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  1. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  4. Swarm Painting Atelier‏‎ (2 Links)
  5. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  6. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  7. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  8. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  9. Artificial Drawing + Unity‏‎ (2 Links)
  10. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  11. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  12. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  15. Leonel Moura‏‎ (2 Links)
  16. Gegenständliche Kunst‏‎ (2 Links)
  17. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  18. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  19. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  20. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  21. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  22. Color Mixing using Colliding Particles‏‎ (2 Links)
  23. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  24. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  25. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  26. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  27. Importance-Driven Focus of Attention‏‎ (2 Links)
  28. Evolving Approximate Image Filters‏‎ (2 Links)
  29. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  30. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  32. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  33. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  36. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  37. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  38. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  39. Distance-based functions for image comparison‏‎ (2 Links)
  40. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  41. Composition in Perspectives‏‎ (2 Links)
  42. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  43. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  44. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  45. Measuring Creativity In Software Development‏‎ (2 Links)
  46. P4m Reference Implementation‏‎ (2 Links)
  47. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  48. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  49. Computational Aesthetics Conferences‏‎ (2 Links)
  50. Painterly rendering using image salience‏‎ (2 Links)

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