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- Ten questions concerning generative computer art (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Peter Kleiweg (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Glitch Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- The emergence of the representation of style in design (2 Links)
- Measuring Creativity In Software Development (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Preconceptual Creativity (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- A Study of Image Colourfulness (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
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