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  1. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  2. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  3. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  4. Semantic aware methods for evolutionary art‏‎ (2 Links)
  5. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  6. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  7. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  8. Aaron Davidson‏‎ (2 Links)
  9. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  10. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  11. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  12. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  13. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  14. Leonel Moura‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Evolutionary Design by Computers‏‎ (2 Links)
  17. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  18. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  19. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  20. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  21. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  22. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  23. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  24. Peter Weibel‏‎ (2 Links)
  25. Autonomous Evolutionary Art‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  28. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  29. Creative Search Trajectories and their Implications‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  32. Importance-Driven Focus of Attention‏‎ (2 Links)
  33. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  34. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  35. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  36. Curious agents and situated design evaluations‏‎ (2 Links)
  37. Evolutionäre Musik‏‎ (2 Links)
  38. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  39. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  40. Preference Learning: An Introduction‏‎ (2 Links)
  41. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  42. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  43. Variation‏‎ (2 Links)
  44. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  45. Ameisen Algorithmen‏‎ (2 Links)
  46. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  47. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  48. Evolving Human Faces‏‎ (2 Links)
  49. Tatsu Unemi‏‎ (2 Links)
  50. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)

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