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  1. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  2. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  3. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  4. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  5. Evolutionäre Musik‏‎ (2 Links)
  6. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  7. Importance-Driven Focus of Attention‏‎ (2 Links)
  8. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  9. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  10. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  11. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  12. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  13. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  14. Evolving Human Faces‏‎ (2 Links)
  15. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  16. Complexity of two-dimensional patterns‏‎ (2 Links)
  17. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  18. Autonomous Evolutionary Art‏‎ (2 Links)
  19. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  20. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  21. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  22. Evolving ambiguous images‏‎ (2 Links)
  23. The Future of Evolutionary Design Research‏‎ (2 Links)
  24. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  25. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  26. Evolving expressions and art by choice‏‎ (2 Links)
  27. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  28. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  29. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  30. Metaprogramming Emergent Graphics‏‎ (2 Links)
  31. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  32. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  33. Electric Sheep‏‎ (2 Links)
  34. Computational Creativity through a Gap‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  36. Embodied creativity‏‎ (2 Links)
  37. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  38. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  39. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  40. Ameisen Algorithmen‏‎ (2 Links)
  41. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  42. Giving Colour to Images‏‎ (2 Links)
  43. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  44. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  45. Peter Kleiweg‏‎ (2 Links)
  46. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  47. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  48. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  49. Mutation‏‎ (2 Links)
  50. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)

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