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  1. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  2. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  3. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  4. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  5. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  6. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  7. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  8. Aaron Davidson‏‎ (2 Links)
  9. SEURAT: robotic painter‏‎ (2 Links)
  10. On the Future of Computers and Creativity‏‎ (2 Links)
  11. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  12. Importance-Driven Focus of Attention‏‎ (2 Links)
  13. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  14. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  15. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  16. Complexity of two-dimensional patterns‏‎ (2 Links)
  17. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  18. Evolving Fractal Drawings‏‎ (2 Links)
  19. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  21. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  22. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  23. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  24. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  25. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  26. Autonomous Evolutionary Art‏‎ (2 Links)
  27. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  28. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  29. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  30. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  31. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  32. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Electric Sheep‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  38. Metaprogramming Emergent Graphics‏‎ (2 Links)
  39. Computational Creativity through a Gap‏‎ (2 Links)
  40. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  41. Embodied creativity‏‎ (2 Links)
  42. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  43. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  44. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  45. Computer-Kreativität‏‎ (2 Links)
  46. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  47. Computer Software for Measuring Creative Search‏‎ (2 Links)
  48. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  49. Morgan McGuire‏‎ (2 Links)
  50. Golan Levin‏‎ (2 Links)

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