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- Distance-based functions for image comparison (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Composition in Perspectives (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Zellij Multipuzzle (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Mathematische Kunst (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Genotyp (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Biokunst (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Stylized Reality (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
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