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  1. Computational Creativity through a Gap‏‎ (2 Links)
  2. Evolving virtual creatures‏‎ (2 Links)
  3. Embodied creativity‏‎ (2 Links)
  4. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  5. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  6. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  7. The alphabet synthesis machine‏‎ (2 Links)
  8. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  9. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  10. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  11. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  12. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  15. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  16. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  17. Extending the Range of Facial Types‏‎ (2 Links)
  18. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  19. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  20. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  21. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  22. Is Evolution Creative?‏‎ (2 Links)
  23. Theory of Complexity‏‎ (2 Links)
  24. Phänotyp‏‎ (2 Links)
  25. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  26. Gregory S. Hornby‏‎ (2 Links)
  27. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  28. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  29. Andrew Rowbottom‏‎ (2 Links)
  30. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. John Mount‏‎ (2 Links)
  33. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  34. Breeding on site‏‎ (2 Links)
  35. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  36. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  37. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  38. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  39. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  40. Quantifying Creativity in Art Networks‏‎ (2 Links)
  41. Henry Rowley‏‎ (2 Links)
  42. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  43. Creative Web Services with Pattern‏‎ (2 Links)
  44. Fractal art — a comparison of styles‏‎ (2 Links)
  45. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  46. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  47. CGP, Creativity and Art‏‎ (2 Links)
  48. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  49. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  50. Ungegenständliche Kunst‏‎ (2 Links)

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