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Unten werden bis zu 50 Ergebnisse im Bereich 321 bis 370 angezeigt.
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- Self-organization (1 Link)
- Daniel Jones (1 Link)
- Aesthetic judgments of novel graphic patterns: analyses of individual judgments (1 Link)
- Advantages and limitations of string-rewriting grammars in evolutionary architectural design (1 Link)
- Ars Electronica: Genetic Art - Artificial Life (1 Link)
- Aesthetics (1 Link)
- The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field (1 Link)
- Bildbeschreibende Eigenschaften (1 Link)
- Clusteranalyse (1 Link)
- Eindrucksvoll (1 Link)
- Evolutionary strategies (1 Link)
- Image manipulation (1 Link)
- Fitness (Biologie) (1 Link)
- Koevolution (1 Link)
- Model-based reasoning (1 Link)
- Ornament (1 Link)
- Selbstorganisation (1 Link)
- Kevin B. Korb (1 Link)
- Tessellation (1 Link)
- Richard Dawkins (1 Link)
- Ästhetikmaße (1 Link)
- Humanized Computational Intelligence with Interactive Evolutionary Computation (1 Link)
- Time Domain Attack and Release Modeling Applied to Spectral Domain Sound Synthesis (1 Link)
- Multidisciplinary design optimization of aircraft wing planform based on evolutionary algorithms (1 Link)
- Attractiveness (1 Link)
- BioArt (1 Link)
- Deterministisches Chaos (1 Link)
- Evolutionary aesthetics (1 Link)
- Formsynthese (1 Link)
- Introducing a marketplace for evolved content in the petalz social video game (1 Link)
- Image descriptor (1 Link)
- Bilddatei (1 Link)
- Pupille (1 Link)
- Maschine learning (1 Link)
- Non-photorealistic rendering (1 Link)
- Studying Aesthetics in photographic images using a computational approach (1 Link)
- Recombination (1 Link)
- Rafael Ramirez (1 Link)
- Swarm algorithms (1 Link)
- Laurence Ashmore (1 Link)
- Virtual reality (1 Link)
- Genetic algorithm for query optimization in information retrieval: relevance feedback (1 Link)
- Morphological Computing (1 Link)
- Genetic Programming for Musical Instrument Identification (1 Link)
- Artificial Life (1 Link)
- Facial composite production: A comparison of mechanical and computer-driven systems (1 Link)
- Artificial artist (1 Link)
- Bildorganisation (1 Link)
- Computational creativity (1 Link)
- Exploring Three-Dimensional Design Worlds using Lindenmeyer Systems and Genetic Programming (1 Link)
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