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  1. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  2. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  3. Learning representations for creative design using evolution‏‎ (2 Links)
  4. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  5. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  6. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  7. Color Mixing using Colliding Particles‏‎ (2 Links)
  8. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  9. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  10. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  11. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  12. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  13. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  14. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  15. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  16. Distance-based functions for image comparison‏‎ (2 Links)
  17. Evolving Fractal Drawings‏‎ (2 Links)
  18. Composition in Perspectives‏‎ (2 Links)
  19. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  20. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  21. Improbable Creativity‏‎ (2 Links)
  22. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  23. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  24. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  25. A comparative classification of complexity measures‏‎ (2 Links)
  26. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  27. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  28. Natural Color Symmetry‏‎ (2 Links)
  29. Artificial Nature: Immersive World Making‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Evolving content in the galactic arms race video game‏‎ (2 Links)
  32. Mathematische Kunst‏‎ (2 Links)
  33. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  34. Tatsu Unemi‏‎ (2 Links)
  35. Measuring complexity using information fluctuation‏‎ (2 Links)
  36. New Kinds of Fractal Patterns‏‎ (2 Links)
  37. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  38. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  39. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  40. Interactive EC-based Signal Processing‏‎ (2 Links)
  41. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  42. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  43. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  44. Niche Constructing Drawing Robots‏‎ (2 Links)
  45. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  46. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  47. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  48. Interactive evolution for industrial design‏‎ (2 Links)
  49. Aaron Davidson‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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