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  1. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  2. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  3. Niche Constructing Drawing Robots‏‎ (2 Links)
  4. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  5. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  6. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  7. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  8. Being Kasimir Malevich‏‎ (2 Links)
  9. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  10. Variation‏‎ (2 Links)
  11. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  12. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  13. Is Evolution Creative?‏‎ (2 Links)
  14. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  15. Against Individual Creativity‏‎ (2 Links)
  16. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  17. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  18. Tatsu Unemi‏‎ (2 Links)
  19. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  20. Evolving art with scalable vector graphics‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  22. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  23. Reproduktion‏‎ (2 Links)
  24. Creative Search Trajectories and their Implications‏‎ (2 Links)
  25. John Mount‏‎ (2 Links)
  26. Evolving virtual creatures‏‎ (2 Links)
  27. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  28. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  29. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  30. Curious agents and situated design evaluations‏‎ (2 Links)
  31. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  32. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  33. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  34. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  35. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  36. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  37. Keith Wiley‏‎ (2 Links)
  38. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  39. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  40. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  41. Extending the Range of Facial Types‏‎ (2 Links)
  42. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  43. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  44. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  45. Zufallsprozess‏‎ (2 Links)
  46. Gregory S. Hornby‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. P6m Reference Implementation‏‎ (2 Links)
  49. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  50. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)

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