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- Metaheuristics for Genetic Optimal Design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolving Human Faces (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Evolving ambiguous images (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Evolving expressions and art by choice (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Depth-aware neural style transfer (2 Links)
- Ameisen Algorithmen (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- John Mount (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Keith Wiley (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Video Granular Synthesis (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Ten questions concerning generative computer art (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
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