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  1. A 3D Modeling System for Creative Design‏‎ (2 Links)
  2. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  3. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  4. The Future of Evolutionary Design Research‏‎ (2 Links)
  5. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  6. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  7. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  8. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  9. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  10. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  11. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  12. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  13. Evolving art with scalable vector graphics‏‎ (2 Links)
  14. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  15. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  16. Evolving virtual creatures‏‎ (2 Links)
  17. Neuroästhetik‏‎ (2 Links)
  18. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  19. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  20. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  21. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  22. Learning representations for creative design using evolution‏‎ (2 Links)
  23. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  24. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  25. Art, emergence and the computational sublime‏‎ (2 Links)
  26. Computer-Ästhetik‏‎ (2 Links)
  27. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  28. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  29. Entropie‏‎ (2 Links)
  30. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  31. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  32. Extending the Range of Facial Types‏‎ (2 Links)
  33. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  34. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  35. A cybernetic approach to aesthetics‏‎ (2 Links)
  36. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  37. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  38. Artificial ecosystems for creative discovery‏‎ (2 Links)
  39. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  40. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  41. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  42. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  43. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  46. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  47. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  48. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  49. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  50. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)

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