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- Projekte zur Evolutionären Kunst (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Neuroästhetik (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Zellij Multipuzzle (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- A comparative classification of complexity measures (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Consensual Paintings (2 Links)
- Künstliches Leben (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Biokunst (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
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