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- Evolving Fractal Drawings (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Echo (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Weibel (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Erik J. Gustafson (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Learning: An Introduction (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantum Art (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
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