Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Theory of Complexity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- John Mount (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Preference Learning: An Introduction (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Keith Wiley (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Ameisen Algorithmen (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Scott Neil-Teilly (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
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