ArTbitrating JaVOX: an evolutionary environment for visual and sound composition

Aus de_evolutionary_art_org
Version vom 27. Dezember 2014, 12:41 Uhr von Gbachelier (Diskussion | Beiträge) (Die Seite wurde neu angelegt: „ == Reference == Artemis Moroni, Jônatas Manzolli, Fernando Von Zuben: ArTbitrating JaVOX: an evolutionary environment for visual and sound composition. In: […“)

(Unterschied) ← Nächstältere Version | Aktuelle Version (Unterschied) | Nächstjüngere Version → (Unterschied)
Wechseln zu: Navigation, Suche

Reference

Artemis Moroni, Jônatas Manzolli, Fernando Von Zuben: ArTbitrating JaVOX: an evolutionary environment for visual and sound composition. In: Generative Art 2004.

DOI

Abstract

ArTbitrariness is presented as an initiative of upgrading the esthetical judgment through evolutionary computation techniques and others population based techniques. ArTbitrariness arose from the attempt to emulate computational creativity applied to artistic production in the visual and sound domains. ArTbitrating JaVOX appeared from the merging two other environments, VOX POPULI and Art Lab, which are all described. Questions concerning to the modeling of a poetics for artistic production in an automatic environment are placed and important aspects to model creativity are presented.

Extended Abstract

Bibtex

Used References

[1] Boden, M. Dimensions of Creativity. New York: The MIT Press, 1996.

[2]Cohen,H. Colouring without Seeing: a Problem in Machine Creativity, http://crca.ucsd.edu/~hcohen, 1999.

[3] Gero, J. S. Conceptual Designing as a sequence of situated acts, in Smith, I. (ed.) Artificial Intelligence in Structural Engineering, Springer, Berlin, pp. 165 –177, 1998.

[4] Todd, S. & Latham, W. “The Mutation and Growth of Art by Computers” in Bentley, P. (ed.), Evolutionary Design by Computers, San Francisco: Morgan Kaufmann, 1999.

[5] Sims, K. “Evolving Three-Dimensional Morphology and Behaviour” em Bentley, P. (ed.), Evolutionary Design by Computers, San Francisco: Morgan Kaufmann, 1999.

[6] Todd, P. M. & Werner, G. M. “Frankensteinian Methods for Evolutionary Music Composition” em Griffith, N. & Todd, P. M. (eds) Musical Networks: Parallel Distributed Perception and Performance, Cambridge: The MIT Press, 1999.

[7] Moroni, A., Von Zuben, F.J. & Manzolli, J., “ArTbitration: Human-Machine Interaction in Artistic Domains”, Leonardo, 35(2), pp. 185 – 188, 2002b.

[8] Moroni, A., Manzolli, J., Von Zuben, F.J. & Gudwin, R. "Vox Populi: An Interactive Evolutionary System for Algorithmic Music Composition", Leonardo Music Journal, 10, pp. 49-54, 2000.

[9] Pareyson, L. Os Problemas da Estética. São Paulo: Martins Fontes, 1989.

[10] Baluja, S., Pomerleau, D. & Jochem, T. “Towards automated artificial evolution for computer generated images”, Connection Science, 6(2 – 3), 325 – 354, 1994.

[11] Gibson, P. M. & Byrne, J. A. “NEUROGEN, musical composition using genetic algorithms and cooperating neural networks”, London: Proceedings of the IEE Second International Conference on Artificial Neural Networks, pp. 309 – 313, 1991.

[12] Dawkins, R. The Selfish Gene. Great Britain: Oxford University Press, 1989.

[13] Michalewicz, Z. & Fogel, D. B. How to Solve It: Modern Heuristics. New York: Springer, 1998.

[14] Csikszentmihalyi, M. Creativity: Flow and the Psychology of Discovery and Invention. New York: HarperPerennial, 1996.


Links

Full Text

http://www.generativeart.com/on/cic/papersGA2004/19.htm

intern file

Sonstige Links