Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Phänotyp (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Gregory Dudek (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Neuroästhetik (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Art, emergence and the computational sublime (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Video Granular Synthesis (2 Links)
- Leonel Moura (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Collaborative Preference Learning (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Low-complexity art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)