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- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Simulating Morphogenesis (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Erik J. Gustafson (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Against Individual Creativity (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Bubble Hierarchies (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Natural Color Symmetry (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Swarm Painting Atelier (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
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