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- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolutionary Design by Computers (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- P6m Reference Implementation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolutionäre Musik (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Simulating Morphogenesis (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improving face detection (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Human Faces (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolving ambiguous images (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving expressions and art by choice (2 Links)
- Distance-based functions for image comparison (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Composition in Perspectives (2 Links)
- Stippling with Aerial Robots (2 Links)
- Tim Rowley (2 Links)
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