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- Evolving Fractal Drawings (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Phänotyp (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- John Mount (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Henry Rowley (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Creative Evolutionary Systems (2 Links)
- Swarm Granulator (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
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