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- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- The alphabet synthesis machine (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Consensual Paintings (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- The darwinian structure of the design process (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Theory of Complexity (2 Links)
- Improving face detection (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Flowsnake Earth (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolutionary Design in Art (2 Links)
- A Turing Test for Generative Art (2 Links)
- Selektion (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Ungegenständliche Kunst (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Painting with Flowsnakes (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
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