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- Non-Realistic 3D Object Stylization (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Leonel Moura (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Depth-aware neural style transfer (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SEURAT: robotic painter (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Genotyp (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
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