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  1. Zellij Multipuzzle‏‎ (2 Links)
  2. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  3. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  4. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  5. Self-design and ontogenetic evolution‏‎ (2 Links)
  6. Evolving art with scalable vector graphics‏‎ (2 Links)
  7. P3m1 Reference Implementation‏‎ (2 Links)
  8. Andrew Rowbottom‏‎ (2 Links)
  9. Semantic aware methods for evolutionary art‏‎ (2 Links)
  10. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  11. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  12. Evolving virtual creatures‏‎ (2 Links)
  13. Metaprogramming Emergent Graphics‏‎ (2 Links)
  14. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  15. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  16. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  17. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  18. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  21. The alphabet synthesis machine‏‎ (2 Links)
  22. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  23. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  25. The darwinian structure of the design process‏‎ (2 Links)
  26. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  27. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  28. Computer-Ästhetik‏‎ (2 Links)
  29. Extending the Range of Facial Types‏‎ (2 Links)
  30. Entropie‏‎ (2 Links)
  31. Artificial Drawing + Unity‏‎ (2 Links)
  32. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  33. Theory of Complexity‏‎ (2 Links)
  34. Peter Weibel‏‎ (2 Links)
  35. Gregory S. Hornby‏‎ (2 Links)
  36. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  37. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  38. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  39. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  40. Stepping stones in the mist‏‎ (2 Links)
  41. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  42. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  43. Mutation‏‎ (2 Links)
  44. Stimulating creative flow through computational feedback‏‎ (2 Links)
  45. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  46. Pmm Reference Implementation‏‎ (2 Links)
  47. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  48. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  49. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  50. Population‏‎ (2 Links)

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