.nus.edu.sg/~lowkl/publications/wonglk_icip2009.pdf
  
* E. Grabska, B. Strug, G. Ślusarczyk: [[Hypergraph-based Evolutionary Design System]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/04.pdf
+
* Ling Xu, David Mould: Magnetic Curves: [[Curvature-Controlled Aesthetic Curves Using Magnetic Fields]]. In: Oliver Deussen, Peter Hall (Eds.): Eurographics Workshop on [[Computational Aesthetics 2009]]. 1-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH09/001-008 http://gigl.scs.carleton.ca/sites/default/files/ling_xu/artn-cae.pdf
  
* [[Gary Greenfield]]: [[Composite diffusion limited aggregation paintings]]. In: [[Bridges 2007]]. Pages 15–20 http://archive.bridgesmathart.org/2007/bridges2007-15.html http://archive.bridgesmathart.org/2007/bridges2007-15.pdf  
+
* [[Michael Young]]: [[Creative Computers, Improvisation and Intimacy]]. In: [[Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach]]. http://drops.dagstuhl.de/opus/frontdoor.php?source_opus=2222 http://drops.dagstuhl.de/opus/volltexte/2009/2222/pdf/09291.YoungMichael.Paper.2222.pdf
  
* Eleftheria Fasoulaki: [[Genetic Algorithms in Architecture: a Necessity or a Trend?]] In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/09.pdf
+
* Xu Yibo: [[DESIGN ARCHITECTURE BY GENETIC ALGORITHM]]. In: [[Generative Art 2009]]. http://www.generativeart.com/on/cic/GA2009Papers/p43.pdf
  
* Gregory S. Hornby: [[Measuring Complexity by Measuring Structure and Organization]]. 2007 IEEE Congress on Evolutionary Computation, pp. 2017-2024, IEEE Press, 25-28 September 2007. http://dx.doi.org/10.1109/CEC.2007.4424721
+
====2008====
 +
* Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/29.pdf
  
* Franz Gruber, Georg Glaeser: [[Magnetism and Minimal Surfaces - a Different Tool for Surface Design]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/081-088
+
* Sven Banisch, Mateu Sbert: [[Fast Visualisation and Interactive Design of Deterministic Fractals]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 17-24 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/017-024 http://www.researchgate.net/profile/Sven_Banisch/publication/220795332_Fast_Visualisation_and_Interactive_Design_of_Deterministic_Fractals/links/53d620000cf2a7fbb2ea8996?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
  
* D. Hubball and M. Chen and P. W. Grant and D. Cosker: [[Evolutionary Morphing for Facial Aging Simulation]]. International Crime Science Conference (ICSC 2007), 16 July 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.6838 http://www.cs.swansea.ac.uk/reports/yr2006/CSR6-2006.pdf
+
* Perry Barile and [[Victor Ciesielski | Ciesielski, Victor]] and Karen Trist: [[Non-photorealistic Rendering Using Genetic Programming]]. Proceedings of the 7th International Conference on Simulated Evolution And Learning (SEAL '08), Lecture Notes in Computer Science, Vol. 5361, pp. 299-308, Springer, December 7-10 2008. http://dx.doi.org/10.1007/978-3-540-89694-4_31
  
* Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
+
* Nadia Boukhelifa, David J. Duke: [[The Aesthetics of the Underworld]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/041-048 http://www.aviz.fr/~nb/publications/2008_Boukhelifa_AestheticsOfTheUnderworld.pdf
  
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming]]. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007. http://dx.doi.org/10.1007/978-3-540-71805-5_31
+
* [[Steve DiPaola]]: [[The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv]]. In: Proc. Electronic Visualisation and the Arts, 8 pages, London, 2008. http://ivizlab.sfu.ca/papers/eva2008.pdf
  
* Randy Jones: A Poetics of Simulation for Audiovisual Performance. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 157-162 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/157-162 http://www.mistic.ece.uvic.ca/publications/2007_cae_poetics.pdf
+
* Neil A. Dodgson: [[Regularity and Randomness in Bridget Riley's early Op Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 107-114 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/107-114 http://www.cl.cam.ac.uk/~nad10/pubs/cae08.pdf
  
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization]]. IEEE Congress on Computational Intelligence (CEC2007), Singapore, pp.4124-4129 (Sept., 2007). http://dx.doi.org/10.1109/CEC.2007.4425009
+
* Marc Ebner: [[An Adaptive On-Line Evolutionary Visual System]]. Second IEEE International Conference on Self-Adaptive and Self-Organizing Systems Workshops, SASOW 2008, pp. 84-89, IEEE Press, 20-24 October 2008. http://dx.doi.org/10.1109/SASOW.2008.18
  
* Krzysztof Krawiec and Daniel Howard and Mengjie Zhang: [[Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques]]. Proceedings of the 2007 International Conference Frontiers in the Convergence of Bioscience and Information Technologies (FBIT 2007), pp. 779-784, IEEE Press, October 11-13 2007. http://dx.doi.org/10.1109/FBIT.2007.148
+
* Katayoon Etemad, Faramarz F. Samavati, Przemyslaw Prusinkiewicz: [[Animating Persian Floral Patterns]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 25-32 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/025-032 http://innovis.cpsc.ucalgary.ca/innovis/uploads/Publications/Publications/animating.pdf
  
* Phil Langley, Christian Derix, Paul S. Coates: [[Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/langley_derix_coates%20_GA%202007.pdf
+
* Cristiano D. Ferreira and Ricardo da Silva Torres and Marcos Andre Goncalves and Weiguo Fan: [[Image Retrieval with Relevance Feedback based on Genetic Programming]]. XXIII Simpósio Brasileiro de Banco de Dados, pp. 120-134, SBC, 13-15 October 2008. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.5007 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.205.5007&rep=rep1&type=pdf
  
* Caroline Larboulette: [[Celtic Knots Colorization based on Color Harmony Principles]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/065-072 http://www.gmrv.es/Publications/2007/Lar07/larboulette_ca07.pdf
+
* Elodie Fourquet: [[Composition in Perspectives]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 9-16 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/009-016 http://www.cgl.uwaterloo.ca/~ecdfourq/composition/FourquetCAE2008.pdf
  
* Muhamad Lukman, Yun Hariadi, Achmad Haldani Destiarmand: [[Batik Fractal : Traditional Art to Modern Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/32.pdf
+
* Galanter, P.: [[What is Complexism? Generative Art and the Cultures of Science and the Humanities]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersga2008/13.pdf
  
* Renato Saleri Lunazzi: [[Alter EVO: an interactive evolutionary computation tool for instant architecture processing]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/33.pdf
+
* Gedeon, T.D.: [[Neural network for modeling esthetic selection]]. In: Ishikawa, M., Doya, K., Miyamoto, H., Yamakawa, T. (eds.) ICONIP 2007, Part II. LNCS (LNAI, LNBI), vol. 4985, pp. 666–674. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-69162-4_69
  
* Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: [[Aesthetics of Hand-Drawn vs. Computer-Generated Stippling]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 53-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.416.8106 http://www.cs.rug.nl/~isenberg/personal/papers/Maciejewski_2007_AHD.pdf
+
* Daniel M. Germán: [[Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 99-106 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/099-106 http://turingmachine.org/~dmg/papers/dmg2008_cae_negatives.pdf
  
* Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
+
* Murat Germen: [[Inadvertent - Ars Accidentalis]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 1-8 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/001-008 http://research.sabanciuniv.edu/8829/1/ars_accidentalis_final_submission_murat-germen.pdf
  
* von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
+
* [[Fernando Graca]] and [[Penousal Machado]]: [[Evolving Assemblages of 3D Objects]]. In: New Creativity, The 11th Biennial Symposium on Arts and Technology, New London, USA, 2008. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/gm08b.pdf
  
* [[Jon McCormack]]: [[Artificial ecosystems for creative discovery]]. In: Thierens, D., et al. (eds.) Genetic and Evolutionary Computation Conference, pp. 301–307 (2007). DOI: http://dx.doi.org/10.1145/1276958.1277017 http://www.csse.monash.edu.au/~jonmc/research/Papers/ArtificialEcosystems.pdf http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_GECCO07.pdf
+
* Harding, S.: [[Evolution of image filters on graphics processor units using Cartesian genetic programming]]. In: IEEE Congress on Evolutionary Computation (2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631051 http://www.gpgpgpu.com/papers/EC0465.pdf
  
* [[Jon McCormack]]: [[Creative Ecosystems_in Computational Creativity 2007 | Creative Ecosystems]], in A. Cardoso and G.A. Wiggins (eds), Proceedings of the 4th International Joint Workshop on Computational Creativity, 17-19 June 2007, Goldsmiths, University of London 2007, pp. 129-136. http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
+
* Thomas Hurtut, Yann Gousseau, Farida Cheriet, Francis Schmitt: [[Pictorial Analysis of Line-drawings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 123-130 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/123-130 http://www.professeurs.polymtl.ca/thomas.hurtut/files/ca2008.pdf http://www.researchgate.net/profile/Farida_Cheriet/publication/220795316_Pictorial_Analysis_of_Line-drawings/links/0deec5314a6c3e06a1000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Kevin McGuire: [[Theory of Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/15.pdf
+
* Gail Kenning: [[Exploring Evolutionary Possibilities for Digital Doilies]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/4.pdf
  
* David Mould: [[Stipple Placement using Distance in a Weighted Graph]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 45-52 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://people.scs.carleton.ca/~mould/papers/stipple.pdf
+
* Namrata Khemka and Scott Novakowski and Gerald Hushlak and Christian Jacob: [[Evolutionary design of dynamic SwarmScapes]]. GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation, pp. 827-834, ACM, 12-16 July 2008. DOI: http://dx.doi.org/10.1145/1389095.1389257 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2008/docs/p827.pdf
  
* Leonel Moura: [[A New Kind of Art: The Robotic Action Painter]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/16.pdf
+
* Douglas Lanman, Ramesh Raskar, Gabriel Taubin: Modeling and Synthesis of Aperture Effects in Cameras. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/081-088 http://mesh.brown.edu/dlanman/research/CAe2008/Lanman-ApertureEffects.pdf
  
* Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu: Liquid Penetration Modeling for Cloth Dyeing. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/097-104 http://www.exp.im.dendai.ac.jp/pdf_video/07CAe_dyeing.pdf
+
* Lehman, J., Stanley, K.O.: [[Exploiting open-endedness to solve problems through the search for novelty]]. In: Proceedings of the Eleventh International Conference on Artificial Life (ALIFE XI). MIT Press, Cambridge (2008) https://dx.doi.org/10.1162/EVCO_a_00025 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.365.3998 http://eplex.cs.ucf.edu/papers/lehman_alife08.pdf
  
* Chris L. Nelson: Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 171-177 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/171-177 http://researchonline.ballarat.edu.au:8080/vital/access/services/Download/vital:1059/DS1?origin=publication_detail
+
* Thomas Luft, Frank Kobs, Walter Zinser, Oliver Deussen: [[Watercolor Illustrations of CAD Data]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 57-63 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.cgmi.inf.uni-konstanz.de%2Fpublikationen%2F2008%2Fcadillustrations%2FLuft%2520et%2520al.%2520--%2520Watercolor%2520Illustrations%2520of%2520CAD%2520Data.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
  
* László Neumann, Martin Cadík, Antal Nemcsics: [[An Efficient Perception-based Adaptive Color to Gray Transformation]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/073-080 http://cadik.posvete.cz/color_to_gray/ http://cadik.posvete.cz/color_to_gray/color_to_gray-cae07-fin.pdf
+
* Luo, Y., Tang, X.: [[Photo and video quality evaluation: Focusing on the subject]]. In: Forsyth, D., Torr, P., Zisserman, A. (eds.) ECCV 2008, Part III. LNCS, vol. 5304, pp. 386–399. Springer, Heidelberg (2008) DOI: http://dx.doi.org/10.1007/978-3-540-88690-7_29 http://137.189.35.203/WebUI/PhotoQualityEvaluation/downloads/eccv08_Photo%20and%20Video%20Quality%20Evaluation.pdf
  
* Soghra.V. Sayyaad Rahim: [[Database Design for Represent Genetic Information and Environment Impression in Architectural Design]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/21.pdf
+
* Stefan Maass, Jürgen Döllner: Seamless Integration of Labels into Interactive Virtual 3D Environments Using Parameterized Hulls. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 33-40 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/033-040 http://www.researchgate.net/go.Deref.html?url=http%3A%2F%2Fwww.hpi.uni-potsdam.de%2Ffileadmin%2Fhpi%2FFG_Doellner%2Fpublications%2F2008%2FMD08%2Fcae2008.pdf&ev=pub_ext_doc_dlext&origin=publication_detail
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
+
* von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1389095.1389115 http://www.vonmammen.org/science/t01pap320-vonmammen.pdf
  
* Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: [[Composition Principles for Quality Depiction and Aesthetics]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 37-44 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/037-044 https://fenix.tecnico.ulisboa.pt/downloadFile/395137461894/resumo.pdf
+
* Zainab Meraj, Brian Wyvill, Tobias Isenberg, Amy Ashurst Gooch, Richard Guy: Mimicking Hand-Drawn Pencil Lines. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/073-080 http://tobias.isenberg.cc/VideosAndDemos/Meraj2008MHD http://tobias.isenberg.cc/personal/papers/Meraj_2009_AMU.pdf
  
* [[Brian J. Ross]]: [[Evolutionary Learning and Stochastic Process Algebra]]. 1st International Workshop on Induction of Process Models, ICML 2007, Corvallis, OR, June 2007. http://www.cosc.brocku.ca/~bross/research/icml07ws.pdf
+
* Artemis Moroni, Rafael Bocaletto Maiolla and and Jônatas Manzolli: [[Masterpiece: Interactive Evolution in Visual Domain]]. In: [[Bridges 2008]]. Pages 409–412 http://archive.bridgesmathart.org/2008/bridges2008-409.html http://archive.bridgesmathart.org/2008/bridges2008-409.pdf
  
* Jeremy Rotsztain: ColorScheme. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 151-156 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/151-156 http://www.mantissa.ca/projects/colorscheme.php
+
* László Neumann, Ramón Hegedüs, Gábor Horváth, Rafael García: Applications of High Precision Imaging Polarimetry. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 89-97 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/089-097 http://www.icrea.cat/Web/GetFile.asmx/Download?idFile=Vd19DvfUg8o%3D
  
* [[Jürgen Schmidhuber]]: [[Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity]]. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
+
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Informational Dialogue with Van Gogh's Paintings]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 115-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/115-122 http://ima.udg.edu/~rigau/Publications/Rigau08C.pdf
  
* Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Sheelagh T. Carpendale: memory [en]code - Building a Collective Memory within a Tabletop Installation. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 135-142 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142 http://www.utahinrichs.de/uta/uploads/Publications/Publications/Schmidt_2007_memoryencode.pdf
+
* Rigau, J., Feixas, M., Sbert, M.: [[Informational Aesthetics Measures]]. IEEE Computer Graphics and Applications, 24–34 (2008). DOI: http://dx.doi.org/10.1109/MCG.2008.34
  
* Sekanina, L., Martínek, T.: [[Evolving image operators directly in hardware]]. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf
+
* Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]], D’Souza, D., Berry, M.: Comparison between genetic algorithm and genetic programming performance for photomosaic generation. In: Li, X., Kirley, M., Zhang, M., Green, D., [[Victor Ciesielski | Ciesielski, Victor]], Abbass, H.A., Michalewicz, Z., Hendtlass, T., Deb, K., Tan, K.C., Branke, J., Shi, Y. (eds.) SEAL 2008. LNCS, vol. 5361, pp. 259–268. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-89694-4_27 http://www.cs.rmit.edu.au/~vc/papers/matsah-seal08.pdf
  
* Shinichi Shirakawa and Tomoharu Nagao: Feed Forward Genetic Image Network: [[Toward Efficient Automatic Construction of Image Processing Algorithm]]. Advances in Visual Computing: Proceedings of the 3rd International Symposium on Visual Computing (ISVC 2007) Part II, Lecture Notes in Computer Science, Vol. 4842, pp. 287-297, Springer, November 26-28 2007. http://dx.doi.org/10.1007/978-3-540-76856-2_28
+
* Jefersson Alex dos Santos and Cristiano Dalmaschio Ferreira and Ricardo da Silva Torres: [[A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems]]. XXI Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI '08, pp. 155-162, October 2008. http://dx.doi.org/10.1109/SIBGRAPI.2008.15
  
* David W. Sprague, Amy Ashurst Gooch: Individual Realities: [[Customizing Aesthetics in Shared Immersive Virtual Environments]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/143-149
+
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Stanley, K.O.: Picbreeder: evolving pictures collaboratively online. In: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, CHI 2008, pp. 1759–1768. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1357054.1357328 http://campbellssite.com/papers/secretan_chi08.pdf
  
* Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: [[A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 129-134 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.8965 http://www.cs.rug.nl/~isenberg/personal/papers/Stamp_2007_CSP.pdf
+
* Yi-Zhe Song, Paul L. Rosin, Peter M. Hall, [[John Collomosse]]: [[Arty Shapes]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/065-072 http://eprints.pascal-network.org/archive/00008354/01/Collomosse-CAe-2008.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection]]. In: [[Generative Art 2007]], http://www.generativeart.com/on/cic/papersGA2007/GA07UnemiBisig.pdf
+
* Taylor, R.P., Spehar, B., Clifford, C.W.G., Newell, B.R.: The Visual Complexity of Pollock’s Dripped Fractals. In: Minai, A.A., Bar-Yam, Y. (eds.) Unifying Themes in Complex Systems IV, pp. 175–182. Springer, Heidelberg (2008) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-73849-7_20 http://pages.uoregon.edu/msiuo/taylor/art/TaylorlCCS2002.pdf
  
* Johannes Venter and Alexandre Hardy: [[Generating plants with gene expression programming]]. Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, pp. 159-167, ACM, October 29-31 2007. DOI: http://dx.doi.org/10.1145/1294685.1294712
+
* Tsang, J.: Evolving trajectories of the n-body problem. In: 2008 IEEE World Congress on Computational Intelligence (CEC 2008), pp. 3726–3734 (2008) DOI: http://dx.doi.org/10.1109/CEC.2008.4631302
  
* Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff: [[In the Eye of the Beholder - Perception of Indeterminate Art]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/121-128 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe-2007-Wallraven.pdf
+
* [[Tatsuo Unemi]], Daniel Bisig: [[A generative remixing of music tracks based on an interactive swarm]]. In: [[Generative Art 2008]]. http://www.generativeart.com/on/cic/papersGA2008/30.pdf (no c&p) http://libra.msra.cn/Publication/2373084/improvised-music-with-swarms
  
* Xu, Q., D’Souza, D., [[Victor Ciesielski | Ciesielski, Victor]]: [[Evolving images for entertainment]]. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
+
* [[Tatsuo Unemi]], Matsui, Y. and Bisig, Daniel: [[Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm]], Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300. https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true
  
====2006====
+
* Luiz Velho, Julio Martins, Alice Bodanzky, Ilana Paterman, Analivia Cordeiro: Expressive Trajectories. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/049-056 http://www.visgraf.impa.br/e-trajectories/ http://www.visgraf.impa.br/e-trajectories/publications/main.pdf
* Ashlock, D.: [[Evolutionary exploration of the Mandelbrot set]]. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
 
  
* Jon Bird: [[Evolving Fractal Drawings]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/48.htm
+
* Christian Wallraven, Douglas W. Cunningham, Roland W. Fleming: [[Perceptual and Computational Categories in Art]]. In: Douglas W. Cunningham, Victoria Interrante, Paul Brown, [[Jon McCormack]] (Eds.): Eurographics Workshop on [[Computational Aesthetics 2008]]. 131-138 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH08/131-138 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAE2008-Wallraven_5163%5B0%5D.pdf
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media]]. Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA. http://www.zhdk.ch/fileadmin/data_subsites/data_icst/Publikationen/2006_FLAIRS0601BisigD.pdf
+
* Wijesinghe, G., Mat Sah, S.B., [[Victor Ciesielski | Ciesielski, Victor]]: Grid vs. arbitrary placement of tiles for generating animated photomosaics. In: Proceeding of Congress of 2008 Evolutionary Computation (CEC 2008). IEEE Service Center, Piscataway (2008) (NJ 08855-1331). DOI: http://dx.doi.org/10.1109/CEC.2008.4631165
  
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – A Video and Audio Remixing Multi Agent System]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/52.htm
+
* T. Zhao, J. Lu, Y. Zhang, Q. Xiao: [[Feature selection based on genetic algorithm for CBIR]]. IEEE Congress on Image and Signal Processing, 2, 2008, pp. 495–499. http://dx.doi.org/10.1109/CISP.2008.90
  
* Breukelaar, R., Emmerich, M., Bäck, T.: [[On interactive evolution strategies]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
+
====2007====
 +
* Marc Alexa: [[Extracting the Essence from Sets of Images]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 113-120 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/113-120 https://www.cl.cam.ac.uk/teaching/1415/C00/E1-essence.pdf
  
* Alexandra Melike Brintrup, [[Hideyuki Takagi]], Jeremy Ramsden: [[Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation]]. EvoWorkshop2006, Budapest, Hungary, LNCS 3907, Springer-Verlag Berlin Heidelberg, pp.586--598 (April 10-12, 2006). http://link.springer.com/chapter/10.1007%2F11732242_56
+
* Ashlock, D., Jamieson, B.: [[Evolutionary exploration of generalized Julia sets]]. In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence in Signal Processing, pp. 163–170. IEEE Press, Piscataway NJ (2007). DOI: http://dx.doi.org/10.1109/CIISP.2007.369311
  
* Luisa Caldas: [[GENE_ARCH: An Evolution-Based Generative Design System for Sustainable Architecture]], in Lecture Notes in Artificial Intelligence, Lecture Notes in Computer Science Series, I.F.C. Smith (Ed.): EG-ICE, LNAI 4200, pp. 109-118, Springer-Verlag Berlin Heidelberg, 2006. http://link.springer.com/chapter/10.1007%2F11888598_12
+
* Elif E. Ayiter: The Bridge Project. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 167-170 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/167-170 http://citrinitas.com/papers/bridgeproject-site/index.html https://www.academia.edu/attachments/14602699/download_file?st=MTQxNzI4Mjc5OCw4Ny4xODcuMTQxLjk1LDIxMzgxNjAz&s=swp-toolbar&ct=MTQxNzI4MjkzMCwzNDU1MTUsMjEzODE2MDM=
  
* Marie-Pascale Corcuff: [[Deepland, a Travel through many Dimensions]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/33.htm
+
* Chris Bennett, Jody Ryall, Leo Spalteholz, Amy Gooch: The Aesthetics of Graph Visualization. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 57-64 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/057-064 http://www.researchgate.net/publication/220795329_The_Aesthetics_of_Graph_Visualization/links/0deec51b608656a246000000
  
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Studying aesthetics in photographic images using a computational approach]]. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
+
* Bird, J., Stokes, D.: Minimal Creativity, Evaluation and Pattern Discrimination. In: Cardoso, A., Wiggins, G. (eds.) Proceedings of the 4th International Joint Conference on Computational Creativity, pp. 121–128 (2007). http://homepage.ntlworld.com/r.stow1/jb/publications/cc07BirdStokes.pdf
  
* Alexandre Devert and Nicolas Bredeche and Marc Schoenauer: [[Evolution design of buildable objects with blind builder: an empirical study]]. Proceedings of the Third Asian-Pacific workshop on Genetic Programming, pp. 98-109, 2006. http://www.cs.bham.ac.uk/~wbl/biblio/aspgp06/devert-bredeche-schoenauer-ASPGP2006.pdf
+
* Boris Georg Bezirtzis, [[Matthew Lewis]], Cara Christeson: [[Interactive evolution for industrial design]]. Creativity & Cognition 2007: 183-192 http://dx.doi.org/10.1145/1254960.1254986
  
* Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
+
* Chavoya, A., Duthen, Y.: An artificial development model for cell pattern generation. In: Randall, M., Abbass, H.A., Wiles, J. (eds.) ACAL 2007. LNCS (LNAI), vol. 4828, pp. 61–71. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-76931-6_6
  
* [[Steve DiPaola]]: [[Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity]]. In Proc: iDMAa Conference (Intl Digital Media and Arts Association), 7 pages, 2006. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.8968 http://www.units.muohio.edu/codeconference/papers/papers/idmapaper1.pdf
+
* Thomas E. Cook: [[GAUGUIN: generating art using genetic algorithms and user input naturally]]. GECCO '07 Proceedings of the 9th annual conference companion on Genetic and evolutionary computation, 2647-2650. http://dx.doi.org/10.1145/1274000.1274093 http://digitalcommons.colby.edu/cgi/viewcontent.cgi?article=1269&context=honorstheses
  
* Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/   DOI: http://dx.doi.org/10.1145/1124728.1124730
+
* Corne, D., Knowles, J.: [[Techniques for highly multiobjective optimisation: some nondominated points are better than others]]. In: Proceedings of GECCO 2007, pp. 773–780. ACM Press (2007) http://dx.doi.org/10.1145/1276958.1277115 http://arxiv.org/ftp/arxiv/papers/0908/0908.3025.pdf
  
* E. L. Finucane, C. Derix, P. S. Coates: [[Evolving urban structures using Computer Optimisation Techniques]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/37.htm
+
* [[Steve DiPaola]]: [[A Knowledge Based Approach to Modeling Portrait Painting Methodology]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.86.2686 http://ivizlab.sfu.ca/media/DiPaola_EVA07.pdf
  
* Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). [[An evaluation of morphed composites constructed in a criminal investigation]]. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
+
* [[Steve DiPaola]], Gabora L.: [[Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm_2007 | Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm]]. In: GECCO Conf Companion on Genetic and Evolutionary Computation, (London,, July 07 - 11, 2007). GECCO '07, pp 2450-2456., ACM, New York, NY, 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.153.1183 http://dx.doi.org/10.1007/s10710-008-9074-x http://www.vub.ac.be/CLEA/liane/papers/gecco07.pdf (c&p problems in references)
  
* T. Golonek and D. Grzechca and J. Rutkowski: [[Application of genetic programming to edge detector design]]. Proceedings of the IEEE International Symposium on Circuits and Systems, ISCAS 2006, IEEE, 21-24 May 2006. http://dx.doi.org/10.1109/ISCAS.2006.1693675
+
* [[Steve DiPaola]]: [[Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach]]. In Proc: SPIE Human Vision and Imaging, Int. Society for Optical Engineering, Keynote paper. pp 33-43, 2007. DOI: http://dx.doi.org/10.1117/12.706594  http://ivizlab.sfu.ca/papers/spiehvision2007.pdf
  
* [[Gary Greenfield]]: [[Ant Paintings using a Multiple Pheromone Model]]. In: [[Bridges 2006]]. Pages 319–326 http://archive.bridgesmathart.org/2006/bridges2006-319.html http://archive.bridgesmathart.org/2006/bridges2006-319.pdf
+
* Douglas W. Cunningham, Christian Wallraven, Roland W. Fleming, Wolfgang Straßer: Perceptual Reparameterization of Material Properties. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 89-96 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/089-096
  
* Shinya Henmi, Shino Iwashita, and [[Hideyuki Takagi]]: [[Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3475--3480 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384657
+
* Dorin, A., Korb, K.B.: Building virtual ecosystems from artificial chemistry. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 103–112. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_11 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2007forWWW.pdf
  
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Interactive Evolutionary CAD System for MEMS Layout Synthesis]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3469--3474 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384656
+
* Dyke, J.G., McDonald-Gibson, J., Di Paolo, E., Harvey, I.R.: Increasing complexity can increase stability in a self-regulating ecosystem. In: Almeida e Costa, F., Rocha, L.M., Costa, E., Harvey, I., Coutinho, A. (eds.) ECAL 2007. LNCS (LNAI), vol. 4648, pp. 133–142. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-74913-4_14 http://www.academia.edu/2993625/Increasing_complexity_can_increase_stability_in_a_self-regulating_ecosystems
  
* Raffi R. Kamalian, Reic Yeh, Ying Zhang, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems]]. 2006 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2006), pp.3295-3301, Vancouver, Canada (July 16-21, 2006). http://dx.doi.org/10.1109/FUZZY.2006.1681784
+
* Francisco González García, Mateu Sbert, Miquel Feixas: An Information-Theoretic Ambient Occlusion. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 29-36 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036
  
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation]]. Revised Selected Papers from ICMLC2005, LNAI 3930, Springer-Verlag Berlin Heidelberg, pp.429-437 (2006). http://dx.doi.org/10.1007/11739685_45 http://best.berkeley.edu/~raffi/papers/LNAI_39300428.pdf
+
* Daniel M. Germán, Pablo d'Angelo, Michael Gross, Bruno Postle: [[New Methods to Project Panoramas for Practical and Aesthetic Purposes]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 15-22 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/015-022 http://turingmachine.org/~dmg/papers/dmg2007_cae_panos.pdf
  
* Jarod Kelly, Panos Papalambros, Gregory Wakefield: [[The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/28.htm
+
* Daniel M. Germán, Lloyd Burchill, Alexandre Duret-Lutz, Sébastien Pérez-Duarte, Emmanuel Pérez-Duarte, Josh Sommers: [[Flattening the Viewable Sphere]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 23-28 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/023-028 http://turingmachine.org/~dmg/papers/dmg2007_cae_flatSphere.pdf
  
* Krzysztof Krawiec: [[Evolutionary Learning of Primitive-Based Visual Concepts]]. Proceedings of the 2006 IEEE Congress on Evolutionary Computation, pp. 4451-4458, IEEE Press, 6-21 July 2006. http://dx.doi.org/10.1109/CEC.2006.1688460 http://www.researchgate.net/publication/224645843_Evolutionary_Learning_of_Primitive-Based_Visual_Concepts/links/0046351e24f3e4de4d000000
+
* E. Grabska, B. Strug, G. Ślusarczyk: [[Hypergraph-based Evolutionary Design System]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/04.pdf
  
* Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: [[MovieGene: evolutionary video production based on genetic algorithms and cinematic properties]]. In: Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
+
* [[Gary Greenfield]]: [[Composite diffusion limited aggregation paintings]]. In: [[Bridges 2007]]. Pages 15–20 http://archive.bridgesmathart.org/2007/bridges2007-15.html http://archive.bridgesmathart.org/2007/bridges2007-15.pdf
  
* Ke, Y., Tang, X., Jing, F.: [[The design of high-level features for photo quality assessment]]. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
+
* Eleftheria Fasoulaki: [[Genetic Algorithms in Architecture: a Necessity or a Trend?]] In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/09.pdf
  
* [[Matthew Lewis]]: [[Procedural Shading for Architecture: Adoption, Fabrication, and Implications]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/36.htm
+
* Gregory S. Hornby: [[Measuring Complexity by Measuring Structure and Organization]]. 2007 IEEE Congress on Evolutionary Computation, pp. 2017-2024, IEEE Press, 25-28 September 2007. http://dx.doi.org/10.1109/CEC.2007.4424721
  
* Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
+
* Franz Gruber, Georg Glaeser: [[Magnetism and Minimal Surfaces - a Different Tool for Surface Design]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 81-88 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/081-088
  
* [[Brian J. Ross]], W. Ralph and H. Zong: [[Evolutionary Image Synthesis Using a Model of Aesthetics]]. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf http://www.cosc.brocku.ca/~bross/DFN_gallery/
+
* D. Hubball and M. Chen and P. W. Grant and D. Cosker: [[Evolutionary Morphing for Facial Aging Simulation]]. International Crime Science Conference (ICSC 2007), 16 July 2007. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.6838 http://www.cs.swansea.ac.uk/reports/yr2006/CSR6-2006.pdf
  
* Schmidt, M., Lipson, H.: [[Actively probing and modeling users in interactive co-evolution]]. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
+
* Vicky Isley, Paul Smith: Theatre of Restless Automata. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 163-166 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
  
* Shugrina, M., Betke, M., [[John Collomosse]]: [[Empathic painting: Interactive stylization using observed emotional state]]. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
+
* Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: [[Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming]]. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007. http://dx.doi.org/10.1007/978-3-540-71805-5_31
  
* Barbara Strug: Hierarchical Representation and Operators in Evolutionary Design. Parallel Processing and Applied Mathematics (PPAM 2005), LNCS vol 3911, pp. 447-454 Springer 2006. http://link.springer.com/chapter/10.1007%2F11752578_54
+
* Randy Jones: A Poetics of Simulation for Audiovisual Performance. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 157-162 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/157-162 http://www.mistic.ece.uvic.ca/publications/2007_cae_poetics.pdf
  
* Adolfo Benito Narváez Tijerina: [[Urban Evolution Analysis Method Using Self Organizing Dynamic Model]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/79.htm
+
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization]]. IEEE Congress on Computational Intelligence (CEC2007), Singapore, pp.4124-4129 (Sept., 2007). http://dx.doi.org/10.1109/CEC.2007.4425009
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Messengers]]. [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/43.htm
+
* Krzysztof Krawiec and Daniel Howard and Mengjie Zhang: [[Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques]]. Proceedings of the 2007 International Conference Frontiers in the Convergence of Bioscience and Information Technologies (FBIT 2007), pp. 779-784, IEEE Press, October 11-13 2007. http://dx.doi.org/10.1109/FBIT.2007.148
  
* Wang, S.F., Wang, S., [[Hideyuki Takagi]]: [[User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC]]. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
+
* Phil Langley, Christian Derix, Paul S. Coates: [[Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/langley_derix_coates%20_GA%202007.pdf
  
====2005====
+
* Caroline Larboulette: [[Celtic Knots Colorization based on Color Harmony Principles]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 65-72 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/065-072 http://www.gmrv.es/Publications/2007/Lar07/larboulette_ca07.pdf
* Nelly Bogdanova: [[Creating tiling by means of 2D graphics applications]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/25.NellyBogdanova.htm
 
  
* Palle Dahlstedt: [[DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity]]. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
+
* Muhamad Lukman, Yun Hariadi, Achmad Haldani Destiarmand: [[Batik Fractal : Traditional Art to Modern Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/32.pdf
  
* Gianpiero di Blasi, Giovanni Gallo, Maria P. Petralia: [[Fast Techniques for Mosaic Rendering]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 29-39 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/029-039 Presentation: http://gianpierodiblasi.xoom.it/pubblicazioni/egw_ca2005_s.pdf
+
* Renato Saleri Lunazzi: [[Alter EVO: an interactive evolutionary computation tool for instant architecture processing]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/33.pdf  
  
* Esteve del Acebo, Mateu Sbert: [[Benford's Law for Natural and Synthetic Images]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 169-176 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
+
* Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: [[Aesthetics of Hand-Drawn vs. Computer-Generated Stippling]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 53-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/053-056 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.416.8106 http://www.cs.rug.nl/~isenberg/personal/papers/Maciejewski_2007_AHD.pdf
  
* [[Steve DiPaola]]: [[Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London. July. 2005. http://www.dipaola.org/evolve/darwin/dipaola_eva05.doc
+
* Machwe, A.T.: Towards an interactive, generative design system: Integrating a ’build and evolve’ approach with machine learning for complex freeform design. In: Giacobini, M. (ed.) EvoWorkshops 2007. LNCS (LNAI, LNBI), vol. 4448, pp. 449–458. Springer, Heidelberg (2007). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-71805-5_50 http://www.fisheyefocus.com/docs/papers/EvoInteraction2007.pdf
  
* Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., [[Peter J. Bentley]], Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
+
* von Mammen, S., Jacob, C.: Genetic swarm grammar programming: Ecological breeding like a gardener. In: Srinivasan, D., Wang, L. (eds.) 2007 IEEE Congress on Evolutionary Computation. IEEE Computational Intelligence Society, pp. 851–858. IEEE Press, Singapore (2007) DOI: http://dx.doi.org/10.1109/CEC.2007.4424559 http://vonmammen.org/science/1181.pdf
  
* Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
+
* [[Jon McCormack]]: [[Artificial ecosystems for creative discovery]]. In: Thierens, D., et al. (eds.) Genetic and Evolutionary Computation Conference, pp. 301–307 (2007). DOI: http://dx.doi.org/10.1145/1276958.1277017 http://www.csse.monash.edu.au/~jonmc/research/Papers/ArtificialEcosystems.pdf http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_GECCO07.pdf
  
* Fathaner, R.: [[Fractal tilings based on dissections of polyhexes]]. In: [[Bridges 2005]], pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
+
* [[Jon McCormack]]: [[Creative Ecosystems_in Computational Creativity 2007 | Creative Ecosystems]], in A. Cardoso and G.A. Wiggins (eds), Proceedings of the 4th International Joint Workshop on Computational Creativity, 17-19 June 2007, Goldsmiths, University of London 2007, pp. 129-136. http://www.csse.monash.edu.au/~jonmc/research/Papers/EcoCreativity.pdf
  
* Todor Georgiev: [[Aesthetics in Covariant Image Reconstruction]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/075-081
+
* Kevin McGuire: [[Theory of Complexity]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/15.pdf
  
* Georg Glaeser: [[On Nonlinear Perspectives in Science, Art and Nature]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 123-132 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/123-132
+
* David Mould: [[Stipple Placement using Distance in a Weighted Graph]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 45-52 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/045-052 http://people.scs.carleton.ca/~mould/papers/stipple.pdf
  
* Amy Ashurst Gooch, Bruce Gooch: [[Enhancing Perceived Depth in Images Via Artistic Matting]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/083-089 http://www.cs.northwestern.edu/~ago820/matting/matting.pdf
+
* Leonel Moura: [[A New Kind of Art: The Robotic Action Painter]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/16.pdf
  
* Timo Götzelmann, Kamran Ali, Knut Hartmann, Thomas Strothotte: [[Form Follows Function: Aesthetic Interactive Labels]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 193-200 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/193-200 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.304.2634 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.304.2634&rep=rep1&type=pdf
+
* Yuki Morimoto, Reiji Tsuruno, Kiyoshi Tomimatsu: Liquid Penetration Modeling for Cloth Dyeing. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 97-104 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/097-104 http://www.exp.im.dendai.ac.jp/pdf_video/07CAe_dyeing.pdf
  
* [[Gary Greenfield]]: [[Abstract Art from a Model for Cellular Morphogenesis]]. In: [[Bridges 2005]]. Pages 137–142 http://archive.bridgesmathart.org/2005/bridges2005-137.html http://archive.bridgesmathart.org/2005/bridges2005-137.pdf
+
* Chris L. Nelson: Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 171-177 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/171-177 http://researchonline.ballarat.edu.au:8080/vital/access/services/Download/vital:1059/DS1?origin=publication_detail
  
* [[Gary Greenfield]]: [[Serial Polar Transformation Motifs Revisited]]. In: [[Bridges 2005]]. Pages 443–448 http://archive.bridgesmathart.org/2005/bridges2005-443.html http://archive.bridgesmathart.org/2005/bridges2005-443.pdf
+
* László Neumann, Martin Cadík, Antal Nemcsics: [[An Efficient Perception-based Adaptive Color to Gray Transformation]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 73-80 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/073-080 http://cadik.posvete.cz/color_to_gray/ http://cadik.posvete.cz/color_to_gray/color_to_gray-cae07-fin.pdf
  
* [[Gary Greenfield]], Donald H. House: [[A Palette-Driven Approach to Image Color Transfer]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 91-99 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/091-099
+
* Soghra.V. Sayyaad Rahim: [[Database Design for Represent Genetic Information and Environment Impression in Architectural Design]]. In: [[Generative Art 2007]]. http://www.generativeart.com/on/cic/papersGA2007/21.pdf
  
* [[Gary Greenfield]]: [[Designing Metrics for the Purpose of Aesthetically Evaluating]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 151-158 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
+
* Jaume Rigau, Miquel Feixas, Mateu Sbert: [[Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 105-112 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/105-112 http://ima.udg.edu/~rigau/Publications/Rigau07B.pdf
  
* [[Gary Greenfield]]: [[On the Origins of the Term "Computational Aesthetics"]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 9-12 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
+
* Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: [[Composition Principles for Quality Depiction and Aesthetics]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 37-44 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/037-044 https://fenix.tecnico.ulisboa.pt/downloadFile/395137461894/resumo.pdf
  
* Mark Grundland, Neil A. Dodgson: [[Color Search and Replace]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 101-109 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/101-109 http://www.researchgate.net/profile/Neil_Dodgson/publication/220795268_Color_Search_and_Replace/links/09e41506318f18cb5f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* [[Brian J. Ross]]: [[Evolutionary Learning and Stochastic Process Algebra]]. 1st International Workshop on Induction of Process Models, ICML 2007, Corvallis, OR, June 2007. http://www.cosc.brocku.ca/~bross/research/icml07ws.pdf
  
* Florian Hoenig: [[Defining Computational Aesthetics]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
+
* Jeremy Rotsztain: ColorScheme. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 151-156 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/151-156 http://www.mantissa.ca/projects/colorscheme.php
  
* Hornby, G.: [[Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design]]. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
+
* [[Jürgen Schmidhuber]]: [[Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity]]. In: Corruble, V., Takeda, M., Suzuki, E. (eds.) DS 2007. LNCS (LNAI), vol. 4755, pp. 26–38. Springer, Heidelberg (2007) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-75488-6_3 http://arxiv.org/pdf/0709.0674v1
  
* Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: [[Breaking the Pixel Barrier]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/041-048 http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB.pdf Presentation: http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB_Slides.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2493 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.229.2493&rep=rep1&type=pdf  
+
* Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Sheelagh T. Carpendale: memory [en]code - Building a Collective Memory within a Tabletop Installation. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 135-142 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/135-142 http://www.utahinrichs.de/uta/uploads/Publications/Publications/Schmidt_2007_memoryencode.pdf
  
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design]]. 4th International Conference on Machine Learning and Cybernetics (ICMLC 2005), Guangzhou, China, pp.5666-5671 (August 18-21, 2005). http://dx.doi.org/10.1109/ICMLC.2005.1527946 http://best.berkeley.edu/pubs/05_0402_P.pdf
+
* Sekanina, L., Martínek, T.: [[Evolving image operators directly in hardware]]. In: Proc. of Genetic and Evol. Computation for Image Processing and Analysis (2007). Gesamt-Proceedings: http://downloads.hindawi.com/books/9789774540011.pdf
  
* Matthew Kaplan, Elaine Cohen: A Generative Model For Dynamic Canvas Motion. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/049-056 http://www.matt-kaplan.com/npr/dyncanv/DynCanvElec.pdf
+
* Shinichi Shirakawa and Tomoharu Nagao: Feed Forward Genetic Image Network: [[Toward Efficient Automatic Construction of Image Processing Algorithm]]. Advances in Visual Computing: Proceedings of the 3rd International Symposium on Visual Computing (ISVC 2007) Part II, Lecture Notes in Computer Science, Vol. 4842, pp. 287-297, Springer, November 26-28 2007. http://dx.doi.org/10.1007/978-3-540-76856-2_28
  
* Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
+
* David W. Sprague, Amy Ashurst Gooch: Individual Realities: [[Customizing Aesthetics in Shared Immersive Virtual Environments]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.): Eurographics Workshop on [[Computational Aesthetics 2007]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/143-149
  
* Natalio Krasnogor and Graciela Terrazas and David A. Pelta and Gabriela Ochoa: [[A Critical View of the Evolutionary Design of Self-assembling Systems]]. 7th International Conference on Artificial Evolution EA 2005, Lecture Notes in Computer Science, Vol. 3871, pp. 179-188, Springer, October 26-28 2005. http://dx.doi.org/10.1007/11740698_16 http://ico2s.org/data/papers/Krasnogor2006.pdf (no c&p)
+
* Arlene Stamp, Tobias Isenberg, M. Sheelagh T. Carpendale: [[A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 129-134 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/129-134 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.8965 http://www.cs.rug.nl/~isenberg/personal/papers/Stamp_2007_CSP.pdf
  
* Lapointe, F.J. (2005). Choreogenetics: The generation of choreographic variants through genetic mutations and selection. In Rothlauf, F., ed.: Genetic and Evolutionary Computation Conference, GECCO 2005 (http://dl.acm.org/citation.cfm?id=1102256&picked=prox&cfid=588525319&cftoken=29804931), Workshop Proceedings. Washington DC, USA. ACM, 366–369. DOI: http://dx.doi.org/10.1145/1102256.1102338 ftp://ftp.cs.bham.ac.uk/pub/authors/W.B.Langdon/biblio/gecco2005wks/papers/0366.pdf
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection]]. In: [[Generative Art 2007]], http://www.generativeart.com/on/cic/papersGA2007/GA07UnemiBisig.pdf
  
* [[Matthew Lewis]], Ruston, K. (2005). [[Aesthetic geometry evolution in a generic interactive evolutionary design framework]]. New Generation Computing. DOI: http://link.springer.com/article/10.1007/BF03037493 http://libgen.org/scimag/get.php?doi=10.1007/bf03037493
+
* Johannes Venter and Alexandre Hardy: [[Generating plants with gene expression programming]]. Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, pp. 159-167, ACM, October 29-31 2007. DOI: http://dx.doi.org/10.1145/1294685.1294712
  
* von Mammen, S., Jacob, C., Kokai, G.: Evolving swarms that build 3d structures. 2005 IEEE Congress on Evolutionary Computation 2, 1434–1441 (2005) DOI: http://dx.doi.org/10.1109/CEC.2005.1554858 https://www2.cs.fau.de/publication/download/creativeSwarmsCec05.pdf
+
* Christian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff: [[In the Eye of the Beholder - Perception of Indeterminate Art]]. In: Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio (Eds.):Eurographics Workshop on [[Computational Aesthetics 2007]]. 121-128 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/121-128 http://www.kyb.tuebingen.mpg.de/fileadmin/user_upload/files/publications/CAe-2007-Wallraven.pdf
  
* Alain Marty: [[Straight away on Curved Spaces]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 133-141 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/133-141 http://marty.alain.free.fr/recherche/pformes/straightaway.pdf
+
* Xu, Q., D’Souza, D., [[Victor Ciesielski | Ciesielski, Victor]]: [[Evolving images for entertainment]]. In: Proceedings of the 2007 Australasian Conference on Interactive Entertainment, December 3-5, pp. 1–8. ACM (2007). http://dl.acm.org/citation.cfm?id=1367982
  
* Kresimir Matkovic, László Neumann, Attila Neumann, Thomas Psik, Werner Purgathofer: [[Global Contrast Factor - a New Approach to Image Contrast]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 159-167 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/159-167 http://www.cg.tuwien.ac.at/research/publications/2005/matkovic-2005-glo/matkovic-2005-glo-PDF.pdf
+
====2006====
 +
* Ashlock, D.: [[Evolutionary exploration of the Mandelbrot set]]. In: Proceedings of the 2006 Congress on Evolutionary Computation, pp. 7432–7439 (2006). DOI: http://dx.doi.org/10.1109/CEC.2006.1688563
  
* Gary W. Meyer, Clement Shimizu: Computational Automotive Color Appearance. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 217-222 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/217-222 http://www-users.cs.umn.edu/~meyer/papers/meyer-shimizu-cagvi-2005a.pdf
+
* Jon Bird: [[Evolving Fractal Drawings]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/48.htm
  
* Artemis Moroni: [[arTbitrating: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p08.ArtemisMoroni.htm
+
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media]]. Proceedings of the 19th International FLAIRS Conference, Melbourne, FL, USA. http://www.zhdk.ch/fileadmin/data_subsites/data_icst/Publikationen/2006_FLAIRS0601BisigD.pdf
  
* Attila Neumann, László Neumann: [[Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 111-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/111-122 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/ http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.231.1370 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/lneumann-2005-cst-PDF.pdf
+
* Bisig, Daniel and [[Tatsuo Unemi]]: [[MediaFlies – A Video and Audio Remixing Multi Agent System]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/52.htm
  
* László Neumann, Antal Nemcsics, Attila Neumann: [[Computational Color Harmony based on Coloroid System]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 231-240 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/231-240 http://designblog.rietveldacademie.nl/wp-content/uploads/2012/11/ColorHarmony-on-Coloroid.pdf (TR: http://www.cg.tuwien.ac.at/research/publications/2005/TR-186-2-05-05/)
+
* Breukelaar, R., Emmerich, M., Bäck, T.: [[On interactive evolution strategies]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2006. LNCS, vol. 3907, pp. 530–541. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11732242_51 http://www.liacs.nl/~rbreukel/publications/EvoInteraction06.pdf
  
* Ong, T.J., Saunders, R., Keyser, J., Leggett, J.J.: Terrain generation using genetic algorithms. In: GECCO 2005: Proceedings of the 2005 conference on Genetic and evolutionary computation, pp. 1463–1470. ACM, New York (2005) DOI: http://dx.doi.org/10.1145/1068009.1068241 http://research.cs.tamu.edu/keyser/Papers/GECCO2005.pdf
+
* Alexandra Melike Brintrup, [[Hideyuki Takagi]], Jeremy Ramsden: [[Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation]]. EvoWorkshop2006, Budapest, Hungary, LNCS 3907, Springer-Verlag Berlin Heidelberg, pp.586--598 (April 10-12, 2006). http://link.springer.com/chapter/10.1007%2F11732242_56
  
* Jaume Rigau, Miquel Feixas, Mateu Sbert:[[ An Information-Theoretic Framework for Image Complexity]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 177-184 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/177-184 http://ima.udg.es/~rigau/Publications/Rigau05A.pdf
+
* Luisa Caldas: [[GENE_ARCH: An Evolution-Based Generative Design System for Sustainable Architecture]], in Lecture Notes in Artificial Intelligence, Lecture Notes in Computer Science Series, I.F.C. Smith (Ed.): EG-ICE, LNAI 4200, pp. 109-118, Springer-Verlag Berlin Heidelberg, 2006. http://link.springer.com/chapter/10.1007%2F11888598_12
  
* [[Juan Romero]], [[Estanislao Sanmartín]], [[Penousal Machado]], and [[Antonino Santos]]: [[Artificial Immune System Based Art]]. In: Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, Clearwater Beach, Florida, USA, 2005, pp. 92-98. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rsms05.pdf
+
* Marie-Pascale Corcuff: [[Deepland, a Travel through many Dimensions]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/33.htm
  
* Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González García: [[Viewpoint Quality: Measures and Applications]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 185-192 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/185-192 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.8792 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.8792&rep=rep1&type=pdf
+
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Studying aesthetics in photographic images using a computational approach]]. In: Leonardis, A., Bischof, H., Pinz, A. (eds.) ECCV 2006. LNCS, vol. 3953, pp. 288–301. Springer, Heidelberg (2006) DOI: http://link.springer.com/chapter/10.1007%2F11744078_23 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/ECCV06/datta.pdf
  
* Clement Shimizu, Gary W. Meyer: Computer Aided Color Appearance Design using Environment Map Based Lighting. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 223-230 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/223-230 https://www.dtc.umn.edu/publications/reports/2005_74.pdf
+
* Alexandre Devert and Nicolas Bredeche and Marc Schoenauer: [[Evolution design of buildable objects with blind builder: an empirical study]]. Proceedings of the Third Asian-Pacific workshop on Genetic Programming, pp. 98-109, 2006. http://www.cs.bham.ac.uk/~wbl/biblio/aspgp06/devert-bredeche-schoenauer-ASPGP2006.pdf
  
* Smith, S., Leggett, S., Tyrrell, A.: [[An implicit context representation for evolving image processing filters]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 407–416. Springer, Heidelberg (2005). DOI: http://link.springer.com/chapter/10.1007/978-3-540-32003-6_41
+
* Di Blasi, G., Gallo, G., Maria, P.: Smart ideas for photomosaic rendering. In: Proceedings of Eurographics Italian Chapter Conference 2006, Eurographic Association, Catania, Italy (2006). http://gianpierodiblasi.xoom.it/pubblicazioni/eg_it2006_3.pdf
  
* Bogdan Soban: [[Generating Artwork Using Previous Created Image as Coloring Palette]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/06.BogdanSoban.htm
+
* [[Steve DiPaola]]: [[Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity]]. In Proc: iDMAa Conference (Intl Digital Media and Arts Association), 7 pages, 2006. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.8968 http://www.units.muohio.edu/codeconference/papers/papers/idmapaper1.pdf
  
* Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch: Illustrative Scientific Visualization Framework. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 57-65 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/057-065 http://www.researchgate.net/profile/Amy_Gooch/publication/220795308_Illustrative_Scientific_Visualization_Framework/links/09e41508eb1c6d4d93000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Draves, S.: The Electric Sheep and their Dreams in High Fidelity. In: Proceedings of the 4th International Symposium on Non-photorealistic Animation and Rendering (NPAR 2006), pp. 7–9. ACM, New York (2006), http://electricsheep.org/  DOI: http://dx.doi.org/10.1145/1124728.1124730
  
* Mario Costa Sousa, David S. Ebert, Don Stredney, Nikolai A. Svakhine: Illustrative Visualization for Medical Training. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 201-208 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/201-208 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.85.9656 http://www.ecn.purdue.edu/purpl/level2/papers/2005_sousa-etal-medical.pdf
+
* E. L. Finucane, C. Derix, P. S. Coates: [[Evolving urban structures using Computer Optimisation Techniques]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/37.htm
  
* Efstathios Stavrakis, Margrit Gelautz: [[Computer Generated Stereoscopic Artwork]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/143-149 https://www.ims.tuwien.ac.at/publications/tuw-139748.pdf
+
* Frowd, C.D., Bruce, V., Storås, K., Spick, P., Hancock, P.J.B. (2006). [[An evaluation of morphed composites constructed in a criminal investigation]]. In: 16th Conference of the European Association of Psychology and Law. http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2006.-An-evaluation-of-morphed-composites-constructed-in-a-criminal-investigation.doc
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Music by Interaction among Two Flocking Species and Human]]. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, CEMA, Monash Univ., pp. 171–179. http://www.intlab.soka.ac.jp/~unemi/1/DT1/TIUnemi.pdf
+
* T. Golonek and D. Grzechca and J. Rutkowski: [[Application of genetic programming to edge detector design]]. Proceedings of the IEEE International Symposium on Circuits and Systems, ISCAS 2006, IEEE, 21-24 May 2006. http://dx.doi.org/10.1109/ISCAS.2006.1693675
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents]]. [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p06.TatsuoUnemiAndBisig.htm
+
* [[Gary Greenfield]]: [[Ant Paintings using a Multiple Pheromone Model]]. In: [[Bridges 2006]]. Pages 319–326 http://archive.bridgesmathart.org/2006/bridges2006-319.html http://archive.bridgesmathart.org/2006/bridges2006-319.pdf
  
* Philip Van Loocke, Yannick Joye. [[Complex constructions based on symmetry breaking in simple three dimensional IFS]]. 'Description of interface between Visual Basic and Microstation'. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/33.PhilipVanLooke2005.htm
+
* Shinya Henmi, Shino Iwashita, and [[Hideyuki Takagi]]: [[Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3475--3480 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384657
  
* Ivan Viola, Eduard Gröller: Smart Visibility in Visualization. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 209-216 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/209-216 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.9724 http://www.cg.tuwien.ac.at/courses/CA/material/papers/%5BViola2005%5D%20Smart%20Visibility%20in%20Visualization.pdf
+
* Raffi R. Kamalian, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Interactive Evolutionary CAD System for MEMS Layout Synthesis]]. 2006 IEEE International Conference on Systems, Man, and Cybernetics (SMC2006), Taipei, Taiwan, pp.3469--3474 (October 8-11, 2006). http://dx.doi.org/10.1109/ICSMC.2006.384656
  
* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
+
* Raffi R. Kamalian, Reic Yeh, Ying Zhang, Alice M. Agogino, and [[Hideyuki Takagi]]: [[Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems]]. 2006 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2006), pp.3295-3301, Vancouver, Canada (July 16-21, 2006). http://dx.doi.org/10.1109/FUZZY.2006.1681784
  
* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
+
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation]]. Revised Selected Papers from ICMLC2005, LNAI 3930, Springer-Verlag Berlin Heidelberg, pp.429-437 (2006). http://dx.doi.org/10.1007/11739685_45 http://best.berkeley.edu/~raffi/papers/LNAI_39300428.pdf
  
* Williams, N., Mitchell, M. (2005). Investigating the success of spatial coevolution. In Beyer, H.G., et al., eds.: Proceedings of the 2005 Genetic and Evolutionary Computation Conference, GECCO-2005. New York, New York. ACM Press, 523–530. DOI: http://dx.doi.org/10.1145/1068009.1068096 http://www.cs.pdx.edu/~mm/WilliamsMitchellGECCO2005.pdf
+
* Jarod Kelly, Panos Papalambros, Gregory Wakefield: [[The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/28.htm
  
* Brian Wyvill, Kevin Foster, Pauline Jepp, Ryan Schmidt, Mario Costa Sousa, Joaquim A. Jorge: [[Sketch Based Construction and Rendering of Implicit Models]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/067-074 http://www.unknownroad.com/publications/SketchAesthetics05.pdf
+
* Krzysztof Krawiec: [[Evolutionary Learning of Primitive-Based Visual Concepts]]. Proceedings of the 2006 IEEE Congress on Evolutionary Computation, pp. 4451-4458, IEEE Press, 6-21 July 2006. http://dx.doi.org/10.1109/CEC.2006.1688460 http://www.researchgate.net/publication/224645843_Evolutionary_Learning_of_Primitive-Based_Visual_Concepts/links/0046351e24f3e4de4d000000
  
* Hui Xu, Nathan Gossett, Baoquan Chen: Abstraction and Depiction of Sparsely Scanned Outdoor Environments. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 19-27 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/019-027 (PointWorks: Abstraction and Depiction of Sparsely Scanned Outdoor Environments: http://www.dtc.umn.edu/publications/reports/2005_21.pdf?origin=publication_detail)
+
* Nuno A. C. Henriques, Nuno Correia, Jônatas Manzolli, Luís Correia, Teresa Chambel: [[MovieGene: evolutionary video production based on genetic algorithms and cinematic properties]]. In:  Proceeding EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing, 707-711. DOI: http://dx.doi.org/10.1007/11732242_67
  
====2004====
+
* Ke, Y., Tang, X., Jing, F.: [[The design of high-level features for photo quality assessment]]. In: Fitzgibbon, A., Taylor, C.J., LeCun, Y. (eds.) CVPR (1), pp. 419–426. IEEE Computer Society (2006). DOI: http://dx.doi.org/10.1109/CVPR.2006.303 http://www.cs.cmu.edu/~yke/photoqual/cvpr06photo.pdf
* Boyd, J., Hushlak, G., Christian, J.: SwarmArt: Interactive Art from Swarm Intelligence. In: ACM Multimedia 2004, pp. 628–635. ACM, New York (2004). DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248  http://pages.cpsc.ucalgary.ca/~jacob/Publications/i3dMedia/Boyd%20et%20al%202004-SwarmArt.pdf
 
  
* H. E. Dehlinger, [[Matthew Lewis | Matthew R. Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
+
* [[Matthew Lewis]]: [[Procedural Shading for Architecture: Adoption, Fabrication, and Implications]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/36.htm
  
* [[Steve DiPaola]]: [[Face, Portrait, Mask - the Virtuality of the Synthetic Face]]. New Forms Festival Conference, Vancouver Art Gallery, 7 pages, Vancouver, 2004. http://summit.sfu.ca/item/566 http://summit.sfu.ca/system/files/iritems1/566/dipaola-faceportraitmask.pdf no references
+
* Mitchell, M., Crutchfield, J., Das, R. (2006). The role of space in the success of coevolutionary learning. In Rocha, L.M., et al., eds.: Artificial Life X: Proceedings of the Tenth Conference on the Simulation and Synthesis of Living Systems. Cambridge, Massachusetts. MIT Press, 118–124. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.136.499 http://www.cs.pdx.edu/~mm/MitchellEtAlAlifeX.pdf
  
* J. B. Dumont, J. Lefèvre: [[Metaheuristics for Genetic Optimal Design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b13.htm
+
* [[Brian J. Ross]], W. Ralph and H. Zong: [[Evolutionary Image Synthesis Using a Model of Aesthetics]]. In: Yen, G.G., Lucas, S.M., Fogel, G., Kendall, G., Salomon, R., Zhang, B.T., Coello, C.A.C., Runarsson, T.P. (eds.) Proceedings of the 2006 IEEE Congress on Evolutionary Computation, July 16–21, pp. 1087–1094. IEEE Press, Vancouver (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688430 http://www.cosc.brocku.ca/~bross/research/CEC2006.pdf  http://www.cosc.brocku.ca/~bross/DFN_gallery/
  
* Fathaner, R.: [[Fractal patterns and pseudo-tilings based on spirals]]. In: Bridges Proceedings 2004, pp. 203–210 (2004). http://archive.bridgesmathart.org/2004/bridges2004-203.pdf
+
* Schmidt, M., Lipson, H.: [[Actively probing and modeling users in interactive co-evolution]]. In: Keijzer, M., et al. (eds.) Proc. of the Genetic and Evolutionary Computation Conference, GECCO-2006, pp. 385–386. ACM Press, Seattle (2006) DOI: http://dx.doi.org/10.1145/1143997.1144068 http://creativemachines.cornell.edu/papers/GECCO06_Schmidt2.pdf
  
* [[Philip Galanter]]: [[What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/34.htm
+
* Shugrina, M., Betke, M., [[John Collomosse]]: [[Empathic painting: Interactive stylization using observed emotional state]]. In: Proc. ACM NPAR Sympos. (2006). DOI: http://dx.doi.org/10.1145/1124728.1124744 http://www.cs.bu.edu/fac/betke/papers/old-ShugrinaBetkeCollomosse-2006.pdf
  
* [[Gary Greenfield]]: [[The void series – generative art using regulatory genes]]. In: Soddu, C. (ed.) Proceedings of the Seventh International Conference and Exhibition on Generative Art, [[Generative Art 2004]], Alea Design, vol. 1, pp. 70–77 (2004). http://www.generativeart.com/on/cic/papersGA2004/7.htm
+
* Barbara Strug: Hierarchical Representation and Operators in Evolutionary Design. Parallel Processing and Applied Mathematics (PPAM 2005), LNCS vol 3911, pp. 447-454 Springer 2006. http://link.springer.com/chapter/10.1007%2F11752578_54
  
* [[Gary Greenfield]]: [[Combining Abstract Images using Texture Transfer]]. In: [[Bridges 2004]]. Pages 11–18 http://archive.bridgesmathart.org/2004/bridges2004-11.html http://archive.bridgesmathart.org/2004/bridges2004-11.pdf
+
* Adolfo Benito Narváez Tijerina: [[Urban Evolution Analysis Method Using Self Organizing Dynamic Model]]. In: [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/79.htm
  
* Hays, J., Essa, I.: Image and video based painterly animation. In: Proc. ACM NPAR Sympos., pp. 113–120 (2004). DOI: http://dx.doi.org/10.1145/987657.987676 http://cs.brown.edu/~hays/papers/IVBPA_Final.pdf
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Messengers]]. [[Generative Art 2006]]. http://www.generativeart.com/on/cic/papersGA2006/43.htm
  
* Raffi Kamalian, [[Hideyuki Takagi]], and Alice M. Agogino: [[Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation]]. Genetic and Evolutionary Computation (GECCO2004), Seattle, WA, pp. 1030-1041 (June 26-30, 2004). http://link.springer.com/chapter/10.1007%2F978-3-540-24855-2_114 http://best.berkeley.edu/~raffi/papers/GECCO2004_31031030.pdf
+
* Wang, S.F., Wang, S., [[Hideyuki Takagi]]: [[User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC]]. In: Proc. IEEE Congress on Evolutionary Computation, pp. 2195–2200. IEEE Press, New York (2006) DOI: http://dx.doi.org/10.1109/CEC.2006.1688578
  
* Krawczyk, R.: [[The ghostly imagery of strange attractors]]. In: Sarhangi, R., Sequin, C. (eds.) BRIDGES 2004 Conference Proceedings, pp. 333–336 (2004), http://www.iit.edu/~krawczyk/rjkbrdg04a.pdf
+
====2005====
 +
* Nelly Bogdanova: [[Creating tiling by means of 2D graphics applications]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/25.NellyBogdanova.htm
  
* Langdon, W.B.: Global Distributed Evolution of L-Systems Fractals. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 349–358. Springer, Heidelberg (2004). DOI: http://dx.doi.org/10.1007/b96274 http://discovery.ucl.ac.uk/574/1/egp2004_pfeiffer.pdf
+
* Palle Dahlstedt: [[DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity]]. In: Description and Creativity conference, King's College, Cambridge, 2005.http://www.academia.edu/2880265/Defining_Spaces_of_Potential_Art_The_significance_of_representation_in_computer-aided_creativity http://gup.ub.gu.se/publication/59125
  
* Lee, H.C., Tang, M.X. (2004). [[Evolutionary shape grammars for product design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/32.htm (PhD Thesis 2007: repository.lib.polyu.edu.hk/jspui/bitstream/10397/2256/2/b21458947.pdf)
+
* Gianpiero di Blasi, Giovanni Gallo, Maria P. Petralia: [[Fast Techniques for Mosaic Rendering]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 29-39 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/029-039 Presentation: http://gianpierodiblasi.xoom.it/pubblicazioni/egw_ca2005_s.pdf
  
* Qingyong Li and Hong Hu and Zhongzhi Shi: [[Semantic feature extraction using genetic programming in image retrieval]]. Proceedings of the 17th International Conference on Pattern Recognition, ICPR 2004, Vol. 1, pp. 648-651, August 2004. http://dx.doi.org/10.1109/ICPR.2004.1334248
+
* Esteve del Acebo, Mateu Sbert: [[Benford's Law for Natural and Synthetic Images]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 169-176 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/169-176
  
* Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
+
* [[Steve DiPaola]]: [[Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function]]. In: Proc. Electronic Visualisation and the Arts, 10 pages, London. July. 2005. http://www.dipaola.org/evolve/darwin/dipaola_eva05.doc
  
* Hod Lipson: [[How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis]]. Late Breaking Papers at the 2004 Genetic and Evolutionary Computation Conference, 26 July 2004. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.123.7519 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2004/LBP063.pdf
+
* Dorin, A. (2005). A co-evolutionary epidemiological model for artificial life and death. In Capcarrère, M.S., Freitas, A.A., [[Peter J. Bentley]], Johnson, C.G., Timmis, J., eds.: Advances in Artificial Life, 8th European Conference, ECAL. Lecture Notes in Computer Science. Springer, 775–784. DOI: http://link.springer.com/chapter/10.1007%2F11553090_78 http://www.csse.monash.edu.au/~aland/PAPERS/ECAL2005preprint.pdf
  
* Simon Lucas: [[Exploiting Reflection in Object Oriented Genetic Programming]]. In: Genetic Programming 7th European Conference, EuroGP 2004, Proceedings, LNCS, Vol. 3003, pp. 369-378, Springer-Verlag, 5-7 April 2004. DOI: http://link.springer.com/chapter/10.1007/978-3-540-24650-3_35 http://algoval.essex.ac.uk/rep/oogp/ReflectionBasedGP.pdf
+
* Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  
* [[Jon McCormack]], [[Alan Dorin]] & T. Innocent. [[Generative Design: A Paradigm for Design Research]]. In: J. Redmond (ed.) Futureground Conference Proceedings, Design Research Society (Conference held at Monash University, Melbourne, 17 - 21 November 2004). http://www.csse.monash.edu.au/~jonmc/research/Papers/genDesignFG04.pdf
+
* Fathaner, R.: [[Fractal tilings based on dissections of polyhexes]]. In: [[Bridges 2005]], pp. 427–434 (2005). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.4211 http://www.mathartfun.com/shopsite_sc/store/html/Compendium/Bridges2005.pdf
  
* [[Jon McCormack]]: [[Generative Modelling with Timed L-Systems]]. In [[John Gero]] (ed) Design Computing and Cognition '04, Proceedings of the First International Conference on Design, Computing and Cognition (DCC'04), Cambridge, USA, 19-21 July 2004, Kluwer Academic Publishers, Dordrecht, The Netherlands, ISBN: 1-4020-2393-6, pp. 157–175. http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_DCC04.pdf
+
* Todor Georgiev: [[Aesthetics in Covariant Image Reconstruction]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 75-81 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/075-081
  
* Mitchell, L.: [[Fractal tessellations from proofs of the Pythagorean theorem]]. In: Bridges Proceedings 2004, pp. 335–336 (2004). http://www.dankalia.com/science/mat009.pdf
+
* Georg Glaeser: [[On Nonlinear Perspectives in Science, Art and Nature]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 123-132 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/123-132
  
* Artemis Moroni, Jônatas Manzolli, Fernando Von Zuben: [[ArTbitrating JaVOX: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/19.htm
+
* Amy Ashurst Gooch, Bruce Gooch: [[Enhancing Perceived Depth in Images Via Artistic Matting]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 83-89 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/083-089 http://www.cs.northwestern.edu/~ago820/matting/matting.pdf
  
* P. Nikodem and B. Strug: Graph Transformations in Evolutionary Design. Artificial Intelligence and Soft Computing - ICAISC 2004 Lecture Notes in Computer Science,vol 3070, pp. 456-461, Springer, 2004. http://link.springer.com/chapter/10.1007%2F978-3-540-24844-6_67
+
* Timo Götzelmann, Kamran Ali, Knut Hartmann, Thomas Strothotte: [[Form Follows Function: Aesthetic Interactive Labels]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 193-200 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/193-200 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.304.2634 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.304.2634&rep=rep1&type=pdf
  
* Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
+
* [[Gary Greenfield]]: [[Abstract Art from a Model for Cellular Morphogenesis]]. In: [[Bridges 2005]]. Pages 137–142 http://archive.bridgesmathart.org/2005/bridges2005-137.html http://archive.bridgesmathart.org/2005/bridges2005-137.pdf
  
* Janet Parke: [[Fractal art — a comparison of styles]]. In: [[Bridges 2004]]. Pages 19–26 http://archive.bridgesmathart.org/2004/bridges2004-19.html http://archive.bridgesmathart.org/2004/bridges2004-19.pdf
+
* [[Gary Greenfield]]: [[Serial Polar Transformation Motifs Revisited]]. In: [[Bridges 2005]]. Pages 443–448 http://archive.bridgesmathart.org/2005/bridges2005-443.html http://archive.bridgesmathart.org/2005/bridges2005-443.pdf
  
* Roberts, M.E., Claridge, E.: [[Cooperative coevolution of image feature construction and object detection]]. In: Yao, X., et al. (eds.) PPSN 2004. LNCS, vol. 3242, pp. 902–911. Springer, Heidelberg (2004) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30217-9_91 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?Roberts:PPSN:2004,http___www.cs.bham.ac.uk__mer_papers_ppsn-2004.pdf,http://www.cs.bham.ac.uk/~mer/papers/ppsn-2004.pdf
+
* [[Gary Greenfield]], Donald H. House: [[A Palette-Driven Approach to Image Color Transfer]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 91-99 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/091-099
  
* Yong Kyun Roh: [[A Study on Context-based Evolutionary Building Design with animation software MAYA]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b1.htm
+
* [[Gary Greenfield]]: [[Designing Metrics for the Purpose of Aesthetically Evaluating]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 151-158 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/151-158
  
* Markus Schein, Ole Werner: [[Generative and Evolutionary Design in Design Education]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/26.htm
+
* [[Gary Greenfield]]: [[On the Origins of the Term "Computational Aesthetics"]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 9-12 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/009-012
  
* Michael Schmitz (2004). [[GenoTyp, an experiment about genetic typography]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b27.htm
+
* Mark Grundland, Neil A. Dodgson: [[Color Search and Replace]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 101-109 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/101-109 http://www.researchgate.net/profile/Neil_Dodgson/publication/220795268_Color_Search_and_Replace/links/09e41506318f18cb5f000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Semet, Y., O’Reilly, U.M., Durand, F.: [[An interactive artificial ant approach to non-photorealistic rendering]]. In: Deb, K., Tari, Z. (eds.) GECCO 2004. LNCS, vol. 3102, pp. 188–200. Springer, Heidelberg (2004) DOI: http://dx.doi.org/10.1007/978-3-540-24854-5_17
+
* Florian Hoenig: [[Defining Computational Aesthetics]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 13–18. Eurographics Association (2005). http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/013-018 http://23.30.224.201/read/defining-computational-aesthetics-197880
  
* Daniela Sirbu: [[Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/30.htm
+
* Hornby, G.: [[Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design]]. In: Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, pp. 1729–1736. ACM (2005). DOI: http://dx.doi.org/10.1145/1068009.1068297 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75.4204&rep=rep1&type=pdf
  
* [[Hideyuki Takagi]], Tomohiro Takahashi, and Ken Aoki: [[Applicability of interactive evolutionary computation to mental health measurement]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2004), the Hague, the Netherlands, pp.5714-5718 (October 10-13 2004). http://dx.doi.org/10.1109/ICSMC.2004.1401105 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC2004Takagi.pdf
+
* Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: [[Breaking the Pixel Barrier]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 41-48 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/041-048 http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB.pdf Presentation: http://tobias.isenberg.cc/personal/papers/Isenberg_2005_BPB_Slides.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2493 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.229.2493&rep=rep1&type=pdf  
  
* Tong, H., Li, M., Zhang, H., He, J., Zhang, C.: [[Classification of Digital Photos Taken by Photographers or Home Users]]. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds.) PCM (1). LNCS, vol. 3332, pp. 198–205. Springer, Heidelberg (2004). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30541-5_25 http://bigeye.au.tsinghua.edu.cn/english/paper/_PCM04_tong.pdf
+
* Raffi R. Kamalian, Ying Zhang, [[Hideyuki Takagi]], and Alice M. Agogino: [[Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design]]. 4th International Conference on Machine Learning and Cybernetics (ICMLC 2005), Guangzhou, China, pp.5666-5671 (August 18-21, 2005). http://dx.doi.org/10.1109/ICMLC.2005.1527946 http://best.berkeley.edu/pubs/05_0402_P.pdf
  
* [[Tatsuo Unemi]]: [[Embedding movie into SBART – breeding deformed movies]]. In: 2004 IEEE International Conference on Systems, Man and Cybernetics, 5760–5764. DOI: http://dx.doi.org/10.1109/ICSMC.2004.1401113  ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC04Unemi.pdf
+
* Matthew Kaplan, Elaine Cohen: A Generative Model For Dynamic Canvas Motion. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 49-56 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/049-056 http://www.matt-kaplan.com/npr/dyncanv/DynCanvElec.pdf
  
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life]], Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (ALIFE9), Boston, MA, USA, MIT Press., pp. 546–550. http://www.intlab.soka.ac.jp/~unemi/1/DT1/ALife9Unemi.pdf
+
* Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78
  
* [[Jeffrey Ventrella]]: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)
+
* Natalio Krasnogor and Graciela Terrazas and David A. Pelta and Gabriela Ochoa: [[A Critical View of the Evolutionary Design of Self-assembling Systems]]. 7th International Conference on Artificial Evolution EA 2005, Lecture Notes in Computer Science, Vol. 3871, pp. 179-188, Springer, October 26-28 2005. http://dx.doi.org/10.1007/11740698_16 http://ico2s.org/data/papers/Krasnogor2006.pdf (no c&p)
  
* Wang, J., Xu, Y., Shum, H.Y., Cohen, M. (2004). Video tooning. In: Proc. ACM SIGGRAPH, 574–583. DOI: http://dx.doi.org/10.1145/1186562.1015763 http://juew.org/publication/VideoTooningFinal.pdf
+
* Lapointe, F.J. (2005). Choreogenetics: The generation of choreographic variants through genetic mutations and selection. In Rothlauf, F., ed.: Genetic and Evolutionary Computation Conference, GECCO 2005 (http://dl.acm.org/citation.cfm?id=1102256&picked=prox&cfid=588525319&cftoken=29804931), Workshop Proceedings. Washington DC, USA. ACM, 366–369. DOI: http://dx.doi.org/10.1145/1102256.1102338 ftp://ftp.cs.bham.ac.uk/pub/authors/W.B.Langdon/biblio/gecco2005wks/papers/0366.pdf
  
====2003====
+
* [[Matthew Lewis]], Ruston, K. (2005). [[Aesthetic geometry evolution in a generic interactive evolutionary design framework]]. New Generation Computing. DOI: http://link.springer.com/article/10.1007/BF03037493 http://libgen.org/scimag/get.php?doi=10.1007/bf03037493
* Aupetit, S., Bordeau, V., Monmarche, N., Slimane, M., Venturini, G.: [[Interactive evolution of ant paintings]]. In: The 2003 Congress on Evolutionary Computation, CEC 2003, vol. 2, pp. 1376–1383 (2004) DOI: http://dx.doi.org/10.1109/CEC.2003.1299831 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.331.2400&rep=rep1&type=pdf
 
  
* David Birchfield: [[Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a05.htm
+
* von Mammen, S., Jacob, C., Kokai, G.: Evolving swarms that build 3d structures. 2005 IEEE Congress on Evolutionary Computation 2, 1434–1441 (2005) DOI: http://dx.doi.org/10.1109/CEC.2005.1554858 https://www2.cs.fau.de/publication/download/creativeSwarmsCec05.pdf
  
* Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).  
+
* Alain Marty: [[Straight away on Curved Spaces]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 133-141 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/133-141 http://marty.alain.free.fr/recherche/pformes/straightaway.pdf
  
* Cartlidge, J., Bullock, S. (2003). Caring versus sharing: How to maintain engagement and diversity in coevolving populations. In Banzhaf, W., et al., eds.: Proceedings of the 7th European Conference on Artificial Life (ECAL 2003). Vol. 2801 of Lecture Notes in Artificial Intelligence. Heidelberg. Springer, 299–308. DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-39432-7_32 http://eprints.soton.ac.uk/261463/1/fulltext.pdf
+
* Kresimir Matkovic, László Neumann, Attila Neumann, Thomas Psik, Werner Purgathofer: [[Global Contrast Factor - a New Approach to Image Contrast]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 159-167 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/159-167 http://www.cg.tuwien.ac.at/research/publications/2005/matkovic-2005-glo/matkovic-2005-glo-PDF.pdf
  
* María Antonia Castro and María José Pérez-Luque: [[Fractal geometry describes the beauty of infinity in nature]]. In: [[Bridges 2003]]. Pages 407–414 http://archive.bridgesmathart.org/2003/bridges2003-407.html http://archive.bridgesmathart.org/2003/bridges2003-407.pdf
+
* Gary W. Meyer, Clement Shimizu: Computational Automotive Color Appearance. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 217-222 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/217-222 http://www-users.cs.umn.edu/~meyer/papers/meyer-shimizu-cagvi-2005a.pdf
  
* [[Scott Draves]]: [[Electric Sheep]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a32.htm
+
* Artemis Moroni: [[arTbitrating: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p08.ArtemisMoroni.htm
  
* Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
+
* Attila Neumann, László Neumann: [[Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 111-122 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/111-122 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/ http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.231.1370 http://www.cg.tuwien.ac.at/research/publications/2005/lneumann-2005-cst/lneumann-2005-cst-PDF.pdf
  
* Galanter, P.: [[What is generative art? complexity theory as a context for art theory]]. In: [[Generative Art 2003]]. http://citeseer.uark.edu:8380/citeseerx/viewdoc/summary;jsessionid=B267893AA43EFABD967145A05F4FAAF4?doi=10.1.1.90.2634 http://www.philipgalanter.com/downloads/ga2003_paper.pdf
+
* László Neumann, Antal Nemcsics, Attila Neumann: [[Computational Color Harmony based on Coloroid System]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 231-240 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/231-240 http://designblog.rietveldacademie.nl/wp-content/uploads/2012/11/ColorHarmony-on-Coloroid.pdf (TR: http://www.cg.tuwien.ac.at/research/publications/2005/TR-186-2-05-05/)
  
* Gibson, S.J., Solomon, C.J., Pallares-Bejarano, A. (2003). [[Synthesis of photographic quality facial composites using evolutionary algorithms]]. In Harvey, R., Bangham, J.A., eds.: British Machine Vision Conference, 221–230. DOI: http://dx.doi.org/10.5244/C.17.23 http://www.kent.ac.uk/physical-sciences/staff/cjs-impact/Kent_journal_publications/BMVC2003.pdf
+
* Ong, T.J., Saunders, R., Keyser, J., Leggett, J.J.: Terrain generation using genetic algorithms. In: GECCO 2005: Proceedings of the 2005 conference on Genetic and evolutionary computation, pp. 1463–1470. ACM, New York (2005) DOI: http://dx.doi.org/10.1145/1068009.1068241 http://research.cs.tamu.edu/keyser/Papers/GECCO2005.pdf
  
* [[Gary Greenfield]]: [[Evolving aesthetic images using multiobjective optimization]]. In: Sarker, R., et al. (eds.) Proceedings of the 2003 Congress on Evolutionary Computation, IEEE Press, Canberra. DOI: http://dx.doi.org/10.1109/CEC.2003.1299906
+
* Jaume Rigau, Miquel Feixas, Mateu Sbert:[[ An Information-Theoretic Framework for Image Complexity]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 177-184 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/177-184 http://ima.udg.es/~rigau/Publications/Rigau05A.pdf
  
* [[Gary Greenfield]]: [[Computational aesthetics based on gaze patterns]]. In: [[Bridges 2003]]. Pages 85–92 http://archive.bridgesmathart.org/2003/bridges2003-85.html http://archive.bridgesmathart.org/2003/bridges2003-85.pdf  
+
* [[Juan Romero]], [[Estanislao Sanmartín]], [[Penousal Machado]], and [[Antonino Santos]]: [[Artificial Immune System Based Art]]. In: Proceedings of the Eighteenth International Florida Artificial Intelligence Research Society Conference, Clearwater Beach, Florida, USA, 2005, pp. 92-98. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rsms05.pdf
  
* Gregory S. Hornby: [[Generative Representations for Evolving Families of Designs]]. Genetic and Evolutionary Computation – GECCO-2003, LNCS, Vol. 2724, pp. 1678-1689, Springer-Verlag, 12-16 July 2003. http://link.springer.com/chapter/10.1007%2F3-540-45110-2_61 http://idesign.ucsc.edu/papers/hornby_gecco03.pdf
+
* Mateu Sbert, Dimitri Plemenos, Miquel Feixas, Francisco González García: [[Viewpoint Quality: Measures and Applications]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 185-192 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/185-192 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.8792 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.8792&rep=rep1&type=pdf
  
* Rudolf Jakvsa, Shota Nakano, and [[Hideyuki Takagi]]: [[Image Filter Design with Interactive Evolutionary Computation]]. International Conference on Computational Cybernetics, Si\'{o}fok, Hungary (August 29-31, 2003). http://neuron.tuke.sk/jaksa/publications/Jaksa-Nakano-Takagi-ICCC2003.pdf
+
* Clement Shimizu, Gary W. Meyer: Computer Aided Color Appearance Design using Environment Map Based Lighting. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 223-230 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/223-230 https://www.dtc.umn.edu/publications/reports/2005_74.pdf
  
* Rudolf Jakvsa, and [[Hideyuki Takagi]]: [[Tuning of Image Parameters by Interactive Evolutionary Computation]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2003), Washington D.C., pp.492-497 (October 5-8, 2003). http://dx.doi.org/10.1109/ICSMC.2003.1243863 no references
+
* Smith, S., Leggett, S., Tyrrell, A.: [[An implicit context representation for evolving image processing filters]]. In: Rothlauf, F., et al. (eds.) EvoWorkshops 2005. LNCS, vol. 3449, pp. 407–416. Springer, Heidelberg (2005). DOI: http://link.springer.com/chapter/10.1007/978-3-540-32003-6_41
  
* Krawczyk, R.: Dimension of time in strange attractors. In: Barrallo, J., et al. (eds.) BRIDGES/ISAMA 2003 Conference Proceedings, pp. 119–126 (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.67.7688  http://www.iit.edu/~krawczyk/rjkbrdg03.pdf
+
* Bogdan Soban: [[Generating Artwork Using Previous Created Image as Coloring Palette]]. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/06.BogdanSoban.htm
  
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary Feature Synthesis]]. Proceedings of the Twentieth International Conference on Machine Learning (ICML 2003), pp. 376-383, AAAI Press, August 21-24 2003. http://www.aaai.org/Papers/ICML/2003/ICML03-051.pdf
+
* Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch: Illustrative Scientific Visualization Framework. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 57-65 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/057-065 http://www.researchgate.net/profile/Amy_Gooch/publication/220795308_Illustrative_Scientific_Visualization_Framework/links/09e41508eb1c6d4d93000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* Kwong, H., Jacob, C.: Evolutionary exploration of dynamic swarm behaviour. In: Congress on Evolutionary Computation, Canberra, Australia, IEEE Press, Los Alamitos (2003) DOI: http://dx.doi.org/10.1109/CEC.2003.1299599 http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2003/2/1_Evolutionary_Exploration_of_Dynamic_Swarm_Behaviour_files/CEC-2003-EvolSwarms-KwongJacob.pdf
+
* Mario Costa Sousa, David S. Ebert, Don Stredney, Nikolai A. Svakhine: Illustrative Visualization for Medical Training. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 201-208 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/201-208 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.85.9656 http://www.ecn.purdue.edu/purpl/level2/papers/2005_sousa-etal-medical.pdf
  
* Li., M., Chen, X., Li, X., Ma, B., Vitányi, P.: [[The Similarity Metric]]. In: Proceedings at the 14th ACM-SIAM Symposium on Discrete Algorithms (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.1.3346 http://www.cwi.nl/~paulv/papers/similarity.pdf
+
* Efstathios Stavrakis, Margrit Gelautz: [[Computer Generated Stereoscopic Artwork]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 143-149 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/143-149 https://www.ims.tuwien.ac.at/publications/tuw-139748.pdf
  
* [[Penousal Machado]], [[Juan Romero]], [[Bill Manaris]], [[Antonino Santos]], [[Amílcar Cardoso]]: [[Power to the critics — A framework for the development of artificial art critics]]. In: Proceedings of the IJCAI Workshop on Creative Systems (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.73.3115 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrm+03.pdf
+
* Khoa Duc Tran: [[Content-based retrieval using a multi-objective genetic algorithm]]. IEEE SoutheastCon, 2005. 561 - 569. http://dx.doi.org/10.1109/SECON.2005.1423306
  
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – System Overview]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/b07.htm
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Music by Interaction among Two Flocking Species and Human]]. Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, CEMA, Monash Univ., pp. 171–179. http://www.intlab.soka.ac.jp/~unemi/1/DT1/TIUnemi.pdf
  
* Jennis Meyer-Spradow and Jörn Loviscach: [[Evolutionary Design of BRDFs]]. Eurographics 2003 Short Paper Proceedings, pp. 301-306, 2003. http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?ML03,http___viscg.uni-muenster.de_publications_2003_ML03_evolutionary_web.pdf,http://viscg.uni-muenster.de/publications/2003/ML03/evolutionary_web.pdf
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents]]. [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/p06.TatsuoUnemiAndBisig.htm
  
* H. A. Montes and J. L. Wyatt: [[Cartesian Genetic Programming for Image Processing Tasks]]. Proceedings of Neural Networks and Computational Intelligence, NCI 2003, IASTED, 19-21 May 2003. http://www.cs.bham.ac.uk/~nah/bibtex/papers/montes03cartesian.pdf
+
* Philip Van Loocke, Yannick Joye. [[Complex constructions based on symmetry breaking in simple three dimensional IFS]]. 'Description of interface between Visual Basic and Microstation'. In: [[Generative Art 2005]]. http://www.generativeart.com/on/cic/papers2005/33.PhilipVanLooke2005.htm
  
* Artemis Moroni: [[Being Kasimir Malevich]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a30.htm
+
* Ivan Viola, Eduard Gröller: Smart Visibility in Visualization. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 209-216 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/209-216 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.9724 http://www.cg.tuwien.ac.at/courses/CA/material/papers/%5BViola2005%5D%20Smart%20Visibility%20in%20Visualization.pdf
  
* Nemirovsky, P., Watson, R.: Genetic Improvisation Model: a framework for real-time performance environments. In: Proceedings of EuroGP2003, Essex, UK (2003). http://link.springer.com/chapter/10.1007%2F3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
+
* Shangfei Wang and [[Hideyuki Takagi]]: [[Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping]]. The Fourth IEEE International Workshop on Soft Computing as Transdisciplinary Science and Technology (WSTST2005), Muroran, Hokkaido, Japan, Springer-Verlag, pp.672-681 (May25-27, 2005).http://link.springer.com/chapter/10.1007%2F3-540-32391-0_72
  
* Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073
+
* S.-F. Wang , X.-F. Wang and J. Xue: [[An improved interactive genetic algorithm incorporating relevant feedback]]. Proc. 4th Int. Conf. Mach. Learn. Cybern., pp. 2996-3001, 2005 http://dx.doi.org/10.1109/ICMLC.2005.1527456
  
* [[Juan Romero]], [[Penousal Machado]], [[Maria Luisa Santos | Maria Luisa Santos Ares]]: [[Towards the Development of Artificial Art Critics]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a15.htm
+
* Alexander Wilkie, Caroline Larboulette, Werner Purgathofer: Spectral Colour Order Systems and Appearance Metrics for Fluorescent Solid Colours. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 241-245 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/241-245 http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/ http://www.cg.tuwien.ac.at/research/publications/2005/wilkie-2005-sco/wilkie-2005-sco-.pdf
  
* Will R. Smart and Mengjie Zhang: [[Classification Strategies for Image Classification in Genetic Programming]]. Proceeding of Image and Vision Computing NZ International Conference, pp. 402-407, Massey University, November 2003. http://www.mcs.vuw.ac.nz/~mengjie/papers/will-meng-ivcnz03.pdf
+
* Williams, N., Mitchell, M. (2005). Investigating the success of spatial coevolution. In Beyer, H.G., et al., eds.: Proceedings of the 2005 Genetic and Evolutionary Computation Conference, GECCO-2005. New York, New York. ACM Press, 523–530. DOI: http://dx.doi.org/10.1145/1068009.1068096 http://www.cs.pdx.edu/~mm/WilliamsMitchellGECCO2005.pdf
  
* Daniela Sirbu: [[Motion Representation and Evolutionary Architectural Spaces]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
+
* Brian Wyvill, Kevin Foster, Pauline Jepp, Ryan Schmidt, Mario Costa Sousa, Joaquim A. Jorge: [[Sketch Based Construction and Rendering of Implicit Models]]. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 67-74 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/067-074 http://www.unknownroad.com/publications/SketchAesthetics05.pdf
  
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]]: [[Fast texture segmentation using genetic programming]]. Proceedings of the 2003 Congress on Evolutionary Computation CEC2003, pp. 2126-2133, IEEE Press, 8-12 December 2003. http://dx.doi.org/10.1109/CEC.2003.1299935 http://goanna.cs.rmit.edu.au/%7evc/papers/cec2003-song.pdf
+
* Hui Xu, Nathan Gossett, Baoquan Chen: Abstraction and Depiction of Sparsely Scanned Outdoor Environments. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on [[Computational Aesthetics 2005]]. 19-27 DOI: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/019-027 (PointWorks: Abstraction and Depiction of Sparsely Scanned Outdoor Environments: http://www.dtc.umn.edu/publications/reports/2005_21.pdf?origin=publication_detail)
  
* Tomáš Staudek: [[Computer-aided aesthetic evaluation of visual patterns]]. In: [[Bridges 2003]]. Pages 143–150 http://archive.bridgesmathart.org/2003/bridges2003-143.html http://archive.bridgesmathart.org/2003/bridges2003-143.pdf
+
====2004====
 +
* Boyd, J., Hushlak, G., Christian, J.: SwarmArt: Interactive Art from Swarm Intelligence. In: ACM Multimedia 2004, pp. 628–635. ACM, New York (2004). DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248  http://pages.cpsc.ucalgary.ca/~jacob/Publications/i3dMedia/Boyd%20et%20al%202004-SwarmArt.pdf
  
* Thomas, D.: [[Aesthetic selection of developmental art forms]]. In: Standish, R., et al. (eds.) Artificial Live VIII Conference Proceedings, pp. 157–163. MIT Press, Cambridge (2003). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3237 http://alife8.alife.org/proceedings/sub1938.pdf
+
* H. E. Dehlinger, [[Matthew Lewis | Matthew R. Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
  
* [[Tatsuo Unemi]]: [[An IEC-based support system for font design]]. In: 2003 IEEE International Conference on Systems, Man and Cybernetics, 968–973. DOI: http://dx.doi.org/10.1109/ICSMC.2003.1243940
+
* [[Steve DiPaola]]: [[Face, Portrait, Mask - the Virtuality of the Synthetic Face]]. New Forms Festival Conference, Vancouver Art Gallery, 7 pages, Vancouver, 2004. http://summit.sfu.ca/item/566 http://summit.sfu.ca/system/files/iritems1/566/dipaola-faceportraitmask.pdf no references
  
* Zhang, Y., Nascimento, M.A., Zaiane, O.R.: Building Image Mosaics: An application of content-based image retrieval. In: ICME 2003: Proceedings of the 2003 International Conference on Multimedia and Expo (ICME 2003), vol. 3. IEEE Computer Society, Washington (2003). DOI: http://dx.doi.org/10.1109/ICME.2003.1221312 http://webdocs.cs.ualberta.ca/~zaiane/postscript/icme03.pdf
+
* J. B. Dumont, J. Lefèvre: [[Metaheuristics for Genetic Optimal Design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b13.htm
  
====2002====
+
* Fathaner, R.: [[Fractal patterns and pseudo-tilings based on spirals]]. In: Bridges Proceedings 2004, pp. 203–210 (2004). http://archive.bridgesmathart.org/2004/bridges2004-203.pdf
* Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersga2002/33.pdf
 
  
* Katie A Bentley: [[Exploring aesthetic pattern formation]]. In: [[Generative Art 2002]], pp. 201–213 (2002) http://www.generativeart.com/on/cic/papersGA2002/20.pdf
+
* [[Philip Galanter]]: [[What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/34.htm
  
* John A. Biles: [[GenJam in Transition: from Genetic Jammer to Generative Jammer]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/8.pdf
+
* [[Gary Greenfield]]: [[The void series – generative art using regulatory genes]]. In: Soddu, C. (ed.) Proceedings of the Seventh International Conference and Exhibition on Generative Art, [[Generative Art 2004]], Alea Design, vol. 1, pp. 70–77 (2004). http://www.generativeart.com/on/cic/papersGA2004/7.htm
  
* [[John Collomosse]], [[Peter M. Hall]] (2002) [[Painterly rendering using image salience]]. In: Proc. Eurographics UK, 122–128. DOI: http://dx.doi.org/10.1109/EGUK.2002.1011281 http://www.academia.edu/2812296/Painterly_rendering_using_image_salience
+
* [[Gary Greenfield]]: [[Combining Abstract Images using Texture Transfer]]. In: [[Bridges 2004]]. Pages 11–18 http://archive.bridgesmathart.org/2004/bridges2004-11.html http://archive.bridgesmathart.org/2004/bridges2004-11.pdf
  
* DeCarlo, D., Santella, A.: [[Abstracted painterly renderings using eye-tracking data]]. In: Proc. ACM SIGGRAPH, pp. 769–776 (2002). DOI: http://dx.doi.org/10.1145/508530.508544 http://www.cs.mcgill.ca/~cs767/papers/decarlo-npar02.pdf
+
* Hays, J., Essa, I.: Image and video based painterly animation. In: Proc. ACM NPAR Sympos., pp. 113–120 (2004). DOI: http://dx.doi.org/10.1145/987657.987676 http://cs.brown.edu/~hays/papers/IVBPA_Final.pdf
  
* Fabio De Felice, Fabio Abbattista, Francesco Scagliola: [[GenOrchestra: An Interactive Evolutionary Agent for Musical Composition]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/17.pdf
+
* Raffi Kamalian, [[Hideyuki Takagi]], and Alice M. Agogino: [[Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation]]. Genetic and Evolutionary Computation (GECCO2004), Seattle, WA, pp. 1030-1041 (June 26-30, 2004). http://link.springer.com/chapter/10.1007%2F978-3-540-24855-2_114 http://best.berkeley.edu/~raffi/papers/GECCO2004_31031030.pdf
  
* H. E. Dehlinger: [[Instance and System: a Figure and its 2^18 Variations]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/2.pdf
+
* Krawczyk, R.: [[The ghostly imagery of strange attractors]]. In: Sarhangi, R., Sequin, C. (eds.) BRIDGES 2004 Conference Proceedings, pp. 333–336 (2004), http://www.iit.edu/~krawczyk/rjkbrdg04a.pdf  
  
* [[Steve DiPaola]]: [[Investigating Face Space]]. In ACM SIGGRAPH 2002 Conference Abstracts and Applications, (San Antonio, Texas, July 21 - 26, 2002). SIGGRAPH '02. ACM, New York, NY, pp 207-207. 2002. http://dx.doi.org/10.1145/1242073.1242220 http://www.dipaola.org/facespace/ http://www.dipaola.org/facespace/facespace.pdf
+
* Langdon, W.B.: Global Distributed Evolution of L-Systems Fractals. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 349–358. Springer, Heidelberg (2004). DOI: http://dx.doi.org/10.1007/b96274 http://discovery.ucl.ac.uk/574/1/egp2004_pfeiffer.pdf
  
* [[Steve DiPaola]]: [[FaceSpace: A Facial Spatial-Domain Toolkit]]. In: Proc. IEEE Information Visualization, London, pp 105-109, 2002. http://dx.doi.org/10.1109/IV.2002.1028763 no references
+
* Lee, H.C., Tang, M.X. (2004). [[Evolutionary shape grammars for product design]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/32.htm (PhD Thesis 2007: repository.lib.polyu.edu.hk/jspui/bitstream/10397/2256/2/b21458947.pdf)
  
* Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
+
* Qingyong Li and Hong Hu and Zhongzhi Shi: [[Semantic feature extraction using genetic programming in image retrieval]]. Proceedings of the 17th International Conference on Pattern Recognition, ICPR 2004, Vol. 1, pp. 648-651, August 2004. http://dx.doi.org/10.1109/ICPR.2004.1334248
  
* [[Alan Dorin]] and [[Jon McCormack]]: [[Self-Assembling Dynamical Hierarchies]]. In: R. K. Standish, M. A. Bedau and H. A. Abbass (eds), Proceedings of the Eighth International Conference on Artificial Life (Artificial Life VIII), NSW, Australia, 9-13 December 2002, The MIT Press, London, England, ISBN: 0-262-69281-3, pp 423-428. http://www.csse.monash.edu.au/%7Ealand/TALKS/alife8.html http://www.csse.monash.edu.au/%7Ealand/PAPERS/dynHier_ALIFE8_WWW.pdf
+
* Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[Generative and Evolutionary Techniques for Building Envelope Design]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/3.pdf http://eprints.qut.edu.au/10565/1/10565a.pdf
+
* Hod Lipson: [[How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis]]. Late Breaking Papers at the 2004 Genetic and Evolutionary Computation Conference, 26 July 2004. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.123.7519 http://www.cs.bham.ac.uk/~wbl/biblio/gecco2004/LBP063.pdf
  
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[A generative design system based on evolutionary and mathematical functions]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/29.pdf
+
* Simon Lucas: [[Exploiting Reflection in Object Oriented Genetic Programming]]. In: Genetic Programming 7th European Conference, EuroGP 2004, Proceedings, LNCS, Vol. 3003, pp. 369-378, Springer-Verlag, 5-7 April 2004. DOI: http://link.springer.com/chapter/10.1007/978-3-540-24650-3_35 http://algoval.essex.ac.uk/rep/oogp/ReflectionBasedGP.pdf
  
* Gooch, B., Coombe, G., Shirley, P. (2002). [[Artistic vision: Painterly rendering using computer vision techniques]]. In: Proc. ACM NPAR, 83–90. DOI: http://dx.doi.org/10.1145/508530.508545 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.10.1761 http://www.cs.utah.edu/~shirley/papers/painting.pdf
+
* [[Jon McCormack]], [[Alan Dorin]] & T. Innocent. [[Generative Design: A Paradigm for Design Research]]. In: J. Redmond (ed.) Futureground Conference Proceedings, Design Research Society (Conference held at Monash University, Melbourne, 17 - 21 November 2004). http://www.csse.monash.edu.au/~jonmc/research/Papers/genDesignFG04.pdf
  
* [[Gary Greenfield]]: [[Color dependent computational aesthetics for evolving expressions]]. In: [[Bridges 2002]]. Pages 9–16 http://archive.bridgesmathart.org/2002/bridges2002-9.html http://archive.bridgesmathart.org/2002/bridges2002-9.pdf
+
* [[Jon McCormack]]: [[Generative Modelling with Timed L-Systems]]. In [[John Gero]] (ed) Design Computing and Cognition '04, Proceedings of the First International Conference on Design, Computing and Cognition (DCC'04), Cambridge, USA, 19-21 July 2004, Kluwer Academic Publishers, Dordrecht, The Netherlands, ISBN: 1-4020-2393-6, pp. 157–175. http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_DCC04.pdf
  
* J. Jacob; Aamer Nazir: [[Polyhedron Evolver: Evolution of 3D Shapes with Evolvica]]. In: 2002 World Multiconference on Systemics, Cybernetics, and Informatics (SCI 2002). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.9147 http://library.wolfram.com/infocenter/Conferences/4313/jacob.pdf
+
* Mitchell, L.: [[Fractal tessellations from proofs of the Pythagorean theorem]]. In: Bridges Proceedings 2004, pp. 335–336 (2004). http://www.dankalia.com/science/mat009.pdf
  
* Andrew Gartland Jones: [[Can a Genetic Algorithm Think Like a Composer?]] In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/14.pdf
+
* Artemis Moroni, Jônatas Manzolli, Fernando Von Zuben: [[ArTbitrating JaVOX: an evolutionary environment for visual and sound composition]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/19.htm
  
* Hemberg, M., O’Reilly, U.M.: GENR8 - using grammatical evolution in A surface design tool. In: Barry, A.M. (ed.) GECCO 2002: Proceedings of the Bird of a Feather Workshops, pp. 120–123. AAAI, New York (2002). http://projects.csail.mit.edu/emergentDesign/genr8/gecco2002.pdf
+
* P. Nikodem and B. Strug: Graph Transformations in Evolutionary Design. Artificial Intelligence and Soft Computing - ICAISC 2004 Lecture Notes in Computer Science,vol 3070, pp. 456-461, Springer, 2004. http://link.springer.com/chapter/10.1007%2F978-3-540-24844-6_67
  
* Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf
+
* Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  
* Jianjun Hu and Kisung Seo and Shaobo Li and Zhun Fan and Ronald C. Rosenberg and Erik D. Goodman: [[Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming]]. GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, pp. 780-787, Morgan Kaufmann Publishers, 9-13 July 2002. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/gecco2002/gecco-2002-14.pdf
+
* Janet Parke: [[Fractal art — a comparison of styles]]. In: [[Bridges 2004]]. Pages 19–26 http://archive.bridgesmathart.org/2004/bridges2004-19.html http://archive.bridgesmathart.org/2004/bridges2004-19.pdf
  
* Magdy Ibrahim and Robert J. Krawczyk: [[Exploring the effect of direction on vector-based fractals]]. In: [[Bridges 2002]]. Pages 213–219 http://archive.bridgesmathart.org/2002/bridges2002-213.html http://archive.bridgesmathart.org/2002/bridges2002-213.pdf
+
* Roberts, M.E., Claridge, E.: [[Cooperative coevolution of image feature construction and object detection]]. In: Yao, X., et al. (eds.) PPSN 2004. LNCS, vol. 3242, pp. 902–911. Springer, Heidelberg (2004) DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30217-9_91 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?Roberts:PPSN:2004,http___www.cs.bham.ac.uk__mer_papers_ppsn-2004.pdf,http://www.cs.bham.ac.uk/~mer/papers/ppsn-2004.pdf  
  
* Klein, A., Grant, T., Finkelstein, A., Cohen, M.: Video mosaics. In: Proceedings of the 2nd International symposium on Non-photorealistic animation and rendering, Annency, France, pp. 21–28 (2002). DOI: http://dx.doi.org/10.1145/508530.508534 http://gfx.cs.princeton.edu/gfx/pubs/Klein_2002_VM/video_mosaics.pdf
+
* Yong Kyun Roh: [[A Study on Context-based Evolutionary Building Design with animation software MAYA]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b1.htm
  
* Lewis, M., Parent, R. (2002). Interactively evolving virtual environment maps with continuous layered pattern functions. In: Computer Animation 2002 (CA 2002). Geneva, Switzerland. IEEE Computer Society, 49–54. DOI: http://dx.doi.org/10.1109/CA.2002.1017506 http://accad.osu.edu/~mlewis/AED/Maps/maps.pdf
+
* Markus Schein, Ole Werner: [[Generative and Evolutionary Design in Design Education]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/26.htm
  
* Macedo, L., Cardoso, A.: [[Assessing creativity: The importance of unexpected novelty]]. In: Proceedings of the 2nd Workshop on Creative Systems (2002). http://www.academia.edu/2890723/Assessing_creativity_the_importance_of_unexpected_novelty
+
* Michael Schmitz (2004). [[GenoTyp, an experiment about genetic typography]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/b27.htm
  
* [[Penousal Machado]], [[André Dias]], [[Nuno Duarte]], [[Amílcar Cardoso]] (2002). [[Giving Colour to Images]]. In: Proc. AISB 2002 Symposium on AI and Creativity in the Arts. Imperial College, United Kingdom, 2002 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mddc02.pdf
+
* Semet, Y., O’Reilly, U.M., Durand, F.: [[An interactive artificial ant approach to non-photorealistic rendering]]. In: Deb, K., Tari, Z. (eds.) GECCO 2004. LNCS, vol. 3102, pp. 188–200. Springer, Heidelberg (2004) DOI: http://dx.doi.org/10.1007/978-3-540-24854-5_17
  
* [[Jon McCormack]] and [[Alan Dorin]]: [[Ways of Seeing: Visualization of Artificial Life Environments]]. Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems (Artificial Life VIII - Workshops), NSW, Australia, 10 December 2002, University of New South Wales, NSW, Australia, ISBN: 0-7317-0509-2, pp 155-162. http://www.csse.monash.edu.au/~jonmc/research/Papers/ways_of_seeing.pdf
+
* Daniela Sirbu: [[Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/30.htm
  
* Hiroaki Nishino, [[Hideyuki Takagi]], Sato Saga, and Kouichi Utsumiya: [[A Virtual Modeling System for Intuitive 3D Shape Conceptualization]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2002), Hammamet, Tunisia, vol.4, pp.541-546 (October 6-9, 2002). http://dx.doi.org/10.1109/ICSMC.2002.1173344 no references
+
* [[Hideyuki Takagi]], Tomohiro Takahashi, and Ken Aoki: [[Applicability of interactive evolutionary computation to mental health measurement]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2004), the Hague, the Netherlands, pp.5714-5718 (October 10-13 2004). http://dx.doi.org/10.1109/ICSMC.2004.1401105 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC2004Takagi.pdf
  
* Oliver, A., Monmarché, N., Venturini, G. (2002). Interactive design of web sites with a genetic algorithm. In: Proceedings of the IADIS International Conference WWW/Internet. Lisbon, Portugal, 355–362. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.1950 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.12.1950&rep=rep1&type=pdf
+
* Tong, H., Li, M., Zhang, H., He, J., Zhang, C.: [[Classification of Digital Photos Taken by Photographers or Home Users]]. In: Aizawa, K., Nakamura, Y., Satoh, S. (eds.) PCM (1). LNCS, vol. 3332, pp. 198–205. Springer, Heidelberg (2004). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-30541-5_25 http://bigeye.au.tsinghua.edu.cn/english/paper/_PCM04_tong.pdf
  
* Janet Parke: Layering Fractal Elements to Create Works of Art. In: [[Bridges 2002]]. Pages 99–108 http://archive.bridgesmathart.org/2002/bridges2002-99.html http://archive.bridgesmathart.org/2002/bridges2002-99.pdf
+
* [[Tatsuo Unemi]]: [[Embedding movie into SBART – breeding deformed movies]]. In: 2004 IEEE International Conference on Systems, Man and Cybernetics, 5760–5764. DOI: http://dx.doi.org/10.1109/ICSMC.2004.1401113  ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC04Unemi.pdf
  
* Penner, J., Hoar, R., Jacob, C. (2002). Swarm-based traffic simulation with evolutionary traffic light adaptation. In Ubertini, L., ed.: Applied Simulation and Modelling. International Association of Science and Technology for Development, IASTED. Crete, Greece. ACTA Press, Zurich, 289–294, http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2002/8/1_Swarm-Based_Traffic_Simulation_with_Evolutionary_Traffic_Light_Adaptation_files/ASM-2002-363-099.pdf
+
* [[Tatsuo Unemi]] and Bisig, Daniel: [[Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life]], Proceedings of the Ninth International Conference on the Simulation and Synthesis of Living Systems (ALIFE9), Boston, MA, USA, MIT Press., pp. 546–550. http://www.intlab.soka.ac.jp/~unemi/1/DT1/ALife9Unemi.pdf
  
* Jamy Sheridan: [[The Evolving Role of the Artist]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/36.pdf
+
* [[Jeffrey Ventrella]]: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)
  
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]] and Hugh Williams: [[Texture Classifiers Generated by Genetic Programming]]. Proceedings of the 2002 Congress on Evolutionary Computation CEC2002, pp. 243-248, IEEE Press, 12-17 May 2002. http://dx.doi.org/10.1109/CEC.2002.1006241
+
* Wang, J., Xu, Y., Shum, H.Y., Cohen, M. (2004). Video tooning. In: Proc. ACM SIGGRAPH, 574–583. DOI: http://dx.doi.org/10.1145/1186562.1015763 http://juew.org/publication/VideoTooningFinal.pdf
  
* [[Hideyuki Takagi]] and Norimasa Hayashida: [[Interactive EC-based Signal Processing]]. 4th Asia-Pacific Conference on Simulated Evolution And Learning (SEAL2002), Singapore, pp.375-379 (November 18-22, 2002). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2002_4.pdf
+
====2003====
 +
* Aupetit, S., Bordeau, V., Monmarche, N., Slimane, M., Venturini, G.: [[Interactive evolution of ant paintings]]. In: The 2003 Congress on Evolutionary Computation, CEC 2003, vol. 2, pp. 1376–1383 (2004) DOI: http://dx.doi.org/10.1109/CEC.2003.1299831 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.331.2400&rep=rep1&type=pdf
  
* [[Hideyuki Takagi]]: [[Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation]]. in Machine Intelligence Quo Vadis? -- The Progressive Trends in Intelligent Technologies --, 2nd Euro-International Symposium on Computational Intelligence (E_ISCI2002), Kosice, Slovakia, (June 16-19, 2002). (same as a book in BOOK CHAPTER http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ISCI2002_1.pdf)
+
* David Birchfield: [[Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a05.htm
  
* [[Tatsuo Unemi]]: [[SBEAT3: A tool for multi-part music composition by simulated breeding]]. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3104 http://www.alife.org/alife8/proceedings/sub1607.pdf
+
* Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).  
  
* [[Tatsuo Unemi]]: [[Partial breeding — a method of IEC for well-structured large scale target domains]]. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4. http://dx.doi.org/10.1109/ICSMC.2002.1173345 no references ftp://scc1.t.soka.ac.jp/users/unemi/papers/SMC02.pdf
+
* Cartlidge, J., Bullock, S. (2003). Caring versus sharing: How to maintain engagement and diversity in coevolving populations. In Banzhaf, W., et al., eds.: Proceedings of the 7th European Conference on Artificial Life (ECAL 2003). Vol. 2801 of Lecture Notes in Artificial Intelligence. Heidelberg. Springer, 299–308. DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-39432-7_32 http://eprints.soton.ac.uk/261463/1/fulltext.pdf
  
====2001====
+
* María Antonia Castro and María José Pérez-Luque: [[Fractal geometry describes the beauty of infinity in nature]]. In: [[Bridges 2003]]. Pages 407–414 http://archive.bridgesmathart.org/2003/bridges2003-407.html http://archive.bridgesmathart.org/2003/bridges2003-407.pdf
* Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
 
  
* Javier Barrallo and Santiago Sanchez: [[Fractals and Multi-Layer Coloring Algorithms]]. In: [[Bridges 2001]]. Pages 89–94 http://archive.bridgesmathart.org/2001/bridges2001-89.html http://archive.bridgesmathart.org/2001/bridges2001-89.pdf
+
* [[Scott Draves]]: [[Electric Sheep]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a32.htm
  
* Bentley, PJ; O'Reilly, UM; (2001): [[Ten steps to make a perfect creative evolutionary design system]]. In: (Proceedings) Proc. GECCO 2001 Workshop on Non-Routine Design with Evolutionary Systems. http://sydney.edu.au/engineering/it/~josiah/gecco_workshop_bentley.pdf
+
* Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  
* Enzo Bolis and Christian Zerbi and Pierre Collet and Jean Louchet and Evelyne Lutton: [[A GP Artificial Ant for image processing: preliminary experiments with EASEA]]. Genetic Programming, Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 246-255, Springer-Verlag, 18-20 April 2001. http://evelyne.lutton.free.fr/Papers/22_EuroGPFinal.pdf  
+
* Galanter, P.: [[What is generative art? complexity theory as a context for art theory]]. In: [[Generative Art 2003]]. http://citeseer.uark.edu:8380/citeseerx/viewdoc/summary;jsessionid=B267893AA43EFABD967145A05F4FAAF4?doi=10.1.1.90.2634 http://www.philipgalanter.com/downloads/ga2003_paper.pdf
  
* Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
+
* Gibson, S.J., Solomon, C.J., Pallares-Bejarano, A. (2003). [[Synthesis of photographic quality facial composites using evolutionary algorithms]]. In Harvey, R., Bangham, J.A., eds.: British Machine Vision Conference, 221–230. DOI: http://dx.doi.org/10.5244/C.17.23 http://www.kent.ac.uk/physical-sciences/staff/cjs-impact/Kent_journal_publications/BMVC2003.pdf
  
* K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
+
* [[Gary Greenfield]]: [[Evolving aesthetic images using multiobjective optimization]]. In: Sarker, R., et al. (eds.) Proceedings of the 2003 Congress on Evolutionary Computation, IEEE Press, Canberra. DOI: http://dx.doi.org/10.1109/CEC.2003.1299906
  
* J. Chapuis and E. Lutton, [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf no c&p http://cumincad.architexturez.net/doc/oai-cumincadworks.id-ga0116 http://cumincad.architexturez.net/system/files/pdf/ga0116.content.pdf no c&p
+
* [[Gary Greenfield]]: [[Computational aesthetics based on gaze patterns]]. In: [[Bridges 2003]]. Pages 85–92 http://archive.bridgesmathart.org/2003/bridges2003-85.html http://archive.bridgesmathart.org/2003/bridges2003-85.pdf  
  
* Dorin, A.: [[Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library]]. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
+
* Gregory S. Hornby: [[Generative Representations for Evolving Families of Designs]]. Genetic and Evolutionary Computation – GECCO-2003, LNCS, Vol. 2724, pp. 1678-1689, Springer-Verlag, 12-16 July 2003. http://link.springer.com/chapter/10.1007%2F3-540-45110-2_61 http://idesign.ucsc.edu/papers/hornby_gecco03.pdf
  
* [[Philip Galanter]]: [[Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
+
* Rudolf Jakvsa, Shota Nakano, and [[Hideyuki Takagi]]: [[Image Filter Design with Interactive Evolutionary Computation]]. International Conference on Computational Cybernetics, Si\'{o}fok, Hungary (August 29-31, 2003). http://neuron.tuke.sk/jaksa/publications/Jaksa-Nakano-Takagi-ICCC2003.pdf
  
* Hemert, J.I.V., Jansen, M. (2001). [[An engineering approach to evolutionary art]]. In: Proceedings of the Genetic and Evolutionary Computation Conference. Springer, 177. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.7862 http://www.vanhemert.co.uk/publications/gecco2001.An_Engineering_Approach_to_Evolutionary_Art.pdf
+
* Rudolf Jakvsa, and [[Hideyuki Takagi]]: [[Tuning of Image Parameters by Interactive Evolutionary Computation]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2003), Washington D.C., pp.492-497 (October 5-8, 2003). http://dx.doi.org/10.1109/ICSMC.2003.1243863 no references
  
* Hertzmann, A. (2001). [[Paint by relaxation]]. In: Proc. Computer Graphics Intl. (CGI), 47–54. DOI: http://dx.doi.org/10.1109/CGI.2001.934657 http://mrl.nyu.edu/publications/painterly-relaxation/relax-cgi2001.pdf
+
* Krawczyk, R.: Dimension of time in strange attractors. In: Barrallo, J., et al. (eds.) BRIDGES/ISAMA 2003 Conference Proceedings, pp. 119–126 (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.67.7688  http://www.iit.edu/~krawczyk/rjkbrdg03.pdf  
  
* Hertzmann, A., Jacobs, C., Oliver, N., Curless, B., Salesin, D. (2001). [[Image Analogies]]. In Fiume, E., ed.: Proceedings SIGGRAPH 2001. ACM Press, 327–340. DOI: http://dx.doi.org/10.1145/383259.383295 http://mrl.nyu.edu/publications/image-analogies/ http://mrl.nyu.edu/projects/image-analogies/ http://www.mrl.nyu.edu/publications/image-analogies/analogies-72dpi.pdf
+
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary Feature Synthesis]]. Proceedings of the Twentieth International Conference on Machine Learning (ICML 2003), pp. 376-383, AAAI Press, August 21-24 2003. http://www.aaai.org/Papers/ICML/2003/ICML03-051.pdf
  
* Hornby, G.S., Pollack, J.B. (2001). The advantages of generative grammatical encodings for physical design. In: Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2001.934446 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.27.9803 http://www.demo.cs.brandeis.edu/papers/hornby_cec01.pdf
+
* Kwong, H., Jacob, C.: Evolutionary exploration of dynamic swarm behaviour. In: Congress on Evolutionary Computation, Canberra, Australia, IEEE Press, Los Alamitos (2003) DOI: http://dx.doi.org/10.1109/CEC.2003.1299599 http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2003/2/1_Evolutionary_Exploration_of_Dynamic_Swarm_Behaviour_files/CEC-2003-EvolSwarms-KwongJacob.pdf
  
* Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada
+
* Li., M., Chen, X., Li, X., Ma, B., Vitányi, P.: [[The Similarity Metric]]. In: Proceedings at the 14th ACM-SIAM Symposium on Discrete Algorithms (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.1.3346 http://www.cwi.nl/~paulv/papers/similarity.pdf
  
* Johnson, C.: [[Finding diverse examples using genetic algorithms]]. In: John, R., Birkenhead, R. (eds.) Developments in Soft Computing. Advances in Soft Computing, pp. 92–99. Physica/Springer-Verlag (2001). DOI: http://link.springer.com/chapter/10.1007/978-3-7908-1829-1_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.43.421&rep=rep1&type=pdf
+
* [[Penousal Machado]], [[Juan Romero]], [[Bill Manaris]], [[Antonino Santos]], [[Amílcar Cardoso]]: [[Power to the critics — A framework for the development of artificial art critics]]. In: Proceedings of the IJCAI Workshop on Creative Systems (2003). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.73.3115 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrm+03.pdf
  
* Mario Koeppen and Xiufen Liu: [[Texture Detection by Genetic Programming]]. Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pp. 867-872, IEEE Press, 27-30 May 2001. http://dx.doi.org/10.1109/CEC.2001.934281 http://science.mkoeppen.com/science/uploads/Publications/cec01.pdf
+
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – System Overview]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/b07.htm
  
* Lee, J.H., Kim, H.S., Cho, S.B.: [[Accelerating evolution by direct manipulation for interactive fashion design]]. In: Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications, ICCIMA 2001, pp. 343–347. IEEE (2001), http://dx.doi.org/10.1109/iccima.2001.970491
+
* Jennis Meyer-Spradow and Jörn Loviscach: [[Evolutionary Design of BRDFs]]. Eurographics 2003 Short Paper Proceedings, pp. 301-306, 2003. http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?ML03,http___viscg.uni-muenster.de_publications_2003_ML03_evolutionary_web.pdf,http://viscg.uni-muenster.de/publications/2003/ML03/evolutionary_web.pdf
  
* W. B. Langdon and B. F. Buxton: [[Genetic Programming for Combining Classifiers]]. Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2001), pp. 66-73, Morgan Kaufmann, 7-11 July 2001. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/WBL_gecco2001_roc.pdf  
+
* H. A. Montes and J. L. Wyatt: [[Cartesian Genetic Programming for Image Processing Tasks]]. Proceedings of Neural Networks and Computational Intelligence, NCI 2003, IASTED, 19-21 May 2003. http://www.cs.bham.ac.uk/~nah/bibtex/papers/montes03cartesian.pdf
  
* [[Jon McCormack]] and [[Alan Dorin]]: [[Art, emergence and the computational sublime]]. In: [[Alan Dorin]] (ed.) Second Iteration: Conference on Generative Systems in the Electronic Arts, pp. 67–81. CEMA, Melbourne (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6640 http://www.csse.monash.edu.au/~jonmc/research/Papers/art-2it.pdf
+
* Artemis Moroni: [[Being Kasimir Malevich]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a30.htm
  
* Hiroaki Nishino, [[Hideyuki Takagi]], Sung-Bae Cho, and Kouichi Utsumiya: [[A 3D Modeling System for Creative Design]]. The 15th International Conference on Information Networking (ICOIN-15), Beppu, Japan pp.479-486 (Jan. 31 - Feb. 2, 2001). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICOIN15.pdf
+
* Nemirovsky, P., Watson, R.: Genetic Improvisation Model: a framework for real-time performance environments. In: Proceedings of EuroGP2003, Essex, UK (2003). http://link.springer.com/chapter/10.1007%2F3-540-36605-9_50 http://www.media.mit.edu/~pauln/research/emonic/docs/evomusart2003.pdf
  
* Hiroaki Nishino, [[Hideyuki Takagi]], and Kouichi Utsumiya: [[Implementation and Evaluation of an IEC-Based 3D Modeling System]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2001), Tucson, AZ, USA, pp.1047-1052 (Oct. 7-10, 2001). http://dx.doi.org/10.1109/ICSMC.2001.973057 no references
+
* Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073
  
* Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
+
* [[Juan Romero]], [[Penousal Machado]], [[Maria Luisa Santos | Maria Luisa Santos Ares]]: [[Towards the Development of Artificial Art Critics]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a15.htm
  
* [[Rob Saunders]], [[John Gero]]: [[Artificial creativity: A synthetic approach to the study of creative behaviour]]. In: [[John Gero]] (ed.) Proceedings of the Fifth Conference on Computational and Cognitive Models of Creative Design. pp. 113–139. Key Centre of Design Computing and Cognition, Sydney (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.1464 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.1464&rep=rep1&type=pdf http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
+
* Will R. Smart and Mengjie Zhang: [[Classification Strategies for Image Classification in Genetic Programming]]. Proceeding of Image and Vision Computing NZ International Conference, pp. 402-407, Massey University, November 2003. http://www.mcs.vuw.ac.nz/~mengjie/papers/will-meng-ivcnz03.pdf
  
* [[Rob Saunders]], [[John Gero]]: [[The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution]]. In: Wiggins, G., (ed.) In: Proc. AISB’01, York UK, pp. 12–21 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.6189 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.6189&rep=rep1&type=pdf
+
* Daniela Sirbu: [[Motion Representation and Evolutionary Architectural Spaces]]. In: [[Generative Art 2003]]. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf (Slides: http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/downloadable/IECtutorial.ppsx)
+
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]]: [[Fast texture segmentation using genetic programming]]. Proceedings of the 2003 Congress on Evolutionary Computation CEC2003, pp. 2126-2133, IEEE Press, 8-12 December 2003. http://dx.doi.org/10.1109/CEC.2003.1299935 http://goanna.cs.rmit.edu.au/%7evc/papers/cec2003-song.pdf
  
* Ankur Teredesai and J. Park and Venugopal Govindaraju: [[Active Handwritten Character Recognition using Genetic Programming]]. Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 371-379, Springer-Verlag, 18-20 April 2001. http://link.springer.com/chapter/10.1007/3-540-45355-5_30
+
* Tomáš Staudek: [[Computer-aided aesthetic evaluation of visual patterns]]. In: [[Bridges 2003]]. Pages 143–150 http://archive.bridgesmathart.org/2003/bridges2003-143.html http://archive.bridgesmathart.org/2003/bridges2003-143.pdf
  
* [[Tatsuo Unemi]] and Senda, M.: [[A New Musical Tool for Composition and Play Based on Simulated Breeding]]. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia. ftp://ftp.t.soka.ac.jp/users/unemi/papers/SecondIterate.pdf
+
* Thomas, D.: [[Aesthetic selection of developmental art forms]]. In: Standish, R., et al. (eds.) Artificial Live VIII Conference Proceedings, pp. 157–163. MIT Press, Cambridge (2003). DOI: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3237 http://alife8.alife.org/proceedings/sub1938.pdf  
  
* [[Tatsuo Unemi]] and Nakada, E.: [[A Tool for Composing Short Music Pieces by Means of Breeding]]. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.9861 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC01.pdf
+
* [[Tatsuo Unemi]]: [[An IEC-based support system for font design]]. In: 2003 IEEE International Conference on Systems, Man and Cybernetics, 968–973. DOI: http://dx.doi.org/10.1109/ICSMC.2003.1243940
  
* Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
+
* Zhang, Y., Nascimento, M.A., Zaiane, O.R.: Building Image Mosaics: An application of content-based image retrieval. In: ICME 2003: Proceedings of the 2003 International Conference on Multimedia and Expo (ICME 2003), vol. 3. IEEE Computer Society, Washington (2003). DOI: http://dx.doi.org/10.1109/ICME.2003.1221312 http://webdocs.cs.ualberta.ca/~zaiane/postscript/icme03.pdf
  
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
+
====2002====
 +
* Annunziato, M., Pierucci, P.: Human-Artificial Ecosystems: searching for a language. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersga2002/33.pdf
  
====2000====
+
* Katie A Bentley: [[Exploring aesthetic pattern formation]]. In: [[Generative Art 2002]], pp. 201–213 (2002) http://www.generativeart.com/on/cic/papersGA2002/20.pdf
* Bedau, M. ; McCaskill, J. ; Packard, N. ; Rasmussen, S. (2000). [[Art and artificial life — a coevolutionary approach]]. In Bedau, M., et al., eds.: Artificial Live VII Conference Proceedings. Cambridge, Massachusetts. MIT Press, 529–536. http://ieeeexplore.com/xpl/articleDetails.jsp?tp=&arnumber=6278497&
 
  
* [[Peter J. Bentley]]: [[Exploring component-based representations - the secret of creativity by evolution?]] In: Evolutionary Design and Manufacture: Selected Papers from ACDM'00, pp. 161-172, Springer-Verlag, April 2000. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.64.5047 http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf
+
* John A. Biles: [[GenJam in Transition: from Genetic Jammer to Generative Jammer]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/8.pdf
  
* Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm
+
* [[John Collomosse]], [[Peter M. Hall]]  (2002) [[Painterly rendering using image salience]]. In: Proc. Eurographics UK, 122–128. DOI: http://dx.doi.org/10.1109/EGUK.2002.1011281 http://www.academia.edu/2812296/Painterly_rendering_using_image_salience
  
* Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM
+
* DeCarlo, D., Santella, A.: [[Abstracted painterly renderings using eye-tracking data]]. In: Proc. ACM SIGGRAPH, pp. 769–776 (2002). DOI: http://dx.doi.org/10.1145/508530.508544 http://www.cs.mcgill.ca/~cs767/papers/decarlo-npar02.pdf
  
* Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm
+
* Fabio De Felice, Fabio Abbattista, Francesco Scagliola: [[GenOrchestra: An Interactive Evolutionary Agent for Musical Composition]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/17.pdf
  
* Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
+
* H. E. Dehlinger: [[Instance and System: a Figure and its 2^18 Variations]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/2.pdf
  
* Ekárt, A., Németh, S.: A Metric for Genetic Programs and Fitness Sharing. In: Poli, R., Banzhaf, W., Langdon, W.B., Miller, J., Nordin, P., Fogarty, T.C. (eds.) EuroGP 2000. LNCS, vol. 1802, pp. 259–270. Springer, Heidelberg (2000). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-46239-2_19
+
* [[Steve DiPaola]]: [[Investigating Face Space]]. In ACM SIGGRAPH 2002 Conference Abstracts and Applications, (San Antonio, Texas, July 21 - 26, 2002). SIGGRAPH '02. ACM, New York, NY, pp 207-207. 2002. http://dx.doi.org/10.1145/1242073.1242220 http://www.dipaola.org/facespace/ http://www.dipaola.org/facespace/facespace.pdf
  
* Matthias Fuchs: [[An Evolutionary Approach to Support Web-Page Design]]. In: Proceedings of the 2000 Congress on Evolutionary Computation CEC00, Vol. 2, pp. 1312-1319, IEEE Press, 6-9 July 2000. DOI: http://dx.doi.org/10.1109/CEC.2000.870803
+
* [[Steve DiPaola]]: [[FaceSpace: A Facial Spatial-Domain Toolkit]]. In: Proc. IEEE Information Visualization, London, pp 105-109, 2002. http://dx.doi.org/10.1109/IV.2002.1028763 no references
  
* [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
+
* Dolin, B., Bennett, F., Rieffel, E. (2002). Co-evolving an effective fitness sample: Experiments in symbolic regression and distributed robot control. In: Proceedings of the 2002 ACM Symposium on Applied Computing (SAC). Madrid, Spain. ACM Press, 553–559. DOI: http://dx.doi.org/10.1145/508791.508899 http://www.fxpal.com/publications/co-evolving-an-effective-fitness-sample-experiments-in-symbolic-regression-and-distributed-robot-control.pdf
  
* [[Gary Greenfield]]: [[Mathematical building blocks for evolving expressions]]. In: [[Bridges 2000]]. Pages 61–70 http://archive.bridgesmathart.org/2000/bridges2000-61.html http://archive.bridgesmathart.org/2000/bridges2000-61.pdf
+
* [[Alan Dorin]] and [[Jon McCormack]]: [[Self-Assembling Dynamical Hierarchies]]. In: R. K. Standish, M. A. Bedau and H. A. Abbass (eds), Proceedings of the Eighth International Conference on Artificial Life (Artificial Life VIII), NSW, Australia, 9-13 December 2002, The MIT Press, London, England, ISBN: 0-262-69281-3, pp 423-428. http://www.csse.monash.edu.au/%7Ealand/TALKS/alife8.html http://www.csse.monash.edu.au/%7Ealand/PAPERS/dynHier_ALIFE8_WWW.pdf
  
* Hayashida, N., [[Hideyuki Takagi]] (2000): [[Visualized IEC: Interactive evolutionary computation with multidimensional data visualization]]. In: IEEE International Conference on Industrial Electronics, Control and Instrumentation (IECON2000). Nagoya, Japan, 2738–2743. DOI: http://dx.doi.org/10.1109/IECON.2000.972431 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2K_FinaPaperl.pdf
+
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[Generative and Evolutionary Techniques for Building Envelope Design]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/3.pdf http://eprints.qut.edu.au/10565/1/10565a.pdf
  
* Hertzmann, A., Perlin, K. (2000). [[Painterly rendering for video and interaction]]. In: Proc. ACM NPAR, 7–12. DOI: http://dx.doi.org/10.1145/340916.340917 http://www.mrl.nyu.edu/publications/painterly-video/hertzmann-perlin-npar2000.pdf
+
* John Frazer, Tang Mingxi, Patrick Janssen, Julia Frazer, Liu Xiyu: [[A generative design system based on evolutionary and mathematical functions]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/29.pdf
  
* Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000. http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6278516&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6278516 http://groups.lis.illinois.edu/amag/langev/localcopy/pdf/kaplan00semioticSchemata.pdf
+
* Gooch, B., Coombe, G., Shirley, P. (2002). [[Artistic vision: Painterly rendering using computer vision techniques]]. In: Proc. ACM NPAR, 83–90. DOI: http://dx.doi.org/10.1145/508530.508545 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.10.1761 http://www.cs.utah.edu/~shirley/papers/painting.pdf
  
* Kim, H.S., Cho, S.B. (2000). [[Genetic algorithm with knowledge-based encoding for interactive fashion design]]. In: Lecture Notes in Artificial Intelligence. Springer, 404–414. http://link.springer.com/chapter/10.1007%2F3-540-44533-1_42
+
* [[Gary Greenfield]]: [[Color dependent computational aesthetics for evolving expressions]]. In: [[Bridges 2002]]. Pages 9–16 http://archive.bridgesmathart.org/2002/bridges2002-9.html http://archive.bridgesmathart.org/2002/bridges2002-9.pdf
  
* Robert J. Krawczyk: [[Evolutionary Development of Mathematically Defined Forms]]. In: [[Bridges 2000]]. Pages 125–132 http://archive.bridgesmathart.org/2000/bridges2000-125.html http://archive.bridgesmathart.org/2000/bridges2000-125.pdf
+
* J. Jacob; Aamer Nazir: [[Polyhedron Evolver: Evolution of 3D Shapes with Evolvica]]. In: 2002 World Multiconference on Systemics, Cybernetics, and Informatics (SCI 2002). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.9147 http://library.wolfram.com/infocenter/Conferences/4313/jacob.pdf
  
* [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.21.9514 http://accad.osu.edu/~mlewis/AED/Metavolve/Files/ga2k.pdf
+
* Andrew Gartland Jones: [[Can a Genetic Algorithm Think Like a Composer?]] In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/14.pdf
  
* Lim, I.S., Thalmann, D. (2000). Solve customers’ problems: Interactive evolution for tinkering with computer animation. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 404–407. DOI: http://dx.doi.org/10.1145/335603.335858 http://infoscience.epfl.ch/record/101104/files/Lim_Thalmann_1_SAC_00.pdf
+
* Hemberg, M., O’Reilly, U.M.: GENR8 - using grammatical evolution in A surface design tool. In: Barry, A.M. (ed.) GECCO 2002: Proceedings of the Bird of a Feather Workshops, pp. 120–123. AAAI, New York (2002). http://projects.csail.mit.edu/emergentDesign/genr8/gecco2002.pdf
  
* Lim, I.S., Thalmann, D. (2000). Tournament selection for browsing temporal signals. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 570–573. DOI: http://dx.doi.org/10.1145/338407.338499 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6750&rep=rep1&type=pdf
+
* Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf
  
* Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
+
* Jianjun Hu and Kisung Seo and Shaobo Li and Zhun Fan and Ronald C. Rosenberg and Erik D. Goodman: [[Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming]]. GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, pp. 780-787, Morgan Kaufmann Publishers, 9-13 July 2002. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/gecco2002/gecco-2002-14.pdf
  
* Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm
+
* Magdy Ibrahim and Robert J. Krawczyk: [[Exploring the effect of direction on vector-based fractals]]. In: [[Bridges 2002]]. Pages 213–219 http://archive.bridgesmathart.org/2002/bridges2002-213.html http://archive.bridgesmathart.org/2002/bridges2002-213.pdf
  
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – the assessment of an evolutionary art tool]]. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.6858 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc00.pdf
+
* Klein, A., Grant, T., Finkelstein, A., Cohen, M.: Video mosaics. In: Proceedings of the 2nd International symposium on Non-photorealistic animation and rendering, Annency, France, pp. 21–28 (2002). DOI: http://dx.doi.org/10.1145/508530.508534 http://gfx.cs.princeton.edu/gfx/pubs/Klein_2002_VM/video_mosaics.pdf
  
* Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
+
* Lewis, M., Parent, R. (2002). Interactively evolving virtual environment maps with continuous layered pattern functions. In: Computer Animation 2002 (CA 2002). Geneva, Switzerland. IEEE Computer Society, 49–54. DOI: http://dx.doi.org/10.1109/CA.2002.1017506 http://accad.osu.edu/~mlewis/AED/Maps/maps.pdf
  
* Naujoks, B., Willmes, L., Haase, W., Bäck, T., Schütz, M.: Multi-point airfoil optimization using evolution strategies. In: Proc. European Congress on Computational Methods in Applied Sciences and Engineering (ECCOMAS 2000)(CD-Rom and Book of Abstracts), p. 948 (2000). http://congress.cimne.com/eccomas/eccomas2000/pdf/762.pdf (2003: http://link.springer.com/chapter/10.1007%2F3-540-36970-8_55)
+
* Macedo, L., Cardoso, A.: [[Assessing creativity: The importance of unexpected novelty]]. In: Proceedings of the 2nd Workshop on Creative Systems (2002). http://www.academia.edu/2890723/Assessing_creativity_the_importance_of_unexpected_novelty
  
* Nishino, H., [[Hideyuki Takagi]], Utsumiya, K. (2000): [[A Digital Prototyping System for Designing Novel 3D Geometries]]. In: 6th International Conference on Virtual Systems and Multimedia. Ogaki, Gifu, Japan, 473–482. http://www.citeulike.org/user/eisenmaj/article/11157766 http://hyperfun.org/FHF_Log/Nishino_EvolImplicit.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICVSMM2000.pdf
+
* [[Penousal Machado]], [[André Dias]], [[Nuno Duarte]], [[Amílcar Cardoso]] (2002). [[Giving Colour to Images]]. In: Proc. AISB 2002 Symposium on AI and Creativity in the Arts. Imperial College, United Kingdom, 2002 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.7195 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mddc02.pdf
  
* Luigi Pagliarini, Claudio Locardi, Vedran Vucic. [[Toward Alive Art]]. In: Virtual Worlds. Lecture Notes in Computer Science Volume 1834, 2000, pp 171-184, 2000. http://link.springer.com/chapter/10.1007%2F3-540-45016-5_16 http://eprints.rclis.org/8102/1/Toward_Alive_Art.pdf
+
* [[Jon McCormack]] and [[Alan Dorin]]: [[Ways of Seeing: Visualization of Artificial Life Environments]]. Workshop Proceedings of the 8th International Conference on the Simulation and Synthesis of Living Systems (Artificial Life VIII - Workshops), NSW, Australia, 10 December 2002, University of New South Wales, NSW, Australia, ISBN: 0-7317-0509-2, pp 155-162. http://www.csse.monash.edu.au/~jonmc/research/Papers/ways_of_seeing.pdf
  
* Rinaldo, Ken: [[Autopoiesis]], In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000 (http://kenrinaldo.com/ http://en.wikipedia.org/wiki/Ken_Rinaldo 2013: http://www.entrepoet.com/2013/06/autopoiesis-an-artificial-life-installation-by-ken-rinaldo/ http://danielsauter.com/teaching/courseware/cursos/ad508/files/persona161/Ken_Rinaldo.pdf)
+
* Hiroaki Nishino, [[Hideyuki Takagi]], Sato Saga, and Kouichi Utsumiya: [[A Virtual Modeling System for Intuitive 3D Shape Conceptualization]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2002), Hammamet, Tunisia, vol.4, pp.541-546 (October 6-9, 2002). http://dx.doi.org/10.1109/ICSMC.2002.1173344 no references
  
* Shiraishi, M., Yamaguchi, Y.: [[An algorithm for automatic painterly rendering based on local source image approximation]]. In: NPAR 2000: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pp. 53–58. ACM, New York (2000) DOI: http://dx.doi.org/10.1145/340916.340923 http://www.visgraf.impa.br/Courses/ip00/papers/npar2000.pdf
+
* Oliver, A., Monmarché, N., Venturini, G. (2002). Interactive design of web sites with a genetic algorithm. In: Proceedings of the IADIS International Conference WWW/Internet. Lisbon, Portugal, 355–362. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.1950 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.12.1950&rep=rep1&type=pdf
  
* Ramos, V., Almeida, F.: Artificial ant colonies in digital image habitats - a mass behaviour effect study on pattern recognition. In: From Ant Colonies to Artificial Ants - 2 nd Int. Wkshp on Ant Algorithms, pp. 113–116 (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.32.5758 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5758&rep=rep1&type=pdf
+
* Janet Parke: Layering Fractal Elements to Create Works of Art. In: [[Bridges 2002]]. Pages 99–108 http://archive.bridgesmathart.org/2002/bridges2002-99.html http://archive.bridgesmathart.org/2002/bridges2002-99.pdf
  
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
+
* Penner, J., Hoar, R., Jacob, C. (2002). Swarm-based traffic simulation with evolutionary traffic light adaptation. In Ubertini, L., ed.: Applied Simulation and Modelling. International Association of Science and Technology for Development, IASTED. Crete, Greece. ACTA Press, Zurich, 289–294, http://pages.cpsc.ucalgary.ca/~jacob/HomeCJ/Christians_Home_Page/Publications/Entries/2002/8/1_Swarm-Based_Traffic_Simulation_with_Evolutionary_Traffic_Light_Adaptation_files/ASM-2002-363-099.pdf
  
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
+
* Jamy Sheridan: [[The Evolving Role of the Artist]]. In: [[Generative Art 2002]]. http://www.generativeart.com/on/cic/papersGA2002/36.pdf
  
* [[Hideyuki Takagi]]: [[Active User Intervention in an EC Search]]. International Conference on Information Sciences (JCIS2000,) Atlantic City, NJ, USA, pp.995-998 (Feb. 27 - Mar. 3, 2000) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/JCIS2K_2.pdf
+
* Andy Song and [[Victor Ciesielski | Ciesielski, Victor]] and Hugh Williams: [[Texture Classifiers Generated by Genetic Programming]]. Proceedings of the 2002 Congress on Evolutionary Computation CEC2002, pp. 243-248, IEEE Press, 12-17 May 2002. http://dx.doi.org/10.1109/CEC.2002.1006241
  
* Testa, P., O’Reilly, U.M., Greenwold, S. (2000). Agent-based genetic programming for spatial exploration. Presented to the ACSA. http://acg.media.mit.edu/people/simong/self/architecture/AgencyGP/AgencyPaper.pdf
+
* [[Hideyuki Takagi]] and Norimasa Hayashida: [[Interactive EC-based Signal Processing]]. 4th Asia-Pacific Conference on Simulated Evolution And Learning (SEAL2002), Singapore, pp.375-379 (November 18-22, 2002). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2002_4.pdf
  
* Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
+
* [[Hideyuki Takagi]]: [[Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation]]. in Machine Intelligence Quo Vadis? -- The Progressive Trends in Intelligent Technologies --, 2nd Euro-International Symposium on Computational Intelligence (E_ISCI2002), Kosice, Slovakia, (June 16-19, 2002). (same as a book in BOOK CHAPTER http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ISCI2002_1.pdf)
  
* Tzafestas, E.: [[Integrating drawing tools with behavioral modeling in digital painting]]. In: Ghandeharizadeh, S., Chang, S.F., Fischer, S., Konstan, J.A., Nahrstedt, K. (eds.) ACM Multimedia Workshops, pp. 39–42. ACM Press (2000). DOI: http://dx.doi.org/10.1145/357744.357756 http://www.softlab.ntua.gr/~brensham/Publications/ACMNewMediaArts.pdf
+
* [[Tatsuo Unemi]]: [[SBEAT3: A tool for multi-part music composition by simulated breeding]]. Proceedings of the Eighth International Conference on Artificial Life (A-Life VIII), Sydney, Australia, pp. 410–413. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.3.3104 http://www.alife.org/alife8/proceedings/sub1607.pdf
  
* [[Tatsuo Unemi]]: [[SBART 2.4: an IEC tool for creating 2D images, movies, and collage]]. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
+
* [[Tatsuo Unemi]]: [[Partial breeding — a method of IEC for well-structured large scale target domains]]. Proceedings of the 2002 IEEE International Conference on Systems Man and Cybernetics, Hammamet, Tunisia, CD-ROM, TP1D4. http://dx.doi.org/10.1109/ICSMC.2002.1173345 no references ftp://scc1.t.soka.ac.jp/users/unemi/papers/SMC02.pdf
  
====1999====
+
====2001====
* Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
+
* Riccardo Antonini: [[The darwinian structure of the design process]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/antonini.pdf
  
* Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
+
* Javier Barrallo and Santiago Sanchez: [[Fractals and Multi-Layer Coloring Algorithms]]. In: [[Bridges 2001]]. Pages 89–94 http://archive.bridgesmathart.org/2001/bridges2001-89.html http://archive.bridgesmathart.org/2001/bridges2001-89.pdf
  
* Shinya Aoki and Tomoharu Nagao: [[Automatic construction of tree-structural image transformation using genetic programming]]. Proceedings of the 1999 International Conference on Image Processing (ICIP-99), Vol. 1, pp. 529-533, IEEE, October 24-28 1999. http://dx.doi.org/10.1109/ICIP.1999.821685
+
* Bentley, PJ; O'Reilly, UM; (2001): [[Ten steps to make a perfect creative evolutionary design system]]. In: (Proceedings) Proc. GECCO 2001 Workshop on Non-Routine Design with Evolutionary Systems. http://sydney.edu.au/engineering/it/~josiah/gecco_workshop_bentley.pdf
  
* Bedwell, E.J., Ebert, D.S. (1999). [[Artificial evolution of algebraic surfaces]]. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
+
* Enzo Bolis and Christian Zerbi and Pierre Collet and Jean Louchet and Evelyne Lutton: [[A GP Artificial Ant for image processing: preliminary experiments with EASEA]]. Genetic Programming, Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 246-255, Springer-Verlag, 18-20 April 2001. http://evelyne.lutton.free.fr/Papers/22_EuroGPFinal.pdf  
  
* Belpaeme, T. (1999). [[Evolving visual feature detectors]]. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
+
* Pablo Miranda Carranza: [[Self-design and ontogenetic evolution]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/miranda.pdf
  
* [[Peter J. Bentley]]: [[Is Evolution Creative?]]. In [[Peter J. Bentley]] and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
+
* K.H. Chan, John Frazer, Ming Xi Tang: [[Interactive Evolutionary Design in a Hierarchical Way]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/frazer.pdf
  
* [[Peter J. Bentley]]: [[The Future of Evolutionary Design Research]]. In: AVOCAAD Second International Conference, pp. 349-350, 8-10 April 1999. http://cumincad.architexturez.net/doc/oai-cumincadworks.id-616c http://cumincad.architexturez.net/system/files/pdf/616c.content.pdf
+
* J. Chapuis and E. Lutton, [[ArtiE-Fract: Interactive Evolution of Fractals]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/chapuis.pdf no c&p http://cumincad.architexturez.net/doc/oai-cumincadworks.id-ga0116 http://cumincad.architexturez.net/system/files/pdf/ga0116.content.pdf no c&p
  
* [[Peter J. Bentley]] and Sanjeev Kumar: [[Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem]]. Proceedings of the Genetic and Evolutionary Computation Conference, Vol. 1, pp. 35-43, Morgan Kaufmann, 13-17 July 1999. http://www.cs.ucl.ac.uk/staff/p.bentley/BEKUC1.pdf
+
* Dorin, A.: [[Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library]]. In: Kelemen, J., Sosík, P. (eds.) ECAL 2001. LNCS (LNAI), vol. 2159, pp. 659–668. Springer, Heidelberg (2001) DOI: http://link.springer.com/chapter/10.1007%2F3-540-44811-X_76 http://www.csse.monash.edu/~aland/PAPERS/aestheticFitness_ECAL2001.pdf
  
* Luisa Caldas, Leslie Norford: [[A genetic Algorithm Tool for Design Optimization]]. Media and Design Process [ACADIA ‘99] Salt Lake City, (29-31 October 1999): 260-271, http://cumincad.scix.net/cgi-bin/works/Show?b4d2 http://cumincad.architexturez.net/system/files/pdf/b4d2.content.pdf (no c&p)
+
* [[Philip Galanter]]: [[Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/galanter.pdf
  
* Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
+
* Hemert, J.I.V., Jansen, M. (2001). [[An engineering approach to evolutionary art]]. In: Proceedings of the Genetic and Evolutionary Computation Conference. Springer, 177. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.7862 http://www.vanhemert.co.uk/publications/gecco2001.An_Engineering_Approach_to_Evolutionary_Art.pdf
  
* P.S.Coates, L. Hazarika: [[The use of genetic programming for applications in the field of spatial composition]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/abst40.htm
+
* Hertzmann, A. (2001). [[Paint by relaxation]]. In: Proc. Computer Graphics Intl. (CGI), 47–54. DOI: http://dx.doi.org/10.1109/CGI.2001.934657 http://mrl.nyu.edu/publications/painterly-relaxation/relax-cgi2001.pdf
  
* P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
+
* Hertzmann, A., Jacobs, C., Oliver, N., Curless, B., Salesin, D. (2001). [[Image Analogies]]. In Fiume, E., ed.: Proceedings SIGGRAPH 2001. ACM Press, 327–340. DOI: http://dx.doi.org/10.1145/383259.383295 http://mrl.nyu.edu/publications/image-analogies/ http://mrl.nyu.edu/projects/image-analogies/ http://www.mrl.nyu.edu/publications/image-analogies/analogies-72dpi.pdf
  
* Hans Dehlinger: [[Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0299.htm
+
* Hornby, G.S., Pollack, J.B. (2001). The advantages of generative grammatical encodings for physical design. In: Congress on Evolutionary Computation. DOI: http://dx.doi.org/10.1109/CEC.2001.934446 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.27.9803 http://www.demo.cs.brandeis.edu/papers/hornby_cec01.pdf
  
* R. Neal Elzenga, Michael S. Pontecorvo: [[Arties: Meta-Design as Evolving Colonies of Artistic Agents]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1799.htm
+
* Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada
  
* Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
+
* Johnson, C.: [[Finding diverse examples using genetic algorithms]]. In: John, R., Birkenhead, R. (eds.) Developments in Soft Computing. Advances in Soft Computing, pp. 92–99. Physica/Springer-Verlag (2001). DOI: http://link.springer.com/chapter/10.1007/978-3-7908-1829-1_11 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.43.421&rep=rep1&type=pdf
  
* Graham, I.J., Wood, R.L., Case, K. (1999). [[Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design]]. In: Proceedings of the 15th National Conference on Manufacturing Research (NCMR). Vol. 13 of Advances in Manufacturing Technology. https://dspace.lboro.ac.uk/2134/14064 https://dspace.lboro.ac.uk/dspace-jspui/bitstream/2134/14064/3/Repository%20NCMR%20Ian%201999.pdf
+
* Mario Koeppen and Xiufen Liu: [[Texture Detection by Genetic Programming]]. Proceedings of the 2001 Congress on Evolutionary Computation CEC2001, pp. 867-872, IEEE Press, 27-30 May 2001. http://dx.doi.org/10.1109/CEC.2001.934281 http://science.mkoeppen.com/science/uploads/Publications/cec01.pdf
  
* [[Gary Greenfield]]: [[On understanding the search problem for image spaces]]. In: [[Bridges 1999]]. Pages 41–54 http://archive.bridgesmathart.org/1999/bridges1999-41.html http://archive.bridgesmathart.org/1999/bridges1999-41.pdf
+
* Lee, J.H., Kim, H.S., Cho, S.B.: [[Accelerating evolution by direct manipulation for interactive fashion design]]. In: Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications, ICCIMA 2001, pp. 343–347. IEEE (2001), http://dx.doi.org/10.1109/iccima.2001.970491
  
* Hancock, P., Frowd, C.: [[Evolutionary generation of faces]]. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB), 93–99 (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.9911 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.9911&rep=rep1&type=pdf
+
* W. B. Langdon and B. F. Buxton: [[Genetic Programming for Combining Classifiers]]. Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2001), pp. 66-73, Morgan Kaufmann, 7-11 July 2001. http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/papers/WBL_gecco2001_roc.pdf  
  
* Jones, M.W. (1999). Direct surface rendering of general and genetically bred implicit surfaces. In: Proceedings of the 17th Annual Conference of Eurographics (UK Chapter). Cambridge, 37–46. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.109.929 http://cs.swansea.ac.uk/~csmark/PDFS/genetic.pdf  
+
* [[Jon McCormack]] and [[Alan Dorin]]: [[Art, emergence and the computational sublime]]. In: [[Alan Dorin]] (ed.) Second Iteration: Conference on Generative Systems in the Electronic Arts, pp. 67–81. CEMA, Melbourne (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.16.6640 http://www.csse.monash.edu.au/~jonmc/research/Papers/art-2it.pdf
  
* Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
+
* Hiroaki Nishino, [[Hideyuki Takagi]], Sung-Bae Cho, and Kouichi Utsumiya: [[A 3D Modeling System for Creative Design]]. The 15th International Conference on Information Networking (ICOIN-15), Beppu, Japan pp.479-486 (Jan. 31 - Feb. 2, 2001). http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICOIN15.pdf
  
* Sanjeev Kumar and [[Peter J. Bentley]]: [[The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis]]. Late Breaking Papers at the 1999 Genetic and Evolutionary Computation Conference, pp. 164-170, 13 July 1999. http://www.cs.ucl.ac.uk/staff/P.Bentley/KUBEC1.pdf
+
* Hiroaki Nishino, [[Hideyuki Takagi]], and Kouichi Utsumiya: [[Implementation and Evaluation of an IEC-Based 3D Modeling System]]. IEEE International Conference on Systems, Man, and Cybernetics (SMC2001), Tucson, AZ, USA, pp.1047-1052 (Oct. 7-10, 2001). http://dx.doi.org/10.1109/ICSMC.2001.973057 no references
  
* Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
+
* Howard Riley: [[Drawing as transformation: From Primary Geometry to Secondary Geometry]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/riley.pdf
  
* Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
+
* [[Rob Saunders]], [[John Gero]]: [[Artificial creativity: A synthetic approach to the study of creative behaviour]]. In: [[John Gero]] (ed.) Proceedings of the Fifth Conference on Computational and Cognitive Models of Creative Design. pp. 113–139. Key Centre of Design Computing and Cognition, Sydney (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.1464 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.92.1464&rep=rep1&type=pdf http://mason.gmu.edu/~jgero//publications/2001/SaundersGeroHI01.pdf
  
* Lee, J.Y., Cho, S.B.: [[Sparse fitness evaluation for reducing user burden in interactive genetic algorithm]]. In: Fuzzy Systems Conference Proceedings, vol. 2, pp. 998–1003. IEEE (1999) http://dx.doi.org/10.1109/FUZZY.1999.793088
+
* [[Rob Saunders]], [[John Gero]]: [[The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution]]. In: Wiggins, G., (ed.) In: Proc. AISB’01, York UK, pp. 12–21 (2001). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.6189 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.6189&rep=rep1&type=pdf
  
* Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
+
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation]]. Proceedings of the IEEE 89, 1275–1296 (2001) DOI: http://dx.doi.org/10.1109/5.949485 http://candy.yonsei.ac.kr/courses/2003/03TAI/ch02-3.pdf (Slides: http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/downloadable/IECtutorial.ppsx)
  
* Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
+
* Ankur Teredesai and J. Park and Venugopal Govindaraju: [[Active Handwritten Character Recognition using Genetic Programming]]. Proceedings of EuroGP'2001, LNCS, Vol. 2038, pp. 371-379, Springer-Verlag, 18-20 April 2001. http://link.springer.com/chapter/10.1007/3-540-45355-5_30
  
* Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
+
* [[Tatsuo Unemi]] and Senda, M.: [[A New Musical Tool for Composition and Play Based on Simulated Breeding]]. The Second International Conference on Generative Systems in the Electronic Arts, pp. 100–109, Melborne, Australia. ftp://ftp.t.soka.ac.jp/users/unemi/papers/SecondIterate.pdf
  
* Frederic Raynal and Evelyne Lutton and Pierre Collet and Marc Schoenauer: [[Manipulation of Non-Linear IFS Attractors Using Genetic Programming]]. Proceedings of the Congress on Evolutionary Computation, Vol. 2, pp. 1171-1177, IEEE Press, 6-9 July 1999. http://dx.doi.org/10.1109/CEC.1999.782556 http://citeseer.ist.psu.edu/197152.html
+
* [[Tatsuo Unemi]] and Nakada, E.: [[A Tool for Composing Short Music Pieces by Means of Breeding]]. Proceedings of the 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, USA, pp. 3458–3463. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.24.9861 ftp://ftp.t.soka.ac.jp/users/unemi/papers/SMC01.pdf
  
* Anargyros Sarafopoulos: [[Automatic Generation of Affine IFS and Strongly Typed Genetic Programming]]. Proceedings of EuroGP'99, LNCS, Vol. 1598, pp. 149-160, Springer-Verlag, 26-27 May 1999. http://link.springer.com/chapter/10.1007/3-540-48885-5_12
+
* Philip Van Loocke: [[Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform]]. In: [[Generative Art 2001]]. http://www.generativeart.com/on/cic/ga2001_PDF/vanlooke.pdf
  
* Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
+
* C. Wellock and [[Brian J. Ross]]: [[An Examination of Lamarckian Genetic Algorithms]]. GECCO-2001 Late-breaking papers, pp.474-481. http://www.cosc.brocku.ca/~bross/research/gecco_2001_lbp.pdf
  
* [[Hideyuki Takagi]] and Katsuhiro Kishi: [[On-line Knowledge Embedding for Interactive EC-based Montage System]]. Third International Conference on Knowledge-Based Intelligent Information Engineering Systems (KES'99), Adelaide, Australia, pp.280-283 (31st August - 1st September, 1999). http://dx.doi.org/10.1109/kes.1999.820178 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES99_5.pdf
+
====2000====
 +
* Bedau, M. ; McCaskill, J. ; Packard, N. ; Rasmussen, S. (2000). [[Art and artificial life — a coevolutionary approach]]. In Bedau, M., et al., eds.: Artificial Live VII Conference Proceedings. Cambridge, Massachusetts. MIT Press, 529–536. http://ieeeexplore.com/xpl/articleDetails.jsp?tp=&arnumber=6278497&
  
* [[Hideyuki Takagi]], Toshihiko Noda, and Sung-Bae Cho: [[Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System]]. IEEE International Conference on System, Man, and Cybernetics (SMC'99), Tokyo, Japan, vol.VI, pp.263-268 (Oct. 12-15, 1999) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf
+
* [[Peter J. Bentley]]: [[Exploring component-based representations - the secret of creativity by evolution?]] In: Evolutionary Design and Manufacture: Selected Papers from ACDM'00, pp. 161-172, Springer-Verlag, April 2000. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.64.5047 http://www.cs.ucl.ac.uk/staff/P.Bentley/BEC9.pdf
  
* [[Hideyuki Takagi]], Sung-Bae Cho, Toshihiko Noda: [[Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients]]. IEEE International Conference on Fuzzy Systems (FUZZ-IEEE'99), Seoul, Korea, pp.1775-1780 (Aug. 22-25, 1999) http://dx.doi.org/10.1109/FUZZY.1999.790176 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/FUZZ-IEEE99_Yonsei.pdf
+
* Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm
  
* James P. Theiler and Neal R. Harvey and Steven P. Brumby and John J. Szymanski and Steve Alferink and Simon J. Perkins and Reid B. Porter and Jeffrey J. Bloch: [[Evolving Retrieval Algorithms with a Genetic Programming Scheme]]. Proceedings of SPIE 3753 Imaging Spectrometry V, pp. 416-425, 1999. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.8669&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.12.8669&rep=rep1&type=pdf
+
* Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM
  
* Tran, N.: Generating photomosaics: An empirical study. In: Proceedings of the 1999 ACM symposium on Applied computing (SAC 1999), pp. 105–109. ACM, New York (1999) DOI: http://dx.doi.org/10.1145/298151.298213 http://www-cs.ccny.cuny.edu/~wolberg/capstone/photomosaics/EmpiricalStudySAC99.pdf
+
* Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm
  
* [[Tatsuo Unemi]]: [[SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage]]. In: The Third International Conference on Knowledge-based Intelligent Information Engineering Systems, Adelaide, Australia, August, Geneva, Switzerland, pp. 288–291 (1999). DOI: http://dx.doi.org/10.1109/KES.1999.820180 ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf
+
* Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
  
* Philip Van Loocke: [[Complex aesthetic forms that solve mathematical and cognitive problems]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1399.htm
+
* Ekárt, A., Németh, S.: A Metric for Genetic Programs and Fitness Sharing. In: Poli, R., Banzhaf, W., Langdon, W.B., Miller, J., Nordin, P., Fogarty, T.C. (eds.) EuroGP 2000. LNCS, vol. 1802, pp. 259–270. Springer, Heidelberg (2000). DOI: http://link.springer.com/chapter/10.1007%2F978-3-540-46239-2_19
  
* Van Hermet, J.I., Eiben, A.E.: [[Mondriaan Art by Evolution]]. In: Postma, E., Gyssens, M. (eds.) Proc. BNAIC’99, pp. 291–292 (1999). http://www.cs.vu.nl/~gusz/papers/Mondriaan_Art_by_Evolution-BNAIC-1999.pdf
+
* Matthias Fuchs: [[An Evolutionary Approach to Support Web-Page Design]]. In: Proceedings of the 2000 Congress on Evolutionary Computation CEC00, Vol. 2, pp. 1312-1319, IEEE Press, 6-9 July 2000. DOI: http://dx.doi.org/10.1109/CEC.2000.870803
  
* Adrian Ward, Geoff Cox: [[The Authorship of Generative Art]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0399.htm
+
* [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
  
* Whitelaw, M.: [[Breeding aesthetic objects: Art and artificial evolution]]. In: Bentley, P.J., Corne, D. (eds.) Proceedings of the AISB 1999 Symposium on Creative Evolutionary Systems (CES), Morgan Kaufmann, San Francisco (1999). http://dl.acm.org/citation.cfm?id=510349.510354 http://is.muni.cz/el/1421/podzim2012/IM120/breeding_esthetics_Whitelaw_M.pdf Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
+
* [[Gary Greenfield]]: [[Mathematical building blocks for evolving expressions]]. In: [[Bridges 2000]]. Pages 61–70 http://archive.bridgesmathart.org/2000/bridges2000-61.html http://archive.bridgesmathart.org/2000/bridges2000-61.pdf
  
====1998====
+
* Hayashida, N., [[Hideyuki Takagi]] (2000): [[Visualized IEC: Interactive evolutionary computation with multidimensional data visualization]]. In: IEEE International Conference on Industrial Electronics, Control and Instrumentation (IECON2000). Nagoya, Japan, 2738–2743. DOI: http://dx.doi.org/10.1109/IECON.2000.972431 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SEAL2K_FinaPaperl.pdf
* Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
 
  
* [[Peter J. Bentley]] and  Jonathan P. Wakefield: [[Generic Evolutionary Design]]. Soft Computing in Engineering Design and Manufacturing, pp. 289-298, Springer-Verlag, 23-27 June 1997. 1998 http://eprints.hud.ac.uk/4053/ http://eprints.hud.ac.uk/4053/1/PB_%26_JPW_1997_Generic_Evolutionary_Design.pdf
+
* Hertzmann, A., Perlin, K. (2000). [[Painterly rendering for video and interaction]]. In: Proc. ACM NPAR, 7–12. DOI: http://dx.doi.org/10.1145/340916.340917 http://www.mrl.nyu.edu/publications/painterly-video/hertzmann-perlin-npar2000.pdf
  
* Hans Dehlinger: [[The artist’s intentions and genetic coding in algorithmically generated drawings]]. In: [[Generative Art 1998]].http://www.generativeart.com/on/cic/ga98/book/4.pdf
+
* Kaplan, F.: Semiotic schemata: selection units for linguistic cultural evolution. In: Int. Conf. Alife VII, Portland (OR), 2000. http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=6278516&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6278516 http://groups.lis.illinois.edu/amag/langev/localcopy/pdf/kaplan00semioticSchemata.pdf
  
* Penny Feuerstein: [[Collage, Technology, and Creative Process]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/12.pdf
+
* Kim, H.S., Cho, S.B. (2000). [[Genetic algorithm with knowledge-based encoding for interactive fashion design]]. In: Lecture Notes in Artificial Intelligence. Springer, 404–414. http://link.springer.com/chapter/10.1007%2F3-540-44533-1_42
  
* Ficici, S., Pollack, J. (1998). [[Challenges in co-evolutionary learning; arms-race dynamics, open-endedness, and mediocre stable states]]. In Adami, C., et al., eds.: Artificial Life VI. Cambridge, Massachusetts. MIT Press, 238–247. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.147.3406 http://www.demo.cs.brandeis.edu/papers/Challenges.pdf
+
* Robert J. Krawczyk: [[Evolutionary Development of Mathematically Defined Forms]]. In: [[Bridges 2000]]. Pages 125–132 http://archive.bridgesmathart.org/2000/bridges2000-125.html http://archive.bridgesmathart.org/2000/bridges2000-125.pdf
  
* Finkelstein, A., Range, M.: Image Mosaic. In: Hersch, R.D., André, J., Brown, H. (eds.) RIDT 1998 and EPub 1998. LNCS, vol. 1375, pp. 11–22. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2FBFb0053259 ftp://ftp.cs.princeton.edu/reports/1998/574.pdf
+
* [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.21.9514 http://accad.osu.edu/~mlewis/AED/Metavolve/Files/ga2k.pdf
  
* B. Forte, F. Mendivil and E.R. Vrscay, ‘Chaos Games’ for Iterated Function Systems with Grey Level Maps. SIAM Journal of Mathematical Analysis, vol 29, No 4, pp 878–890, 1998. DOI: http://dx.doi.org/10.1137/S0036141096306911 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.7930 http://math.acadiau.ca/mendivil/Papers/ifsmchaos.pdf
+
* Lim, I.S., Thalmann, D. (2000). Solve customers’ problems: Interactive evolution for tinkering with computer animation. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 404–407. DOI: http://dx.doi.org/10.1145/335603.335858 http://infoscience.epfl.ch/record/101104/files/Lim_Thalmann_1_SAC_00.pdf
  
* Richard Gatarski: [[Evolutionary Banners, exploring a generative design approach]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/15.pdf
+
* Lim, I.S., Thalmann, D. (2000). Tournament selection for browsing temporal signals. In: Proceedings of ACM Symposium on Applied Computing (SAC 2000). Como, Italy, 570–573. DOI: http://dx.doi.org/10.1145/338407.338499 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.36.6750&rep=rep1&type=pdf
  
* [[John Gero]] (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41
+
* Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.
  
* [[Gary Greenfield]]: [[New directions for evolving expressions]]. In: [[Bridges 1998]]. Pages 29–36 http://archive.bridgesmathart.org/1998/bridges1998-29.html http://archive.bridgesmathart.org/1998/bridges1998-29.pdf
+
* Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm
  
* Hertzmann, A. (1998). [[Painterly rendering with curved brush strokes of multiple sizes]]. In: Proc. ACM SIGGRAPH, 453–460. DOI: http://dx.doi.org/10.1145/280814.280951 http://www.mrl.nyu.edu/publications/painterly98/ http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/07/PainterlyRenderingWithCurvedBrushStrokesOfMultipleSizes.pdf
+
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[NEvAr – the assessment of an evolutionary art tool]]. In: Proceedings of the AISB 2000 Symposium on Creative and Cultural Aspects and Applications of AI and Cognitive Science (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.36.6858 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc00.pdf
  
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[Computing aesthetics]]. In: de Oliveira, F.M. (ed.) SBIA 1998. LNCS (LNAI), vol. 1515, pp. 219–228. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2F10692710_23 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.6406 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc98.pdf
+
* Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
  
* Ngo, D.C.L., Byrne, J.G.: [[Aesthetic Measure from Screen Design]]. In: Computer Human Interaction Conference Proceedings, pp. 64–71. IEEE Press, NY (1998)
+
* Naujoks, B., Willmes, L., Haase, W., Bäck, T., Schütz, M.: Multi-point airfoil optimization using evolution strategies. In: Proc. European Congress on Computational Methods in Applied Sciences and Engineering (ECCOMAS 2000)(CD-Rom and Book of Abstracts), p. 948 (2000). http://congress.cimne.com/eccomas/eccomas2000/pdf/762.pdf (2003: http://link.springer.com/chapter/10.1007%2F3-540-36970-8_55)
  
* Ochoa, G.: [[On Genetic Algorithms and Lindenmayer Systems]]. In: PPSN IV, Springer, Heidelberg (1998). DOI: http://link.springer.com/chapter/10.1007%2FBFb0056876 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.5305 http://www.cs.stir.ac.uk/~goc/papers/GAsandL-systems.pdf
+
* Nishino, H., [[Hideyuki Takagi]], Utsumiya, K. (2000): [[A Digital Prototyping System for Designing Novel 3D Geometries]]. In: 6th International Conference on Virtual Systems and Multimedia. Ogaki, Gifu, Japan, 473–482. http://www.citeulike.org/user/eisenmaj/article/11157766 http://hyperfun.org/FHF_Log/Nishino_EvolImplicit.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/ICVSMM2000.pdf
  
* O’Reilly, U.M., Ramachandran, G. (1998). [[A preliminary investigation of evolution as a form design strategy]]. In Adami, C., Belew, R.K., Kitano, H., Taylor, C.E., eds.: Proceedings of the Sixth International Conference on Artificial Life. University of California, Los Angeles. MIT Press, 26–29. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.47.9024 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.47.9024&rep=rep1&type=pdf
+
* Luigi Pagliarini, Claudio Locardi, Vedran Vucic. [[Toward Alive Art]]. In: Virtual Worlds. Lecture Notes in Computer Science Volume 1834, 2000, pp 171-184, 2000. http://link.springer.com/chapter/10.1007%2F3-540-45016-5_16 http://eprints.rclis.org/8102/1/Toward_Alive_Art.pdf
  
* Pontecorvo, M.S.: [[Designing the undesigned: Emergence as a tool for design]]. In: [[Generative Art 1998]]. http://cumincad.scix.net/cgi-bin/works/AdvancedSearchForm&search=/Show?ga9813 http://www.generativeart.com/on/cic/ga98/book/14.pdf
+
* Rinaldo, Ken: [[Autopoiesis]], In: Int. Conf. Alife VII, Portland (OR), Workshop Artificial life in Art., 2000 (http://kenrinaldo.com/ http://en.wikipedia.org/wiki/Ken_Rinaldo 2013: http://www.entrepoet.com/2013/06/autopoiesis-an-artificial-life-installation-by-ken-rinaldo/ http://danielsauter.com/teaching/courseware/cursos/ad508/files/persona161/Ken_Rinaldo.pdf)
  
* Ryan C., Collins J.J., [[Michael O'Neill]] (1998) [[Grammatical Evolution: Evolving Programs for an Arbitrary Language]]. EuroGP'98 First European Workshop on Genetic Programming Paris, France, , pp.83-96 http://sclab.yonsei.ac.kr/courses/09EC/papers/eurogp98.pdf
+
* Shiraishi, M., Yamaguchi, Y.: [[An algorithm for automatic painterly rendering based on local source image approximation]]. In: NPAR 2000: Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, pp. 53–58. ACM, New York (2000) DOI: http://dx.doi.org/10.1145/340916.340923 http://www.visgraf.impa.br/Courses/ip00/papers/npar2000.pdf
  
* Soddu, C.: [[Argenia, a Natural Generative Design]]. In: [[Generative Art 1998]]. http://cumincad.scix.net/cgi-bin/works/Show?_id=ga9801&sort=DEFAULT&search=%2Fseries%3A%22other%22&hits=1360 http://www.generativeart.com/on/cic/ga98/book/1.pdf
+
* Ramos, V., Almeida, F.: Artificial ant colonies in digital image habitats - a mass behaviour effect study on pattern recognition. In: From Ant Colonies to Artificial Ants - 2 nd Int. Wkshp on Ant Algorithms, pp. 113–116 (2000). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.32.5758 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.32.5758&rep=rep1&type=pdf
  
* Tabuada, P., et al.: [[3D Artificial Art by Genetic Algorithms]]. In: Workshop on Evolutionary Design at Artificial Intelligence in Design - AID 1998 (1998)
+
* [[Brian J. Ross]], F. Fueten, and D.Y. Yashkir: [[Edge Detection of Petrographic Images Using Genetic Programming]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 658-665 http://www.cosc.brocku.ca/~bross/research/rw047.ps
  
* [[Hideyuki Takagi]]: Interactive Evolutionary Computation. In: Proc. of the 5th International Conference on Soft Computing and Information / Intelligent Systems, Iizuka, Japan, pp. 41–50 (1998). http://alife.tuke.sk/kapitola/846/ines98.pdf (2002-Version: DOI: http://dx.doi.org/10.1109/5.949485)
+
* [[Brian J. Ross]]: [[The Effects of Randomly Sampled Training Data on Program Evolution]]. GECCO 2000, ed. D. Whitley et al., Morgan Kaufmann, 2000, pp. 443-450. http://www.cosc.brocku.ca/~bross/research/gp003.ps
  
* Thorsten Schnier John, [[John Gero]]: [[From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations]]. In: Third International Conference on Adaptive Computing in Design and Manufacture, Springer, 1998, 207--219. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.42.1282 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.42.1282&rep=rep1&type=pdf
+
* [[Hideyuki Takagi]]: [[Active User Intervention in an EC Search]]. International Conference on Information Sciences (JCIS2000,) Atlantic City, NJ, USA, pp.995-998 (Feb. 27 - Mar. 3, 2000) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/JCIS2K_2.pdf
  
* Philp Van Loocke: [[Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/10.pdf
+
* Testa, P., O’Reilly, U.M., Greenwold, S. (2000). Agent-based genetic programming for spatial exploration. Presented to the ACSA. http://acg.media.mit.edu/people/simong/self/architecture/AgencyGP/AgencyPaper.pdf
  
====1997====
+
* Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
* Aoki, K., [[Hideyuki Takagi]] (1997). [[3-D CG lighting with an interactive GA]]. In: First International Conference on Knowledge-Based Intelligent Electronic Systems. Adelaide, SA, Australia, 296–301. DOI: http://dx.doi.org/10.1109/KES.1997.616927 http://alife.tuke.sk/kapitola/846/kes97.pdf  http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES97.pdf
 
  
* Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
+
* Tzafestas, E.: [[Integrating drawing tools with behavioral modeling in digital painting]]. In: Ghandeharizadeh, S., Chang, S.F., Fischer, S., Konstan, J.A., Nahrstedt, K. (eds.) ACM Multimedia Workshops, pp. 39–42. ACM Press (2000). DOI: http://dx.doi.org/10.1145/357744.357756 http://www.softlab.ntua.gr/~brensham/Publications/ACMNewMediaArts.pdf
  
* Curtis, C., Anderson, S., Seims, J., Fleischer, K., Salesin, D.H. (1997). [[Computer-generated watercolor]]. In: Proc. ACM SIGGRAPH, 421–430. DOI: http://dx.doi.org/10.1145/258734.258896 http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/06/Computer-Generated_Watercolor.pdf
+
* [[Tatsuo Unemi]]: [[SBART 2.4: an IEC tool for creating 2D images, movies, and collage]]. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000), http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280 http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf
  
* Eggenberger, P.: [[Evolving morphologies of simulated 3d organisms based on differential gene expression]]. In: Proceedings of the Fourth European Conference on Artificial Life (ECAL 1997), pp. 205–213. Springer, Heidelberg (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.8622 http://www.cc.gatech.edu/~turk/bio_sim/articles/eggenberger_evolving_morphology.pdf
+
====1999====
 +
* Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  
* Gritz, L., Hahn, J.K. (1997). Genetic programming evolution of controllers for 3-D character animation. In Koza, J.R., et al., eds.: Genetic Programming 1997: Proceedings of the 2nd Annual Conference. Morgan Kaufmann, 139–146. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.51.1729 http://www.icg.gwu.edu/Publications/Gritz97.pdf
+
* Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Hancock, P.J.B., Bruce, V., Burton, A.M. (1997). [[Testing principal component representations for faces]]. In Bullinaria, J.A., Glasspool, D.W., Houghton, G., eds.: 4th Neural Computation and Psychology Workshop. Springer. London, 84–97. DOI: http://link.springer.com/chapter/10.1007%2F978-1-4471-1546-5_8 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.2649 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.55.2649&rep=rep1&type=pdf
+
* Shinya Aoki and Tomoharu Nagao: [[Automatic construction of tree-structural image transformation using genetic programming]]. Proceedings of the 1999 International Conference on Image Processing (ICIP-99), Vol. 1, pp. 529-533, IEEE, October 24-28 1999. http://dx.doi.org/10.1109/ICIP.1999.821685
  
* Jiang, J., Conrath, D.: Semantic similarity based on corpus statistics and lexical taxonomy. In: Proceedings of the International Conference on Research in Computational Linguistics. (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.269.3598 http://arxiv.org/pdf/cmp-lg/9709008v1.pdf
+
* Bedwell, E.J., Ebert, D.S. (1999). [[Artificial evolution of algebraic surfaces]]. Proceedings Implicit Surfaces ’99. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6168 http://www.ece.purdue.edu/~ebertd/papers/bedwell_is99.pdf
  
* Litwinowicz, P. (1997). Processing images and video for an impressionist effect. In: Proc. ACM SIGGRAPH. Los Angeles, USA, 407–414. DOI: http://dx.doi.org/10.1145/258734.258893 http://www.cs.virginia.edu/~dbrogan/CS551.851.animation.sp.2000/Papers/p407-litwinowicz.pdf
+
* Belpaeme, T. (1999). [[Evolving visual feature detectors]]. In Floreano, D., et al., eds.: Advances in Artificial Life, Proceedings of the Fifth European Conference. Vol. 1674 of Lecture Notes in Artificial Intelligence. Berlin. Springer, 266–270. DOI: http://link.springer.com/chapter/10.1007%2F3-540-48304-7_34
  
* [[Penousal Machado]], [[Amilcar Cardoso]]: [[Model Proposal for a Constructed Artist]]. In: Callaos, N. et al.: (eds.) In: Proc. SCI’97/ISAS’97. Caracas, vol II, pp. 521–528 (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.886 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc97.pdf
+
* [[Peter J. Bentley]]: [[Is Evolution Creative?]]. In [[Peter J. Bentley]] and D. Corne (Eds.), Proceedings of the AISB’99 Symposium on Creative Evolutionary Systems (CES), pp. 28–34. Published by The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB). Edinburgh.1999. Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Meier, B. (1996). Painterly rendering for animation. In: Proc. ACM SIGGRAPH, 447–484. DOI: http://dx.doi.org/10.1145/237170.237288 http://cs.brown.edu/~bjm/painterly.pdf
+
* [[Peter J. Bentley]]: [[The Future of Evolutionary Design Research]]. In: AVOCAAD Second International Conference, pp. 349-350, 8-10 April 1999. http://cumincad.architexturez.net/doc/oai-cumincadworks.id-616c http://cumincad.architexturez.net/system/files/pdf/616c.content.pdf
  
* Nishio, K., et al. (1997). [[Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search]]. In Sanchez, E., Shibata, T., Zadeh, L.A., eds.: Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives. Vol. 7. World Scientific. http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
+
* [[Peter J. Bentley]] and Sanjeev Kumar: [[Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem]]. Proceedings of the Genetic and Evolutionary Computation Conference, Vol. 1, pp. 35-43, Morgan Kaufmann, 13-17 July 1999. http://www.cs.ucl.ac.uk/staff/p.bentley/BEKUC1.pdf
  
* Paredis, J. (1997). Coevolving cellular automata: Be aware of the red queen. In Back, T., ed.: Proceedings of the Seventh International Conference on Genetic Algorithms. San Francisco, California. Morgan Kaufmann, 393–400. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.57.112 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.57.112&rep=rep1&type=pdf
+
* Luisa Caldas, Leslie Norford: [[A genetic Algorithm Tool for Design Optimization]]. Media and Design Process [ACADIA ‘99] Salt Lake City, (29-31 October 1999): 260-271, http://cumincad.scix.net/cgi-bin/works/Show?b4d2 http://cumincad.architexturez.net/system/files/pdf/b4d2.content.pdf (no c&p)
  
* R. Poli and S. Cagnoni: [[Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming]]. Proceedings of the Second International Conference on Genetic Programming, GP'97, pp. 269-277, Stanford, July 1997. Morgan Kaufmann. http://cswww.essex.ac.uk/staff/poli/papers/Poli-GP1997-UM.pdf  
+
* Coates, P., Makris, D. (1999). Genetic programming and spatial morphogenesis. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* Riccardo Poli and Stefano Cagnoni: [[Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement]]. Genetic Programming 1997: Proceedings of the Second Annual Conference, pp. 269-277, Morgan Kaufmann, 13-16 July 1997. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.3820&rank=2 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.37.3820&rep=rep1&type=pdf
+
* P.S.Coates, L. Hazarika: [[The use of genetic programming for applications in the field of spatial composition]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/abst40.htm
  
* Salisbury, M.P., Wong, M.T., Hughes, J.F., Salesin, D.H. (1997). [[Orientable textures for image-based pen-and-ink illustration]]. In: Proc. ACM SIGGRAPH. Los Angeles, USA, 401–406. DOI: http://dx.doi.org/10.1145/258734.258890 http://cs.brown.edu/~jfh/papers/Salisbury-OTF-1997/paper.pdf  
+
* P. Collet, E. Lutton, F. Raynal, and M. Schoenauer: Individual GP: an Alternative Viewpoint for the Resolution of Complex Problems. GECCO 99, Genetic and Evolutionary Computation Conference, Orlando, Florida, USA, July 13–17, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.7624 http://www.cs.bham.ac.uk/~wbl/biblio/gecco1999/GP-467.pdf
  
* Sevil Sariyildiz, Sanja Durmisevic, Jasmina Ploco: [[Pattern Grammar within the Language of Architecture]]. In: AVOCAAD First International Conference, AVOCAAD Conference Proceedings, Brussels, April 10-12, 1997. ISBN: 90-76101-01-09. http://repository.tudelft.nl/assets/uuid:6b4f1d93-9a64-44ec-b14a-af00b317ae9b/Sariyildiz_1997_4.content.pdf
+
* Hans Dehlinger: [[Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0299.htm
  
* Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
+
* R. Neal Elzenga, Michael S. Pontecorvo: [[Arties: Meta-Design as Evolving Colonies of Artistic Agents]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1799.htm
  
* Joaquin Elorza Tena , Isaac Rudomin , Av. Eugenio , Garza Sada , Cerro Gordo: [[An interactive system for solving inverse illumination problems using genetic algorithms]]. In: Proceedings of Computación Visual (1997) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.5387 http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=AC6DDD1DA281D804CC2A003ED431D9D1?doi=10.1.1.31.5387&rep=rep1&type=pdf
+
* Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  
* Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210
+
* Graham, I.J., Wood, R.L., Case, K. (1999). [[Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design]]. In: Proceedings of the 15th National Conference on Manufacturing Research (NCMR). Vol. 13 of Advances in Manufacturing Technology. https://dspace.lboro.ac.uk/2134/14064 https://dspace.lboro.ac.uk/dspace-jspui/bitstream/2134/14064/3/Repository%20NCMR%20Ian%201999.pdf
  
====1996====
+
* [[Gary Greenfield]]: [[On understanding the search problem for image spaces]]. In: [[Bridges 1999]]. Pages 41–54 http://archive.bridgesmathart.org/1999/bridges1999-41.html http://archive.bridgesmathart.org/1999/bridges1999-41.pdf
* P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
 
  
* Jacob, C.: Evolving Evolution Programs: Genetic Programming and L-Systems. In: Riolo, R.L. (ed.) Genetic Programming 1996: Proceedings of the First Annual Conference, pp. 28–31. MIT Press, Cambridge (1996). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.69.2605 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.69.2605&rep=rep1&type=pdf  
+
* Hancock, P., Frowd, C.: [[Evolutionary generation of faces]]. In: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB), 93–99 (1999). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.9911 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.9911&rep=rep1&type=pdf
  
* [[Penousal Machado]], [[Amílcar Cardoso | Cardoso, Amílcar]]: [[Generation and evaluation of artworks]]. In: Proceedings of the 1st European Workshop on Cognitive Modeling, CM’96, pp. 96–39 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc96.pdf https://www.researchgate.net/publication/2801984_Generation_and_Evaluation_of_Artworks
+
* Jones, M.W. (1999). Direct surface rendering of general and genetically bred implicit surfaces. In: Proceedings of the 17th Annual Conference of Eurographics (UK Chapter). Cambridge, 37–46. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.109.929 http://cs.swansea.ac.uk/~csmark/PDFS/genetic.pdf
  
* Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
+
* Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  
* Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
+
* Sanjeev Kumar and [[Peter J. Bentley]]: [[The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis]]. Late Breaking Papers at the 1999 Genetic and Evolutionary Computation Conference, pp. 164-170, 13 July 1999. http://www.cs.ucl.ac.uk/staff/P.Bentley/KUBEC1.pdf
  
* Smith, J., Chang, S.F. (1996). [[Visualseek: a fully automated content-based image query system]]. In: Proc. ACM-MM, 87–98. DOI: http://dx.doi.org/10.1145/244130.244151 http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.45.884 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.45.884&rep=rep1&type=pdf
+
* Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  
* Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)
+
* Laland, K.N., Odling-Smee, F.J., Feldman, M.W.: Evolutionary consequences of niche construction and their implication for ecology. Proceedings of the National Academy of Science 96, 10242–10247 (1999) DOI: http://dx.doi.org/10.1073/pnas.96.18.10242 pdf: http://www.pnas.org/content/96/18/10242.full.pdf+html
  
====1995====
+
* Lee, J.Y., Cho, S.B.: [[Sparse fitness evaluation for reducing user burden in interactive genetic algorithm]]. In: Fuzzy Systems Conference Proceedings, vol. 2, pp. 998–1003. IEEE (1999) http://dx.doi.org/10.1109/FUZZY.1999.793088
* Cliff, D., Miller, G. (1995). Tracking the red queen: Measurements of adaptive progress in co-evolutionary simulations. In Moran, F., et al., eds.: Advances in Artificial Life: Third European Conference on Artificial Life. Vol. 929 of Lecture Notes in Artificial Intelligence. Granada Spain. Springer, 200–218. DOI: http://link.springer.com/chapter/10.1007%2F3-540-59496-5_300 http://www.cs.uu.nl/docs/vakken/ias/stuff/cm95.pdf
 
  
* Graf, J., Banzhaf, W.: An expansion operator for interactive evolution. In: Proceedings of IEEE International Conference on Evolutionary Computation, pp. 798–802 (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487488 http://ls11-www.cs.uni-dortmund.de/downloads/papers/GrB95b.ps.gz
+
* Lim, I.S., Thalmann, D. (1999). Pro-actively interactive evolution for computer animation. In: Proceedings of Eurographics Workshop on Animation and Simulation’99 (CAS ’99). Milan, Italy. Springer, 45–52. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.2081 http://infoscience.epfl.ch/record/101396/files/Lim_Thalmann_CAS_99.pdf
  
* Graf, J., Banzhaf, W.: [[Interactive evolution of images]]. In: McDonnell, J., et al. (eds.) Genetic Programming IV: Proceedings of the Fourth Annual Conference on Evolutionary Programming, pp. 53–65. MIT Press (1995). http://www.cs.mun.ca/~banzhaf/papers/ep95gb.pdf
+
* Monmarché, N., Nocent, G., Slimane, M., Venturini, G. (1999). Imagine: A tool for generating HTML style sheets with an interactive genetic algorithm on genes frequencies. In: IEEE International Conference on Systems, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 640–645. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.11.6918 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.6918&rep=rep1&type=pdf
  
* Jacob, C.: [[Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica]]. In: IMS 1995 First International Mathematica Symposium, Southampton, UK, Computational Mechanics Publications (1995). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.7250 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.70.7250&rep=rep1&type=pdf
+
* Parmee, I.C., Watson, A.H.: Preliminary airframe design using co-evolutionary multiobjective genetic algorithms. In: Proceedings of the Genetic and Evolutionary Computation Conference, vol. 2, pp. 1657–1665 (1999). ftp://147.188.195.15/pub/authors/W.B.Langdon/biblio/gecco1999/RW-763.PS
  
* Andreas Klappenecker and Frank U. May: [[Evolving Better Wavelet Compression Schemes]]. Wavelet Applications in Signal and Image Processing III, Vol. 2569, SPIE, 9-14 July 1995. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.4667&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.37.4667&rep=rep1&type=pdf
+
* Frederic Raynal and Evelyne Lutton and Pierre Collet and Marc Schoenauer: [[Manipulation of Non-Linear IFS Attractors Using Genetic Programming]]. Proceedings of the Congress on Evolutionary Computation, Vol. 2, pp. 1171-1177, IEEE Press, 6-9 July 1999. http://dx.doi.org/10.1109/CEC.1999.782556 http://citeseer.ist.psu.edu/197152.html
  
* Lim, I.S.: Evolving facial expressions. In: IEEE Int’l. Conf. on Evol. Comput., vol. 2, pp. 515–520. IEEE (November 1995) 515–520. DOI: http://dx.doi.org/10.1109/ICEC.1995.487437
+
* Anargyros Sarafopoulos: [[Automatic Generation of Affine IFS and Strongly Typed Genetic Programming]]. Proceedings of EuroGP'99, LNCS, Vol. 1598, pp. 149-160, Springer-Verlag, 26-27 May 1999. http://link.springer.com/chapter/10.1007/3-540-48885-5_12
  
* Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
+
* Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289
  
* Maher, M.L., Poon, J.: [[Co-evolution of the fitness function and design solution for design exploration]]. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.489152
+
* [[Hideyuki Takagi]] and Katsuhiro Kishi: [[On-line Knowledge Embedding for Interactive EC-based Montage System]]. Third International Conference on Knowledge-Based Intelligent Information Engineering Systems (KES'99), Adelaide, Australia, pp.280-283 (31st August - 1st September, 1999). http://dx.doi.org/10.1109/kes.1999.820178 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES99_5.pdf
  
* Teller, A., Veloso, M.: [[Algorithm evolution for face recognition]]: what makes a picture difficult. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487453 http://www.astroteller.net/pdf/IcecFinal.pdf
+
* [[Hideyuki Takagi]], Toshihiko Noda, and Sung-Bae Cho: [[Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System]]. IEEE International Conference on System, Man, and Cybernetics (SMC'99), Tokyo, Japan, vol.VI, pp.263-268 (Oct. 12-15, 1999) http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/SMC99DB_2.pdf
  
* [[Jeffrey Ventrella]]: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)
+
* [[Hideyuki Takagi]], Sung-Bae Cho, Toshihiko Noda: [[Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients]]. IEEE International Conference on Fuzzy Systems (FUZZ-IEEE'99), Seoul, Korea, pp.1775-1780 (Aug. 22-25, 1999) http://dx.doi.org/10.1109/FUZZY.1999.790176 http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/FUZZ-IEEE99_Yonsei.pdf
  
* [[Jeffrey Ventrella]]: [[Disney Meets Darwin — The Evolution of Funny Animated Figures]]. In: Computer Animation 1995, Montréal, IEEE, Los Alamitos (1995). DOI: http://dx.doi.org/10.1109/CA.1995.393550
+
* James P. Theiler and Neal R. Harvey and Steven P. Brumby and John J. Szymanski and Steve Alferink and Simon J. Perkins and Reid B. Porter and Jeffrey J. Bloch: [[Evolving Retrieval Algorithms with a Genetic Programming Scheme]]. Proceedings of SPIE 3753 Imaging Spectrometry V, pp. 416-425, 1999. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.12.8669&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.12.8669&rep=rep1&type=pdf
  
====1994====
+
* Tran, N.: Generating photomosaics: An empirical study. In: Proceedings of the 1999 ACM symposium on Applied computing (SAC 1999), pp. 105–109. ACM, New York (1999) DOI: http://dx.doi.org/10.1145/298151.298213 http://www-cs.ccny.cuny.edu/~wolberg/capstone/photomosaics/EmpiricalStudySAC99.pdf
* Adami, C., Brown, C.T. (1994). Evolutionary learning in the 2d artificial life system avida. In Brooks, R.A., Maes, P., eds.: Artificial Life IV: Proceedings of the Fourth International Workshop on the Synthesis and Simulation of Living Systems. Cambridge, MA, USA. MIT Press, 377–381. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.3848 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.3848&rep=rep1&type=pdf
 
  
* Baker, E., Seltzer, M.I.: [[Evolving Line Drawings]]. In: Graphics Interface 1994, Banff, Canada, pp. 91–100 (1994). http://www.eecs.harvard.edu/margo/papers/graphics94/ http://www.eecs.harvard.edu/margo/papers/graphics94/paper.pdf
+
* [[Tatsuo Unemi]]: [[SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage]]. In: The Third International Conference on Knowledge-based Intelligent Information Engineering Systems, Adelaide, Australia, August, Geneva, Switzerland, pp. 288–291 (1999). DOI: http://dx.doi.org/10.1109/KES.1999.820180 ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf
  
* Das, S., Franguidakis, T., Papka, M., DeFanti, T.A., Sandin, D.J. (1994). A genetic programming application in virtual reality. In: Proceedings of the First IEEE Conference on Evolutionary Computation. Vol. 1. Orlando, Florida, USA. IEEE Press, 480–484. DOI: http://dx.doi.org/10.1109/ICEC.1994.349903 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?das:GPVR,http___citeseer.ist.psu.edu_cache_papers_cs_797_http_zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf_a-genetic-programming-application.pdf,http://citeseer.ist.psu.edu/cache/papers/cs/797/http:zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf/a-genetic-programming-application.pdf
+
* Philip Van Loocke: [[Complex aesthetic forms that solve mathematical and cognitive problems]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/1399.htm
  
* Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
+
* Van Hermet, J.I., Eiben, A.E.: [[Mondriaan Art by Evolution]]. In: Postma, E., Gyssens, M. (eds.) Proc. BNAIC’99, pp. 291–292 (1999). http://www.cs.vu.nl/~gusz/papers/Mondriaan_Art_by_Evolution-BNAIC-1999.pdf
  
* Reynolds, C. (1994). Competition, coevolution and the game of tag. In Brooks, R., Maes, P., eds.: Artificial Life IV, Proceedings of the Fourth Interantional Workshop on the Synthesis and Simulation of Living Systems. Cambridge, Massachusetts. MIT Press, 59–69. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.56.8846 http://www.red3d.com/cwr/papers/1994/alife4.pdf
+
* Adrian Ward, Geoff Cox: [[The Authorship of Generative Art]]. In: [[Generative Art 1999]]. http://www.generativeart.com/on/cic/99/0399.htm
  
* Salisbury, M.P., Anderson, S.E., Barzel, R., Salesin, D.H. (1994). [[Interactive pen-and-ink illustration]]. In: Proc. ACM SIGGRAPH. Florida, USA, 101–108. DOI: http://dx.doi.org/10.1145/192161.192185 http://grail.cs.washington.edu/pub/papers/pen-and-ink.pdf
+
* Whitelaw, M.: [[Breeding aesthetic objects: Art and artificial evolution]]. In: Bentley, P.J., Corne, D. (eds.) Proceedings of the AISB 1999 Symposium on Creative Evolutionary Systems (CES), Morgan Kaufmann, San Francisco (1999). http://dl.acm.org/citation.cfm?id=510349.510354 http://is.muni.cz/el/1421/podzim2012/IM120/breeding_esthetics_Whitelaw_M.pdf Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  
* [[Karl Sims]]: [[Evolving virtual creatures]]. In: Computer Graphics, pp. 15–22. ACM SIGGRAPH (July 1994). DOI: http://dx.doi.org/10.1145/192161.192167 http://www.karlsims.com/papers/siggraph94.pdf
+
====1998====
 +
* Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  
* [[Karl Sims]]: [[Evolving 3D Morphology and Behavior by Competition]]. In: Proceedings of Artificial Life IV, MIT Press, Cambridge (1994). http://www.karlsims.com/papers/alife94.pdf
+
* [[Peter J. Bentley]] and  Jonathan P. Wakefield: [[Generic Evolutionary Design]]. Soft Computing in Engineering Design and Manufacturing, pp. 289-298, Springer-Verlag, 23-27 June 1997. 1998 http://eprints.hud.ac.uk/4053/ http://eprints.hud.ac.uk/4053/1/PB_%26_JPW_1997_Generic_Evolutionary_Design.pdf
  
* Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
+
* Hans Dehlinger: [[The artist’s intentions and genetic coding in algorithmically generated drawings]]. In: [[Generative Art 1998]].http://www.generativeart.com/on/cic/ga98/book/4.pdf
  
* Spector, L., Alpern, A.: [[Criticism, culture, and the automatic generation of artworks]]. In: Proceedings of Twelfth National Conference on Artificial Intelligence, pp. 3–8. AAAI Press/MIT Press, Seattle, Washington, USA (1994). http://www.aaai.org/Papers/AAAI/1994/AAAI94-001.pdf
+
* Penny Feuerstein: [[Collage, Technology, and Creative Process]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/12.pdf
  
* [[Jeffrey Ventrella]]: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)
+
* Ficici, S., Pollack, J. (1998). [[Challenges in co-evolutionary learning; arms-race dynamics, open-endedness, and mediocre stable states]]. In Adami, C., et al., eds.: Artificial Life VI. Cambridge, Massachusetts. MIT Press, 238–247. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.147.3406 http://www.demo.cs.brandeis.edu/papers/Challenges.pdf
  
* Yeager, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behaviour on PolyWorld: Life in a New Context, in C. Langton ed., Artificial Life III, 263–298, Addison-Wesley, 1994. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.38.6719 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.38.6719&rep=rep1&type=pdf
+
* Finkelstein, A., Range, M.: Image Mosaic. In: Hersch, R.D., André, J., Brown, H. (eds.) RIDT 1998 and EPub 1998. LNCS, vol. 1375, pp. 11–22. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2FBFb0053259 ftp://ftp.cs.princeton.edu/reports/1998/574.pdf
  
====1993====
+
* B. Forte, F. Mendivil and E.R. Vrscay, ‘Chaos Games’ for Iterated Function Systems with Grey Level Maps. SIAM Journal of Mathematical Analysis, vol 29, No 4, pp 878–890, 1998. DOI: http://dx.doi.org/10.1137/S0036141096306911 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.7930 http://math.acadiau.ca/mendivil/Papers/ifsmchaos.pdf
* Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
 
  
* J. Lévy Véhel, F. Paycha and J.-M. Rocchisani: Multifractal Measurements of Lung Diseases. In First International Conference on Fractals in Biology and Medicine, 1993. http://www.inria.fr/equipes/fractales/%28section%29/publications
+
* Richard Gatarski: [[Evolutionary Banners, exploring a generative design approach]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/15.pdf
  
* Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450
+
* [[John Gero]] (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41
  
====1992====
+
* [[Gary Greenfield]]: [[New directions for evolving expressions]]. In: [[Bridges 1998]]. Pages 29–36 http://archive.bridgesmathart.org/1998/bridges1998-29.html http://archive.bridgesmathart.org/1998/bridges1998-29.pdf
* Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
 
  
* Ray, T. (1992). An approach to the synthesis of life. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 371–408. http://life.ou.edu/pubs/ http://life.ou.edu/pubs/alife2/tierra.tex
+
* Hertzmann, A. (1998). [[Painterly rendering with curved brush strokes of multiple sizes]]. In: Proc. ACM SIGGRAPH, 453–460. DOI: http://dx.doi.org/10.1145/280814.280951 http://www.mrl.nyu.edu/publications/painterly98/ http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/07/PainterlyRenderingWithCurvedBrushStrokesOfMultipleSizes.pdf
  
* [[Karl Sims]]: [[Interactive evolution of dynamical systems]]. In: Toward a Practice of Autonomous Systems: Proceedings of the First European Conference on Artificial Life, pp. 171–178. MIT Press, Cambridge (1991). http://www.karlsims.com/papers/DynamicalSystemsECAL92.pdf
+
* J.-Y. Lee and S.-B. Cho: [[Interactive genetic algorithm for content-based image retrieval]]. Proc. of Asian Fuzzy Systems Symposium (AFSS\'98), pp. 479-484, 1998
  
* [[Stephen Todd]]; [[William  Latham]]: [[Artificial life or surreal art?]]. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513
+
* [[Penousal Machado]], [[Amílcar Cardoso]]: [[Computing aesthetics]]. In: de Oliveira, F.M. (ed.) SBIA 1998. LNCS (LNAI), vol. 1515, pp. 219–228. Springer, Heidelberg (1998) DOI: http://link.springer.com/chapter/10.1007%2F10692710_23 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.6406 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc98.pdf
  
====1991====
+
* Ngo, D.C.L., Byrne, J.G.: [[Aesthetic Measure from Screen Design]]. In: Computer Human Interaction Conference Proceedings, pp. 64–71. IEEE Press, NY (1998)
* Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421
 
  
* [[Karl Sims]]: [[Artificial evolution for computer graphics]]. In: SIGGRAPH 1991 Proceedings, vol. 25, pp. 319–328. ACM, New York (1991), http://dx.doi.org/10.1145/122718.122752 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.161.2547 http://www.karlsims.com/papers/siggraph91.html http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.161.2547&rep=rep1&type=pdf
+
* Ochoa, G.: [[On Genetic Algorithms and Lindenmayer Systems]]. In: PPSN IV, Springer, Heidelberg (1998). DOI: http://link.springer.com/chapter/10.1007%2FBFb0056876 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.52.5305 http://www.cs.stir.ac.uk/~goc/papers/GAsandL-systems.pdf
  
====1990====
+
* O’Reilly, U.M., Ramachandran, G. (1998). [[A preliminary investigation of evolution as a form design strategy]]. In Adami, C., Belew, R.K., Kitano, H., Taylor, C.E., eds.: Proceedings of the Sixth International Conference on Artificial Life. University of California, Los Angeles. MIT Press, 26–29. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.47.9024 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.47.9024&rep=rep1&type=pdf
* Haeberli, P.: [[Paint by numbers: abstract image representations]]. In: Proc. ACM SIGGRAPH, vol. 4, pp. 207–214 (1990) DOI: http://doi.acm.org/10.1145/97879.97902 http://classes.soe.ucsc.edu/cmps160/Spring05/p207-haeberli.pdf
 
  
* Koza, J. (1990). Evolution and co-evolution of computer programs to control independently acting agents. In Meyer, J., Wilson, S., eds.: From Animals to Animats, Proceedings of the First International Conference on Simulation of Adaptive Behavior. Cambridge, Massachusetts. MIT Press, 366–375. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.7119 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.7119&rep=rep1&type=pdf
+
* Pontecorvo, M.S.: [[Designing the undesigned: Emergence as a tool for design]]. In: [[Generative Art 1998]]. http://cumincad.scix.net/cgi-bin/works/AdvancedSearchForm&search=/Show?ga9813 http://www.generativeart.com/on/cic/ga98/book/14.pdf
  
* [[Karl Sims]]: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)
+
* Ryan C., Collins J.J., [[Michael O'Neill]] (1998) [[Grammatical Evolution: Evolving Programs for an Arbitrary Language]]. EuroGP'98 First European Workshop on Genetic Programming Paris, France, , pp.83-96 http://sclab.yonsei.ac.kr/courses/09EC/papers/eurogp98.pdf
  
====< 1990 ====
+
* Soddu, C.: [[Argenia, a Natural Generative Design]]. In: [[Generative Art 1998]]. http://cumincad.scix.net/cgi-bin/works/Show?_id=ga9801&sort=DEFAULT&search=%2Fseries%3A%22other%22&hits=1360 http://www.generativeart.com/on/cic/ga98/book/1.pdf
* Lienhardt, P.: [[Free-Form Surfaces Modeling by Evolution Simulation]]. In: Proceedings of Eurographics 1988, Nice, France (1988). https://diglib.eg.org/x-colle7be https://diglib.eg.org/0x811bda11_0x0000fa1f
 
  
* Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155
+
* Tabuada, P., et al.: [[3D Artificial Art by Genetic Algorithms]]. In: Workshop on Evolutionary Design at Artificial Intelligence in Design - AID 1998 (1998)
  
* [[Craig Reynolds]] (1987): [[ Flocks, herds, schools. A distributed behavioural model]]. Computer Graphics, 21(4), 25-34. http://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/
+
* [[Hideyuki Takagi]]: Interactive Evolutionary Computation. In: Proc. of the 5th International Conference on Soft Computing and Information / Intelligent Systems, Iizuka, Japan, pp. 41–50 (1998). http://alife.tuke.sk/kapitola/846/ines98.pdf (2002-Version: DOI: http://dx.doi.org/10.1109/5.949485)
  
=== Artikel in Zeitschriften ===
+
* Thorsten Schnier John, [[John Gero]]: [[From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations]]. In: Third International Conference on Adaptive Computing in Design and Manufacture, Springer, 1998, 207--219. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.42.1282 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.42.1282&rep=rep1&type=pdf
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 
  
====2015====
+
* Philp Van Loocke: [[Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata]]. In: [[Generative Art 1998]]. http://www.generativeart.com/on/cic/ga98/book/10.pdf
* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040
 
  
====2014====
+
====1997====
* M. Baniasadi and [[Brian J. Ross]]: [[Exploring Non-photorealistic Rendering with Genetic Programming]]. Genetic Programming and Evolvable Machines, 2014, DOI http://dx.doi.org/10.1007/s10710-014-9234-0 http://link.springer.com/article/10.1007%2Fs10710-014-9234-0
+
* Aoki, K., [[Hideyuki Takagi]] (1997). [[3-D CG lighting with an interactive GA]]. In: First International Conference on Knowledge-Based Intelligent Electronic Systems. Adelaide, SA, Australia, 296–301. DOI: http://dx.doi.org/10.1109/KES.1997.616927 http://alife.tuke.sk/kapitola/846/kes97.pdf  http://www.design.kyushu-u.ac.jp/~takagi/TAKAGI/IECpaper/KES97.pdf
  
* F. Fernandez de Vega and C. Cruz and L. Navarro and P. Hernandez and T. Gallego and L. Espada: [[Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity]]. Genetic Programming and Evolvable Machines, 15(4), pp. 379-402, December 2014. DOI: http://dx.doi.org/10.1007/s10710-014-9225-1
+
* Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  
* Eelco den Heijer and A. E. Eiben: [[Investigating aesthetic measures for unsupervised evolutionary art]]. Swarm and Evolutionary Computation 16, 2014, 52--68. DOI: http://dx.doi.org/10.1016/j.swevo.2014.01.002
+
* Curtis, C., Anderson, S., Seims, J., Fleischer, K., Salesin, D.H. (1997). [[Computer-generated watercolor]]. In: Proc. ACM SIGGRAPH, 421–430. DOI: http://dx.doi.org/10.1145/258734.258896 http://www.heathershrewsbury.com/dreu2010/wp-content/uploads/2010/06/Computer-Generated_Watercolor.pdf
  
* Kaufman, A. B., & Kaufman, J. C. (2014). [[Applying theoretical models on human creativity to animal studies]]. Animal Behavior and Cognition, 1(1), 77-89. DOI: http://dx.doi.org/10.12966/abc.02.06.2014 http://abc.sciknow.org/archive_files/201401/20140106_kaufman.pdf
+
* Eggenberger, P.: [[Evolving morphologies of simulated 3d organisms based on differential gene expression]]. In: Proceedings of the Fourth European Conference on Artificial Life (ECAL 1997), pp. 205–213. Springer, Heidelberg (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.187.8622 http://www.cc.gatech.edu/~turk/bio_sim/articles/eggenberger_evolving_morphology.pdf
  
* [[Jon McCormack]], [[Oliver Bown]], [[Alan Dorin]], J. McCabe, G. Monro and [[Mitchell Whitelaw]]: [[Ten questions concerning generative computer art]]. Leonardo Vol. 47, No. 2 (2014), pp. 135-141, MIT Press DOI: http://dx.doi.org/10.1162/LEON_a_00533 http://www.csse.monash.edu.au/~jonmc/research/Papers/TenQuestionsLJ-Preprint.pdf
+
* Gritz, L., Hahn, J.K. (1997). Genetic programming evolution of controllers for 3-D character animation. In Koza, J.R., et al., eds.: Genetic Programming 1997: Proceedings of the 2nd Annual Conference. Morgan Kaufmann, 139–146. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.51.1729 http://www.icg.gwu.edu/Publications/Gritz97.pdf
  
* Ling Shao and Li Liu and Xuelong Li: [[Feature Learning for Image Classification via Multiobjective Genetic Programming]]. IEEE Transactions on Neural Networks and Learning Systems. 25, 7, 1359--1371, 2014 http://dx.doi.org/10.1109/TNNLS.2013.2293418
+
* Hancock, P.J.B., Bruce, V., Burton, A.M. (1997). [[Testing principal component representations for faces]]. In Bullinaria, J.A., Glasspool, D.W., Houghton, G., eds.: 4th Neural Computation and Psychology Workshop. Springer. London, 84–97. DOI: http://link.springer.com/chapter/10.1007%2F978-1-4471-1546-5_8 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.55.2649 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.55.2649&rep=rep1&type=pdf
  
* Ruomei Yan and Ling Shao and Li Liu and Yan Liu: [[Natural image denoising using evolved local adaptive filters]]. Signal Processing, vol 103, 2014, 36--44. http://dx.doi.org/10.1016/j.sigpro.2013.11.019
+
* Jiang, J., Conrath, D.: Semantic similarity based on corpus statistics and lexical taxonomy. In: Proceedings of the International Conference on Research in Computational Linguistics. (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.269.3598 http://arxiv.org/pdf/cmp-lg/9709008v1.pdf
  
====2013====
+
* Litwinowicz, P. (1997). Processing images and video for an impressionist effect. In: Proc. ACM SIGGRAPH. Los Angeles, USA, 407–414. DOI: http://dx.doi.org/10.1145/258734.258893 http://www.cs.virginia.edu/~dbrogan/CS551.851.animation.sp.2000/Papers/p407-litwinowicz.pdf
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution_2013 | Aesthetic 3D Model Evolution]]. Genetic Programming and Evolvable Machines, 4(3), April 2013, Springer, pp.339-367. DOI: http://dx.doi.org/10.1007/s10710-013-9187-8
 
  
* [[Jonathan Byrne]] and [[Erik Hemberg]] and [[Michael O'Neill]] and [[Anthony Brabazon]]: [[A methodology for user directed search in evolutionary design]]. Genetic Programming and Evolvable Machines, 24(3), p. September, 287-314 2013. http://dx.doi.org/10.1007/s10710-013-9189-6 http://ncra.ucd.ie/papers/interactivedesign.pdf
+
* [[Penousal Machado]], [[Amilcar Cardoso]]: [[Model Proposal for a Constructed Artist]]. In: Callaos, N. et al.: (eds.) In: Proc. SCI’97/ISAS’97. Caracas, vol II, pp. 521–528 (1997). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.886 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc97.pdf
 +
 
 +
* Meier, B. (1996). Painterly rendering for animation. In: Proc. ACM SIGGRAPH, 447–484. DOI: http://dx.doi.org/10.1145/237170.237288 http://cs.brown.edu/~bjm/painterly.pdf
 +
 
 +
* Nishio, K., et al. (1997). [[Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search]]. In Sanchez, E., Shibata, T., Zadeh, L.A., eds.: Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives. Vol. 7. World Scientific. http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
 +
 
 +
* Paredis, J. (1997). Coevolving cellular automata: Be aware of the red queen. In Back, T., ed.: Proceedings of the Seventh International Conference on Genetic Algorithms. San Francisco, California. Morgan Kaufmann, 393–400. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.57.112 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.57.112&rep=rep1&type=pdf
 +
 
 +
* R. Poli and S. Cagnoni: [[Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming]]. Proceedings of the Second International Conference on Genetic Programming, GP'97, pp. 269-277, Stanford, July 1997. Morgan Kaufmann. http://cswww.essex.ac.uk/staff/poli/papers/Poli-GP1997-UM.pdf
 +
 
 +
* Riccardo Poli and Stefano Cagnoni: [[Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement]]. Genetic Programming 1997: Proceedings of the Second Annual Conference, pp. 269-277, Morgan Kaufmann, 13-16 July 1997. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.3820&rank=2 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.37.3820&rep=rep1&type=pdf
 +
 
 +
* Salisbury, M.P., Wong, M.T., Hughes, J.F., Salesin, D.H. (1997). [[Orientable textures for image-based pen-and-ink illustration]]. In: Proc. ACM SIGGRAPH. Los Angeles, USA, 401–406. DOI: http://dx.doi.org/10.1145/258734.258890 http://cs.brown.edu/~jfh/papers/Salisbury-OTF-1997/paper.pdf
 +
 
 +
* Sevil Sariyildiz, Sanja Durmisevic, Jasmina Ploco: [[Pattern Grammar within the Language of Architecture]]. In: AVOCAAD First International Conference, AVOCAAD Conference Proceedings, Brussels, April 10-12, 1997. ISBN: 90-76101-01-09. http://repository.tudelft.nl/assets/uuid:6b4f1d93-9a64-44ec-b14a-af00b317ae9b/Sariyildiz_1997_4.content.pdf
 +
 
 +
* Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
 +
 
 +
* Joaquin Elorza Tena , Isaac Rudomin , Av. Eugenio , Garza Sada , Cerro Gordo: [[An interactive system for solving inverse illumination problems using genetic algorithms]]. In: Proceedings of Computación Visual (1997) http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.5387 http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=AC6DDD1DA281D804CC2A003ED431D9D1?doi=10.1.1.31.5387&rep=rep1&type=pdf
 +
 
 +
* Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210
 +
 
 +
====1996====
 +
* P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
 +
 
 +
* Jacob, C.: Evolving Evolution Programs: Genetic Programming and L-Systems. In: Riolo, R.L. (ed.) Genetic Programming 1996: Proceedings of the First Annual Conference, pp. 28–31. MIT Press, Cambridge (1996). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.69.2605 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.69.2605&rep=rep1&type=pdf
 +
 
 +
* [[Penousal Machado]], [[Amílcar Cardoso | Cardoso, Amílcar]]: [[Generation and evaluation of artworks]]. In: Proceedings of the 1st European Workshop on Cognitive Modeling, CM’96, pp. 96–39 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mc96.pdf https://www.researchgate.net/publication/2801984_Generation_and_Evaluation_of_Artworks
 +
 
 +
* Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
 +
 
 +
* Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
 +
 
 +
* Smith, J., Chang, S.F. (1996). [[Visualseek: a fully automated content-based image query system]]. In: Proc. ACM-MM, 87–98. DOI: http://dx.doi.org/10.1145/244130.244151 http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.45.884 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.45.884&rep=rep1&type=pdf
 +
 
 +
* Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)
 +
 
 +
====1995====
 +
* Cliff, D., Miller, G. (1995). Tracking the red queen: Measurements of adaptive progress in co-evolutionary simulations. In Moran, F., et al., eds.: Advances in Artificial Life: Third European Conference on Artificial Life. Vol. 929 of Lecture Notes in Artificial Intelligence. Granada Spain. Springer, 200–218. DOI: http://link.springer.com/chapter/10.1007%2F3-540-59496-5_300 http://www.cs.uu.nl/docs/vakken/ias/stuff/cm95.pdf
 +
 
 +
* Graf, J., Banzhaf, W.: An expansion operator for interactive evolution. In: Proceedings of IEEE International Conference on Evolutionary Computation, pp. 798–802 (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487488 http://ls11-www.cs.uni-dortmund.de/downloads/papers/GrB95b.ps.gz
 +
 
 +
* Graf, J., Banzhaf, W.: [[Interactive evolution of images]]. In: McDonnell, J., et al. (eds.) Genetic Programming IV: Proceedings of the Fourth Annual Conference on Evolutionary Programming, pp. 53–65. MIT Press (1995). http://www.cs.mun.ca/~banzhaf/papers/ep95gb.pdf
 +
 
 +
* Jacob, C.: [[Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica]]. In: IMS 1995 First International Mathematica Symposium, Southampton, UK, Computational Mechanics Publications (1995). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.70.7250 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.70.7250&rep=rep1&type=pdf
 +
 
 +
* Andreas Klappenecker and Frank U. May: [[Evolving Better Wavelet Compression Schemes]]. Wavelet Applications in Signal and Image Processing III, Vol. 2569, SPIE, 9-14 July 1995. http://citeseer.ist.psu.edu/viewdoc/summary?doi=10.1.1.37.4667&rank=1 http://citeseer.ist.psu.edu/viewdoc/download?doi=10.1.1.37.4667&rep=rep1&type=pdf
 +
 
 +
* Lim, I.S.: Evolving facial expressions. In: IEEE Int’l. Conf. on Evol. Comput., vol. 2, pp. 515–520. IEEE (November 1995) 515–520. DOI: http://dx.doi.org/10.1109/ICEC.1995.487437
 +
 
 +
* Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
 +
 
 +
* Maher, M.L., Poon, J.: [[Co-evolution of the fitness function and design solution for design exploration]]. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.489152
 +
 
 +
* Teller, A., Veloso, M.: [[Algorithm evolution for face recognition]]: what makes a picture difficult. In: IEEE International Conference on Evolutionary Computation (1995). DOI: http://dx.doi.org/10.1109/ICEC.1995.487453 http://www.astroteller.net/pdf/IcecFinal.pdf
 +
 
 +
* [[Jeffrey Ventrella]]: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)
 +
 
 +
* [[Jeffrey Ventrella]]: [[Disney Meets Darwin — The Evolution of Funny Animated Figures]]. In: Computer Animation 1995, Montréal, IEEE, Los Alamitos (1995). DOI: http://dx.doi.org/10.1109/CA.1995.393550
 +
 
 +
====1994====
 +
* Adami, C., Brown, C.T. (1994). Evolutionary learning in the 2d artificial life system avida. In Brooks, R.A., Maes, P., eds.: Artificial Life IV: Proceedings of the Fourth International Workshop on the Synthesis and Simulation of Living Systems. Cambridge, MA, USA. MIT Press, 377–381. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.3848 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.3848&rep=rep1&type=pdf
 +
 
 +
* Baker, E., Seltzer, M.I.: [[Evolving Line Drawings]]. In: Graphics Interface 1994, Banff, Canada, pp. 91–100 (1994). http://www.eecs.harvard.edu/margo/papers/graphics94/ http://www.eecs.harvard.edu/margo/papers/graphics94/paper.pdf
 +
 
 +
* Das, S., Franguidakis, T., Papka, M., DeFanti, T.A., Sandin, D.J. (1994). A genetic programming application in virtual reality. In: Proceedings of the First IEEE Conference on Evolutionary Computation. Vol. 1. Orlando, Florida, USA. IEEE Press, 480–484. DOI: http://dx.doi.org/10.1109/ICEC.1994.349903 http://www.cs.bham.ac.uk/~wbl/biblio/cache/bin/cache.php?das:GPVR,http___citeseer.ist.psu.edu_cache_papers_cs_797_http_zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf_a-genetic-programming-application.pdf,http://citeseer.ist.psu.edu/cache/papers/cs/797/http:zSzzSzwww.evl.uic.eduzSzEVLzSzRESEARCHzSzPAPERSzSzPAPKAzSzgp94.pdf/a-genetic-programming-application.pdf
 +
 
 +
* Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
 +
 
 +
* Reynolds, C. (1994). Competition, coevolution and the game of tag. In Brooks, R., Maes, P., eds.: Artificial Life IV, Proceedings of the Fourth Interantional Workshop on the Synthesis and Simulation of Living Systems. Cambridge, Massachusetts. MIT Press, 59–69. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.56.8846 http://www.red3d.com/cwr/papers/1994/alife4.pdf
 +
 
 +
* Salisbury, M.P., Anderson, S.E., Barzel, R., Salesin, D.H. (1994). [[Interactive pen-and-ink illustration]]. In: Proc. ACM SIGGRAPH. Florida, USA, 101–108. DOI: http://dx.doi.org/10.1145/192161.192185 http://grail.cs.washington.edu/pub/papers/pen-and-ink.pdf
 +
 
 +
* [[Karl Sims]]: [[Evolving virtual creatures]]. In: Computer Graphics, pp. 15–22. ACM SIGGRAPH (July 1994). DOI: http://dx.doi.org/10.1145/192161.192167 http://www.karlsims.com/papers/siggraph94.pdf
 +
 
 +
* [[Karl Sims]]: [[Evolving 3D Morphology and Behavior by Competition]]. In: Proceedings of Artificial Life IV, MIT Press, Cambridge (1994). http://www.karlsims.com/papers/alife94.pdf
 +
 
 +
* Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
 +
 
 +
* Spector, L., Alpern, A.: [[Criticism, culture, and the automatic generation of artworks]]. In: Proceedings of Twelfth National Conference on Artificial Intelligence, pp. 3–8. AAAI Press/MIT Press, Seattle, Washington, USA (1994). http://www.aaai.org/Papers/AAAI/1994/AAAI94-001.pdf
 +
 
 +
* [[Jeffrey Ventrella]]: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)
 +
 
 +
* Yeager, L.: Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behaviour on PolyWorld: Life in a New Context, in C. Langton ed., Artificial Life III, 263–298, Addison-Wesley, 1994. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.38.6719 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.38.6719&rep=rep1&type=pdf
 +
 
 +
====1993====
 +
* Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
 +
 
 +
* J. Lévy Véhel, F. Paycha and J.-M. Rocchisani: Multifractal Measurements of Lung Diseases. In First International Conference on Fractals in Biology and Medicine, 1993. http://www.inria.fr/equipes/fractales/%28section%29/publications
 +
 
 +
* Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450
 +
 
 +
====1992====
 +
* Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
 +
 
 +
* Ray, T. (1992). An approach to the synthesis of life. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 371–408. http://life.ou.edu/pubs/ http://life.ou.edu/pubs/alife2/tierra.tex
 +
 
 +
* [[Karl Sims]]: [[Interactive evolution of dynamical systems]]. In: Toward a Practice of Autonomous Systems: Proceedings of the First European Conference on Artificial Life, pp. 171–178. MIT Press, Cambridge (1991). http://www.karlsims.com/papers/DynamicalSystemsECAL92.pdf
 +
 
 +
* [[Stephen Todd]]; [[William  Latham]]: [[Artificial life or surreal art?]]. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513
 +
 
 +
====1991====
 +
* Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421
 +
 
 +
* [[Karl Sims]]: [[Artificial evolution for computer graphics]]. In: SIGGRAPH 1991 Proceedings, vol. 25, pp. 319–328. ACM, New York (1991), http://dx.doi.org/10.1145/122718.122752 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.161.2547 http://www.karlsims.com/papers/siggraph91.html http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.161.2547&rep=rep1&type=pdf
 +
 
 +
====1990====
 +
* Haeberli, P.: [[Paint by numbers: abstract image representations]]. In: Proc. ACM SIGGRAPH, vol. 4, pp. 207–214 (1990) DOI: http://doi.acm.org/10.1145/97879.97902 http://classes.soe.ucsc.edu/cmps160/Spring05/p207-haeberli.pdf
 +
 
 +
* Koza, J. (1990). Evolution and co-evolution of computer programs to control independently acting agents. In Meyer, J., Wilson, S., eds.: From Animals to Animats, Proceedings of the First International Conference on Simulation of Adaptive Behavior. Cambridge, Massachusetts. MIT Press, 366–375. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.50.7119 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.50.7119&rep=rep1&type=pdf
 +
 
 +
* [[Karl Sims]]: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)
 +
 
 +
====< 1990 ====
 +
* Lienhardt, P.: [[Free-Form Surfaces Modeling by Evolution Simulation]]. In: Proceedings of Eurographics 1988, Nice, France (1988). https://diglib.eg.org/x-colle7be https://diglib.eg.org/0x811bda11_0x0000fa1f
 +
 
 +
* Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155
 +
 
 +
* [[Craig Reynolds]]: [[ Flocks, herds, schools. A distributed behavioural model]]. ACM SIGGRAPH Computer Graphics, 21(4), 1987, 25-34. http://dx.doi.org/10.1145/37402.37406 http://www.cs.toronto.edu/~dt/siggraph97-course/cwr87/
 +
 
 +
=== Artikel in Zeitschriften ===
 +
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 +
 
 +
====2016====
 +
C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: [[Evolutionary art_SIGEVOlution_2016 | Evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965
 +
 
 +
====2015====
 +
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Constrained novelty search: a study on game content generation]]. Evol. Comput. 23(1), 101–129 (2015) http://dx.doi.org/10.1162/EVCO_a_00123 http://antoniosliapis.com/papers/constrained_novelty_search.pdf
 +
 
 +
* Lu, X.; Lin, Z.; Jin, H.; Yang, J.; Wang, J.Z.: [[Rating Image Aesthetics Using Deep Learning]]. IEEE Transactions on Multimedia, 2015, Volume: 17, Issue: 11, 2021 - 2034. http://dx.doi.org/10.1109/TMM.2015.2477040 http://infolab.stanford.edu/~wangz/project/imsearch/Aesthetics/TMM15/lu.pdf
 +
 
 +
* P. Machado, J. Romero, M. Nadal, A. Santos, J. Correia, and A. Carballal: [[Computerized measures of visual complexity]]. Acta Psychologica, vol. 160, iss. 1, pp. 43-57, 2015. http://dx.doi.org/10.1016/j.actpsy.2015.06.005 https://www.researchgate.net/publication/279954643_Computerized_measures_of_visual_complexity
 +
 
 +
====2014====
 +
* M. Baniasadi and [[Brian J. Ross]]: [[Exploring Non-photorealistic Rendering with Genetic Programming]]. Genetic Programming and Evolvable Machines, 2014, DOI  http://dx.doi.org/10.1007/s10710-014-9234-0 http://link.springer.com/article/10.1007%2Fs10710-014-9234-0
 +
 
 +
* F. Fernandez de Vega and C. Cruz and L. Navarro and P. Hernandez and T. Gallego and L. Espada: [[Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity]]. Genetic Programming and Evolvable Machines, 15(4), pp. 379-402, December 2014. DOI: http://dx.doi.org/10.1007/s10710-014-9225-1
 +
 
 +
* Derrall Heath, David Norton, Dan Ventura: [[Conveying Semantics through Visual Metaphor]]. ACM Transactions on Intelligent Systems and Technology (TIST) - Special Issue on Linking Social Granularity and Functions: Volume 5 Issue 2, April 2014, 31:1--31:17. http://dx.doi.org/10.1145/2589483 http://axon.cs.byu.edu/papers/heath2012acmtist
 +
 
 +
* Eelco den Heijer and A. E. Eiben: [[Investigating aesthetic measures for unsupervised evolutionary art]]. Swarm and Evolutionary Computation 16, 2014, 52--68. DOI: http://dx.doi.org/10.1016/j.swevo.2014.01.002
 +
 
 +
* Kaufman, A. B., & Kaufman, J. C. (2014). [[Applying theoretical models on human creativity to animal studies]]. Animal Behavior and Cognition, 1(1), 77-89. DOI: http://dx.doi.org/10.12966/abc.02.06.2014 http://abc.sciknow.org/archive_files/201401/20140106_kaufman.pdf
 +
 
 +
* [[Jon McCormack]], [[Oliver Bown]], [[Alan Dorin]], J. McCabe, G. Monro and [[Mitchell Whitelaw]]: [[Ten questions concerning generative computer art]]. Leonardo Vol. 47, No. 2 (2014), pp. 135-141, MIT Press DOI: http://dx.doi.org/10.1162/LEON_a_00533 http://www.csse.monash.edu.au/~jonmc/research/Papers/TenQuestionsLJ-Preprint.pdf
 +
 
 +
* Ling Shao and Li Liu and Xuelong Li: [[Feature Learning for Image Classification via Multiobjective Genetic Programming]]. IEEE Transactions on Neural Networks and Learning Systems. 25, 7, 1359--1371, 2014 http://dx.doi.org/10.1109/TNNLS.2013.2293418
 +
 
 +
* Ruomei Yan and Ling Shao and Li Liu and Yan Liu: [[Natural image denoising using evolved local adaptive filters]]. Signal Processing, vol 103, 2014, 36--44. http://dx.doi.org/10.1016/j.sigpro.2013.11.019
 +
 
 +
====2013====
 +
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Aesthetic 3D Model Evolution_2013 | Aesthetic 3D Model Evolution]]. Genetic Programming and Evolvable Machines, 4(3), April 2013, Springer, pp.339-367. DOI: http://dx.doi.org/10.1007/s10710-013-9187-8
 +
 
 +
* [[Jonathan Byrne]] and [[Erik Hemberg]] and [[Michael O'Neill]] and [[Anthony Brabazon]]: [[A methodology for user directed search in evolutionary design]]. Genetic Programming and Evolvable Machines, 24(3), p. September, 287-314 2013. http://dx.doi.org/10.1007/s10710-013-9189-6 http://ncra.ucd.ie/papers/interactivedesign.pdf
 +
 
 +
* Crepinšek, M, Liu, S-H (2013) [[Exploration and exploitation in evolutionary algorithms: a survey]]. ACM Comput. Surv. 45: pp. 3 http://dx.doi.org/10.1145/2480741.2480752 http://zimmer.csufresno.edu/~shliu/pub/EE_ACM_FINAL_b.pdf
 +
 
 +
* Li, Y., Hu, C., Minku, L., Zuo, H.: [[Learning aesthetic judgements in evolutionary art systems]]. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
 +
 
 +
* Yan Pei and [[Hideyuki Takagi]]: [[Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces]]. Journal of Evolutionary Intelligence, Springer-Verlag Berlin Heidelberg, vol.6, no.1, pp. 27-40 (2013). DOI: http://dx.doi.org/10.1007/s12065-013-0088-9
 +
 
 +
* Emerson Carlos Pedrino and Valentin Obac Roda and Edilson Reis Rodrigues Kato and Jose Hiroki Saito and Mario Luiz Tronco and Roberto H. Tsunaki and Orides Morandin, Jr. and Maria C. Nicoletti: [[A genetic programming based system for the automatic construction of image filters]]. Integrated Computer-Aided Engineering, 20(3), pp. 275-287, 2013. http://dx.doi.org/10.3233/ICA-130429
 +
 
 +
* Cynthia B. Perez and Gustavo Olague: [[Genetic programming as strategy for learning image descriptor operators]]. Intelligent Data Analysis, 17(4), pp. 561-583, IOS Press, 2013. http://dx.doi.org/10.3233/IDA-130594
 +
 
 +
* van Eck, Wim, Lamers, Lamers, Maarten H. (2013) [[Hybrid Biological-Digital Systems in Artistic and Entertainment Computing]]. Leonardo 46:2 pp. 151-158 http://dx.doi.org/10.1162/LEON_a_00530 http://mediatechnology.leiden.edu/images/uploads/docs/vaneck-lamers-hybrid-biological-digital-systems-in-artistic-and-entertainment-computing.pdf
 +
 
 +
====2012====
 +
* Al-Rifaie, M.M., [[John Mark Bishop]], Caines, S.: Creativity and autonomy in swarm intelligence systems. In: Bishop, M., Erden, Y. (eds.) Journal of Cognitive Computation: Computational Creativity, Intelligence and Autonomy, vol. 3, pp. 320–331. Springer (2012). DOI: http://link.springer.com/article/10.1007%2Fs12559-012-9130-y http://research.gold.ac.uk/6892/1/CCIA_updated.pdf
 +
 
 +
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
 +
 
 +
* Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: [[Modelling the underlying principles of human aesthetic preference in evolutionary art]]. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
 +
 
 +
* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
 +
 
 +
* S. Ganesh, K. Ramar, D. Manimegalai, and M. Sivakumar: [[Image retrieval using heuristic approach and genetic algorithm]]. Journal of Computational Information Systems, 8(4):1563-1571, 2012. http://www.jofcis.com/downloadpaper.aspx?id=1900&name=2012_8_4_1563_1571.pdf https://www.researchgate.net/publication/266416605_Image_Retrieval_Using_Heuristic_Approach_and_Genetic_Algorithm
 +
 
 +
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185
 +
 
 +
* Hitashi, Gaganpreet Kaur, Sugandha Sharma: [[Fractal image compression- a review]]. International Journal of Advanced Research in Computer Science and Software Engineering, Volume 2, Issue 2, February 2012. http://www.ijarcsse.com/docs/papers/february2012/volume_2_issue_2/V2I2062.pdf
 +
 
 +
* Kowaliw, T., Dorin, A., [[Jon McCormack]]: [[Promoting creative design in interactive evolutionary computation]]. IEEE Transactions on Evolutionary Computation 16(4), 523–536 (2012) DOI: http://dx.doi.org/10.1109/TEVC.2011.2166764 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.434 http://www.csse.monash.edu.au/%7Ecema/evoeco/kowaliw_evoeco_tec2011.pdf
 +
 
 +
* Jan Eric Kyprianidis, [[John Collomosse]], Tinghuai Wang, and Tobias Isenberg: [[State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video]]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
 +
 
 +
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Adapting models of visual aesthetics for personalized content creation]]. IEEE Transactions on Computational Intelligence and AI in Games 4(3), 213–228 (2012) DOI: http://dx.doi.org/10.1109/TCIAIG.2012.2192438 http://yannakakis.net/wp-content/uploads/2012/02/an_adaptive_model_of_visual_aesthetics.pdf
 +
 
 +
* Gustavo Olague and Leonardo Trujillo: [[Interest point detection through multiobjective genetic programming]]. Applied Soft Computing, 12(8), pp. 2566-2582, 2012. http://dx.doi.org/10.1016/j.asoc.2012.03.058
 +
 
 +
* [[Juan Romero]], [[Penousal Machado]], [[Adrián Carballal]], [[Antonino Santos]]: [[Using complexity estimates in aesthetic image classification]]. Journal of Mathematics and the Arts 6(2-3), 125–136 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679514 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/jma12.pdf
 +
 
 +
* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
 +
 
 +
* Baddeti Syam, Yerravarapu Srinivasa Rao: [[An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features]]. Int. J. of Signal and Imaging Systems Engineering, Vol. 5, No.1, pp. 18-28, 2012. http://dx.doi.org/10.1504/IJSISE.2012.046742 https://www.researchgate.net/publication/261885749_An_effective_similarity_measure_via_genetic_algorithm_for_Content-Based_Image_Retrieval_with_extensive_features
 +
 
 +
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
 +
 
 +
* Xu, K, Zhang, H, Cohen-Or, D, Chen, B (2012) [[Fit and diverse: set evolution for inspiring 3D shape galleries]]. ACM Trans. Graph. 31: pp. 57:1-57:10 http://dx.doi.org/10.1145/2185520.2185553 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.3180 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.295.3180&rep=rep1&type=pdf
 +
 
 +
====2011====
 +
* M. Arevalillo-Herrez, F. J. Ferri, and S. Moreno-Picot: [[Distance-based relevance feedback using a hybrid interactive genetic algorithm for image retrieval]]. Applied Soft Computing, 11(2):1782-1791, 2011. http://dx.doi.org/10.1016/j.asoc.2010.05.022
 +
 
 +
* Margaret Boden: [[Anonymity and evolutionary art]]. ACM SIGEVOlution Newsletter, Volume 5 Issue 2, August 2011, 2-8. http://dx.doi.org/10.1145/2020616.2020617
 +
 
 +
* Sergo Francisco da silva, et al.: [[Improving the ranking quality of medical image retrieval using a genetic feature selection method]]. Decision Support Systems, 51-4, 810 - 820, (2011), http://dx.doi.org/10.1016/j.dss.2011.01.015 https://www.academia.edu/22919045/Improving_the_ranking_quality_of_medical_image_retrieval_using_a_genetic_feature_selection_method
 +
 
 +
* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
 +
 
 +
* C. D. Ferreira and J. A. Santos and R. da S. Torres and M. A. Goncalves and R. C. Rezende and Weiguo Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recognition Letters, 32(1), pp. 27-37, 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015 http://homepages.dcc.ufmg.br/~jefersson/pdf/santos2011is.pdf
 +
 
 +
* Forsythe, A., Nadal, M., Sheehy, N., Cela-Conde, C.J., Sawey, M.: [[Predicting beauty: Fractal dimension and visual complexity in art]]. British Journal of Psychology 102(1), 49–70 (2011) DOI: http://dx.doi.org/10.1348/000712610X498958 http://www.researchgate.net/publication/49761486_Predicting_beauty_fractal_dimension_and_visual_complexity_in_art/links/0c9605289ace86c7b1000000
 +
 
 +
* [[Philip Galanter]]: [[Shot by Both Sides: Art-Science And The War Between Science And The Humanities]]. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 92-96. UOC Accessed: 06.01.2015. http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-galanter/artnodes-n11-galanter-eng http://philipgalanter.com/downloads/galanter_artnodes_shot_by_both_sides.pdf
 +
 
 +
* T. Kowaliw, [[Jon McCormack]] and [[Alan Dorin]]: [[An Interactive Electronic Art System Based on Artificial Ecosystemics]], 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 162-169 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954645 http://www.csse.monash.edu.au/~cema/evoeco/kowaliw_evoeco_SSCI2011.pdf http://www.csse.monash.edu.au/~cema/evoeco/
 +
 
 +
* Lehman, J., Stanley, K.O.: [[Abandoning objectives: Evolution through the search for novelty alone]]. Evolutionary Computation 19(2), 189–223 (2011). DOI: http://dx.doi.org/10.1162/EVCO_a_00025 http://www.cs.swarthmore.edu/~meeden/DevelopmentalRobotics/lehman_ecj11.pdf
 +
 
 +
* [[Penousal Machado]] and [[Juan Romero]]: [[On Evolutionary Computer-Generated Art]]. The Evolutionary Review: Art, Science, Culture, vol. 2, iss. 1, pp. 156-170, 2011. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mr11.pdf
 +
 
 +
* [[Michael O'Neill]], [[James McDermott]], John Mark Swafford, [[Jonathan Byrne]], [[Erik Hemberg]], Elizabeth Shotton, Ciaran McNally, [[Anthony Brabazon]], and [[Martin Hemberg]]: [[Evolutionary design using grammatical evolution and shape grammars: Designing a shelter]]. International Journal of Design Engineering, 2011. http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
 +
 
 +
* Nadal, M., Pearce, M.: [[The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field]]. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
 +
 
 +
* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
 +
 
 +
* J. A. dos Santos and C. D. Ferreira and R. da S. Torres and M. A. Goncalves and R. A. C. Lamparelli: [[A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images]]. Information Sciences, 181(12), pp. 2671-2684, 1 July 2011. http://dx.doi.org/10.1016/j.ins.2010.02.003
 +
 
 +
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Folsom-Kovarik, J.T., Stanley, K.O.: [[Picbreeder: A case study in collaborative evolutionary exploration of design space]]. Evol. Comput. 19(3), 373–403 (2011). DOI: http://dx.doi.org/10.1162/EVCO_a_00030 http://eplex.cs.ucf.edu/papers/secretan_ecj11.pdf
 +
 
 +
* Voss-Andreae, J.: [[Quantum sculpture: art inspired by the deeper nature of reality]]. Leonardo 44(1), 14–20 (2011) http://dx.doi.org/10.1162/LEON_a_00088
  
* Crepinšek, M, Liu, S-H (2013) [[Exploration and exploitation in evolutionary algorithms: a survey]]. ACM Comput. Surv. 45: pp. 3 http://dx.doi.org/10.1145/2480741.2480752 http://zimmer.csufresno.edu/~shliu/pub/EE_ACM_FINAL_b.pdf
+
====2010====
 +
* Blackwell, A., Dodgson, N.: [[Computational aesthetics as a negotiated boundary]]. Leonardo 43(1), 88–89 (2010) DOI: http://dx.doi.org/10.1162/leon.2010.43.1.88
  
* Li, Y., Hu, C., Minku, L., Zuo, H.: [[Learning aesthetic judgements in evolutionary art systems]]. Genetic Programming and Evolvable Machines 14(3), 315–337 (2013), DOI: http://link.springer.com/article/10.1007%2Fs10710-013-9188-7
+
* [[Oliver Bown]], [[Jon McCormack]]: [[Taming nature: tapping the creative potential of ecosystem models in the arts]]. Digital Creativity 21(4), 215–231 (2010) DOI: http://dx.doi.org/10.1080/14626268.2011.550029
  
* Yan Pei and [[Hideyuki Takagi]]: [[Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces]]. Journal of Evolutionary Intelligence, Springer-Verlag Berlin Heidelberg, vol.6, no.1, pp. 27-40 (2013). DOI: http://dx.doi.org/10.1007/s12065-013-0088-9
+
* Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI: http://dx.doi.org/10.1080/14626268.2010.483688
  
* Emerson Carlos Pedrino and Valentin Obac Roda and Edilson Reis Rodrigues Kato and Jose Hiroki Saito and Mario Luiz Tronco and Roberto H. Tsunaki and Orides Morandin, Jr. and Maria C. Nicoletti: [[A genetic programming based system for the automatic construction of image filters]]. Integrated Computer-Aided Engineering, 20(3), pp. 275-287, 2013. http://dx.doi.org/10.3233/ICA-130429
+
* C. Browne and F. Maire: [[Evolutionary game design]]. Computational Intelligence and AI in Games, IEEE Transactions on, vol. 2, no. 1, pp. 1-16, mar. 2010. http://dx.doi.org/10.1109/TCIAIG.2010.2041928 http://www.doc.ic.ac.uk/~sgc/papers/browne_cig11.pdf
  
* Cynthia B. Perez and Gustavo Olague: [[Genetic programming as strategy for learning image descriptor operators]]. Intelligent Data Analysis, 17(4), pp. 561-583, IOS Press, 2013. http://dx.doi.org/10.3233/IDA-130594
+
* [[Steve DiPaola]], S, Riebe C, Enns J,: [[Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science]]. Leonardo, Vol 43, No 3, pp 145-151, 2010. http://dx.doi.org/10.1162/leon.2010.43.2.145 http://ivizlab.sfu.ca/papers/leonardo2009.pdf
  
* van Eck, Wim, Lamers, Lamers, Maarten H. (2013) [[Hybrid Biological-Digital Systems in Artistic and Entertainment Computing]]. Leonardo 46:2 pp. 151-158 http://dx.doi.org/10.1162/LEON_a_00530 http://mediatechnology.leiden.edu/images/uploads/docs/vaneck-lamers-hybrid-biological-digital-systems-in-artistic-and-entertainment-computing.pdf
+
* [[Philip Galanter]]: [[Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies]]. In: PhysicaPlus Online Magazin of the Israel Physical Society, 15.04.2010 (http://physicaplus.org.il/) http://philipgalanter.com/downloads/physicaplus.pdf
  
====2012====
+
* Geere, D.: [[Glitch art created by databending]]. Wired Magazine (2010). http://www.webcitation.org/6RPg2XUQy
* Al-Rifaie, M.M., [[John Mark Bishop]], Caines, S.: Creativity and autonomy in swarm intelligence systems. In: Bishop, M., Erden, Y. (eds.) Journal of Cognitive Computation: Computational Creativity, Intelligence and Autonomy, vol. 3, pp. 320–331. Springer (2012). DOI: http://link.springer.com/article/10.1007%2Fs12559-012-9130-y http://research.gold.ac.uk/6892/1/CCIA_updated.pdf
 
  
* [[Steven Bergen]] and [[Brian J. Ross]]: [[Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms]]. The Visual Computer, v.28, n.1, Jan 2012, pp. 35-36. DOI: http://dx.doi.org/10.1007/s00371-011-0597-4 http://www.cosc.brocku.ca/files/downloads/research/cs1101.pdf
+
* Liu, L., Chen, R., Wolf, L., Cohen-Or, D.: [[Optimizing photo composition]]. Comput. Graph. Forum 29(2), 469–478 (2010) DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01616.x http://www.math.zju.edu.cn/ligangliu/CAGD/Projects/Composition/paper/Composition-TR.pdf  
  
* Ekárt, A., Joó, A., Sharma, D., Chalakov, S.: [[Modelling the underlying principles of human aesthetic preference in evolutionary art]]. Journal of Mathematics and the Arts 6(2-3), 107–124 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679489 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.679489
+
* McKay, R.I., Nguyen X.H., Whigham, P.A., Shan, Y., [[Michael O'Neill]]; (2010) [[Grammar-based Genetic Programming: A Survey]]. Genetic Programming and Evolvable Machines, 11 (3). DOI: http://dx.doi.org/:%2010.1007/s10710-010-9109-y http://ncra.ucd.ie/papers/grammarbasedGPaSurvey2010.pdf
  
* Andre Tavares da Silva and Jefersson Alex dos Santos and Alexandre Xavier Falcao and Ricardo da S. Torres and Leo Pini Magalhaes: [[Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning]]. Computer Vision and Image Understanding, 116(4), pp. 510-523, 2012. http://dx.doi.org/10.1016/j.cviu.2011.12.001
+
* [[Michael O'Neill]], [[James McDermott]], Swafford, J.M., [[Jonathan Byrne]], [[Erik Hemberg]], Shotton, E., McNally, C., [[Anthony Brabazon]] & Hemberg, M.; (2010) [[Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge]]. International Journal of Design Engineering, 3 (1):4-24. DOI: http://dx.doi.org/10.1504/IJDE.2010.032820 http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
  
* [[Gary Greenfield]], [[Penousal Machado]]: [[Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation]]. J. Math. and the Arts 6(2-3), 59–64 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.688185 http://www.tandfonline.com/doi/pdf/10.1080/17513472.2012.688185
+
* Pang, W., Hui, K.: [[Interactive evolutionary 3d fractal modeling]]. The Visual Computer 26, 1467–1483 (2010) DOI: http://link.springer.com/article/10.1007%2Fs00371-010-0500-8
  
* Hitashi, Gaganpreet Kaur, Sugandha Sharma: [[Fractal image compression- a review]]. International Journal of Advanced Research in Computer Science and Software Engineering, Volume 2, Issue 2, February 2012. http://www.ijarcsse.com/docs/papers/february2012/volume_2_issue_2/V2I2062.pdf
+
* Porter, B. & [[Jon McCormack]]: [[Developmental modelling with SDS]]. Computers & Graphics. Vol. 34(4), pp. 294 – 303, 2010. http://dx.doi.org/10.1016/j.cag.2010.05.008 http://bp.io/wp/wp-content/uploads/2010/07/CAG2011_preprint.pdf
  
* Kowaliw, T., Dorin, A., [[Jon McCormack]]: [[Promoting creative design in interactive evolutionary computation]]. IEEE Transactions on Evolutionary Computation 16(4), 523–536 (2012) DOI: http://dx.doi.org/10.1109/TEVC.2011.2166764 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.434 http://www.csse.monash.edu.au/%7Ecema/evoeco/kowaliw_evoeco_tec2011.pdf
+
* Valentine, Tim; Davis, Josh P.; Thorner, Kate; Solomon, Chris; Gibson, Stuart: [[Evolving and combining facial composites: Between-witness and within-witness morphs compared]]. Journal of Experimental Psychology: Applied, Vol 16(1), Mar 2010, 72-86. DOI: http://dx.doi.org/10.1037/a0018801
  
* Jan Eric Kyprianidis, [[John Collomosse]], Tinghuai Wang, and Tobias Isenberg: [[State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video]]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2012. DOI: https://dx.doi.org/10.1109/TVCG.2012.160 http://core.kmi.open.ac.uk/download/pdf/9550248.pdf https://hal.inria.fr/hal-00781502/document
+
====2009====
 +
* Boden, M.A., Edmonds, E.A.: [[What is generative art?]] Digital Creativity 20(1-2), 21–46 (2009). DOI: http://dx.doi.org/10.1080/14626260902867915 http://www.researchgate.net/publication/233128802_What_is_generative_art/links/00463521693ec679c8000000
  
* Liapis, A., Yannakakis, G.N., Togelius, J.: [[Adapting models of visual aesthetics for personalized content creation]]. IEEE Transactions on Computational Intelligence and AI in Games 4(3), 213–228 (2012) DOI: http://dx.doi.org/10.1109/TCIAIG.2012.2192438 http://yannakakis.net/wp-content/uploads/2012/02/an_adaptive_model_of_visual_aesthetics.pdf
+
* Colton, S., López de Mántaras, R., Stock, O.: [[Computational creativity: Coming of age]]. AI Magazine 30(3), 11–14 (2009). http://www.aaai.org/ojs/index.php/aimagazine/article/view/2257 http://ccg.doc.gold.ac.uk/papers/colton_aimag09_editorial.pdf
  
* Gustavo Olague and Leonardo Trujillo: [[Interest point detection through multiobjective genetic programming]]. Applied Soft Computing, 12(8), pp. 2566-2582, 2012. http://dx.doi.org/10.1016/j.asoc.2012.03.058
+
* [[Steve DiPaola]], Gabora, L.: [[Incorporating characteristics of human creativity into an evolutionary art algorithm]]. Genetic Programming and Evolvable Machines 10(2), 97–110 (2009). DOI: http://link.springer.com/article/10.1007%2Fs10710-008-9074-x http://arxiv.org/pdf/1001.1401 http://ivizlab.sfu.ca/papers/genprog2009.pdf
  
* [[Juan Romero]], [[Penousal Machado]], [[Adrián Carballal]], [[Antonino Santos]]: [[Using complexity estimates in aesthetic image classification]]. Journal of Mathematics and the Arts 6(2-3), 125–136 (2012) DOI: http://dx.doi.org/10.1080/17513472.2012.679514 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/jma12.pdf
+
* [[Steve DiPaola]]: [[Exploring a Parameterized Portrait Painting Space]]. Intl Journal of Art and Technology, Vol 2, No 1-2, pp 82-93, 2009. http://dx.doi.org/10.1504/IJART.2009.024059  http://ivizlab.sfu.ca/papers/ijat2009.pdf
  
* Vojtech Salajka: [[Polymorphic Image Filters]]. Information Sciences and Technologies: Bulletin of the ACM Slovakia, 4(4), pp. 53-54, December 2012. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4183 http://acmbulletin.fiit.stuba.sk/vol4num4/salajka.pdf
+
* Ellen Dissanayake: [[The artification hypothesis and its relevance to cognitive science]], evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
  
* [[Hideyuki Takagi]]: [[Interactive evolutionary computation for analyzing human aware mechanism]]. Applied Computational Intelligence and Soft Computing, Vol. 2012, Article ID 694836 (2012). DOI: 10.1155/2012/694836 http://www.hindawi.com/journals/acisc/2012/694836/
+
* W. Fan, P. Pathak, M. Zhou: [[Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework]]. Decision Support Systems 47 (2009) 398–407. http://dx.doi.org/10.1016/j.ipm.2003.08.001 http://www.sciencedirect.com/science/article/pii/S0306457303000700/pdfft?md5=da311f2d2f22cd793e30c2ae54142379&pid=1-s2.0-S0306457303000700-main.pdf http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.95.4456&rep=rep1&type=pdf
  
* Xu, K, Zhang, H, Cohen-Or, D, Chen, B (2012) [[Fit and diverse: set evolution for inspiring 3D shape galleries]]. ACM Trans. Graph. 31: pp. 57:1-57:10 http://dx.doi.org/10.1145/2185520.2185553 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.3180 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.295.3180&rep=rep1&type=pdf
+
* Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
  
====2011====
+
* Hastings, E.J., Guha, R.K., Stanley, K.O.:[[Automatic content generation in the galactic arms race video game]]. IEEE Trans. Comput. Intell. AI Games 1(4), 245–263 (2009) http://dx.doi.org/10.1109/TCIAIG.2009.2038365 http://eplex.cs.ucf.edu/papers/hastings_ieeetciaig09.pdf
* [[Steve DiPaola]] Sorenson, N., Pasquier, P.: [[A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels]]. Transactions on Computational Intelligence and AI in Games, Vol 3, No 3, pp 229-244, 2011. http://dx.doi.org/10.1109/TCIAIG.2011.2161310 http://ivizlab.sfu.ca/papers/tciaig2011.pdf
 
  
* C. D. Ferreira and J. A. Santos and R. da S. Torres and M. A. Goncalves and R. C. Rezende and Weiguo Fan: [[Relevance feedback based on genetic programming for image retrieval]]. Pattern Recognition Letters, 32(1), pp. 27-37, 2011. http://dx.doi.org/10.1016/j.patrec.2010.05.015 http://homepages.dcc.ufmg.br/~jefersson/pdf/santos2011is.pdf
+
* Monro, G.: [[Emergence and generative art]]. Leonardo 42(5), 475–477 (2009) DOI: http://dx.doi.org/10.1162/leon.2009.42.5.476 (Master-Thesis: http://www.gommog.com/archive/docs/MMus_Essay.pdf)
  
* Forsythe, A., Nadal, M., Sheehy, N., Cela-Conde, C.J., Sawey, M.: [[Predicting beauty: Fractal dimension and visual complexity in art]]. British Journal of Psychology 102(1), 49–70 (2011) DOI: http://dx.doi.org/10.1348/000712610X498958 http://www.researchgate.net/publication/49761486_Predicting_beauty_fractal_dimension_and_visual_complexity_in_art/links/0c9605289ace86c7b1000000
+
* Ricardo da S. Torres and Alexandre X. Falcao and Marcos A. Goncalves and Joao P. Papa and Baoping Zhang and Weiguo Fan and Edward A. Fox: [[A genetic programming framework for content-based image retrieval. Pattern Recognition]], 42(2), pp. 283-292, 2009. http://dx.doi.org/DOI:10.1016/j.patcog.2008.04.010
  
* [[Philip Galanter]]: [[Shot by Both Sides: Art-Science And The War Between Science And The Humanities]]. In: Edward A. SHANKEN (Coord.). “New Media, Art-Science and Contemporary Art: Towards a Hybrid Discourse?” [online node]. Artnodes. No. 11, p. 92-96. UOC Accessed: 06.01.2015. http://artnodes.uoc.edu/ojs/index.php/artnodes/article/view/artnodes-n11-galanter/artnodes-n11-galanter-eng http://philipgalanter.com/downloads/galanter_artnodes_shot_by_both_sides.pdf
+
* Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8
  
* T. Kowaliw, [[Jon McCormack]] and [[Alan Dorin]]: [[An Interactive Electronic Art System Based on Artificial Ecosystemics]], 2011 IEEE Symposium on Artificial Life (IEEE Symposium Series on Computational Intelligence - SSCI 2011) April 11-15, 2011 - Paris, France, IEEE 2011, ISBN: 978-1-4577-0470-3, pp. 162-169 DOI: http://dx.doi.org/10.1109/ALIFE.2011.5954645 http://www.csse.monash.edu.au/~cema/evoeco/kowaliw_evoeco_SSCI2011.pdf http://www.csse.monash.edu.au/~cema/evoeco/
+
====2008====
 +
* Melanie Baljko; Nell Tenhaaf: [[The aesthetics of emergence: Co-constructed interactions]]. ACM Transactions on Computer-Human Interaction (TOCHI) TOCHI Volume 15 Issue 3, November 2008, Article No. 11. DOI: http://dx.doi.org/10.1145/1453152.1453154
  
* Lehman, J., Stanley, K.O.: [[Abandoning objectives: Evolution through the search for novelty alone]]. Evolutionary Computation 19(2), 189–223 (2011). DOI: 10.1162/EVCO_a_00025 http://www.cs.swarthmore.edu/~meeden/DevelopmentalRobotics/lehman_ecj11.pdf
+
* Bollinger, K., Grohmann, M., Tessman, O.: Form, force, performance: Multi-parametric structural design. Architectural Design 78(2), 20–25 (2008) DOI: http://dx.doi.org/10.1002/ad.637 (Artikel in pdf: http://www.academia.edu/7316248/K._Januszkiewicz_Evolutionary_Digital_Tools_in_Designing_Nonlinear_Shaping_Concrete_Structures)
  
* [[Penousal Machado]] and [[Juan Romero]]: [[On Evolutionary Computer-Generated Art]]. The Evolutionary Review: Art, Science, Culture, vol. 2, iss. 1, pp. 156-170, 2011. http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mr11.pdf
+
* Alexandra Melike Brintrup, Jeremy Ramsden, [[Hideyuki Takagi]], and Ashutosh Tiwari: [[Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms]]. IEEE Transactions on Evolutionary Computation, vol.12, no.3,pp.343-354 (2008). http://dx.doi.org/10.1109/TEVC.2007.904343
  
* [[Michael O'Neill]], [[James McDermott]], John Mark Swafford, [[Jonathan Byrne]], [[Erik Hemberg]], Elizabeth Shotton, Ciaran McNally, [[Anthony Brabazon]], and [[Martin Hemberg]]: [[Evolutionary design using grammatical evolution and shape grammars: Designing a shelter]]. International Journal of Design Engineering, 2011. http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
+
* Luisa Caldas (2008) [[Generation of energy-efficient architecture solutions applying GENE_ARCH: An evolution-based generative design system]]. Adv. Eng. Inform. 22: pp. 59-70 http://dx.doi.org/10.1016/j.aei.2007.08.012
  
* Nadal, M., Pearce, M.: The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field. Brain and Cognition 76(1), 172–183 (2011) DOI: http://dx.doi.org/10.1016/j.bandc.2011.01.009 http://www.ini.ch/~alumit/Nadal_2011.pdf
+
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Image retrieval: Ideas, influences, and trends of the new age]]. ACM Comput. Surv. 40, 5:1–5:60 (2008). DOI: http://dx.doi.org/10.1145/1348246.1348248 http://infolab.stanford.edu/~wangz/project/imsearch/review/JOUR/datta.pdf
  
* Gustavo Olague and Leonardo Trujillo: [[Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming]]. Image and Vision Computing, 29(7), pp. 484-498, 2011. http://dx.doi.org/10.1016/j.imavis.2011.03.004
+
* [[John Gero]] and Sosa, R (2008): [[Complexity measures as a basis for mass customisation of novel designs]]. Environment and Planning B: Planning and Design. http://mason.gmu.edu/~jgero/publications/2008/08GeroSosaEnvPlanB.pdf
  
* J. A. dos Santos and C. D. Ferreira and R. da S. Torres and M. A. Goncalves and R. A. C. Lamparelli: [[A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images]]. Information Sciences, 181(12), pp. 2671-2684, 1 July 2011. http://dx.doi.org/10.1016/j.ins.2010.02.003
+
* S. Harding and W. Banzhaf: [[Genetic programming on GPUs for image processing]]. International Journal of High Performance Systems Architecture, 1(4), pp. 231-240, 2008. http://dx.doi.org/10.1504/IJHPSA.2008.024207
  
* Secretan, J., Beato, N., D’Ambrosio, D.B., Rodriguez, A., Campbell, A., Folsom-Kovarik, J.T., Stanley, K.O.: [[Picbreeder: A case study in collaborative evolutionary exploration of design space]]. Evol. Comput. 19(3), 373–403 (2011). DOI: 10.1162/EVCO_a_00030 http://eplex.cs.ucf.edu/papers/secretan_ecj11.pdf
+
*J. Lu, T. Zhao, Y. Zhang: [[Feature selection based-on genetic algorithm for image annotation]]. Knowledge-Based Systems 21 (2008) 887–891. http://dx.doi.org/10.1016/j.knosys.2008.03.051
  
* Voss-Andreae, J.: [[Quantum sculpture: art inspired by the deeper nature of reality]]. Leonardo 44(1), 14–20 (2011) http://dx.doi.org/10.1162/LEON_a_00088
+
* [[Michael O'Neill]], [[Anthony Brabazon]]: [[Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution]]. In: Evolutionary Computation, pp. 3788–3794 (June 2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631311  http://ncra.ucd.ie/logodesign.pdf
  
====2010====
+
* Orchard, J., [[Craig S. Kaplan]]: Cut-out image mosaics. In: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering (NPAR 2008), pp. 79–87. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1377980.1377997 https://cs.uwaterloo.ca/~jorchard/academic/OrchardKaplanNPAR08_preprint.pdf
* Blackwell, A., Dodgson, N.: [[Computational aesthetics as a negotiated boundary]]. Leonardo 43(1), 88–89 (2010) DOI: http://dx.doi.org/10.1162/leon.2010.43.1.88
 
  
* [[Oliver Bown]], [[Jon McCormack]]: [[Taming nature: tapping the creative potential of ecosystem models in the arts]]. Digital Creativity 21(4), 215–231 (2010) DOI: http://dx.doi.org/10.1080/14626268.2011.550029
+
* Serag, A., Ono, S., Nakayama, S.: [[Using interactive evolutionary computation to generate creative building designs]]. Artif. Life Robot. 13(1), 246–250 (2008) http://dx.doi.org/10.1007/s10015-008-0588-3
  
* Brafield, P.: Brainstorm: software and habitus in digital design. Digitial Creativity 21(2), 112–126 (2010), DOI: http://dx.doi.org/10.1080/14626268.2010.483688
+
* Leonardo Trujillo and Gustavo Olague: [[Automated Design of Image Operators that Detect Interest Points]]. Evolutionary Computation, 16(4), pp. 483-507, Winter 2008. http://dx.doi.org/10.1162/evco.2008.16.4.483
  
* [[Steve DiPaola]], S, Riebe C, Enns J,: [[Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science]]. Leonardo, Vol 43, No 3, pp 145-151, 2010. http://dx.doi.org/10.1162/leon.2010.43.2.145 http://ivizlab.sfu.ca/papers/leonardo2009.pdf
+
* Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024
  
* [[Philip Galanter]]: [[Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies]]. In: PhysicaPlus Online Magazin of the Israel Physical Society, 15.04.2010 (http://physicaplus.org.il/) http://philipgalanter.com/downloads/physicaplus.pdf
+
====2007====
 +
* Arya A., [[Steve DiPaola]]: [[Face Modeling and Animation Language for MPEG-4 XMT Framework]]. IEEE Transactions on Multimedia, Vol 9, No 6, pp 1137-1146, 2007. http://dx.doi.org/10.1109/TMM.2007.902862 http://ivizlab.sfu.ca/papers/ieeemm2007.pdf
  
* Geere, D.: [[Glitch art created by databending]]. Wired Magazine (2010). http://www.webcitation.org/6RPg2XUQy
+
* Daniel Ashlock, Brooke Jamieson: [[Evolutionary Exploration and Generalization on Mandelbrot Sets]]. Journ. Math. and Arts. 2007.http://eldar.mathstat.uoguelph.ca/dashlock/eprints/MAA1.pdf (no c&p))
  
* Liu, L., Chen, R., Wolf, L., Cohen-Or, D.: [[Optimizing photo composition]]. Comput. Graph. Forum 29(2), 469–478 (2010) DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01616.x http://www.math.zju.edu.cn/ligangliu/CAGD/Projects/Composition/paper/Composition-TR.pdf
+
* Asmatullah Chaudhry and Asifullah Khan and Asad Ali and Anwar M. Mirza: [[A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming]]. International Journal of Imaging Systems and Technology, 17(4), pp. 224-231, 2007. http://dx.doi.org/10.1002/ima.20105
  
* McKay, R.I., Nguyen X.H., Whigham, P.A., Shan, Y., [[Michael O'Neill]]; (2010) [[Grammar-based Genetic Programming: A Survey]]. Genetic Programming and Evolvable Machines, 11 (3). DOI: http://dx.doi.org/:%2010.1007/s10710-010-9109-y http://ncra.ucd.ie/papers/grammarbasedGPaSurvey2010.pdf
+
* S. F. da Silva , M. A. Batista and C. A. Z. Barcelos: [[Adaptive image retrieval through the use of a genetic algorithm]]. Proc. 19th IEEE Int. Conf. Tools With Artif. Intell., pp. 557-564, 2007 http://dx.doi.org/10.1109/ICTAI.2007.142
  
* [[Michael O'Neill]], [[James McDermott]], Swafford, J.M., [[Jonathan Byrne]], [[Erik Hemberg]], Shotton, E., McNally, C., [[Anthony Brabazon]] & Hemberg, M.; (2010) [[Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge]]. International Journal of Design Engineering, 3 (1):4-24. DOI: http://dx.doi.org/10.1504/IJDE.2010.032820 http://ncra.ucd.ie/papers/ijde03012010ONeill.pdf
+
* Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). [[Parallel approaches to composite production]]. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
  
* Pang, W., Hui, K.: [[Interactive evolutionary 3d fractal modeling]]. The Visual Computer 26, 1467–1483 (2010) DOI: http://link.springer.com/article/10.1007%2Fs00371-010-0500-8
+
* Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
  
* Porter, B. & [[Jon McCormack]]: [[Developmental modelling with SDS]]. Computers & Graphics. Vol. 34(4), pp. 294 – 303, 2010. http://dx.doi.org/10.1016/j.cag.2010.05.008 http://bp.io/wp/wp-content/uploads/2010/07/CAG2011_preprint.pdf
+
* Jacob, C.J., Hushlak, G., Boyd, J.E., Nuytten, P., Sayles, M., Pilat, M.: [[Swarmart: Interactive Art from Swarm Intelligence]]. Leonardo 40(3), 248–258 (2007) DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248
  
* Valentine, Tim; Davis, Josh P.; Thorner, Kate; Solomon, Chris; Gibson, Stuart: [[Evolving and combining facial composites: Between-witness and within-witness morphs compared]]. Journal of Experimental Psychology: Applied, Vol 16(1), Mar 2010, 72-86. DOI: http://dx.doi.org/10.1037/a0018801
+
* Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)
  
====2009====
+
* Jacobsen, T.: [[Bridging the arts and sciences: a framework for the psychology of aesthetics]]. Leonardo 39(2), 155–162 (2006) DOI: http://dx.doi.org/10.1162/leon.2006.39.2.155
* Boden, M.A., Edmonds, E.A.: [[What is generative art?]] Digital Creativity 20(1-2), 21–46 (2009). DOI: http://dx.doi.org/10.1080/14626260902867915 http://www.researchgate.net/publication/233128802_What_is_generative_art/links/00463521693ec679c8000000
 
  
* Colton, S., López de Mántaras, R., Stock, O.: [[Computational creativity: Coming of age]]. AI Magazine 30(3), 11–14 (2009). http://www.aaai.org/ojs/index.php/aimagazine/article/view/2257 http://ccg.doc.gold.ac.uk/papers/colton_aimag09_editorial.pdf
+
* Krzysztof Krawiec: [[Generative Learning of Visual Concepts using Multiobjective Genetic Programming]]. Pattern Recognition Letters, 28(16), pp. 2385-2400, 1 December 2007. http://dx.doi.org/10.1016/j.patrec.2007.08.001
  
* [[Steve DiPaola]], Gabora, L.: [[Incorporating characteristics of human creativity into an evolutionary art algorithm]]. Genetic Programming and Evolvable Machines 10(2), 97–110 (2009). DOI: http://link.springer.com/article/10.1007%2Fs10710-008-9074-x http://arxiv.org/pdf/1001.1401 http://ivizlab.sfu.ca/papers/genprog2009.pdf
+
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary and Coevolutionary Feature Synthesis]]. IEEE Transactions on Evolutionary Computation, 11(5), pp. 635-650, October 2007. http://dx.doi.org/10.1109/TEVC.2006.887351
  
* [[Steve DiPaola]]: [[Exploring a Parameterized Portrait Painting Space]]. Intl Journal of Art and Technology, Vol 2, No 1-2, pp 82-93, 2009. http://dx.doi.org/10.1504/IJART.2009.024059  http://ivizlab.sfu.ca/papers/ijat2009.pdf
+
* [[Penousal Machado]], [[Juan Romero]], [[Antonino Santos]], [[Amílcar Cardoso]], [[Alejandro Pazos]]: [[On the development of evolutionary artificial artists]]. Computers & Graphics 31(6), 818–826 (2007) http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+07.pdf
  
* Ellen Dissanayake: [[The artification hypothesis and its relevance to cognitive science]], evolutionary aesthetics, and neuroaesthetics. Special Issue on Aesthetic Cognition. Cognitive Semiotics 5, 148-173. http://ellendissanayake.com/publications/pdf/EllenDissanayake_CognitiveSemiotics5.pdf
+
* O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
  
* Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
+
* M. Saadatmand-Tarzjan and H. Moghaddam: [[A novel evolutionary approach for optimizing content-based image indexing algorithms]]. Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on, 37(1):139-153, feb. 2007. http://dx.doi.org/10.1109/TSMCB.2006.880137 http://profdoc.um.ac.ir/pubs_files/p11030308.pdf
  
* Monro, G.: [[Emergence and generative art]]. Leonardo 42(5), 475–477 (2009) DOI: http://dx.doi.org/10.1162/leon.2009.42.5.476 (Master-Thesis: http://www.gommog.com/archive/docs/MMus_Essay.pdf)
+
* Stanley, Kenneth O.: [[Compositional Pattern Producing Networks: A Novel Abstraction of Development]]. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
  
* Ricardo da S. Torres and Alexandre X. Falcao and Marcos A. Goncalves and Joao P. Papa and Baoping Zhang and Weiguo Fan and Edward A. Fox: [[A genetic programming framework for content-based image retrieval. Pattern Recognition]], 42(2), pp. 283-292, 2009. http://dx.doi.org/DOI:10.1016/j.patcog.2008.04.010
+
* Torres, S.L., Sakamoto, Y.: Façade Design Optimization for Daylight with a Simple Genetic Algorithm. In: International Building Performance Simulation Association, pp. 1162–1167 (2007), http://www.ibpsa.org/proceedings/BS2007/p117_final.pdf
  
* Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8
+
====2006====
 +
* Avila, S.L., Lisboa, A.C., Krahenbuhl, L., Carpes, W.P., Vasconcelos, J.A., Saldanha, R.R., Takahashi, R.H.C.: [[Sensitivity analysis applied to decision making in multiobjective evolutionary optimization]]. IEEE Transactions on Magnetics 42(4), 1103–1106 (2006), http://dx.doi.org/10.1109/tmag.2006.871447 https://hal.archives-ouvertes.fr/hal-00111247/document
  
====2008====
+
* Burns, K.: [[Atoms of EVE: a Bayesian basis for aesthetics of style in sketching]]. Artificial Intelligence for Engineering, Design, Analysis and Manufacturing 20, 185–199 (2006) DOI: http://dx.doi.org/10.1017/S0890060406060161
* Melanie Baljko; Nell Tenhaaf: [[The aesthetics of emergence: Co-constructed interactions]]. ACM Transactions on Computer-Human Interaction (TOCHI) TOCHI Volume 15 Issue 3, November 2008, Article No. 11. DOI: http://dx.doi.org/10.1145/1453152.1453154
 
  
* Bollinger, K., Grohmann, M., Tessman, O.: Form, force, performance: Multi-parametric structural design. Architectural Design 78(2), 20–25 (2008) DOI: http://dx.doi.org/10.1002/ad.637 (Artikel in pdf: http://www.academia.edu/7316248/K._Januszkiewicz_Evolutionary_Digital_Tools_in_Designing_Nonlinear_Shaping_Concrete_Structures)
+
* Marc Ebner: [[Evolving color constancy]]. Pattern Recognition Letters, 27(11), pp. 1220-1229, August 2006. http://dx.doi.org/10.1016/j.patrec.2005.07.020
  
* Alexandra Melike Brintrup, Jeremy Ramsden, [[Hideyuki Takagi]], and Ashutosh Tiwari: [[Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms]]. IEEE Transactions on Evolutionary Computation, vol.12, no.3,pp.343-354 (2008). http://dx.doi.org/10.1109/TEVC.2007.904343
+
* [[Gary Greenfield]]: [[Genetic learning for biologically inspired aesthetic processes]]. International Journal on Artificial Intelligence Tools 15(4), 577–598 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002825
  
* Luisa Caldas (2008) [[Generation of energy-efficient architecture solutions applying GENE_ARCH: An evolution-based generative design system]]. Adv. Eng. Inform. 22: pp. 59-70 http://dx.doi.org/10.1016/j.aei.2007.08.012
+
* Gu, Z., Xi Tang, M., Frazer, J.H.: [[Capturing aesthetic intention during interactive evolution]]. Computer-Aided Design 38(3), 224–237 (2006) DOI: http://dx.doi.org/10.1016/j.cad.2005.10.008
  
* Datta, R., Joshi, D., Li, J., Wang, J.Z.: [[Image retrieval: Ideas, influences, and trends of the new age]]. ACM Comput. Surv. 40, 5:1–5:60 (2008). DOI: http://dx.doi.org/10.1145/1348246.1348248 http://infolab.stanford.edu/~wangz/project/imsearch/review/JOUR/datta.pdf
+
* Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
  
* [[John Gero]] and Sosa, R (2008): [[Complexity measures as a basis for mass customisation of novel designs]]. Environment and Planning B: Planning and Design. http://mason.gmu.edu/~jgero/publications/2008/08GeroSosaEnvPlanB.pdf
+
* Lutton, E.: [[Evolution of fractal shapes for artists and designers]]. International Journal on Artificial Intelligence Tools 15(4), 651–672 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002850
  
* S. Harding and W. Banzhaf: [[Genetic programming on GPUs for image processing]]. International Journal of High Performance Systems Architecture, 1(4), pp. 231-240, 2008. http://dx.doi.org/10.1504/IJHPSA.2008.024207
+
* Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
  
* [[Michael O'Neill]], [[Anthony Brabazon]]: [[Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution]]. In: Evolutionary Computation, pp. 3788–3794 (June 2008). DOI: http://dx.doi.org/10.1109/CEC.2008.4631311  http://ncra.ucd.ie/logodesign.pdf
+
* [[Jon McCormack]] (2006). [[New challenges for evolutionary music and art]]. In: Lanzi, P. L. (ed): SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) April 2006, pp. 5-11, ISSN 1931-8499. http://www.sigevolution.org/issues/SIGEVOlution0101.pdf
  
* Orchard, J., [[Craig S. Kaplan]]: Cut-out image mosaics. In: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering (NPAR 2008), pp. 79–87. ACM, New York (2008) DOI: http://dx.doi.org/10.1145/1377980.1377997 https://cs.uwaterloo.ca/~jorchard/academic/OrchardKaplanNPAR08_preprint.pdf
+
* Ahmed A. A. Radwan, Bahgat A. Abdel Latef, Abdel Mgeid A. Ali, and Osman A. Sadek (2006): [[Using genetic algorithm to improve information retrieval systems]]. World Academy of Science and Engineering Technology, Vol. 17, No. 2, pp.6–13. http://waset.org/publications/8821/using-genetic-algorithm-to-improve-information-retrieval-systems
  
* Serag, A., Ono, S., Nakayama, S.: [[Using interactive evolutionary computation to generate creative building designs]]. Artif. Life Robot. 13(1), 246–250 (2008) http://dx.doi.org/10.1007/s10015-008-0588-3
+
* Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
  
* Leonardo Trujillo and Gustavo Olague: [[Automated Design of Image Operators that Detect Interest Points]]. Evolutionary Computation, 16(4), pp. 483-507, Winter 2008. http://dx.doi.org/10.1162/evco.2008.16.4.483
+
====2005====
 +
* [[John Collomosse]], Rowntree, D., [[Peter M. Hall]] (2005). [[Stroke surfaces: Temporally coherent non-photorealistic animations from video]]. IEEE Trans. Visualization and Comp. Graphics, 11(5): 540–549. DOI: http://dx.doi.org/10.1109/TVCG.2005.85 http://www.ee.surrey.ac.uk/CVSSP/Publications/papers/Collomosse-TVCG-2005.pdf
  
* Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024
+
* Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
  
====2007====
+
* Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
* Arya A., [[Steve DiPaola]]: [[Face Modeling and Animation Language for MPEG-4 XMT Framework]]. IEEE Transactions on Multimedia, Vol 9, No 6, pp 1137-1146, 2007. http://dx.doi.org/10.1109/TMM.2007.902862 http://ivizlab.sfu.ca/papers/ieeemm2007.pdf
 
  
* Daniel Ashlock, Brooke Jamieson: [[Evolutionary Exploration and Generalization on Mandelbrot Sets]]. Journ. Math. and Arts. 2007.http://eldar.mathstat.uoguelph.ca/dashlock/eprints/MAA1.pdf (no c&p))
+
* Hsiao, S-W, Tsai, H-C (2005) [[Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design]]. Int. J. Ind. Ergon. 35: pp. 411-428 http://dx.doi.org/10.1016/j.ergon.2004.10.007
  
* Asmatullah Chaudhry and Asifullah Khan and Asad Ali and Anwar M. Mirza: [[A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming]]. International Journal of Imaging Systems and Technology, 17(4), pp. 224-231, 2007. http://dx.doi.org/10.1002/ima.20105
+
* Yaochu Jin: [[A comprehensive survey of fitness approximation in evolutionary computation]]. Soft Computing journal, vol 9, pp. 3-12, 2005. http://dx.doi.org/10.1007/s00500-003-0328-5 http://www.soft-computing.de/SC2005.pdf
  
* Frowd, C.D., Bruce, V., Ness, H., Bowie, L., Paterson, J., Thomson-Bogner, C., McIntyre, A., Hancock, P.J.B. (2007). [[Parallel approaches to composite production]]. Ergonomics, 50(4): 562–585. DOI: http://dx.doi.org/10.1080/00140130601154855
+
* Kicinger, R., Arciszewski, T., DeJong, K.: Evolutionary design of steel structures in tall buildings. Journal of Computing in Civil Engineering 19(3), 223–238 (2005) DOI: http://dx.doi.org/10.1061/(ASCE)0887-3801(2005)19:3(223) http://digilib.gmu.edu/jspui/bitstream/1920/619/1/KicingerJCCE2005.pdf
  
* Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
+
* Kicinger, R., Arciszewski, T., De Jong, K.: [[Evolutionary computation and structural design: A survey of the state-of-the-art]]. Computers and Structures 83(23-24), 1943–1978 (2005), ISSN 0045-7949, DOI: http://dx.doi.org/10.1016/j.compstruc.2005.03.002 http://politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
  
* Jacob, C.J., Hushlak, G., Boyd, J.E., Nuytten, P., Sayles, M., Pilat, M.: [[Swarmart: Interactive Art from Swarm Intelligence]]. Leonardo 40(3), 248–258 (2007) DOI: http://dx.doi.org/10.1162/leon.2007.40.3.248
+
* Lapointe, F.J., Époque, M. (2005). The dancing genome project: generation of a human-computer choreography using a genetic algorithm. In: ACM Multimedia. ACM, 555–558. DOI: http://pdf.aminer.org/000/502/495/the_dancing_genome_project_generation_of_a_human_computer_choreography.pdf
  
* Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)
+
* [[Penousal Machado]], [[Juan Romero]], [[Amílcar Cardoso]], [[Antonino Santos]]: [[Partially interactive evolutionary artists]]. New Generation Computing – Special Issue on Interactive Evolutionary Computation 23(42), 143–155 (2005). DOI: http://link.springer.com/article/10.1007%2FBF03037491 http://eden.dei.uc.pt/~amilcar/ftp/ecaspapers/NGC2005.pdf
  
* Jacobsen, T.: [[Bridging the arts and sciences: a framework for the psychology of aesthetics]]. Leonardo 39(2), 155–162 (2006) DOI: http://dx.doi.org/10.1162/leon.2006.39.2.155
+
* [[Bill Manaris]], [[Juan Romero]], [[Penousal Machado]], Krehbiel, D., Hirzel, T., Pharr, W., Davis, R. (2005). [[Zipf’s law, music classification and aesthetics]]. Computer Music Journal, 29(1): 55–69. DOI: http://dx.doi.org/10.1162/comj.2005.29.1.55 http://www.idi.ntnu.no/emner/tdt4/2010%20articles/Zipf-music-johannes.pdf
  
* Krzysztof Krawiec: [[Generative Learning of Visual Concepts using Multiobjective Genetic Programming]]. Pattern Recognition Letters, 28(16), pp. 2385-2400, 1 December 2007. http://dx.doi.org/10.1016/j.patrec.2007.08.001
+
* Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik
  
* Krzysztof Krawiec and Bir Bhanu: [[Visual Learning by Evolutionary and Coevolutionary Feature Synthesis]]. IEEE Transactions on Evolutionary Computation, 11(5), pp. 635-650, October 2007. http://dx.doi.org/10.1109/TEVC.2006.887351
+
* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_2005 | Hyperspectral Image Analysis Using Genetic Programming]]. Applied Soft Computing, v.5, n.2, Jan 2005, pp.147-156. DOI: http://dx.doi.org/10.1016/j.asoc.2004.06.003 http://www.cosc.brocku.ca/~bross/research/gp_hyper.pdf
  
* [[Penousal Machado]], [[Juan Romero]], [[Antonino Santos]], [[Amílcar Cardoso]], [[Alejandro Pazos]]: [[On the development of evolutionary artificial artists]]. Computers & Graphics 31(6), 818–826 (2007) http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/mrs+07.pdf
+
* Saez, Y., Isasi, P., Segovia, J., Hernandez, J.C. (2005). [[Reference chromosome to overcome user fatigue in iec]]. New Generation Computing, 23(2): 129–142 DOI: http://link.springer.com/article/10.1007%2FBF03037490 http://www.researchgate.net/profile/Yago_Saez/publication/225667884_Reference_chromosome_to_overcome_user_fatigue_in_IEC/links/0912f50aaaa9e0cb9d000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
  
* O’Reilly, U.M., Hemberg, M.: Integrating generative growth and evolutionary computation for form exploration. Genetic Programming and Evolvable Machines 8(2), 163–186 (2007), special issue on developmental systems DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9025-y
+
* Schlechtweg, S., Germer, T., Strothotte, T.: [[Renderbots – multi agent systems for direct image generation]]. Computer Graphics Forum 24(2), 283–290 (2005) DOI: http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.84.9040 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.84.9040&rep=rep1&type=pdf
  
* Stanley, Kenneth O.: [[Compositional Pattern Producing Networks: A Novel Abstraction of Development]]. Genetic Programming and Evolvable Machines 8(2), 131–162 (2007) DOI: http://link.springer.com/article/10.1007%2Fs10710-007-9028-8 http://eplex.cs.ucf.edu/papers/stanley_gpem07.pdf
+
* Shea, K., Aish, R., Gourtovaia, M.: Towards integrated performance-driven generative design tools. Automation in Construction 14(2), 253–264 (2005) DOI: http://dx.doi.org/10.1016/j.autcon.2004.07.002
  
* Torres, S.L., Sakamoto, Y.: Façade Design Optimization for Daylight with a Simple Genetic Algorithm. In: International Building Performance Simulation Association, pp. 1162–1167 (2007), http://www.ibpsa.org/proceedings/BS2007/p117_final.pdf
+
* Wolfer, J. (2005). [[A neuro-genetic hybrid motif generator for genetic art]]. In: Computer Graphics and Imaging, 31–36. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.83.9588 https://www.iusb.edu/computerscience/people/jwolfer/gcim-478-034.pdf
  
====2006====
+
====2004====
* Avila, S.L., Lisboa, A.C., Krahenbuhl, L., Carpes, W.P., Vasconcelos, J.A., Saldanha, R.R., Takahashi, R.H.C.: [[Sensitivity analysis applied to decision making in multiobjective evolutionary optimization]]. IEEE Transactions on Magnetics 42(4), 1103–1106 (2006), http://dx.doi.org/10.1109/tmag.2006.871447 https://hal.archives-ouvertes.fr/hal-00111247/document
+
* Azad, R.M.A., Ansari, A.R., Ryan, C., Walsh, M., McGloughlin, T.: An evolutionary approach to wall shear stress prediction in a grafted artery. Applied Soft Computing 4(2), 139–148 (2004) DOI: http://dx.doi.org/10.1016/j.asoc.2003.11.001 http://libgen.org/scimag/get.php?doi=10.1016/j.asoc.2003.11.001
  
* Burns, K.: [[Atoms of EVE: a Bayesian basis for aesthetics of style in sketching]]. Artificial Intelligence for Engineering, Design, Analysis and Manufacturing 20, 185–199 (2006) DOI: http://dx.doi.org/10.1017/S0890060406060161
+
* Frowd, C.D., Hancock, P.J.B., Carson, D. (2004). [[EvoFIT: A holistic, evolutionary facial imaging technique for creating composites]]. ACM Transactions on Applied Psychology (TAP), 1: 1–21. DOI: http://dx.doi.org/10.1145/1008722.1008725 http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2004.-EvoFIT_-A-Holistic-Evolutionary-Facial-Imaging-Technique-for-Creating-Composites.pdf
  
* Marc Ebner: [[Evolving color constancy]]. Pattern Recognition Letters, 27(11), pp. 1220-1229, August 2006. http://dx.doi.org/10.1016/j.patrec.2005.07.020
+
* [[Gary Greenfield]] (2004). [[Automated recoloring of evolved designs using evolved palettes]]. Journal of Mathematics & Design, 4(1): 47–54 (zitiert in: Proceedings of ISAMA 2010: http://www.isama.org/hyperseeing/10/10b.pdf but not verified)
  
* [[Gary Greenfield]]: [[Genetic learning for biologically inspired aesthetic processes]]. International Journal on Artificial Intelligence Tools 15(4), 577–598 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002825
+
* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming]]. Computers and Graphics Journal, vol.28, n.4, 2004, pp.569-584. DOI: http://dx.doi.org/10.1016/j.cag.2004.04.012 http://www.cosc.brocku.ca/~bross/research/gentropy_3d.pdf
  
* Gu, Z., Xi Tang, M., Frazer, J.H.: [[Capturing aesthetic intention during interactive evolution]]. Computer-Aided Design 38(3), 224–237 (2006) DOI: http://dx.doi.org/10.1016/j.cad.2005.10.008
+
* Hemberg, M., O’Reilly, U.M.: [[Extending grammatical evolution to evolve digital surfaces with genr8]]. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 299–308. Springer, Heidelberg (2004). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.4493 http://projects.csail.mit.edu/emergentDesign/genr8/euroGPpaper.pdf
  
* Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
+
* Hornby, G. (2004). [[Functional scalability through generative representations: The evolution of table designs]]. Environment and Planning B: Planning and Design, 31(4): 569–587. DOI: http://dx.doi.org/10.1068/b3015 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.139.5300 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.139.5300&rep=rep1&type=pdf
  
* Lutton, E.: [[Evolution of fractal shapes for artists and designers]]. International Journal on Artificial Intelligence Tools 15(4), 651–672 (2006) DOI: http://dx.doi.org/10.1142/S0218213006002850
+
* [[Brian J. Ross]], Zhu, H. (2004). [[Procedural Texture Evolution Using Multiobjective Optimization]]. New Generation Computing, 22(3): 271–293. DOI: http://link.springer.com/article/10.1007%2FBF03040964 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.59.1006 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.1006&rep=rep1&type=pdf http://www.cosc.brocku.ca/~bross/research/gentropy2.pdf
  
* Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
+
* [[Rob Saunders]], [[John Gero]]: [[Curious agents and situated design evaluations]]. AI EDAM: Artificial Intelligence for Engineering Design, Analysis and Manufacturing. 18, 2, 153-161. http://cs.gmu.edu/~jgero/publications/2004/04SaundersGeroAIEDAM.pdf
  
* [[Jon McCormack]] (2006). [[New challenges for evolutionary music and art]]. In: Lanzi, P. L. (ed): SIGEVOlution: Newsletter of the ACM Special Interest Group on Genetic and Evolutionary Computation, 1(1) April 2006, pp. 5-11, ISSN 1931-8499. http://www.sigevolution.org/issues/SIGEVOlution0101.pdf
+
* Staudek, T., Linkov, V. (2004). [[Personality characteristics and aesthetic preference for chaotic curves]]. Journal of Mathematics and Design, 4(1): 297–304. http://www.academia.edu/attachments/33260348/download_file?st=MTQxNTMwNzQ1Miw4Ny4xODcuMTYwLjE2Nw%3D%3D&s=work_strip
  
* Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394
+
====2003====
 +
* Dennis L. Chao and Stephanie Forrest: [[Information Immune Systems]]. Genetic Programming and Evolvable Machines, 4(4), pp. 311-331, December 2003. http://dx.doi.org/10.1023/A:1026139027539 https://www.cs.unm.edu/~forrest/publications/Information%20Immune%20Systems.pdf
  
====2005====
+
* S. Cho, J. Lee: [[A human-oriented image retrieval system using interactive genetic algorithm]]. IEEE Transactions on System, Man and Cybernetics. Part A: Systems and Humans, 32 (3) (2002), pp. 452–458
* [[John Collomosse]], Rowntree, D., [[Peter M. Hall]] (2005). [[Stroke surfaces: Temporally coherent non-photorealistic animations from video]]. IEEE Trans. Visualization and Comp. Graphics, 11(5): 540–549. DOI: http://dx.doi.org/10.1109/TVCG.2005.85 http://www.ee.surrey.ac.uk/CVSSP/Publications/papers/Collomosse-TVCG-2005.pdf
 
  
* Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
+
* O. Cordón, E. Herrera-Viedma, C. López-Puljalte, M. Luque, C. Zarco: [[A review on the application of evolutionary computation to information retrieval]]. International Journal of Approximate Reasoning 34 (July 2003) 241–264. http://www.sciencedirect.com/science/article/pii/S0888613X0300094X/pdf?md5=2e8448344408ca7b2b924c1dd704a296&pid=1-s2.0-S0888613X0300094X-main.pdf
  
* Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
+
* Day, R.L., Laland, K.N., Odling-Smee, J.: [[Rethinking adaptation: the niche-construction perspective]]. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
  
* Hsiao, S-W, Tsai, H-C (2005) [[Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design]]. Int. J. Ind. Ergon. 35: pp. 411-428 http://dx.doi.org/10.1016/j.ergon.2004.10.007
+
* Dissanayake, Ellen: [[Art in global context: an evolutionary/functionalist perspective for the 21st century]], International Journal of Anthropology 18(4):245-258. Special Issue “Conceptualizing World Art,” edited by Eric Venbrux and Pamela Rosi. http://www.springerlink.com/content/km700557551266n6/ http://ellendissanayake.com/publications
  
* Yaochu Jin: [[A comprehensive survey of fitness approximation in evolutionary computation]]. Soft Computing journal, vol 9, pp. 3-12, 2005. http://dx.doi.org/10.1007/s00500-003-0328-5 http://www.soft-computing.de/SC2005.pdf
+
* Dissanayake, Ellen: Retrospective on Homo Aestheticus. Journal of the Canadian Association for Curriculum Studies 1(2): 7-12 (online journal) http://pi.library.yorku.ca/ojs/index.php/jcacs/article/viewFile/16855/15661 http://en.wikipedia.org/wiki/Ellen_Dissanayake
  
* Kicinger, R., Arciszewski, T., DeJong, K.: Evolutionary design of steel structures in tall buildings. Journal of Computing in Civil Engineering 19(3), 223–238 (2005) DOI: http://dx.doi.org/10.1061/(ASCE)0887-3801(2005)19:3(223) http://digilib.gmu.edu/jspui/bitstream/1920/619/1/KicingerJCCE2005.pdf
+
* [[Scott Draves]]: [[The Interpretation of Dreams. An Explanation of the Electric Sheep Distributed Screen-Saver]]. YLEM Journal 23;6 (2003) 10–14. http://www.ylem.org/Journal/2003Iss06vol23.pdf
  
* Kicinger, R., Arciszewski, T., De Jong, K.: [[Evolutionary computation and structural design: A survey of the state-of-the-art]]. Computers and Structures 83(23-24), 1943–1978 (2005), ISSN 0045-7949, DOI: http://dx.doi.org/10.1016/j.compstruc.2005.03.002 http://politespider.com/papers/general/Evolutionary%20Computation%20and%20Structural%20Design%20a%20Survey%20of%20the%20State%20of%20the%20Art.pdf
+
* [[Philip Galanter]], Ellen K Levy: Complexity. In: Leonardo 2003/1 259-267.
  
* Lapointe, F.J., Époque, M. (2005). The dancing genome project: generation of a human-computer choreography using a genetic algorithm. In: ACM Multimedia. ACM, 555–558. DOI: http://pdf.aminer.org/000/502/495/the_dancing_genome_project_generation_of_a_human_computer_choreography.pdf
+
* Gielis, J.: [[A generic geometric transformation that unifies a wide range of natural and abstract shapes]]. American Journal of Botany 90, 333–338 (2003) DOI: http://dx.doi.org/10.3732/ajb.90.3.333 http://www.amjbot.org/content/90/3/333.full.pdf+html
  
* [[Penousal Machado]], [[Juan Romero]], [[Amílcar Cardoso]], [[Antonino Santos]]: [[Partially interactive evolutionary artists]]. New Generation Computing – Special Issue on Interactive Evolutionary Computation 23(42), 143–155 (2005). DOI: http://link.springer.com/article/10.1007%2FBF03037491 http://eden.dei.uc.pt/~amilcar/ftp/ecaspapers/NGC2005.pdf
+
* Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594
  
* [[Bill Manaris]], [[Juan Romero]], [[Penousal Machado]], Krehbiel, D., Hirzel, T., Pharr, W., Davis, R. (2005). [[Zipf’s law, music classification and aesthetics]]. Computer Music Journal, 29(1): 55–69. DOI: http://dx.doi.org/10.1162/comj.2005.29.1.55 http://www.idi.ntnu.no/emner/tdt4/2010%20articles/Zipf-music-johannes.pdf
+
* Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: [[Universal Aesthetic of Fractals]]. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
  
* Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik
+
* Z. Steji , Y. Takama and K. Hirota: [[Genetic algorithm-based relevance feedback for image retrieval using local similarity patterns]]. Inf. Process. Manage., vol. 39, no. 1, pp. 1-23, 2003 http://dx.doi.org/10.1016/S0306-4573(02)00024-9
  
* [[Brian J. Ross]], A.G. Gualtieri, F. Fueten, P. Budkewitsch: [[Hyperspectral Image Analysis Using Genetic Programming_2005 | Hyperspectral Image Analysis Using Genetic Programming]]. Applied Soft Computing, v.5, n.2, Jan 2005, pp.147-156. DOI: http://dx.doi.org/10.1016/j.asoc.2004.06.003 http://www.cosc.brocku.ca/~bross/research/gp_hyper.pdf
+
* Thomas, Dale (2003). [[Aesthetic selection of morphogenetic art forms]]. Kybernetes: The International Journal of Systems & Cybernetics, 32: 144–155. http://www.emeraldinsight.com/doi/abs/10.1108/03684920310452373?journalCode=k http://scholarwiki.indiana.edu/wiki/index.php?title=Aesthetic_selection_of_morphogenetic_art_forms
  
* Saez, Y., Isasi, P., Segovia, J., Hernandez, J.C. (2005). [[Reference chromosome to overcome user fatigue in iec]]. New Generation Computing, 23(2): 129–142 DOI: http://link.springer.com/article/10.1007%2FBF03037490 http://www.researchgate.net/profile/Yago_Saez/publication/225667884_Reference_chromosome_to_overcome_user_fatigue_in_IEC/links/0912f50aaaa9e0cb9d000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
+
* Whitelaw, M.: Morphogenetics: generative processes in the work of Driessens & Verstappen. Digital Creativity 14(1), 45–53 (2003). Swets & Zeitlinger. DOI: http://dx.doi.org/10.1076/digc.14.1.43.8810
  
* Schlechtweg, S., Germer, T., Strothotte, T.: [[Renderbots – multi agent systems for direct image generation]]. Computer Graphics Forum 24(2), 283–290 (2005) DOI: http://dx.doi.org/10.1111/j.1467-8659.2005.00838.x http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.84.9040 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.84.9040&rep=rep1&type=pdf
+
====2002====
 +
* Davide Agnelli and Alessandro Bollini and Luca Lombardi: [[Image classification: an evolutionary approach]]. Pattern Recognition Letters, Vol. 23, Number 1-3, pp. 303-309, 2002. http://dx.doi.org/10.1016/S0167-8655%2801%2900128-3
  
* Shea, K., Aish, R., Gourtovaia, M.: Towards integrated performance-driven generative design tools. Automation in Construction 14(2), 253–264 (2005) DOI: http://dx.doi.org/10.1016/j.autcon.2004.07.002
+
* Annunziato, M., Pierucci, P.: [[Relazioni emergenti: experiments with the art of emergence]]. Leonardo 35(2), 147–152 (2002) DOI: http://dx.doi.org/10.1162/00240940252940513
 
 
* Wolfer, J. (2005). [[A neuro-genetic hybrid motif generator for genetic art]]. In: Computer Graphics and Imaging, 31–36. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.83.9588 https://www.iusb.edu/computerscience/people/jwolfer/gcim-478-034.pdf
 
 
 
====2004====
 
* Azad, R.M.A., Ansari, A.R., Ryan, C., Walsh, M., McGloughlin, T.: An evolutionary approach to wall shear stress prediction in a grafted artery. Applied Soft Computing 4(2), 139–148 (2004) DOI: http://dx.doi.org/10.1016/j.asoc.2003.11.001 http://libgen.org/scimag/get.php?doi=10.1016/j.asoc.2003.11.001
 
 
 
* Frowd, C.D., Hancock, P.J.B., Carson, D. (2004). [[EvoFIT: A holistic, evolutionary facial imaging technique for creating composites]]. ACM Transactions on Applied Psychology (TAP), 1: 1–21. DOI: http://dx.doi.org/10.1145/1008722.1008725 http://www.evofit.co.uk/wp-content/uploads/2014/03/Frowd-et-al.-2004.-EvoFIT_-A-Holistic-Evolutionary-Facial-Imaging-Technique-for-Creating-Composites.pdf
 
 
 
* [[Gary Greenfield]] (2004). [[Automated recoloring of evolved designs using evolved palettes]]. Journal of Mathematics & Design, 4(1): 47–54 (zitiert in: Proceedings of ISAMA 2010: http://www.isama.org/hyperseeing/10/10b.pdf but not verified)
 
 
 
* A. Hewgill and [[Brian J. Ross]]: [[Procedural 3D Texture Synthesis Using Genetic Programming]]. Computers and Graphics Journal, vol.28, n.4, 2004, pp.569-584. DOI: http://dx.doi.org/10.1016/j.cag.2004.04.012 http://www.cosc.brocku.ca/~bross/research/gentropy_3d.pdf
 
 
 
* Hemberg, M., O’Reilly, U.M.: [[Extending grammatical evolution to evolve digital surfaces with genr8]]. In: Keijzer, M., O’Reilly, U.-M., Lucas, S., Costa, E., Soule, T. (eds.) EuroGP 2004. LNCS, vol. 3003, pp. 299–308. Springer, Heidelberg (2004). http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.205.4493 http://projects.csail.mit.edu/emergentDesign/genr8/euroGPpaper.pdf
 
 
 
* Hornby, G. (2004). [[Functional scalability through generative representations: The evolution of table designs]]. Environment and Planning B: Planning and Design, 31(4): 569–587. DOI: http://dx.doi.org/10.1068/b3015 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.139.5300 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.139.5300&rep=rep1&type=pdf
 
 
 
* [[Brian J. Ross]], Zhu, H. (2004). [[Procedural Texture Evolution Using Multiobjective Optimization]]. New Generation Computing, 22(3): 271–293. DOI: http://link.springer.com/article/10.1007%2FBF03040964 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.59.1006 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.1006&rep=rep1&type=pdf http://www.cosc.brocku.ca/~bross/research/gentropy2.pdf
 
 
 
* [[Rob Saunders]], [[John Gero]]: [[Curious agents and situated design evaluations]]. AI EDAM: Artificial Intelligence for Engineering Design, Analysis and Manufacturing. 18, 2, 153-161. http://cs.gmu.edu/~jgero/publications/2004/04SaundersGeroAIEDAM.pdf
 
 
 
* Staudek, T., Linkov, V. (2004). [[Personality characteristics and aesthetic preference for chaotic curves]]. Journal of Mathematics and Design, 4(1): 297–304. http://www.academia.edu/attachments/33260348/download_file?st=MTQxNTMwNzQ1Miw4Ny4xODcuMTYwLjE2Nw%3D%3D&s=work_strip
 
 
 
====2003====
 
* Dennis L. Chao and Stephanie Forrest: [[Information Immune Systems]]. Genetic Programming and Evolvable Machines, 4(4), pp. 311-331, December 2003. http://dx.doi.org/10.1023/A:1026139027539 https://www.cs.unm.edu/~forrest/publications/Information%20Immune%20Systems.pdf
 
 
 
* Day, R.L., Laland, K.N., Odling-Smee, J.: [[Rethinking adaptation: the niche-construction perspective]]. Perspectives in Biology and Medicine 46(1), 80–95 (2003) DOI: http://dx.doi.org/10.1353/pbm.2003.0003 http://w.explorelifeonearth.org/cursos/dayetalnicheconstruction.pdf
 
 
 
* Dissanayake, Ellen: [[Art in global context: an evolutionary/functionalist perspective for the 21st century]], International Journal of Anthropology 18(4):245-258. Special Issue “Conceptualizing World Art,” edited by Eric Venbrux and Pamela Rosi. http://www.springerlink.com/content/km700557551266n6/ http://ellendissanayake.com/publications
 
 
 
* Dissanayake, Ellen: Retrospective on Homo Aestheticus. Journal of the Canadian Association for Curriculum Studies 1(2): 7-12 (online journal) http://pi.library.yorku.ca/ojs/index.php/jcacs/article/viewFile/16855/15661 http://en.wikipedia.org/wiki/Ellen_Dissanayake
 
 
 
* [[Scott Draves]]: [[The Interpretation of Dreams. An Explanation of the Electric Sheep Distributed Screen-Saver]]. YLEM Journal 23;6 (2003) 10–14. http://www.ylem.org/Journal/2003Iss06vol23.pdf
 
 
 
* [[Philip Galanter]], Ellen K Levy: Complexity. In: Leonardo 2003/1 259-267.
 
 
 
* Gielis, J.: [[A generic geometric transformation that unifies a wide range of natural and abstract shapes]]. American Journal of Botany 90, 333–338 (2003) DOI: http://dx.doi.org/10.3732/ajb.90.3.333 http://www.amjbot.org/content/90/3/333.full.pdf+html
 
 
 
* Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594
 
 
 
* Spehar, B., Clifford, C.W.G., Newell, B.R., Taylor, R.P.: [[Universal Aesthetic of Fractals]]. Computers & Graphics 27(5), 813–820 (2003) DOI: http://dx.doi.org/10.1016/S0097-8493(03)00154-7 http://pages.uoregon.edu/msiuo/taylor/art/fractals.pdf
 
 
 
* Thomas, Dale (2003). [[Aesthetic selection of morphogenetic art forms]]. Kybernetes: The International Journal of Systems & Cybernetics, 32: 144–155. http://www.emeraldinsight.com/doi/abs/10.1108/03684920310452373?journalCode=k http://scholarwiki.indiana.edu/wiki/index.php?title=Aesthetic_selection_of_morphogenetic_art_forms
 
 
 
* Whitelaw, M.: Morphogenetics: generative processes in the work of Driessens & Verstappen. Digital Creativity 14(1), 45–53 (2003). Swets & Zeitlinger. DOI: http://dx.doi.org/10.1076/digc.14.1.43.8810
 
 
 
====2002====
 
* Davide Agnelli and Alessandro Bollini and Luca Lombardi: [[Image classification: an evolutionary approach]]. Pattern Recognition Letters, Vol. 23, Number 1-3, pp. 303-309, 2002. http://dx.doi.org/10.1016/S0167-8655%2801%2900128-3
 
 
 
* Annunziato, M., Pierucci, P.: [[Relazioni emergenti: experiments with the art of emergence]]. Leonardo 35(2), 147–152 (2002) DOI: http://dx.doi.org/10.1162/00240940252940513
 
  
 
* Bruce, V., Ness, H., Hancock, P.J.B., Newman, C., Rarity, J. (2002). [[Four heads are better than one. combining face composites yields improvements in face likeness]]. Journal of Applied Psychology, 87: 894–902. DOI: http://dx.doi.org/10.1037/0021-9010.87.5.894 http://www.researchgate.net/profile/Peter_Hancock3/publication/11067056_Four_heads_are_better_than_one_combining_face_composites_yields_improvements_in_face_likeness/links/00b49526f80e10097e000000?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
 
* Bruce, V., Ness, H., Hancock, P.J.B., Newman, C., Rarity, J. (2002). [[Four heads are better than one. combining face composites yields improvements in face likeness]]. Journal of Applied Psychology, 87: 894–902. DOI: http://dx.doi.org/10.1037/0021-9010.87.5.894 http://www.researchgate.net/profile/Peter_Hancock3/publication/11067056_Four_heads_are_better_than_one_combining_face_composites_yields_improvements_in_face_likeness/links/00b49526f80e10097e000000?ev=pub_ext_doc_dl&origin=publication_list&inViewer=true
Zeile 2.427: Zeile 2.628:
  
 
* Johnston, V.S., Hagel, R., Franklin, M., Fink, B., Grammer, K. (2001). [[Male facial attractiveness: evidence for hormone-mediated adaptive design]]. Evolution and Human Behavior, 22(4): 251–267. DOI: 10.1016/S1090-5138(01)00066-6 http://www.researchgate.net/profile/Karl_Grammer/publication/222673274_Male_facial_attractiveness_evidence_for_hormone-mediated_adaptive_design/links/0fcfd505d4cef7ba46000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 
* Johnston, V.S., Hagel, R., Franklin, M., Fink, B., Grammer, K. (2001). [[Male facial attractiveness: evidence for hormone-mediated adaptive design]]. Evolution and Human Behavior, 22(4): 251–267. DOI: 10.1016/S1090-5138(01)00066-6 http://www.researchgate.net/profile/Karl_Grammer/publication/222673274_Male_facial_attractiveness_evidence_for_hormone-mediated_adaptive_design/links/0fcfd505d4cef7ba46000000?ev=pub_ext_doc_dl&origin=publication_detail&inViewer=true
 +
 +
* Syuko Kato: [[An Image Retrieval Method Based on a Genetic Algorithm Controlled by User’s Mind]]. Journal of the Communications Research Laboratory, Vol.48, No.2, 2001. http://www.nict.go.jp/publication/shuppan/kihou-journal/journal-vol48no2/ippan2.pdf
  
 
* Jeffrey Koperski: [[Has Chaos Been Explained?]] In: Brit. J. Phil. Sci. 52 (2001), 683-700. http://www.svsu.edu/~koperski/HasChaosBeenExplained.pdf
 
* Jeffrey Koperski: [[Has Chaos Been Explained?]] In: Brit. J. Phil. Sci. 52 (2001), 683-700. http://www.svsu.edu/~koperski/HasChaosBeenExplained.pdf
Zeile 2.439: Zeile 2.642:
  
 
====2000====
 
====2000====
 +
* Andrienko, Y.A., Brilliantov, N.V., Kurths, J.: [[Complexity of two-dimensional patterns]]. Eur. Phys. J. B 15(3), 539–546 (2000) http://dx.doi.org/10.1007/s100510051157
 +
 
* Bedau, M.A., McCaskill, J.S., Packard, N.H., Rasmussen, S., Adami, C., Green, D., Ikegami, T., Kaneko, K., Ray, T.S.: [[Open Problems in Artificial Life]]. Artificial Life 6(4), 363–376 (2000) DOI: http://dx.doi.org/10.1162/106454600300103683 http://authors.library.caltech.edu/13564/1/BEDal00.pdf
 
* Bedau, M.A., McCaskill, J.S., Packard, N.H., Rasmussen, S., Adami, C., Green, D., Ikegami, T., Kaneko, K., Ray, T.S.: [[Open Problems in Artificial Life]]. Artificial Life 6(4), 363–376 (2000) DOI: http://dx.doi.org/10.1162/106454600300103683 http://authors.library.caltech.edu/13564/1/BEDal00.pdf
  
Zeile 2.462: Zeile 2.667:
  
 
====1999====
 
====1999====
* Edmond, R., Sipper, M., Capcarrére, M.: Design, observation, surprise! A test of emergence. Artificial Life 5(3), 225–240 (1999)DOI: http://dx.doi.org/10.1162/106454699568755
+
* Di Gesu, V., Starovoitov, V.: [[Distance-based functions for image comparison]]. Pattern Recogn. Lett. 20(2), 207–214 (1999) http://dx.doi.org/10.1016/S0167-8655(98)00115-9 http://uiip.bas-net.by/structure/l_ori/starovoitov/Starovoitov_Publication_section/4-Distance-Based%20Functions%20for%20Image%20Comparison-Starovoitov99.pdf
 +
 
 +
* Edmond, R., Sipper, M., Capcarrére, M.: Design, observation, surprise! A test of emergence. Artificial Life 5(3), 225–240 (1999) DOI: http://dx.doi.org/10.1162/106454699568755
  
* Goldstein, J.: [[Emergence as a Construct: History and Issues]]. Emergence: Complexity and Organization 1, 49–72 (1999). DOI: 10.1207/s15327000em0101_4 http://www.liacs.nl/~haring/bigscience/Emergence%20as%20a%20construct.pdf
+
* Goldstein, J.: [[Emergence as a Construct: History and Issues]]. Emergence: Complexity and Organization 1, 49–72 (1999). DOI: http://dx.doi.org/10.1207/s15327000em0101_4 http://www.liacs.nl/~haring/bigscience/Emergence%20as%20a%20construct.pdf
  
 
* E. Hopper, B. Turton: [[A Genetic Algorithm for a 2D Industrial Packing Problem]]. Computers and Industrial Engineering, vol. 37/1-2, pp. 375-378, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.5364 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.5364&rep=rep1&type=pdf
 
* E. Hopper, B. Turton: [[A Genetic Algorithm for a 2D Industrial Packing Problem]]. Computers and Industrial Engineering, vol. 37/1-2, pp. 375-378, 1999. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.20.5364 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.20.5364&rep=rep1&type=pdf
Zeile 2.472: Zeile 2.679:
 
* Ramachandran, V., Hirstein, W.: [[The science of art: a neurological theory of aesthetic experience]]. Journal of Consciousness Studies 6(1–2), 15–52 (1999). http://pages.cs.wisc.edu/~dyer/ah336/papers/ramachandran-science-art.pdf  http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.2599  
 
* Ramachandran, V., Hirstein, W.: [[The science of art: a neurological theory of aesthetic experience]]. Journal of Consciousness Studies 6(1–2), 15–52 (1999). http://pages.cs.wisc.edu/~dyer/ah336/papers/ramachandran-science-art.pdf  http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.2599  
  
* Sommerer, C., Mignonneau, L.: Art as a Living System: Interactive Computer Artworks. In: Leonardo, June 1999, Vol. 32, No. 3, Pages 165-173. DOI: 10.1162/002409499553190
+
* Sommerer, C., Mignonneau, L.: Art as a Living System: Interactive Computer Artworks. In: Leonardo, June 1999, Vol. 32, No. 3, Pages 165-173. DOI: http://dx.doi.org/10.1162/002409499553190
  
 
* Taylor, R.P., Micolich, A.P., Jonas, D.: [[Fractal analysis of Pollock’s drip paintings]]. Nature 399, 422 (1999). DOI: http://dx.doi.org/10.1038/20833 http://pages.uoregon.edu/msiuo/taylor/art/Nature1.pdf
 
* Taylor, R.P., Micolich, A.P., Jonas, D.: [[Fractal analysis of Pollock’s drip paintings]]. Nature 399, 422 (1999). DOI: http://dx.doi.org/10.1038/20833 http://pages.uoregon.edu/msiuo/taylor/art/Nature1.pdf
  
* Brendt Wohlberg, Gerhard de Jager: [[A Review of the Fractal Image Coding Literature]]. IEEE Transactions on Image Processing, vol. 8, no. 12 pp. 1716--1729. DOI: 10.1109/83.806618 http://citeseerx.ist.psu.edu/viewdoc/similar;jsessionid=A4B6E979C90856A3782C6023398B812E?doi=10.1.1.34.9238&type=ab http://math.lanl.gov/~brendt/Publications/Docs/wohlberg-1999-review.pdf
+
* Brendt Wohlberg, Gerhard de Jager: [[A Review of the Fractal Image Coding Literature]]. IEEE Transactions on Image Processing, vol. 8, no. 12 pp. 1716--1729. DOI: http://dx.doi.org/10.1109/83.806618 http://citeseerx.ist.psu.edu/viewdoc/similar;jsessionid=A4B6E979C90856A3782C6023398B812E?doi=10.1.1.34.9238&type=ab http://math.lanl.gov/~brendt/Publications/Docs/wohlberg-1999-review.pdf
  
 
====1998====
 
====1998====
Zeile 2.492: Zeile 2.699:
  
 
* Whitelaw, M.: [[Tom Ray’s hammer: emergence and excess in A-life art]]. Leonardo 31(5), 377–381 (1998). http://www.jstor.org/stable/1576601
 
* Whitelaw, M.: [[Tom Ray’s hammer: emergence and excess in A-life art]]. Leonardo 31(5), 377–381 (1998). http://www.jstor.org/stable/1576601
 +
 +
* Zurek, W.H.: [[Algorithmic randomness and physical entropy]]. Phys. Rev. A 40(8), 4731 (1989) http://dx.doi.org/10.1103/PhysRevA.40.4731
  
 
====1997====
 
====1997====
Zeile 2.497: Zeile 2.706:
  
 
* [[John Gero]] and Kazakov, V (1997): [[Learning and reusing information in space layout problems using genetic engineering]]. Artificial Intelligence in Engineering 11(3): 329-334. http://dx.doi.org/10.1016/S0954-1810(96)00051-9 http://cumincad.architexturez.net/doc/oai-cumincadworks.id-2483
 
* [[John Gero]] and Kazakov, V (1997): [[Learning and reusing information in space layout problems using genetic engineering]]. Artificial Intelligence in Engineering 11(3): 329-334. http://dx.doi.org/10.1016/S0954-1810(96)00051-9 http://cumincad.architexturez.net/doc/oai-cumincadworks.id-2483
 +
 +
* [[Jürgen Schmidhuber]]: [[Low-complexity art]]. Leonardo, 97–103 (1997). JSTOR http://people.idsia.ch/~juergen/beauty.html ftp://ftp.idsia.ch/pub/juergen/locoart.ps.gz http://people.idsia.ch/~juergen/locoart/locoart.html
  
 
* Wolpert, D.H., Macready, W.G. (1997). [[No Free Lunch Theorems for Optimization]]. IEEE Transactions on Evolutionary Computation, 1(1): 67–82. DOI: http://dx.doi.org/10.1109/4235.585893 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6926 http://www.cs.ubc.ca/~hutter/earg/papers07/00585893.pdf
 
* Wolpert, D.H., Macready, W.G. (1997). [[No Free Lunch Theorems for Optimization]]. IEEE Transactions on Evolutionary Computation, 1(1): 67–82. DOI: http://dx.doi.org/10.1109/4235.585893 http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.39.6926 http://www.cs.ubc.ca/~hutter/earg/papers07/00585893.pdf
Zeile 2.512: Zeile 2.723:
  
 
* Mori, T., Endou, Y., Nakayama, A.: [[Fractal analysis and aesthetic evaluation of geometrically overlapping patterns]]. Textile Research Journal 66(9), 581–586 (1996) DOI: http://dx.doi.org/10.1177/004051759606600906  
 
* Mori, T., Endou, Y., Nakayama, A.: [[Fractal analysis and aesthetic evaluation of geometrically overlapping patterns]]. Textile Research Journal 66(9), 581–586 (1996) DOI: http://dx.doi.org/10.1177/004051759606600906  
 +
 +
* Ojala, T., Pietikäinen, M., Harwood, D.: [[A comparative study of texture measures with classification based on feature distributions]]. Pattern Recogn. 29(1), 51–59 (1996) http://dx.doi.org/10.1016/0031-3203(95)00067-4
  
 
* Schnier, T and [[John Gero]] (1996): [[Learning representations for creative design using evolution]]. AIEDAM Artificial intelligence for engineering design analysis and manufacturing 03/1996; 10(02), 175-177. http://dx.doi.org/10.1017/S0890060400001499  
 
* Schnier, T and [[John Gero]] (1996): [[Learning representations for creative design using evolution]]. AIEDAM Artificial intelligence for engineering design analysis and manufacturing 03/1996; 10(02), 175-177. http://dx.doi.org/10.1017/S0890060400001499  
 +
 +
* Silberschatz, A., Tuzhilin, A.: [[What makes patterns interesting in knowledge discovery systems]]. IEEE Trans. Knowl. Data Eng. 8(6), 970–974 (1996) http://dx.doi.org/10.1109/69.553165 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.53.2780&rep=rep1&type=pdf
  
 
* World, L.: Aesthetic selection: The evolutionary art of Steven Rooke. IEEE Computer Graphics and Applications 16(1) (1996) DOI: http://dx.doi.org/10.1109/MCG.1996.481558 (no references)
 
* World, L.: Aesthetic selection: The evolutionary art of Steven Rooke. IEEE Computer Graphics and Applications 16(1) (1996) DOI: http://dx.doi.org/10.1109/MCG.1996.481558 (no references)
Zeile 2.534: Zeile 2.749:
  
 
* Sprott, J.: [[Automatic generation of iterated function systems]]. Computers & Graphics 18(3), 417–425 (1994) DOI: http://dx.doi.org/10.1016/0097-8493(94)90042-6 http://sprott.physics.wisc.edu/pubs/paper210.pdf
 
* Sprott, J.: [[Automatic generation of iterated function systems]]. Computers & Graphics 18(3), 417–425 (1994) DOI: http://dx.doi.org/10.1016/0097-8493(94)90042-6 http://sprott.physics.wisc.edu/pubs/paper210.pdf
 +
 +
* Wackerbauer, R., Witt, A., Atmanspacher, H., Kurths, J., Scheingraber, H.: [[A comparative classification of complexity measures]]. Chaos, Solitons & Fractals 4(1), 133–173 (1994) http://dx.doi.org/10.1016/0960-0779(94)90023-X
  
 
* Wilson, D.S., Yoshimura, J.: On the coexistence of specialists and generalists. The American Naturalist 144(4), 692–707 (1994)  http://www.jstor.org/discover/10.2307/2462946?uid=3737864&uid=2&uid=4&sid=21104983922743
 
* Wilson, D.S., Yoshimura, J.: On the coexistence of specialists and generalists. The American Naturalist 144(4), 692–707 (1994)  http://www.jstor.org/discover/10.2307/2462946?uid=3737864&uid=2&uid=4&sid=21104983922743
Zeile 2.539: Zeile 2.756:
 
====1993====
 
====1993====
 
* van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
 
* van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
 +
 +
* Bates, J.E., Shepard, H.K.: [[Measuring complexity using information fluctuation]]. Phys. Lett. A 172(6), 416–425 (1993) http://dx.doi.org/10.1016/0375-9601(93)90232-O
  
 
* A.E. Jacquin: Fractal Image Coding: a Review.  Proc. of the IEEE, 81(10), 1993
 
* A.E. Jacquin: Fractal Image Coding: a Review.  Proc. of the IEEE, 81(10), 1993
Zeile 2.595: Zeile 2.814:
  
 
* J. Hutchinson, [[Fractals and Self-Similarity]]. Indiana University Journal of Mathematics, 30:713–747, 1981. http://www.iumj.indiana.edu/IUMJ/FTDLOAD/1981/30/30055/pdf http://gan.anu.edu.au/~john/Assets/Research%20Papers/fractals_self-similarity.pdf
 
* J. Hutchinson, [[Fractals and Self-Similarity]]. Indiana University Journal of Mathematics, 30:713–747, 1981. http://www.iumj.indiana.edu/IUMJ/FTDLOAD/1981/30/30055/pdf http://gan.anu.edu.au/~john/Assets/Research%20Papers/fractals_self-similarity.pdf
 +
 +
* Franke, H.W.: [[A cybernetic approach to aesthetics]]. Leonardo 10(3), 203–206 (1977) http://dx.doi.org/10.2307/1573423
  
 
* Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
 
* Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
Zeile 2.616: Zeile 2.837:
 
=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 
=== '''Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...''' ===
 
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 
Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der [http://www.cs.bham.ac.uk/~wbl/biblio/ GP-Bibliography], den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen
 +
 +
 +
 +
====2016====
 +
* Zhangyang Wang, Shiyu Chang, Florin Dolcos, Diane Beck, Ding Liu, and Thomas Huang: [[Brain-Inspired Deep Networks for Image Aesthetics Assessment]]. arXiv:1601.04155v2 [cs.CV] 15 Mar 2016 https://arxiv.org/pdf/1601.04155
 +
 +
====2015====
 +
* [[Filipe Assunção | Assunção, Filipe]]: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015
 +
 +
* [[Penousal Machado]], [[João Correia]], [[Filipe Assunção]]: [[Graph-based evolutionary art]]. In: Gandomi, A., Alavi, A.H., Ryan, C. (eds.) Handbook of Genetic Programming Applications. Springer, Heidelberg (2015) http://dx.doi.org/10.1007/978-3-319-20883-1_1 http://www.conceptcreationtechnology.eu/?q=system/files/machado2015.pdf
 +
 +
*  [[Adriano Vinhas | Vinhas, Adriano]]: [[Novelty and figurative expression-based evolutionary art]]. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015
  
 
====2014====
 
====2014====
Zeile 2.665: Zeile 2.898:
  
 
* Brian T. K. Lam: [[Discovery of Texture Features Using Genetic Programming]]. PhD Thesis, School of Computer Science and Information Technology, Science, Engineering, and Technology Portfolio, RMIT University, Melbourne, Victoria, Australia 30 March 2012. http://researchbank.rmit.edu.au/eserv/rmit:160245/Lam.pdf
 
* Brian T. K. Lam: [[Discovery of Texture Features Using Genetic Programming]]. PhD Thesis, School of Computer Science and Information Technology, Science, Engineering, and Technology Portfolio, RMIT University, Melbourne, Victoria, Australia 30 March 2012. http://researchbank.rmit.edu.au/eserv/rmit:160245/Lam.pdf
 +
 +
* Nake, F.: [[Information aesthetics: an heroic experiment]]. J. Math. Arts 6(2–3), 65–75 (2012) http://dx.doi.org/10.1080/17513472.2012.679458
  
 
* Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)
 
* Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)
Zeile 2.712: Zeile 2.947:
  
 
* Alexandros Karatzoglou, Markus Weimer: [[Collaborative Preference Learning]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 409-427. http://dx.doi.org/10.1007/978-3-642-14125-6_19 http://www.researchgate.net/publication/241276611
 
* Alexandros Karatzoglou, Markus Weimer: [[Collaborative Preference Learning]]. In: Fürnkranz, J. and Hüllermeier, E.: [[Preference Learning]], 2011, 409-427. http://dx.doi.org/10.1007/978-3-642-14125-6_19 http://www.researchgate.net/publication/241276611
 +
 +
* C.-C. Lai and Y.-C. Chen. [[A user-oriented image retrieval system based on interactive genetic algorithm]]. Instrumentation and Measurement, IEEE Transactions on, 60(10):3318-3325, oct. 2011. http://dx.doi.org/10.1109/TIM.2011.2135010
  
 
* Menkman, R.: [[The Glitch Moment(um)]]. Network Notebooks, vol. 04. Institute of Network Cultures, Amsterdam (2011). ISBN 9789081602167 http://networkcultures.org/_uploads/NN%234_RosaMenkman.pdf
 
* Menkman, R.: [[The Glitch Moment(um)]]. Network Notebooks, vol. 04. Institute of Network Cultures, Amsterdam (2011). ISBN 9789081602167 http://networkcultures.org/_uploads/NN%234_RosaMenkman.pdf
Zeile 2.970: Zeile 3.207:
 
* Semet, Y.: [[Interactive Evolutionary Computation: a survey of existing theory (2002)]]. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.7832 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.108.7832&rep=rep1&type=pdf  
 
* Semet, Y.: [[Interactive Evolutionary Computation: a survey of existing theory (2002)]]. http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.108.7832 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.108.7832&rep=rep1&type=pdf  
  
* Staudek, T. (2002). Exact Aesthetics. Object and Scene to Message. PhD thesis. Faculty of Informatics, Masaryk University of Brno.
+
* Staudek, T. (2002). [[Exact Aesthetics. Object and Scene to Message]]. PhD thesis. Faculty of Informatics, Masaryk University of Brno.
  
 
* Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.  
 
* Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.  

Aktuelle Version vom 11. Dezember 2017, 21:39 Uhr

Verwende Artikel-Template zur Beschreibung von Artikel in Proceedings, Journals, sowie Technical Reports bzw. Buch-Template zur Beschreibung von Proceedings und Bücher


Inhaltsverzeichnis

Bücher

Computers and Creativity 2012

- Jon McCormack, Mark d’Inverno (Herausgeber): Computers and Creativity. 1 Aufl., Springer, Berlin, 2012, ISBN 978-3-642-31726-2, 430 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-31727-9

Design by Evolution: Advances in Evolutionary Design 2008

- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1

Metacreations: Art and Artificial Life 2004

- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten. http://mitpress.mit.edu/books/metacreation

Creative Evolutionary Systems 2001

- Peter J. Bentley, David W. Corne: Creative Evolutionary Systems. 1 Aufl., Academic Press Inc, Orlando, 2001, ISBN 978-1558606739, 576 Seiten. http://dl.acm.org/citation.cfm?id=510349&picked=prox&cfid=441144972&cftoken=22938962

Evolutionary Design by Computers 1999

- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.

Ars Electronica: Genetic Art - Artificial Life 1993

- Karl Gerbel, Peter Weibel (Herausgeber): Ars Electronica: Genetic Art - Artificial Life. 1 Aufl., PVS Verleger, Wien, 1993, ISBN 978-3901196072, 445 Seiten. http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=8745

Evolutionary Art and Computers 1992

- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, Orlando, 1992, ISBN 978-0124371859, 288 Seiten.


EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

João Correia (Herausgeber), Vic Ciesielski (Herausgeber), Antonios Liapis (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 6th European Conference, EvoMUSART 2017 (LNCS 10198). 1 Aufl., Springer, Berlin, 2017, ISBN 978-3-319-55749-6 (Print) 978-3-319-55750-2 (Online), 371 Seiten. DOI: https://doi.org/10.1007/978-3-319-55750-2

EvoMUSART 2016

Colin Johnson (Herausgeber), Vic Ciesielski (Herausgeber), João Correia (Herausgeber), Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: 5th European Conference, EvoMUSART 2016 (LNCS 9596). 1 Aufl., Springer, Berlin, 2016, ISBN 978-3-319-31007-7 (Print) 978-3-319-31008-4 (Online), 241 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-31008-4

EvoMUSART 2015

Colin Johnson (Herausgeber), Adrian Carballal (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2015 (LNCS 9027). 1 Aufl., Springer, Berlin, 2015, ISBN 978-3-319-16497-7, 275 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-319-16498-4

EvoMUSART 2014

Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten. DOI: http://link.springer.com/10.1007/978-3-662-44335-4

EvoMUSART 2013

Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-36955-1

EvoMUSART 2012

Penousal Machado (Herausgeber), Juan Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten. DOI: http://link.springer.com/book/10.1007%2F978-3-642-29142-5

EvoMUSART 2011

Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-20520-0

EvoMUSART 2010

Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-12242-2

EvoMUSART 2009

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-642-01129-0

EvoMUSART 2008

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-78761-7

EvoMUSART 2007

Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten. DOI: http://link.springer.com/book/10.1007/978-3-540-71805-5

EvoMUSART 2006

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten. DOI: http://link.springer.com/book/10.1007/11732242

EvoMUSART 2005

Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten. DOI: http://link.springer.com/book/10.1007/b106856

EvoMUSART 2004

Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten. DOI: http://link.springer.com/book/10.1007/b96500

EvoMUSART 2003

Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten. DOI: http://link.springer.com/book/10.1007/3-540-36605-9

Artikel

Artikel in Büchern

McCormack & d’Inverno: Computers and Creativity 2012

Hingston & Barone & Michalewicz: Design by Evolution: Advances in Evolutionary Design 2008

Romero & Machado: The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music 2007

Bentley & Corne: Creative Evolutionary Systems 2001

Bentley: Evolutionary Design by Computers 1999

Artikel in EvoMUSART Konferenzen und Workshops

EvoMUSART 2017

EvoMUSART 2016

EvoMUSART 2015

EvoMUSART 2014

EvoMUSART 2013

EvoMUSART 2012

EvoMUSART 2011

EvoMUSART 2010

EvoMUSART 2009

EvoMUSART 2008

EvoMUSART 2007

EvoMUSART 2006

EvoMUSART 2005

EvoMUSART 2004

EvoMUSART 2003

Artikel in sonstigen Konferenzen und Workshops

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, und den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen (bis 2015), den Computational Creativity Konferenzen (bis 2016) und den Briges Konferenzen

2017

2016

2015

2014

2013

2012

2011

  • Fernandes, C.M., Isidoro, C., Barata, F., Rosa, A.C., Guervós, J.J.M.: From pherographia to color pherographia: Color sketching with artificial ants. In: IEEE Congress on Evolutionary Computation. pp. 1124–1131 (2011) DOI: http://dx.doi.org/10.1109/CEC.2011.5949743

2010

2009

2008

2007

2006

2005

  • Draves, S., Abraham, F., Abraham, R., Sprott, J.C., Viotti, P. (2005). Aesthetics and the fractal dimension of electric sheep. Presented at the annual meeting of the Society for Chaos Theory in Psychology and the Life Sciences
  • Kim, J., Nah, H., Yoon, K.: The Decorative PixMosaics: using directional photo tiles. In: Proceedings of the Computer Graphics, Imaging and Vision: New Trends (CGIV 2005). IEEE Computer Society, China (2005). DOI: http://dx.doi.org/10.1109/CGIV.2005.78

2004

  • Li, X., Yuan, Y.: Artistic mosaic generation. In: Proceedings of the 3rd International Conference on Image and Graphics, Hong Kong, pp. 528–531 (2004). DOI: http://dx.doi.org/10.1109/ICIG.2004.40
  • Park, J.W.: Artistic Depiction: Mosaic for Stacktable Objects. In: ACM SIGGRAPH 2004 Sketches SIGGRAPH 2004. ACM, New York (2004).
  • Jeffrey Ventrella: Self portraits in fractal space. In: La 17 Exposicion de Audiovisuales. Bilbao, Spain (2004)

2003

  • Borkowski A., Grabska E., Nikodem P, and Strug B.: Searching for Innovative Structural Layouts by Means of Graph Grammars and Evolutionary Optimization. Proc. 2nd Int. Structural Eng. And Constr. Conf, Rome, (2003).
  • Ebner, M. (2003). Evolutionary design of objects using scene graphs. In Ryan, C., Soule, T., Keijzer, M., Tsang, E., Poli, R., Costa, E., eds.: Proceedings of the 6th European Conference on Genetic Programming. Essex, UK. Springer, 47–58. DOI: http://link.springer.com/chapter/10.1007%2F3-540-36599-0_5
  • Ramos, V.: Self-organizing the abstract: canvas as a swarm habitat for collective memory, perception and cooperative distributed creativity. In: Rekalde, J. et al. (eds.) First Art & Science Symposium, Models to Know Reality, Bilbao, Spain, p. 59 (2003). http://arxiv.org/pdf/cs/0412073

2002

  • Hu, J., Goodman, E.: The hierarchical fair competition (HFC) model for parallel evolutionary algorithms. In: Proceedings of the Congress on Evolutionary Computation, pp. 49–54 (2002). 10.1109/CEC.2002.1006208 http://garage.cse.msu.edu/papers/GARAGe02-05-01.pdf

2001

  • Jacob, C., Kwong, H., Wyvill, B. (2001). Toward the creation of an evolutionary design system for implicit surfaces. In: Western Computer Graphics Symposium. Sun Peaks Resort, BC, Canada

2000

  • Lipson H., Pollack, J.: Evolving Creatures. In: Int. Conf. Alife VII, Portland (OR), 2000.

1999

  • Annunziato, M.: Emerging Structures in Artificial Societies. in Creative Application Lab CDROM, Siggraph, Los Angeles (CA). 1999
  • Antonini, R. (1999). Implementing an avatar gesture development tool as a creative evolutionary collaborative system. In Bentley, P.J., Corne, D., eds.: Proceedings of the AISB Symposium on Creative Evolutionary Systems (CES). The Society for the Study of Artificial Intelligence and Simulation of Behavior (AISB). Gesamt-pdf des Symposiums: http://www.aisb.org.uk/publications/proceedings/aisb1999/AISB99_Evolutionary.pdf
  • Gatarski, R. (1999). Evolutionary banners: An experiment with automated advertising design. In: Proceedings of COTIM 99 Proceedings of the International Conference on Telecommunications and Information Markets, Providence, USA.
  • Kókai, G., Tóth, Z., Ványi, R.: Evolving Artificial Trees Described by Parametric Lsystems. In: Proceedings of the First Canadian Workshop on Soft Computing, Edmonton, Alberta, Canada, pp. 1722–1728 (1999). DOI: http://dx.doi.org/10.1109/CCECE.1999.804977
  • Kuriyama, S., Kaneko, T. (1999). Morphogenic synthesis of free-form shapes. In: First Iteration Conference, 106–115
  • Shibuya, M., Kita, H., Kobayashi, S. (1999). Integration of multi-objective and interactive genetic algorihtms and its application to animation design. In: IEEE International Conference on System, Man, and Cybernetics (SMC’99). Vol. 3. Tokyo, Japan, 647–651. DOI: http://dx.doi.org/10.1109/ICSMC.1999.823289

1998

  • Bedwell, E., Ebert, D.: Artificial evolution for implicit surfaces. In: Conference Abstracts and Applications, Computer Graphics Annual Conference Series, Association for Computing Machinery, New York, NY, p. 261 (1998)
  • John Gero (1998). New models in evolutionary designing. In Bentley, P.J., ed.: AID98 Workshop on Evolutionary Design, AID98, Lisbon, 37–41

1997

  • Coates, P.: Using Genetic Programming and L-systems to explore 3D Design Worlds. In: Junge, R. (ed.) CAAD Futures 1997, Kluwer Academic Publishers, Netherlands (1997)
  • Sommerer, C., Mignonneau, L.: A-Volve-an evolutionary artificial life environment. In: Artificial Life V. C. Langton and C. Shimohara Eds., MIT, pp. 167–175. 1997
  • Treavett, S., Chen, M. (1997). Statistical techniques for the automated synthesis of non-photorealistic images. In: Proc. Eurographics UK, 201–210

1996

  • P. J. Angeline, “Evolving Fractal Movies”, GP 1996: Proceedings of the First Annual Conference, John R. Koza and David E. Goldberg and David B. Fogel and Rick L. Riolo (Eds), pp 503–511, 1996. http://dl.acm.org/citation.cfm?id=1595627
  • Nakanishi, Y. (1996). Applying evolutionary systems to design aid system. In: ALIFE V Poster presentations, 147–154
  • Pagliarini, L., Parisi, D. (1996). Face-It project. In: Proceedings of XV Italian Congress on Experimental Psychology. Italian Psychologist Association, 38–41
  • Sommerer, C., Mignonneau, L.: ”A-Volve” an evolutionary artificial life environment. In: Proceedings of A-Life V, Nara, Japan, pp. 167–175 (1996)

1995

  • Lund, H.H., Pagliarini, L., Miglino, O. (1995). Artistic design with genetic algorithms and neural networks. In Alander, J.T., ed.: Proceedings of 1NWGA. University of Vaasa, Vaasa
  • Jeffrey Ventrella: Eukaryotic virtual reality. In: ISEA 1995: International Symposium on Electronic Art, Montréal, Canada (1995)

1994

  • Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In: Brunnstein, K., Raubold, E. (eds.) 13th World Congress 1994, pp. 406–413. Elsevier Science, B.V, North-Holland (1994)
  • Smith, R., Gray, B. (1994). Co-adaptive genetic algorithms: An example in othello strategy. In Dankel, D., ed.: Proceedings of the 1994 Florida Artificial Intelligence Research Symposium. Florida AI Research Society, 259–264. http://www0.cs.ucl.ac.uk/staff/Rob.Smith/othgray.pdf
  • Jeffrey Ventrella: Explorations in the emergence of morphology and locomotion behaviour in animated characters. In: R. Brooks, P. Maes (eds.) Artificial Life IV — Proceedings of the 4th International Workshop on the Synthesis and Simulation of Living Systems, pp. 436–441. MIT Press (1994)

1993

  • Angeline, P., Pollack, J. (1993). Competitive environments evolve better solutions to complex tasks. In Forrest, S., ed.: Proceedings of the Fifth Interantional Conference on Genetic Algorithms. San Mateo, California. Morgan Kaufmann, 264–270
  • Watabe, H., Okino, N. (1993). A study on genetic shape design. In Forrest, S., ed.: Proceedings of the Fifth International Conference on Genetic Algorithms. Urbana-Champaign, IL, 445–450

1992

  • Hillis, D. (1992). Co-evolving parasites improves simulated evolution as an optimization procedure. In Langton, C., et al., eds.: Artificial Life II, Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Volume X. Redwood City, California. Addison-Wesley, 313–324
  • Stephen Todd; William Latham: Artificial life or surreal art?. Varela, F. J. And P. Bourgine (ed.). Toward A Practice Of Autonomous Systems; First European Conference On Artificial Life, Paris, France, December 11-13, 1992. Xvii 515p. Mit Press: Cambridge, Massachusetts, Usa; London, England, Uk. Illus. Paper. 504-513

1991

  • Caldwell, C., Johnston, V.S. (1991). Tracking a criminal suspect through face-space with a genetic algorithm. In: Fourth International Conference on Genetic Algorithms. Morgan Kaufmann, 416–421

1990

  • Karl Sims: Panspermia. In: SIGGRAPH Video Review, ACM SIGGRAPH, New York (1990)

< 1990

  • Packard, N.H. (1988). Intrinsic adaption in a simple model for evolution. In Langton, C.G., ed.: Artificial Life. Los Alamos, NM. Addison-Wesley, 141–155

Artikel in Zeitschriften

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen

2016

C. Cruz; P. Hernández; L. Navarro; V. Albarrán; L. Espada: Evolutionary art. ACM SIGEVOlution Newsletter, Volume 8 Issue 3, March 2016, 2-2. http://dx.doi.org/10.1145/2907964.2907965

2015

2014

2013

2012

2011

2010

2009

  • Miguel Frade and Francisco Fernandez de Vega and Carlos Cotta: Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators. International Journal of Computer Games Technology, Vol. 2009, 2009. DOI: http://dx.doi.org/10.1155/2009/125714
  • Watanabe, S.: Pigeons can discriminate “good” and “bad” paintings by children. Animal Cognition (2009). DOI: 10.1007/s10071-009-0246-8

2008

  • Wannarumon, S., Bohez, E.L.J., Annanon, K.: Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design. Artificial Intelligence for Engineering Design, Analysis and Manufacturing 22, 19–39 (2008) DOI: http://dx.doi.org/10.1017/S0890060408000024

2007

  • Holzer, D., Hough, R., Burry, M.: Parametric design and structural optimisation for early design exploration. International Journal of Architectural Computing 5(4), 625–643 (2007) DOI: http://dx.doi.org/10.1260/147807707783600780
  • Jacob, C., von Mammen, S.: Swarm grammars: Growing dynamic structures in 3d agent spaces. Digital Creativity: Special issue on Computational Models of Creativity in the Arts 18 (2007)

2006

  • Kim, J., Pellacini, F.: Jigsaw image mosaics. ACM Transactions on Graphics (TOG) 21, 657–664 (2006)
  • Manon, H.S., Temkin, D.: Notes on glitch. World Picture 6 (2011)
  • Wannarumon, S., Bohez, E.L.J. (2006). A new aesthetic evolutionary approach for jewelry design. Computer-Aided Design & Applications, 3(1-4): 385–394

2005

  • Frowd, C.D., Carson, D., Ness, H., Richardson, J., Morrison, L., McLanaghan, S., Hancock, P.J.B. (2005). A forensically valid comparison of facial composite systems. Psychology, Crime and Law, 11: 33–52. DOI: http://dx.doi.org/10.1080/10683160310001634313
  • Frowd, D., Carson, D., Ness, H., Mcquiston-Surrett, D., Richardson, J., Baldwin, H., Hancock, P. (2005). Contemporary composite techniques: The impact of a forensically-relevant target delay. Legal and Criminological Psychology, 10(1): 63–81. DOI: http://dx.doi.org/10.1348/135532504X15358
  • Pike, G., Brace, N., Turner, J., Kynan, S. (2005). Making faces with computers: Witness cognition and technology. Pragmatics and Cognition, 13: 459–479. DOI: http://dx.doi.org/10.1075/pc.13.3.04pik

2004

2003

  • Ortega, Alfonseca, Dalhoum, A.A., Alfonseca, M. (2003). Grammatical evolution to design fractal curves with a given dimension. IBM Journal of Research & Development, Vol. 47, No. 4, July 2003. http://dl.acm.org/citation.cfm?id=1014594

2002

  • Gary Greenfield: On the co-evolution of evolving expressions. International Journal of Computational Intelligence and Applications 2(1), 17–31 (2002)

2001

  • Watanabe S (2001): Van Gogh, Chagall and pigeons. Animal Cognition 4:147–151

2000

1999

1998

1997

1996

  • Gell-Mann, M., & Lloyd, S. (1996). Information measures, effective complexity, and total information. Complexity, 2(1), 44-52.

1995

1994

  • Dietmar Saupe, Raouf Hamzaoui: A review of the fractal image compression literature. ACM SIGGRAPH Computer Graphics Volume 28 Issue 4, Nov. 1994 Pages 268 - 276. DOI: http://dx.doi.org/10.1145/193234.193246

1993

  • van Assche, C., Moinot, M., Boissier, J.-L.: Images évolutives: Revue virtuelle 5. No. 5, Centre Georges Pompidou (1993)
  • A.E. Jacquin: Fractal Image Coding: a Review. Proc. of the IEEE, 81(10), 1993
  • Zeide, B.: Analysis of growth equations. Forest Science 39, 594–616 (1993)

1992

1991

1990

  • Martindale, C., Moore, K. and Borkum, J. (1990). Aesthetic preference: Anomalous findings for berlyne’s psychobiological theory, The American Journal of Psychology 103(1): 53–80. DOI: http://psycnet.apa.org/doi/10.2307/1423259

< 1990

  • Dewdney, A.: Computer recreations: a computer microscope zooms in for a look at the most complex object in mathematics. Scientific American pp. 16–25 (1985)
  • Lawlor, L., Maynard Smith, J.: The coevolution and stability of competing species. Journal of the American Naturalist 110(79–99) (1976)
  • Kolmogorov, A. N. (1965). Three approaches to the quantitative definition of information. Problems in Information Transmission, 1, 1-7.

Technical Reports, Dissertations, Thesis, related Books & Book Chapters, ...

Hauptsächlich zusammengestellt aus den "Used References" der EvoArt Bücher und EvoMUSART-Konferenzen, der GP-Bibliography, den Comp Aesthetic-Konferenzen, den Generative Art Konferenzen


2016

2015

  • Assunção, Filipe: Grammar based evolutionary design. Master’s thesis, Department of Informatic Engineering, Faculty of Sciences and Technology, University of Coimbra, July 2015

2014

2013

  • Gregory Chaitin: Proving Darwin: Making Biology Mathematical. 2013, ISBN-13: 978-1400077984.

2012

  • Peitgen, H., Saupe, D. (eds.): The Science of Fractal Images. Springer-Verlag (2012), ISBN-13: 978-1461283492 (Reprint from 1988)

2011

2010

  • Arnheim, R.: Towards a Psychology of Art, Collected Essays. University of California Press; 45th Anniversary Edition edition (August 13, 2010), ISBN-13: 978-0520266018
  • Boden, M.: Creativity and Art: Three Roads to Surprise. Oxford University Press (2010), ISBN-13: 978-0199590735
  • Koren, L.: Which “Aesthetics” Do You Mean?: Ten Definitions. Imperfect Publishing (2010), ISBN-13: 978-0981484617

2009

  • Dutton, D. (2009). The art instinct : beauty, pleasure, & human evolution (1st U.S. ed.). New York: Bloomsbury Press.
  • Moradi, I., Scott, A., Gilmore, J., Murphy, C.: Glitch: Designing Imperfection. Mark Batty Publisher (2009), ISBN-13: 978-0979966668

2008

2007

  • Ashlock, D., Bryden, K., Gent, S.: Creating spatially constrained virtual plants using L-systems. In: Smart Engineering System Design: Neural Networks, Evolutionary Programming, and Artificial Life, pp. 185–192. ASME Press (2005)
  • Colin Martindale: A Neural-Network Theory of Beauty. In: Martindale, C., Locher, P., Petrov, V.M. (eds.) Evolutionary and neurocognitive approaches to aesthetics, creativity, and the arts, pp. 181–194. Baywood Pub., Amityville (2007)
  • Nishio, K., et al.: Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search. In: Sanchez, E., Shibata, T., Zadeh, L.A. (eds.) Genetic Algorithms and Fuzzy Logic Systems: Soft Computing Perspectives, vol. 7. World Scientific (1997). http://eecs.wsu.edu/~nazerfard/Presentation/AI09.pdf
  • Perris, M.: Evolving Ecologically Inspired Drawing Behaviours. MSc dissertation, Department of Informatics, University of Sussex (2007)

2006

  • von Mammen, S.: Swarm grammars - a new approach to dynamic growth. Technical report, University of Calgary (May 2006)
  • Pfeifer, R., Bongard, J. (2006). How the Body Shapes the Way We Think: A New View of Intelligence. MIT Press. Cambridge, MA
  • Rothlauf, F.: Representations for Genetic and Evolutionary Algorithms, 2nd edn. Physica-Verlag (2006)
  • Tufte, E.R. (2006). Beautiful Evidence. Graphics Press LLC. Cheshire, Connecticut

2005

  • Henriques, N.A.C.: MovieGene: A multimedia production system using evolutionary computation. Master’s thesis, Faculty of Sciences and Technology of the New University of Lisbon (2005)
  • Krokatsis, H., Walwin, J., Flint, J., Levin, J., O’Reilly, S.: You’ll Never Know - Drawing and Random Interference. Hayward Gallery, London (2005). ISBN-13: 978-1853322549

2004

  • Bird, J. (2004). Containing Reality: Epistemological Issues in Generative Art and Science. In: Impossible Nature: The Art of Jon McCormack. Australian Centre for the Moving Image, 40–53
  • Dahlstedt, P.: Sounds Unheard of: Evolutionary algorithms as creative tools for the contemporary composer. PhD thesis, Chalmers University of Technology (2004)
  • Janssen, P.H.T.: A Design Method and a Computational Architecture for Generating and Evolving Building Designs. School of Design, Hong Kong Polytechnic University. Degree of Doctor of Philosophy (2004)
  • Moura, L., Pereira, H.: Man + Robots: Symbiotic Art. Institut d’Art Contemporain, Lyon/Villeurbanne, France (2004). ISBN-13: 978-2905985675
  • Yip, C.: Evolving Image Filters. Master’s thesis, Imperial College of Science, Technology, and Medicine (2004)
  • Yu, J. (2004). Evolutionary Design of 2D Fractals and 3D Plant Structures for Computer Graphics. Master’s thesis. Department of Computer Science, University of Calgary. http://hdl.handle.net/1880/42160

2003

  • Kumar, S., Peter J. Bentley: On Growth, Form and Computers. Academic Press, London (2003), ISBN-13: 978-0123909367.
  • Odling-Smee, J., Laland, K.N., Feldman, M.W.: Niche Construction: The Neglected Process in Evolution. Monographs in Population Biology. Princeton University Press, Princeton (2003), ISBN: 9780691044378.
  • Vu, P.: Historical Overview of Research on Attention. Sage Publications, Incorporated (2003).

2002

  • Dartnall, T., ed. (2002). Creativity, Cognition, and Knowledge: An Interaction. Praeger. Westport, Connecticut, ISBN-13: 978-0275976804
  • David S. Ebert, F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, Steven Worley: Texturing and Modeling, a Procedural Approach. Morgan Kaufmann; 3 edition (December 16, 2002), ISBN-13: 978-1558608481.
  • Musgrave, F.K.: Genetic textures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Partridge, D., Rowe, J. (2002). Creativity: A computational modeling approach. In Dartnall, T., ed.: Creativity, Cognition, and Knowledge: An Interaction. Praeger, 211–238
  • Perlin, K.: Noise, hypertexture, antialiasing, and gestures. In: Ebert, D. (ed.) Texturing and Modeling: a Procedural Approach. Morgan Kaufmann; 3 edition, (2002)
  • Pickover, C.: Computers, Pattern, Chaos, and Beauty — Graphics From an Unseen World. Dover Publications (July 24, 2001), ISBN-13: 978-0486417097
  • Strothotte, T., Schlechtweg, S. (2002). Non-photorealistic computer graphics: modeling, rendering, and animation. Morgan Kaufmann, ISBN-13: 978-1558607873.
  • Tyler, C.W., ed. (2002). Human Symmetry Perception and Its Computational Analysis. Lawrence Erlbaum Associates, ISBN-13: 978-0805843958.
  • Wilson, S. (2002). Information Arts: Intersections of Art, Science and Technology. Leonardo Books. The MIT Press. Cambridge, Mass., ISBN-13: 978-0262731584.

2001

  • Camazine, S., Deneubourg, J.-L., Franks, N., Sneyd, J., Theraulaz, Z., Bonabeau, E.: Self-Organization in Biological Systems. Princeton University Press, Princeton (2001), ISBN-13: 978-0691116242.
  • May, R.M.: Stability and Complexity in Model Ecosystems. 2nd edn. Princeton University Press, Princeton (2001), ISBN-13: 978-0691088617.

2000

  • Lewin, R.: Complexity: Life at the Edge of Chaos. University of Chicago Press; 2nd edition, ISBN-13: 978-0226476551.

1999

  • Partridge, D., Rowe, J. (1999). Computers and Creativity. Intellect. Oxford, England, ISBN-13: 978-1871516517.
  • Tsui, E. (1999). Evolutionary Architecture: Nature as a Basis for Design. John Wiley, ISBN-13: 978-0471117261.

1998

  • Smith, P. (1998). Explaining Chaos. Cambridge University Press. New York, ISBN-13: 978-0521477475.
  • Sommerer, C., Mignonneau, L.: Art as a Living System. In Art @ Science, C. Sommerer and L. Mignonneau Eds., Springer-Verlag. 1998

1997

  • Michael A. Rosenman: The Generation of Form Using an Evolutionary Approach. In: Michalewicz, Z. (ed.) Evolutionary Algorithms in Engineering Applications, pp. 69–85. Springer, Heidelberg (1997)
  • Russell, J.A.: Reading emotion from and into faces: Resurrecting a dimensionalcontextual perspective. In: Russel, J.A., Fernández-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 295–320. Cambridge University Press, Cambridge (1997) DOI: http://dx.doi.org/10.1017/CBO9780511659911.015

1996

  • Epstein, J.M.: Growing Artificial Societies: social science from the bottom up. Brookings Institution, Washington (1996), ISBN-13: 978-0262550253.
  • Hargittai, I., Hargittai, M. (1996). Symmetry: A Unifying Concept. Shelter Publications. Bolinas, Calif. Berkeley,
  • Holland, J.H. (1998). Hidden Order: How Adaptation Builds Complexity. Addison Wesley Publishing Company, ISBN-13: 978-0201442304.

1995

1994

  • Boden, M.A. (1994). What is creativity? In Boden, M.A., ed.: Dimensions of Creativity. MIT Press. Cambridge, MA, 75–117, ISBN-13: 978-0262522199.
  • Casti, J.L.: Complexification: explaining a paradoxical world through the science of surprise. HarperCollins, New York (1994), ISBN-13: 978-0060168889.
  • Cohen, J., Stewart, I. (1994). The Collapse of Chaos: Discovering Simplicity in a Complex World. Viking. New York, ISBN-13: 978-0670849833.
  • Hobden, A. (1994). Genetic Algorithms for Graphics Textures. Technical Report EPCC-SS94-03. Edinburgh Parallel Computing Centre (EPCC)
  • Sapidis, N.S. (ed.): Designing Fair Curves and Surfaces: Shape Quality in Geometric Modeling and Computer-Aided Design. SIAM Activity Group on Geometric Design. Society for Industrial and Applied Mathematics (1994), ISBN-13: 978-0898713329. http://dl.acm.org/citation.cfm?id=527539
  • Thom, R.: Structural stability and morphogenesis: an outline of a general theory of models. Westview Press (January 21, 1994), ISBN-13: 978-0201406856.

1993

  • Kauffman, S.A.: The Origins of Order: Self-Organization and Selection in Evolution. Oxford University Press, Oxford (1993), ISBN 0-19-507951-5.

1992

  • Moreton, H.P.: Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free-Form Shape Design. University of California at Berkeley (1992)

1991

1990

  • Lotman, I.F.U.M.: Universe of the mind: a semiotic theory of culture. 1990, Bloomington: Indiana University Press, ISBN-13: 978-0253214058.

< 1990

  • Ventrella, J.: Creatures in the complex plane. IRIS Universe (1988)
  • Washburn, D.K., Crowe, D. (1988). Symmetries of Culture: Theory and Practice of Plane Pattern Analysis. University of Washington Press. Seattle, ISBN-13: 978-0295970844. (siehe auch: Crowe, D.: Symmetries of Culture. Proc. Bridges 2001. http://archive.bridgesmathart.org/2001/bridges2001-1.pdf)
  • Birren, F.: Principles of color: a review of past traditions and modern theories of color harmony. Schiffer Publishing (1987), ISBN-13: 978-0887401039.
  • Lord, E.A., Wilson, C.B.: The Mathematical Description of Shape and Form. Halsted Press (1984), ISBN-13: 978-0470200438.
  • Stiny, G., Gips, J.: Shape grammars and the generative specification of paintings and sculpture. In: Freiman, C.V. (ed.) Information Processing, vol. 71, pp. 1460–1465. North Holland Publishing Co., Amsterdam (1971)
  • Moles, A. A. (1966). Information theory and esthetic perception. Urbana,: University of Illinois Press.
  • Bense, M. (1965). Aesthetica; Einführung in die neue Aesthetik. Baden-Baden,: Agis-Verlag.
  • Zipf, George Kingsley: Human Behavior and the Principle of Least Effort: An Introduction to Human Ecology. Martino Fine Books (June 6, 2012), (Reprint from 1949), ISBN-13: 978-1614273127. http://csiss.org/classics/content/99
  • Graves, M.: Design Judgment Test. The Psychological Corporation, New York (1948)
  • Birkhoff, G.: Aesthetic Measure. Harvard University Press, Cambridge (1933)

Unknown date