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  1. Metaprogramming Emergent Graphics‏‎ (2 Links)
  2. Genetische Programmierung‏‎ (2 Links)
  3. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  4. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  5. A History of Creativity for Future AI Research‏‎ (2 Links)
  6. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  7. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  8. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  9. The alphabet synthesis machine‏‎ (2 Links)
  10. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  11. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  12. Exploring aesthetic pattern formation‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Depth-aware neural style transfer‏‎ (2 Links)
  15. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  16. Peter Weibel‏‎ (2 Links)
  17. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  18. Theory of Complexity‏‎ (2 Links)
  19. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  20. Gregory Dudek‏‎ (2 Links)
  21. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  22. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  23. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  24. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  25. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  26. Preference Learning: An Introduction‏‎ (2 Links)
  27. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  28. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  29. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  30. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  31. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  32. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  33. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  34. Quantum Art‏‎ (2 Links)
  35. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  36. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  37. Ungegenständliche Kunst‏‎ (2 Links)
  38. New IEC Research and Frameworks‏‎ (2 Links)
  39. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  40. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  41. Niall J. L. Griffith‏‎ (2 Links)
  42. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  43. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  44. Learning Lexicographic Preference Models‏‎ (2 Links)
  45. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  46. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  47. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  48. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  49. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  50. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)

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