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  1. Mathematische Kunst‏‎ (2 Links)
  2. Depth-aware neural style transfer‏‎ (2 Links)
  3. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  4. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  5. Measuring complexity using information fluctuation‏‎ (2 Links)
  6. Interactive EC-based Signal Processing‏‎ (2 Links)
  7. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  8. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  9. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  10. Interactive evolution for industrial design‏‎ (2 Links)
  11. Artistic Stylization of Images and Video‏‎ (2 Links)
  12. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  13. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  14. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  15. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  16. Abstract Art by Shape Classification‏‎ (2 Links)
  17. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  18. Investigating Face Space‏‎ (2 Links)
  19. Automated collage generation — with intent‏‎ (2 Links)
  20. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  21. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  22. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  23. Ishihama Yoshiaki‏‎ (2 Links)
  24. Natural Color Symmetry‏‎ (2 Links)
  25. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  26. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  27. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  28. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  29. New Kinds of Fractal Patterns‏‎ (2 Links)
  30. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  31. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  34. Computer-Ästhetik‏‎ (2 Links)
  35. Gegenständliche Kunst‏‎ (2 Links)
  36. Entropie‏‎ (2 Links)
  37. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  38. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  39. Towards a model for artificial aesthetics‏‎ (2 Links)
  40. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  41. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  42. Reproduktion‏‎ (2 Links)
  43. Swarm Painting Atelier‏‎ (2 Links)
  44. Evolving Approximate Image Filters‏‎ (2 Links)
  45. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  46. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  47. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  50. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)

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