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- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Keith Wiley (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Variation (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Tatsu Unemi (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Scott Neil-Teilly (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- The Authorship of Generative Art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Evolutionary generation of faces (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Developmental modelling with SDS (2 Links)
- Organized order in ornamentation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Ästhetik (2 Links)
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