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  1. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  2. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  3. Curious agents and situated design evaluations‏‎ (2 Links)
  4. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  5. Evolutionary Design by Computers‏‎ (2 Links)
  6. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  7. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  8. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  9. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  10. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  11. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  12. Live Algorithms‏‎ (2 Links)
  13. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  14. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  15. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  16. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  17. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  18. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  19. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  20. Evolutionäre Musik‏‎ (2 Links)
  21. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  22. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  23. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  24. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  25. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  26. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  27. Search Strategies and the Creative Process‏‎ (2 Links)
  28. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  31. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  32. Complexity of two-dimensional patterns‏‎ (2 Links)
  33. Evolving Human Faces‏‎ (2 Links)
  34. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  35. Generic Evolutionary Design‏‎ (2 Links)
  36. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  37. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  38. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  39. P4m Reference Implementation‏‎ (2 Links)
  40. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  41. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  42. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  43. Painterly rendering using image salience‏‎ (2 Links)
  44. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  45. Michael Witbrock‏‎ (2 Links)
  46. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  47. Interactive evolution of images‏‎ (2 Links)
  48. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  49. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  50. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)

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