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== Referenz ==
 
== Referenz ==
Hemberg, Martin; O'Reilly, Una-May; Menges, Achim; Jonas, Katrin; Gonçalves, Michel; Fuchs, Steven: Genr8: Architects’ Experience with an Emergent Design Tool. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 167-188.  
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Hemberg, Martin; [[Una-May O'Reilly | O'Reilly, Una-May]]; Menges, Achim; Jonas, Katrin; Gonçalves, Michel; Fuchs, Steven: Genr8: Architects’ Experience with an Emergent Design Tool. In: [[Literatur_zur_Evolutionären_Kunst#Romero_.26_Machado:_The_Art_of_Artificial_Evolution | Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007]], S. 167-188.
  
 
== DOI ==
 
== DOI ==

Version vom 9. Oktober 2014, 19:31 Uhr



Referenz

Hemberg, Martin; O'Reilly, Una-May; Menges, Achim; Jonas, Katrin; Gonçalves, Michel; Fuchs, Steven: Genr8: Architects’ Experience with an Emergent Design Tool. In: Romero, Juan; Machado, Penousal: The Art of Artificial Evolution. Springer, Berlin, 2007, S. 167-188.

DOI

http://link.springer.com/10.1007/978-3-540-72877-1_8

Abstract

We present the computational design tool Genr8 and six different architectural projects making extensive use of Genr8. Genr8 is based on ideas from Evolutionary Computation (EC) and Artificial Life and it produces surfaces using an organic growth algorithm inspired by how plants grow. These algorithms have been implemented as an architect’s design tool and the chapter provides an illustration of the possibilities that the tool provides.

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