Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans: Unterschied zwischen den Versionen
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− | Michael Cook and [[Simon Colton]]: Ludus Ex Machina: | + | Michael Cook and [[Simon Colton]]: [[Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans]]. In: [[Computational Creativity 2014 ICCC 2014]]. |
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Version vom 1. Februar 2015, 22:31 Uhr
Inhaltsverzeichnis
Reference
Michael Cook and Simon Colton: Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans. In: Computational Creativity 2014 ICCC 2014.
DOI
Abstract
We describe ANGELINA-5, software capable of creat- ing simple three-dimensional games autonomously. To the best of our knowledge, this is the first system which creates complete games in 3D. We summarise the his- tory of the ANGELINA project so far, describe the ar- chitecture of the latest version, and give details of its participation in Ludum Dare, a game design competi- tion. This is the first time that a piece of software has en- tered a videogame design contest for human designers, and represents a step forward for automated videogame design and computational creativity.
Extended Abstract
Bibtex
Used References
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