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  1. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  2. Autonomous Evolutionary Art‏‎ (2 Links)
  3. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  4. Measuring complexity using information fluctuation‏‎ (2 Links)
  5. Interactive EC-based Signal Processing‏‎ (2 Links)
  6. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  7. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  8. Evolving art with scalable vector graphics‏‎ (2 Links)
  9. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  10. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  11. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  12. Simulating Morphogenesis‏‎ (2 Links)
  13. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  14. Interactive evolution for industrial design‏‎ (2 Links)
  15. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  16. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  17. Evolving virtual creatures‏‎ (2 Links)
  18. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  21. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  24. Computer-Ästhetik‏‎ (2 Links)
  25. Ameisen Algorithmen‏‎ (2 Links)
  26. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  27. Entropie‏‎ (2 Links)
  28. Investigating Face Space‏‎ (2 Links)
  29. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  30. Extending the Range of Facial Types‏‎ (2 Links)
  31. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  32. Ishihama Yoshiaki‏‎ (2 Links)
  33. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  34. Gregory S. Hornby‏‎ (2 Links)
  35. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  36. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  37. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  38. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  39. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  42. Natural Color Symmetry‏‎ (2 Links)
  43. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Creating and rendering convolution surfaces‏‎ (2 Links)
  46. New Kinds of Fractal Patterns‏‎ (2 Links)
  47. Swarm Painting Atelier‏‎ (2 Links)
  48. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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