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- Evolving art with scalable vector graphics (2 Links)
- Electric Sheep (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving virtual creatures (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Being Kasimir Malevich (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Against Individual Creativity (2 Links)
- P3m1 Reference Implementation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Extending the Range of Facial Types (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Gregory S. Hornby (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Variation (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Stepping stones in the mist (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
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