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  1. Exploring aesthetic pattern formation‏‎ (2 Links)
  2. Computer-Ästhetik‏‎ (2 Links)
  3. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  4. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  5. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  6. Entropie‏‎ (2 Links)
  7. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  8. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  9. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  10. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  11. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  12. Gregory Dudek‏‎ (2 Links)
  13. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  14. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  15. Towards a model for artificial aesthetics‏‎ (2 Links)
  16. Andrew Rowbottom‏‎ (2 Links)
  17. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  18. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  19. Creating and rendering convolution surfaces‏‎ (2 Links)
  20. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  21. Swarm Painting Atelier‏‎ (2 Links)
  22. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  23. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  24. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  25. Künstliches Leben‏‎ (2 Links)
  26. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  27. Rebecca Luger-Guillaume‏‎ (2 Links)
  28. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  29. Artificial Drawing + Unity‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  32. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  33. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  34. Gegenständliche Kunst‏‎ (2 Links)
  35. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  38. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  39. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  40. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  41. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  42. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  43. Schwarm Algorithmen‏‎ (2 Links)
  44. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  45. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  46. Design Space of Tiling Template‏‎ (2 Links)
  47. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  48. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  49. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)

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