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  1. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  2. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  3. Reproduktion‏‎ (2 Links)
  4. Complexity of two-dimensional patterns‏‎ (2 Links)
  5. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  6. Keith Wiley‏‎ (2 Links)
  7. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  8. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  9. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  10. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  11. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  12. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  13. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  14. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  15. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  16. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  17. Art, emergence and the computational sublime‏‎ (2 Links)
  18. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  19. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  20. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  23. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  24. Electric Sheep‏‎ (2 Links)
  25. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  26. Computational Creativity through a Gap‏‎ (2 Links)
  27. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  28. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Embodied creativity‏‎ (2 Links)
  31. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  32. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  33. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  34. P6m Reference Implementation‏‎ (2 Links)
  35. Variation‏‎ (2 Links)
  36. Artistic Stylization of Images and Video‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  39. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  40. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  41. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  42. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  44. Tatsu Unemi‏‎ (2 Links)
  45. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  46. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  47. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  48. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  49. Man + Robots: Symbiotic Art‏‎ (2 Links)
  50. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)

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