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  1. Tatsu Unemi‏‎ (2 Links)
  2. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  3. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  4. Gegenständliche Kunst‏‎ (2 Links)
  5. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  6. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  7. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  8. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  9. SEURAT: robotic painter‏‎ (2 Links)
  10. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  11. On the Future of Computers and Creativity‏‎ (2 Links)
  12. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  13. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  14. Importance-Driven Focus of Attention‏‎ (2 Links)
  15. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  16. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  17. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  18. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  19. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  20. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  21. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  24. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  25. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  26. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  27. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  28. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  29. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  30. Echo‏‎ (2 Links)
  31. Zufallsprozess‏‎ (2 Links)
  32. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  33. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  34. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  35. Metaprogramming Emergent Graphics‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  37. Evolving for the Audience‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  40. Genetische Programmierung‏‎ (2 Links)
  41. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  42. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  43. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  44. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  45. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  46. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  47. Morgan McGuire‏‎ (2 Links)
  48. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  49. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  50. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)

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