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- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Zufallsprozess (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Biokunst (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
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