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  1. Ten questions concerning generative computer art‏‎ (2 Links)
  2. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  3. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  4. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  5. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  6. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  7. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  8. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  9. Color Mixing using Colliding Particles‏‎ (2 Links)
  10. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  11. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  12. Evolving Approximate Image Filters‏‎ (2 Links)
  13. Improbable Creativity‏‎ (2 Links)
  14. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  15. Search Strategies and the Creative Process‏‎ (2 Links)
  16. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  17. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  18. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  19. Distance-based functions for image comparison‏‎ (2 Links)
  20. Composition in Perspectives‏‎ (2 Links)
  21. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  22. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  23. Self-design and ontogenetic evolution‏‎ (2 Links)
  24. The Future of Evolutionary Design Research‏‎ (2 Links)
  25. Mathematische Kunst‏‎ (2 Links)
  26. P3m1 Reference Implementation‏‎ (2 Links)
  27. Art, emergence and the computational sublime‏‎ (2 Links)
  28. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  29. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  30. Semantic aware methods for evolutionary art‏‎ (2 Links)
  31. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  32. Measuring complexity using information fluctuation‏‎ (2 Links)
  33. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  34. Interactive EC-based Signal Processing‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  37. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  38. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  39. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  40. Artificial ecosystems for creative discovery‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  43. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  44. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  45. Model Proposal for a Constructed Artist‏‎ (2 Links)
  46. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  47. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  48. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  49. The emergence of the representation of style in design‏‎ (2 Links)
  50. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)

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