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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Interactive EC-based Signal Processing‏‎ (2 Links)
  2. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  3. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  4. The Painting Fool Teaching Interface‏‎ (2 Links)
  5. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  6. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  7. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  8. Interactive evolution for industrial design‏‎ (2 Links)
  9. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  10. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  11. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  12. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  13. Peter Weibel‏‎ (2 Links)
  14. A 3D Modeling System for Creative Design‏‎ (2 Links)
  15. Consensual Paintings‏‎ (2 Links)
  16. Investigating Face Space‏‎ (2 Links)
  17. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  19. Ishihama Yoshiaki‏‎ (2 Links)
  20. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  21. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  22. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  23. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  24. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  25. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  26. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  27. Preference Learning: An Introduction‏‎ (2 Links)
  28. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  29. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  30. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  31. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  32. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  33. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  34. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  35. Art, emergence and the computational sublime‏‎ (2 Links)
  36. Fractal expressionism - where art meets science‏‎ (2 Links)
  37. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  38. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  39. Niall J. L. Griffith‏‎ (2 Links)
  40. Frayed Cell Diagrams‏‎ (2 Links)
  41. A cybernetic approach to aesthetics‏‎ (2 Links)
  42. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  43. Artificial ecosystems for creative discovery‏‎ (2 Links)
  44. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  45. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  46. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  47. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Learning to colour greyscale images‏‎ (2 Links)
  50. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)

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