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  1. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  2. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  3. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  4. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  5. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  6. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  7. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  8. Abstract Art by Shape Classification‏‎ (2 Links)
  9. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  10. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  11. Automated collage generation — with intent‏‎ (2 Links)
  12. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  13. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  14. Fractal expressionism - where art meets science‏‎ (2 Links)
  15. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  16. Neuroästhetik‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  21. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  22. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  23. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  24. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  25. Variation‏‎ (2 Links)
  26. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  27. Leonel Moura‏‎ (2 Links)
  28. Tatsu Unemi‏‎ (2 Links)
  29. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  30. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  31. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  32. Color Mixing using Colliding Particles‏‎ (2 Links)
  33. SEURAT: robotic painter‏‎ (2 Links)
  34. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  35. Developmental modelling with SDS‏‎ (2 Links)
  36. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  37. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  38. The Authorship of Generative Art‏‎ (2 Links)
  39. Dimension Reduction for Object Ranking‏‎ (2 Links)
  40. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  41. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  42. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  43. In Praise of Evolution and Opacity‏‎ (2 Links)
  44. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  45. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  46. Evolving Glitch Art‏‎ (2 Links)
  47. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  48. The Evolving Role of the Artist‏‎ (2 Links)
  49. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  50. Ästhetik‏‎ (2 Links)

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