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  1. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  2. Distance-based functions for image comparison‏‎ (2 Links)
  3. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  5. Composition in Perspectives‏‎ (2 Links)
  6. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  7. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  8. Self-design and ontogenetic evolution‏‎ (2 Links)
  9. The Future of Evolutionary Design Research‏‎ (2 Links)
  10. P3m1 Reference Implementation‏‎ (2 Links)
  11. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  12. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  13. Mathematische Kunst‏‎ (2 Links)
  14. Semantic aware methods for evolutionary art‏‎ (2 Links)
  15. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Evolving for the Audience‏‎ (2 Links)
  18. Measuring complexity using information fluctuation‏‎ (2 Links)
  19. Interactive EC-based Signal Processing‏‎ (2 Links)
  20. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  21. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  22. Genetische Programmierung‏‎ (2 Links)
  23. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  24. Andrew Rowbottom‏‎ (2 Links)
  25. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  26. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  27. Interactive evolution for industrial design‏‎ (2 Links)
  28. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  29. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  30. Exploring aesthetic pattern formation‏‎ (2 Links)
  31. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  34. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  35. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  36. Peter Weibel‏‎ (2 Links)
  37. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  38. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  39. Consensual Paintings‏‎ (2 Links)
  40. Gregory Dudek‏‎ (2 Links)
  41. Investigating Face Space‏‎ (2 Links)
  42. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  43. Ishihama Yoshiaki‏‎ (2 Links)
  44. Artificial Drawing + Unity‏‎ (2 Links)
  45. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  46. Biokunst‏‎ (2 Links)
  47. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  48. Population‏‎ (2 Links)
  49. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  50. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)

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