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  1. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  2. Evolutionary Design by Computers‏‎ (2 Links)
  3. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  4. Learning representations for creative design using evolution‏‎ (2 Links)
  5. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  6. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  7. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  8. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  9. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  10. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  11. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  13. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  14. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  15. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  16. Color Mixing using Colliding Particles‏‎ (2 Links)
  17. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  18. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  19. Evolutionäre Musik‏‎ (2 Links)
  20. SEURAT: robotic painter‏‎ (2 Links)
  21. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  22. On the Future of Computers and Creativity‏‎ (2 Links)
  23. Improbable Creativity‏‎ (2 Links)
  24. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  25. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  26. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  27. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  28. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  29. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  30. Distance-based functions for image comparison‏‎ (2 Links)
  31. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  32. Composition in Perspectives‏‎ (2 Links)
  33. Evolving Human Faces‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  36. Generic Evolutionary Design‏‎ (2 Links)
  37. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  38. Computational Aesthetics Conferences‏‎ (2 Links)
  39. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  40. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  41. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  42. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  43. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  44. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  45. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  46. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  47. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  48. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  49. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  50. Interactive operators for evolutionary architectural design‏‎ (2 Links)

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