Double Meandering Algorithm
Inhaltsverzeichnis
Reference
Shelley Gao, Lucy Pullen, Amy Ashurst Gooch: Double Meandering Algorithm: From Drawing Game to Automated Animation. In: Douglas W. Cunningham, Tobias Isenberg (Eds.): Eurographics Workshop on Computational Aesthetics, 2011. Proceedings. 55-62
DOI
http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH11/055-062
Abstract
We introduce artist Lucy Pullen's Double Meandering Algorithm, first in its original form as a pen-and-paper drawing algorithm and then as a procedurally generated animation. We utilize a chain of cubic Bézier curves to represent the characteristic spiraling line, assigning each control point according to a pseudo-randomized algorithm. The resulting curves are then animated segment by segment, reflecting the artist's process of creating the pen-and-paper drawing. By digitizing the Double Meandering Line drawing, we can also reveal the process of creation through animation, granting us the ability to exhibit a fundamental part of the drawing that is lost in the traditional pen-and-paper presentation.
Extended Abstract
Bibtex
@inproceedings{Gao:2011:DMA:2030441.2030454, author = {Gao, Shelley and Pullen, Lucy and Gooch, Amy A.}, title = {Double Meandering Algorithm: From Drawing Game to Automated Animation}, booktitle = {Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging}, series = {CAe '11}, year = {2011}, isbn = {978-1-4503-0908-0}, location = {Vancouver, British Columbia, Canada}, pages = {55--62}, numpages = {8}, url = {http://doi.acm.org/10.1145/2030441.2030454, http://de.evo-art.org/index.php?title=Double_Meandering_Algorithm }, doi = {10.1145/2030441.2030454}, acmid = {2030454}, publisher = {ACM}, address = {New York, NY, USA}, }
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Links
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Sonstige Links
http://dl.acm.org/citation.cfm?id=2030441.2030454&coll=DL&dl=GUIDE&CFID=588525319&CFTOKEN=29804931