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- Distance-based functions for image comparison (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Composition in Perspectives (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- The alphabet synthesis machine (2 Links)
- Peter Weibel (2 Links)
- Against Individual Creativity (2 Links)
- The darwinian structure of the design process (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving virtual creatures (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Theory of Complexity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Preference Learning: An Introduction (2 Links)
- Extending the Range of Facial Types (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Morgan McGuire (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Quantum Art (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Mutation (2 Links)
- New IEC Research and Frameworks (2 Links)
- Biokunst (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
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