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  1. Keith Wiley‏‎ (2 Links)
  2. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  3. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  4. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  5. Abstract Art by Shape Classification‏‎ (2 Links)
  6. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  7. Evolution of Animated Photomosaics‏‎ (2 Links)
  8. Automated collage generation — with intent‏‎ (2 Links)
  9. Swarm paintings – nonhuman art‏‎ (2 Links)
  10. Neuroästhetik‏‎ (2 Links)
  11. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  12. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  13. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  14. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  15. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  16. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  17. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  18. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  21. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  22. Video Granular Synthesis‏‎ (2 Links)
  23. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  24. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Ten questions concerning generative computer art‏‎ (2 Links)
  26. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  27. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  28. Evolutionary generation of faces‏‎ (2 Links)
  29. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  30. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  31. Evolutionäre Algorithmen‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. Developmental modelling with SDS‏‎ (2 Links)
  34. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  35. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  36. Man + Robots: Symbiotic Art‏‎ (2 Links)
  37. Dimension Reduction for Object Ranking‏‎ (2 Links)
  38. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  39. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  40. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  41. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  42. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  43. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  44. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  45. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  46. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  47. Informational Aesthetics Measures‏‎ (2 Links)
  48. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  49. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  50. Computational Aesthetics Conferences‏‎ (2 Links)

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