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== Reference ==
 
== Reference ==
 
[[Miguel Nicolau | Nicolau, Miguel]]; [[Dan Costelloe | Costelloe, Dan]]: Using Grammatical Evolution to Parameterise Interactive 3D Image Generation. In: [[Literatur_zur_Evolution%C3%A4ren_Kunst#EvoMUSART_2011_2 | EvoMUSART 2011]], S. 374-383.
 
[[Miguel Nicolau | Nicolau, Miguel]]; [[Dan Costelloe | Costelloe, Dan]]: Using Grammatical Evolution to Parameterise Interactive 3D Image Generation. In: [[Literatur_zur_Evolution%C3%A4ren_Kunst#EvoMUSART_2011_2 | EvoMUSART 2011]], S. 374-383.
 
  
 
== DOI ==
 
== DOI ==

Version vom 12. Oktober 2014, 20:48 Uhr


Reference

Nicolau, Miguel; Costelloe, Dan: Using Grammatical Evolution to Parameterise Interactive 3D Image Generation. In: EvoMUSART 2011, S. 374-383.

DOI

http://link.springer.com/10.1007/978-3-642-20520-0_38

Abstract

This paper describes an Interactive Evolutionary system for generating pleasing 3D images using a combination of Grammatical Evolution and Jenn3d, a freely available visualiser of Cayley graphs of finite Coxeter groups. Using interactive GE with some novel enhancements, the parameter space of the Jenn3d image-generating system is navigated by the user, permitting the creation of realistic, unique and award winning images in just a few generations. One of the evolved images has been selected to illustrate the proceedings of the EvoStar conference in 2011.

Extended Abstract

Bibtex

Used References

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