Evolving Pop Art Using Scalable Vector Graphics
Inhaltsverzeichnis
Reference
Eelco den Heijer, A. E. Eiben: Evolving Pop Art Using Scalable Vector Graphics. In: EvoMUSART 2012, S. 48-59.
DOI
http://link.springer.com/10.1007/978-3-642-29142-5_5
Abstract
In this paper we present our findings of our continued investigation into the use of Scalable Vector Graphics as a genotype representation in evolutionary art. In previous work we investigated the feasibility of SVG as a genetic representation for evolutionary art, and found that the representation was very flexible, but that the potential visual output was somewhat limited by the simplicity of our genetic operators. In this paper we extend on this work, and introduce various new, more expressive genetic operators for SVG. We show that SVG is a flexible and powerful representation for evolutionary art, and that the potential visual output is only limited by the design of the genetic operators. With the genetic operators that we describe in this paper, we are able to evolve art that is visually similar to screen printing art and pop art.
Extended Abstract
Bibtex
@incollection{ year={2012}, isbn={978-3-642-29141-8}, booktitle={Evolutionary and Biologically Inspired Music, Sound, Art and Design}, volume={7247}, series={Lecture Notes in Computer Science}, editor={Machado, Penousal and Romero, Juan and Carballal, Adrian}, doi={10.1007/978-3-642-29142-5_5}, title={Evolving Pop Art Using Scalable Vector Graphics}, url={http://dx.doi.org/10.1007/978-3-642-29142-5_5 http://de.evo-art.org/index.php?title=Evolving_Pop_Art_Using_Scalable_Vector_Graphics }, publisher={Springer Berlin Heidelberg}, author={den Heijer, E. and Eiben, A.E.}, pages={48-59}, language={English} }
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