Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming
Inhaltsverzeichnis
Reference
Wojciech Jaskowski and Krzysztof Krawiec and Bartosz Wieloch: Learning and Recognition of Hand-drawn Shapes using Generative Genetic Programming. Applications of Evolutionary Computing, EvoWorkshops2007, LNCS, Vol. 4448, pp. 281-290, Springer Verlag, 11-13 April 2007.
DOI
http://dx.doi.org/10.1007/978-3-540-71805-5_31
Abstract
We describe a novel method of evolutionary visual learning that uses generative approach for assessing learner’s ability to recognize image contents. Each learner, implemented as a genetic programming individual, processes visual primitives that represent local salient features derived from a raw input raster image. In response to that input, the learner produces partial reproduction of the input image, and is evaluated according to the quality of that reproduction. We present the method in detail and verify it experimentally on the real-world task of recognition of hand-drawn shapes.
Extended Abstract
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Used References
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