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- A Fully Automatic Evolutionary Art (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Fractal Drawings (2 Links)
- Composition in Perspectives (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Improbable Creativity (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A comparative classification of complexity measures (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Natural Color Symmetry (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Variation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Tatsu Unemi (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Interactive evolution for industrial design (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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