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  1. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  2. Towards a model for artificial aesthetics‏‎ (2 Links)
  3. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  4. Bubble Hierarchies‏‎ (2 Links)
  5. Keith Wiley‏‎ (2 Links)
  6. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  9. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  10. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  11. Fractal expressionism - where art meets science‏‎ (2 Links)
  12. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  13. A History of Creativity for Future AI Research‏‎ (2 Links)
  14. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  15. Swarm Painting Atelier‏‎ (2 Links)
  16. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  19. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  20. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  21. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  22. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  23. Chris Coyne‏‎ (2 Links)
  24. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  25. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  26. Rebecca Luger-Guillaume‏‎ (2 Links)
  27. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  28. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  29. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  30. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  31. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  32. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  33. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  34. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  35. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  36. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  37. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  38. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  39. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  40. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  41. Schwarm Algorithmen‏‎ (2 Links)
  42. Man + Robots: Symbiotic Art‏‎ (2 Links)
  43. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  44. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  45. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  46. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  47. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  48. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  49. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  50. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)

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