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- Computer-Ästhetik (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Entropie (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Phänotyp (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Swarm Painting Atelier (2 Links)
- Neuroästhetik (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Low-complexity art (2 Links)
- Design Space of Tiling Template (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
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