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  1. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  2. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  3. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  6. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  7. Keith Wiley‏‎ (2 Links)
  8. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  9. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  10. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  11. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  12. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  13. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  14. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  15. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  16. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  17. Evolutionary Design by Computers‏‎ (2 Links)
  18. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  19. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  20. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  21. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  22. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  23. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  24. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  26. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  27. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  28. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  29. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  30. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  31. Evolutionary shape grammars for product design‏‎ (2 Links)
  32. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  33. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  34. Scott Neil-Teilly‏‎ (2 Links)
  35. Developmental modelling with SDS‏‎ (2 Links)
  36. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  37. Man + Robots: Symbiotic Art‏‎ (2 Links)
  38. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  39. Dimension Reduction for Object Ranking‏‎ (2 Links)
  40. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  41. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  42. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  43. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  44. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. Generic Evolutionary Design‏‎ (2 Links)
  47. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  48. P4m Reference Implementation‏‎ (2 Links)
  49. Informational Aesthetics Measures‏‎ (2 Links)
  50. Painterly rendering using image salience‏‎ (2 Links)

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