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  1. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  2. Preference Learning: An Introduction‏‎ (2 Links)
  3. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  6. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  7. Creating and rendering convolution surfaces‏‎ (2 Links)
  8. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  9. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  10. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  11. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  12. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  13. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  14. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  15. Swarm paintings – nonhuman art‏‎ (2 Links)
  16. Evolutionary Design by Computers‏‎ (2 Links)
  17. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  18. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  19. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  20. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  21. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  22. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  23. Leonel Moura‏‎ (2 Links)
  24. Video Granular Synthesis‏‎ (2 Links)
  25. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  26. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  27. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  28. Depth-aware neural style transfer‏‎ (2 Links)
  29. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  30. Ten questions concerning generative computer art‏‎ (2 Links)
  31. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  32. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  33. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  34. Evolutionäre Musik‏‎ (2 Links)
  35. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  36. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  37. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  38. Search Strategies and the Creative Process‏‎ (2 Links)
  39. Algorithmic randomness and physical entropy‏‎ (2 Links)
  40. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  41. Importance-Driven Focus of Attention‏‎ (2 Links)
  42. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  43. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  44. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  45. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  46. Organized order in ornamentation‏‎ (2 Links)
  47. In Praise of Evolution and Opacity‏‎ (2 Links)
  48. Generic Evolutionary Design‏‎ (2 Links)
  49. P4m Reference Implementation‏‎ (2 Links)
  50. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)

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