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  1. Main Page‏‎ (10:17, 31. Mai 2013)
  2. Evolutionäre Kunst‏‎ (17:53, 6. Aug. 2014)
  3. G. Bachelier‏‎ (09:11, 23. Sep. 2014)
  4. Bachelier‏‎ (11:05, 24. Sep. 2014)
  5. Story Characterization Using Interactive Evolution in a Multi-Agent System‏‎ (15:48, 11. Okt. 2014)
  6. Metacreations: Art and Artificial Life‏‎ (09:44, 20. Okt. 2014)
  7. An Evolutionary Approach for Generating 2D and 3D Fractal Art‏‎ (12:07, 2. Nov. 2014)
  8. Evolving art using measures for symmetry, compositional balance and liveliness‏‎ (12:28, 2. Nov. 2014)
  9. Quantifying Aesthetic Principles within a Specific Domain for Computatio‏‎ (12:31, 2. Nov. 2014)
  10. Beyond open-endedness: quantifying impressiveness‏‎ (12:37, 2. Nov. 2014)
  11. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (12:47, 2. Nov. 2014)
  12. Artistic Stylization of Images and Video‏‎ (20:19, 2. Nov. 2014)
  13. Evolving art with scalable vector graphics‏‎ (20:27, 2. Nov. 2014)
  14. The Use of an Aesthetic Measure for the Evolution of Fractal Landscapes‏‎ (20:37, 2. Nov. 2014)
  15. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (20:57, 2. Nov. 2014)
  16. Experiments in Objet Trouvé Browsing‏‎ (21:01, 2. Nov. 2014)
  17. Using aesthetic measures to evolve art‏‎ (21:13, 2. Nov. 2014)
  18. Higher-order functions in aesthetic EC encodings‏‎ (21:26, 2. Nov. 2014)
  19. Interactive Evolution of Camouflage‏‎ (21:43, 2. Nov. 2014)
  20. Self Portraits with Mandelbrot Genetics‏‎ (21:47, 2. Nov. 2014)
  21. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (22:22, 2. Nov. 2014)
  22. An empirical exploration of a definition of creative novelty for generative art‏‎ (22:26, 2. Nov. 2014)
  23. New IEC Research and Frameworks‏‎ (22:33, 2. Nov. 2014)
  24. Saliency-enhanced image aesthetics class prediction‏‎ (22:38, 2. Nov. 2014)
  25. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (09:32, 3. Nov. 2014)
  26. Neural network for modeling esthetic selection‏‎ (09:37, 3. Nov. 2014)
  27. Evolution of image filters on graphics processor units using Cartesian genetic programming‏‎ (09:46, 3. Nov. 2014)
  28. Photo and video quality evaluation: Focusing on the subject‏‎ (10:12, 3. Nov. 2014)
  29. Informational Aesthetics Measures‏‎ (10:19, 3. Nov. 2014)
  30. Evolutionary exploration of generalized Julia sets‏‎ (10:38, 3. Nov. 2014)
  31. Composite diffusion limited aggregation paintings‏‎ (10:50, 3. Nov. 2014)
  32. Artificial ecosystems for creative discovery‏‎ (10:59, 3. Nov. 2014)
  33. Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity‏‎ (11:12, 3. Nov. 2014)
  34. Evolving images for entertainment‏‎ (15:21, 3. Nov. 2014)
  35. Evolutionary exploration of the Mandelbrot set‏‎ (15:29, 3. Nov. 2014)
  36. On interactive evolution strategies‏‎ (15:34, 3. Nov. 2014)
  37. Studying aesthetics in photographic images using a computational approach‏‎ (15:43, 3. Nov. 2014)
  38. Evolving image operators directly in hardware‏‎ (15:53, 3. Nov. 2014)
  39. The design of high-level features for photo quality assessment‏‎ (16:14, 3. Nov. 2014)
  40. Actively probing and modeling users in interactive co-evolution‏‎ (16:25, 3. Nov. 2014)
  41. Empathic painting: Interactive stylization using observed emotional state‏‎ (16:39, 3. Nov. 2014)
  42. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (16:42, 3. Nov. 2014)
  43. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (17:00, 3. Nov. 2014)
  44. Fractal tilings based on dissections of polyhexes‏‎ (21:57, 3. Nov. 2014)
  45. Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design‏‎ (22:13, 3. Nov. 2014)
  46. An implicit context representation for evolving image processing filters‏‎ (22:31, 3. Nov. 2014)
  47. Fractal patterns and pseudo-tilings based on spirals‏‎ (22:40, 3. Nov. 2014)
  48. Fractal art — a comparison of styles‏‎ (22:58, 3. Nov. 2014)
  49. Fractal tessellations from proofs of the Pythagorean theorem‏‎ (10:49, 4. Nov. 2014)
  50. Cooperative coevolution of image feature construction and object detection‏‎ (10:56, 4. Nov. 2014)
  51. An interactive artificial ant approach to non-photorealistic rendering‏‎ (10:59, 4. Nov. 2014)
  52. Classification of Digital Photos Taken by Photographers or Home Users‏‎ (11:04, 4. Nov. 2014)
  53. Embedding movie into SBART – breeding deformed movies‏‎ (11:08, 4. Nov. 2014)
  54. An evaluation of morphed composites constructed in a criminal investigation‏‎ (11:13, 4. Nov. 2014)
  55. MovieGene: evolutionary video production based on genetic algorithms and cinematic properties‏‎ (11:14, 4. Nov. 2014)
  56. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (11:40, 4. Nov. 2014)
  57. Interactive evolution of ant paintings‏‎ (11:53, 4. Nov. 2014)
  58. Fractal geometry describes the beauty of infinity in nature‏‎ (13:12, 4. Nov. 2014)
  59. Synthesis of photographic quality facial composites using evolutionary algorithms‏‎ (13:22, 4. Nov. 2014)
  60. Evolving aesthetic images using multiobjective optimization‏‎ (13:27, 4. Nov. 2014)
  61. Computational aesthetics based on gaze patterns‏‎ (13:35, 4. Nov. 2014)
  62. The Similarity Metric‏‎ (17:37, 4. Nov. 2014)
  63. Power to the critics — A framework for the development of artificial art critics‏‎ (17:47, 4. Nov. 2014)
  64. Computer-aided aesthetic evaluation of visual patterns‏‎ (17:54, 4. Nov. 2014)
  65. Aesthetic selection of developmental art forms‏‎ (17:59, 4. Nov. 2014)
  66. An IEC-based support system for font design‏‎ (18:00, 4. Nov. 2014)
  67. What is generative art? complexity theory as a context for art theory‏‎ (18:01, 4. Nov. 2014)
  68. Painterly rendering using image salience‏‎ (18:12, 4. Nov. 2014)
  69. Abstracted painterly renderings using eye-tracking data‏‎ (18:20, 4. Nov. 2014)
  70. Artistic vision: Painterly rendering using computer vision techniques‏‎ (20:10, 6. Nov. 2014)
  71. Color dependent computational aesthetics for evolving expressions‏‎ (20:17, 6. Nov. 2014)
  72. Polyhedron Evolver: Evolution of 3D Shapes with Evolvica‏‎ (20:25, 6. Nov. 2014)
  73. Exploring the effect of direction on vector-based fractals‏‎ (20:48, 6. Nov. 2014)
  74. Assessing creativity: The importance of unexpected novelty‏‎ (20:59, 6. Nov. 2014)
  75. Giving Colour to Images‏‎ (21:04, 6. Nov. 2014)
  76. Layering fractal elements to create works of art‏‎ (21:10, 6. Nov. 2014)
  77. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (21:28, 6. Nov. 2014)
  78. An engineering approach to evolutionary art‏‎ (21:39, 6. Nov. 2014)
  79. Paint by relaxation‏‎ (21:43, 6. Nov. 2014)
  80. Image Analogies‏‎ (22:06, 6. Nov. 2014)
  81. Finding diverse examples using genetic algorithms‏‎ (09:14, 7. Nov. 2014)
  82. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (09:16, 7. Nov. 2014)
  83. Art, emergence and the computational sublime‏‎ (09:25, 7. Nov. 2014)
  84. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (09:33, 7. Nov. 2014)
  85. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (09:38, 7. Nov. 2014)
  86. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (15:12, 7. Nov. 2014)
  87. Art and artificial life — a coevolutionary approach‏‎ (15:14, 7. Nov. 2014)
  88. Mathematical building blocks for evolving expressions‏‎ (15:18, 7. Nov. 2014)
  89. Painterly rendering for video and interaction‏‎ (15:28, 7. Nov. 2014)
  90. Genetic algorithm with knowledge-based encoding for interactive fashion design‏‎ (15:34, 7. Nov. 2014)
  91. Aesthetic evolutionary design with data flow networks‏‎ (15:42, 7. Nov. 2014)
  92. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (15:52, 7. Nov. 2014)
  93. NEvAr – the assessment of an evolutionary art tool‏‎ (15:58, 7. Nov. 2014)
  94. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (16:07, 7. Nov. 2014)
  95. Toward Alive Art‏‎ (16:13, 7. Nov. 2014)
  96. Autopoiesis‏‎ (16:17, 7. Nov. 2014)
  97. An algorithm for automatic painterly rendering based on local source image approximation‏‎ (16:21, 7. Nov. 2014)
  98. Integrating drawing tools with behavioral modeling in digital painting‏‎ (16:25, 7. Nov. 2014)
  99. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (16:30, 7. Nov. 2014)
  100. Artificial evolution of algebraic surfaces‏‎ (21:45, 7. Nov. 2014)
  101. Evolving visual feature detectors‏‎ (21:53, 7. Nov. 2014)
  102. Is Evolution Creative?‏‎ (22:11, 7. Nov. 2014)
  103. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (22:14, 7. Nov. 2014)
  104. Evolutionary form design: The application of genetic algorithmic techniques to computer aided product design‏‎ (22:19, 7. Nov. 2014)
  105. On understanding the search problem for image spaces‏‎ (22:29, 7. Nov. 2014)
  106. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (22:37, 7. Nov. 2014)
  107. Mondriaan Art by Evolution‏‎ (22:42, 7. Nov. 2014)
  108. Breeding aesthetic objects: Art and artificial evolution‏‎ (22:59, 7. Nov. 2014)
  109. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (10:38, 8. Nov. 2014)
  110. Painterly rendering with curved brush strokes of multiple sizes‏‎ (10:48, 8. Nov. 2014)
  111. Computing aesthetics‏‎ (10:51, 8. Nov. 2014)
  112. A preliminary investigation of evolution as a form design strategy‏‎ (10:57, 8. Nov. 2014)
  113. Designing the undesigned: Emergence as a tool for design‏‎ (11:01, 8. Nov. 2014)
  114. Argenia, a Natural Generative Design‏‎ (11:08, 8. Nov. 2014)
  115. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (11:11, 8. Nov. 2014)
  116. Computer-generated watercolor‏‎ (11:29, 8. Nov. 2014)
  117. Evolving morphologies of simulated 3d organisms based on differential gene expression‏‎ (12:35, 8. Nov. 2014)
  118. Testing principal component representations for faces‏‎ (12:40, 8. Nov. 2014)
  119. Model Proposal for a Constructed Artist‏‎ (12:45, 8. Nov. 2014)
  120. Fuzzy fitness assignment in an interactive genetic algorithm for a cartoon face search‏‎ (12:48, 8. Nov. 2014)
  121. Genetic Programming with User-Driven Selection: Experiments on the Evolution of Algorithms for Image Enhancement‏‎ (12:51, 8. Nov. 2014)
  122. Orientable textures for image-based pen-and-ink illustration‏‎ (12:59, 8. Nov. 2014)
  123. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (13:06, 8. Nov. 2014)
  124. Visualseek: a fully automated content-based image query system‏‎ (21:11, 8. Nov. 2014)
  125. Interactive evolution of images‏‎ (21:15, 8. Nov. 2014)
  126. Genetic L-System Programming: Breeding and Evolving Artificial Flowers with Mathematica‏‎ (21:19, 8. Nov. 2014)
  127. Co-evolution of the fitness function and design solution for design exploration‏‎ (21:23, 8. Nov. 2014)
  128. Algorithm evolution for face recognition‏‎ (21:26, 8. Nov. 2014)
  129. Evolving Line Drawings‏‎ (21:29, 8. Nov. 2014)
  130. Interactive pen-and-ink illustration‏‎ (21:39, 8. Nov. 2014)
  131. Evolving virtual creatures‏‎ (21:45, 8. Nov. 2014)
  132. Evolving 3D Morphology and Behavior by Competition‏‎ (21:54, 8. Nov. 2014)
  133. Criticism, culture, and the automatic generation of artworks‏‎ (22:12, 8. Nov. 2014)
  134. Artificial evolution for computer graphics‏‎ (09:38, 9. Nov. 2014)
  135. Interactive evolution of dynamical systems‏‎ (09:52, 9. Nov. 2014)
  136. Paint by numbers: abstract image representations‏‎ (10:00, 9. Nov. 2014)
  137. Free-Form Surfaces Modeling by Evolution Simulation‏‎ (10:03, 9. Nov. 2014)
  138. Genetic Improvisation Model A Framework for Real-Time Performance Environments‏‎ (10:38, 9. Nov. 2014)
  139. Applying theoretical models on human creativity to animal studies‏‎ (21:22, 9. Nov. 2014)
  140. Learning aesthetic judgements in evolutionary art systems‏‎ (21:30, 9. Nov. 2014)
  141. Modelling the underlying principles of human aesthetic preference in evolutionary art‏‎ (21:52, 9. Nov. 2014)
  142. Fractal image compression- a review‏‎ (22:07, 9. Nov. 2014)
  143. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (22:14, 9. Nov. 2014)
  144. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (14:39, 10. Nov. 2014)
  145. Adapting models of visual aesthetics for personalized content creation‏‎ (14:53, 10. Nov. 2014)
  146. Ten questions concerning generative computer art‏‎ (15:02, 10. Nov. 2014)
  147. Using complexity estimates in aesthetic image classification‏‎ (15:10, 10. Nov. 2014)
  148. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (15:24, 10. Nov. 2014)
  149. Abandoning objectives: Evolution through the search for novelty alone‏‎ (22:13, 10. Nov. 2014)
  150. On Evolutionary Computer-Generated Art‏‎ (22:26, 10. Nov. 2014)
  151. Computational aesthetics as a negotiated boundary‏‎ (22:33, 10. Nov. 2014)
  152. Glitch art created by databending‏‎ (22:37, 10. Nov. 2014)
  153. Interactive evolutionary 3d fractal modeling‏‎ (22:45, 10. Nov. 2014)
  154. Optimizing photo composition‏‎ (22:53, 10. Nov. 2014)
  155. Evolving and combining facial composites: Between-witness and within-witness morphs compared‏‎ (22:56, 10. Nov. 2014)
  156. Emergence and generative art‏‎ (23:14, 10. Nov. 2014)
  157. Picbreeder: A case study in collaborative evolutionary exploration of design space‏‎ (23:39, 10. Nov. 2014)
  158. What is generative art?‏‎ (10:28, 11. Nov. 2014)
  159. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (10:45, 11. Nov. 2014)
  160. The artification hypothesis and its relevance to cognitive science‏‎ (10:57, 11. Nov. 2014)
  161. The aesthetics of emergence: Co-constructed interactions‏‎ (11:09, 11. Nov. 2014)
  162. Image retrieval: Ideas, influences, and trends of the new age‏‎ (20:47, 11. Nov. 2014)
  163. Parallel approaches to composite production‏‎ (22:01, 11. Nov. 2014)
  164. Bridging the arts and sciences: a framework for the psychology of aesthetics‏‎ (22:10, 11. Nov. 2014)
  165. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (22:52, 11. Nov. 2014)
  166. Compositional Pattern Producing Networks: A Novel Abstraction of Development‏‎ (11:26, 12. Nov. 2014)
  167. On the development of evolutionary artificial artists‏‎ (11:41, 12. Nov. 2014)
  168. Atoms of EVE: a Bayesian basis for aesthetics of style in sketching‏‎ (12:16, 12. Nov. 2014)
  169. Genetic learning for biologically inspired aesthetic processes‏‎ (12:19, 12. Nov. 2014)
  170. Capturing aesthetic intention during interactive evolution‏‎ (12:21, 12. Nov. 2014)
  171. Evolution of fractal shapes for artists and designers‏‎ (12:29, 12. Nov. 2014)
  172. New challenges for evolutionary music and art‏‎ (12:35, 12. Nov. 2014)
  173. Partially interactive evolutionary artists‏‎ (21:40, 12. Nov. 2014)
  174. Reference chromosome to overcome user fatigue in iec‏‎ (21:48, 12. Nov. 2014)
  175. Zipf’s law, music classification and aesthetics‏‎ (21:58, 12. Nov. 2014)
  176. Renderbots – multi agent systems for direct image generation‏‎ (22:10, 12. Nov. 2014)
  177. A neuro-genetic hybrid motif generator for genetic art‏‎ (22:21, 12. Nov. 2014)
  178. Evolutionary computation and structural design: A survey of the state-of-the-art‏‎ (10:35, 13. Nov. 2014)
  179. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (11:17, 13. Nov. 2014)
  180. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (11:29, 13. Nov. 2014)
  181. Functional scalability through generative representations: The evolution of table designs‏‎ (11:36, 13. Nov. 2014)
  182. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (11:41, 13. Nov. 2014)
  183. Personality characteristics and aesthetic preference for chaotic curves‏‎ (18:00, 13. Nov. 2014)
  184. Rethinking adaptation: the niche-construction perspective‏‎ (19:01, 13. Nov. 2014)
  185. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (19:10, 13. Nov. 2014)
  186. A generic geometric transformation that unifies a wide range of natural and abstract shapes‏‎ (19:14, 13. Nov. 2014)
  187. Universal Aesthetic of Fractals‏‎ (19:21, 13. Nov. 2014)
  188. Aesthetic selection of morphogenetic art forms‏‎ (19:25, 13. Nov. 2014)
  189. Relazioni emergenti: experiments with the art of emergence‏‎ (20:01, 13. Nov. 2014)
  190. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (20:09, 13. Nov. 2014)
  191. Four heads are better than one. combining face composites yields improvements in face likeness‏‎ (20:16, 13. Nov. 2014)
  192. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (20:18, 13. Nov. 2014)
  193. Genetic programming-based construction of features for machine learning and knowledge discovery tasks‏‎ (20:22, 13. Nov. 2014)
  194. Learning to colour greyscale images‏‎ (20:40, 13. Nov. 2014)
  195. Evolving for the Audience‏‎ (20:49, 13. Nov. 2014)
  196. All the truth about NEvAr‏‎ (20:52, 13. Nov. 2014)
  197. Understanding complex systems through examples: A framework for qualitative example finding‏‎ (09:37, 14. Nov. 2014)
  198. Has Chaos Been Explained?‏‎ (09:49, 14. Nov. 2014)
  199. Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics‏‎ (09:57, 14. Nov. 2014)
  200. Evolving expressions and art by choice‏‎ (10:07, 14. Nov. 2014)
  201. A model of co-evolutionary design‏‎ (10:10, 14. Nov. 2014)
  202. Aesthetic experience and human evolution‏‎ (13:01, 14. Nov. 2014)
  203. Fractals and Self-Similarity‏‎ (13:03, 14. Nov. 2014)
  204. Emergence as a Construct: History and Issues‏‎ (13:10, 14. Nov. 2014)
  205. The science of art: a neurological theory of aesthetic experience‏‎ (13:15, 14. Nov. 2014)
  206. Fractal analysis of Pollock’s drip paintings‏‎ (13:19, 14. Nov. 2014)
  207. Information Distance‏‎ (14:19, 14. Nov. 2014)
  208. Tom Ray’s hammer: emergence and excess in A-life art‏‎ (14:21, 14. Nov. 2014)
  209. A Review of the Fractal Image Coding Literature‏‎ (16:43, 14. Nov. 2014)
  210. Explaining emergence: Towards an ontology of levels‏‎ (16:54, 14. Nov. 2014)
  211. No Free Lunch Theorems for Optimization‏‎ (17:24, 14. Nov. 2014)
  212. No free lunch theorems for search‏‎ (17:33, 14. Nov. 2014)
  213. Quantifying aesthetic preference for chaotic patterns‏‎ (10:57, 15. Nov. 2014)
  214. Creativity, emergence and evolution in design‏‎ (11:10, 15. Nov. 2014)
  215. Fractal analysis and aesthetic evaluation of geometrically overlapping patterns‏‎ (11:12, 15. Nov. 2014)
  216. The further exploits of Aaron, painter‏‎ (12:22, 15. Nov. 2014)
  217. What is complexity?‏‎ (12:25, 15. Nov. 2014)
  218. Mixed IFS: resolution of the inverse problem using genetic programming‏‎ (12:31, 15. Nov. 2014)
  219. Towards automated artificial evolution for computer-generated images‏‎ (12:38, 15. Nov. 2014)
  220. Automatic generation of iterated function systems‏‎ (12:45, 15. Nov. 2014)
  221. Is beauty in the eye of the beholder?‏‎ (12:48, 15. Nov. 2014)
  222. Interactive Evolution of Equations for Procedural Models‏‎ (12:51, 15. Nov. 2014)
  223. Automatic generation of strange attractors‏‎ (12:54, 15. Nov. 2014)
  224. Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations‏‎ (12:59, 15. Nov. 2014)
  225. Amplitude spectra of natural images‏‎ (13:05, 15. Nov. 2014)
  226. Almost automatic computer painting‏‎ (13:07, 15. Nov. 2014)
  227. Habitat selection as an evolutionary game‏‎ (13:12, 15. Nov. 2014)
  228. Co-evolving parasites improves simulated evolution as an optimization procedur‏‎ (13:17, 15. Nov. 2014)
  229. Transformations of De Stijl art: the paintings of Georges Vantongerloo and Fritz Glarner‏‎ (13:22, 15. Nov. 2014)
  230. Low-dimensional procedure for the characterization of human faces‏‎ (13:28, 15. Nov. 2014)
  231. The illusion of beauty‏‎ (13:31, 15. Nov. 2014)
  232. The empirical determination of an aesthetic formula‏‎ (13:32, 15. Nov. 2014)
  233. The Criteria used in Preferential Judgments of Geometrical Forms‏‎ (13:33, 15. Nov. 2014)
  234. Further Evidence Regarding Preferential Judgment of Polygonal Forms‏‎ (13:35, 15. Nov. 2014)
  235. A bona fide ethological view of art: The artification hypothesis‏‎ (17:28, 15. Nov. 2014)
  236. Genetic Programming for Non-Photorealistic Rendering‏‎ (17:47, 15. Nov. 2014)
  237. Interactive Evolutionary Computation by Duplication and Diversification of L-Systems‏‎ (17:57, 15. Nov. 2014)
  238. Autonomous Evolutionary Art‏‎ (18:29, 15. Nov. 2014)
  239. Illustrating Evolutionary Computation with Mathematica‏‎ (10:51, 16. Nov. 2014)
  240. Curious Design Agents and Artificial Creativity‏‎ (11:14, 16. Nov. 2014)
  241. Learning Aesthetic Measure of a Document Page Layout From Designers’ Interaction‏‎ (11:21, 16. Nov. 2014)
  242. Evolution of Supershapes for the Generation of Three-Dimensional Designs‏‎ (12:11, 16. Nov. 2014)
  243. Exploring promising stepping stones by combining novelty search with interactive evolution‏‎ (13:43, 16. Nov. 2014)
  244. Life as Evolving Software‏‎ (10:52, 17. Nov. 2014)
  245. A mathematical theory of evolutionand biological creativity‏‎ (11:13, 17. Nov. 2014)
  246. Semiotic machine‏‎ (11:34, 17. Nov. 2014)
  247. What is a Picture?: Depiction, Realism, Abstraction‏‎ (11:39, 17. Nov. 2014)
  248. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (13:22, 17. Nov. 2014)
  249. The Art of Self-Assembly: the Self-Assembly of Art‏‎ (13:37, 17. Nov. 2014)
  250. The arts are more than aesthetics: Neuroaesthetics as narrow aesthetics‏‎ (13:44, 17. Nov. 2014)
  251. Driving the Creative Machine‏‎ (13:47, 17. Nov. 2014)
  252. THE ARTS AFTER DARWIN: DOES ART HAVE AN ORIGIN AND ADAPTIVE FUNCTION?‏‎ (13:59, 17. Nov. 2014)
  253. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (14:40, 17. Nov. 2014)
  254. Tilings and Patterns‏‎ (14:50, 17. Nov. 2014)
  255. An Introduction To Kolmogorov Complexity and its Applications‏‎ (15:02, 17. Nov. 2014)
  256. ZUR UNIVERSALEN SCHÄTZUNG DES SCHÖNEN‏‎ (15:07, 17. Nov. 2014)
  257. BEYOND THE BILATERAL - SYMMETRY IN TWO-DIMENSIONAL DESIGN‏‎ (19:04, 17. Nov. 2014)
  258. THE CONCEPT OF EMERGENCE IN GENERATIVE ART‏‎ (19:17, 17. Nov. 2014)
  259. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (19:37, 17. Nov. 2014)
  260. Swarm paintings – nonhuman art‏‎ (19:42, 17. Nov. 2014)
  261. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (19:48, 17. Nov. 2014)
  262. Kreativität durch Zufall. Das große Vorbild der Evolution und einige künstlerische Parallelen‏‎ (19:54, 17. Nov. 2014)
  263. What symmetry groups are present in the Alhambra?‏‎ (19:59, 17. Nov. 2014)
  264. AARON, Colorist: from Expert System to Expert‏‎ (20:03, 17. Nov. 2014)
  265. Elements about the Emergence Issue: A survey of emergence definitions‏‎ (11:31, 18. Nov. 2014)
  266. Image segmentation for stylized non-photorealistic rendering and animation‏‎ (11:39, 18. Nov. 2014)
  267. On Canonical Substitution Tilings‏‎ (12:21, 18. Nov. 2014)
  268. CREATIVITY IN A NUTSHELL‏‎ (12:25, 18. Nov. 2014)
  269. The Creative Mind: Myths and Mechanisms‏‎ (12:35, 18. Nov. 2014)
  270. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (12:59, 18. Nov. 2014)
  271. Algorithmic beauty of buildings: Methods for procedural building generation‏‎ (13:01, 18. Nov. 2014)
  272. Natural-Born cyborgs: Minds, Technologies, and the Future of Human Intelligence‏‎ (13:28, 18. Nov. 2014)
  273. Evolutionary Aesthetics‏‎ (14:51, 18. Nov. 2014)
  274. Higher-order Mandelbrot fractals: experiments in nanogeometry‏‎ (14:56, 18. Nov. 2014)
  275. Generative Representations for Evolutionary Design Automation‏‎ (15:05, 18. Nov. 2014)
  276. Image Mosaicing and Super-resolution‏‎ (15:19, 18. Nov. 2014)
  277. Evolutionary Design of Implicit Surfaces and Swarm Dynamics‏‎ (19:05, 18. Nov. 2014)
  278. Artificial creativity: a synthetic approach to the study of creative behavior‏‎ (19:17, 18. Nov. 2014)
  279. The Limits of Mathematics: A Course on Information Theory and the Limits of Formal Reasoning‏‎ (19:27, 18. Nov. 2014)
  280. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (19:56, 18. Nov. 2014)
  281. Evolutionary Algorithms for Solving Multi-Objective Problems‏‎ (20:26, 18. Nov. 2014)
  282. Glitch art‏‎ (10:38, 19. Nov. 2014)
  283. The Glitch Moment(um)‏‎ (10:44, 19. Nov. 2014)
  284. Automated Theory Formation in Pure Mathematics‏‎ (10:45, 19. Nov. 2014)
  285. Aesthetic universals‏‎ (11:02, 19. Nov. 2014)
  286. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (11:08, 19. Nov. 2014)
  287. Glitch Aesthetics‏‎ (11:19, 19. Nov. 2014)
  288. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (11:29, 19. Nov. 2014)
  289. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (11:44, 19. Nov. 2014)
  290. Spatial Tessellations—Concepts and Applications of Voronoi Diagrams‏‎ (11:51, 19. Nov. 2014)
  291. Colouring without seeing: A problem in machine creativity‏‎ (15:47, 19. Nov. 2014)
  292. On Birkhoff’s Aesthetic Measure of Vases‏‎ (15:50, 19. Nov. 2014)
  293. An Evolutionary Approach to Automatic and Interactive Procedural Texture Generation‏‎ (15:53, 19. Nov. 2014)
  294. Evolution as Artist‏‎ (15:55, 19. Nov. 2014)
  295. From Frank Lloyd Wright to Mondrian‏‎ (15:59, 19. Nov. 2014)
  296. An Exploration of Art and the Brain‏‎ (16:05, 19. Nov. 2014)
  297. Dynamics of Complex Systems‏‎ (16:20, 19. Nov. 2014)
  298. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (16:44, 19. Nov. 2014)
  299. The computer artist and art critic‏‎ (19:30, 19. Nov. 2014)
  300. Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems‏‎ (19:34, 19. Nov. 2014)
  301. Similarity of color images‏‎ (19:37, 19. Nov. 2014)
  302. Evolving line drawings‏‎ (19:46, 19. Nov. 2014)
  303. Cellular Automata and Complexity: Collected Papers‏‎ (19:53, 19. Nov. 2014)
  304. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (20:02, 19. Nov. 2014)
  305. Emergence and Artificial Life‏‎ (20:07, 19. Nov. 2014)
  306. AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen‏‎ (20:07, 19. Nov. 2014)
  307. The Fractal Geometry of Nature‏‎ (20:13, 19. Nov. 2014)
  308. Tilings and Patterns Grünbaum&Shephard‏‎ (20:14, 19. Nov. 2014)
  309. Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions‏‎ (20:15, 19. Nov. 2014)
  310. Entropy and Art, an Essay on Order and Disorder‏‎ (20:18, 19. Nov. 2014)
  311. AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER‏‎ (20:20, 19. Nov. 2014)
  312. Evolutionary Exploration and Generalization on Mandelbrot Sets‏‎ (20:31, 19. Nov. 2014)
  313. An Investigation into Aesthetic Preference using Generative Art‏‎ (20:40, 19. Nov. 2014)
  314. Swarm intelligence: Literature overview‏‎ (20:46, 19. Nov. 2014)
  315. Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm‏‎ (20:53, 19. Nov. 2014)
  316. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (21:01, 19. Nov. 2014)
  317. Aesthetics and Psychobiology‏‎ (21:08, 19. Nov. 2014)
  318. Investigating aesthetic measures for unsupervised evolutionary art‏‎ (21:25, 19. Nov. 2014)
  319. Semantic Operators for Evolutionary Art‏‎ (13:30, 20. Nov. 2014)
  320. Fireworks: Evolutionary art project based on EvoSpace-Interactive‏‎ (14:00, 20. Nov. 2014)
  321. Information Immune Systems‏‎ (14:22, 20. Nov. 2014)
  322. Evolutionary Art with Cartesian Genetic Programming‏‎ (14:34, 20. Nov. 2014)
  323. Exploiting Reflection in Object Oriented Genetic Programming‏‎ (14:46, 20. Nov. 2014)
  324. The Future of Evolutionary Design Research‏‎ (14:53, 20. Nov. 2014)
  325. Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity‏‎ (14:58, 20. Nov. 2014)
  326. Evolutionary design of dynamic SwarmScapes‏‎ (17:10, 20. Nov. 2014)
  327. An exploration of genetic programming for non-photorealistic animations‏‎ (17:20, 20. Nov. 2014)
  328. Ten steps to make a perfect creative evolutionary design system‏‎ (17:27, 20. Nov. 2014)
  329. Generating plants with gene expression programming‏‎ (17:43, 20. Nov. 2014)
  330. An Evolutionary Approach to Support Web-Page Design‏‎ (17:48, 20. Nov. 2014)
  331. Evolution of artificial terrains for video games based on obstacles edge length‏‎ (17:57, 20. Nov. 2014)
  332. An Evolutionary Approach to Automatic Video Editing‏‎ (19:19, 20. Nov. 2014)
  333. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (19:32, 20. Nov. 2014)
  334. EvoFab: A Fully Embodied Evolutionary Fabricator‏‎ (14:17, 22. Nov. 2014)
  335. Computer Evolution of Buildable Objects‏‎ (14:27, 22. Nov. 2014)
  336. Inventing the Circle – The Geometry of Nature‏‎ (14:33, 22. Nov. 2014)
  337. Generative Representations for Evolving Families of Designs‏‎ (14:38, 22. Nov. 2014)
  338. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (14:52, 22. Nov. 2014)
  339. A Critical View of the Evolutionary Design of Self-assembling Systems‏‎ (15:05, 22. Nov. 2014)
  340. Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design‏‎ (15:18, 22. Nov. 2014)
  341. Polymorphic Image Filters‏‎ (19:32, 22. Nov. 2014)
  342. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (19:39, 22. Nov. 2014)
  343. How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis‏‎ (19:52, 22. Nov. 2014)
  344. Exploring component-based representations - the secret of creativity by evolution?‏‎ (19:59, 22. Nov. 2014)
  345. Evolutionary Design of Robust Noise-Specific Image Filters‏‎ (20:06, 22. Nov. 2014)
  346. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (20:15, 22. Nov. 2014)
  347. Evolution design of buildable objects with blind builder: an empirical study‏‎ (10:39, 23. Nov. 2014)
  348. Measuring Complexity by Measuring Structure and Organization‏‎ (10:57, 23. Nov. 2014)
  349. Design of Nanotechnology Products‏‎ (11:01, 23. Nov. 2014)
  350. Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming‏‎ (11:10, 23. Nov. 2014)
  351. Evolutionary Design of BRDFs‏‎ (11:20, 23. Nov. 2014)
  352. Utilizing Symmetry in Evolutionary Design‏‎ (11:42, 23. Nov. 2014)
  353. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (11:49, 23. Nov. 2014)
  354. Automatic construction of tree-structural image transformation using genetic programming‏‎ (11:55, 23. Nov. 2014)
  355. Automatic construction of image transformation algorithms using feature based genetic image network‏‎ (12:02, 23. Nov. 2014)
  356. Genetic Image Network for Image Classification‏‎ (12:08, 23. Nov. 2014)
  357. A Genetic Programming Approach for Relevance Feedback in Region-Based Image Retrieval Systems‏‎ (12:17, 23. Nov. 2014)
  358. A Genetic Programming Based Scheme for Combining Image Operators‏‎ (16:58, 23. Nov. 2014)
  359. Automatic construction of single frame super-resolution using Cartesian Genetic Programming‏‎ (17:03, 23. Nov. 2014)
  360. Image classification: an evolutionary approach‏‎ (17:21, 23. Nov. 2014)
  361. Image Restoration using Machine Learning‏‎ (17:33, 23. Nov. 2014)
  362. A Domain Independent Genetic Programming Approach to Automatic Feature Extraction for Image Classification‏‎ (17:42, 23. Nov. 2014)
  363. Genetic Programming for Image Analysis‏‎ (21:17, 23. Nov. 2014)
  364. Learning to rank for web image retrieval based on genetic programming‏‎ (21:23, 23. Nov. 2014)
  365. Ensemble Image Classification Method Based on Genetic Image Network‏‎ (21:37, 23. Nov. 2014)
  366. A genetic programming framework for content-based image retrieval. Pattern Recognition‏‎ (21:44, 23. Nov. 2014)
  367. A Relevance Feedback Method based on Genetic Programming for Classification of Remote Sensing Images‏‎ (21:48, 23. Nov. 2014)
  368. Cartesian Genetic Programming for Image Processing Tasks‏‎ (21:55, 23. Nov. 2014)
  369. Automatic construction of image operators using a genetic programming approach‏‎ (22:03, 23. Nov. 2014)
  370. Toward Efficient Automatic Construction of Image Processing Algorithm‏‎ (22:16, 23. Nov. 2014)
  371. A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming‏‎ (11:11, 24. Nov. 2014)
  372. Evolving Novel Image Features Using Genetic Programming-Based Image Transforms‏‎ (11:44, 24. Nov. 2014)
  373. Semantic feature extraction using genetic programming in image retrieval‏‎ (11:50, 24. Nov. 2014)
  374. The ghostly imagery of strange attractors‏‎ (11:55, 24. Nov. 2014)
  375. Relevance feedback based on genetic programming for image retrieval‏‎ (12:05, 24. Nov. 2014)
  376. A Genetic Programming Approach for Image Segmentation‏‎ (12:11, 24. Nov. 2014)
  377. Towards new applications of multi-function logic: Image multi-filtering‏‎ (12:23, 24. Nov. 2014)
  378. Texture Detection by Genetic Programming‏‎ (16:16, 24. Nov. 2014)
  379. Detecting Scale-Invariant Regions Using Evolved Image Operators‏‎ (16:42, 24. Nov. 2014)
  380. Genetic programming on GPUs for image processing‏‎ (16:56, 24. Nov. 2014)
  381. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (17:03, 24. Nov. 2014)
  382. Evolutionary Design by Computers‏‎ (17:10, 24. Nov. 2014)
  383. Image Processing and CGP‏‎ (20:46, 24. Nov. 2014)
  384. Automatic feature extraction and image classification using genetic programming‏‎ (21:00, 24. Nov. 2014)
  385. Image Retrieval with Relevance Feedback based on Genetic Programming‏‎ (21:13, 24. Nov. 2014)
  386. A Genetic Programming Approach to the Design of Interest Point Operators‏‎ (21:38, 24. Nov. 2014)
  387. Texture Classifiers Generated by Genetic Programming‏‎ (12:32, 25. Nov. 2014)
  388. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (12:40, 25. Nov. 2014)
  389. Feature Learning for Image Classification via Multiobjective Genetic Programming‏‎ (12:47, 25. Nov. 2014)
  390. Classification Strategies for Image Classification in Genetic Programming‏‎ (12:52, 25. Nov. 2014)
  391. A GP Artificial Ant for image processing: preliminary experiments with EASEA‏‎ (12:56, 25. Nov. 2014)
  392. Engineering of Computer Vision Algorithms Using Evolutionary Algorithms‏‎ (13:03, 25. Nov. 2014)
  393. Cartesian Genetic Programming for Image Processing‏‎ (13:30, 25. Nov. 2014)
  394. Application of genetic programming to edge detector design‏‎ (13:46, 25. Nov. 2014)
  395. Image Coding Using Nonlinear Evolutionary Transforms‏‎ (13:50, 25. Nov. 2014)
  396. Natural image denoising using evolved local adaptive filters‏‎ (13:54, 25. Nov. 2014)
  397. Incorporating multiple distance spaces in optimum-path forest classification to improve feedback-based learning‏‎ (14:00, 25. Nov. 2014)
  398. Two Improvements in Genetic Programming for Image Classification‏‎ (14:05, 25. Nov. 2014)
  399. A genetic programming based system for the automatic construction of image filters‏‎ (20:08, 25. Nov. 2014)
  400. A Genetic Programming approach to face recognition‏‎ (20:15, 25. Nov. 2014)
  401. Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming‏‎ (20:21, 25. Nov. 2014)
  402. Acceleration of Evolutionary Image Filter Design Using Coevolution in Cartesian GP‏‎ (20:26, 25. Nov. 2014)
  403. Classification of Images using Color, CBIR Distance Measures and Genetic Programming: An evolutionary Experiment‏‎ (20:35, 25. Nov. 2014)
  404. Genetic Programming for Generative Learning and Recognition of Hand-Drawn Shapes‏‎ (11:17, 26. Nov. 2014)
  405. Genetic programming with cross-task knowledge sharing for learning of visual concepts‏‎ (11:22, 26. Nov. 2014)
  406. Fast texture segmentation using genetic programming‏‎ (11:31, 26. Nov. 2014)
  407. Automated Design of Image Operators that Detect Interest Points‏‎ (11:34, 26. Nov. 2014)
  408. Evolutionary Morphing for Facial Aging Simulation‏‎ (11:45, 26. Nov. 2014)
  409. A One-Shot Learning Approach to Image Classification Using Genetic Programming‏‎ (11:51, 26. Nov. 2014)
  410. Genetic programming for improving image descriptors generated using the scale-invariant feature transform‏‎ (11:54, 26. Nov. 2014)
  411. Evolutionary-computer-assisted design of image operators that detect interest points using genetic programming‏‎ (11:57, 26. Nov. 2014)
  412. Genetic programming as strategy for learning image descriptor operators‏‎ (12:01, 26. Nov. 2014)
  413. Computational Esthetics‏‎ (23:03, 26. Nov. 2014)
  414. Evolution of Psuedo-colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (23:12, 26. Nov. 2014)
  415. Construction of image feature extractors based on multi-objective genetic programming with redundancy regulations‏‎ (23:21, 26. Nov. 2014)
  416. Evolving color constancy‏‎ (23:26, 26. Nov. 2014)
  417. Generative Learning of Visual Concepts using Multiobjective Genetic Programming‏‎ (23:30, 26. Nov. 2014)
  418. Genetic Programming for Feature Detection and Image Segmentation‏‎ (23:39, 26. Nov. 2014)
  419. SBArt4 – Breeding abstract animations in realtime‏‎ (23:56, 26. Nov. 2014)
  420. Automatic Generation of Affine IFS and Strongly Typed Genetic Programming‏‎ (12:22, 28. Nov. 2014)
  421. Interest point detection through multiobjective genetic programming‏‎ (12:25, 28. Nov. 2014)
  422. Automatic Eye Detection in Face Images for Unconstrained Biometrics Using Genetic Programming‏‎ (12:31, 28. Nov. 2014)
  423. Active Handwritten Character Recognition using Genetic Programming‏‎ (12:34, 28. Nov. 2014)
  424. Evolving Retrieval Algorithms with a Genetic Programming Scheme‏‎ (12:39, 28. Nov. 2014)
  425. Non-photorealistic Rendering Using Genetic Programming‏‎ (12:43, 28. Nov. 2014)
  426. An Adaptive On-Line Evolutionary Visual System‏‎ (12:49, 28. Nov. 2014)
  427. Evolving Better Wavelet Compression Schemes‏‎ (12:54, 28. Nov. 2014)
  428. Visual Learning by Evolutionary Feature Synthesis‏‎ (12:59, 28. Nov. 2014)
  429. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (13:11, 28. Nov. 2014)
  430. Essentials of Metaheuristics - A Set of Undergraduate Lecture Notes‏‎ (13:25, 28. Nov. 2014)
  431. Visual Learning by Evolutionary and Coevolutionary Feature Synthesis‏‎ (13:43, 28. Nov. 2014)
  432. Genetic Programming for Combining Classifiers‏‎ (13:48, 28. Nov. 2014)
  433. Discovery of Texture Features Using Genetic Programming‏‎ (14:03, 28. Nov. 2014)
  434. Halftoning and Stippling‏‎ (19:34, 29. Nov. 2014)
  435. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (14:16, 30. Nov. 2014)
  436. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (14:23, 30. Nov. 2014)
  437. Thesis: Accurate and Discernible Photocollages‏‎ (21:30, 30. Nov. 2014)
  438. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (21:36, 30. Nov. 2014)
  439. Mathematical Tools for Computer-Generated Ornamental Patterns‏‎ (17:46, 3. Dez. 2014)
  440. Stylized Reality‏‎ (17:32, 4. Dez. 2014)
  441. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (17:40, 4. Dez. 2014)
  442. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (17:47, 4. Dez. 2014)
  443. Evolutionary Computation and Image Re-Coloring‏‎ (18:04, 4. Dez. 2014)
  444. Mapped Pictures: Aesthetic Image Annotations‏‎ (18:06, 4. Dez. 2014)
  445. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (18:09, 4. Dez. 2014)
  446. Digital Face Beautification‏‎ (18:12, 4. Dez. 2014)
  447. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (18:21, 4. Dez. 2014)
  448. Importance-Driven Focus of Attention‏‎ (18:30, 4. Dez. 2014)
  449. Visualization of Four-Dimensional Spacetimes‏‎ (18:40, 4. Dez. 2014)
  450. Computational Aesthetics Conferences‏‎ (12:29, 6. Dez. 2014)
  451. Computer-Ästhetik‏‎ (12:32, 6. Dez. 2014)
  452. Non-stop Evolutionary Art You are Embedded in‏‎ (20:11, 7. Dez. 2014)
  453. A genetic engineering extension to genetic algorithms‏‎ (11:51, 8. Dez. 2014)
  454. The emergence of the representation of style in design‏‎ (11:56, 8. Dez. 2014)
  455. Improving Pareto optimal designs using genetic algorithms‏‎ (12:10, 8. Dez. 2014)
  456. Complexity measures as a basis for mass customisation of novel designs‏‎ (12:15, 8. Dez. 2014)
  457. Space layout planning using an evolutionary approach‏‎ (12:18, 8. Dez. 2014)
  458. Adaptive enlargement of state spaces in evolutionary designing‏‎ (12:33, 8. Dez. 2014)
  459. A genetic engineering approach to genetic algorithms‏‎ (12:37, 8. Dez. 2014)
  460. Evolving design genes in space layout problems‏‎ (12:42, 8. Dez. 2014)
  461. Learning representations for creative design using evolution‏‎ (12:50, 8. Dez. 2014)
  462. Learning and reusing information in space layout problems using genetic engineering‏‎ (12:55, 8. Dez. 2014)
  463. Synthesis of sound effects for generative animation‏‎ (13:31, 8. Dez. 2014)
  464. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (13:40, 8. Dez. 2014)
  465. SBArt4 as Automatic Art and Live Performance Tool‏‎ (18:40, 8. Dez. 2014)
  466. A Turing Test for Generative Art‏‎ (18:55, 8. Dez. 2014)
  467. About a special relationship: abstract art - aesthetics - mathematics‏‎ (19:16, 8. Dez. 2014)
  468. Semantic aware methods for evolutionary art‏‎ (14:59, 13. Dez. 2014)
  469. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (20:47, 23. Dez. 2014)
  470. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (23:12, 23. Dez. 2014)
  471. The void series – generative art using regulatory genes‏‎ (23:37, 23. Dez. 2014)
  472. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (23:51, 23. Dez. 2014)
  473. Generative Art 2013‏‎ (13:01, 24. Dez. 2014)
  474. Generative Art 2003‏‎ (13:03, 24. Dez. 2014)
  475. Generative Art 2012‏‎ (17:21, 24. Dez. 2014)
  476. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (17:27, 24. Dez. 2014)
  477. Optimization of user accessibility using genetic algoritm: aDA‏‎ (17:35, 24. Dez. 2014)
  478. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (17:41, 24. Dez. 2014)
  479. Generating 3D Scenes in the style of Keith Haring‏‎ (17:44, 24. Dez. 2014)
  480. An approach to creating very large, high resolution artistic printed images‏‎ (17:51, 24. Dez. 2014)
  481. Generative Art 2011‏‎ (17:59, 24. Dez. 2014)
  482. Chinese pattern design using generative shape grammar‏‎ (18:04, 24. Dez. 2014)
  483. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (20:10, 24. Dez. 2014)
  484. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (20:22, 24. Dez. 2014)
  485. Towards a model for artificial aesthetics‏‎ (20:33, 24. Dez. 2014)
  486. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (20:39, 24. Dez. 2014)
  487. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (20:43, 24. Dez. 2014)
  488. A Breeding Tool for Abstract Animations and Its Applications‏‎ (20:53, 24. Dez. 2014)
  489. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (12:13, 25. Dez. 2014)
  490. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (12:19, 25. Dez. 2014)
  491. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (12:27, 25. Dez. 2014)
  492. SEURAT: robotic painter‏‎ (14:26, 25. Dez. 2014)
  493. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (14:33, 25. Dez. 2014)
  494. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (14:48, 25. Dez. 2014)
  495. Hypergraph-based Evolutionary Design System‏‎ (15:17, 25. Dez. 2014)
  496. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (15:22, 25. Dez. 2014)
  497. Theory of Complexity‏‎ (15:26, 25. Dez. 2014)
  498. A New Kind of Art: The Robotic Action Painter‏‎ (15:30, 25. Dez. 2014)
  499. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (15:34, 25. Dez. 2014)
  500. Batik Fractal : Traditional Art to Modern Complexity‏‎ (15:39, 25. Dez. 2014)

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