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- Evolving Approximate Image Filters (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Is Evolution Creative? (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Neuroästhetik (2 Links)
- John Mount (2 Links)
- Swarm Painting Atelier (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolving for the Audience (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Genetische Programmierung (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Keith Wiley (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- CGP, Creativity and Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Data-Driven Iconification (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
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