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  1. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  2. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  3. Leonel Moura‏‎ (2 Links)
  4. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  5. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  8. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  9. Towards a model for artificial aesthetics‏‎ (2 Links)
  10. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Art, emergence and the computational sublime‏‎ (2 Links)
  13. Natural Color Symmetry‏‎ (2 Links)
  14. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  15. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  16. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  17. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  18. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  19. Importance-Driven Focus of Attention‏‎ (2 Links)
  20. New Kinds of Fractal Patterns‏‎ (2 Links)
  21. Swarm Painting Atelier‏‎ (2 Links)
  22. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  23. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  24. Niche Constructing Drawing Robots‏‎ (2 Links)
  25. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  26. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  27. Evolving Fractal Drawings‏‎ (2 Links)
  28. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  29. Artistic Stylization of Images and Video‏‎ (2 Links)
  30. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  31. Echo‏‎ (2 Links)
  32. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  33. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  34. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  35. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  36. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  37. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  38. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  39. Evolving content in the galactic arms race video game‏‎ (2 Links)
  40. Reproduktion‏‎ (2 Links)
  41. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  42. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  43. Abstract Art by Shape Classification‏‎ (2 Links)
  44. Metaprogramming Emergent Graphics‏‎ (2 Links)
  45. Automated collage generation — with intent‏‎ (2 Links)
  46. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  47. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  50. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)

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