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- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Künstliches Leben (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Live Algorithms (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Gegenständliche Kunst (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Depth-aware neural style transfer (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- P4m Reference Implementation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly rendering using image salience (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Evolving Line Drawings (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
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