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- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Künstliches Leben (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Peter Kleiweg (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Live Algorithms (2 Links)
- Electric Sheep (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving for the Audience (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Bernd Lintermann (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Computer-Kreativität (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Preconceptual Creativity (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
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