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  1. Evolutionäre Musik‏‎ (2 Links)
  2. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  3. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  4. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  5. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  6. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  7. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  8. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  9. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  10. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  13. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  14. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  15. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  16. Improving face detection‏‎ (2 Links)
  17. SEURAT: robotic painter‏‎ (2 Links)
  18. Evolving ambiguous images‏‎ (2 Links)
  19. On the Future of Computers and Creativity‏‎ (2 Links)
  20. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  21. Evolving expressions and art by choice‏‎ (2 Links)
  22. Information aesthetics: an heroic experiment‏‎ (2 Links)
  23. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  24. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  25. Gentropy: evolving 2D textures‏‎ (2 Links)
  26. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  27. Bernd Lintermann‏‎ (2 Links)
  28. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  29. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  30. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  31. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  32. Biokunst‏‎ (2 Links)
  33. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  34. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  35. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  36. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  38. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  39. Visual Hallucination For Computational Creation‏‎ (2 Links)
  40. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  41. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  42. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  43. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  44. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  45. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  46. Establishing Appreciation In a Creative System‏‎ (2 Links)
  47. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  48. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  49. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  50. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)

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