A Visual Language for Darwin

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Penousal Machado, Henrique Nunes: A Visual Language for Darwin. In: Computational Creativity 2010 ICCC 2010. p 295.



The main motivation for the research that allowed the cre- ation of the works presented here was the development of a system for the evolution of visual languages. When applied to artistic domains the prod- ucts of computational creativity systems tend to be individual artworks. In our approach search takes place at a higher level of abstraction, using a novel evolutionary engine we explore a space of context free grammars. Each point of the search space represents a family of shapes following the same production rules. In this exhibit we display instances of the vast set of shapes specified by one of the evolved grammars.

Extended Abstract


author = {Penousal Machad], Henrique Nunes},
title = {A Visual Language for Darwin},
editor = {Dan Ventura, Alison Pease, Rafael P ́erez y P ́erez, Graeme Ritchie and Tony Veale},
booktitle = {Proceedings of the First International Conference on Computational Creativity},
series = {ICCC2010},
year = {2010},
month = {January},
location = {Lisbon, Portugal},
pages = {295},
url = {http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf, http://de.evo-art.org/index.php?title=A_Visual_Language_for_Darwin },
publisher = {International Association for Computational Creativity},
keywords = {computational, creativity},

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