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- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Computer-Ästhetik (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Entropie (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Natural Color Symmetry (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- P6m Reference Implementation (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Design Space of Tiling Template (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
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