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== Bibtex ==  
 
== Bibtex ==  
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@incollection{
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year={2008},
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isbn={978-3-540-78760-0},
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booktitle={Applications of Evolutionary Computing},
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volume={4974},
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series={Lecture Notes in Computer Science},
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editor={Giacobini, Mario and Brabazon, Anthony and Cagnoni, Stefano and Di Caro, GianniA. and Drechsler, Rolf and Ekárt, Anikó and Esparcia-Alcázar, AnnaIsabel and Farooq, Muddassar and Fink, Andreas and McCormack, Jon and O’Neill, Michael and Romero, Juan and Rothlauf, Franz and Squillero, Giovanni and Uyar, A.Şima and Yang, Shengxiang},
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doi={10.1007/978-3-540-78761-7_56},
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title={Trans<–>Former #13: Exploration and Adaptation of Evolution Expressed in a Dynamic Sculpture},
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url={http://dx.doi.org/10.1007/978-3-540-78761-7_56 http://de.evo-art.org/index.php?title=Trans_-_former_13:_exploration_and_adaptation_of_evolution_expressed_in_a_dynamic_sculpture },
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publisher={Springer Berlin Heidelberg},
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author={Tufte, Gunnar and Gangvik, Espen},
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pages={509-514},
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language={English}
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}
  
 
== Used References ==
 
== Used References ==
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== Links ==
 
== Links ==
 
=== Full Text ===  
 
=== Full Text ===  
[http://www.idi.ntnu.no/~gunnart/evoMusArt08draft3.pdf extern file]
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http://www.idi.ntnu.no/~gunnart/evoMusArt08draft3.pdf
  
 
[[intern file]]
 
[[intern file]]
  
 
=== Sonstige Links ===
 
=== Sonstige Links ===

Aktuelle Version vom 1. November 2015, 12:02 Uhr


Reference

Tufte, Gunnar; Gangvik, Espen: Trans <-> former 13: exploration and adaptation of evolution expressed in a dynamic sculpture. In: EvoMUSART 2008, S. 509-514.

DOI

http://link.springer.com/10.1007/978-3-540-78761-7_56

Abstract

Trans<–>Former #13 is a dynamic sculpture with a set of equal sub-structures with a behaviour sought that continuously redraws its own positions in space. To achieve the artistic vision the sculpture is considered as a non-uniform 2D cellular automata. By including the adaptive and explorative properties of a Cellular Genetic Algorithm in the expression of the moving sculpture Trans<–>Former #13 is capable of generating a continuous emerging behaviour. The global behaviour is a result of a local EA and control system in each sub-structure. The principles of the work are demonstrated in two experimental approaches using 3D simulation.

Extended Abstract

Bibtex

@incollection{
year={2008},
isbn={978-3-540-78760-0},
booktitle={Applications of Evolutionary Computing},
volume={4974},
series={Lecture Notes in Computer Science},
editor={Giacobini, Mario and Brabazon, Anthony and Cagnoni, Stefano and Di Caro, GianniA. and Drechsler, Rolf and Ekárt, Anikó and Esparcia-Alcázar, AnnaIsabel and Farooq, Muddassar and Fink, Andreas and McCormack, Jon and O’Neill, Michael and Romero, Juan and Rothlauf, Franz and Squillero, Giovanni and Uyar, A.Şima and Yang, Shengxiang},
doi={10.1007/978-3-540-78761-7_56},
title={Trans<–>Former #13: Exploration and Adaptation of Evolution Expressed in a Dynamic Sculpture},
url={http://dx.doi.org/10.1007/978-3-540-78761-7_56 http://de.evo-art.org/index.php?title=Trans_-_former_13:_exploration_and_adaptation_of_evolution_expressed_in_a_dynamic_sculpture },
publisher={Springer Berlin Heidelberg},
author={Tufte, Gunnar and Gangvik, Espen},
pages={509-514},
language={English}
}

Used References

Gangvik, E.: Trans<–>former#13, 2002-2008 (2007), http://www.gangvik.no/works/works.html

Sipper, M.: Evolution of Parallel Cellular Machines The Cellular Programming Approach. Springer, Heidelberg (1997)

Funes, P., Pollack, J.: Computer evolution of buildable objects. In: Bentley, P.J. (ed.) Evolutionary Design by Computers, pp. 387–403. Morgan Kaufmann Publishers, Inc., San Francisco (1999)

Tufte, G., Haddow, P.C.: Identification of functionality during development on a virtual sblock fpga. In: Congress on Evolutionary Computation(CEC 2003), pp. 731–738. IEEE, Los Alamitos (2003)

Klein, J.: Breve: A 3d simulation enviroment for multi-agent simulations and artificial life. Technical report, Complex Systems Group at Department of Physical Resource Theory, Goteborg Univeristy Sweeden and Cognitive Science, Hampshire College Amherst (2005), http://www.spiderland.org/breve/

Sims, K.: Evolving 3d morphology and behavioar by competition. In: Artificial Life IV, 1994, pp. 28–39. MIT Press, Cambridge (1994)


Links

Full Text

http://www.idi.ntnu.no/~gunnart/evoMusArt08draft3.pdf

intern file

Sonstige Links