Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Constrained novelty search: a study on game content generation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- John Mount (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Keith Wiley (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Swarm Painting Atelier (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Flowsnake Earth (2 Links)
- Neuroästhetik (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolutionary Design by Computers (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Detecting people in cubist art (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)