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- Digits that are not: Generating new types through deep neural nets (2 Links)
- Neuroästhetik (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The alphabet synthesis machine (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- The darwinian structure of the design process (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Theory of Complexity (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Automated collage generation — with intent (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Evolutionary generation of faces (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolutionäre Algorithmen (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Biokunst (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Ungegenständliche Kunst (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
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