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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Ishihama Yoshiaki‏‎ (2 Links)
  2. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  3. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  4. Complexity of two-dimensional patterns‏‎ (2 Links)
  5. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  6. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  7. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  8. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  9. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  10. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  11. Flowsnake Earth‏‎ (2 Links)
  12. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  13. A comparative classification of complexity measures‏‎ (2 Links)
  14. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  15. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  16. Artificial Nature: Immersive World Making‏‎ (2 Links)
  17. Electric Sheep‏‎ (2 Links)
  18. Computational Creativity through a Gap‏‎ (2 Links)
  19. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  20. Embodied creativity‏‎ (2 Links)
  21. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  22. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  23. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  24. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  25. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  26. Aaron Davidson‏‎ (2 Links)
  27. Evolutionary Design by Computers‏‎ (2 Links)
  28. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  29. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  30. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  31. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  32. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  33. Learning representations for creative design using evolution‏‎ (2 Links)
  34. Rebecca Luger-Guillaume‏‎ (2 Links)
  35. Variation‏‎ (2 Links)
  36. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  37. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  38. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  39. Tatsu Unemi‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  41. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  42. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  43. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  44. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  47. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  48. Evolutionary shape grammars for product design‏‎ (2 Links)
  49. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  50. Breeding on site‏‎ (2 Links)

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