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* H. E. Dehlinger, [Matthew Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
 
* H. E. Dehlinger, [Matthew Lewis]]: [[Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings]]. In: [[Generative Art 2004]]. http://www.generativeart.com/on/cic/papersGA2004/9.htm
  
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===2001===
 
===2001===
 
* [Matthew Lewis]]. Creating Continuous Design Spaces for Interactive Genetic Algorithms with Layered, Correlated, Pattern Functions. Ph.D. Thesis. Ohio State University, 2001.
 
* [Matthew Lewis]]. Creating Continuous Design Spaces for Interactive Genetic Algorithms with Layered, Correlated, Pattern Functions. Ph.D. Thesis. Ohio State University, 2001.

Version vom 2. Januar 2015, 15:49 Uhr

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Person

Dr. Matthew R. Lewis ist ein amerikanischer Computerwissenschaftler mit dem Forschungsschwerpunkt Grafik (Graphics Research Specialist), der am Advanced Computing Center for the Arts and Design an der Ohio State University arbeitet.

Wissenschaftliche Tätigkeit

Education

Ph.D. Computer and Information Science, Ohio State University, 2001

M.S. Computer and Information Science, Ohio State University, 1993

B.S.E. Computer Science Engineering, University of Pennsylvania, 1991

B.A. Philosophy, University of Pennsylvania, 1991

Professional Experience

Graphics Research Specialist - Ohio State University, 1993-present

Advanced Computing Center for the Arts and Design (ACCAD)

Graduate Research Assistant - Ohio State University, 1992

Advanced Computing Center for the Arts and Design (ACCAD)

Graduate Teaching Assistant - Ohio State University, 1991

Computer and Information Science Department

Künstlerische Tätigkeit

Publikationen

2014

2013

2009

2007

  • Boris Georg Bezirtzis, [Matthew Lewis]], Cara Christeson: Interactive evolution for industrial design. Creativity & Cognition 2007: 183-192

2006

2005

  • [Matthew Lewis]], Keith Ruston: Aesthetic Geometry Evolution in a Generic Interactive Evolutionary Design Framework. New Generation Comput. 23(2): 171-179 (2005) DOI: http://dx.doi.org/10.1007/BF03037493

2004

2001

  • [Matthew Lewis]]. Creating Continuous Design Spaces for Interactive Genetic Algorithms with Layered, Correlated, Pattern Functions. Ph.D. Thesis. Ohio State University, 2001.

2000

Externe Links

homepage: http://accad.osu.edu/~mlewis

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