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  1. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  2. Extending the Range of Facial Types‏‎ (2 Links)
  3. Consensual Paintings‏‎ (2 Links)
  4. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  5. Gregory S. Hornby‏‎ (2 Links)
  6. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  7. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  8. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  9. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  10. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  11. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  12. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  13. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  14. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  15. Andrew Rowbottom‏‎ (2 Links)
  16. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  19. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  20. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  21. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  22. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  23. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  24. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  25. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  26. Fractal art — a comparison of styles‏‎ (2 Links)
  27. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  28. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  29. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  30. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  31. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  32. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  33. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  34. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  35. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  36. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  37. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  38. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  39. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  40. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  43. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  45. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  46. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  47. Michael Witbrock‏‎ (2 Links)
  48. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  49. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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