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  1. Natural Color Symmetry‏‎ (2 Links)
  2. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  3. A comparative classification of complexity measures‏‎ (2 Links)
  4. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  5. Artificial Nature: Immersive World Making‏‎ (2 Links)
  6. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  7. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  8. New Kinds of Fractal Patterns‏‎ (2 Links)
  9. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  10. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  11. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  12. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  13. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  14. Niche Constructing Drawing Robots‏‎ (2 Links)
  15. Evolutionary Design by Computers‏‎ (2 Links)
  16. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  17. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  18. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  19. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  20. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  21. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  22. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  23. Chris Coyne‏‎ (2 Links)
  24. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  25. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  26. Aaron Davidson‏‎ (2 Links)
  27. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  29. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  30. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  31. Reproduktion‏‎ (2 Links)
  32. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  33. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  34. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  35. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  36. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  37. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  38. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  39. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  40. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  41. Evolutionäre Musik‏‎ (2 Links)
  42. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  43. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  44. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  45. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  46. Autonomous Evolutionary Art‏‎ (2 Links)
  47. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  48. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  49. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)

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