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  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  3. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  4. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  5. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  6. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  7. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  8. Zufallsprozess‏‎ (2 Links)
  9. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  10. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  11. Information aesthetics: an heroic experiment‏‎ (2 Links)
  12. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  13. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  14. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  15. P6m Reference Implementation‏‎ (2 Links)
  16. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  17. Evolving art with scalable vector graphics‏‎ (2 Links)
  18. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  19. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  20. Electric Sheep‏‎ (2 Links)
  21. The Painting Fool Teaching Interface‏‎ (2 Links)
  22. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  23. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  24. Computational Creativity through a Gap‏‎ (2 Links)
  25. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  26. Embodied creativity‏‎ (2 Links)
  27. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  28. Evolving virtual creatures‏‎ (2 Links)
  29. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  30. Simulating Morphogenesis‏‎ (2 Links)
  31. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  32. Ameisen Algorithmen‏‎ (2 Links)
  33. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  34. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  35. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  38. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  39. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  40. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  41. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  42. Extending the Range of Facial Types‏‎ (2 Links)
  43. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  44. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  45. Is Evolution Creative?‏‎ (2 Links)
  46. Gregory S. Hornby‏‎ (2 Links)
  47. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  48. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  49. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

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