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  1. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  2. Evolving Fractal Drawings‏‎ (2 Links)
  3. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  4. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  5. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  6. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  7. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  8. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  9. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  10. Evolving content in the galactic arms race video game‏‎ (2 Links)
  11. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  12. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  13. Swarm paintings – nonhuman art‏‎ (2 Links)
  14. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  15. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  16. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  17. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  18. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  21. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  22. Interactive evolution of dynamical systems‏‎ (2 Links)
  23. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  24. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  25. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  26. Computer-Ästhetik‏‎ (2 Links)
  27. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  28. Video Granular Synthesis‏‎ (2 Links)
  29. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  30. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  31. Entropie‏‎ (2 Links)
  32. Ten questions concerning generative computer art‏‎ (2 Links)
  33. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  34. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  35. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  36. A comparative classification of complexity measures‏‎ (2 Links)
  37. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  38. Artificial Nature: Immersive World Making‏‎ (2 Links)
  39. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  40. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  42. Organized order in ornamentation‏‎ (2 Links)
  43. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  44. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  45. P4m Reference Implementation‏‎ (2 Links)
  46. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  47. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  48. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)

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