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  1. Evolving Approximate Image Filters‏‎ (2 Links)
  2. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  3. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  4. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  5. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  6. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  7. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  8. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  9. Neuroästhetik‏‎ (2 Links)
  10. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  11. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  12. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  13. Evolving for the Audience‏‎ (2 Links)
  14. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  15. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  16. Andrew Rowbottom‏‎ (2 Links)
  17. Learning representations for creative design using evolution‏‎ (2 Links)
  18. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  19. Genetische Programmierung‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  22. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  23. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  24. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  25. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  26. Tatsu Unemi‏‎ (2 Links)
  27. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  28. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  29. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  30. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  31. Exploring aesthetic pattern formation‏‎ (2 Links)
  32. Computer-Ästhetik‏‎ (2 Links)
  33. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  34. Entropie‏‎ (2 Links)
  35. SEURAT: robotic painter‏‎ (2 Links)
  36. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  37. On the Future of Computers and Creativity‏‎ (2 Links)
  38. Gregory Dudek‏‎ (2 Links)
  39. Artificial Drawing + Unity‏‎ (2 Links)
  40. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  41. Improbable Creativity‏‎ (2 Links)
  42. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  43. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  44. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  45. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  46. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  47. The Evolving Role of the Artist‏‎ (2 Links)
  48. Ästhetik‏‎ (2 Links)
  49. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  50. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)

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