Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Distance-based functions for image comparison (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Composition in Perspectives (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Autonomous Evolutionary Art (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P6m Reference Implementation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Zufallsprozess (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving ambiguous images (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving expressions and art by choice (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Giving Colour to Images (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Consensual Paintings (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Flowsnake Earth (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)