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- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Improbable Creativity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Depth-aware neural style transfer (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Zellij Multipuzzle (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Mathematische Kunst (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- P3m1 Reference Implementation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolutionäre Musik (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive evolution for industrial design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Human Faces (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- The alphabet synthesis machine (2 Links)
- Against Individual Creativity (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Evolving ambiguous images (2 Links)
- The darwinian structure of the design process (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stepping stones in the mist (2 Links)
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