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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  2. Evolving Human Faces‏‎ (2 Links)
  3. Interactive evolution for industrial design‏‎ (2 Links)
  4. Simulating Morphogenesis‏‎ (2 Links)
  5. Creative Search Trajectories and their Implications‏‎ (2 Links)
  6. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  7. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. Artificial Nature: Immersive World Making‏‎ (2 Links)
  11. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  12. Curious agents and situated design evaluations‏‎ (2 Links)
  13. Evolving expressions and art by choice‏‎ (2 Links)
  14. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  15. Investigating Face Space‏‎ (2 Links)
  16. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  17. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  18. Ishihama Yoshiaki‏‎ (2 Links)
  19. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  20. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  21. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  22. Aaron Davidson‏‎ (2 Links)
  23. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  24. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  25. Giving Colour to Images‏‎ (2 Links)
  26. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  27. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  28. Swarm paintings – nonhuman art‏‎ (2 Links)
  29. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  30. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  31. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  32. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  33. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  34. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  35. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  36. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  37. Natural Color Symmetry‏‎ (2 Links)
  38. Autonomous Evolutionary Art‏‎ (2 Links)
  39. Video Granular Synthesis‏‎ (2 Links)
  40. Complexity of two-dimensional patterns‏‎ (2 Links)
  41. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  42. Ten questions concerning generative computer art‏‎ (2 Links)
  43. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  44. New Kinds of Fractal Patterns‏‎ (2 Links)
  45. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  46. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  47. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  48. Flowsnake Earth‏‎ (2 Links)
  49. Niche Constructing Drawing Robots‏‎ (2 Links)
  50. EMO-based Architectural Room Floor Planning‏‎ (2 Links)

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