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  1. Variation‏‎ (2 Links)
  2. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  3. Autonomous Evolutionary Art‏‎ (2 Links)
  4. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  5. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  6. Tatsu Unemi‏‎ (2 Links)
  7. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  8. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  9. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  10. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  11. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  12. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  13. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  14. SEURAT: robotic painter‏‎ (2 Links)
  15. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  16. On the Future of Computers and Creativity‏‎ (2 Links)
  17. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  18. Extending the Range of Facial Types‏‎ (2 Links)
  19. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  20. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  21. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  22. Gregory S. Hornby‏‎ (2 Links)
  23. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  24. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  25. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  26. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  27. Echo‏‎ (2 Links)
  28. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  29. Ameisen Algorithmen‏‎ (2 Links)
  30. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  33. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  34. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  35. Zufallsprozess‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  37. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  38. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  39. The Painting Fool Teaching Interface‏‎ (2 Links)
  40. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  41. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  42. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  43. Evolution of Animated Photomosaics‏‎ (2 Links)
  44. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  45. Erik J. Gustafson‏‎ (2 Links)
  46. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Learning Lexicographic Preference Models‏‎ (2 Links)
  49. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  50. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)

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