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  1. Genetische Programmierung‏‎ (2 Links)
  2. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  3. Interactive evolution of dynamical systems‏‎ (2 Links)
  4. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  5. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  6. The alphabet synthesis machine‏‎ (2 Links)
  7. Exploring aesthetic pattern formation‏‎ (2 Links)
  8. The darwinian structure of the design process‏‎ (2 Links)
  9. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  10. Peter Kleiweg‏‎ (2 Links)
  11. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  12. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  13. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  14. Theory of Complexity‏‎ (2 Links)
  15. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  16. Consensual Paintings‏‎ (2 Links)
  17. Gregory Dudek‏‎ (2 Links)
  18. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  19. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  20. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  21. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  22. Andrew Rowbottom‏‎ (2 Links)
  23. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  24. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  25. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  26. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  27. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  30. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  31. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  32. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  33. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  34. New challenges for evolutionary music and art‏‎ (2 Links)
  35. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  36. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  37. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  38. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  39. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  40. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  41. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  42. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  43. Rekombination‏‎ (2 Links)
  44. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Rendering artistic light patterns‏‎ (2 Links)
  47. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  48. Live Coding Towards Computational Creativity‏‎ (2 Links)
  49. Visual Hallucination For Computational Creation‏‎ (2 Links)
  50. Deepland, a Travel through many Dimensions‏‎ (2 Links)

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