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  1. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  2. Embodied creativity‏‎ (2 Links)
  3. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  4. Evolving virtual creatures‏‎ (2 Links)
  5. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  6. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  7. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  8. Artificial Drawing + Unity‏‎ (2 Links)
  9. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  10. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  11. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  12. Investigating Face Space‏‎ (2 Links)
  13. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  14. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  15. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  16. Ishihama Yoshiaki‏‎ (2 Links)
  17. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  18. Extending the Range of Facial Types‏‎ (2 Links)
  19. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  20. Phänotyp‏‎ (2 Links)
  21. Gregory S. Hornby‏‎ (2 Links)
  22. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  23. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  24. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  25. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  26. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  27. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  28. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  29. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  30. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  31. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  32. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  33. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  34. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  35. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  36. Creative Search Trajectories and their Implications‏‎ (2 Links)
  37. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  38. Evolution of Animated Photomosaics‏‎ (2 Links)
  39. Neuroästhetik‏‎ (2 Links)
  40. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  41. Curious agents and situated design evaluations‏‎ (2 Links)
  42. Ranking Cases with Classification Rules‏‎ (2 Links)
  43. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  44. Ian Butterfield‏‎ (2 Links)
  45. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  46. Learning to colour greyscale images‏‎ (2 Links)
  47. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  48. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  49. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  50. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)

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