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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  2. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  3. Evolving ambiguous images‏‎ (2 Links)
  4. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  5. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  6. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  7. Evolving expressions and art by choice‏‎ (2 Links)
  8. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  9. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  10. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  11. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  12. Electric Sheep‏‎ (2 Links)
  13. Being Kasimir Malevich‏‎ (2 Links)
  14. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  15. Computational Creativity through a Gap‏‎ (2 Links)
  16. Embodied creativity‏‎ (2 Links)
  17. Phänotyp‏‎ (2 Links)
  18. Against Individual Creativity‏‎ (2 Links)
  19. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  20. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  21. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  22. Giving Colour to Images‏‎ (2 Links)
  23. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  24. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  25. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  26. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  27. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  28. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  29. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  32. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  33. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  34. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  35. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  36. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  37. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  38. Neuroästhetik‏‎ (2 Links)
  39. Swarm paintings – nonhuman art‏‎ (2 Links)
  40. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  41. Flowsnake Earth‏‎ (2 Links)
  42. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  43. Andrew Rowbottom‏‎ (2 Links)
  44. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  45. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  46. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  47. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  48. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  49. Leonel Moura‏‎ (2 Links)
  50. Creative Search Trajectories and their Implications‏‎ (2 Links)

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