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Inhaltsverzeichnis
Reference
Bisig, Daniel and Tatsuo Unemi: Swarms on Stage – Swarm Simulations for Dance Performance. In: Generative Art 2009.
DOI
Abstract
Simulations of swarm behavior have been employed as a generative processes in many musical and artistic realizations. Despite this popularity, the application of swarm simulations as a visual and interactive component for stage performances seems to be very rare. This paper tries to show that swarm simulations can be employed as flexible and fascinating choreographic elements for dance performance. In particular, a swarm's strong spatial presence and it's behavioral flexibility provide a wide range of choreographic possibilities that accentuate or complement the human dancers' activities. This paper places a particular focus on the presentation of several examples of swarm based stage effects that have been realized as collaboration between the authors and choreographers.
Extended Abstract
Bibtex
Used References
[1] Craig W. R. (1987). Flocks, herds, and schools: A distributed behavioral model, Computer Graphics, Vol. 21, No. 4, pp. 25-34, (SIGGRAPH ‘87 Conference Proceedings).
[2] Unemi T. and Bisig D. (2007). Identity SA - an interactive swarm-based animation with a deformed reflection, Proceedings of the Generative Art Conference. Milano, Italy.
[3] Bisig D., Neukom M., and Flury J. (2007) Interactive Swarm Orchestra. Proceedings of the Generative Art Conference. Milano, Italy.
[4] Bisig D., Neukom M., and Flury J. (2008) Interactive Swarm Orchestra - A Generic Programming Environment for Swarm Based Computer Music. Proceedings of the International Computer Music Conference. Belfast, Ireland.
Links
Full Text
http://www.generativeart.com/on/cic/GA2009Papers/p10.pdf