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- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The alphabet synthesis machine (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The darwinian structure of the design process (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Phänotyp (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Theory of Complexity (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolving Approximate Image Filters (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolving Line Drawings (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Low-complexity art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A Study of Image Colourfulness (2 Links)
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