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  1. Chris Coyne‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  4. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  5. Extending the Range of Facial Types‏‎ (2 Links)
  6. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  7. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  8. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  9. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  10. Gregory S. Hornby‏‎ (2 Links)
  11. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  12. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  13. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  14. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  15. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  16. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  17. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  18. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  19. Leonel Moura‏‎ (2 Links)
  20. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  21. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  22. Natural Color Symmetry‏‎ (2 Links)
  23. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  24. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  25. Art, emergence and the computational sublime‏‎ (2 Links)
  26. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  27. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  28. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  29. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  30. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  31. New Kinds of Fractal Patterns‏‎ (2 Links)
  32. Zellij Multipuzzle‏‎ (2 Links)
  33. Niche Constructing Drawing Robots‏‎ (2 Links)
  34. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  35. Evolution of Animated Photomosaics‏‎ (2 Links)
  36. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  37. Echo‏‎ (2 Links)
  38. Artistic Stylization of Images and Video‏‎ (2 Links)
  39. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  40. Importance-Driven Focus of Attention‏‎ (2 Links)
  41. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  42. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  43. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  44. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  45. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  46. Reproduktion‏‎ (2 Links)
  47. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  48. The alphabet synthesis machine‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Measuring Creativity In Software Development‏‎ (2 Links)

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