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  1. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  2. Neuroästhetik‏‎ (2 Links)
  3. Distance-based functions for image comparison‏‎ (2 Links)
  4. Composition in Perspectives‏‎ (2 Links)
  5. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  6. The alphabet synthesis machine‏‎ (2 Links)
  7. Artistic Stylization of Images and Video‏‎ (2 Links)
  8. Evolution of Animated Photomosaics‏‎ (2 Links)
  9. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  10. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  11. The darwinian structure of the design process‏‎ (2 Links)
  12. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  13. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  14. Theory of Complexity‏‎ (2 Links)
  15. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  16. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  17. Abstract Art by Shape Classification‏‎ (2 Links)
  18. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  19. Automated collage generation — with intent‏‎ (2 Links)
  20. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  21. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  22. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  23. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  24. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  25. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  26. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  27. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  28. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  29. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  30. Evolutionary generation of faces‏‎ (2 Links)
  31. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  32. Autonomy, Signature and Creativity‏‎ (2 Links)
  33. Evolutionäre Algorithmen‏‎ (2 Links)
  34. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  35. Learning Lexicographic Preference Models‏‎ (2 Links)
  36. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  37. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  38. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  39. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  40. Biokunst‏‎ (2 Links)
  41. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  42. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  43. Ungegenständliche Kunst‏‎ (2 Links)
  44. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  45. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  46. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  47. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  48. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  49. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  50. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)

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