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  1. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  2. Measuring complexity using information fluctuation‏‎ (2 Links)
  3. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  4. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  5. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  6. Interactive EC-based Signal Processing‏‎ (2 Links)
  7. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  8. Evolving content in the galactic arms race video game‏‎ (2 Links)
  9. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  10. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  11. Electric Sheep‏‎ (2 Links)
  12. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  13. Computational Creativity through a Gap‏‎ (2 Links)
  14. Interactive evolution for industrial design‏‎ (2 Links)
  15. Algorithmic randomness and physical entropy‏‎ (2 Links)
  16. Embodied creativity‏‎ (2 Links)
  17. Simulating Morphogenesis‏‎ (2 Links)
  18. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  19. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  20. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  21. The alphabet synthesis machine‏‎ (2 Links)
  22. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  23. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  24. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  25. The darwinian structure of the design process‏‎ (2 Links)
  26. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  28. Investigating Face Space‏‎ (2 Links)
  29. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  30. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  31. Ishihama Yoshiaki‏‎ (2 Links)
  32. Theory of Complexity‏‎ (2 Links)
  33. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  34. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  35. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  36. A History of Creativity for Future AI Research‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  39. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  40. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  41. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  42. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  43. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  44. Natural Processes and Artificial Procedures‏‎ (2 Links)
  45. A Study of Image Colourfulness‏‎ (2 Links)
  46. Creative Web Services with Pattern‏‎ (2 Links)
  47. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. Holger Ferstl‏‎ (2 Links)
  50. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)

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