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- P6m Reference Implementation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving ambiguous images (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Interactive evolution for industrial design (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Simulating Morphogenesis (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Investigating Face Space (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Consensual Paintings (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Ishihama Yoshiaki (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Flowsnake Earth (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
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