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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  2. Evolutionary Design by Computers‏‎ (2 Links)
  3. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  4. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  5. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  6. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  7. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  8. Live Algorithms‏‎ (2 Links)
  9. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  10. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  11. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  12. Ameisen Algorithmen‏‎ (2 Links)
  13. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  14. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  15. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  16. Depth-aware neural style transfer‏‎ (2 Links)
  17. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  18. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  19. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  20. Evolutionäre Musik‏‎ (2 Links)
  21. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  22. Search Strategies and the Creative Process‏‎ (2 Links)
  23. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  24. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  25. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  26. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  27. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  28. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  29. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  30. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  31. Evolving Human Faces‏‎ (2 Links)
  32. Self-design and ontogenetic evolution‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Painterly rendering using image salience‏‎ (2 Links)
  35. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  36. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  37. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  38. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  39. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  40. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. Michael Witbrock‏‎ (2 Links)
  43. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  44. Interactive evolution of images‏‎ (2 Links)
  45. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  46. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  47. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  48. Gentropy: evolving 2D textures‏‎ (2 Links)
  49. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  50. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)

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