Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Peter M. Hall Hall, Peter M. (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Phänotyp (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolving Fractal Drawings (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Neuroästhetik (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm Painting Atelier (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Leonel Moura (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A Turing Test for Generative Art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Low-complexity art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)