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  1. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  2. New Kinds of Fractal Patterns‏‎ (2 Links)
  3. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  4. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  5. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  6. Niche Constructing Drawing Robots‏‎ (2 Links)
  7. Artistic Stylization of Images and Video‏‎ (2 Links)
  8. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  9. Giving Colour to Images‏‎ (2 Links)
  10. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  11. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  12. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  13. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  14. The alphabet synthesis machine‏‎ (2 Links)
  15. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  16. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  17. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  18. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  19. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  20. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  21. The darwinian structure of the design process‏‎ (2 Links)
  22. Reproduktion‏‎ (2 Links)
  23. Abstract Art by Shape Classification‏‎ (2 Links)
  24. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  25. Automated collage generation — with intent‏‎ (2 Links)
  26. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  27. Theory of Complexity‏‎ (2 Links)
  28. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  29. Depth-aware neural style transfer‏‎ (2 Links)
  30. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  31. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  32. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  33. Flowsnake Earth‏‎ (2 Links)
  34. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  35. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  36. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. Improving face detection‏‎ (2 Links)
  38. P6m Reference Implementation‏‎ (2 Links)
  39. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  40. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  41. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  42. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  43. Information aesthetics: an heroic experiment‏‎ (2 Links)
  44. Evolutionary Design by Computers‏‎ (2 Links)
  45. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  48. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  49. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  50. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)

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