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- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- SEURAT: robotic painter (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Improbable Creativity (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Mathematische Kunst (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Echo (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Zufallsprozess (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving for the Audience (2 Links)
- Interactive evolution for industrial design (2 Links)
- Art, emergence and the computational sublime (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Genetische Programmierung (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
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