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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Theory of Complexity (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Mathematische Kunst (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Chris Coyne (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Gegenständliche Kunst (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Preference Learning: An Introduction (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Interactive evolution for industrial design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Investigating Face Space (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Ishihama Yoshiaki (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Ameisen Algorithmen (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Echo (2 Links)
- Evolving for the Audience (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
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