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  1. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  2. Bubble Hierarchies‏‎ (2 Links)
  3. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  4. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  5. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  6. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  7. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  8. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  9. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  10. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  11. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  12. A 3D Modeling System for Creative Design‏‎ (2 Links)
  13. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  15. Video Granular Synthesis‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  18. Ten questions concerning generative computer art‏‎ (2 Links)
  19. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  20. Chris Coyne‏‎ (2 Links)
  21. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  22. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  23. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  24. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  25. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  26. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  27. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  28. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  29. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  30. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  31. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  32. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  33. Improving face detection‏‎ (2 Links)
  34. Evolving Fractal Drawings‏‎ (2 Links)
  35. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  36. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  37. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  38. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  39. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  42. Information aesthetics: an heroic experiment‏‎ (2 Links)
  43. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  44. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  45. Art, emergence and the computational sublime‏‎ (2 Links)
  46. The Future of Evolutionary Design Research‏‎ (2 Links)
  47. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  48. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  49. Evolving design genes in space layout problems‏‎ (2 Links)
  50. Domain Bridging Associations Support Creativity‏‎ (2 Links)

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