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  1. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  2. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  3. Evolving expressions and art by choice‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. Consensual Paintings‏‎ (2 Links)
  6. Andrew Rowbottom‏‎ (2 Links)
  7. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  8. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  9. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  10. Natural Color Symmetry‏‎ (2 Links)
  11. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  12. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  13. John Mount‏‎ (2 Links)
  14. Variation‏‎ (2 Links)
  15. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  16. New Kinds of Fractal Patterns‏‎ (2 Links)
  17. Giving Colour to Images‏‎ (2 Links)
  18. Tatsu Unemi‏‎ (2 Links)
  19. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  20. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  23. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  24. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  25. Keith Wiley‏‎ (2 Links)
  26. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  27. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  28. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  29. Artificial Drawing + Unity‏‎ (2 Links)
  30. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  31. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  34. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  35. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  36. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  37. Reproduktion‏‎ (2 Links)
  38. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  41. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  42. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  43. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  46. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  47. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  48. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  49. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  50. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)

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