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  1. Distance-based functions for image comparison‏‎ (2 Links)
  2. Composition in Perspectives‏‎ (2 Links)
  3. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  4. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  5. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  6. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  7. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  8. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  9. Swarm paintings – nonhuman art‏‎ (2 Links)
  10. Evolving art with scalable vector graphics‏‎ (2 Links)
  11. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  12. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  13. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  14. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  15. Learning representations for creative design using evolution‏‎ (2 Links)
  16. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  17. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  18. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  19. Evolving virtual creatures‏‎ (2 Links)
  20. Algorithmic randomness and physical entropy‏‎ (2 Links)
  21. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  22. Video Granular Synthesis‏‎ (2 Links)
  23. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  24. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  25. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  26. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  27. Ten questions concerning generative computer art‏‎ (2 Links)
  28. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  29. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  30. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  33. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  34. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  35. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  36. Scott Neil-Teilly‏‎ (2 Links)
  37. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  38. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  39. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  40. Biokunst‏‎ (2 Links)
  41. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  42. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  43. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  44. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  47. P4m Reference Implementation‏‎ (2 Links)
  48. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  49. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  50. Painterly rendering using image salience‏‎ (2 Links)

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