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- Aesthetic 3D Model Evolution 2013 (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving for the Audience (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Peter Kleiweg (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Consensual Paintings (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Gregory Dudek (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Karl Gerbel (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- New challenges for evolutionary music and art (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- A cybernetic approach to aesthetics (2 Links)
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