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- Zufallsprozess (2 Links)
- Mathematische Kunst (2 Links)
- P3m1 Reference Implementation (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving ambiguous images (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving expressions and art by choice (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Giving Colour to Images (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Peter Weibel (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Investigating Face Space (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Computer-Ästhetik (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Entropie (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Quantum Art (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarm Granulator (2 Links)
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