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  1. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  2. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  3. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  4. Video Granular Synthesis‏‎ (2 Links)
  5. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  6. Leonel Moura‏‎ (2 Links)
  7. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  8. Ten questions concerning generative computer art‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  11. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  12. Algorithmic randomness and physical entropy‏‎ (2 Links)
  13. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  16. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  17. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. Color Mixing using Colliding Particles‏‎ (2 Links)
  20. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  21. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  22. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  23. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  24. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  25. Importance-Driven Focus of Attention‏‎ (2 Links)
  26. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  27. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  28. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  29. Evolving Human Faces‏‎ (2 Links)
  30. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  31. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  32. Distance-based functions for image comparison‏‎ (2 Links)
  33. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  34. Composition in Perspectives‏‎ (2 Links)
  35. The Future of Evolutionary Design Research‏‎ (2 Links)
  36. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  37. P6m Reference Implementation‏‎ (2 Links)
  38. Evolving ambiguous images‏‎ (2 Links)
  39. A History of Creativity for Future AI Research‏‎ (2 Links)
  40. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  41. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  42. Evolving expressions and art by choice‏‎ (2 Links)
  43. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  48. Gentropy: evolving 2D textures‏‎ (2 Links)
  49. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  50. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)

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