Masterpiece: Interactive Evolution in Visual Domain

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Reference

Artemis Moroni, Rafael Bocaletto Maiolla and and Jônatas Manzolli: Masterpiece: Interactive Evolution in Visual Domain. In: Bridges 2008. Pages 409–412

DOI

Abstract

A research on interactive generation of visual composition is described here. This paper introduces MasterPiece, an evolutionary environment implemented as a tool for manipulating visual structures using genetic algorithms. MasterPiece allows to evolve visual compositions and also to genetically manipulate, edit, store and recover them, acting as a laboratory for experiences applied to the visual composition. Visual compositions are considered here as two-dimensional images generated by the computer by combining pre-defined shapes inspired in a Kandinsky artwork. Some visual results are presented.

Extended Abstract

Bibtex

Used References

[1] Dawkins, R.: The Blind Watchmaker. Penguin Books, London (1991)

[2] Todd, S., Latham, W.: Evolutionary Art and Computers. Academic Press (1992)

[3] Bentley, P., Corne, D.: Creative Evolutionary Systems. Morgan Kaufmann, San Francisco (2002)

[4] Goldberg, D. E.: The Race, the Hurdle, and the Sweet Spot: Lessons from Genetic Algorithms for the Automation of Design Innovation and Creativity. In: Bentley, P. (ed.), Evolutionary Design by Computers, pp. 105—118. Morgan Kaufmann, San Francisco (1999)

[5] http://lispsfmp.wordpress.com/2008/02/24/wassily-kandinsky/

[6] Holland, J. H. Adaptation in Natural and Artificial Systems. University of Michigan Press, (1975)

[7] Sims, K.: Interactive Evolution of Equations for Procedural Models. The Visual Computer 9, 466— 476 (1993)

[8] Kandinsky, W. Point and Line to Plane. Dover, 1979.

[9] Kandinsky, W. Concerning the Spiritual in Art. Dover, 1977.


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Full Text

http://archive.bridgesmathart.org/2008/bridges2008-409.pdf

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http://archive.bridgesmathart.org/2008/bridges2008-409.html