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  1. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  2. Evolving art with scalable vector graphics‏‎ (2 Links)
  3. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  4. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  5. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  6. Rebecca Luger-Guillaume‏‎ (2 Links)
  7. A comparative classification of complexity measures‏‎ (2 Links)
  8. Interactive evolution of dynamical systems‏‎ (2 Links)
  9. Evolving virtual creatures‏‎ (2 Links)
  10. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  11. Artificial Nature: Immersive World Making‏‎ (2 Links)
  12. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  13. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  14. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  15. The Future of Evolutionary Design Research‏‎ (2 Links)
  16. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  17. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  18. Consensual Paintings‏‎ (2 Links)
  19. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  20. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  21. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  22. Extending the Range of Facial Types‏‎ (2 Links)
  23. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  24. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  25. Schwarm Algorithmen‏‎ (2 Links)
  26. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  27. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  28. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  29. Biokunst‏‎ (2 Links)
  30. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  31. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  33. Active User Intervention in an EC Search‏‎ (2 Links)
  34. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  35. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  36. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  37. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  39. Selektion‏‎ (2 Links)
  40. The emergence of the representation of style in design‏‎ (2 Links)
  41. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  42. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  43. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  44. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  45. Painting with Flowsnakes‏‎ (2 Links)
  46. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  47. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  48. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  49. Fractal art — a comparison of styles‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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