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- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Natural Color Symmetry (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Computer-Ästhetik (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Entropie (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Investigating Face Space (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Gregory Dudek (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Ishihama Yoshiaki (2 Links)
- Reproduktion (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- P6m Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Painting With Triangles (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
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