Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Embodied creativity (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Extending the Range of Facial Types (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Karl Gerbel (2 Links)
- Scott Neil-Teilly (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Fractal art — a comparison of styles (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Organized order in ornamentation (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- P4m Reference Implementation (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Painterly rendering using image salience (2 Links)
- Learning Lexicographic Preference Models (2 Links)
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