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  1. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  2. Extending the Range of Facial Types‏‎ (2 Links)
  3. Entropie‏‎ (2 Links)
  4. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  5. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  6. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  7. Gregory S. Hornby‏‎ (2 Links)
  8. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  9. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  10. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  11. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  12. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  13. Creating and rendering convolution surfaces‏‎ (2 Links)
  14. A 3D Modeling System for Creative Design‏‎ (2 Links)
  15. Evolution of Animated Photomosaics‏‎ (2 Links)
  16. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  17. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  18. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  19. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  20. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  21. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  22. Swarm paintings – nonhuman art‏‎ (2 Links)
  23. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  24. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  25. Rebecca Luger-Guillaume‏‎ (2 Links)
  26. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  27. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  28. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  29. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  30. Leonel Moura‏‎ (2 Links)
  31. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  32. Video Granular Synthesis‏‎ (2 Links)
  33. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  34. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  35. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  37. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  38. Evolutionary generation of faces‏‎ (2 Links)
  39. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  40. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  41. Low-complexity art‏‎ (2 Links)
  42. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  43. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  44. Evolutionäre Algorithmen‏‎ (2 Links)
  45. Design Space of Tiling Template‏‎ (2 Links)
  46. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  47. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  48. Schwarm Algorithmen‏‎ (2 Links)
  49. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  50. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)

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