Computer Generated Stereoscopic Artwork

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Efstathios Stavrakis, Margrit Gelautz: Computer Generated Stereoscopic Artwork. In: László Neumann, Mateu Sbert, Bruce Gooch, Werner Purgathofer (Eds.): Eurographics Workshop on Computational Aesthetics. 2005. 143-149



The focus of this work is to investigate and simulate artistic techniques in stereoscopy that go beyond stereo photography, such as stereoscopic painting. We briefly discuss the topic from a stereo artist's perspective and map some of our observations from traditional stereo techniques to the scientific domain, where we use them to tackle technical tasks involved in the generation of stereo artwork. We describe a framework that we use in our stereoscopic image-based non-photorealistic rendering algorithms, but it can be adopted by other single-view artistic image synthesis techniques in order to generate stereoscopic output.

Extended Abstract


author = {Stavrakis, E. and Gelautz, M.},
title = {Computer Generated Stereoscopic Artwork},
booktitle = {Proceedings of the First Eurographics Conference on Computational Aesthetics in Graphics, Visualization and Imaging},
series = {Computational Aesthetics'05},
year = {2005},
isbn = {3-905673-27-4},
location = {Girona, Spain},
pages = {143--149},
numpages = {7},
url = { },
doi = {10.2312/COMPAESTH/COMPAESTH05/143-149},
acmid = {2381239},
publisher = {Eurographics Association},
address = {Aire-la-Ville, Switzerland, Switzerland},

Used References

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