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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  2. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  3. Artificial Nature: Immersive World Making‏‎ (2 Links)
  4. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  5. Leonel Moura‏‎ (2 Links)
  6. Video Granular Synthesis‏‎ (2 Links)
  7. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  8. Gegenständliche Kunst‏‎ (2 Links)
  9. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  10. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  11. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  12. Ten questions concerning generative computer art‏‎ (2 Links)
  13. Depth-aware neural style transfer‏‎ (2 Links)
  14. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  15. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  16. Aaron Davidson‏‎ (2 Links)
  17. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  18. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  19. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  20. Importance-Driven Focus of Attention‏‎ (2 Links)
  21. Evolving Approximate Image Filters‏‎ (2 Links)
  22. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  23. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  24. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  25. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  26. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  27. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  28. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  29. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Autonomous Evolutionary Art‏‎ (2 Links)
  31. The Future of Evolutionary Design Research‏‎ (2 Links)
  32. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  33. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  34. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  38. Metaprogramming Emergent Graphics‏‎ (2 Links)
  39. Evolving for the Audience‏‎ (2 Links)
  40. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  41. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  42. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  45. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  46. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  47. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  48. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  49. Space layout planning using an evolutionary approach‏‎ (2 Links)
  50. Morgan McGuire‏‎ (2 Links)

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