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  1. The darwinian structure of the design process‏‎ (2 Links)
  2. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  3. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  4. Evolving content in the galactic arms race video game‏‎ (2 Links)
  5. Peter Kleiweg‏‎ (2 Links)
  6. Theory of Complexity‏‎ (2 Links)
  7. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  8. Art, emergence and the computational sublime‏‎ (2 Links)
  9. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  10. Echo‏‎ (2 Links)
  11. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  12. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  13. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  14. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  15. Künstliches Leben‏‎ (2 Links)
  16. Artistic Stylization of Images and Video‏‎ (2 Links)
  17. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  18. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  19. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  20. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  21. Erik J. Gustafson‏‎ (2 Links)
  22. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  23. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  24. Abstract Art by Shape Classification‏‎ (2 Links)
  25. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  26. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  27. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  28. Automated collage generation — with intent‏‎ (2 Links)
  29. Live Algorithms‏‎ (2 Links)
  30. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  31. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  32. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  33. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  34. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  35. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  36. Rekombination‏‎ (2 Links)
  37. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  38. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  39. Autonomy, Signature and Creativity‏‎ (2 Links)
  40. Rendering artistic light patterns‏‎ (2 Links)
  41. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  42. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  43. Visual Hallucination For Computational Creation‏‎ (2 Links)
  44. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  45. Creative Ecosystems 2009‏‎ (2 Links)
  46. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  47. Frayed Cell Diagrams‏‎ (2 Links)
  48. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  49. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  50. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)

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