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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  2. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  3. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  4. New Kinds of Fractal Patterns‏‎ (2 Links)
  5. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  6. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  7. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  8. Niche Constructing Drawing Robots‏‎ (2 Links)
  9. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  10. Electric Sheep‏‎ (2 Links)
  11. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  12. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  13. Computational Creativity through a Gap‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  16. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  17. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  18. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  19. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  21. Reproduktion‏‎ (2 Links)
  22. Variation‏‎ (2 Links)
  23. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  24. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  25. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  26. Tatsu Unemi‏‎ (2 Links)
  27. A 3D Modeling System for Creative Design‏‎ (2 Links)
  28. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  29. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  30. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  31. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  32. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  33. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  34. Gegenständliche Kunst‏‎ (2 Links)
  35. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  36. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  37. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  38. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  39. Improving face detection‏‎ (2 Links)
  40. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  41. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  42. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  43. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  45. Information aesthetics: an heroic experiment‏‎ (2 Links)
  46. P6m Reference Implementation‏‎ (2 Links)
  47. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  48. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  49. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  50. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)

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