Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  4. Depth-aware neural style transfer‏‎ (2 Links)
  5. Aaron Davidson‏‎ (2 Links)
  6. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  7. Improbable Creativity‏‎ (2 Links)
  8. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  9. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  10. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  11. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  12. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  13. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  14. Mathematische Kunst‏‎ (2 Links)
  15. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  16. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  17. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  18. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  19. Measuring complexity using information fluctuation‏‎ (2 Links)
  20. Autonomous Evolutionary Art‏‎ (2 Links)
  21. Interactive EC-based Signal Processing‏‎ (2 Links)
  22. The Future of Evolutionary Design Research‏‎ (2 Links)
  23. Evolving art with scalable vector graphics‏‎ (2 Links)
  24. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  27. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  30. Interactive evolution for industrial design‏‎ (2 Links)
  31. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  32. Evolving virtual creatures‏‎ (2 Links)
  33. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  34. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  35. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  36. Model Proposal for a Constructed Artist‏‎ (2 Links)
  37. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  38. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  39. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  40. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  41. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  42. Space layout planning using an evolutionary approach‏‎ (2 Links)
  43. The emergence of the representation of style in design‏‎ (2 Links)
  44. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  45. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  46. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  47. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  48. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  49. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  50. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)