Literatur zur Evolutionären Kunst: Unterschied zwischen den Versionen
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==== [[Konferenzen_und_Workshops_zur_Evolutionären_Kunst#EvoMUSART_2005 | EvoMUSART 2005]] ==== | ==== [[Konferenzen_und_Workshops_zur_Evolutionären_Kunst#EvoMUSART_2005 | EvoMUSART 2005]] ==== | ||
− | McCormack, Jon: Open Problems in Evolutionary Music and Art. In: EvoMUSART 2005, S. 428-436 | + | McCormack, Jon: Open Problems in Evolutionary Music and Art. In: EvoMUSART 2005, S. 428-436. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_43 |
− | Collomosse, John P.; Hall, Peter M.: Genetic Paint: A Search for Salient Paintings. In: EvoMUSART 2005, S. 437-447 | + | Collomosse, John P.; Hall, Peter M.: Genetic Paint: A Search for Salient Paintings. In: EvoMUSART 2005, S. 437-447. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_44 |
− | Dorin, Alan: Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art. In: EvoMUSART 2005, S. 448-457 | + | Dorin, Alan: Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art. In: EvoMUSART 2005, S. 448-457. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_45 |
− | Draves, Scott: The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: EvoMUSART 2005, S. 458-467 | + | Draves, Scott: The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: EvoMUSART 2005, S. 458-467. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_46 |
− | Blackwell, Tim; Jefferies, Janis: Swarm Tech-Tiles Tim. In: EvoMUSART 2005, S. 468-477 | + | Blackwell, Tim; Jefferies, Janis: Swarm Tech-Tiles Tim. In: EvoMUSART 2005, S. 468-477. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_47 |
− | Greenfield, Gary: Evolutionary Methods for Ant Colony Paintings. In: EvoMUSART 2005, S. 478-487 | + | Greenfield, Gary: Evolutionary Methods for Ant Colony Paintings. In: EvoMUSART 2005, S. 478-487. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_48 |
− | Urbano, Paulo: Playing in the Pheromone Playground: Experiences in Swarm Painting. In: EvoMUSART 2005, S. 527-532 | + | Urbano, Paulo: Playing in the Pheromone Playground: Experiences in Swarm Painting. In: EvoMUSART 2005, S. 527-532. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_53 |
==== [[Konferenzen_und_Workshops_zur_Evolutionären_Kunst#EvoMUSART_2004 | EvoMUSART 2004]] ==== | ==== [[Konferenzen_und_Workshops_zur_Evolutionären_Kunst#EvoMUSART_2004 | EvoMUSART 2004]] ==== | ||
− | Blackwell, Tim; Young, Michael: Swarm Granulator. In: EvoMUSART 2004, S. 399-408 | + | Blackwell, Tim; Young, Michael: Swarm Granulator. In: EvoMUSART 2004, S. 399-408. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_41 |
− | Lewis, Matthew: Aesthetic Video Filter Evolution in an Interactive Real-Time Framework. In: EvoMUSART 2004, S. 409-418 | + | Lewis, Matthew: Aesthetic Video Filter Evolution in an Interactive Real-Time Framework. In: EvoMUSART 2004, S. 409-418. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_42 |
− | Dehlinger, Hans E.: Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings. In: EvoMUSART 2004, S. 419-426 | + | Dehlinger, Hans E.: Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings. In: EvoMUSART 2004, S. 419-426. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_43 |
− | Greenfield, Gary: Tilings of Sequences of Co-evolved Images. In: EvoMUSART 2004, S. 427-436 | + | Greenfield, Gary: Tilings of Sequences of Co-evolved Images. In: EvoMUSART 2004, S. 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44 |
− | Machado, Penousal; Romero, Juan; Santos, Maria Luisa; Cardoso, Amilcar; Manaris, Bill: Adaptive Critics for Evolutionary Artists. In: EvoMUSART 2004, S. 437-446 | + | Machado, Penousal; Romero, Juan; Santos, Maria Luisa; Cardoso, Amilcar; Manaris, Bill: Adaptive Critics for Evolutionary Artists. In: EvoMUSART 2004, S. 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45 |
− | Svangard, Nils; Nordin, Peter: Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric. In: EvoMUSART 2004, S. 447-456 | + | Svangard, Nils; Nordin, Peter: Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric. In: EvoMUSART 2004, S. 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46 |
− | Nemirovsky, Paul; Luger-Guil, Rebecca: Improvisational Media Space: Architecture and Strategies for Evolution. In: EvoMUSART 2004, S. 457-466 | + | Nemirovsky, Paul; Luger-Guil, Rebecca: Improvisational Media Space: Architecture and Strategies for Evolution. In: EvoMUSART 2004, S. 457-466. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_47 |
− | Dorin, Alan: The Virtual Ecosystem as Generative Electronic Art. In: EvoMUSART 2004, S. 467-476 | + | Dorin, Alan: The Virtual Ecosystem as Generative Electronic Art. In: EvoMUSART 2004, S. 467-476. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_48 |
− | McCormack, Jon: Aesthetic Evolution of L-Systems Revisited. In: EvoMUSART 2004, S. 477-486 | + | McCormack, Jon: Aesthetic Evolution of L-Systems Revisited. In: EvoMUSART 2004, S. 477-486. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_49 |
==== [[Konferenzen_und_Workshops_zur_Evolutionären_Kunst#EvoMUSART_2003 | EvoMUSART 2003]] ==== | ==== [[Konferenzen_und_Workshops_zur_Evolutionären_Kunst#EvoMUSART_2003 | EvoMUSART 2003]] ==== | ||
− | Annunziato, Mauro; Pierucci, Piero: The Emergence of Social Learning in Artificial Societies. In: EvoMUSART 2003, S. 467-478 | + | Annunziato, Mauro; Pierucci, Piero: The Emergence of Social Learning in Artificial Societies. In: EvoMUSART 2003, S. 467-478. DOI: http://link.springer.com/10.1007/3-540-36605-9_43 |
− | Bird, Jon; Faith, Joe; Webster, Andy: Tabula Rasa: A Case Study in Evolutionary Curation. In: EvoMUSART 2003, S. 479-489 | + | Bird, Jon; Faith, Joe; Webster, Andy: Tabula Rasa: A Case Study in Evolutionary Curation. In: EvoMUSART 2003, S. 479-489. DOI: http://link.springer.com/10.1007/3-540-36605-9_44 |
− | Lutton, Evelyne, Cayla, Emmanuel; Chapuis, Jonathan: ArtiE-Fract: The Artist’s Viewpoint. In: EvoMUSART 2003, S. 547-558 | + | Lutton, Evelyne, Cayla, Emmanuel; Chapuis, Jonathan: ArtiE-Fract: The Artist’s Viewpoint. In: EvoMUSART 2003, S. 547-558. DOI: http://link.springer.com/10.1007/3-540-36605-9_47 |
− | Nemirovsky, Paul; Watson, Richard: Genetic Improvisation Model A Framework for Real-Time Performance Environments. In: EvoMUSART 2003, S. 510-521 | + | Nemirovsky, Paul; Watson, Richard: Genetic Improvisation Model A Framework for Real-Time Performance Environments. In: EvoMUSART 2003, S. 510-521. DOI: http://link.springer.com/10.1007/3-540-36605-9_50 |
− | Romero, Juan; Machado, Penousal; Santos, Antonio; Cardoso, Amilcar: On the Development of Critics in Evolutionary Computation Artists. In: EvoMUSART 2003, S. 559-569 | + | Romero, Juan; Machado, Penousal; Santos, Antonio; Cardoso, Amilcar: On the Development of Critics in Evolutionary Computation Artists. In: EvoMUSART 2003, S. 559-569. DOI: http://link.springer.com/10.1007/3-540-36605-9_51 |
− | Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, S. 570-580 | + | Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, S. 570-580. DOI: http://link.springer.com/10.1007/3-540-36605-9_52 |
=== Artikel in Zeitschriften === | === Artikel in Zeitschriften === |
Version vom 25. September 2014, 13:27 Uhr
Optimierung der Definition auf den Vorlageseiten (Vorlage:LitBook, Vorlage:LitBook-DNB) notwendig !!!!!!
Inhaltsverzeichnis
Bücher
Evolutionary Design by Computers
Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.
Design by Evolution
- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber): Design by Evolution: Advances in Evolutionary Design. 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-74111-4
The Art of Artificial Evolution
- Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten. DOI: http://link.springer.com/10.1007/978-3-540-72877-1
Evolutionary Art and Computers
- Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl., Academic Press Inc, {{{Ort}}}, 1992, ISBN 978-0124371859, 288 Seiten.
Metacreations
- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten.
Konferenzen, Workshops
EvoMUSART 2014
Juan Romero (Herausgeber), James McDermott (Herausgeber), João Correia (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Third European Conference, EvoMUSART 2014 (LNCS 8601). 1 Aufl., Springer, Berlin, 2014, ISBN 978-3662443347, 130 Seiten.
EvoMUSART 2013
Penousal Machado (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second International Conference, EvoMUSART 2013 (LNCS 7834). 1 Aufl., Springer, Berlin, 2013, ISBN 978-3642369544, 204 Seiten.
EvoMUSART 2012
Penousal Machado (Herausgeber), Juan J. Romero (Herausgeber), Adrian Carballal (Herausgeber): Evolutionary and Biologically Inspired Music, Sound, Art and Design: First International Conference, EvoMUSART 2012 (LNCS 7247). 1 Aufl., Springer, Berlin, 2012, ISBN 978-3642291418, 236 Seiten.
EvoMUSART 2011
Cecilia Di Chio et al. (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2011: EvoCOMNET, EvoFIN, EvoHOT, EvoMUSART, EvoSTIM, and EvoTRANSLOG (LNCS 6625). 1 Aufl., Springer, Berlin, 2011, ISBN 978-3642205194, 548 Seiten.
EvoMUSART 2010
Cecilia Di Chio (Herausgeber), Anthony Brabazon (Herausgeber), Marc Ebner (Herausgeber), Muddassar Farooq (Herausgeber), Andreas Fink (Herausgeber), Jörn Grahl (Herausgeber), Gary Greenfield (Herausgeber), Penousal Machado (Herausgeber), Michael O'Neill (Herausgeber), Ernesto Tarantino (Herausgeber), Neil Urquhart (Herausgeber): Applications of Evolutionary Computation: EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG (LNCS 6025). 1 Aufl., Springer, Berlin, 2010, ISBN 978-3642122415, 476 Seiten.
EvoMUSART 2009
Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2009: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART (LNCS 5484). 1 Aufl., Springer, Berlin, 2009, ISBN 978-3642011283, 831 Seiten.
EvoMUSART 2008
Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog (LNCS 4974). 1 Aufl., Springer, Berlin, 2008, ISBN 978-3540787600, 732 Seiten.
EvoMUSART 2007
Mario Giacobini et al. (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2007: EvoCOMNET, EvoFIN, EvoIASP, EvoINTERACTION, EvoMUSART, EvoSTOC, and EvoTransLog (LNCS 4448). 1 Aufl., Springer, Berlin, 2007, ISBN 978-3540718048, 784 Seiten.
EvoMUSART 2006
Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2006: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, and EvoSTOC (LNCS 3907). 1 Aufl., Springer, Berlin, 2006, ISBN 978-3540332374, 816 Seiten.
EvoMUSART 2005
Franz Rothlauf (Herausgeber), Jürgen Branke (Herausgeber): Applications of Evolutionary Computing: Evoworkshops: EvoBIO, EvoCOMNET, EvoHot, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3449). 1 Aufl., Springer, Berlin, 2005, ISBN 978-3540253969, 652 Seiten.
EvoMUSART 2004
Franz Rothlauf (Herausgeber): Applications of Evolutionary Computing: EvoWorkshops 2004: EvoBIO, EvoCOMNET, EvoHOT, EvoIASP, EvoMUSART, and EvoSTOC (LNCS 3005). 1 Aufl., Springer, Berlin, 2004, ISBN 978-3540213789, 588 Seiten.
EvoMUSART 2003
Günther Raidl (Herausgeber), Stefano Cagnoni (Herausgeber), Juan J. Romero Cardalda (Herausgeber), David W. Corne (Herausgeber): Applications of Evolutionary Computing: EvoWorkshop 2003: EvoBIO, EvoCOP, EvoIASP, EvoMUSART, EvoROB, and EvoSTIM (LNCS 2611). 1 Aufl., Springer, Berlin, 2003, ISBN 978-3540009764, 712 Seiten.
Artikel
Artikel in Büchern
Bentley: Evolutionary Design by Computers
Todd, Stephen; Latham, William: The Mutation and growth of Art by Computers. In: Bentley: Evolutionary Design by Computers. S. 221-250
Witbrock, Michael; Neil-Teilly, Scott: Evolving Genetic Art. In: Bentley: Evolutionary Design by Computers. S. 251-260
Rowbottom, Andrew: Evolutionary Art and form. In: Bentley: Evolutionary Design by Computers. S. 261-278
Hingston & Barone & Michalewicz: Design by Evolution
McCormack, Jon: Evolutionary Design in Art. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 97-100
Driessens, Erwin; Verstappen, Maria: Natural Processes and Artificial Procedures. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 101-120
Ashlock, Daniel; Jamieson, Brooke: Evolutionary exploration of Complex Fractals. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 121-144
Ventrella, J.J.: Evolving the Mandelbrot Set to Imitate Figurative Art. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 145-168
McCormack, Jon: Evolutionary L-systems. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 169-198
Romero & Machado: The Art of Artificial Evolution
Lewis, Matthew: Evolutionary Visual Art and Design. In: Romero & Machado: The Art of Artificial Evolution. S. 3-37. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_1
Collomosse, John: Evolutionary Search for the Artistic Rendering of Photographs. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 39-62. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_2
Draves, Scott: Evolution and Collective Intelligence of the Electric Sheep. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 63-78. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_3
Jacob, Christian; Hushlak, Gerald: Evolutionary and Swarm Design in Science, Art, and Music. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 145-166. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_7
Hemberg, Martin; O’Reilly, Una-May; Menges, Achim; Jonas, Katrin; Gonçalves, Michel; Fuchs, Steven: Genr8: Architects’ Experience with an Emergent Design Tool. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 167-188. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_8
Frowd, Charlie; Hancock, Peter: Evolving Human Faces. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 189-210. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_9
Eibe, A. E.: Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 211-224. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_10
Monmarche, Nicolas; Mahnich, Isabelle; Slimane, Mohamed: Artificial Art Made by Artificial Ants. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 227-247. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_11
Bachelier, Günter: Embedding of Pixel-Based Evolutionary Algorithms in My Global Art Process. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 249-268. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_12
Dorin, Alan: A Survey of Virtual Ecosystems in Generative Electronic Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 289-309. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_14
Galanter, Philip: Complexism and the Role of Evolutionary Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 311-332. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_15
Neufeld, Craig; Ross, Brian; Ralph, William: The Evolution of Artistic Filters. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 335-356. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_16
Greenfield, Gary: Co-evolutionary Methods in Evolutionary Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 357-380. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_17
Machado, Penousal; Romero, Juan; Manaris, Bill: Experiments in Computational Aesthetics. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 381-415. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_18
McCormack, Jon: Facing the Future: Evolutionary Possibilities for Human-Machine Creativity. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 417-451. DOI: http://link.springer.com/10.1007/978-3-540-72877-1_19
Artikel in Konferenzen und Workshops
EvoMUSART 2014
Jonathan Eisenmann, Matthew Lewis, Rick Parent: Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis. In: EvoMUSART 2014, S. 1-12. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_1
Penousal Machado, Tiago Martins, Hugo Amaro, Pedro H. Abreu; An Interface for Fitness Function Design. In: EvoMUSART 2014, S. 13-25. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_2
Jon McCormack: Balancing Act: Variation and Utility in Evolutionary Art. In: EvoMUSART 2014, S. 26-37. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_3
Miguel Nicolau, Dan Costelloe: Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits. In: EvoMUSART 2014, S. 38-49. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_4
Adrian Carballal, Rebeca Perez, Antonino Santos, Luz Castro: A Complexity Approach for Identifying Aesthetic Composite Landscapes. In: EvoMUSART 2014, S. 50-61. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_5
Andrew Bishop, Vic Ciesielski, Karen Trist: Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value. In: EvoMUSART 2014, S. 62-73. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_6
Luz Castro, Rebeca Perez, Antonino Santos, Adrian Carballal: Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems. In: EvoMUSART 2014, S. 74-84. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_7
Gary Greenfield: An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images. In: EvoMUSART 2014, S. 85-94. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_8
Jonathan Byrne, Philip Cardiff, Anthony Brabazon, Michael O’Neill: Evolving an Aircraft Using a Parametric Design System. In: EvoMUSART 2014, S. 119-130. DOI: http://link.springer.com/10.1007/978-3-662-44335-4_11
EvoMUSART 2013
Jon McCormack: Aesthetics, Art, Evolution. In: EvoMUSART 2013, S. 1-12. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_1
Victor Ciesielski, Perry Barile, Karen Trist: Finding Image Features Associated with High Aesthetic Value by Machine Learning. In: EvoMUSART 2013, S. 47-58. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_5
Kate Reed: Aesthetic Measures for Evolutionary Vase Design. In: EvoMUSART 2013, S. 59-71. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_6
Jonathan Eisenmann, Matthew Lewis, Rick Parent: Inverse Mapping with Sensitivity Analysis for Partial Selection in Interactive Evolution. In: EvoMUSART 2013, S. 72-84. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_7
Mohammad Majid al-Rifaie, John Mark Bishop: Swarmic Sketches and Attention Mechanism. In: EvoMUSART 2013, S. 85-96. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_8
Mohammad Majid al-Rifaie, John Mark Bishop: Swarmic Paintings and Colour Attention. In: EvoMUSART 2013, S. 97-108. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_9
Eelco den Heijer: Evolving Glitch Art. In: EvoMUSART 2013, S. 109-120. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_10
Mario García Valdez, Leonardo Trujillo, Francisco Fernández de Vega, Juan Julián Merelo Guervós, Gustavo Olague: EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design. In: EvoMUSART 2013, S. 121-132. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_11
João Correia, Penousal Machado, Juan Romero, Adrián Carballal: Feature Selection and Novelty in Computational Aesthetics. In: EvoMUSART 2013, S. 133-144. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_12
Patrick Janssen, Vignesh Kaushik: Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints. In: EvoMUSART 2013, S. 157-167. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_14
Malik Nairat, Palle Dahlstedt, Mats G. Nordahl: Story Characterization Using Interactive Evolution in a Multi-Agent System. In: EvoMUSART 2013, S. 168-179. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_15
Antonios Liapis, Georgios N. Yannakakis, Julian Togelius: Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining. In: EvoMUSART 2013, S. 180-191. DOI: http://link.springer.com/10.1007/978-3-642-36955-1_16
EvoMUSART 2012
Steven Bergen, Brian J. Ross: Aesthetic 3D Model Evolution. In: EvoMUSART 2012, S. 11-22. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_2
Jonathan Byrne, Erik Hemberg, Anthony Brabazon, Michael O'Neill: A Local Search Interface for Interactive Evolutionary Architectural Design. In: EvoMUSART 2012, S. 23-34. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_3
Simon Colton: Evolving a Library of Artistic Scene Descriptors. In: EvoMUSART 2012, S. 35-47. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_4
Eelco den Heijer, A. E. Eiben: Evolving Pop Art Using Scalable Vector Graphics. In: EvoMUSART 2012, S. 48-59. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_5
Eelco den Heijer, A. E. Eiben: Maintaining Population Diversity in Evolutionary Art. In: EvoMUSART 2012, S. 60-71. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_6
Gary Greenfield: A Platform for Evolving Controllers for Simulated Drawing Robots. In: EvoMUSART 2012, S. 108-116. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_10
Gregory S. Hornby, Josh Bongard: Learning Comparative User Models for Accelerating Human-Computer Collaborative Search. In: EvoMUSART 2012, S. 117-128. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_11
Colin G. Johnson: Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? In: EvoMUSART 2012, S. 129-140. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_12
Yang Li, Changjun Hu, Ming Chen, Jingyuan Hu: Investigating Aesthetic Features to Model Human Preference in Evolutionary Art. In: EvoMUSART 2012, S. 153-164. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_14
Penousal Machado, João Correia, Juan Romero: Expression-Based Evolution of Faces. In: EvoMUSART 2012, S. 187-198. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_17
James McDermott: Graph Grammars as a Representation for Interactive Evolutionary 3D Design. In: EvoMUSART 2012, S. 199-210. DOI: http://link.springer.com/10.1007/978-3-642-29142-5_18
EvoMUSART 2011
Byrne, Jonathan; Fenton, Michael; McDermott, James; Hemberg, Erik; O'Neill, Michael; McNally Ciaran; Shotton, Elizabeth: Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design. In: EvoMUSART 2011, S. 204-213. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_21
Colton, Simon; Cook, Michael; Raad, Azalea: Ludic Considerations of Tablet-Based Evo-Art. In: EvoMUSART 2011, S. 223-233. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_23
Heijer, E. den; Eiben, A.E.: Evolving Art Using Multiple Aesthetic Measures. In: EvoMUSART 2011, S. 234-243. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_24
Smedt, Tom De; Lechat, Ludivine; Daelemans, Walter: Generative Art Inspired by Nature, Using NodeBox. In: EvoMUSART 2011, S. 264-273. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_27
Ekárt, Anikó; Sharma, Divya; Chalakov, Stayko: Modelling Human Preference in Evolutionary Art. In: EvoMUSART 2011, S. 303-312. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_31
Flack, Robert W. J.; Ross, Brian J.: Evolution of Architectural Floor Plans. In: EvoMUSART 2011, S. 313-322. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_32
Mor, Liraz; Liu, Chao; von Mammen, Sebastian: Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture. In: EvoMUSART 2011, S. 364-373. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_37
Nicolau, Miguel; Costelloe, Dan: Using Grammatical Evolution to Parameterise Interactive 3D Image Generation. In: EvoMUSART 2011, S. 374-383. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_38
Reynolds, Craig: Evolving Textures from High Level Descriptions: Gray with an Accent Color. In: EvoMUSART 2011, S. 384-393. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_39
Romero, Juan; Machado, Penousal; Carballal, Adrian; Osorio, Olga: Aesthetic Classification and Sorting Based on Image Compression. In: EvoMUSART 2011, S. 394-403. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_40
Urbano, Paulo: The T. albipennis Sand Painting Artists. In: EvoMUSART 2011, S. 414-423. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_42
Vouliouri, Eirini: Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation. In: EvoMUSART 2011, S. 424-433. DOI: http://link.springer.com/10.1007/978-3-642-20520-0_43
EvoMUSART 2010
Oh, Jae C.; Zajec, Edward: Evolving Artistic Styles through Visual Dialogues. In: EvoMUSART 2010, S. 261-270. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_27
Machado, Penousal; Nunes, Henrique; Romero, Juan: Graph-Based Evolution of Visual Languages. In: EvoMUSART 2010, S. 271-280. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_28
Sah, Shahrul Badariah Mat; Ciesielski, Vic; D’Souza, Daryl: Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections. In: EvoMUSART 2010, S. 281-290. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_29
Greenfield, Gary: Generative Art and Evolutionary Refinement. In: EvoMUSART 2010, S. 291-300. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_30
Li, Yang; Hu, Chang-Jun: Aesthetic Learning in an Interactive Evolutionary Art System. In: EvoMUSART 2010, S. 301-310. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_31
Heijer, E. den; Eiben, A.E.: Comparing Aesthetic Measures for Evolutionary Art. In: EvoMUSART 2010, S. 311-320. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_32
Galanter, Philip: The Problem with Evolutionary Art Is. In: EvoMUSART 2010, S. 321-330. DOI: http://link.springer.com/10.1007/978-3-642-12242-2_33
EvoMUSART 2009
Colton, Simon; Torres, Pedro: Evolving Approximate Image Filters. In: EvoMUSART 2009, S. 467-477. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_53
Dahlstedt, Palle: On the Role of Temporary Storage in Interactive Evolution. In: EvoMUSART 2009, S. 478-487. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_54
Eldridge, Alice; Dorin, Alan: Filterscape: Energy Recycling in a Creative Ecosystem. In: EvoMUSART 2009, S. 508-517. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_57
Greenfield, Gary: Evolved Ricochet Compositions. In: EvoMUSART 2009, S. 518-527. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_58
McCormack, Jon; Bown, Oliver: Life's What You Make: Niche Construction and Evolutionary Art. In: EvoMUSART 2009, S. 528-537. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_59
Browne, Tim Murray; Fox, Charles: Global Expectation-Violation as Fitness Function in Evolutionary Composition. In: EvoMUSART 2009, S. 538-546. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_60
Romero, Juan; Machado, Penousal; Santos, Antonino: On the Socialization of Evolutionary Art. In: EvoMUSART 2009, S. 557-566. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_62
Saunders, Rob; Grace, Kazjon: Teaching Evolutionary Design Systems by Extending "Context Free". In: EvoMUSART 2009, S. 591-596. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_67
Wakefield, Graham; Ji, Haru (Hyunkyung): Artificial Nature: Immersive World Making. In: EvoMUSART 2009, S. 597-602. DOI: http://link.springer.com/10.1007/978-3-642-01129-0_68
EvoMUSART 2008
Colton, Simon: Automatic invention of fitness functions with application to scene generation. In: EvoMUSART 2008, S. 381-391. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_41
Eldridge, Alice; Dorin, Alan; McCormack, Jon: Manipulating artificial ecosystems. In: EvoMUSART 2008, S. 392-401. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_42
Greenfield, Gary: Evolved diffusion limited aggregation compositions. In: EvoMUSART 2008, S. 402-411. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_43
Latham, William; Shaw, Miki; Todd, Stephen; Leymarie, Frederic Fol; Jefferys, Benjamin; Kelley, Lawrence: Using DNA to generate 3D organic art forms. In: EvoMUSART 2008, S. 433-442. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_46
Machado, Penousal; Graca, Fernando: Evolutionary pointillist modules: evolving assemblages of 3D objects. In: EvoMUSART 2008, S. 453-462. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_48
Bird, Jon; Husbands, Phil; Perris, Martin; Bigge, Bill; Brown, Paul: Implicit fitness functions for evolving a drawing robot. In: EvoMUSART 2008, S. 473-478. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_50
Frade, Miguel; De Vega, F. Fernandez; Cotta, Carlos: Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience. In: EvoMUSART 2008, S. 485-490. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_52
Von Mammen, Sebastian; Wong, Joyce; Jacob, Christian: Virtual constructive swarm compositions and inspiration. In: EvoMUSART 2008, S. 491-496. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_53
Tufte, Gunnar; Gangvik, Espen: Trans<->former 13: exploration and adaptation of evolution expressed in a dynamic sculpture. In: EvoMUSART 2008, S. 509-514. DOI: http://link.springer.com/10.1007/978-3-540-78761-7_56
EvoMUSART 2007
Ciesielski, Vic; Berry, Marsha; Trist, Karen; D'Souza, Daryl: Evolution of Animated Photomosaics. In: EvoMUSART 2007, S. 498-507. DOI: http://link.springer.com/10.1007/978-3-540-71805-5_55
Hart, David A.: Toward Greater Artistic Control for Interactive Evolution of Images and Animation. In: EvoMUSART 2007, S. 527-536. DOI: http://link.springer.com/10.1007/978-3-540-71805-5_58
Unold, Olgierd: Troc, Maciej: Curve, Draft, and Style: Three Steps to the Image. In: EvoMUSART 2007, S. 601-608. DOI: http://link.springer.com/10.1007/978-3-540-71805-5_66
EvoMUSART 2006
Collomosse, John P.: Supervised Genetic Search for Parameter Selection in Painterly Rendering. In: EvoMUSART 2006, S. 599-610. DOI: http://link.springer.com/10.1007/11732242_57
Greenfield, Gary: Robot Paintings Evolved Using Simulated Robots. In: EvoMUSART 2006, S. 611-621. DOI: http://link.springer.com/10.1007/11732242_58
Urbano, Paulo: Consensual Paintings. In: EvoMUSART 2006, S. 622-632. DOI: http://link.springer.com/10.1007/11732242_59
Basa, Tristan; Go, Christian Anthony; Yoo, Kil-Sang; Lee, Won-Hyung: Using Physiological Signals to Evolve Art. In: EvoMUSART 2006, S. 633-641. DOI: http://link.springer.com/10.1007/11732242_60
Henriques, Nuno A. C.; Correia, Nuno; Manzolli, Jônatas; Correia, Luís; Chambel, Teresa: MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties. In: EvoMUSART 2006, S. 707-711. DOI: http://link.springer.com/10.1007/11732242_67
EvoMUSART 2005
McCormack, Jon: Open Problems in Evolutionary Music and Art. In: EvoMUSART 2005, S. 428-436. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_43
Collomosse, John P.; Hall, Peter M.: Genetic Paint: A Search for Salient Paintings. In: EvoMUSART 2005, S. 437-447. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_44
Dorin, Alan: Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art. In: EvoMUSART 2005, S. 448-457. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_45
Draves, Scott: The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: EvoMUSART 2005, S. 458-467. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_46
Blackwell, Tim; Jefferies, Janis: Swarm Tech-Tiles Tim. In: EvoMUSART 2005, S. 468-477. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_47
Greenfield, Gary: Evolutionary Methods for Ant Colony Paintings. In: EvoMUSART 2005, S. 478-487. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_48
Urbano, Paulo: Playing in the Pheromone Playground: Experiences in Swarm Painting. In: EvoMUSART 2005, S. 527-532. DOI: http://link.springer.com/10.1007/978-3-540-32003-6_53
EvoMUSART 2004
Blackwell, Tim; Young, Michael: Swarm Granulator. In: EvoMUSART 2004, S. 399-408. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_41
Lewis, Matthew: Aesthetic Video Filter Evolution in an Interactive Real-Time Framework. In: EvoMUSART 2004, S. 409-418. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_42
Dehlinger, Hans E.: Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings. In: EvoMUSART 2004, S. 419-426. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_43
Greenfield, Gary: Tilings of Sequences of Co-evolved Images. In: EvoMUSART 2004, S. 427-436. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_44
Machado, Penousal; Romero, Juan; Santos, Maria Luisa; Cardoso, Amilcar; Manaris, Bill: Adaptive Critics for Evolutionary Artists. In: EvoMUSART 2004, S. 437-446. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_45
Svangard, Nils; Nordin, Peter: Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric. In: EvoMUSART 2004, S. 447-456. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_46
Nemirovsky, Paul; Luger-Guil, Rebecca: Improvisational Media Space: Architecture and Strategies for Evolution. In: EvoMUSART 2004, S. 457-466. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_47
Dorin, Alan: The Virtual Ecosystem as Generative Electronic Art. In: EvoMUSART 2004, S. 467-476. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_48
McCormack, Jon: Aesthetic Evolution of L-Systems Revisited. In: EvoMUSART 2004, S. 477-486. DOI: http://link.springer.com/10.1007/978-3-540-24653-4_49
EvoMUSART 2003
Annunziato, Mauro; Pierucci, Piero: The Emergence of Social Learning in Artificial Societies. In: EvoMUSART 2003, S. 467-478. DOI: http://link.springer.com/10.1007/3-540-36605-9_43
Bird, Jon; Faith, Joe; Webster, Andy: Tabula Rasa: A Case Study in Evolutionary Curation. In: EvoMUSART 2003, S. 479-489. DOI: http://link.springer.com/10.1007/3-540-36605-9_44
Lutton, Evelyne, Cayla, Emmanuel; Chapuis, Jonathan: ArtiE-Fract: The Artist’s Viewpoint. In: EvoMUSART 2003, S. 547-558. DOI: http://link.springer.com/10.1007/3-540-36605-9_47
Nemirovsky, Paul; Watson, Richard: Genetic Improvisation Model A Framework for Real-Time Performance Environments. In: EvoMUSART 2003, S. 510-521. DOI: http://link.springer.com/10.1007/3-540-36605-9_50
Romero, Juan; Machado, Penousal; Santos, Antonio; Cardoso, Amilcar: On the Development of Critics in Evolutionary Computation Artists. In: EvoMUSART 2003, S. 559-569. DOI: http://link.springer.com/10.1007/3-540-36605-9_51
Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, S. 570-580. DOI: http://link.springer.com/10.1007/3-540-36605-9_52