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- Entropie (2 Links)
- Being Kasimir Malevich (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Against Individual Creativity (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- John Mount (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Keith Wiley (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Andrew Rowbottom (2 Links)
- Video Granular Synthesis (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Ten questions concerning generative computer art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
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