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  1. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  2. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  3. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  4. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  7. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  8. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  9. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  10. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  11. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  12. Zellij Multipuzzle‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  15. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  16. Flowsnake Earth‏‎ (2 Links)
  17. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  18. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  19. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  21. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  22. Consensual Paintings‏‎ (2 Links)
  23. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  24. The alphabet synthesis machine‏‎ (2 Links)
  25. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  26. The darwinian structure of the design process‏‎ (2 Links)
  27. Evolutionary Design by Computers‏‎ (2 Links)
  28. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  29. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  30. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  31. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  32. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  33. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  34. Bernd Lintermann‏‎ (2 Links)
  35. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  36. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  37. Low-complexity art‏‎ (2 Links)
  38. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  39. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  40. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  41. Evolutionary shape grammars for product design‏‎ (2 Links)
  42. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  45. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  46. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  47. Scott Neil-Teilly‏‎ (2 Links)
  48. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  49. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  50. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)

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