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  1. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  2. Artificial Nature: Immersive World Making‏‎ (2 Links)
  3. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  4. Genetische Programmierung‏‎ (2 Links)
  5. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  6. Interactive evolution of dynamical systems‏‎ (2 Links)
  7. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  8. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  9. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  10. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  11. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  12. Distance-based functions for image comparison‏‎ (2 Links)
  13. Exploring aesthetic pattern formation‏‎ (2 Links)
  14. Composition in Perspectives‏‎ (2 Links)
  15. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  16. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  17. Aaron Davidson‏‎ (2 Links)
  18. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  19. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  21. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  22. Peter Weibel‏‎ (2 Links)
  23. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  24. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  25. Gregory Dudek‏‎ (2 Links)
  26. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  27. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  30. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  31. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  32. Autonomous Evolutionary Art‏‎ (2 Links)
  33. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  34. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  35. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  36. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  37. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  38. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  39. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  40. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  41. Quantum Art‏‎ (2 Links)
  42. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  43. New IEC Research and Frameworks‏‎ (2 Links)
  44. Biokunst‏‎ (2 Links)
  45. Niall J. L. Griffith‏‎ (2 Links)
  46. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  47. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  48. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  49. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  50. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)

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