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- Evolving Approximate Image Filters (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving for the Audience (2 Links)
- Ameisen Algorithmen (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Electric Sheep (2 Links)
- Phänotyp (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Genetische Programmierung (2 Links)
- Computational Creativity through a Gap (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Breeding on site (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- A Turing Test for Generative Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
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