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  1. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  2. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  3. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  4. The alphabet synthesis machine‏‎ (2 Links)
  5. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  6. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  7. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  8. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  9. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  10. The darwinian structure of the design process‏‎ (2 Links)
  11. Interactive evolution of dynamical systems‏‎ (2 Links)
  12. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  13. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  14. Peter Weibel‏‎ (2 Links)
  15. Giving Colour to Images‏‎ (2 Links)
  16. A comparative classification of complexity measures‏‎ (2 Links)
  17. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  18. Artificial Nature: Immersive World Making‏‎ (2 Links)
  19. Theory of Complexity‏‎ (2 Links)
  20. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  21. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  22. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  25. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  26. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  27. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  28. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  29. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Biokunst‏‎ (2 Links)
  31. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  32. Establishing Appreciation In a Creative System‏‎ (2 Links)
  33. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  34. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  35. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  36. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  37. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  39. Active User Intervention in an EC Search‏‎ (2 Links)
  40. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  41. Quantum Art‏‎ (2 Links)
  42. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  43. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  44. Ungegenständliche Kunst‏‎ (2 Links)
  45. New IEC Research and Frameworks‏‎ (2 Links)
  46. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  47. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  48. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  49. Niall J. L. Griffith‏‎ (2 Links)
  50. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)

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