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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Erik J. Gustafson‏‎ (2 Links)
  2. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  3. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  4. The darwinian structure of the design process‏‎ (2 Links)
  5. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  6. Is Evolution Creative?‏‎ (2 Links)
  7. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  8. Gregory Dudek‏‎ (2 Links)
  9. Phänotyp‏‎ (2 Links)
  10. Theory of Complexity‏‎ (2 Links)
  11. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  12. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  13. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  16. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  17. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  18. Keith Wiley‏‎ (2 Links)
  19. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  20. Bubble Hierarchies‏‎ (2 Links)
  21. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  22. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  23. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  24. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  25. Neuroästhetik‏‎ (2 Links)
  26. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  27. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  28. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  29. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  30. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  31. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  32. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  33. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  34. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  35. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  36. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  37. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  38. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  39. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  40. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. Collage, Technology, and Creative Process‏‎ (2 Links)
  43. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  44. Visual Hallucination For Computational Creation‏‎ (2 Links)
  45. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  46. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  49. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  50. Combining Representational Domains for Computational Creativity‏‎ (2 Links)

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