The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution
Inhaltsverzeichnis
Reference
Draves, Scott: The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution. In: EvoMUSART 2005, S. 458-467.
DOI
http://link.springer.com/10.1007/978-3-540-32003-6_46
Abstract
Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as sheep. The votes of the users form the basis for the fitness function for a genetic algorithm on a space of fractal animations. Users also may design sheep by hand for inclusion in the gene pool. This paper describes the system and its algorithms, and reports statistics from 11 weeks of operation. The data indicate that Electric Sheep functions more as an amplifier of its human collaborators’ creativity rather than as a traditional genetic algorithm that optimizes a fitness function.
Extended Abstract
Bibtex
@incollection{ year={2005}, isbn={978-3-540-25396-9}, booktitle={Applications of Evolutionary Computing}, volume={3449}, series={Lecture Notes in Computer Science}, editor={Rothlauf, Franz and Branke, Jürgen and Cagnoni, Stefano and Corne, DavidWolfe and Drechsler, Rolf and Jin, Yaochu and Machado, Penousal and Marchiori, Elena and Romero, Juan and Smith, GeorgeD. and Squillero, Giovanni}, doi={10.1007/978-3-540-32003-6_46}, title={The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution}, url={http://dx.doi.org/10.1007/978-3-540-32003-6_46 http://de.evo-art.org/index.php?title=The_Electric_Sheep_Screen-Saver:_A_Case_Study_in_Aesthetic_Evolution }, publisher={Springer Berlin Heidelberg}, author={Draves, Scott}, pages={458-467}, language={English} }
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Links
Full Text
http://draves.org/evomusart05/evomusart05draves.pdf