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Unten werden bis zu 50 Ergebnisse im Bereich 831 bis 880 angezeigt.

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  1. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  2. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  3. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Evolving Human Faces‏‎ (2 Links)
  5. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  6. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  7. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  8. Distance-based functions for image comparison‏‎ (2 Links)
  9. Mathematische Kunst‏‎ (2 Links)
  10. Composition in Perspectives‏‎ (2 Links)
  11. Zellij Multipuzzle‏‎ (2 Links)
  12. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  13. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  14. Evolving ambiguous images‏‎ (2 Links)
  15. P6m Reference Implementation‏‎ (2 Links)
  16. Measuring complexity using information fluctuation‏‎ (2 Links)
  17. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  18. Interactive EC-based Signal Processing‏‎ (2 Links)
  19. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  20. Evolving expressions and art by choice‏‎ (2 Links)
  21. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  22. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  23. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  24. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  25. Interactive evolution for industrial design‏‎ (2 Links)
  26. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  27. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  28. Simulating Morphogenesis‏‎ (2 Links)
  29. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  30. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  31. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  32. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  33. The alphabet synthesis machine‏‎ (2 Links)
  34. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  35. Giving Colour to Images‏‎ (2 Links)
  36. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  37. The darwinian structure of the design process‏‎ (2 Links)
  38. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  39. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  40. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  41. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  42. Steve Dipaola‏‎ (2 Links)
  43. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  44. Stippling with Aerial Robots‏‎ (2 Links)
  45. Establishing Appreciation In a Creative System‏‎ (2 Links)
  46. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  47. Biokunst‏‎ (2 Links)
  48. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  49. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  50. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)

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