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- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Evolutionary Design by Computers (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Chris Coyne (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Video Granular Synthesis (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Leonel Moura (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolutionäre Musik (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Human Faces (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
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