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  1. Interactive EC-based Signal Processing‏‎ (2 Links)
  2. A History of Creativity for Future AI Research‏‎ (2 Links)
  3. Evolving art with scalable vector graphics‏‎ (2 Links)
  4. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  7. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  8. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  9. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  10. Rebecca Luger-Guillaume‏‎ (2 Links)
  11. Interactive evolution for industrial design‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. Evolving virtual creatures‏‎ (2 Links)
  14. Video Granular Synthesis‏‎ (2 Links)
  15. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  16. Ten questions concerning generative computer art‏‎ (2 Links)
  17. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  20. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  21. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  22. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  23. Investigating Face Space‏‎ (2 Links)
  24. Extending the Range of Facial Types‏‎ (2 Links)
  25. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  26. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  27. Ishihama Yoshiaki‏‎ (2 Links)
  28. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  29. Schwarm Algorithmen‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  31. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  32. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  33. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  34. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  35. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  36. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  37. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  38. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  39. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  40. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  41. Selektion‏‎ (2 Links)
  42. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  43. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  44. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  45. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  46. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  47. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  48. Painting with Flowsnakes‏‎ (2 Links)
  49. Holger Ferstl‏‎ (2 Links)
  50. Fractal art — a comparison of styles‏‎ (2 Links)

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