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- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Distance-based functions for image comparison (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Composition in Perspectives (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Video Granular Synthesis (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Leonel Moura (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Gegenständliche Kunst (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- SEURAT: robotic painter (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Andrew Rowbottom (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Consensual Paintings (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Artificial Drawing + Unity (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The emergence of the representation of style in design (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
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