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- Rebecca Luger-Guillaume (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Giving Colour to Images (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Live Algorithms (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Electric Sheep (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Computational Creativity through a Gap (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Embodied creativity (2 Links)
- Michael Witbrock (2 Links)
- Computer-Kreativität (2 Links)
- Interactive evolution of images (2 Links)
- Evolutionary Design in Art (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Tim Rowley (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
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