SBART 2.4: an IEC tool for creating 2D images, movies, and collage

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Reference

Unemi, T.: SBART 2.4: an IEC tool for creating 2D images, movies, and collage. In: Proceedings of 2000 Genetic and Evolutionary Computational Conference, NV, USA, p. 153 (2000),

DOI

http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.31.3280

Abstract

This paper describes an overview of the inside of SBART 2.4, an interactive tool to create an abstract 2D images, collage, and movies. It is one of the successors of Karl Sims’ sys- tem running on a small size computer, which uses a function to calculate the color value for each pixel as a genotype. All of the ranges and domains are three dimensional vectors. It has multi-field user interface to enhance the diversity of production. It also has op- tional facilities to create collage of external images, and to make a short movie.

Extended Abstract

Bibtex

Used References

K. Sims (1991). Artificial Evolution for Computer Graphics. Computer Graphics 25(4):319-328.

J. R. Koza (1992). Genetic Programming: on The Programming of Computers by Means of Natural Se- lection. MIT Press.

T. Unemi (1998). A Design of Multi-Field User Inter- face for Simulated Breeding. Proceeding of the Third Asian Fuzzy System Symposium. 489-494. the Korea Fuzzy Logic and Intelligent Systems Society.

T. Unemi (1999). SBART 2.4: Breeding 2D CG Images and Movies and Creating a type of Collage. Proceedings of the Third International Conference on Knowledge-based Intelligent Information Engineering Systems. 288-291. IEEE 99TH8410.

Links

Full Text

http://www.intlab.soka.ac.jp/~unemi/1/unizh/paper/GAVAM2k.pdf

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