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- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Live Algorithms (2 Links)
- P3m1 Reference Implementation (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Gegenständliche Kunst (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Ameisen Algorithmen (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Swarm Painting Atelier (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Evolving Line Drawings (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Quantum Art (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
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