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- Self-design and ontogenetic evolution (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A comparative classification of complexity measures (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Evolving virtual creatures (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Stepping stones in the mist (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Biokunst (2 Links)
- Pmm Reference Implementation (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Population (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
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