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  1. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  2. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  3. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  4. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  5. Rebecca Luger-Guillaume‏‎ (2 Links)
  6. Chris Coyne‏‎ (2 Links)
  7. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  8. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  9. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  10. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  11. Video Granular Synthesis‏‎ (2 Links)
  12. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  13. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Live Algorithms‏‎ (2 Links)
  15. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  16. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  17. Ten questions concerning generative computer art‏‎ (2 Links)
  18. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  19. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  20. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  21. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  22. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  23. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  24. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  25. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  26. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  27. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  28. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  29. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  31. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  32. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  33. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  34. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  35. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  36. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  37. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  38. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  39. Selektion‏‎ (2 Links)
  40. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  43. Bernd Lintermann‏‎ (2 Links)
  44. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  45. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  46. Painting with Flowsnakes‏‎ (2 Links)
  47. Michael Witbrock‏‎ (2 Links)
  48. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  49. Genotyp‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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