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- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Electric Sheep (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Computational Creativity through a Gap (2 Links)
- Gregory Dudek (2 Links)
- Embodied creativity (2 Links)
- Künstliches Leben (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Natural Color Symmetry (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Live Algorithms (2 Links)
- Swarm Painting Atelier (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
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