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  1. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  2. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  3. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  4. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  5. Flowsnake Earth‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  8. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  9. Creating and rendering convolution surfaces‏‎ (2 Links)
  10. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Natural Color Symmetry‏‎ (2 Links)
  13. A comparative classification of complexity measures‏‎ (2 Links)
  14. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  15. Artificial Nature: Immersive World Making‏‎ (2 Links)
  16. Künstliches Leben‏‎ (2 Links)
  17. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  18. New Kinds of Fractal Patterns‏‎ (2 Links)
  19. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  20. Evolutionary Design by Computers‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  23. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  24. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  25. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  26. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  27. Aaron Davidson‏‎ (2 Links)
  28. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  29. Towards a model for artificial aesthetics‏‎ (2 Links)
  30. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  31. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  32. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  33. Live Algorithms‏‎ (2 Links)
  34. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  35. Reproduktion‏‎ (2 Links)
  36. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  37. Depth-aware neural style transfer‏‎ (2 Links)
  38. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  39. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  40. Swarm Painting Atelier‏‎ (2 Links)
  41. Evolutionäre Musik‏‎ (2 Links)
  42. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  43. Autonomous Evolutionary Art‏‎ (2 Links)
  44. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  45. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  46. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  47. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  48. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  49. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  50. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)

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