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  1. Zufallsprozess‏‎ (2 Links)
  2. Mathematische Kunst‏‎ (2 Links)
  3. P3m1 Reference Implementation‏‎ (2 Links)
  4. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  5. Semantic aware methods for evolutionary art‏‎ (2 Links)
  6. Evolving ambiguous images‏‎ (2 Links)
  7. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  8. Measuring complexity using information fluctuation‏‎ (2 Links)
  9. Interactive EC-based Signal Processing‏‎ (2 Links)
  10. Evolving expressions and art by choice‏‎ (2 Links)
  11. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  12. The Painting Fool Teaching Interface‏‎ (2 Links)
  13. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  14. Interactive evolution for industrial design‏‎ (2 Links)
  15. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  16. Algorithmic randomness and physical entropy‏‎ (2 Links)
  17. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  18. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  19. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  20. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  21. Giving Colour to Images‏‎ (2 Links)
  22. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  23. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  24. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  25. Peter Weibel‏‎ (2 Links)
  26. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  27. Investigating Face Space‏‎ (2 Links)
  28. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  29. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  30. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  31. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  32. Ishihama Yoshiaki‏‎ (2 Links)
  33. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  34. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  35. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  38. Computer-Ästhetik‏‎ (2 Links)
  39. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  40. Entropie‏‎ (2 Links)
  41. A History of Creativity for Future AI Research‏‎ (2 Links)
  42. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  43. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  44. Towards MCTS for Creative Domains‏‎ (2 Links)
  45. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  46. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  47. Quantum Art‏‎ (2 Links)
  48. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  49. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  50. Swarm Granulator‏‎ (2 Links)

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