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- Constrained novelty search: a study on game content generation (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Variation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Improving face detection (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Collaborative Preference Learning (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
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