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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Rebecca Luger-Guillaume‏‎ (2 Links)
  2. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  3. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  4. Mathematische Kunst‏‎ (2 Links)
  5. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  6. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  7. Measuring complexity using information fluctuation‏‎ (2 Links)
  8. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  9. Interactive EC-based Signal Processing‏‎ (2 Links)
  10. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  11. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  12. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  13. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  14. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  15. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  16. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  17. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  18. Giving Colour to Images‏‎ (2 Links)
  19. Interactive evolution for industrial design‏‎ (2 Links)
  20. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  21. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  22. Complexity of two-dimensional patterns‏‎ (2 Links)
  23. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  24. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  25. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  26. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  27. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  28. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  29. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  30. Art, emergence and the computational sublime‏‎ (2 Links)
  31. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  32. Investigating Face Space‏‎ (2 Links)
  33. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. Establishing Appreciation In a Creative System‏‎ (2 Links)
  36. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  37. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  38. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  39. A cybernetic approach to aesthetics‏‎ (2 Links)
  40. Artificial ecosystems for creative discovery‏‎ (2 Links)
  41. Painting with Flowsnakes‏‎ (2 Links)
  42. Computer-Kreativität‏‎ (2 Links)
  43. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  44. Computer Software for Measuring Creative Search‏‎ (2 Links)
  45. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  46. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  47. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  48. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)

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