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  1. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  2. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  5. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  6. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  7. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  8. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  9. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  10. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  11. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  12. Is Evolution Creative?‏‎ (2 Links)
  13. Gregory Dudek‏‎ (2 Links)
  14. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  15. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  16. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  17. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  18. John Mount‏‎ (2 Links)
  19. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  20. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  23. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  24. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  25. Natural Color Symmetry‏‎ (2 Links)
  26. Keith Wiley‏‎ (2 Links)
  27. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  28. Creative Search Trajectories and their Implications‏‎ (2 Links)
  29. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  30. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  31. New Kinds of Fractal Patterns‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  34. Curious agents and situated design evaluations‏‎ (2 Links)
  35. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  36. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  37. Algorithmic randomness and physical entropy‏‎ (2 Links)
  38. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  39. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  40. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  41. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  42. Variation‏‎ (2 Links)
  43. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  44. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  45. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  46. Tatsu Unemi‏‎ (2 Links)
  47. Reproduktion‏‎ (2 Links)
  48. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  49. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  50. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)

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