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  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  3. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  4. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  5. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  6. Measuring complexity using information fluctuation‏‎ (2 Links)
  7. The Future of Evolutionary Design Research‏‎ (2 Links)
  8. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  9. Interactive EC-based Signal Processing‏‎ (2 Links)
  10. Echo‏‎ (2 Links)
  11. Evolving art with scalable vector graphics‏‎ (2 Links)
  12. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  13. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  14. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  15. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  16. Interactive evolution for industrial design‏‎ (2 Links)
  17. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  18. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  19. Evolving virtual creatures‏‎ (2 Links)
  20. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  21. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  22. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  23. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  24. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  25. Ameisen Algorithmen‏‎ (2 Links)
  26. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  27. Investigating Face Space‏‎ (2 Links)
  28. Peter Kleiweg‏‎ (2 Links)
  29. Erik J. Gustafson‏‎ (2 Links)
  30. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  31. Extending the Range of Facial Types‏‎ (2 Links)
  32. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  33. Ishihama Yoshiaki‏‎ (2 Links)
  34. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  35. Gregory S. Hornby‏‎ (2 Links)
  36. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  37. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  38. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  39. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  40. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  41. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  42. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  43. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Bubble Hierarchies‏‎ (2 Links)
  46. Fractal art — a comparison of styles‏‎ (2 Links)
  47. Holger Ferstl‏‎ (2 Links)
  48. Creatively Subverting Messages in Posters‏‎ (2 Links)
  49. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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