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- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Live Algorithms (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- A comparative classification of complexity measures (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Aaron Davidson (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving for the Audience (2 Links)
- Echo (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Genetische Programmierung (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Swarm Painting Atelier (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
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