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  1. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  3. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  4. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  5. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  6. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  7. Distance-based functions for image comparison‏‎ (2 Links)
  8. Composition in Perspectives‏‎ (2 Links)
  9. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  10. Mathematische Kunst‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  13. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  14. Zufallsprozess‏‎ (2 Links)
  15. Measuring complexity using information fluctuation‏‎ (2 Links)
  16. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  17. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  18. Interactive EC-based Signal Processing‏‎ (2 Links)
  19. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  20. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  21. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  22. Being Kasimir Malevich‏‎ (2 Links)
  23. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  24. Evolving for the Audience‏‎ (2 Links)
  25. The Painting Fool Teaching Interface‏‎ (2 Links)
  26. Interactive evolution for industrial design‏‎ (2 Links)
  27. Against Individual Creativity‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  30. Genetische Programmierung‏‎ (2 Links)
  31. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  32. Peter Kleiweg‏‎ (2 Links)
  33. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  34. Exploring aesthetic pattern formation‏‎ (2 Links)
  35. Investigating Face Space‏‎ (2 Links)
  36. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  37. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  39. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  40. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  41. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  42. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  43. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  44. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  45. Style-aware Robust Color Transfer‏‎ (2 Links)
  46. Preconceptual Creativity‏‎ (2 Links)
  47. Biokunst‏‎ (2 Links)
  48. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  49. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  50. Towards MCTS for Creative Domains‏‎ (2 Links)

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