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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  2. Zellij Multipuzzle‏‎ (2 Links)
  3. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  4. P6m Reference Implementation‏‎ (2 Links)
  5. Evolving ambiguous images‏‎ (2 Links)
  6. Autonomous Evolutionary Art‏‎ (2 Links)
  7. Measuring complexity using information fluctuation‏‎ (2 Links)
  8. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  9. Interactive EC-based Signal Processing‏‎ (2 Links)
  10. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  11. Evolving expressions and art by choice‏‎ (2 Links)
  12. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  13. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  14. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  15. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  16. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  19. Interactive evolution for industrial design‏‎ (2 Links)
  20. Electric Sheep‏‎ (2 Links)
  21. Computational Creativity through a Gap‏‎ (2 Links)
  22. Simulating Morphogenesis‏‎ (2 Links)
  23. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  24. Embodied creativity‏‎ (2 Links)
  25. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  26. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  27. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  28. The alphabet synthesis machine‏‎ (2 Links)
  29. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  30. Giving Colour to Images‏‎ (2 Links)
  31. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  32. The darwinian structure of the design process‏‎ (2 Links)
  33. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  34. Ameisen Algorithmen‏‎ (2 Links)
  35. Investigating Face Space‏‎ (2 Links)
  36. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  38. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  39. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  40. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  41. Ishihama Yoshiaki‏‎ (2 Links)
  42. Theory of Complexity‏‎ (2 Links)
  43. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  44. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  45. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  46. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  47. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  48. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  49. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  50. Flowsnake Earth‏‎ (2 Links)

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