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  1. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  2. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  3. Computer-Ästhetik‏‎ (2 Links)
  4. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  5. Entropie‏‎ (2 Links)
  6. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  7. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  8. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  9. Is Evolution Creative?‏‎ (2 Links)
  10. Artificial Drawing + Unity‏‎ (2 Links)
  11. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  12. Gregory Dudek‏‎ (2 Links)
  13. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  14. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  15. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  16. Phänotyp‏‎ (2 Links)
  17. John Mount‏‎ (2 Links)
  18. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  19. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  20. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. Keith Wiley‏‎ (2 Links)
  23. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  24. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  25. Creating and rendering convolution surfaces‏‎ (2 Links)
  26. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  27. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  28. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  29. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  30. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  32. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  33. Swarm Painting Atelier‏‎ (2 Links)
  34. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  35. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  36. Neuroästhetik‏‎ (2 Links)
  37. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  38. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  39. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  40. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  41. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  42. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  43. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  44. Daniel Shiffman‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  47. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  48. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  49. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  50. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)

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