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- Four heads are better than one. combining face composites yields improvements in face likeness (20:16, 13. Nov. 2014)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (20:18, 13. Nov. 2014)
- Genetic programming-based construction of features for machine learning and knowledge discovery tasks (20:22, 13. Nov. 2014)
- Learning to colour greyscale images (20:40, 13. Nov. 2014)
- Evolving for the Audience (20:49, 13. Nov. 2014)
- All the truth about NEvAr (20:52, 13. Nov. 2014)
- Understanding complex systems through examples: A framework for qualitative example finding (09:37, 14. Nov. 2014)
- Has Chaos Been Explained? (09:49, 14. Nov. 2014)
- Does Beauty Build Adapted Minds? Toward an Evolutionary Theory of Aesthetics (09:57, 14. Nov. 2014)
- Evolving expressions and art by choice (10:07, 14. Nov. 2014)
- A model of co-evolutionary design (10:10, 14. Nov. 2014)
- Aesthetic experience and human evolution (13:01, 14. Nov. 2014)
- Fractals and Self-Similarity (13:03, 14. Nov. 2014)
- Emergence as a Construct: History and Issues (13:10, 14. Nov. 2014)
- The science of art: a neurological theory of aesthetic experience (13:15, 14. Nov. 2014)
- Fractal analysis of Pollock’s drip paintings (13:19, 14. Nov. 2014)
- Information Distance (14:19, 14. Nov. 2014)
- Tom Ray’s hammer: emergence and excess in A-life art (14:21, 14. Nov. 2014)
- A Review of the Fractal Image Coding Literature (16:43, 14. Nov. 2014)
- Explaining emergence: Towards an ontology of levels (16:54, 14. Nov. 2014)
- No Free Lunch Theorems for Optimization (17:24, 14. Nov. 2014)
- No free lunch theorems for search (17:33, 14. Nov. 2014)
- Quantifying aesthetic preference for chaotic patterns (10:57, 15. Nov. 2014)
- Creativity, emergence and evolution in design (11:10, 15. Nov. 2014)
- Fractal analysis and aesthetic evaluation of geometrically overlapping patterns (11:12, 15. Nov. 2014)
- The further exploits of Aaron, painter (12:22, 15. Nov. 2014)
- What is complexity? (12:25, 15. Nov. 2014)
- Mixed IFS: resolution of the inverse problem using genetic programming (12:31, 15. Nov. 2014)
- Towards automated artificial evolution for computer-generated images (12:38, 15. Nov. 2014)
- Automatic generation of iterated function systems (12:45, 15. Nov. 2014)
- Is beauty in the eye of the beholder? (12:48, 15. Nov. 2014)
- Interactive Evolution of Equations for Procedural Models (12:51, 15. Nov. 2014)
- Automatic generation of strange attractors (12:54, 15. Nov. 2014)
- Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations (12:59, 15. Nov. 2014)
- Amplitude spectra of natural images (13:05, 15. Nov. 2014)
- Almost automatic computer painting (13:07, 15. Nov. 2014)
- Habitat selection as an evolutionary game (13:12, 15. Nov. 2014)
- Co-evolving parasites improves simulated evolution as an optimization procedur (13:17, 15. Nov. 2014)
- Transformations of De Stijl art: the paintings of Georges Vantongerloo and Fritz Glarner (13:22, 15. Nov. 2014)
- Low-dimensional procedure for the characterization of human faces (13:28, 15. Nov. 2014)
- The illusion of beauty (13:31, 15. Nov. 2014)
- The empirical determination of an aesthetic formula (13:32, 15. Nov. 2014)
- The Criteria used in Preferential Judgments of Geometrical Forms (13:33, 15. Nov. 2014)
- Further Evidence Regarding Preferential Judgment of Polygonal Forms (13:35, 15. Nov. 2014)
- A bona fide ethological view of art: The artification hypothesis (17:28, 15. Nov. 2014)
- Genetic Programming for Non-Photorealistic Rendering (17:47, 15. Nov. 2014)
- Interactive Evolutionary Computation by Duplication and Diversification of L-Systems (17:57, 15. Nov. 2014)
- Autonomous Evolutionary Art (18:29, 15. Nov. 2014)
- Illustrating Evolutionary Computation with Mathematica (10:51, 16. Nov. 2014)
- Curious Design Agents and Artificial Creativity (11:14, 16. Nov. 2014)
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