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  1. Self-design and ontogenetic evolution‏‎ (2 Links)
  2. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  3. P3m1 Reference Implementation‏‎ (2 Links)
  4. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  5. Zellij Multipuzzle‏‎ (2 Links)
  6. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  7. Semantic aware methods for evolutionary art‏‎ (2 Links)
  8. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  9. Against Individual Creativity‏‎ (2 Links)
  10. Information aesthetics: an heroic experiment‏‎ (2 Links)
  11. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  12. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  13. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  14. Evolving for the Audience‏‎ (2 Links)
  15. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  16. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  17. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  18. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  19. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  20. Genetische Programmierung‏‎ (2 Links)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  22. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  23. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  24. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  25. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  26. The alphabet synthesis machine‏‎ (2 Links)
  27. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  28. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  29. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  30. The darwinian structure of the design process‏‎ (2 Links)
  31. Peter Weibel‏‎ (2 Links)
  32. Exploring aesthetic pattern formation‏‎ (2 Links)
  33. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  34. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  35. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  36. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  37. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  38. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  39. Theory of Complexity‏‎ (2 Links)
  40. Echo‏‎ (2 Links)
  41. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  42. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  43. Is Evolution Creative?‏‎ (2 Links)
  44. Gregory Dudek‏‎ (2 Links)
  45. Andrew Rowbottom‏‎ (2 Links)
  46. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  47. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  48. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  49. Preference Learning: An Introduction‏‎ (2 Links)
  50. John Mount‏‎ (2 Links)

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