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- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Reproduktion (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Echo (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Ten questions concerning generative computer art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving virtual creatures (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Improving face detection (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- P6m Reference Implementation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Erik J. Gustafson (2 Links)
- Extending the Range of Facial Types (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Gregory S. Hornby (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Simulating Morphogenesis (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
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