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  1. New Kinds of Fractal Patterns‏‎ (2 Links)
  2. Curious agents and situated design evaluations‏‎ (2 Links)
  3. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  4. Künstliches Leben‏‎ (2 Links)
  5. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  6. Niche Constructing Drawing Robots‏‎ (2 Links)
  7. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  8. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  9. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  10. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  11. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  12. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  13. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  14. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  15. Variation‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  18. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  19. Reproduktion‏‎ (2 Links)
  20. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  21. Tatsu Unemi‏‎ (2 Links)
  22. Live Algorithms‏‎ (2 Links)
  23. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  24. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  25. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  26. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  27. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  28. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  29. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  30. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  31. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  32. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  33. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  34. Complexity of two-dimensional patterns‏‎ (2 Links)
  35. Evolving Fractal Drawings‏‎ (2 Links)
  36. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  37. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  38. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  39. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  42. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  43. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  44. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  45. The Evolving Role of the Artist‏‎ (2 Links)
  46. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  47. Ästhetik‏‎ (2 Links)
  48. Evolving design genes in space layout problems‏‎ (2 Links)
  49. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  50. Painting With Triangles‏‎ (2 Links)

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