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- Phänotyp (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Flowsnake Earth (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Neuroästhetik (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolutionary Design by Computers (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Video Granular Synthesis (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Leonel Moura (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolutionäre Musik (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
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