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  1. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  2. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  3. Natural Color Symmetry‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  7. Consensual Paintings‏‎ (2 Links)
  8. Being Kasimir Malevich‏‎ (2 Links)
  9. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  10. New Kinds of Fractal Patterns‏‎ (2 Links)
  11. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  12. Niche Constructing Drawing Robots‏‎ (2 Links)
  13. Against Individual Creativity‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  16. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  17. Flowsnake Earth‏‎ (2 Links)
  18. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  19. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  20. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  21. Keith Wiley‏‎ (2 Links)
  22. Reproduktion‏‎ (2 Links)
  23. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  24. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  25. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  26. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  27. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  28. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  29. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  30. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  31. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  32. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  33. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  34. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  35. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  36. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  37. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  38. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  39. Evolutionary Design by Computers‏‎ (2 Links)
  40. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  41. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  42. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  43. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  44. Andrew Rowbottom‏‎ (2 Links)
  45. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  46. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Zellij Multipuzzle‏‎ (2 Links)
  48. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  49. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  50. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)

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