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  1. Phänotyp‏‎ (2 Links)
  2. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  3. Gregory Dudek‏‎ (2 Links)
  4. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  5. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  6. Curious agents and situated design evaluations‏‎ (2 Links)
  7. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  8. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  9. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  10. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  11. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  12. Towards a model for artificial aesthetics‏‎ (2 Links)
  13. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  14. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  15. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  16. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  17. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  18. Neuroästhetik‏‎ (2 Links)
  19. Swarm Painting Atelier‏‎ (2 Links)
  20. Being Kasimir Malevich‏‎ (2 Links)
  21. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  22. Künstliches Leben‏‎ (2 Links)
  23. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  24. Against Individual Creativity‏‎ (2 Links)
  25. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  26. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  27. Complexity of two-dimensional patterns‏‎ (2 Links)
  28. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  29. Gegenständliche Kunst‏‎ (2 Links)
  30. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  31. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  32. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  33. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  34. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  35. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  36. Live Algorithms‏‎ (2 Links)
  37. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  38. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  39. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  40. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  41. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  42. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  43. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  44. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  45. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  46. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  47. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  48. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  49. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  50. Computer-Kreativität‏‎ (2 Links)

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