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Unten werden bis zu 250 Ergebnisse im Bereich 251 bis 500 angezeigt.

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  1. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  2. Ishihama Yoshiaki‏‎ (2 Links)
  3. Keith Wiley‏‎ (2 Links)
  4. Scott Neil-Teilly‏‎ (2 Links)
  5. Daniel Shiffman‏‎ (2 Links)
  6. Metaprogramming Emergent Graphics‏‎ (2 Links)
  7. Chris Coyne‏‎ (2 Links)
  8. Gregory S. Hornby‏‎ (2 Links)
  9. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. Andrew Rowbottom‏‎ (2 Links)
  12. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  13. Zufallsprozess‏‎ (2 Links)
  14. Erik J. Gustafson‏‎ (2 Links)
  15. Rebecca Luger-Guillaume‏‎ (2 Links)
  16. Reproduktion‏‎ (2 Links)
  17. Michael Witbrock‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. Ungegenständliche Kunst‏‎ (2 Links)
  20. Karl Gerbel‏‎ (2 Links)
  21. Steve Dipaola‏‎ (2 Links)
  22. Man + Robots: Symbiotic Art‏‎ (2 Links)
  23. Mutation‏‎ (2 Links)
  24. Selektion‏‎ (2 Links)
  25. Niall J. L. Griffith‏‎ (2 Links)
  26. Ästhetik‏‎ (2 Links)
  27. Gregory Dudek‏‎ (2 Links)
  28. Schwarm Algorithmen‏‎ (2 Links)
  29. Genetische Programmierung‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. Leonel Moura‏‎ (2 Links)
  34. Gegenständliche Kunst‏‎ (2 Links)
  35. Tatsu Unemi‏‎ (2 Links)
  36. Morgan McGuire‏‎ (2 Links)
  37. Phänotyp‏‎ (2 Links)
  38. Rebecca Luger-Guil‏‎ (2 Links)
  39. Golan Levin‏‎ (2 Links)
  40. Henry Rowley‏‎ (2 Links)
  41. Peter Weibel‏‎ (2 Links)
  42. Entropie‏‎ (2 Links)
  43. Genotyp‏‎ (2 Links)
  44. Mathematische Kunst‏‎ (2 Links)
  45. Variation en‏‎ (1 Link)
  46. Genetic engineering and design problems‏‎ (1 Link)
  47. Swarmart: interactive art from swarm intelligence‏‎ (1 Link)
  48. Evolutionary GUIs for Sound Synthesis‏‎ (1 Link)
  49. Aktives Lernen im Maschinellen Lernen‏‎ (1 Link)
  50. Evolving faces from principal components‏‎ (1 Link)
  51. Bilderzeugung‏‎ (1 Link)
  52. Coevolution‏‎ (1 Link)
  53. Emengenz‏‎ (1 Link)
  54. Evolutionsstrategien‏‎ (1 Link)
  55. Generative art‏‎ (1 Link)
  56. EasySketch2: A Novel Sketch-based Interface for Improving Children's Fine Motor Skills and School Readiness‏‎ (1 Link)
  57. Image organization‏‎ (1 Link)
  58. Präattentive Wahrnehmung‏‎ (1 Link)
  59. Neuroaesthetics‏‎ (1 Link)
  60. Finding image features associated with high Aesthetic value by machine learning‏‎ (1 Link)
  61. Self-organizing painting‏‎ (1 Link)
  62. Peter Hancock‏‎ (1 Link)
  63. Daniel Jones‏‎ (1 Link)
  64. Ökosystem‏‎ (1 Link)
  65. Aesthetic judgments of novel graphic patterns: analyses of individual judgments‏‎ (1 Link)
  66. Advantages and limitations of string-rewriting grammars in evolutionary architectural design‏‎ (1 Link)
  67. Ars Electronica: Genetic Art - Artificial Life‏‎ (1 Link)
  68. Attraktivität‏‎ (1 Link)
  69. The Copenhagen Neuroaesthetics Conference: Prospects and Pitfalls for an Emerging Field‏‎ (1 Link)
  70. Mutation Space @ Goldsmiths Collage‏‎ (1 Link)
  71. Diffusion limited aggregation painting‏‎ (1 Link)
  72. Evolutionary algorithms‏‎ (1 Link)
  73. Fractal‏‎ (1 Link)
  74. Image editing‏‎ (1 Link)
  75. Komplexe Systeme‏‎ (1 Link)
  76. Fitness (Biologie)‏‎ (1 Link)
  77. Modellbasiertes Schließen‏‎ (1 Link)
  78. Painting robot‏‎ (1 Link)
  79. Selbstorganisierende Malerei‏‎ (1 Link)
  80. Texture synthesis‏‎ (1 Link)
  81. Virtuelle Realität‏‎ (1 Link)
  82. Richard Dawkins‏‎ (1 Link)
  83. Schwarmalgorithmen‏‎ (1 Link)
  84. Humanized Computational Intelligence with Interactive Evolutionary Computation‏‎ (1 Link)
  85. Time Domain Attack and Release Modeling Applied to Spectral Domain Sound Synthesis‏‎ (1 Link)
  86. Artificial life‏‎ (1 Link)
  87. Multidisciplinary design optimization of aircraft wing planform based on evolutionary algorithms‏‎ (1 Link)
  88. Bildsegmentierung‏‎ (1 Link)
  89. Computer Vision‏‎ (1 Link)
  90. Entropy‏‎ (1 Link)
  91. The Evolution of Buildable Objects‏‎ (1 Link)
  92. Fallbasiertes Schließen‏‎ (1 Link)
  93. Genotype‏‎ (1 Link)
  94. Introducing a marketplace for evolved content in the petalz social video game‏‎ (1 Link)
  95. Inpainting‏‎ (1 Link)
  96. Bilddatei‏‎ (1 Link)
  97. Maschinelles Lernen‏‎ (1 Link)
  98. Novelty‏‎ (1 Link)
  99. Symmetrie‏‎ (1 Link)
  100. Kevin B. Korb‏‎ (1 Link)
  101. Video Kunst‏‎ (1 Link)
  102. Laurence Ashmore‏‎ (1 Link)
  103. Elbstorganisation‏‎ (1 Link)
  104. Genetic algorithm for query optimization in information retrieval: relevance feedback‏‎ (1 Link)
  105. Taking a point for a walk: pattern formation with self-interacting curves‏‎ (1 Link)
  106. Genetic Programming for Musical Instrument Identification‏‎ (1 Link)
  107. An interactive image retrieval system using Genetic Algorithms‏‎ (1 Link)
  108. Facial composite production: A comparison of mechanical and computer-driven systems‏‎ (1 Link)
  109. Bildindexierung‏‎ (1 Link)
  110. Collage‏‎ (1 Link)
  111. Evolutionary art‏‎ (1 Link)
  112. Emergence‏‎ (1 Link)
  113. Genetic Programming‏‎ (1 Link)
  114. Interactive NPAR: What Type of Tools Should We Create‏‎ (1 Link)
  115. Image processing‏‎ (1 Link)
  116. A comparison of som neural network and hierarchical clustering methods‏‎ (1 Link)
  117. L-System‏‎ (1 Link)
  118. Pupille‏‎ (1 Link)
  119. Crowdfunding zur Evolutionären Kunst‏‎ (1 Link)
  120. Population en‏‎ (1 Link)
  121. Studying Aesthetics in photographic images using a computational approach‏‎ (1 Link)
  122. Self-similarity‏‎ (1 Link)
  123. Rafael Ramirez‏‎ (1 Link)
  124. David McAllister‏‎ (1 Link)
  125. An Exploration of Genetic Algorithms for Efficient Musical Instrument Identification‏‎ (1 Link)
  126. Challenges in co-evolutionary learning; arms-race dynamics, open-endedness, and mediocre stable states‏‎ (1 Link)
  127. Aufmerksamkeit‏‎ (1 Link)
  128. The Interpretation of Dreams. An Explanation of the Electric Sheep Distributed Screen-Saver‏‎ (1 Link)
  129. Case-based reasoning‏‎ (1 Link)
  130. Mutator 1 + 2 @ iMAL Brussels‏‎ (1 Link)
  131. Digital art‏‎ (1 Link)
  132. Evolutionary architecture‏‎ (1 Link)
  133. Fractal art‏‎ (1 Link)
  134. Image enhancement‏‎ (1 Link)
  135. Cameron Browne‏‎ (1 Link)
  136. Kreativität‏‎ (1 Link)
  137. Genetischer Algorithmus‏‎ (1 Link)
  138. Multi-objective optimization‏‎ (1 Link)
  139. Parkettierung‏‎ (1 Link)
  140. Selbstähnlichkeit‏‎ (1 Link)
  141. Jordi Marine‏‎ (1 Link)
  142. Textursynthese‏‎ (1 Link)
  143. Zellulärer Automat‏‎ (1 Link)
  144. Generation of energy-efficient architecture solutions applying gene\ arch: an evolution-based generative design system‏‎ (1 Link)
  145. New types of IEC Applications and Latest Research on Reducing User Fatigue‏‎ (1 Link)
  146. 3D Artificial Art by Genetic Algorithms‏‎ (1 Link)
  147. Artistic filter‏‎ (1 Link)
  148. On Genetic Algorithms and Lindenmayer Systems‏‎ (1 Link)
  149. Bildverarbeitung‏‎ (1 Link)
  150. Content Based Image Retrieval‏‎ (1 Link)
  151. Ersetzungskachelung‏‎ (1 Link)
  152. Finite subdivision rules‏‎ (1 Link)
  153. Glitch Art‏‎ (1 Link)
  154. Interessantheit‏‎ (1 Link)
  155. Bildgebendes Verfahren (Medizin)‏‎ (1 Link)
  156. Mathematical Art‏‎ (1 Link)
  157. Objective art‏‎ (1 Link)
  158. Reproduction‏‎ (1 Link)
  159. Symmetriebrechung‏‎ (1 Link)
  160. Video art‏‎ (1 Link)
  161. Künstliche Neuronale Netze‏‎ (1 Link)
  162. Optimization of fuzzy queries with genetic algorithms. Applications to a data base of patents in biomedical engineering‏‎ (1 Link)
  163. Jive: A Generative, Interactive, Virtual, Evolutionary Music System‏‎ (1 Link)
  164. Ameisenmalerei‏‎ (1 Link)
  165. Efficient fuzzy fitness assignment strategies in an interactive Genetic Algorithm for cartoon face search‏‎ (1 Link)
  166. Gregory Hornby‏‎ (1 Link)
  167. Bildklassifikation‏‎ (1 Link)
  168. Collage en‏‎ (1 Link)
  169. Empathie‏‎ (1 Link)
  170. Evolutionäre Architektur‏‎ (1 Link)
  171. Genetic algorithms‏‎ (1 Link)
  172. Map Style Formalization: Rendering Techniques Extension for Cartography‏‎ (1 Link)
  173. Image retrieval‏‎ (1 Link)
  174. Aesthetic image rating (air) algorithm‏‎ (1 Link)
  175. L-system‏‎ (1 Link)
  176. Schöne Künste‏‎ (1 Link)
  177. New media art‏‎ (1 Link)
  178. Problemlösen in der Künstlichen Intelligenz‏‎ (1 Link)
  179. Shape synthesis‏‎ (1 Link)
  180. Xavier Serra‏‎ (1 Link)
  181. Julian Miller‏‎ (1 Link)
  182. Infinitely growing self-avoiding walk‏‎ (1 Link)
  183. Comparison of Features in Musical Instrument Identification Using Artificial Neural Networks‏‎ (1 Link)
  184. Active learing in machine learning‏‎ (1 Link)
  185. Computational creativity: Coming of age‏‎ (1 Link)
  186. Augmented reality‏‎ (1 Link)
  187. Cellular automaton‏‎ (1 Link)
  188. Mutator 2 @ Centrespace, Visual Research Centre at DJCAD‏‎ (1 Link)
  189. Ecosystem‏‎ (1 Link)
  190. Evolutionary design‏‎ (1 Link)
  191. Fraktal‏‎ (1 Link)
  192. Creative Ecosystems‏‎ (1 Link)
  193. Image generation‏‎ (1 Link)
  194. Kunst-Filter‏‎ (1 Link)
  195. Korrelation‏‎ (1 Link)
  196. Muster‏‎ (1 Link)
  197. Pattern‏‎ (1 Link)
  198. Ava: A large-scale database for aesthetic visual analysis‏‎ (1 Link)
  199. A. E. Eibe‏‎ (1 Link)
  200. Selection‏‎ (1 Link)
  201. Tiling‏‎ (1 Link)
  202. Tim Murray Browne‏‎ (1 Link)
  203. Voronoi Phyllotaxis Tiling on Fermat Spiral‏‎ (1 Link)
  204. A Genetic Algorithm for a 2D Industrial Packing Problem‏‎ (1 Link)
  205. Artistic inspiration‏‎ (1 Link)
  206. Open Problems in Artificial Life‏‎ (1 Link)
  207. Bildverbesserung‏‎ (1 Link)
  208. Creativity‏‎ (1 Link)
  209. Erweiterte Realität‏‎ (1 Link)
  210. Fitness function‏‎ (1 Link)
  211. Image classification‏‎ (1 Link)
  212. NEAT particles: design, representation, and animation of particle system effects‏‎ (1 Link)
  213. Interestingness‏‎ (1 Link)
  214. Computer‏‎ (1 Link)
  215. Medienkunst‏‎ (1 Link)
  216. Erling Ellingsen‏‎ (1 Link)
  217. Optimierung‏‎ (1 Link)
  218. UUna-May O'Reilly‏‎ (1 Link)
  219. Symmetry‏‎ (1 Link)
  220. Video games‏‎ (1 Link)
  221. Künstliches Immunsystem‏‎ (1 Link)
  222. Accelerating Evolutionary Computation with an Elite Obtained in Projected One-Dimensional Spaces‏‎ (1 Link)
  223. Musical Instrument Identification Using Principal Component Analysis and Multi Layered Perceptrons‏‎ (1 Link)
  224. Ant algorithms‏‎ (1 Link)
  225. On using interactive Genetic Algorithms for knowledge discovery in databases‏‎ (1 Link)
  226. Individual versus social survival strategies‏‎ (1 Link)
  227. Bildkomposition‏‎ (1 Link)
  228. Complex systems‏‎ (1 Link)
  229. Vorlage:^2‏‎ (1 Link)
  230. Empathy‏‎ (1 Link)
  231. Genetische Algorithmen‏‎ (1 Link)
  232. Painted Stained Glass‏‎ (1 Link)
  233. Image segmentation‏‎ (1 Link)
  234. Comparing som neural network with fuzzy c-means, k-means and traditional hierarchical clustering algorithms‏‎ (1 Link)
  235. Malerei durch diffusionsbegrenztes Wachstum‏‎ (1 Link)
  236. Simulation‏‎ (1 Link)
  237. Image Editing‏‎ (1 Link)
  238. Nicht-fotorealistisches Rendering‏‎ (1 Link)
  239. Problemsolving in Artificial Intelligence‏‎ (1 Link)
  240. Single-objective optimization‏‎ (1 Link)
  241. MediaFlies. A Video and Audio Remixing Multi Agent System‏‎ (1 Link)
  242. Elevated Pitch: Automated Grammatical Evolution of Short Compositions‏‎ (1 Link)
  243. Aesthetic measures‏‎ (1 Link)
  244. Kenneth Stanley‏‎ (1 Link)
  245. Evolutionary computation in structural design‏‎ (1 Link)
  246. Bildbearbeitung‏‎ (1 Link)
  247. Cluster analysis‏‎ (1 Link)
  248. Ein-Ziel Optimierung‏‎ (1 Link)
  249. Evolutionary music‏‎ (1 Link)
  250. Fraktale Kunst‏‎ (1 Link)

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