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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. Distance-based functions for image comparison‏‎ (2 Links)
  3. Evolving Human Faces‏‎ (2 Links)
  4. Self-design and ontogenetic evolution‏‎ (2 Links)
  5. Composition in Perspectives‏‎ (2 Links)
  6. P3m1 Reference Implementation‏‎ (2 Links)
  7. Information aesthetics: an heroic experiment‏‎ (2 Links)
  8. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  9. Semantic aware methods for evolutionary art‏‎ (2 Links)
  10. The Future of Evolutionary Design Research‏‎ (2 Links)
  11. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  12. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  13. Evolving ambiguous images‏‎ (2 Links)
  14. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  15. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  16. Evolving expressions and art by choice‏‎ (2 Links)
  17. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  18. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  19. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  20. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  21. Algorithmic randomness and physical entropy‏‎ (2 Links)
  22. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  23. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  24. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  25. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  26. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  27. Peter Weibel‏‎ (2 Links)
  28. Giving Colour to Images‏‎ (2 Links)
  29. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  30. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  31. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  32. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  33. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  34. Is Evolution Creative?‏‎ (2 Links)
  35. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  36. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  37. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  38. Stimulating creative flow through computational feedback‏‎ (2 Links)
  39. Pmm Reference Implementation‏‎ (2 Links)
  40. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Biokunst‏‎ (2 Links)
  45. Establishing Appreciation In a Creative System‏‎ (2 Links)
  46. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  47. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  48. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  49. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  50. Henry Rowley‏‎ (2 Links)

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