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  1. Reproduktion‏‎ (2 Links)
  2. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  3. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  4. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  5. Ten questions concerning generative computer art‏‎ (2 Links)
  6. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  7. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  8. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  9. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  10. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  11. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  12. Aaron Davidson‏‎ (2 Links)
  13. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  14. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  15. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  16. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  17. Evolving Approximate Image Filters‏‎ (2 Links)
  18. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  19. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  20. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  21. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  22. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  23. Improbable Creativity‏‎ (2 Links)
  24. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  25. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  26. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  27. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  28. Autonomous Evolutionary Art‏‎ (2 Links)
  29. The Future of Evolutionary Design Research‏‎ (2 Links)
  30. P6m Reference Implementation‏‎ (2 Links)
  31. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  32. Mathematische Kunst‏‎ (2 Links)
  33. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  34. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  35. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  36. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  37. Measuring complexity using information fluctuation‏‎ (2 Links)
  38. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  39. Echo‏‎ (2 Links)
  40. Evolving for the Audience‏‎ (2 Links)
  41. Interactive EC-based Signal Processing‏‎ (2 Links)
  42. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  43. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  44. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  45. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  46. Genetische Programmierung‏‎ (2 Links)
  47. Simulating Morphogenesis‏‎ (2 Links)
  48. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  49. Interactive evolution for industrial design‏‎ (2 Links)
  50. Skirt Image Retrieval based on Sketches‏‎ (2 Links)

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