Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm

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Reference

Tatsuo Unemi, Matsui, Y. and Bisig, Daniel: Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm, Proceedings of the ACE 2008 International Conference on Advances in Computer Entertainment Technology, Yokohama, Japan, pp. 297–300.

DOI

Abstract

Identity SA is an interactive and generative installation that combines a swarm-based simulation with real time camera based interaction. The agents’ distributions are transformed into painterly images by employing a variety of different vi- sualization techniques and styles. Camera based interaction is based on a simple motion detection algorithm that affects the agents’ movements as well as their coloring. Identity SA acts as a visual and acoustic mirror, which distorts the continuity of the visitor’s physical existence into ephemeral patterns and flowing motions. The new version 1.6 adds the capability to select musical tracks depending on the agents’ movements. This system has been employed both as an ex- perimental installation in an exhibition and as interactive video projection for a contemporary dance performance.

Extended Abstract

Bibtex

Used References

[1] G. Beni. From swarm intelligence to swarm robotics. In E. Sahin and W. M. Spear, editors, Swarm Robotics, pages 1–9. Springer, 2005.

[2] D. Bisig and T. Unemi. Mediaflies – a video and audio remixing multi agent system. In Proceedings of the nineth Generative Art Conference, pages 63–74, Milan, Italy, 2006.

[3] D. Ikeda. The Living Buddha – an Interpretive Biography. Weatherhill, New York, 1976.

[4] C. Jacob, G. Hushlak, and J. Boyd. Swarmart: Interactive art from swarm intelligence. Leonardo, 40(3):248–255, 2007.

[5] C. W. Reynolds. Flocks, herds, and schools: A distributed behavioral model. Computer Graphics, 21(4):25–34, 1987.

[6] T. Unemi and D. Bisig. Playing music by conducting boid agents – a style of interaction in the life with a-life. In Proceedings of A-Life IX, pages 546–550, 2004.

[7] T. Unemi and D. Bisig. Music by interaction among two flocking species and human. In Proceedings of the Third Iteration, pages 171–179, Caulfield, Victoria, Australia, 2005.

[8] T. Unemi and D. Bisig. Flocking messengers. In Proceedings of the nineth Generative Art Conference, pages 272–280, Milan, Italy, 2006.

[9] T. Unemi and D. Bisig. Identity sa – an interactive swarm-based animation with a deformed reflection. In Proceedings of the tenth Generative Art Conference, pages 269–279, Milan, Italy, 2007.


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Full Text

https://www.researchgate.net/profile/Tatsuo_Unemi2/publication/220982707_Identity_SA_1.6_an_artistic_software_that_produces_a_deformed_audiovisual_reflection_based_on_a_visually_interactive_swarm/links/02e7e51e01d0358249000000.pdf?ev=pub_int_doc_dl&origin=publication_detail&inViewer=true

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