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- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving ambiguous images (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Evolving expressions and art by choice (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Künstliches Leben (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Giving Colour to Images (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Live Algorithms (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Developmental modelling with SDS (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Stepping stones in the mist (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Pmm Reference Implementation (2 Links)
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