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  1. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  2. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  3. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  6. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  7. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  8. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  11. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  12. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  13. Live Algorithms‏‎ (2 Links)
  14. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  15. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  16. A History of Creativity for Future AI Research‏‎ (2 Links)
  17. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  18. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  19. Evolutionäre Musik‏‎ (2 Links)
  20. Creative Search Trajectories and their Implications‏‎ (2 Links)
  21. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  22. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  23. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  24. Curious agents and situated design evaluations‏‎ (2 Links)
  25. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  26. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  27. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  28. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  29. Evolving Human Faces‏‎ (2 Links)
  30. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  31. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  32. P6m Reference Implementation‏‎ (2 Links)
  33. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  34. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  35. Evolving ambiguous images‏‎ (2 Links)
  36. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  37. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  38. Evolving expressions and art by choice‏‎ (2 Links)
  39. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  40. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  41. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  42. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  43. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  44. Michael Witbrock‏‎ (2 Links)
  45. Interactive evolution of images‏‎ (2 Links)
  46. Gentropy: evolving 2D textures‏‎ (2 Links)
  47. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  48. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  49. Detecting people in cubist art‏‎ (2 Links)
  50. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)

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