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- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Giving Colour to Images (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- The alphabet synthesis machine (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- The darwinian structure of the design process (2 Links)
- Reproduktion (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Automated collage generation — with intent (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Theory of Complexity (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Depth-aware neural style transfer (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Flowsnake Earth (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolutionary Design by Computers (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
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