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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evolving Fractal Drawings (2 Links)
- John Mount (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Bubble Hierarchies (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Keith Wiley (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Chris Coyne (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
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