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- A comparative classification of complexity measures (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- P6m Reference Implementation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Echo (2 Links)
- Aaron Davidson (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evolving virtual creatures (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Simulating Morphogenesis (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Extending the Range of Facial Types (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Erik J. Gustafson (2 Links)
- Gregory S. Hornby (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Improbable Creativity (2 Links)
- Video Granular Synthesis (2 Links)
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