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- Echo (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Phänotyp (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Erik J. Gustafson (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Improving face detection (2 Links)
- Evolutionary Design by Computers (2 Links)
- Neuroästhetik (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A comparative classification of complexity measures (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolutionäre Musik (2 Links)
- Bubble Hierarchies (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Generic Evolutionary Design (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
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