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  1. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  2. Composition in Perspectives‏‎ (2 Links)
  3. Live Algorithms‏‎ (2 Links)
  4. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  5. Evolution of Animated Photomosaics‏‎ (2 Links)
  6. A 3D Modeling System for Creative Design‏‎ (2 Links)
  7. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  8. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  9. Peter Kleiweg‏‎ (2 Links)
  10. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  11. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  12. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  13. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  14. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  15. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  16. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  17. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  18. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  19. Tim Rowley‏‎ (2 Links)
  20. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  21. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  22. Style-aware Robust Color Transfer‏‎ (2 Links)
  23. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  24. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  25. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  26. Preconceptual Creativity‏‎ (2 Links)
  27. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  28. Evolutionary generation of faces‏‎ (2 Links)
  29. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  30. Evolutionäre Algorithmen‏‎ (2 Links)
  31. Michael Witbrock‏‎ (2 Links)
  32. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  33. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  36. Interactive evolution of images‏‎ (2 Links)
  37. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  38. Biokunst‏‎ (2 Links)
  39. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  40. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  41. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  42. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  43. Swarm Tech-Tiles Tim‏‎ (2 Links)
  44. A cybernetic approach to aesthetics‏‎ (2 Links)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  46. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  47. Artificial ecosystems for creative discovery‏‎ (2 Links)
  48. New challenges for evolutionary music and art‏‎ (2 Links)
  49. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  50. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)

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