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  1. Information aesthetics: an heroic experiment‏‎ (2 Links)
  2. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  3. Zufallsprozess‏‎ (2 Links)
  4. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  5. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  6. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  7. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  8. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  9. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  10. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  11. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  12. Evolving art with scalable vector graphics‏‎ (2 Links)
  13. Artificial Drawing + Unity‏‎ (2 Links)
  14. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  15. The Painting Fool Teaching Interface‏‎ (2 Links)
  16. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  17. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  18. Evolving virtual creatures‏‎ (2 Links)
  19. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  20. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  21. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  22. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  23. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  24. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  25. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  26. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  27. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  28. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  29. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  30. Is Evolution Creative?‏‎ (2 Links)
  31. Extending the Range of Facial Types‏‎ (2 Links)
  32. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  33. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  34. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  35. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  36. Gregory S. Hornby‏‎ (2 Links)
  37. Creative Search Trajectories and their Implications‏‎ (2 Links)
  38. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  39. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  40. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  41. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  42. John Mount‏‎ (2 Links)
  43. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  44. Curious agents and situated design evaluations‏‎ (2 Links)
  45. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  46. Scott Neil-Teilly‏‎ (2 Links)
  47. Autonomously Creating Quality Images‏‎ (2 Links)
  48. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  49. Towards MCTS for Creative Domains‏‎ (2 Links)
  50. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)

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