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  1. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  3. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  4. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  5. Self-design and ontogenetic evolution‏‎ (2 Links)
  6. Live Algorithms‏‎ (2 Links)
  7. P3m1 Reference Implementation‏‎ (2 Links)
  8. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  9. Semantic aware methods for evolutionary art‏‎ (2 Links)
  10. Autonomous Evolutionary Art‏‎ (2 Links)
  11. Creative Search Trajectories and their Implications‏‎ (2 Links)
  12. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  13. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  14. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  15. Curious agents and situated design evaluations‏‎ (2 Links)
  16. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  17. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  18. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  19. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  20. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  21. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  22. Peter Weibel‏‎ (2 Links)
  23. Gegenständliche Kunst‏‎ (2 Links)
  24. Towards a model for artificial aesthetics‏‎ (2 Links)
  25. Ameisen Algorithmen‏‎ (2 Links)
  26. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  27. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  28. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  29. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  30. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  31. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  34. Interactive evolution of dynamical systems‏‎ (2 Links)
  35. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  36. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  37. Swarm Painting Atelier‏‎ (2 Links)
  38. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  39. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  40. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  41. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  42. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  43. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  44. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  45. Evolving Line Drawings‏‎ (2 Links)
  46. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  47. Quantum Art‏‎ (2 Links)
  48. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  49. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  50. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)

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