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  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Gegenständliche Kunst‏‎ (2 Links)
  3. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  4. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  5. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  6. Creating and rendering convolution surfaces‏‎ (2 Links)
  7. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  9. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  10. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  11. Improving face detection‏‎ (2 Links)
  12. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  13. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  14. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  15. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  16. Information aesthetics: an heroic experiment‏‎ (2 Links)
  17. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  18. Evolving Approximate Image Filters‏‎ (2 Links)
  19. P6m Reference Implementation‏‎ (2 Links)
  20. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  21. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  22. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  23. Ameisen Algorithmen‏‎ (2 Links)
  24. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  25. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  26. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  27. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  28. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  29. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  30. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. Simulating Morphogenesis‏‎ (2 Links)
  33. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  37. Depth-aware neural style transfer‏‎ (2 Links)
  38. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  39. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  40. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  41. Genetische Programmierung‏‎ (2 Links)
  42. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  43. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  44. Is Evolution Creative?‏‎ (2 Links)
  45. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  46. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  47. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  48. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  49. Steve Dipaola‏‎ (2 Links)
  50. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)

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