Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- The alphabet synthesis machine (2 Links)
- The darwinian structure of the design process (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Theory of Complexity (2 Links)
- Art, emergence and the computational sublime (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Phänotyp (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Ungegenständliche Kunst (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Data-Driven Iconification (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Collaborative Preference Learning (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Detecting people in cubist art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
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