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  1. Artificial Drawing + Unity‏‎ (2 Links)
  2. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  3. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  4. Towards a model for artificial aesthetics‏‎ (2 Links)
  5. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  6. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  7. Flowsnake Earth‏‎ (2 Links)
  8. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  9. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  10. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  11. Swarm Painting Atelier‏‎ (2 Links)
  12. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  13. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  14. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  15. Computer-Ästhetik‏‎ (2 Links)
  16. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  17. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  18. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  19. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  20. Entropie‏‎ (2 Links)
  21. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  22. Evolutionary Design by Computers‏‎ (2 Links)
  23. Learning representations for creative design using evolution‏‎ (2 Links)
  24. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  26. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  27. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  28. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  29. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  30. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  31. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  32. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  33. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  34. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  35. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  36. Being Kasimir Malevich‏‎ (2 Links)
  37. Evolutionäre Musik‏‎ (2 Links)
  38. Improbable Creativity‏‎ (2 Links)
  39. Against Individual Creativity‏‎ (2 Links)
  40. Creating and rendering convolution surfaces‏‎ (2 Links)
  41. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  42. Search Strategies and the Creative Process‏‎ (2 Links)
  43. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  44. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  45. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  46. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  47. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  48. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  49. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  50. Evolving Human Faces‏‎ (2 Links)

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