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  1. The darwinian structure of the design process‏‎ (2 Links)
  2. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  3. Peter Weibel‏‎ (2 Links)
  4. Extending the Range of Facial Types‏‎ (2 Links)
  5. Investigating Face Space‏‎ (2 Links)
  6. A 3D Modeling System for Creative Design‏‎ (2 Links)
  7. Theory of Complexity‏‎ (2 Links)
  8. Consensual Paintings‏‎ (2 Links)
  9. Ishihama Yoshiaki‏‎ (2 Links)
  10. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  11. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  12. Gregory S. Hornby‏‎ (2 Links)
  13. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  14. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  15. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  16. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  17. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  18. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  19. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  20. Preference Learning: An Introduction‏‎ (2 Links)
  21. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  22. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  23. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  24. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  25. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  26. Holger Ferstl‏‎ (2 Links)
  27. Ungegenständliche Kunst‏‎ (2 Links)
  28. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  29. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  30. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  31. New IEC Research and Frameworks‏‎ (2 Links)
  32. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  33. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  34. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  35. Niall J. L. Griffith‏‎ (2 Links)
  36. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  37. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  38. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  39. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  40. A cybernetic approach to aesthetics‏‎ (2 Links)
  41. Ian Butterfield‏‎ (2 Links)
  42. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  43. Artificial ecosystems for creative discovery‏‎ (2 Links)
  44. Learning to colour greyscale images‏‎ (2 Links)
  45. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  46. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  47. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  48. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  49. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  50. Image Warping for a Painterly Effect‏‎ (2 Links)

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