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- Niche Constructing Drawing Robots (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Leonel Moura (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Artificial Drawing + Unity (2 Links)
- Reproduktion (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Curious agents and situated design evaluations (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- P6m Reference Implementation (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving virtual creatures (2 Links)
- Simulating Morphogenesis (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
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