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  1. Künstliches Leben‏‎ (2 Links)
  2. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  3. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  4. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  5. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  6. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  9. Gegenständliche Kunst‏‎ (2 Links)
  10. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  11. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  12. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  13. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  14. Artificial Drawing + Unity‏‎ (2 Links)
  15. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  16. Live Algorithms‏‎ (2 Links)
  17. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  18. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  19. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  20. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  21. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. Search Strategies and the Creative Process‏‎ (2 Links)
  24. Complexity of two-dimensional patterns‏‎ (2 Links)
  25. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  26. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  27. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  28. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  29. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  30. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  31. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  32. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  34. Self-design and ontogenetic evolution‏‎ (2 Links)
  35. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  36. P4m Reference Implementation‏‎ (2 Links)
  37. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  38. Painterly rendering using image salience‏‎ (2 Links)
  39. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  40. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  41. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  42. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  45. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  46. Autonomously Creating Quality Images‏‎ (2 Links)
  47. Michael Witbrock‏‎ (2 Links)
  48. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  49. Interactive evolution of images‏‎ (2 Links)
  50. Computer-Kreativität‏‎ (2 Links)

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