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- Exploring the effect of direction on vector-based fractals (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Erik J. Gustafson (2 Links)
- Aaron Davidson (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Investigating Face Space (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Swarm Painting Atelier (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Neuroästhetik (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Flowsnake Earth (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Bubble Hierarchies (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolutionary Design by Computers (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Ameisen Algorithmen (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Chris Coyne (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
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