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- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Gegenständliche Kunst (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Phänotyp (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Distance-based functions for image comparison (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Composition in Perspectives (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Automated collage generation — with intent (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving for the Audience (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Neuroästhetik (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Genetische Programmierung (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Low-complexity art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
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