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  1. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  2. Improbable Creativity‏‎ (2 Links)
  3. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  4. Search Strategies and the Creative Process‏‎ (2 Links)
  5. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  6. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  9. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  10. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  11. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  12. Self-design and ontogenetic evolution‏‎ (2 Links)
  13. Mathematische Kunst‏‎ (2 Links)
  14. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  15. P3m1 Reference Implementation‏‎ (2 Links)
  16. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  17. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  18. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  19. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  20. Semantic aware methods for evolutionary art‏‎ (2 Links)
  21. A History of Creativity for Future AI Research‏‎ (2 Links)
  22. Measuring complexity using information fluctuation‏‎ (2 Links)
  23. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  24. Zellij Multipuzzle‏‎ (2 Links)
  25. Echo‏‎ (2 Links)
  26. Interactive EC-based Signal Processing‏‎ (2 Links)
  27. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  28. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  31. Interactive evolution for industrial design‏‎ (2 Links)
  32. Evolving virtual creatures‏‎ (2 Links)
  33. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  34. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  35. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  36. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  37. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  38. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  39. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  40. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  41. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  42. A closer look at creativity as search‏‎ (2 Links)
  43. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  44. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  45. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  46. Stepping stones in the mist‏‎ (2 Links)
  47. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  48. Stimulating creative flow through computational feedback‏‎ (2 Links)
  49. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  50. Pmm Reference Implementation‏‎ (2 Links)

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