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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  2. Towards a model for artificial aesthetics‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  7. Art, emergence and the computational sublime‏‎ (2 Links)
  8. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  9. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  10. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  11. Swarm Painting Atelier‏‎ (2 Links)
  12. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  13. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  14. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  15. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  16. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  17. Artistic Stylization of Images and Video‏‎ (2 Links)
  18. Leonel Moura‏‎ (2 Links)
  19. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  20. Gegenständliche Kunst‏‎ (2 Links)
  21. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  22. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  23. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  24. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  25. Abstract Art by Shape Classification‏‎ (2 Links)
  26. Bubble Hierarchies‏‎ (2 Links)
  27. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  28. Automated collage generation — with intent‏‎ (2 Links)
  29. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  30. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  31. Search Strategies and the Creative Process‏‎ (2 Links)
  32. Evolving Approximate Image Filters‏‎ (2 Links)
  33. Importance-Driven Focus of Attention‏‎ (2 Links)
  34. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  37. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  38. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  39. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  40. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  41. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  44. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  45. Self-design and ontogenetic evolution‏‎ (2 Links)
  46. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  48. P3m1 Reference Implementation‏‎ (2 Links)
  49. Chris Coyne‏‎ (2 Links)
  50. Semantic aware methods for evolutionary art‏‎ (2 Links)

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