Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Embodied creativity‏‎ (2 Links)
  2. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  4. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  5. A History of Creativity for Future AI Research‏‎ (2 Links)
  6. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  7. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  8. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  9. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  10. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  11. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  12. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  13. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  14. Extending the Range of Facial Types‏‎ (2 Links)
  15. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  16. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  17. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  18. Gregory S. Hornby‏‎ (2 Links)
  19. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  20. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  21. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  22. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  23. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  24. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  25. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  28. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  29. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  30. Visual Hallucination For Computational Creation‏‎ (2 Links)
  31. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  32. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  33. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  34. Karl Gerbel‏‎ (2 Links)
  35. Scott Neil-Teilly‏‎ (2 Links)
  36. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  37. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  38. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  39. Creative Web Services with Pattern‏‎ (2 Links)
  40. CGP, Creativity and Art‏‎ (2 Links)
  41. Fractal art — a comparison of styles‏‎ (2 Links)
  42. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  43. Organized order in ornamentation‏‎ (2 Links)
  44. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  45. P4m Reference Implementation‏‎ (2 Links)
  46. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. Learning Lexicographic Preference Models‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)