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- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Swarm Painting Atelier (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Echo (2 Links)
- Gegenständliche Kunst (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Being Kasimir Malevich (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Against Individual Creativity (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Erik J. Gustafson (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Selektion (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
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