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  1. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  2. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  3. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  4. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  5. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  6. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  7. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  8. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  9. Self-design and ontogenetic evolution‏‎ (2 Links)
  10. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. P3m1 Reference Implementation‏‎ (2 Links)
  12. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  15. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  16. Evolving for the Audience‏‎ (2 Links)
  17. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  18. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  19. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  20. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  21. Interactive evolution of dynamical systems‏‎ (2 Links)
  22. Genetische Programmierung‏‎ (2 Links)
  23. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  24. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  25. Computer-Ästhetik‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  28. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  29. A 3D Modeling System for Creative Design‏‎ (2 Links)
  30. Exploring aesthetic pattern formation‏‎ (2 Links)
  31. Peter Weibel‏‎ (2 Links)
  32. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  33. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  34. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  35. Stepping stones in the mist‏‎ (2 Links)
  36. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  37. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  41. Pmm Reference Implementation‏‎ (2 Links)
  42. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Tim Rowley‏‎ (2 Links)
  45. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  46. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  47. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  48. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  49. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  50. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)

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