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- The Future of Evolutionary Design Research (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory Dudek (2 Links)
- Interactive evolution for industrial design (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Automated collage generation — with intent (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Investigating Face Space (2 Links)
- Phänotyp (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Ishihama Yoshiaki (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Neuroästhetik (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Detecting people in cubist art (2 Links)
- Ian Butterfield (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Learning to colour greyscale images (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Digital Face Beautification (2 Links)
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