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- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- The alphabet synthesis machine (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- The darwinian structure of the design process (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Improving face detection (2 Links)
- Theory of Complexity (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Against Individual Creativity (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Scott Neil-Teilly (2 Links)
- Computational Aesthetics Conferences (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
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