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  1. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  2. Abstract Art by Shape Classification‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. Automated collage generation — with intent‏‎ (2 Links)
  5. Evolving Approximate Image Filters‏‎ (2 Links)
  6. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  7. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  8. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  9. Improving face detection‏‎ (2 Links)
  10. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  11. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  12. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  13. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  15. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  16. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  17. Distance-based functions for image comparison‏‎ (2 Links)
  18. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  19. Composition in Perspectives‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. Information aesthetics: an heroic experiment‏‎ (2 Links)
  22. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  23. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  24. Zufallsprozess‏‎ (2 Links)
  25. Evolving for the Audience‏‎ (2 Links)
  26. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  27. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  28. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  31. The Painting Fool in New Dimensions‏‎ (2 Links)
  32. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  33. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  34. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  35. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  36. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  37. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  38. Space layout planning using an evolutionary approach‏‎ (2 Links)
  39. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  40. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  41. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  42. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  43. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  44. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  45. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  46. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  47. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  48. Biokunst‏‎ (2 Links)
  49. Style-aware Robust Color Transfer‏‎ (2 Links)
  50. Preconceptual Creativity‏‎ (2 Links)

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