Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 100 Ergebnisse im Bereich 1 bis 100 angezeigt.

Zeige (vorherige 100 | nächste 100) (20 | 50 | 100 | 250 | 500)

  1. Statistical shape features in content-based image retrieval‏‎ (2 Bearbeitungen)
  2. Automated Shape Design by Grammatical Evolution‏‎ (2 Bearbeitungen)
  3. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  4. A methodology for user directed search in evolutionary design‏‎ (2 Bearbeitungen)
  5. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  6. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Bearbeitungen)
  7. Can Human Assistance Improve a Computational Poet‏‎ (2 Bearbeitungen)
  8. Aesthetics in Covariant Image Reconstruction‏‎ (2 Bearbeitungen)
  9. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  10. Three Families of Mitered Borromean Ring Sculptures‏‎ (2 Bearbeitungen)
  11. The contourlet transform: an efficient directional multiresolution image representation‏‎ (2 Bearbeitungen)
  12. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  13. Another look at Pentagonal Persian Patterns‏‎ (2 Bearbeitungen)
  14. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  15. A Computer Model for the Generation of Visual Compositions‏‎ (2 Bearbeitungen)
  16. Simulating Morphogenesis‏‎ (2 Bearbeitungen)
  17. Using Physiological Signals to Evolve Art‏‎ (2 Bearbeitungen)
  18. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  19. Viewpoint Quality: Measures and Applications‏‎ (2 Bearbeitungen)
  20. Artistic vision: Painterly rendering using computer vision techniques‏‎ (2 Bearbeitungen)
  21. On Two Desiderata for Creativity Support Tools‏‎ (2 Bearbeitungen)
  22. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Bearbeitungen)
  23. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (2 Bearbeitungen)
  24. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Bearbeitungen)
  25. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  26. Personality characteristics and aesthetic preference for chaotic curves‏‎ (2 Bearbeitungen)
  27. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  28. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (2 Bearbeitungen)
  29. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  30. Algorithms for Morphing Escher-Like Tessellations‏‎ (2 Bearbeitungen)
  31. Tilings of Sequences of Co-evolved Images‏‎ (2 Bearbeitungen)
  32. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  33. Establishing Appreciation In a Creative System‏‎ (2 Bearbeitungen)
  34. Underlying Tiles in a 15th Century Mamluk Pattern‏‎ (2 Bearbeitungen)
  35. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (2 Bearbeitungen)
  36. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  37. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  38. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  39. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  40. Painting With Triangles‏‎ (2 Bearbeitungen)
  41. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  42. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  43. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  44. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  45. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  46. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  47. Reference chromosome to overcome user fatigue in iec‏‎ (2 Bearbeitungen)
  48. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  49. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  50. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  51. Shape-Changing Polyhedra‏‎ (2 Bearbeitungen)
  52. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  53. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  54. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  55. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  56. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  57. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  58. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  59. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  60. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  61. Fun with Whirls‏‎ (2 Bearbeitungen)
  62. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Bearbeitungen)
  63. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  64. Straight away on Curved Spaces‏‎ (2 Bearbeitungen)
  65. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  66. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  67. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Bearbeitungen)
  68. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  69. Improbable Creativity‏‎ (2 Bearbeitungen)
  70. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Bearbeitungen)
  71. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  72. New Topics from Recent Interactive Evolutionary Computation Researches‏‎ (2 Bearbeitungen)
  73. Ausstellungen zur Evolutionären Kunst‏‎ (2 Bearbeitungen)
  74. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  75. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (2 Bearbeitungen)
  76. Evolving Mondrian-Style Artworks‏‎ (2 Bearbeitungen)
  77. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Bearbeitungen)
  78. Pictorial Analysis of Line-drawings‏‎ (2 Bearbeitungen)
  79. Decision Tree Modeling for Ranking Data‏‎ (2 Bearbeitungen)
  80. Extracting the Essence from Sets of Images‏‎ (2 Bearbeitungen)
  81. The Geometric Studies of Some Mosaic Design Compositions and Puzzles Presented in a Historical Treatise‏‎ (2 Bearbeitungen)
  82. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  83. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (2 Bearbeitungen)
  84. Sculptural Forms Based on Radially-developing Fractal Curves‏‎ (2 Bearbeitungen)
  85. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  86. EvoMUSART 2003‏‎ (2 Bearbeitungen)
  87. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Bearbeitungen)
  88. Non-Realistic 3D Object Stylization‏‎ (2 Bearbeitungen)
  89. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Bearbeitungen)
  90. What does water look like?‏‎ (2 Bearbeitungen)
  91. A Turing Test for Generative Art‏‎ (2 Bearbeitungen)
  92. Evolved Ricochet Compositions‏‎ (2 Bearbeitungen)
  93. Creating Personalized Jigsaw Puzzles‏‎ (2 Bearbeitungen)
  94. Design and Measurement with Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  95. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (2 Bearbeitungen)
  96. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns‏‎ (2 Bearbeitungen)
  97. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Bearbeitungen)
  98. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  99. Some Girihs and Puzzles from the Interlocks of Similar or Complementary Figures Treatise‏‎ (2 Bearbeitungen)
  100. When novelty is not enough‏‎ (2 Bearbeitungen)

Zeige (vorherige 100 | nächste 100) (20 | 50 | 100 | 250 | 500)