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- A generative design system based on evolutionary and mathematical functions (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Video Granular Synthesis (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Echo (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Improving face detection (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Fractal Drawings (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Erik J. Gustafson (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Against Individual Creativity (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
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