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  1. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  2. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  3. Phänotyp‏‎ (2 Links)
  4. John Mount‏‎ (2 Links)
  5. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  6. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  7. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  8. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  9. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  12. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. Bubble Hierarchies‏‎ (2 Links)
  15. Evolution of Animated Photomosaics‏‎ (2 Links)
  16. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  17. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  18. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  19. Swarm paintings – nonhuman art‏‎ (2 Links)
  20. Neuroästhetik‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  23. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  24. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  25. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  26. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  27. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  28. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  29. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  30. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  31. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  32. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  33. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  34. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Chris Coyne‏‎ (2 Links)
  36. Video Granular Synthesis‏‎ (2 Links)
  37. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  38. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  39. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  40. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  41. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  42. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  43. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  44. Evolutionary generation of faces‏‎ (2 Links)
  45. Collage, Technology, and Creative Process‏‎ (2 Links)
  46. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  47. Evolutionäre Algorithmen‏‎ (2 Links)
  48. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  49. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  50. Man + Robots: Symbiotic Art‏‎ (2 Links)

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