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- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- Genotyp (2 Links)
- Interactive evolution of images (2 Links)
- Biokunst (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Stepping stones in the mist (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
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