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- A generative design system based on evolutionary and mathematical functions (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Improbable Creativity (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Zellij Multipuzzle (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving for the Audience (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
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