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  1. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  2. Simulating Morphogenesis‏‎ (2 Links)
  3. Interactive evolution of dynamical systems‏‎ (2 Links)
  4. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  5. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  6. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  7. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  8. A History of Creativity for Future AI Research‏‎ (2 Links)
  9. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  10. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  11. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  12. Erik J. Gustafson‏‎ (2 Links)
  13. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  14. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  15. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  16. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  17. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  18. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  19. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  20. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  23. Bubble Hierarchies‏‎ (2 Links)
  24. Fractal expressionism - where art meets science‏‎ (2 Links)
  25. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  26. Natural Color Symmetry‏‎ (2 Links)
  27. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  28. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  30. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  31. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. New Kinds of Fractal Patterns‏‎ (2 Links)
  34. Swarm Painting Atelier‏‎ (2 Links)
  35. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  36. Künstliches Leben‏‎ (2 Links)
  37. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  38. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  39. Niche Constructing Drawing Robots‏‎ (2 Links)
  40. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  41. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  42. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  43. Chris Coyne‏‎ (2 Links)
  44. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  47. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  48. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  49. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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