Evolutionary pointillist modules: evolving assemblages of 3D objects

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Reference

Machado, Penousal; Graca, Fernando: Evolutionary pointillist modules: evolving assemblages of 3D objects. In: EvoMUSART 2008, S. 453-462.

DOI

http://link.springer.com/10.1007/978-3-540-78761-7_48

Abstract

A novel evolutionary system for the creation of assemblages of three dimensional (3D) objects is presented. The proposed approach allows the evolution of the type, size, rotation and position of 3D objects that are placed on a virtual canvas, constructing a non-photorealistic transformation of a source image. The approach is thoroughly described, giving particular emphasis to genotype–phenotype mapping, and to the alternative object placement strategies. The experimental results presented highlight the differences between placement strategies, and show the potential of the approach for the production of large-scale artworks.

Extended Abstract

Bibtex

@incollection{
year={2008},
isbn={978-3-540-78760-0},
booktitle={Applications of Evolutionary Computing},
volume={4974},
series={Lecture Notes in Computer Science},
editor={Giacobini, Mario and Brabazon, Anthony and Cagnoni, Stefano and Di Caro, GianniA. and Drechsler, Rolf and Ekárt, Anikó and Esparcia-Alcázar, AnnaIsabel and Farooq, Muddassar and Fink, Andreas and McCormack, Jon and O’Neill, Michael and Romero, Juan and Rothlauf, Franz and Squillero, Giovanni and Uyar, A.Şima and Yang, Shengxiang},
doi={10.1007/978-3-540-78761-7_48},
title={Evolutionary Pointillist Modules: Evolving Assemblages of 3D Objects},
url={http://dx.doi.org/10.1007/978-3-540-78761-7_48 http://de.evo-art.org/index.php?title=Evolutionary_pointillist_modules:_evolving_assemblages_of_3D_objects },
publisher={Springer Berlin Heidelberg},
keywords={Evolutionary Art; Evolutionary Image Filters; Non- Photorealistic Rendering; Assemblage},
author={Machado, Penousal and Graca, Fernando},
pages={453-462},
language={English}
}

Used References

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