Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Preference Learning: An Introduction (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Evolving virtual creatures (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Entropie (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Extending the Range of Facial Types (2 Links)
- Niall J. L. Griffith (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Creative Evolutionary Systems (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)