Aesthetic Learning in an Interactive Evolutionary Art System

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Reference

Li, Yang; Hu, Chang-Jun: Aesthetic Learning in an Interactive Evolutionary Art System. In: EvoMUSART 2010, S. 301-310.

DOI

http://link.springer.com/10.1007/978-3-642-12242-2_31

Abstract

Learning aesthetic judgements is essential for reducing the users’ fatigue in evolutionary art system. Although judging beauty is a highly subjective task, we consider that certain features are important to please users. In this paper, the aesthetic preferences are explored by learning the features, which we extracted from the images in the interactive generations. In addition to color ingredients, image complexity and image order are considered highly relevant to aesthetic measurement. We interpret these two features from the information theory and fractal compression perspective. Our experimental results suggest that these features play important roles in aesthetic judgements. Our findings also show that our evolutionary art system is efficient at predicting user’s preference.

Extended Abstract

Bibtex

@incollection{
year={2010},
isbn={978-3-642-12241-5},
booktitle={Applications of Evolutionary Computation},
volume={6025},
series={Lecture Notes in Computer Science},
editor={Di Chio, Cecilia and Brabazon, Anthony and Di Caro, GianniA. and Ebner, Marc and Farooq, Muddassar and Fink, Andreas and Grahl, Jörn and Greenfield, Gary and Machado, Penousal and O’Neill, Michael and Tarantino, Ernesto and Urquhart, Neil},
doi={10.1007/978-3-642-12242-2_31},
title={Aesthetic Learning in an Interactive Evolutionary Art System},
url={http://dx.doi.org/10.1007/978-3-642-12242-2_31 http://de.evo-art.org/index.php?title=Aesthetic_Learning_in_an_Interactive_Evolutionary_Art_System },
publisher={Springer Berlin Heidelberg},
keywords={Evolutionary art; interactive evolutionary computation; image complexity; fractal compression},
author={Li, Yang and Hu, Chang-Jun},
pages={301-310},
language={English}
}

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