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  1. Extending the Range of Facial Types‏‎ (2 Links)
  2. Peter Weibel‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  5. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  6. Is Evolution Creative?‏‎ (2 Links)
  7. Gregory S. Hornby‏‎ (2 Links)
  8. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  9. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  10. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  11. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  12. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  13. Consensual Paintings‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  16. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  17. Andrew Rowbottom‏‎ (2 Links)
  18. Preference Learning: An Introduction‏‎ (2 Links)
  19. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  20. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  21. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  22. Keith Wiley‏‎ (2 Links)
  23. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  24. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  27. Evolution of Animated Photomosaics‏‎ (2 Links)
  28. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  29. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  30. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  31. Swarm paintings – nonhuman art‏‎ (2 Links)
  32. Artificial Drawing + Unity‏‎ (2 Links)
  33. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  34. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  35. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  36. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  37. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  38. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  39. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  40. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  41. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  42. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  43. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  44. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  45. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  46. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  47. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  48. Evolutionary generation of faces‏‎ (2 Links)
  49. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  50. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)

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