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- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A comparative classification of complexity measures (2 Links)
- Peter Kleiweg (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Zellij Multipuzzle (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Aaron Davidson (2 Links)
- Improving face detection (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolutionary Design by Computers (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Informational Aesthetics Measures (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Data-Driven Iconification (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- New challenges for evolutionary music and art (2 Links)
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