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  1. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  2. Evolving content in the galactic arms race video game‏‎ (2 Links)
  3. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  4. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  5. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  6. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  7. The alphabet synthesis machine‏‎ (2 Links)
  8. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  9. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  10. A 3D Modeling System for Creative Design‏‎ (2 Links)
  11. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  12. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  15. Is Evolution Creative?‏‎ (2 Links)
  16. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  17. Consensual Paintings‏‎ (2 Links)
  18. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  19. Phänotyp‏‎ (2 Links)
  20. Theory of Complexity‏‎ (2 Links)
  21. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  22. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  23. John Mount‏‎ (2 Links)
  24. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  25. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  26. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  27. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  28. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  29. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  30. Henry Rowley‏‎ (2 Links)
  31. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  32. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  33. Quantifying Creativity in Art Networks‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  36. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  37. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  38. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  39. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  40. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  41. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  42. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  43. Ranking Cases with Classification Rules‏‎ (2 Links)
  44. Ungegenständliche Kunst‏‎ (2 Links)
  45. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  46. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  47. A cybernetic approach to aesthetics‏‎ (2 Links)
  48. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  49. Frayed Cell Diagrams‏‎ (2 Links)
  50. Artificial ecosystems for creative discovery‏‎ (2 Links)

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