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- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Is Evolution Creative? (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Theory of Complexity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Phänotyp (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- John Mount (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Keith Wiley (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Neuroästhetik (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Evolutionary Design by Computers (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A comparative classification of complexity measures (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Design Space of Tiling Template (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
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