Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Künstliches Leben‏‎ (2 Links)
  2. Curious agents and situated design evaluations‏‎ (2 Links)
  3. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  6. Rebecca Luger-Guillaume‏‎ (2 Links)
  7. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  8. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  9. Artistic Stylization of Images and Video‏‎ (2 Links)
  10. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  11. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  12. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  13. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  14. Live Algorithms‏‎ (2 Links)
  15. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  16. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  17. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  18. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  19. Abstract Art by Shape Classification‏‎ (2 Links)
  20. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  21. Automated collage generation — with intent‏‎ (2 Links)
  22. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  23. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  24. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  25. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  26. Evolving Glitch Art‏‎ (2 Links)
  27. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  29. Autonomy, Signature and Creativity‏‎ (2 Links)
  30. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  31. Selektion‏‎ (2 Links)
  32. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  37. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  38. Evolving design genes in space layout problems‏‎ (2 Links)
  39. Painting with Flowsnakes‏‎ (2 Links)
  40. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  41. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  42. Michael Witbrock‏‎ (2 Links)
  43. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  44. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  45. Interactive evolution of images‏‎ (2 Links)
  46. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  47. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  48. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  49. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  50. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)