Literatur zur Evolutionären Kunst: Unterschied zwischen den Versionen
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Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, S. 570-580 | Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, S. 570-580 | ||
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Version vom 12. August 2014, 08:38 Uhr
Optimierung der Definition auf Vorlage:LitBook notwendig !!!!!!
Inhaltsverzeichnis
Bücher
- Peter J. Bentley (Herausgeber): Evolutionary Design by Computers. 1 Aufl. Aufl., Morgan Kaufmann Publishers, Burlington, 1999, ISBN 978-1558606050, 446 Seiten.
- Philip F. Hingston, Luigi C. Barone, Zbigniew Michalewicz (Herausgeber)): Design by Evolution: Advances in Evolutionary Design. 1 Aufl. Aufl., Springer, Berlin, 2008, ISBN 978-3540741091, 352 Seiten.
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Juan Romero, Penousal Machado (Herausgeber): The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music. 1 Aufl. Aufl., Springer, Berlin, 2007, ISBN 978-3540728764, 460 Seiten.
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Stephen Todd, William Latham: Evolutionary Art and Computers. 1 Aufl. Aufl., Academic Press Inc, {{{Ort}}}, 1992, ISBN 978-0124371859, 288 Seiten.
- Mitchell Whitelaw: Metacreations: Art and Artificial Life. 1 Aufl. Aufl., MIT Press, Cambridge, 2004, ISBN 978-0262232340, 281 Seiten.
Konferenzen, Workshops
Artikel
Artikel (in Büchern)
Bentley: Evolutionary Design by Computers
Todd, Stephen; Latham, William: The Mutation and growth of Art by Computers. In: Bentley: Evolutionary Design by Computers. S. 221-250
Witbrock, Michael; Neil-Teilly, Scott: Evolving Genetic Art. In: Bentley: Evolutionary Design by Computers. S. 251-260
Rowbottom, Andrew: Evolutionary Art and form. In: Bentley: Evolutionary Design by Computers. S. 261-278
Hingston & Barone & Michalewicz: Design by Evolution
McCormack, Jon: Evolutionary Design in Art. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 97-100
Driessens, Erwin; Verstappen, Maria: Natural Processes and Artificial Procedures. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 101-120
Ashlock, Daniel; Jamieson, Brooke: Evolutionary exploration of Complex Fractals. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 121-144
Ventrella, J.J.: Evolving the Mandelbrot Set to Imitate Figurative Art. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 145-168
McCormack, Jon: Evolutionary L-systems. In: Hingston & Barone & Michalewicz: Design by Evolution. S. 169-198
Romero & Machado: The Art of Artificial Evolution
Lewis, Matthew: Evolutionary Visual Art and Design. In: Romero & Machado: The Art of Artificial Evolution. S. 3-37.
Collomosse, John: Evolutionary Search for the Artistic Rendering of Photographs. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 39-62.
Draves, Scott: Evolution and Collective Intelligence of the Electric Sheep. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 63-78.
Jacob, Christian; Hushlak, Gerald: Evolutionary and Swarm Design in Science, Art, and Music. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 145-166.
Hemberg, Martin; O’Reilly, Una-May; Menges, Achim; Jonas, Katrin; Gonçalves, Michel; Fuchs, Steven: Genr8: Architects’ Experience with an Emergent Design Tool. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 167-188.
Frowd, Charlie; Hancock, Peter: Evolving Human Faces. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 189-210.
Eibe, A. E.: Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 211-224.
Monmarche, Nicolas; Mahnich, Isabelle; Slimane, Mohamed: Artificial Art Made by Artificial Ants. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 227-247.
Bachelier, Günter: Embedding of Pixel-Based Evolutionary Algorithms in My Global Art Process. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 249-268.
Dorin, Alan: A Survey of Virtual Ecosystems in Generative Electronic Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 289-309.
Galanter, Philip: Complexism and the Role of Evolutionary Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 311-332.
Neufeld, Craig; Ross, Brian; Ralph, William: The Evolution of Artistic Filters. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 335-356.
Greenfield, Gary: Co-evolutionary Methods in Evolutionary Art. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 357-380.
Machado, Penousal; Romero, Juan; Manaris, Bill: Experiments in Computational Aesthetics. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 381-415.
McCormack, Jon: Facing the Future: Evolutionary Possibilities for Human-Machine Creativity. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 417-451.
Artikel (in Workshops)
EvoMUSART 2011
Byrne, Jonathan; Fenton, Michael; McDermott, James; Hemberg, Erik; O'Neill, Michael; McNally Ciaran; Shotton, Elizabeth: Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design. In: EvoMUSART 2011, S. 204-213
Colton, Simon; Cook, Michael; Raad, Azalea: Ludic Considerations of Tablet-Based Evo-Art. In: EvoMUSART 2011, S. 223-233
Heijer, E. den; Eiben, A.E.: Evolving Art Using Multiple Aesthetic Measures. In: EvoMUSART 2011, S. 234-243
Smedt, Tom De; Lechat, Ludivine; Daelemans, Walter: Generative Art Inspired by Nature, Using NodeBox. In: EvoMUSART 2011, S. 264-273
Ekárt, Anikó; Sharma, Divya; Chalakov, Stayko: Modelling Human Preference in Evolutionary Art. In: EvoMUSART 2011, S. 303-312
Nicolau, Miguel; Costelloe, Dan: Using Grammatical Evolution to Parameterise Interactive 3D Image Generation. In: EvoMUSART 2011, S. 374-383
Reynolds, Craig: Evolving Textures from High Level Descriptions: Gray with an Accent Color. In: EvoMUSART 2011, S. 384-393
Romero, Juan; Machado, Penousal; Carballal, Adrian; Osorio, Olga: Aesthetic Classification and Sorting Based on Image Compression. In: EvoMUSART 2011, S. 394-403
Urbano, Paulo: The T. albipennis Sand Painting Artists. In: EvoMUSART 2011, S. 414-423
Vouliouri, Eirini: Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation. In: EvoMUSART 2011, S. 424-433
EvoMUSART 2010
Oh, Jae C.; Zajec, Edward: Evolving Artistic Styles through Visual Dialogues. In: EvoMUSART 2010, S. 261-270
Machado, Penousal; Nunes, Henrique; Romero, Juan: Graph-Based Evolution of Visual Languages. In: EvoMUSART 2010, S. 271-280
Sah, Shahrul Badariah Mat; Ciesielski, Vic; D’Souza, Daryl: Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections. In: EvoMUSART 2010, S. 281-290
Greenfield, Gary: Generative Art and Evolutionary Refinement. In: EvoMUSART 2010, S. 291-300 Li, Yang; Hu, Chang-Jun: Aesthetic Learning in an Interactive Evolutionary Art System. In: EvoMUSART 2010, S. 301-310
Heijer, E. den; Eiben, A.E.: Comparing Aesthetic Measures for Evolutionary Art. In: EvoMUSART 2010, S. 311-320
Galanter, Philip: The Problem with Evolutionary Art Is. In: EvoMUSART 2010, S. 321-330
EvoMUSART 2009
Colton, Simon; Torres, Pedro: Evolving Approximate Image Filters. In: EvoMUSART 2009, S. 467-477
Dahlstedt, Palle: On the Role of Temporary Storage in Interactive Evolution. In: EvoMUSART 2009, S. 478-487
Dorin, Alan: Habitat: Engineering in a Simulated Audible Ecosystem. In: EvoMUSART 2009, S. 488-497
Eldridge, Alice; Dorin, Alan: Filterscape: Energy Recycling in a Creative Ecosystem. In: EvoMUSART 2009, S. 508-517
Greenfield, Gary: Evolved Ricochet Compositions. In: EvoMUSART 2009, S. 518-527
McCormack, Jon; Bown, Oliver: Life's What You Make: Niche Construction and Evolutionary Art. In: EvoMUSART 2009, S. 528-537
Browne, Tim Murray; Fox, Charles: Global Expectation-Violation as Fitness Function in Evolutionary Composition. In: EvoMUSART 2009, S. 538-546
Romero, Juan; Machado, Penousal; Santos, Antonino: On the Socialization of Evolutionary Art. In: EvoMUSART 2009, S. 557-566
Saunders, Rob; Grace, Kazjon: Teaching Evolutionary Design Systems by Extending "Context Free". In: EvoMUSART 2009, S. 591-596
Wakefield, Graham; Ji, Haru (Hyunkyung): Artificial Nature: Immersive World Making. In: EvoMUSART 2009, S. 597-602
EvoMUSART 2008
Colton, Simon: Automatic invention of fitness functions with application to scene generation. In: EvoMUSART 2008, S. 381-391
Eldridge, Alice; Dorin, Alan; McCormack, Jon: Manipulating artificial ecosystems. In: EvoMUSART 2008, S. 392-401
Greenfield, Gary: Evolved diffusion limited aggregation compositions. In: EvoMUSART 2008, S. 402-411
Jones, Daniel: AtomSwarm: a framework for swarm improvisation. In: EvoMUSART 2008, S. 423-432
Latham, William; Shaw, Miki; Todd, Stephen; Leymarie, Frederic Fol; Jefferys, Benjamin; Kelley, Lawrence: Using DNA to generate 3D organic art forms. In: EvoMUSART 2008, S. 433-442
Machado, Penousal; Graca, Fernando: Evolutionary pointillist modules: evolving assemblages of 3D objects. In: EvoMUSART 2008, S. 453-462
Bird, Jon; Husbands, Phil; Perris, Martin; Bigge, Bill; Brown, Paul: Implicit fitness functions for evolving a drawing robot. In: EvoMUSART 2008, S. 473-478
Frade, Miguel; De Vega, F. Fernandez; Cotta, Carlos: Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience. In: EvoMUSART 2008, S. 485-490
Von Mammen, Sebastian; Wong, Joyce; Jacob, Christian: Virtual constructive swarm compositions and inspiration. In: EvoMUSART 2008, S. 491-496
Tufte, Gunnar; Gangvik, Espen: Trans<->former 13: exploration and adaptation of evolution expressed in a dynamic sculpture. In: EvoMUSART 2008, S. 509-514
EvoMUSART 2007
Ciesielski, Vic; Berry, Marsha; Trist, Karen; D'Souza, Daryl: Evolution of Animated Photomosaics. In: EvoMUSART 2007, S. 498-507
Hart, David A.: Toward Greater Artistic Control for Interactive Evolution of Images and Animation. In: EvoMUSART 2007, S. 527-536
Hervás, Raquel; Robinson, Jason; Gervás, Pablo: Evolutionary Assistance in Alliteration and Allelic Drivel. In: EvoMUSART 2007, S. 537-546
Unold, Olgierd: Troc, Maciej: Curve, Draft, and Style: Three Steps to the Image. In: EvoMUSART 2007, S. 601-608
EvoMUSART 2006
Collomosse, John P.: Supervised Genetic Search for Parameter Selection in Painterly Rendering. In: EvoMUSART 2006, S. 599-610
Greenfield, Gary: Robot Paintings Evolved Using Simulated Robots. In: EvoMUSART 2006, S. 611-621
Urbano, Paulo: Consensual Paintings. In: EvoMUSART 2006, S. 622-632
Basa, Tristan; Go, Christian Anthony; Yoo, Kil-Sang; Lee, Won-Hyung: Using Physiological Signals to Evolve Art. In: EvoMUSART 2006, S. 633-641
Henriques, Nuno A. C.; Correia, Nuno; Manzolli, Jônatas; Correia, Luís; Chambel, Teresa: MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties. In: EvoMUSART 2006, S. 707-711
EvoMUSART 2005
McCormack, Jon: Open Problems in Evolutionary Music and Art. In: EvoMUSART 2005, S. 428-436
Collomosse, John P.; Hall, Peter M.: Genetic Paint: A Search for Salient Paintings. In: EvoMUSART 2005, S. 437-447
Dorin, Alan: Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art. In: EvoMUSART 2005, S. 448-457
Draves, Scott: The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: EvoMUSART 2005, S. 458-467
Blackwell, Tim; Jefferies, Janis: Swarm Tech-Tiles. In: EvoMUSART 2005, S. 468-477
Greenfield, Gary: Evolutionary Methods for Ant Colony Paintings. In: EvoMUSART 2005, S. 478-487
Urbano, Paulo: Playing in the Pheromone Playground: Experiences in Swarm Painting. In: EvoMUSART 2005, S. 527-532
EvoMUSART 2004
Blackwell, Tim; Young, Michael: Swarm Granulator. In: EvoMUSART 2004, S. 399-408
Lewis, Matthew: Aesthetic Video Filter Evolution in an Interactive Real-Time Framework. In: EvoMUSART 2004, S. 409-418
Dehlinger, Hans E.: Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings. In: EvoMUSART 2004, S. 419-426
Greenfield, Gary: Tilings of Sequences of Co-evolved Images. In: EvoMUSART 2004, S. 427-436
Machado, Penousal; Romero, Juan; Santos, Maria Luisa; Cardoso, Amilcar; Manaris, Bill: Adaptive Critics for Evolutionary Artists. In: EvoMUSART 2004, S. 437-446
Svangard, Nils; Nordin, Peter: Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric. In: EvoMUSART 2004, S. 447-456
Nemirovsky, Paul; Luger-Guil, Rebecca: Improvisational Media Space: Architecture and Strategies for Evolution. In: EvoMUSART 2004, S. 457-466
Dorin, Alan: The Virtual Ecosystem as Generative Electronic Art. In: EvoMUSART 2004, S. 467-476
McCormack, Jon: Aesthetic Evolution of L-Systems Revisited. In: EvoMUSART 2004, S. 477-486
EvoMUSART 2003
Annunziato, Mauro; Pierucci, Piero: The Emergence of Social Learning in Artificial Societies. In: EvoMUSART 2003, S. 467-478
Bird, Jon; Faith, Joe; Webster, Andy: Tabula Rasa: A Case Study in Evolutionary Curation. In: EvoMUSART 2003, S. 479-489
Lutton, Evelyne, Cayla, Emmanuel; Chapuis, Jonathan: ArtiE-Fract: The Artist’s Viewpoint. In: EvoMUSART 2003, S. 510-521
Romero, Juan; Machado, Penousal; Santos, Antonio; Cardoso, Amilcar: On the Development of Critics in Evolutionary Computation Artists. In: EvoMUSART 2003, S. 559-569
Saez, Yago; Sanjuan, Oscar; Segovia, Javier; Isasi, Pedro: Genetic Algorithms for the Generation of Models with Micropopulations. In: EvoMUSART 2003, S. 570-580