Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- No Free Lunch in the Search for Creativity (2 Links)
- Evolutionary Design by Computers (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Live Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Ameisen Algorithmen (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Depth-aware neural style transfer (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolutionäre Musik (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Search Strategies and the Creative Process (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Human Faces (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Painterly rendering using image salience (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive evolution of images (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
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