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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automated collage generation — with intent (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evolutionäre Musik (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Phänotyp (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Leonel Moura (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolving ambiguous images (2 Links)
- Variation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolving expressions and art by choice (2 Links)
- Tatsu Unemi (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Neuroästhetik (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The Authorship of Generative Art (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Collaborative Preference Learning (2 Links)
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