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  1. The Glitch Moment(um)‏‎ (2 Bearbeitungen)
  2. A closer look at creativity as search‏‎ (2 Bearbeitungen)
  3. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (2 Bearbeitungen)
  4. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  5. Adding Lighting and Viewing Effects to Digital Images‏‎ (2 Bearbeitungen)
  6. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  7. Cellular Automata and Complexity: Collected Papers‏‎ (2 Bearbeitungen)
  8. Algorithmic Quilting‏‎ (2 Bearbeitungen)
  9. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Bearbeitungen)
  10. Suggestive Hatching‏‎ (2 Bearbeitungen)
  11. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (2 Bearbeitungen)
  12. Taitographs: Drawings made by Machines‏‎ (2 Bearbeitungen)
  13. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Bearbeitungen)
  14. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (2 Bearbeitungen)
  15. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  16. Learning Preference Models in Recommender Systems‏‎ (2 Bearbeitungen)
  17. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  18. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  19. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (2 Bearbeitungen)
  20. Representational Random Walks‏‎ (2 Bearbeitungen)
  21. Abstract Art by Shape Classification‏‎ (2 Bearbeitungen)
  22. Establishing Appreciation In a Creative System‏‎ (2 Bearbeitungen)
  23. Image classification: an evolutionary approach‏‎ (2 Bearbeitungen)
  24. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Bearbeitungen)
  25. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (2 Bearbeitungen)
  26. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  27. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Bearbeitungen)
  28. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  29. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  30. Polyhedral Tableaux‏‎ (2 Bearbeitungen)
  31. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  32. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Bearbeitungen)
  33. Real-World Tessellations‏‎ (2 Bearbeitungen)
  34. A mathematical theory of evolutionand biological creativity‏‎ (2 Bearbeitungen)
  35. Dimension Reduction for Object Ranking‏‎ (2 Bearbeitungen)
  36. Active learning in very large databases‏‎ (2 Bearbeitungen)
  37. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Bearbeitungen)
  38. New directions for evolving expressions‏‎ (2 Bearbeitungen)
  39. Aesthetics and Psychobiology‏‎ (2 Bearbeitungen)
  40. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Bearbeitungen)
  41. Color Search and Replace‏‎ (2 Bearbeitungen)
  42. Interaction Evaluation for Human-Computer Co-creativity: A Case Study‏‎ (2 Bearbeitungen)
  43. Strategies for creating new informational primitives in minds and machines‏‎ (2 Bearbeitungen)
  44. Laser-Cut Plywood and Cable-Tie Sculptures‏‎ (2 Bearbeitungen)
  45. The Aesthetics of the Underworld‏‎ (2 Bearbeitungen)
  46. Genetic Improvisation Model A Framework for Real-Time Performance Environments‏‎ (2 Bearbeitungen)
  47. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Bearbeitungen)
  48. A comparative classification of complexity measures‏‎ (2 Bearbeitungen)
  49. Beautification of Islamic Patterns via Constraint Satisfaction‏‎ (2 Bearbeitungen)
  50. A service oriented evolutionary architecture: applications and results‏‎ (2 Bearbeitungen)
  51. Double Meandering Algorithm‏‎ (2 Bearbeitungen)
  52. Celtic Knots Colorization based on Color Harmony Principles‏‎ (2 Bearbeitungen)
  53. Spirograph inspired visualization of ecological networks‏‎ (2 Bearbeitungen)
  54. Frayed Cell Diagrams‏‎ (2 Bearbeitungen)
  55. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (2 Bearbeitungen)
  56. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  57. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Bearbeitungen)
  58. Planes and Frames: Spatial Layering in Josef Albers' Homage to the Square Paintings‏‎ (2 Bearbeitungen)
  59. Artistic Canvases for Gestural and Non-linear Typography‏‎ (2 Bearbeitungen)
  60. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Bearbeitungen)
  61. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Bearbeitungen)
  62. A Painterly Rendering Based on Stroke Profile and Database‏‎ (2 Bearbeitungen)
  63. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Bearbeitungen)
  64. Prospects for a cognitive neuroscience of visual aesthetics‏‎ (2 Bearbeitungen)
  65. Gentropy: Evolutionary 2D Texture Generation‏‎ (2 Bearbeitungen)
  66. Quilting the Klein Quartic‏‎ (2 Bearbeitungen)
  67. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Bearbeitungen)
  68. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Bearbeitungen)
  69. Self-Avoiding Random Walks Yielding Labyrinths‏‎ (2 Bearbeitungen)
  70. Sketch Based Construction and Rendering of Implicit Models‏‎ (2 Bearbeitungen)
  71. Fractal Gaskets: Reptiles, Hamiltonian Cycles, and Spatial Development‏‎ (2 Bearbeitungen)
  72. On Canonical Substitution Tilings‏‎ (2 Bearbeitungen)
  73. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (2 Bearbeitungen)
  74. From Stippling to Scribbling‏‎ (2 Bearbeitungen)
  75. Optimizing photo composition‏‎ (2 Bearbeitungen)
  76. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Bearbeitungen)
  77. Using DNA to generate 3D organic art forms‏‎ (2 Bearbeitungen)
  78. Creative Ecosystems 2009‏‎ (2 Bearbeitungen)
  79. Local Tetra Patterns: A New Feature Descriptor for Content-Based Image Retrieval‏‎ (2 Bearbeitungen)
  80. Decision Tree Modeling for Ranking Data‏‎ (2 Bearbeitungen)
  81. RealPigment: Paint Compositing by Example‏‎ (2 Bearbeitungen)
  82. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Bearbeitungen)
  83. Extracting the Essence from Sets of Images‏‎ (2 Bearbeitungen)
  84. Flocks, herds, schools. A distributed behavioural model‏‎ (2 Bearbeitungen)
  85. Multi-level shape description technique‏‎ (2 Bearbeitungen)
  86. EvoMUSART 2003‏‎ (2 Bearbeitungen)
  87. Impact of a Creativity Support Tool on Student Learning about Scientific Discovery Process‏‎ (2 Bearbeitungen)
  88. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (2 Bearbeitungen)
  89. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (2 Bearbeitungen)
  90. Evolving Mondrian-Style Artworks‏‎ (2 Bearbeitungen)
  91. The Analysis of the Geometric Decorations of the Stone Half-Columns of Friday Mosque of Isfahan‏‎ (2 Bearbeitungen)
  92. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Bearbeitungen)
  93. Design and Measurement with Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  94. Double Strip Patterns: Between Strip Patterns and Wallpaper Patterns‏‎ (2 Bearbeitungen)
  95. Chains of Antiprisms‏‎ (2 Bearbeitungen)
  96. Algorithmic randomness and physical entropy‏‎ (2 Bearbeitungen)
  97. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Bearbeitungen)
  98. On the implicit and on the artificial - morphogenesis and emergent aesthetics in autonomous collective systems‏‎ (2 Bearbeitungen)
  99. Evolved Ricochet Compositions‏‎ (2 Bearbeitungen)
  100. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Bearbeitungen)
  101. Creating Personalized Jigsaw Puzzles‏‎ (2 Bearbeitungen)
  102. Learning about Shadows from Artists‏‎ (2 Bearbeitungen)
  103. The Authorship of Generative Art‏‎ (2 Bearbeitungen)
  104. A Palette-Driven Approach to Image Color Transfer‏‎ (2 Bearbeitungen)
  105. Gentropy: evolving 2D textures‏‎ (2 Bearbeitungen)
  106. The Painting Fool Teaching Interface‏‎ (2 Bearbeitungen)
  107. Gödel, Escher, Bach: Just Another Braid‏‎ (2 Bearbeitungen)
  108. Blogging Math Art‏‎ (2 Bearbeitungen)
  109. Modular Origami Halftoning: Theme and Variations‏‎ (2 Bearbeitungen)
  110. Evaluating Evaluation: Assessing Progress in Computational Creativity Research‏‎ (2 Bearbeitungen)
  111. Thoughts on Computational Creativity Position‏‎ (2 Bearbeitungen)
  112. Sketches by Paul the Robot‏‎ (2 Bearbeitungen)
  113. Information Immune Systems‏‎ (2 Bearbeitungen)
  114. An improved interactive genetic algorithm incorporating relevant feedback‏‎ (2 Bearbeitungen)
  115. Artefacts to Enhance Geometrical Thinking‏‎ (2 Bearbeitungen)
  116. Generative and Evolutionary Design in Design Education‏‎ (2 Bearbeitungen)
  117. Automated Shape Design by Grammatical Evolution‏‎ (2 Bearbeitungen)
  118. Geometry in the Pocket‏‎ (2 Bearbeitungen)
  119. A methodology for user directed search in evolutionary design‏‎ (2 Bearbeitungen)
  120. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Bearbeitungen)
  121. SEURAT: robotic painter‏‎ (2 Bearbeitungen)
  122. Embodied creativity‏‎ (2 Bearbeitungen)
  123. No Free Lunch Theorems for Optimization‏‎ (2 Bearbeitungen)
  124. Can Human Assistance Improve a Computational Poet‏‎ (2 Bearbeitungen)
  125. Aesthetics in Covariant Image Reconstruction‏‎ (2 Bearbeitungen)
  126. Fractal indexing with the joint statistical properties and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  127. Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming‏‎ (2 Bearbeitungen)
  128. Another look at Pentagonal Persian Patterns‏‎ (2 Bearbeitungen)
  129. A Computer Model for the Generation of Visual Compositions‏‎ (2 Bearbeitungen)
  130. What is generative art?‏‎ (2 Bearbeitungen)
  131. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Bearbeitungen)
  132. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Bearbeitungen)
  133. Relevance feedback based on genetic programming for image retrieval‏‎ (2 Bearbeitungen)
  134. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (2 Bearbeitungen)
  135. Algorithms for Morphing Escher-Like Tessellations‏‎ (2 Bearbeitungen)
  136. In Praise of Evolution and Opacity‏‎ (2 Bearbeitungen)
  137. Computational Rim Illumination with Aerial Robots‏‎ (2 Bearbeitungen)
  138. On the ‘dimensionality curse’ and the ‘self-similarity blessing‏‎ (2 Bearbeitungen)
  139. An Investigation into Aesthetic Preference using Generative Art‏‎ (2 Bearbeitungen)
  140. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Bearbeitungen)
  141. Construction and intuition: Creativity in early computer art‏‎ (2 Bearbeitungen)
  142. Evolved diffusion limited aggregation compositions‏‎ (2 Bearbeitungen)
  143. Is Evolution Creative?‏‎ (2 Bearbeitungen)
  144. A Fully Automatic Evolutionary Art‏‎ (2 Bearbeitungen)
  145. Artistic vision: Painterly rendering using computer vision techniques‏‎ (2 Bearbeitungen)
  146. Yvon-Villarceau Circle Equivalents on Dupin Cyclides‏‎ (2 Bearbeitungen)
  147. Curved Islamic Star Patterns of Medieval Egypt and Syria‏‎ (2 Bearbeitungen)
  148. The Painting Fool in New Dimensions‏‎ (2 Bearbeitungen)
  149. A genetic engineering approach to genetic algorithms‏‎ (2 Bearbeitungen)
  150. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (2 Bearbeitungen)
  151. The further exploits of Aaron, painter‏‎ (2 Bearbeitungen)
  152. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  153. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  154. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Bearbeitungen)
  155. Thoughts on Generative Art‏‎ (2 Bearbeitungen)
  156. Skirt Image Retrieval based on Sketches‏‎ (2 Bearbeitungen)
  157. Fractal Islamic Geometric Patterns Based on Arrangements of n/2 Stars‏‎ (2 Bearbeitungen)
  158. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  159. Evolution of Pseudo-Colouring Algorithms for Image Enhancement with Interactive Genetic Programming‏‎ (2 Bearbeitungen)
  160. Computer Generated Stereoscopic Artwork‏‎ (2 Bearbeitungen)
  161. Watercolor Illustrations of CAD Data‏‎ (2 Bearbeitungen)
  162. Portraits of Groups on Bordered Surfaces‏‎ (2 Bearbeitungen)
  163. Realtime Aesthetic Image Retargeting‏‎ (2 Bearbeitungen)
  164. Hierarchical Motion Brushes for Animation Instancing‏‎ (2 Bearbeitungen)
  165. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Bearbeitungen)
  166. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  167. Conceptualizing Birkhoff's Aesthetic Measure Using Shannon Entropy and Kolmogorov Complexity‏‎ (2 Bearbeitungen)
  168. GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture‏‎ (2 Bearbeitungen)
  169. Conveying Semantics through Visual Metaphor‏‎ (2 Bearbeitungen)
  170. What is generative art? complexity theory as a context for art theory‏‎ (2 Bearbeitungen)
  171. Criticism, culture, and the automatic generation of artworks‏‎ (2 Bearbeitungen)
  172. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Bearbeitungen)
  173. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  174. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Bearbeitungen)
  175. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  176. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Bearbeitungen)
  177. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  178. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  179. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  180. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  181. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (2 Bearbeitungen)
  182. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Bearbeitungen)
  183. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  184. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  185. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Bearbeitungen)
  186. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  187. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  188. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  189. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  190. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  191. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Bearbeitungen)
  192. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (2 Bearbeitungen)
  193. Smoke Brush‏‎ (2 Bearbeitungen)
  194. Computational Color Harmony based on Coloroid System‏‎ (2 Bearbeitungen)
  195. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Bearbeitungen)
  196. Stimulating creative flow through computational feedback‏‎ (2 Bearbeitungen)
  197. Evolutionary and Neurocognitive Approaches to Aesthetics, Creativity and the Arts‏‎ (2 Bearbeitungen)
  198. Content Based Image Retrieval for Medical Images Techniques and Storage Methods-Review Paper‏‎ (2 Bearbeitungen)
  199. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Bearbeitungen)
  200. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Bearbeitungen)
  201. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  202. Ausstellungen zur Evolutionären Kunst‏‎ (2 Bearbeitungen)
  203. A Turing Test for Generative Art‏‎ (2 Bearbeitungen)
  204. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  205. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  206. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (2 Bearbeitungen)
  207. EvoMUSART 2006‏‎ (2 Bearbeitungen)
  208. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  209. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Bearbeitungen)
  210. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  211. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Bearbeitungen)
  212. What makes patterns interesting in knowledge discovery systems‏‎ (2 Bearbeitungen)
  213. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  214. Manipulating artificial ecosystems‏‎ (2 Bearbeitungen)
  215. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)
  216. Search Strategies and the Creative Process‏‎ (2 Bearbeitungen)
  217. The painting fool: Stories from building an automated painter‏‎ (2 Bearbeitungen)
  218. Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids‏‎ (2 Bearbeitungen)
  219. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Bearbeitungen)
  220. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (2 Bearbeitungen)
  221. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Bearbeitungen)
  222. From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending‏‎ (2 Bearbeitungen)
  223. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (2 Bearbeitungen)
  224. Interactive Modeling of Muqarnas‏‎ (2 Bearbeitungen)
  225. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  226. Content-Based Image Retrieval Using Rectangular Segmentation‏‎ (2 Bearbeitungen)
  227. Generating Op Art Lines‏‎ (2 Bearbeitungen)
  228. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Bearbeitungen)
  229. Zellij Multipuzzle‏‎ (2 Bearbeitungen)
  230. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  231. The Elevation of Coxeter's Infinite Regular Polyhedron 444444‏‎ (2 Bearbeitungen)
  232. A Study of Image Colourfulness‏‎ (2 Bearbeitungen)
  233. Ranking Cases with Classification Rules‏‎ (2 Bearbeitungen)
  234. Robot Paintings Evolved Using Simulated Robots‏‎ (2 Bearbeitungen)
  235. Breaking the Pixel Barrier‏‎ (2 Bearbeitungen)
  236. New Frameworks of Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  237. CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases‏‎ (2 Bearbeitungen)
  238. Evaluation of Creative Aesthetics‏‎ (2 Bearbeitungen)
  239. Three Families of Mitered Borromean Ring Sculptures‏‎ (2 Bearbeitungen)
  240. On Nonlinear Perspectives in Science, Art and Nature‏‎ (2 Bearbeitungen)
  241. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  242. Stipple Placement using Distance in a Weighted Graph‏‎ (2 Bearbeitungen)
  243. Computer Software for Measuring Creative Search‏‎ (2 Bearbeitungen)
  244. Using Physiological Signals to Evolve Art‏‎ (2 Bearbeitungen)
  245. Evolving Families of Shapes‏‎ (2 Bearbeitungen)
  246. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Bearbeitungen)
  247. Preconceptual Creativity‏‎ (2 Bearbeitungen)
  248. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Bearbeitungen)
  249. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  250. Automated content based image retrieval using wavelets‏‎ (2 Bearbeitungen)
  251. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)
  252. Autopoiesis‏‎ (2 Bearbeitungen)
  253. Tilings of Sequences of Co-evolved Images‏‎ (2 Bearbeitungen)
  254. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Bearbeitungen)
  255. Underlying Tiles in a 15th Century Mamluk Pattern‏‎ (2 Bearbeitungen)
  256. Stylized Keyframe Animation of Fluid Simulations‏‎ (2 Bearbeitungen)
  257. Viewpoint Quality: Measures and Applications‏‎ (2 Bearbeitungen)
  258. Photo and video quality evaluation: Focusing on the subject‏‎ (2 Bearbeitungen)
  259. A New Algorithm for Rendering Kissing Schottky Groups‏‎ (2 Bearbeitungen)
  260. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (2 Bearbeitungen)
  261. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  262. A fast and effective model for wavelet subband histograms and its application in texture image retrieval‏‎ (2 Bearbeitungen)
  263. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Bearbeitungen)
  264. Aesthetic Evolution of L-Systems Revisited‏‎ (2 Bearbeitungen)
  265. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  266. Not only Art but also Rocket Science‏‎ (2 Bearbeitungen)
  267. ChromoStereoscopic Rendering for Trichromatic Displays‏‎ (2 Bearbeitungen)
  268. All the truth about NEvAr‏‎ (2 Bearbeitungen)
  269. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  270. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  271. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  272. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  273. Complex Polynomial Mandalas and their Symmetries‏‎ (2 Bearbeitungen)
  274. 2-Manifold Sculptures‏‎ (2 Bearbeitungen)
  275. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  276. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  277. Arty Shapes‏‎ (2 Bearbeitungen)
  278. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  279. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  280. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  281. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  282. Aesthetic selection of developmental art forms‏‎ (2 Bearbeitungen)
  283. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  284. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  285. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  286. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  287. Fun with Whirls‏‎ (2 Bearbeitungen)
  288. An upperbound to the performance for ranked-output searching: optimal weighting of query terms using a genetic algorithm‏‎ (2 Bearbeitungen)
  289. A 7-Fold System for Creating Islamic Geometric Patterns Part 2: Contemporary Expression‏‎ (2 Bearbeitungen)
  290. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  291. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (2 Bearbeitungen)
  292. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  293. Creative Search Trajectories and their Implications‏‎ (2 Bearbeitungen)
  294. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  295. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  296. Experiments in Objet Trouve Browsing‏‎ (2 Bearbeitungen)
  297. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (2 Bearbeitungen)
  298. Distance-based functions for image comparison‏‎ (2 Bearbeitungen)
  299. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  300. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  301. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Bearbeitungen)
  302. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  303. Improbable Creativity‏‎ (2 Bearbeitungen)
  304. Computational Creativity in Naturalistic Decision–Making‏‎ (2 Bearbeitungen)
  305. Colors and Incomputability‏‎ (2 Bearbeitungen)
  306. An Information-Theoretic Framework for Image Complexity‏‎ (2 Bearbeitungen)
  307. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  308. Consensual Paintings‏‎ (2 Bearbeitungen)
  309. Evolutionary learning of Boolean queries by multiobjective genetic programming‏‎ (2 Bearbeitungen)
  310. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture‏‎ (2 Bearbeitungen)
  311. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Bearbeitungen)
  312. A formal theory of creativity to model the creation of art‏‎ (2 Bearbeitungen)
  313. Benford's Law for Natural and Synthetic Images‏‎ (2 Bearbeitungen)
  314. Novelty-Seeking Multi-Agent System‏‎ (2 Bearbeitungen)
  315. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  316. Swarm Painting Atelier‏‎ (2 Bearbeitungen)
  317. Patch-Based Geometric Texture Synthesis‏‎ (2 Bearbeitungen)
  318. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Bearbeitungen)
  319. Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions‏‎ (2 Bearbeitungen)
  320. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture‏‎ (2 Bearbeitungen)
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  323. Breeding on site‏‎ (2 Bearbeitungen)
  324. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  325. Collaborative Filtering of Color Aesthetics‏‎ (2 Bearbeitungen)
  326. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Bearbeitungen)
  327. Symmetry Hybrids‏‎ (2 Bearbeitungen)
  328. Permutations of the Octagon: An Aesthetic-Mathematical Dialectic‏‎ (2 Bearbeitungen)
  329. Evolving Fractal Drawings‏‎ (2 Bearbeitungen)
  330. What does water look like?‏‎ (2 Bearbeitungen)
  331. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Bearbeitungen)
  332. A Visual Language for Darwin‏‎ (2 Bearbeitungen)
  333. A preliminary investigation of evolution as a form design strategy‏‎ (2 Bearbeitungen)
  334. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Bearbeitungen)
  335. Computational Creativity through a Gap‏‎ (2 Bearbeitungen)
  336. On the Role of Metaphor in Creative Cognition‏‎ (2 Bearbeitungen)
  337. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (2 Bearbeitungen)
  338. Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling‏‎ (2 Bearbeitungen)
  339. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Bearbeitungen)
  340. A Discussion on Serendipity in Creative Systems‏‎ (2 Bearbeitungen)
  341. Artificial ecosystems for creative discovery‏‎ (2 Bearbeitungen)
  342. Learning How to Reinterpret Creative Problems‏‎ (2 Bearbeitungen)
  343. When novelty is not enough‏‎ (2 Bearbeitungen)
  344. Genetic Programming for Non-Photorealistic Rendering‏‎ (2 Bearbeitungen)
  345. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (2 Bearbeitungen)
  346. Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations‏‎ (2 Bearbeitungen)
  347. The contourlet transform: an efficient directional multiresolution image representation‏‎ (2 Bearbeitungen)
  348. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (2 Bearbeitungen)
  349. Simulating Morphogenesis‏‎ (2 Bearbeitungen)
  350. Statistical shape features in content-based image retrieval‏‎ (2 Bearbeitungen)
  351. Evolutionary Learning of Primitive-Based Visual Concepts‏‎ (2 Bearbeitungen)
  352. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  353. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  354. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Bearbeitungen)
  355. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Bearbeitungen)
  356. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  357. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Bearbeitungen)
  358. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms‏‎ (2 Bearbeitungen)
  359. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Bearbeitungen)
  360. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (2 Bearbeitungen)
  361. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (2 Bearbeitungen)
  362. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (2 Bearbeitungen)
  363. On Two Desiderata for Creativity Support Tools‏‎ (2 Bearbeitungen)
  364. Collaborative Preference Learning‏‎ (2 Bearbeitungen)
  365. Turing-like Patterns from Cellular Automata‏‎ (2 Bearbeitungen)
  366. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (2 Bearbeitungen)
  367. Interpretation-driven Visual Association‏‎ (2 Bearbeitungen)
  368. Personality characteristics and aesthetic preference for chaotic curves‏‎ (2 Bearbeitungen)
  369. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Bearbeitungen)
  370. Automated Collage Generation - With More Intent 2011‏‎ (2 Bearbeitungen)
  371. Global Contrast Factor - a New Approach to Image Contrast‏‎ (2 Bearbeitungen)
  372. Reference chromosome to overcome user fatigue in iec‏‎ (2 Bearbeitungen)
  373. Metacreations: Art and Artificial Life‏‎ (2 Bearbeitungen)
  374. A review of content-based image retrieval systems in medical applications – clinical benefits and future directions‏‎ (2 Bearbeitungen)
  375. Distinctive Parameters of Expressive Motion‏‎ (2 Bearbeitungen)
  376. Shape-Changing Polyhedra‏‎ (2 Bearbeitungen)
  377. Painting With Triangles‏‎ (2 Bearbeitungen)
  378. Evolutionary shape grammars for product design‏‎ (2 Bearbeitungen)
  379. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Bearbeitungen)
  380. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  381. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  382. Duotone Surfaces‏‎ (2 Bearbeitungen)
  383. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (2 Bearbeitungen)
  384. Nature Inspired Creative Design – Bringing Together Ideas from Nature‏‎ (2 Bearbeitungen)
  385. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (2 Bearbeitungen)
  386. Classification Strategies for Image Classification in Genetic Programming‏‎ (2 Bearbeitungen)
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  388. Towards creative evolutionary systems with interactive genetic algorithm‏‎ (2 Bearbeitungen)
  389. 3D Geological Modeling using Sketches and Annotations from Geologic Maps‏‎ (2 Bearbeitungen)
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  391. Generation and evaluation of artworks‏‎ (2 Bearbeitungen)
  392. Visualization of Four-Dimensional Spacetimes‏‎ (2 Bearbeitungen)
  393. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  394. Assessing creativity: The importance of unexpected novelty‏‎ (2 Bearbeitungen)
  395. A Rogue Dream: Web-Driven Theme Generation for Games‏‎ (2 Bearbeitungen)
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  397. Measuring Complexity by Measuring Structure and Organization‏‎ (2 Bearbeitungen)
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  408. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
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  414. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
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  416. Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving‏‎ (2 Bearbeitungen)
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  419. Non-Realistic 3D Object Stylization‏‎ (2 Bearbeitungen)
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  425. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (2 Bearbeitungen)
  426. Pictorial Analysis of Line-drawings‏‎ (2 Bearbeitungen)
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  428. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Bearbeitungen)
  429. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  430. Math Bugs‏‎ (2 Bearbeitungen)
  431. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  432. Four heads are better than one. combining face composites yields improvements in face likeness‏‎ (2 Bearbeitungen)
  433. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  434. Art in global context: an evolutionary/functionalist perspective for the 21st century‏‎ (2 Bearbeitungen)
  435. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Bearbeitungen)
  436. Geometry and Aesthetics of Pentagonal Structures in the Art of Gerard Caris‏‎ (2 Bearbeitungen)
  437. Autonomous Evolutionary Art‏‎ (2 Bearbeitungen)
  438. Measuring Creativity In Software Development‏‎ (2 Bearbeitungen)
  439. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Bearbeitungen)
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  442. Animating Persian Floral Patterns‏‎ (2 Bearbeitungen)
  443. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  444. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  445. The Adaptive Function of the Arts: Alternative Evolutionary Hypotheses‏‎ (2 Bearbeitungen)
  446. A Mathematical Approach to Obtain Isoperimetric Shapes for D-Form Construction‏‎ (2 Bearbeitungen)
  447. Live Coding Towards Computational Creativity‏‎ (2 Bearbeitungen)
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  449. Computational Game Creativity‏‎ (3 Bearbeitungen)
  450. Vismantic: Meaning-making with Images‏‎ (3 Bearbeitungen)
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  453. Interactive evolutionary computation: Fusion of the capabilities of EC optimization and human evaluation‏‎ (3 Bearbeitungen)
  454. Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity‏‎ (3 Bearbeitungen)
  455. Content-based photo quality assessment‏‎ (3 Bearbeitungen)
  456. Immersion in Mathematics‏‎ (3 Bearbeitungen)
  457. Evolutionary Aesthetics‏‎ (3 Bearbeitungen)
  458. Creativity in Conceptual Spaces‏‎ (3 Bearbeitungen)
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  471. Aesthetics and emotions in images‏‎ (3 Bearbeitungen)
  472. On the Development of Critics in Evolutionary Computation Artists‏‎ (3 Bearbeitungen)
  473. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (3 Bearbeitungen)
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  475. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (3 Bearbeitungen)
  476. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (3 Bearbeitungen)
  477. Exploring Application Domains for Computational Creativity‏‎ (3 Bearbeitungen)
  478. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (3 Bearbeitungen)
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  480. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (3 Bearbeitungen)
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  482. Interactive Evolutionary Design of Motion Variants‏‎ (3 Bearbeitungen)
  483. Unweaving The Lexical Rainbow: Grounding Linguistic Creativity in Perceptual Semantics‏‎ (3 Bearbeitungen)
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  485. Artistic Stylization of Images and Video‏‎ (3 Bearbeitungen)
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  487. A Semantic Map for Evaluating Creativity‏‎ (3 Bearbeitungen)
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  490. Evolution of Architectural Floor Plans‏‎ (3 Bearbeitungen)
  491. ANGELINA – Coevolution in Automated Game Design‏‎ (3 Bearbeitungen)
  492. Content-based retrieval using a multiobjective genetic algorithm‏‎ (3 Bearbeitungen)
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  494. Attributing Creative Agency: Are we doing it right?‏‎ (3 Bearbeitungen)
  495. Autonomously Creating Quality Images‏‎ (3 Bearbeitungen)
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  497. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  498. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)
  499. Criteria for Evaluating Early Creative Behavior in Computational Agents‏‎ (3 Bearbeitungen)
  500. Exploring Conceptual Space in Language Games Using Hedonic Functions‏‎ (3 Bearbeitungen)

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