Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Gregory Dudek (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Phänotyp (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- John Mount (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Keith Wiley (2 Links)
- Andrew Rowbottom (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Neuroästhetik (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Variation (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Artificial Drawing + Unity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Tatsu Unemi (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Detecting people in cubist art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Digital Face Beautification (2 Links)
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