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  1. Composition in Perspectives‏‎ (2 Links)
  2. Leonel Moura‏‎ (2 Links)
  3. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  4. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  5. Towards a model for artificial aesthetics‏‎ (2 Links)
  6. Gegenständliche Kunst‏‎ (2 Links)
  7. Preference Learning: An Introduction‏‎ (2 Links)
  8. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  9. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  10. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  12. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  13. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  14. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  15. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  16. Swarm Painting Atelier‏‎ (2 Links)
  17. Importance-Driven Focus of Attention‏‎ (2 Links)
  18. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  19. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  20. Evolving Approximate Image Filters‏‎ (2 Links)
  21. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  22. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  23. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  24. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  25. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  26. Consensual Paintings‏‎ (2 Links)
  27. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  28. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  29. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  30. Metaprogramming Emergent Graphics‏‎ (2 Links)
  31. Evolving for the Audience‏‎ (2 Links)
  32. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  33. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  34. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  35. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  36. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  37. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  38. Scott Neil-Teilly‏‎ (2 Links)
  39. Morgan McGuire‏‎ (2 Links)
  40. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  41. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  42. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  43. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  44. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  45. The Escher evolver: evolution to the people‏‎ (2 Links)
  46. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  47. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  48. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  49. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  50. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)

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