Graph-Based Evolution of Visual Languages

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Reference

Machado, Penousal; Nunes, Henrique; Romero, Juan: Graph-Based Evolution of Visual Languages. In: EvoMUSART 2010, S. 271-280.

DOI

http://link.springer.com/10.1007/978-3-642-12242-2_28

Abstract

We present a novel evolutionary engine for the evolution of context free grammars. The system relies on specially designed graph-based crossover and mutation operators. While in most evolutionary art systems each individual corresponds to a single artwork, in our approach each individual is a context free grammar that specifies a family of shapes following the same production rules. To assess the adequacy and completeness of the system we perform experiments using automated fitness assignment and user-guided evolution. The experimental results show that the system is able to create diverse and interesting families of shapes even when the initial population is composed of minimal grammars.

Extended Abstract

Bibtex

@incollection{
year={2010},
isbn={978-3-642-12241-5},
booktitle={Applications of Evolutionary Computation},
volume={6025},
series={Lecture Notes in Computer Science},
editor={Di Chio, Cecilia and Brabazon, Anthony and Di Caro, GianniA. and Ebner, Marc and Farooq, Muddassar and Fink, Andreas and Grahl, Jörn and Greenfield, Gary and Machado, Penousal and O’Neill, Michael and Tarantino, Ernesto and Urquhart, Neil},
doi={10.1007/978-3-642-12242-2_28},
title={Graph-Based Evolution of Visual Languages},
url={http://dx.doi.org/10.1007/978-3-642-12242-2_28 http://de.evo-art.org/index.php?title=Graph-Based_Evolution_of_Visual_Languages },
publisher={Springer Berlin Heidelberg},
author={Machado, Penousal and Nunes, Henrique and Romero, Juan},
pages={271-280},
language={English}
}

Used References

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Links

Full Text

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