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- Towards a model for artificial aesthetics (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Giving Colour to Images (2 Links)
- Computer-Ästhetik (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Entropie (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Swarm Painting Atelier (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Andrew Rowbottom (2 Links)
- Is Evolution Creative? (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Artificial Drawing + Unity (2 Links)
- Keith Wiley (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolutionary Design by Computers (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
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