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- Reproduktion (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The alphabet synthesis machine (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- The darwinian structure of the design process (2 Links)
- Andrew Rowbottom (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Genetische Programmierung (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- P6m Reference Implementation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Theory of Complexity (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Simulating Morphogenesis (2 Links)
- Distance-based functions for image comparison (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Computational Aesthetics Conferences (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Ungegenständliche Kunst (2 Links)
- Steve Dipaola (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
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