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  1. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  2. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  3. Künstliches Leben‏‎ (2 Links)
  4. Neuroästhetik‏‎ (2 Links)
  5. Swarm paintings – nonhuman art‏‎ (2 Links)
  6. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  9. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  10. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  11. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  12. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  13. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  14. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  15. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  16. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  17. Video Granular Synthesis‏‎ (2 Links)
  18. Live Algorithms‏‎ (2 Links)
  19. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  20. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  21. Ten questions concerning generative computer art‏‎ (2 Links)
  22. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  23. Digital Face Beautification‏‎ (2 Links)
  24. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  25. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  26. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  27. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  28. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  29. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  30. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  31. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  32. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  33. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  34. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  35. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  36. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  37. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  38. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  39. Bernd Lintermann‏‎ (2 Links)
  40. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  41. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  42. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  43. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  44. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  45. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  46. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  47. Genotyp‏‎ (2 Links)
  48. Michael Witbrock‏‎ (2 Links)
  49. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  50. Computer-Kreativität‏‎ (2 Links)

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