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  1. Art, emergence and the computational sublime‏‎ (2 Links)
  2. Evolving for the Audience‏‎ (2 Links)
  3. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  4. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  5. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  6. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  7. Metaprogramming Emergent Graphics‏‎ (2 Links)
  8. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  9. Genetische Programmierung‏‎ (2 Links)
  10. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  11. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  13. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  14. The alphabet synthesis machine‏‎ (2 Links)
  15. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  16. Artistic Stylization of Images and Video‏‎ (2 Links)
  17. Exploring aesthetic pattern formation‏‎ (2 Links)
  18. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  19. The darwinian structure of the design process‏‎ (2 Links)
  20. Computer-Ästhetik‏‎ (2 Links)
  21. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  22. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  23. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  24. Entropie‏‎ (2 Links)
  25. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  26. Gregory Dudek‏‎ (2 Links)
  27. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  28. Theory of Complexity‏‎ (2 Links)
  29. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  30. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  31. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  32. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  33. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  34. Mutation‏‎ (2 Links)
  35. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  36. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  37. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  38. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  39. Stylized Reality‏‎ (2 Links)
  40. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  41. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  42. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  43. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  44. Karl Gerbel‏‎ (2 Links)
  45. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  46. Autonomy, Signature and Creativity‏‎ (2 Links)
  47. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  48. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  49. Quantifying Creativity in Art Networks‏‎ (2 Links)
  50. Creative Evolutionary Systems‏‎ (2 Links)

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