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  1. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  2. Complexity of two-dimensional patterns‏‎ (2 Links)
  3. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  4. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  5. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  6. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  7. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  8. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  9. Zufallsprozess‏‎ (2 Links)
  10. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  11. Evolving art with scalable vector graphics‏‎ (2 Links)
  12. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  13. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  14. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  15. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  16. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  17. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  18. The Painting Fool Teaching Interface‏‎ (2 Links)
  19. Evolving virtual creatures‏‎ (2 Links)
  20. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  21. Electric Sheep‏‎ (2 Links)
  22. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  23. Computational Creativity through a Gap‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  25. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  26. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  27. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  28. Embodied creativity‏‎ (2 Links)
  29. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  30. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  31. Interactive evolution of dynamical systems‏‎ (2 Links)
  32. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  33. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  34. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  35. Computer-Kreativität‏‎ (2 Links)
  36. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  37. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  38. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  39. Computer Software for Measuring Creative Search‏‎ (2 Links)
  40. Autonomously Creating Quality Images‏‎ (2 Links)
  41. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  42. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  43. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  44. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  45. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  46. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  47. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  48. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  49. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)

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