Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Investigating Face Space (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Ishihama Yoshiaki (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolutionäre Musik (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Zellij Multipuzzle (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Distance-based functions for image comparison (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Human Faces (2 Links)
- Composition in Perspectives (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving ambiguous images (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Organized order in ornamentation (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- P4m Reference Implementation (2 Links)
- Learning to colour greyscale images (2 Links)
- Painterly rendering using image salience (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)