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  1. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  2. Interactive EC-based Signal Processing‏‎ (2 Links)
  3. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  4. Evolving expressions and art by choice‏‎ (2 Links)
  5. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  6. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  7. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  8. Electric Sheep‏‎ (2 Links)
  9. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  10. Interactive evolution for industrial design‏‎ (2 Links)
  11. Algorithmic randomness and physical entropy‏‎ (2 Links)
  12. Computational Creativity through a Gap‏‎ (2 Links)
  13. Embodied creativity‏‎ (2 Links)
  14. Simulating Morphogenesis‏‎ (2 Links)
  15. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  16. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  17. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  18. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  19. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Giving Colour to Images‏‎ (2 Links)
  22. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  23. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  24. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  25. The darwinian structure of the design process‏‎ (2 Links)
  26. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  27. Investigating Face Space‏‎ (2 Links)
  28. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  29. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Ishihama Yoshiaki‏‎ (2 Links)
  32. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  33. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  34. Theory of Complexity‏‎ (2 Links)
  35. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  36. A History of Creativity for Future AI Research‏‎ (2 Links)
  37. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  38. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  39. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  40. Flowsnake Earth‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  43. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  44. Natural Color Symmetry‏‎ (2 Links)
  45. Creative Web Services with Pattern‏‎ (2 Links)
  46. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  47. Holger Ferstl‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  50. A closer look at creativity as search‏‎ (2 Links)

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