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- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Simulating Morphogenesis (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Interactive evolution for industrial design (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving virtual creatures (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computer-Ästhetik (2 Links)
- Ameisen Algorithmen (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Entropie (2 Links)
- Investigating Face Space (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Extending the Range of Facial Types (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarm Painting Atelier (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
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