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  1. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  2. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  3. Video Granular Synthesis‏‎ (2 Links)
  4. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  5. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  6. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  7. Reproduktion‏‎ (2 Links)
  8. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  9. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  10. Ten questions concerning generative computer art‏‎ (2 Links)
  11. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  12. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  13. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  14. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  15. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  16. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  17. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  18. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  19. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  20. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  21. Complexity of two-dimensional patterns‏‎ (2 Links)
  22. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  23. Being Kasimir Malevich‏‎ (2 Links)
  24. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  25. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  26. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  27. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  28. Against Individual Creativity‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  31. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. P6m Reference Implementation‏‎ (2 Links)
  34. The Future of Evolutionary Design Research‏‎ (2 Links)
  35. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  36. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. Electric Sheep‏‎ (2 Links)
  39. Interactive evolution of dynamical systems‏‎ (2 Links)
  40. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  41. Computational Creativity through a Gap‏‎ (2 Links)
  42. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  43. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  44. Embodied creativity‏‎ (2 Links)
  45. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  50. Computer-Kreativität‏‎ (2 Links)

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