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  1. Video Granular Synthesis‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  4. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  5. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  6. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  7. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  8. Ten questions concerning generative computer art‏‎ (2 Links)
  9. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  10. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  11. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  12. Artificial Drawing + Unity‏‎ (2 Links)
  13. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  14. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  15. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  16. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  17. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  18. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  19. Leonel Moura‏‎ (2 Links)
  20. Echo‏‎ (2 Links)
  21. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  22. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  23. Evolving Fractal Drawings‏‎ (2 Links)
  24. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  25. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  26. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  27. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  28. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  29. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  31. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  32. The Future of Evolutionary Design Research‏‎ (2 Links)
  33. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  34. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  35. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  36. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  37. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  38. Evolving content in the galactic arms race video game‏‎ (2 Links)
  39. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  40. Importance-Driven Focus of Attention‏‎ (2 Links)
  41. Search Strategies and the Creative Process‏‎ (2 Links)
  42. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  43. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  44. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  45. Erik J. Gustafson‏‎ (2 Links)
  46. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  47. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  48. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  49. Self-design and ontogenetic evolution‏‎ (2 Links)
  50. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)

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