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  1. Composition in Perspectives‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Video Granular Synthesis‏‎ (2 Links)
  4. Mathematische Kunst‏‎ (2 Links)
  5. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  6. Ten questions concerning generative computer art‏‎ (2 Links)
  7. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  8. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  9. Measuring complexity using information fluctuation‏‎ (2 Links)
  10. Interactive EC-based Signal Processing‏‎ (2 Links)
  11. Evolving for the Audience‏‎ (2 Links)
  12. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  13. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  14. SEURAT: robotic painter‏‎ (2 Links)
  15. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  16. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  17. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  18. On the Future of Computers and Creativity‏‎ (2 Links)
  19. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  20. Genetische Programmierung‏‎ (2 Links)
  21. Interactive evolution for industrial design‏‎ (2 Links)
  22. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  23. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  24. Exploring aesthetic pattern formation‏‎ (2 Links)
  25. Algorithmic randomness and physical entropy‏‎ (2 Links)
  26. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  27. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  28. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  29. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  30. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  31. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  32. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  33. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  36. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  37. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  38. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  39. Biokunst‏‎ (2 Links)
  40. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  41. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  42. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  43. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  44. The emergence of the representation of style in design‏‎ (2 Links)
  45. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  46. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  47. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  48. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  49. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  50. Holger Ferstl‏‎ (2 Links)

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