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  1. Gregory Dudek‏‎ (2 Links)
  2. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  3. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  4. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  5. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  6. John Mount‏‎ (2 Links)
  7. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  8. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  9. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  10. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  11. Keith Wiley‏‎ (2 Links)
  12. Creating and rendering convolution surfaces‏‎ (2 Links)
  13. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  14. Art, emergence and the computational sublime‏‎ (2 Links)
  15. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  16. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  17. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  18. Neuroästhetik‏‎ (2 Links)
  19. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  20. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  23. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  24. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  25. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  26. Variation‏‎ (2 Links)
  27. Artistic Stylization of Images and Video‏‎ (2 Links)
  28. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  29. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  30. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Tatsu Unemi‏‎ (2 Links)
  32. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  33. Gegenständliche Kunst‏‎ (2 Links)
  34. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  35. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  36. Abstract Art by Shape Classification‏‎ (2 Links)
  37. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  38. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  39. Design Space of Tiling Template‏‎ (2 Links)
  40. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  41. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  42. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  43. The Authorship of Generative Art‏‎ (2 Links)
  44. Man + Robots: Symbiotic Art‏‎ (2 Links)
  45. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  46. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  47. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  48. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  49. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  50. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)

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