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- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Search Strategies and the Creative Process (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Aaron Davidson (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving for the Audience (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Genetische Programmierung (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stepping stones in the mist (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
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