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== Reference ==
 
== Reference ==
Carlos Aguilar - Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]].  
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Carlos Aguilar, Hod Lipson: [[SEURAT: robotic painter]]. In: [[Generative Art 2008]].  
  
 
== DOI ==
 
== DOI ==

Aktuelle Version vom 25. Dezember 2014, 14:26 Uhr

Reference

Carlos Aguilar, Hod Lipson: SEURAT: robotic painter. In: Generative Art 2008.

DOI

Abstract

We report on a robotic system that can physically produce paintings with a wide range of artistic media such as acrylic paint on canvas. The system is composed of an articulated painting arm and a machine-learning algorithm aimed at determining a series of brushstrokes that will transfer a given electronic image onto canvas. An artist controlling the system is able to influence the resulting art piece through choice of various parameters, such as the palette, brush types and brushstroke parameters. Alternatively, an artist is able to influence the outcome through varying the algorithmic parameters and feedback of the learning algorithm itself. In these results, a genetic algorithm used a painting simulation to optimize similarity between the target and the source images.

Extended Abstract

Bibtex

Used References

[1] Sabrina Raaf, “Grower”, robotic installation, 2004.

[2] Leonel Moura, “ArtSBots”, robotic vehicles, ink and canvas, 2003.

[3] Harold Cohen, “ AARON”, robotic painting machine, 1973.

[4] Robotlab, “Autoportrait – portrait drawing robot”, robotic arm, dry erase marker on white board, 2002.

[5] S. Calinon, J. Epiney and A, “Billard”, IEEE-RAS International Conference on

      Humanoid Robots, 2005.

[6] Adrian Bowyer, “A robot-rendered Giaconda”, IBM SCARA robot paint on

      canvas.

[7] Jessica Banks, Jonathan Bachrach and Daniel Paluska, “Fotron 2000”, robotic

      sketch artist, leds and polaroid film, 2000.

[8] Paul Kubelka and Franz Munk, “Ein Beitrag Zur Optik der Farbanstriche”,

      Zeitschrift fur technische Physik, 1931.

[9] Chet Haase and Gary Meyer, “Modeling Pigmented materials for realistic image

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[10] R. Hunt. Measuring Colour (2nd ed), Fountain Press, Tolworth, UK, 1999.

[11] Bruce Lindbloom. “RGB/XYZ Matrices”. Accessed November 2008. http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html

[12] Jeffrey B. Budsberg, Donald P. Greenberg, and Stephen R. Marschner. “Reflectance Measurements of Pigmented Colorants”, Technical Report PCG- 06-02. Cornell University, Ithaca, NY, September, 2006.

[13] Jeffrey B. Budsberg, “Pigmented Colorants: Dependence on Media and Time”, Master's thesis, Cornell University, January 2007.

[14] W. Baxter, J. Wendt, and M. Lin, “IMPaSTo: A Realistic, Interactive Model for Paint”, In the proceedings of NPAR 2004, The 3rd International Symposium on Non-Photorealistic Animation and Rendering, Annecy, France, June 7-9 2004,

[15] John P. Collomosse, “Supervised Genetic Search for Parameter Selection in Painterly Rendering”, In the proceedings of Advances in Knowledge Discovery and Data Mining, 10th Pacific-Asia Conference, 2006.

[16] U. Chakraborty and H. Kang, "Stroke-based Rendering by Evolutionary Algorithm", Proc. IEEE Indicon Conference, 2004.

[17] Dan Whoarly, “Jimi”, 2004 acrylic on canvas.

[18] André Karwath, “Phalaenopsis”, digital photograph, 2005.

[19] “Walter Benjamin” Image accessed November 2008. http://www.nndb.com/people/073/000039953/

[20] Walter Benjamin, “The Work of Art in the Age of Mechanical Reproduction”, 1935.

[21] Harold Cohen, “On Process: An Enquiry into the Possible Role of the Computer in Art”, 1974.


Links

Full Text

http://www.generativeart.com/on/cic/papersGA2008/29.pdf

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