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  1. Entropie‏‎ (2 Links)
  2. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  3. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  4. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  5. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  6. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  7. Live Algorithms‏‎ (2 Links)
  8. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  9. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  10. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  11. Evolutionäre Musik‏‎ (2 Links)
  12. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  13. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  14. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  15. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  16. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  17. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  18. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  19. Evolving Human Faces‏‎ (2 Links)
  20. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  21. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  22. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  23. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  24. Creating and rendering convolution surfaces‏‎ (2 Links)
  25. Zellij Multipuzzle‏‎ (2 Links)
  26. Evolving ambiguous images‏‎ (2 Links)
  27. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  28. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  29. Creativity, emergence and evolution in design‏‎ (2 Links)
  30. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  31. Painting with Flowsnakes‏‎ (2 Links)
  32. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  33. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  34. A Turing Test for Generative Art‏‎ (2 Links)
  35. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  36. Gentropy: evolving 2D textures‏‎ (2 Links)
  37. Michael Witbrock‏‎ (2 Links)
  38. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  39. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  40. Interactive evolution of images‏‎ (2 Links)
  41. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  42. Artificial Neural Network Spaces‏‎ (2 Links)
  43. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  44. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  45. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  46. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  47. Daniel Shiffman‏‎ (2 Links)
  48. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  49. Space layout planning using an evolutionary approach‏‎ (2 Links)
  50. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)

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