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- Semantic aware methods for evolutionary art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Genotyp (2 Links)
- Stepping stones in the mist (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Bernd Lintermann (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Population (2 Links)
- Swarm Granulator (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Quantum Art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
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