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- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Peter Kleiweg (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving Fractal Drawings (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Is Evolution Creative? (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- John Mount (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Henry Rowley (2 Links)
- Golan Levin (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- New challenges for evolutionary music and art (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
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