Time Beings : Quantum Beings for Art Exploration and Creation

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Reference

Alain Lioret: Time Beings : Quantum Beings for Art Exploration and Creation. In: Generative Art 2013.

DOI

Abstract

Time Beings are a population of creator artificial beings. They take various forms of elementary corpuscles, according to various types of artwork (pixel, frame, vertex, note, word). They operate on the basis of quantum properties and can travel in space-time works of art. Their purpose is artistic exploration and/or creation. Relying specifically on computation of superposition states with Qubits and rules of Quantum Cellular Automata, Time Beings open new ways for artistic creation. They offer an innovative method for Artistic Time Travel, with scaling in the image space, film space, object space, score space and paper space.

Time traveling in space is one of the great fantasies of humanity. Inconceivable according to the principles of classical physics, this theme is back strongly, thanks to quantum mechanics. However, this remains a great utopia for the world-scale physics of our universe. How about in the art world? It is known that quantum principles apply only at very small scales at the atomic level. However, art can explore ways that are often unreachable for scientists. The work presented here, based on the concept of Time Beings as artificial creators, tries to translate the principles of quantum mechanics and Time Travel into the realm of artwork. Projection from our real space on a canvas painting, a sculpture, poetry or film, opens new perspectives for very interesting artwork explorations, and also methods of creation.

Extended Abstract

Bibtex

Used References

[1] Paul Davies. How to Build a Time Machine. Orion Productions. 2001.

[2] A. Einstein, B. Podolsky, and N. Rosen, Can quantum-mechanical description of physical reality be considered complete? Phys. Rev. 47 777 (1935).

[3] Erwin Schrödinger. The Present Situation In Quantum Mechanics: A Translation Of Schrödinger's "Cat Paradox Paper" (Translator: John D. Trimmer) Section I.11 of Part I of Quantum Theory and Measurement (J.A. Wheeler and W.H. Zurek, eds., Princeton university Press, New Jersey 1983)

[4] Leonard Shlain. Art & Physics. New York. Morrow. 1991

[5] Gavin Parkinson . Surrealism, Art, and Modern Science: Relativity, Quantum Mechanics, Epistemology. Yale University Press; First Edition, 2008.

[6] Linda Dalrymple Henderson . The Fourth Dimension and Non-Euclidean Geometry in Modern Art: Conclusion Leonardo, Vol. 17, No. 3. (1984), pp. 205-210.

[7] Tony Robbin. Shadows of Reality. The Fourth Dimension in Relativity, Cubism, and Modern Thought. Yale University Press, 2006.

[8] Eric J. Heller, Publications at: http://www-heller.harvard.edu/pub.html

[9] Julian Voss-Andreae. Quantum Sculpture: Art Inspired by the Deeper Nature of Reality. LEONARDO, Vol. 44, No. 1, pp. 14–20, 2011.

[10] Lynden Stone. Work at: http://www.lyndenstone.com.au/

[11] Gregorio Morales. Publications at: http://www.terra.es/personal2/gmv00000/english.htm

[12] Manuel J.Caro, John W. Murphy. The World of Quantum Culture. 2002.

[13] Mitchel Whitelaw. Metacreation: Art and Artificial Life. The MIT Press, 2006.

[14] Alain Lioret, Painting Beings. ACM Siggraph, Los Angeles, 2005

[15] Alain Lioret, Past Images From the Future, Ylem Journal, 2006

[16] Alain Lioret, Cinema Beings, Computer Art Congress, Paris ,2012

[17] Qubits definition: http://en.wikipedia.org/wiki/Qubit.

[18] Quantum Mechanics Module from Sympy : http://docs.sympy.org/0.7.2/modules/physics/quantum/index.html

[19] Jonathan Grattage. Quantum Game Of Life. http://www.jgrattage.webspace.virginmedia.com/jon/3DQCA/

[20] Martin Heidegger. Being and Time. Harper Perennial Modern Classics; Reprint edition (July 22, 2008).


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http://www.generativeart.com/ga2013xWEB/proceedings1/3.pdf

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