Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
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- Constrained novelty search: a study on game content generation (2 Links)
- Ameisen Algorithmen (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Gregory Dudek (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Leonel Moura (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A comparative classification of complexity measures (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Artificial Neural Network Spaces (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Painting with Flowsnakes (2 Links)
- Collaborative Preference Learning (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Detecting people in cubist art (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Digital Face Beautification (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
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