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  1. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  2. Gregory Dudek‏‎ (2 Links)
  3. A 3D Modeling System for Creative Design‏‎ (2 Links)
  4. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  5. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  6. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  7. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  8. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  9. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  10. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  11. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  12. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  13. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  14. Learning representations for creative design using evolution‏‎ (2 Links)
  15. Bubble Hierarchies‏‎ (2 Links)
  16. SEURAT: robotic painter‏‎ (2 Links)
  17. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  18. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  19. On the Future of Computers and Creativity‏‎ (2 Links)
  20. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  21. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  22. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  23. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  24. Zellij Multipuzzle‏‎ (2 Links)
  25. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  26. Art, emergence and the computational sublime‏‎ (2 Links)
  27. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  28. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  29. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  30. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  31. Chris Coyne‏‎ (2 Links)
  32. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  33. Improbable Creativity‏‎ (2 Links)
  34. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  35. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  36. Gegenständliche Kunst‏‎ (2 Links)
  37. Artistic Stylization of Images and Video‏‎ (2 Links)
  38. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  39. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  40. Collage, Technology, and Creative Process‏‎ (2 Links)
  41. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  42. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  43. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  44. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  45. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  46. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  47. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  48. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  49. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)

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