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  1. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  2. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  3. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  4. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  5. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  6. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  7. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  8. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  9. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  10. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  11. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  12. Algorithmic randomness and physical entropy‏‎ (2 Links)
  13. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  14. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  15. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. Video Granular Synthesis‏‎ (2 Links)
  18. Ten questions concerning generative computer art‏‎ (2 Links)
  19. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  20. Consensual Paintings‏‎ (2 Links)
  21. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  22. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  23. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  24. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  25. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  26. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  27. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  28. Search Strategies and the Creative Process‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. Improving face detection‏‎ (2 Links)
  31. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  32. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  33. Evolving Fractal Drawings‏‎ (2 Links)
  34. Evolving Glitch Art‏‎ (2 Links)
  35. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  36. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  37. Organized order in ornamentation‏‎ (2 Links)
  38. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  39. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  40. P4m Reference Implementation‏‎ (2 Links)
  41. Informational Aesthetics Measures‏‎ (2 Links)
  42. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  43. Painterly rendering using image salience‏‎ (2 Links)
  44. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  45. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  46. Evolving design genes in space layout problems‏‎ (2 Links)
  47. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  48. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  49. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  50. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)

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