Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Electric Sheep (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Variation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Tatsu Unemi (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Gegenständliche Kunst (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Improving face detection (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- P6m Reference Implementation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
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