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  1. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  2. The Painting Fool Teaching Interface‏‎ (2 Links)
  3. Artificial Drawing + Unity‏‎ (2 Links)
  4. Evolving virtual creatures‏‎ (2 Links)
  5. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  6. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  7. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  8. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  9. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  10. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  11. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  12. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  13. Is Evolution Creative?‏‎ (2 Links)
  14. Extending the Range of Facial Types‏‎ (2 Links)
  15. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  16. Phänotyp‏‎ (2 Links)
  17. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  18. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  19. Gregory S. Hornby‏‎ (2 Links)
  20. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  21. Creating and rendering convolution surfaces‏‎ (2 Links)
  22. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  23. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  25. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  26. John Mount‏‎ (2 Links)
  27. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  28. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  29. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  30. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  31. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  32. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  33. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  34. Keith Wiley‏‎ (2 Links)
  35. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  36. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  37. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  38. Neuroästhetik‏‎ (2 Links)
  39. Daniel Shiffman‏‎ (2 Links)
  40. Swarm Granulator‏‎ (2 Links)
  41. Fractal art — a comparison of styles‏‎ (2 Links)
  42. Ranking Cases with Classification Rules‏‎ (2 Links)
  43. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  44. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  45. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  46. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  47. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  48. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  49. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  50. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)

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