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- Phänotyp (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Gregory Dudek (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Neuroästhetik (2 Links)
- Swarm Painting Atelier (2 Links)
- Being Kasimir Malevich (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Against Individual Creativity (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Gegenständliche Kunst (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Live Algorithms (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Computer-Kreativität (2 Links)
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