Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Giving Colour to Images (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Electric Sheep (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Computational Creativity through a Gap (2 Links)
- Swarm Painting Atelier (2 Links)
- Embodied creativity (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Leonel Moura (2 Links)
- Evolutionary Design by Computers (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Breeding on site (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolutionary shape grammars for product design (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)