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- Aesthetic 3D Model Evolution 2013 (2 Links)
- Extending the Range of Facial Types (2 Links)
- Entropie (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory S. Hornby (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Leonel Moura (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Video Granular Synthesis (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Evolutionary generation of faces (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Low-complexity art (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Design Space of Tiling Template (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Schwarm Algorithmen (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
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