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  1. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  2. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  3. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  4. Flowsnake Earth‏‎ (2 Links)
  5. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  6. Bubble Hierarchies‏‎ (2 Links)
  7. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  8. Artificial Drawing + Unity‏‎ (2 Links)
  9. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  10. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  11. The alphabet synthesis machine‏‎ (2 Links)
  12. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  13. Peter Weibel‏‎ (2 Links)
  14. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  15. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  16. The darwinian structure of the design process‏‎ (2 Links)
  17. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  18. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  19. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  20. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  21. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  22. Is Evolution Creative?‏‎ (2 Links)
  23. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  24. Theory of Complexity‏‎ (2 Links)
  25. Evolutionary Design by Computers‏‎ (2 Links)
  26. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  27. Chris Coyne‏‎ (2 Links)
  28. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  29. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  30. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  31. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  32. John Mount‏‎ (2 Links)
  33. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  34. Preference Learning: An Introduction‏‎ (2 Links)
  35. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  36. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  37. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  40. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  41. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  42. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  44. Keith Wiley‏‎ (2 Links)
  45. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  46. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  47. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  48. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  49. Evolutionäre Musik‏‎ (2 Links)
  50. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)

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