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  1. A History of Creativity for Future AI Research‏‎ (2 Links)
  2. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  3. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  4. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  5. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  6. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  7. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  8. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  9. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  10. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  11. Leonel Moura‏‎ (2 Links)
  12. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  13. Evolutionäre Musik‏‎ (2 Links)
  14. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  15. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  16. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  17. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  18. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  19. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  20. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  21. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  22. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  23. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  24. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  25. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  26. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  27. Evolving Human Faces‏‎ (2 Links)
  28. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  29. Search Strategies and the Creative Process‏‎ (2 Links)
  30. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  31. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  32. Importance-Driven Focus of Attention‏‎ (2 Links)
  33. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  34. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  35. Echo‏‎ (2 Links)
  36. Evolving ambiguous images‏‎ (2 Links)
  37. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  38. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  39. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  40. Self-design and ontogenetic evolution‏‎ (2 Links)
  41. Evolving expressions and art by choice‏‎ (2 Links)
  42. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  43. P3m1 Reference Implementation‏‎ (2 Links)
  44. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  47. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  48. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  49. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  50. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)

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