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  1. Semantic aware methods for evolutionary art‏‎ (2 Links)
  2. A 3D Modeling System for Creative Design‏‎ (2 Links)
  3. Creating and rendering convolution surfaces‏‎ (2 Links)
  4. Evolving content in the galactic arms race video game‏‎ (2 Links)
  5. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  6. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  7. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  8. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  9. Swarm paintings – nonhuman art‏‎ (2 Links)
  10. Interactive evolution of dynamical systems‏‎ (2 Links)
  11. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  12. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  13. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  14. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  15. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  16. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  17. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  18. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  19. Video Granular Synthesis‏‎ (2 Links)
  20. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  21. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  22. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  23. Peter Weibel‏‎ (2 Links)
  24. Ten questions concerning generative computer art‏‎ (2 Links)
  25. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  26. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  27. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  28. Art, emergence and the computational sublime‏‎ (2 Links)
  29. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  30. Depth-aware neural style transfer‏‎ (2 Links)
  31. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  32. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  33. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  34. Preference Learning: An Introduction‏‎ (2 Links)
  35. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  36. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  37. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  38. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  39. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  40. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  41. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  42. Quantum Art‏‎ (2 Links)
  43. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  44. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  45. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  46. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  47. New IEC Research and Frameworks‏‎ (2 Links)
  48. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  49. Frayed Cell Diagrams‏‎ (2 Links)
  50. Niall J. L. Griffith‏‎ (2 Links)

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