The Evolution of Style and Gigantism in New Media Art

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Reference

Philip Galanter: The Evolution of Style and Gigantism in New Media Art. Generative Art 2011.

DOI

Abstract

In the competition for attention new media artists have increasingly entered the realm of spectacle. If a wall sized projection is good, then a projection on the side of a building is even better. If interactive music using two cell phones is good, using one thousand cell phones is even better. If a small cube made with 27 RGB LED’s is good, a garage-sized cube with thousands of LED’s is even better.

Is this trend towards gigantism a legitimate strategy for the development of style in new media? This question is explored from the art historical point of view of Heinrich Wölfflin, and the psychological and neuroaesthetic view of Colin Martindale.

Extended Abstract

Bibtex

Used References

[1] Staff. Metropolis II | LACMA. 2011 [cited 2011 11/15/11]; Available from: http://www.lacma.org/art/exhibition/metropolis-ii.

[2] Staff. The Great Train Story. 2011 [cited 2011 11/15/2011]; Available from: http://www.msichicago.org/whats-here/exhibits/the-great-train-story/.

[3] Berk, B. Chris Burden Makes Automated Art Out of L.A.ʼs Freeways. Stick Shift 2011 [cited 2011 11/15/11]; Available from: http://www.vanityfair.com/online/daily/2011/01/chris-burdens-auto-mated-metropolis-ii-performs-the-performance-art-for-him.

[4] O'shea, C. Audience. 2011 Available from: http://www.chrisoshea.org/audience. [cited 2011 11/15/2011];

[5] Lottor, M. 3wayLabs Projects. 2011 [cited 2011 11/15/2011]; Available from: http://www.3waylabs.com/projects/index.html.

[6] Beesley, P. Hylozoic Ground. 2011 [cited 2011 11/15/2011]; Available from: http://www.hylozoicground.com/.

[7] Villareal, L. Leo Villareal. http://www.villareal.net/. 2011 [cited 2011 11/15/2011]; Available from: http://www.villareal.net/.

[8] Wölfflin, H. and M.D.M. Hottinger, Principles of art history, the problem of the development of style in later art. 1932, London,: G. Bell and Sons, ltd. xvi, 237 p. incl. front., illus.

[9] Martindale, C., The clockwork muse : the predictability of artistic change. 1990, New York, N.Y.: BasicBooks. xiv, 411 p.

[10] Hanson, H.M., Effects of discrimination training on stimulus generalization. Journal of Experimental Psychology, 1959. 58(5): p. 321-334.

[11] Berlyne, D.E., Aesthetics and psychobiology. 1971, New York,: Appleton- Century-Crofts. xiv, 336 p.

[12] Galanter, P. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation. in International Conference on Generative Art. 2010. Milan, Italy: Generative Design Lab, Milan Polytechnic.


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Full Text

http://philipgalanter.com/downloads/ga2011_evolution_of_style_and_gigantism_in_new_media_art.pdf

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