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- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Phänotyp (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Distance-based functions for image comparison (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Composition in Perspectives (2 Links)
- Live Algorithms (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Gegenständliche Kunst (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Against Individual Creativity (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Neuroästhetik (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Evolving Line Drawings (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Michael Witbrock (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Interactive evolution of images (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Biokunst (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
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