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- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Peter Kleiweg (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Is Evolution Creative? (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- John Mount (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Swarm Painting Atelier (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Frayed Cell Diagrams (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Data-Driven Iconification (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Rekombination (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rendering artistic light patterns (2 Links)
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