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  1. Simulating Morphogenesis‏‎ (2 Links)
  2. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  3. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  4. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  5. Exploring aesthetic pattern formation‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  8. Erik J. Gustafson‏‎ (2 Links)
  9. The alphabet synthesis machine‏‎ (2 Links)
  10. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  11. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  12. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  15. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  16. Gregory Dudek‏‎ (2 Links)
  17. Is Evolution Creative?‏‎ (2 Links)
  18. Theory of Complexity‏‎ (2 Links)
  19. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  20. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  21. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  22. John Mount‏‎ (2 Links)
  23. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  24. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  25. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  26. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  27. Bubble Hierarchies‏‎ (2 Links)
  28. Keith Wiley‏‎ (2 Links)
  29. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  30. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  31. Natural Color Symmetry‏‎ (2 Links)
  32. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  33. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  34. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  43. Niche Constructing Drawing Robots‏‎ (2 Links)
  44. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  45. A comparative classification of complexity measures‏‎ (2 Links)
  46. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Chris Coyne‏‎ (2 Links)
  49. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  50. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)

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