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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  4. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  5. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  6. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  7. Interactive evolution of dynamical systems‏‎ (2 Links)
  8. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  9. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  10. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  11. Autonomous Evolutionary Art‏‎ (2 Links)
  12. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  13. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  14. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  15. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  18. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  19. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  20. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  21. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  22. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  23. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  24. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. Computer-Ästhetik‏‎ (2 Links)
  27. Entropie‏‎ (2 Links)
  28. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  29. Ameisen Algorithmen‏‎ (2 Links)
  30. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  31. Evolving Fractal Drawings‏‎ (2 Links)
  32. Evolving Glitch Art‏‎ (2 Links)
  33. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  34. Space layout planning using an evolutionary approach‏‎ (2 Links)
  35. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  36. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  37. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  38. Evolving design genes in space layout problems‏‎ (2 Links)
  39. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  40. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  41. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  42. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  43. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  44. Style-aware Robust Color Transfer‏‎ (2 Links)
  45. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  46. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  47. Preconceptual Creativity‏‎ (2 Links)
  48. Tim Rowley‏‎ (2 Links)
  49. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  50. Creative Evolutionary Systems‏‎ (2 Links)

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