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  1. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  2. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  3. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  4. Depth-aware neural style transfer‏‎ (2 Links)
  5. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  6. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  7. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  8. Preference Learning: An Introduction‏‎ (2 Links)
  9. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  10. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  11. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  12. Flowsnake Earth‏‎ (2 Links)
  13. Artificial Drawing + Unity‏‎ (2 Links)
  14. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  15. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  16. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  17. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  18. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  19. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  20. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  21. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  22. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  23. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  24. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  25. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  26. Evolutionary Design by Computers‏‎ (2 Links)
  27. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  28. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  29. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  30. Leonel Moura‏‎ (2 Links)
  31. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  32. Computer-Ästhetik‏‎ (2 Links)
  33. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  34. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  35. Entropie‏‎ (2 Links)
  36. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  37. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  38. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  39. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  40. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  41. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  46. Scott Neil-Teilly‏‎ (2 Links)
  47. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  48. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  49. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  50. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)

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