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  1. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  2. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  3. Reproduktion‏‎ (2 Links)
  4. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  5. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  6. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  7. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  8. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  9. The Future of Evolutionary Design Research‏‎ (2 Links)
  10. Evolving for the Audience‏‎ (2 Links)
  11. Art, emergence and the computational sublime‏‎ (2 Links)
  12. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  13. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  14. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  15. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  16. Genetische Programmierung‏‎ (2 Links)
  17. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  18. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  19. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  20. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  21. Computer-Ästhetik‏‎ (2 Links)
  22. P6m Reference Implementation‏‎ (2 Links)
  23. Exploring aesthetic pattern formation‏‎ (2 Links)
  24. Artistic Stylization of Images and Video‏‎ (2 Links)
  25. Entropie‏‎ (2 Links)
  26. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  27. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  28. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  29. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  30. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. Leonel Moura‏‎ (2 Links)
  33. Gregory Dudek‏‎ (2 Links)
  34. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  35. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  36. Simulating Morphogenesis‏‎ (2 Links)
  37. Abstract Art by Shape Classification‏‎ (2 Links)
  38. Automated collage generation — with intent‏‎ (2 Links)
  39. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  40. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  41. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  42. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  43. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  44. Creating and rendering convolution surfaces‏‎ (2 Links)
  45. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  46. Importance-Driven Focus of Attention‏‎ (2 Links)
  47. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  48. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  49. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  50. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)

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