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  1. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  2. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  3. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  4. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  5. Importance-Driven Focus of Attention‏‎ (2 Links)
  6. Evolving art with scalable vector graphics‏‎ (2 Links)
  7. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  8. Echo‏‎ (2 Links)
  9. Towards a model for artificial aesthetics‏‎ (2 Links)
  10. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  11. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  12. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  13. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  14. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  15. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  16. Reproduktion‏‎ (2 Links)
  17. Evolving virtual creatures‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  19. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  21. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Swarm Painting Atelier‏‎ (2 Links)
  24. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  25. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  26. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  27. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  28. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  29. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  30. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  31. Metaprogramming Emergent Graphics‏‎ (2 Links)
  32. Extending the Range of Facial Types‏‎ (2 Links)
  33. Erik J. Gustafson‏‎ (2 Links)
  34. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  36. Being Kasimir Malevich‏‎ (2 Links)
  37. Gregory S. Hornby‏‎ (2 Links)
  38. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  39. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  40. Against Individual Creativity‏‎ (2 Links)
  41. P6m Reference Implementation‏‎ (2 Links)
  42. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  43. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  44. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  45. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  50. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)

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