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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Improbable Creativity (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Being Kasimir Malevich (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Echo (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving for the Audience (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Genetische Programmierung (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Investigating Face Space (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Erik J. Gustafson (2 Links)
- Ishihama Yoshiaki (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Gregory Dudek (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
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