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- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- The alphabet synthesis machine (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Curious agents and situated design evaluations (2 Links)
- The darwinian structure of the design process (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Theory of Complexity (2 Links)
- Gregory Dudek (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated collage generation — with intent (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Digital Face Beautification (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Ungegenständliche Kunst (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- New IEC Research and Frameworks (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Niall J. L. Griffith (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
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