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  1. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  2. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  3. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  4. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. Keith Wiley‏‎ (2 Links)
  7. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  8. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  9. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  10. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  11. Extending the Range of Facial Types‏‎ (2 Links)
  12. Video Granular Synthesis‏‎ (2 Links)
  13. Ameisen Algorithmen‏‎ (2 Links)
  14. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  15. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  16. Gregory S. Hornby‏‎ (2 Links)
  17. Ten questions concerning generative computer art‏‎ (2 Links)
  18. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  19. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  20. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  21. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  22. P6m Reference Implementation‏‎ (2 Links)
  23. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  24. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  25. Bubble Hierarchies‏‎ (2 Links)
  26. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  29. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  30. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  31. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  32. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  33. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  34. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  37. Simulating Morphogenesis‏‎ (2 Links)
  38. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  39. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  40. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  41. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  42. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  43. Chris Coyne‏‎ (2 Links)
  44. Evolution of Animated Photomosaics‏‎ (2 Links)
  45. The Future of Evolutionary Design Research‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  48. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  49. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)

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