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  1. Color Mixing using Colliding Particles‏‎ (2 Links)
  2. Flowsnake Earth‏‎ (2 Links)
  3. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  4. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  7. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  8. Distance-based functions for image comparison‏‎ (2 Links)
  9. Composition in Perspectives‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  13. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  14. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  15. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  16. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  17. Evolutionary Design by Computers‏‎ (2 Links)
  18. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  19. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  21. Andrew Rowbottom‏‎ (2 Links)
  22. Leonel Moura‏‎ (2 Links)
  23. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  24. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  25. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  26. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  27. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  28. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  29. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  30. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  31. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  32. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  33. Evolutionäre Musik‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. Artificial Drawing + Unity‏‎ (2 Links)
  36. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  37. Consensual Paintings‏‎ (2 Links)
  38. Importance-Driven Focus of Attention‏‎ (2 Links)
  39. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  40. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  41. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  42. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  43. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  44. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  45. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  46. Self-design and ontogenetic evolution‏‎ (2 Links)
  47. Evolving Human Faces‏‎ (2 Links)
  48. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  49. P4m Reference Implementation‏‎ (2 Links)
  50. Generic Evolutionary Design‏‎ (2 Links)

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