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  1. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  2. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  3. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  4. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  5. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  6. Importance-Driven Focus of Attention‏‎ (2 Links)
  7. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  8. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  13. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  14. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  15. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  16. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  17. Echo‏‎ (2 Links)
  18. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  19. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  20. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  21. Being Kasimir Malevich‏‎ (2 Links)
  22. Zufallsprozess‏‎ (2 Links)
  23. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Against Individual Creativity‏‎ (2 Links)
  26. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  27. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  28. Metaprogramming Emergent Graphics‏‎ (2 Links)
  29. Evolving virtual creatures‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  32. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  33. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  34. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  35. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  37. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  38. Erik J. Gustafson‏‎ (2 Links)
  39. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  40. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  41. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  42. Extending the Range of Facial Types‏‎ (2 Links)
  43. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  44. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  45. Phänotyp‏‎ (2 Links)
  46. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  47. Gregory S. Hornby‏‎ (2 Links)
  48. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  49. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  50. Mutation‏‎ (2 Links)

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