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  1. Distance-based functions for image comparison‏‎ (2 Links)
  2. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  3. Composition in Perspectives‏‎ (2 Links)
  4. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  5. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  6. Evolving ambiguous images‏‎ (2 Links)
  7. P6m Reference Implementation‏‎ (2 Links)
  8. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  9. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  10. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  11. Evolving expressions and art by choice‏‎ (2 Links)
  12. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  13. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  14. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  15. Metaprogramming Emergent Graphics‏‎ (2 Links)
  16. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  17. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  18. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  22. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  23. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Giving Colour to Images‏‎ (2 Links)
  25. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  26. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  27. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  28. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  29. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Consensual Paintings‏‎ (2 Links)
  32. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  33. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  34. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  35. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  36. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  37. Flowsnake Earth‏‎ (2 Links)
  38. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  39. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  40. Towards a model for artificial aesthetics‏‎ (2 Links)
  41. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Natural Color Symmetry‏‎ (2 Links)
  44. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  45. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  46. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  47. Swarm Tech-Tiles Tim‏‎ (2 Links)
  48. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  49. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  50. Evolutionary Design in Art‏‎ (2 Links)

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