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  1. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  2. Information aesthetics: an heroic experiment‏‎ (2 Links)
  3. Zellij Multipuzzle‏‎ (2 Links)
  4. P6m Reference Implementation‏‎ (2 Links)
  5. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  6. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  7. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  8. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  9. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  10. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  11. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  12. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  13. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  14. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  15. Simulating Morphogenesis‏‎ (2 Links)
  16. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  17. Color Mixing using Colliding Particles‏‎ (2 Links)
  18. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  19. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  22. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  23. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  24. The darwinian structure of the design process‏‎ (2 Links)
  25. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  26. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  27. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  28. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  29. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  30. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  31. Distance-based functions for image comparison‏‎ (2 Links)
  32. Is Evolution Creative?‏‎ (2 Links)
  33. Composition in Perspectives‏‎ (2 Links)
  34. Theory of Complexity‏‎ (2 Links)
  35. Evolving Fractal Drawings‏‎ (2 Links)
  36. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  37. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  38. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  39. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  42. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  43. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  44. John Mount‏‎ (2 Links)
  45. Being Kasimir Malevich‏‎ (2 Links)
  46. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  47. Evolving design genes in space layout problems‏‎ (2 Links)
  48. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  49. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  50. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)

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