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  1. Evolutionary Design by Computers‏‎ (2 Links)
  2. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  3. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  4. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  5. Artificial Drawing + Unity‏‎ (2 Links)
  6. Preference Learning: An Introduction‏‎ (2 Links)
  7. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  8. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  9. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  10. Towards a model for artificial aesthetics‏‎ (2 Links)
  11. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  12. Color Mixing using Colliding Particles‏‎ (2 Links)
  13. Evolutionäre Musik‏‎ (2 Links)
  14. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  15. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  16. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  17. Swarm Painting Atelier‏‎ (2 Links)
  18. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  19. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  20. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  21. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  22. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  23. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  24. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  26. Evolving Human Faces‏‎ (2 Links)
  27. Distance-based functions for image comparison‏‎ (2 Links)
  28. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  29. Composition in Perspectives‏‎ (2 Links)
  30. Learning representations for creative design using evolution‏‎ (2 Links)
  31. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  33. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  34. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  35. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  36. Evolving ambiguous images‏‎ (2 Links)
  37. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  38. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  39. Evolving expressions and art by choice‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  42. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  43. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  44. Being Kasimir Malevich‏‎ (2 Links)
  45. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  48. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  49. Scott Neil-Teilly‏‎ (2 Links)
  50. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)

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