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  1. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  2. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  3. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  4. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  5. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  6. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  7. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  8. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  9. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  10. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  11. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  12. Variation‏‎ (2 Links)
  13. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  14. Gegenständliche Kunst‏‎ (2 Links)
  15. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  16. Tatsu Unemi‏‎ (2 Links)
  17. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  18. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  19. SEURAT: robotic painter‏‎ (2 Links)
  20. On the Future of Computers and Creativity‏‎ (2 Links)
  21. Creative Search Trajectories and their Implications‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  24. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  25. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  26. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  27. Curious agents and situated design evaluations‏‎ (2 Links)
  28. Improving face detection‏‎ (2 Links)
  29. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  30. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  31. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  32. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  33. A 3D Modeling System for Creative Design‏‎ (2 Links)
  34. Information aesthetics: an heroic experiment‏‎ (2 Links)
  35. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  36. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  37. Zufallsprozess‏‎ (2 Links)
  38. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  39. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  40. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  41. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  44. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  45. The Painting Fool in New Dimensions‏‎ (2 Links)
  46. Collaborative Preference Learning‏‎ (2 Links)
  47. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  48. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  49. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  50. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)

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