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  1. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  2. Evolving Approximate Image Filters‏‎ (2 Links)
  3. Search Strategies and the Creative Process‏‎ (2 Links)
  4. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  5. Aaron Davidson‏‎ (2 Links)
  6. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  9. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  10. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  12. Self-design and ontogenetic evolution‏‎ (2 Links)
  13. P3m1 Reference Implementation‏‎ (2 Links)
  14. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Semantic aware methods for evolutionary art‏‎ (2 Links)
  17. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  18. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  19. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  20. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  21. Evolving for the Audience‏‎ (2 Links)
  22. Autonomous Evolutionary Art‏‎ (2 Links)
  23. Interactive evolution of dynamical systems‏‎ (2 Links)
  24. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  25. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Genetische Programmierung‏‎ (2 Links)
  28. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  29. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  30. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  31. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  32. Computer-Ästhetik‏‎ (2 Links)
  33. Entropie‏‎ (2 Links)
  34. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Exploring aesthetic pattern formation‏‎ (2 Links)
  37. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  38. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  39. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  40. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  41. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  42. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  43. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  44. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Stepping stones in the mist‏‎ (2 Links)
  46. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  47. Stimulating creative flow through computational feedback‏‎ (2 Links)
  48. Pmm Reference Implementation‏‎ (2 Links)
  49. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  50. Population‏‎ (2 Links)

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