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- Measuring complexity using information fluctuation (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Electric Sheep (2 Links)
- Genetische Programmierung (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Creativity through a Gap (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Embodied creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Peter Weibel (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Gregory Dudek (2 Links)
- Investigating Face Space (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Ishihama Yoshiaki (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Niall J. L. Griffith (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
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