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- Artificial Drawing + Unity (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Reproduktion (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Chris Coyne (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Leonel Moura (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Zellij Multipuzzle (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- P6m Reference Implementation (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Simulating Morphogenesis (2 Links)
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