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  1. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  2. Algorithmic randomness and physical entropy‏‎ (2 Links)
  3. Zellij Multipuzzle‏‎ (2 Links)
  4. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  5. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  6. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  7. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  8. Echo‏‎ (2 Links)
  9. Evolving for the Audience‏‎ (2 Links)
  10. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  11. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  12. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  13. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  14. Genetische Programmierung‏‎ (2 Links)
  15. Metaprogramming Emergent Graphics‏‎ (2 Links)
  16. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  17. The alphabet synthesis machine‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  20. Exploring aesthetic pattern formation‏‎ (2 Links)
  21. The darwinian structure of the design process‏‎ (2 Links)
  22. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  23. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  24. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  25. A History of Creativity for Future AI Research‏‎ (2 Links)
  26. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  27. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  28. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  29. Erik J. Gustafson‏‎ (2 Links)
  30. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  31. Theory of Complexity‏‎ (2 Links)
  32. Phänotyp‏‎ (2 Links)
  33. Gregory Dudek‏‎ (2 Links)
  34. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  35. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. A Study of Image Colourfulness‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. Stylized Reality‏‎ (2 Links)
  39. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  40. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  41. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  42. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  43. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  44. A closer look at creativity as search‏‎ (2 Links)
  45. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  46. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  47. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  48. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  49. Karl Gerbel‏‎ (2 Links)
  50. Quantifying Creativity in Art Networks‏‎ (2 Links)

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