Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Peter Weibel (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Echo (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Quantum Art (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Low-complexity art (2 Links)
- Niall J. L. Griffith (2 Links)
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