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  1. The Future of Evolutionary Design Research‏‎ (2 Links)
  2. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  3. Giving Colour to Images‏‎ (2 Links)
  4. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  5. Computer-Ästhetik‏‎ (2 Links)
  6. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  7. Entropie‏‎ (2 Links)
  8. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  9. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  10. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  11. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  12. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  13. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  14. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  15. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  16. Is Evolution Creative?‏‎ (2 Links)
  17. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  18. John Mount‏‎ (2 Links)
  19. Peter Kleiweg‏‎ (2 Links)
  20. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  21. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  22. Flowsnake Earth‏‎ (2 Links)
  23. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  24. Keith Wiley‏‎ (2 Links)
  25. Creating and rendering convolution surfaces‏‎ (2 Links)
  26. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  27. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  28. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  29. A 3D Modeling System for Creative Design‏‎ (2 Links)
  30. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  31. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  32. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  33. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  34. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  35. Evolutionary Design by Computers‏‎ (2 Links)
  36. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  37. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  38. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  39. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  40. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  41. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  42. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  43. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  44. Daniel Shiffman‏‎ (2 Links)
  45. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  46. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  47. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  48. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  49. New challenges for evolutionary music and art‏‎ (2 Links)
  50. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)

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