Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Computer-Ästhetik (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Entropie (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Peter Kleiweg (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Gregory Dudek (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Künstliches Leben (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Abstract Art by Shape Classification (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Daniel Shiffman (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Rekombination (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Rendering artistic light patterns (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Design Space of Tiling Template (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
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