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- Experiments in Objet Trouve Browsing (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Keith Wiley (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Extending the Range of Facial Types (2 Links)
- Video Granular Synthesis (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Gregory S. Hornby (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- P6m Reference Implementation (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Bubble Hierarchies (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Simulating Morphogenesis (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Chris Coyne (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
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