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  1. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  2. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  3. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  4. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  5. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  6. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  7. Computer-Ästhetik‏‎ (2 Links)
  8. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  9. Entropie‏‎ (2 Links)
  10. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  11. Zellij Multipuzzle‏‎ (2 Links)
  12. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  13. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  14. Interactive evolution of dynamical systems‏‎ (2 Links)
  15. Autonomous Evolutionary Art‏‎ (2 Links)
  16. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  17. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  18. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  19. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  20. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  21. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  22. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  23. The alphabet synthesis machine‏‎ (2 Links)
  24. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  25. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  27. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  28. Rekombination‏‎ (2 Links)
  29. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  30. Creative Evolutionary Systems‏‎ (2 Links)
  31. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  32. Rendering artistic light patterns‏‎ (2 Links)
  33. Creativity, emergence and evolution in design‏‎ (2 Links)
  34. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  35. Frayed Cell Diagrams‏‎ (2 Links)
  36. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  37. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  38. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  39. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  40. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  41. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  42. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  43. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  44. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  45. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  46. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  47. Schwarm Algorithmen‏‎ (2 Links)
  48. Daniel Shiffman‏‎ (2 Links)
  49. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  50. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)

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