SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage

Aus de_evolutionary_art_org
Wechseln zu: Navigation, Suche


Unemi, T.: SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage. In: The Third International Conference on Knowledge-based Intelligent Information Engineering Systems, Adelaide, Australia, August, Geneva, Switzerland, pp. 288–291 (1999).



Proposes a method to embed a function to create a type of collage into an application of interactive evolutionary computing for artistic computer graphics (CG) design named SBART (Simulated Breeding for ART). It is an application of the simulated breeding method, which is an extended popular version of K. Sims' (Computer Graphics, vol. 25, no. 4, pp. 319-28, 1991) system that enables the user to create an abstract drawing by selecting his/her favourite images displayed on a computer screen. The latest version (v. 2.4) includes a facility to create a type of collage from external image data and files. By combining it with other, previously implemented functions, such as a multi-field user interface, direct editing of genotypes, and so on, the variety of production is greatly extended

Extended Abstract


Used References

H. Takagi: "Interactive Evolutionary Computation - Cooperation of computational intelligence and human KANSEI", 5th International Conference on Soft Computing (IIZUKA\'98), pp.41 -50 1998

J. R. Koza: Genetic Programming: on The Programming of Computers by Means of Natural Selection, 1992 :MIT Press

Karl Sims: Artificial evolution for computer graphics. In: SIGGRAPH 1991 Proceedings, vol. 25, pp. 319–328. ACM, New York (1991),

T. Unemi: "A Design of Multi-Field User Interface for Simulated Breeding", Proceedings of the Third Asian Fuzzy and Intelligent System Symposium, pp.489 -494 1998


Full Text

intern file

Sonstige Links