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  1. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  2. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  3. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  4. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  5. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  6. Improving face detection‏‎ (2 Links)
  7. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  8. Evolving Approximate Image Filters‏‎ (2 Links)
  9. Complexity of two-dimensional patterns‏‎ (2 Links)
  10. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  11. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  12. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  13. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  14. Autonomous Evolutionary Art‏‎ (2 Links)
  15. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  16. Information aesthetics: an heroic experiment‏‎ (2 Links)
  17. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  19. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  20. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  21. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  22. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  23. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  24. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  25. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  26. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  27. Electric Sheep‏‎ (2 Links)
  28. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  29. Evolving for the Audience‏‎ (2 Links)
  30. Computational Creativity through a Gap‏‎ (2 Links)
  31. Embodied creativity‏‎ (2 Links)
  32. Genetische Programmierung‏‎ (2 Links)
  33. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  34. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  35. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  36. Ameisen Algorithmen‏‎ (2 Links)
  37. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  38. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  39. Peter Kleiweg‏‎ (2 Links)
  40. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  41. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  42. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  43. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  44. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  45. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  46. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  47. Tim Rowley‏‎ (2 Links)
  48. Style-aware Robust Color Transfer‏‎ (2 Links)
  49. Preconceptual Creativity‏‎ (2 Links)
  50. Breeding on site‏‎ (2 Links)

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