Line-Based Rendering with Truchet-Like Tiles
Inhaltsverzeichnis
Reference
Abdalla Ahmed: Line-Based Rendering with Truchet-Like Tiles. In: Computational Aesthetics 2014.
DOI
http://dx.doi.org/10.1145/2630099.2630111
Abstract
We explore the use of Truchet-like tiles (tiles with half area shaded) for single-tone (monochrome) line-based rendering of maps. We borrow concepts from information theory to develop some qualitative and quantitative measures, and use them to discuss four rendering styles which use Truchet-like tiles. We first present a style based on the original Truchet tiles, then we review the tile-based approach used by Inglis and Kaplan for Op Art rendering of 2-color maps, and extend the concept to 3- and 4-color input maps. We present two more concepts capable of rendering maps with up to 6 colors. We highlight some relationships between the four rendering styles, and utilize these relationships to generate Op Art/labyrinth renderings from input maps of up to 6 colors.
Extended Abstract
Bibtex
@inproceedings{Ahmed:2014:LRT:2630099.2630111, author = {Ahmed, Abdalla G. M.}, title = {Line-based Rendering with Truchet-like Tiles}, booktitle = {Proceedings of the Workshop on Computational Aesthetics}, series = {CAe '14}, year = {2014}, isbn = {978-1-4503-3019-0}, location = {Vancouver, British Columbia, Canada}, pages = {41--51}, numpages = {11}, url = {http://doi.acm.org/10.1145/2630099.2630111 http://de.evo-art.org/index.php?title=Line-Based_Rendering_with_Truchet-Like_Tiles }, doi = {10.1145/2630099.2630111}, acmid = {2630111}, publisher = {ACM}, address = {New York, NY, USA}, keywords = {Truchet tiles, interactive maze, line art, maze, non-photorealistic rendering, op art, tiling}, }
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