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  1. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  2. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  3. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  4. Leonel Moura‏‎ (2 Links)
  5. A 3D Modeling System for Creative Design‏‎ (2 Links)
  6. Depth-aware neural style transfer‏‎ (2 Links)
  7. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  8. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  9. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  10. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  11. SEURAT: robotic painter‏‎ (2 Links)
  12. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  13. On the Future of Computers and Creativity‏‎ (2 Links)
  14. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  15. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  16. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  17. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  18. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  19. Importance-Driven Focus of Attention‏‎ (2 Links)
  20. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  21. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  22. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  23. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  24. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  25. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  26. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  27. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  28. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  29. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  30. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  31. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  32. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  33. Measuring Creativity In Software Development‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  36. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  37. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  38. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  39. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  40. Genotyp‏‎ (2 Links)
  41. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  42. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  43. A cybernetic approach to aesthetics‏‎ (2 Links)
  44. Artificial ecosystems for creative discovery‏‎ (2 Links)
  45. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  46. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  47. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  48. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)

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