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- No Free Lunch in the Search for Creativity (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Swarm Painting Atelier (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Depth-aware neural style transfer (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Automated collage generation — with intent (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Painterly rendering using image salience (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Glitch Art (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
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