Simulating artist and critic dynamics - an agent-based application of an evolutionary art system
Greenfield, G., Machado, P.: Simulating artist and critic dynamics - an agent-based application of an evolutionary art system. In: Correia, A.D., Rosa, A.C., Madani, K. (eds.) IJCCI, pp. 190–197. INSTICC Press (2009).
We describe an agent based artist-critic simulation. Artist agents use a swarm based evolutionary art system to evolve images that try to match their preferences. Preferred images are submitted to critic agents who then decide, accordingly to their own criteria, which images should be displayed in a public gallery. The purpose of our model is to enable the implementation of a variety of behavioral policies which result in different dynamics. A reward system determines the impact of each critic and the success of each artist, which in turn leads to behavioral and preference changes. The experimental results indicate the emergence of novel styles and trends, artist-critic cooperation, and niche exploitation.
Aupetit, S., Bordeau, V., Monmanrch ́e, N., Slimane, M., and Venturini, G. (2003). Interactive evolution of ant paintings. In Congress on Evolutionary Computation, volume 2, pages 1376–1383.
Baluja, S., Pomerleau, D., and Jochem, T. (1994). Towards automated artificial evolution for computer-generated images. Connection Science, 6:325–354.
Burns, K. (2006). Atoms of eve: a bayesian basis for aes- thetics of style in sketching. Artificial Intelligence for Engineering, Design, Analysis and Manufacturing, 20:185–199.
Fisher, Y., editor (1995). Fractal Image Compression: The- ory and Application. Springer, London.
Greenfield, G. (2002). Color dependent computational aes- thetics for evolving expressions. In BRIDGES 2002 Conference Proceedings, pages 9–16.
Greenfield, G. (2005). Evolutionary methods for ant colony paintings. In EvoWorkshops 2005 Proceedings, vol- ume LNCS 3449, pages 478–487.
Greenfield, G. (2006). On evolving multi-pheromone ant paintings. In 2006 IEEE World Congress on Compu- tational Intelligence Conference Proceedings, pages 7425–7431. IEEE Press.
Greenfield, G. (2007). Co-evolutionary methods in evolu- tionary art. In Romero, J. and Machado, P., editors, The Art of Artificial Evolution: A Handbook on Evo- lutionary Art and Music, pages 357–380. Springer.
Jacob, C., Huslak, G., Boyd, J., Sayles, M., Nuytten, P., and Pilat, M. (2007). Swarmart: interactive art from swarm intelligence. Leonardo, 40:248–254.
Jacobsen, T. (2006). Bridging the arts and sciences: a framework for the psychology of aesthetics. Leonardo, 39:155–162.
Machado, P. and Cardoso, A. (1998). Computing aesthet- ics. In Proceedings XIV-th Brazilian Symposium on Artificial Intelligence, pages 219–229.
Machado, P. and Cardoso, A. (2002). All the truth about NEvAr. Applied Intelligence, Special Issue on Cre- ative Systems, 16(2):101–119.
Machado, P., Romero, J., and Manaris, B. (2007). Ex- periments in computational aesthetics: An iterative approach to stylistic change in evolutionary art. In Romero, J. and Machado, P., editors, The Art of Artifi- cial Evolution: A Handbook on Evolutionary Art and Music, pages 381–415. Springer.
Moura, L. and Ramos, V. (2002). Swarm paintings - nonhu- man art. In Architopia: Book, Art, Architecture, and Science, pages 5–24. Institut d’Art Contemporain.
Ross, B., Ralph, W., and Zong, H. (2006). Evolutionary image synthesis using a model of aesthetics. In 2006 IEEE Congress on Evolutionary Computation, pages 3832–3839. IEEE Press.
Saunders, R. and Gero, J. (2002). Artificial creativity: a synthetic approach to the study of creative behavior. In Creative Design V. Key Centre of Design Computing and Cognition.
Schmidhuber, J. (2007). Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity. In Proceedings 10-th Inter- national Conference on Discovery Science, volume LNAI 4755, pages 26–38.
Sims, K. (1991). Artificial evolution for computer graphics. In Proc. SIGGRAPH ’91, volume 25, pages 319–328.
Urbano, P. (2005). Playing in the pheromone playground: experiences in swarm painting. In EvoWorkshops 2005 Proceedings, volume LNCS 3449, pages 527– 532.