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  1. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  2. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  6. Evolutionäre Musik‏‎ (2 Links)
  7. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  8. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  9. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  10. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  11. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  12. Complexity of two-dimensional patterns‏‎ (2 Links)
  13. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Evolving Human Faces‏‎ (2 Links)
  16. Preference Learning: An Introduction‏‎ (2 Links)
  17. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  18. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  19. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  20. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. A 3D Modeling System for Creative Design‏‎ (2 Links)
  23. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  24. Towards a model for artificial aesthetics‏‎ (2 Links)
  25. Keith Wiley‏‎ (2 Links)
  26. Evolving expressions and art by choice‏‎ (2 Links)
  27. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  28. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  29. Electric Sheep‏‎ (2 Links)
  30. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  31. Computational Creativity through a Gap‏‎ (2 Links)
  32. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  33. Embodied creativity‏‎ (2 Links)
  34. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  35. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  36. Swarm Painting Atelier‏‎ (2 Links)
  37. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  38. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  41. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  42. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  43. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  44. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  45. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  46. Giving Colour to Images‏‎ (2 Links)
  47. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  48. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  49. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  50. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)

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