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  1. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  2. A 3D Modeling System for Creative Design‏‎ (2 Links)
  3. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  4. Computer-Ästhetik‏‎ (2 Links)
  5. Exploring aesthetic pattern formation‏‎ (2 Links)
  6. Entropie‏‎ (2 Links)
  7. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  8. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  9. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  10. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  11. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  12. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  13. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  14. Improbable Creativity‏‎ (2 Links)
  15. Gregory Dudek‏‎ (2 Links)
  16. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  17. P6m Reference Implementation‏‎ (2 Links)
  18. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  19. Mathematische Kunst‏‎ (2 Links)
  20. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  21. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  22. Measuring complexity using information fluctuation‏‎ (2 Links)
  23. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  24. Interactive EC-based Signal Processing‏‎ (2 Links)
  25. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  26. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  27. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  28. Creating and rendering convolution surfaces‏‎ (2 Links)
  29. Art, emergence and the computational sublime‏‎ (2 Links)
  30. Simulating Morphogenesis‏‎ (2 Links)
  31. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  32. Interactive evolution for industrial design‏‎ (2 Links)
  33. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  34. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  35. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  36. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  37. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  38. Artistic Stylization of Images and Video‏‎ (2 Links)
  39. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  40. Investigating Face Space‏‎ (2 Links)
  41. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  42. Ishihama Yoshiaki‏‎ (2 Links)
  43. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  44. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  45. Gegenständliche Kunst‏‎ (2 Links)
  46. Abstract Art by Shape Classification‏‎ (2 Links)
  47. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  48. Automated collage generation — with intent‏‎ (2 Links)
  49. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  50. Depth-aware neural style transfer‏‎ (2 Links)

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