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  1. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  2. Consensual Paintings‏‎ (2 Links)
  3. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  4. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  5. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  6. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  7. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. Ishihama Yoshiaki‏‎ (2 Links)
  10. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  11. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  12. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  13. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  14. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  15. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  16. Towards a model for artificial aesthetics‏‎ (2 Links)
  17. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  18. Art, emergence and the computational sublime‏‎ (2 Links)
  19. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  20. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  21. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  22. Fractal expressionism - where art meets science‏‎ (2 Links)
  23. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  24. Natural Color Symmetry‏‎ (2 Links)
  25. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  26. New Kinds of Fractal Patterns‏‎ (2 Links)
  27. Swarm Painting Atelier‏‎ (2 Links)
  28. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  29. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  30. Artistic Stylization of Images and Video‏‎ (2 Links)
  31. Niche Constructing Drawing Robots‏‎ (2 Links)
  32. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  33. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  34. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  35. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  36. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  37. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  38. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  39. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  40. Learning representations for creative design using evolution‏‎ (2 Links)
  41. Abstract Art by Shape Classification‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Automated collage generation — with intent‏‎ (2 Links)
  44. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  45. Color Mixing using Colliding Particles‏‎ (2 Links)
  46. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  47. Image Warping for a Painterly Effect‏‎ (2 Links)
  48. Developmental modelling with SDS‏‎ (2 Links)
  49. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  50. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)

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