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- Interwoven Islamic Geometric Patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Kleiweg (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Extending the Range of Facial Types (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Is Evolution Creative? (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory S. Hornby (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- John Mount (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Andrew Rowbottom (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Keith Wiley (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Artificial Drawing + Unity (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Rendering artistic light patterns (2 Links)
- Design Space of Tiling Template (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
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