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- Evolving content in the galactic arms race video game (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- SEURAT: robotic painter (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Entropie (2 Links)
- Zellij Multipuzzle (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Creative Evolutionary Systems (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Study of Image Colourfulness (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A closer look at creativity as search (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
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