Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Leonel Moura (2 Links)
- Video Granular Synthesis (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Gegenständliche Kunst (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Depth-aware neural style transfer (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Aaron Davidson (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomous Evolutionary Art (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving for the Audience (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Morgan McGuire (2 Links)
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