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- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolutionary Design by Computers (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Video Granular Synthesis (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Live Algorithms (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Depth-aware neural style transfer (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolutionäre Musik (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A comparative classification of complexity measures (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Selektion (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Painting with Flowsnakes (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
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