Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl

Aus de_evolutionary_art_org
Wechseln zu: Navigation, Suche


[[Oliver Bown]; Jon McCormack: Creative Agency: A Clearer Goal for Artificial Life in the Arts_Dagstuhl. In: Dagstuhl Seminar 09291 2009: Computational Creativity: An Interdisciplinary Approach.



One of the goals of artificial life in the arts is to develop systems that exhibit creativity. We argue that creativity {it per se} is a confusing goal for artificial life systems because of the complexity of the relationship between the system, its designers and users, and the creative domain. We analyse this confusion in terms of factors affecting individual human motivation in the arts, and the methods used to measure the success of artificial creative systems. We argue that an attempt to understand emph{creative agency} as a common thread in nature, human culture, human individuals and computational systems is a necessary step towards a better understanding of computational creativity. We define creative agency with respect to existing theories of creativity and consider human creative agency in terms of human evolution. We then propose how creative agency can be used to analyse the creativity of computational systems in artistic domains.

Extended Abstract


 author =	{Oliver Bown and Jon McCormack},
 title =	{Creative Agency: A Clearer Goal for Artificial  Life in the Arts},
 booktitle =	{Computational Creativity: An Interdisciplinary Approach},
 year = 	{2009},
 editor =	{Margaret Boden and Mark D'Inverno and Jon McCormack},
 number =	{09291},
 series =	{Dagstuhl Seminar Proceedings},
 ISSN = 	{1862-4405},
 publisher =	{Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany},
 address =	{Dagstuhl, Germany},
 URL =		{, },
 annote =	{Keywords: Creativity, agency}

Used References

1. Cariani, P.: Emergence and Artificial Life. In: Artificial Life II, SFI Studies in the Sciences of Complexity. Volume 10. Addison-Wesley, Redwood City, CA (1991) 775–797

2. Saari, D.G., Saari, A.L.: Toward a mathematical modelling of creativity. In An- dersson, A.E., Sahlin, N.E., eds.: The Complexity of Creativity. Kluwer Academic Publishers, Netherlands (1997) 79–103

3. Boden, M.: The Creative Mind. George Weidenfeld and Nicholson Ltd (1990)

4. McCorduck, P.: AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen. W. H. Freeman and Co. (1990)

5. Bird, J., Stokes, D.: Evolving minimally creative robots. In Colton, S., Pease, A., eds.: Proceedings of The Third Joint Workshop on Computational Creativity (ECAI ’06). (2006) 1–5

6. Blackmore, S.J.: The Meme Machine. OUP, New York (1999)

7. Richerson, P.J., Boyd, R.: Not by Genes Alone: How Culture Transformed Human Evolution. University of Chicago Press, Chicago, IL, US (2005)

8. Henrich, J., Gil-White, F.J.: The evolution of prestige: Freely conferred deference as a mechanism for enhancing the benefits of cultural transmission. Evolution and Human Behaviour 22 (2001) 165–196

9. Bown, O.: Theoretical and Computational Models of Cohesion, Competition and Maladaptation in the Evolution of Human Musical Behaviour. PhD thesis, De- partment of Computing, Goldsmiths College, University of London (July 2008)

10. Clark, A.: Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence. Oxford University Press (2003)

11. Barkow, J.H., Cosmides, L., Tooby, J.: The Adapted Mind: Evolutionary Psychol- ogy and the Generation of Culture. OUP, New York (1992)

12. Koestler, A.: The Ghost in the Machine. Hutchinson and Co., London (1967)

13. Csikszentmihalyi, M.: Creativity: Flow and the Psychology of Discovery and In- vention. Harper Collins, New York (1996)

14. Gray, J.: Straw dogs: thoughts on humans and other animals. Number 246. Granta Books, London (2002)

15. Wiggins, G.A.: Towards a more precise characterisation of creativity in AI. In Weber, R., von Wangenheim, C.G., eds.: Case-Based Reasoning: Papers from the Workshop Programme at ICCBR’01, Washington, DC: Naval Research Laboratory, Navy Centre for Applied Research in Artificial Intelligence (2001) 113–120

16. Thornton, C.: How thinking inside the box can become thinking outside the box. In Cardoso, A., Wiggins, G.A., eds.: Proceedings of the 4th International Joint Workshop on Computational Creativity, Goldsmiths, University of London (2007) 113–119

17. Kuhn, T.S.: The Structure of Scientific Revolutions. 3 edn. University of Chicago Press (1996)

18. Takagi, H.: Interactive evolutionary computation: Fusion of the capabilities of ec optimization and human evaluation. Proceedings of the IEEE 89 (Sep 2001) 1275–1296

19. Dahlstedt, P.: A mutasynth in parameter space: interactive composition through evolution. Organised Sound 6(2) (2006) 121–124

20. Romero, J., Machado, P., Santos, A.: On the socialization of evolutionary art. In Giacobini, M., Brabazon, A., Cagnoni, S., Caro, G.A.D., Ek ́ art, A., Esparcia-Alc ́azar, A., Farooq, M., Fink, A., Machado, P., McCormack, J., O’Neill, M., Neri, F., Preuss, M., Rothlauf, F., Tarantino, E., Yang, S., eds.: EvoWorkshops. Volume 5484 of Lecture Notes in Computer Science., Springer (2009) 557–566

21. Saunders, R., Gero, J.S.: Artificial creativity: Emergent notions of creativity in artificial societies of curious agents. In: Proceedings of Second Iteration. (2001)

22. Miranda, E.R., Kirby, S., Todd, P.M.: On computational models of the evolu- tion of music: From the origins of musical taste to the emergence of grammars. Contemporary Music Review 22(3) (September 2003) 91–111

23. Werner, G., Todd, P.M.: Too many love songs: sexual selection and the evolution of communication. In Husbands, P., Harvey, I., eds.: Proceedings of the Fourth European Conference on Artificial Life, Cambridge, MA: MIT Press/Bradford Books (1997) 434–443

24. di Scipio, A.: Sound is the interface: from interactive to ecosystemic signal pro- cessing. Organised Sound 8(3) (2003) 269–277

25. McCormack, J.: Eden: An evolutionary sonic ecosystem. Advances in Artificial Life, Proceedings of the Sixth European Conference, ECAL LNCS 2159 (2001) 133–142

26. Whitelaw, M.: Metacreation: art and artificial life. MIT Press, Cambridge, Mass. (2004)


Full Text

intern file

Sonstige Links