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  1. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  2. Leonel Moura‏‎ (2 Links)
  3. Erik J. Gustafson‏‎ (2 Links)
  4. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  5. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  6. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  7. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  8. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  9. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  10. Evolutionäre Musik‏‎ (2 Links)
  11. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  12. Art, emergence and the computational sublime‏‎ (2 Links)
  13. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  14. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  15. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  16. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  17. Importance-Driven Focus of Attention‏‎ (2 Links)
  18. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  19. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  20. Evolving Human Faces‏‎ (2 Links)
  21. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  22. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  23. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  24. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  25. Artistic Stylization of Images and Video‏‎ (2 Links)
  26. Evolving ambiguous images‏‎ (2 Links)
  27. Zellij Multipuzzle‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  30. Evolving expressions and art by choice‏‎ (2 Links)
  31. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  32. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Abstract Art by Shape Classification‏‎ (2 Links)
  39. Metaprogramming Emergent Graphics‏‎ (2 Links)
  40. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  41. Automated collage generation — with intent‏‎ (2 Links)
  42. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  44. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  45. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  46. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  47. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  48. Space layout planning using an evolutionary approach‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)

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