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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  2. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  3. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  4. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  5. Extending the Range of Facial Types‏‎ (2 Links)
  6. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  7. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  8. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  9. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  10. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  11. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  12. Gregory S. Hornby‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  14. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  15. Phänotyp‏‎ (2 Links)
  16. Creative Search Trajectories and their Implications‏‎ (2 Links)
  17. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  18. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  19. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  20. Curious agents and situated design evaluations‏‎ (2 Links)
  21. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  22. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  23. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  24. Being Kasimir Malevich‏‎ (2 Links)
  25. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  26. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  27. Against Individual Creativity‏‎ (2 Links)
  28. Evolution of Animated Photomosaics‏‎ (2 Links)
  29. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  30. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  31. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  32. Neuroästhetik‏‎ (2 Links)
  33. Swarm paintings – nonhuman art‏‎ (2 Links)
  34. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  35. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  36. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  37. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  38. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  39. Leonel Moura‏‎ (2 Links)
  40. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  41. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  42. Video Granular Synthesis‏‎ (2 Links)
  43. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  44. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  45. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  46. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  47. Low-complexity art‏‎ (2 Links)
  48. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  49. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  50. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)

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