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  1. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  2. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  3. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  4. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  5. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  6. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  7. Color Mixing using Colliding Particles‏‎ (2 Links)
  8. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  9. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  10. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  11. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  12. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  13. Improbable Creativity‏‎ (2 Links)
  14. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. Evolving Fractal Drawings‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  19. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. P6m Reference Implementation‏‎ (2 Links)
  21. The Future of Evolutionary Design Research‏‎ (2 Links)
  22. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  23. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  24. Mathematische Kunst‏‎ (2 Links)
  25. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  26. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  27. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  28. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  29. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  30. Measuring complexity using information fluctuation‏‎ (2 Links)
  31. Evolving content in the galactic arms race video game‏‎ (2 Links)
  32. Interactive EC-based Signal Processing‏‎ (2 Links)
  33. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  34. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  35. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Simulating Morphogenesis‏‎ (2 Links)
  38. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  39. Interactive evolution for industrial design‏‎ (2 Links)
  40. Algorithmic randomness and physical entropy‏‎ (2 Links)
  41. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  42. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  43. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  44. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  45. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  46. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  47. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  48. Golan Levin‏‎ (2 Links)
  49. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  50. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)

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