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- Distance-based functions for image comparison (2 Links)
- Evolving Human Faces (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Composition in Perspectives (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Reproduktion (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving ambiguous images (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolving expressions and art by choice (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Giving Colour to Images (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Is Evolution Creative? (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- P6m Reference Implementation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Consensual Paintings (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- John Mount (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Simulating Morphogenesis (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Henry Rowley (2 Links)
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