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  1. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  2. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  4. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  5. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  6. Preference Learning: An Introduction‏‎ (2 Links)
  7. A History of Creativity for Future AI Research‏‎ (2 Links)
  8. The alphabet synthesis machine‏‎ (2 Links)
  9. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  10. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  11. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  12. Creating and rendering convolution surfaces‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Flowsnake Earth‏‎ (2 Links)
  15. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  16. Theory of Complexity‏‎ (2 Links)
  17. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  18. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  19. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  20. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  21. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  22. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  23. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  24. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  25. Evolutionary Design by Computers‏‎ (2 Links)
  26. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  27. Leonel Moura‏‎ (2 Links)
  28. Depth-aware neural style transfer‏‎ (2 Links)
  29. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  31. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  32. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  33. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  34. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  35. Ungegenständliche Kunst‏‎ (2 Links)
  36. Low-complexity art‏‎ (2 Links)
  37. Evolutionary shape grammars for product design‏‎ (2 Links)
  38. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  39. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  40. Scott Neil-Teilly‏‎ (2 Links)
  41. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  42. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  43. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  44. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  45. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  46. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  47. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  48. Organized order in ornamentation‏‎ (2 Links)
  49. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  50. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)

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