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  1. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  2. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  3. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  4. Color Mixing using Colliding Particles‏‎ (2 Links)
  5. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  6. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  7. Evolutionäre Musik‏‎ (2 Links)
  8. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  9. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  10. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  11. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  12. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  13. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  14. Improving face detection‏‎ (2 Links)
  15. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  16. Search Strategies and the Creative Process‏‎ (2 Links)
  17. Distance-based functions for image comparison‏‎ (2 Links)
  18. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  19. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  20. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  21. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  22. Composition in Perspectives‏‎ (2 Links)
  23. Evolving Human Faces‏‎ (2 Links)
  24. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  25. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  26. Information aesthetics: an heroic experiment‏‎ (2 Links)
  27. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  28. Informational Aesthetics Measures‏‎ (2 Links)
  29. Organized order in ornamentation‏‎ (2 Links)
  30. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  31. P4m Reference Implementation‏‎ (2 Links)
  32. Computational Aesthetics Conferences‏‎ (2 Links)
  33. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  34. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  35. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  36. Painterly rendering using image salience‏‎ (2 Links)
  37. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  38. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  39. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  40. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  43. Gentropy: evolving 2D textures‏‎ (2 Links)
  44. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  45. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  46. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  47. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  48. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  49. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  50. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)

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