A Visual Language for Darwin
Inhaltsverzeichnis
Reference
Penousal Machado, Henrique Nunes: A Visual Language for Darwin. In: Computational Creativity 2010 ICCC 2010. p 295.
DOI
Abstract
The main motivation for the research that allowed the cre- ation of the works presented here was the development of a system for the evolution of visual languages. When applied to artistic domains the prod- ucts of computational creativity systems tend to be individual artworks. In our approach search takes place at a higher level of abstraction, using a novel evolutionary engine we explore a space of context free grammars. Each point of the search space represents a family of shapes following the same production rules. In this exhibit we display instances of the vast set of shapes specified by one of the evolved grammars.
Extended Abstract
Bibtex
@inproceedings{ author = {Penousal Machad], Henrique Nunes}, title = {A Visual Language for Darwin}, editor = {Dan Ventura, Alison Pease, Rafael P ́erez y P ́erez, Graeme Ritchie and Tony Veale}, booktitle = {Proceedings of the First International Conference on Computational Creativity}, series = {ICCC2010}, year = {2010}, month = {January}, location = {Lisbon, Portugal}, pages = {295}, url = {http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf, http://de.evo-art.org/index.php?title=A_Visual_Language_for_Darwin }, publisher = {International Association for Computational Creativity}, keywords = {computational, creativity}, }
Used References
none
Links
Full Text
http://computationalcreativity.net/iccc2010/papers/machado-nunes-2.pdf