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  1. Evolutionary Design by Computers‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. Computer-Ästhetik‏‎ (2 Links)
  4. Entropie‏‎ (2 Links)
  5. A comparative classification of complexity measures‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  8. Artificial Nature: Immersive World Making‏‎ (2 Links)
  9. Ishihama Yoshiaki‏‎ (2 Links)
  10. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  11. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  13. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  14. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  15. Neuroästhetik‏‎ (2 Links)
  16. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  17. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. Aaron Davidson‏‎ (2 Links)
  20. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  21. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  22. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  23. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  24. Swarm paintings – nonhuman art‏‎ (2 Links)
  25. Creating and rendering convolution surfaces‏‎ (2 Links)
  26. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  27. Evolving Human Faces‏‎ (2 Links)
  28. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  29. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  30. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  31. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  32. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Evolving ambiguous images‏‎ (2 Links)
  35. Autonomous Evolutionary Art‏‎ (2 Links)
  36. Video Granular Synthesis‏‎ (2 Links)
  37. Evolving expressions and art by choice‏‎ (2 Links)
  38. SEURAT: robotic painter‏‎ (2 Links)
  39. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  40. On the Future of Computers and Creativity‏‎ (2 Links)
  41. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  42. Ten questions concerning generative computer art‏‎ (2 Links)
  43. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  44. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  45. Learning representations for creative design using evolution‏‎ (2 Links)
  46. Daniel Shiffman‏‎ (2 Links)
  47. Gentropy: evolving 2D textures‏‎ (2 Links)
  48. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  49. Image Warping for a Painterly Effect‏‎ (2 Links)
  50. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)

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